Advertisement
Guest User

Untitled

a guest
Jan 23rd, 2020
202
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.28 KB | None | 0 0
  1. Mono path[0] = 'E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.3615
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.574 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 80.280000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:48:32 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 2214 -> priority: 1
  32. Thread -> id: 1e54 -> priority: 1
  33. Thread -> id: 11f0 -> priority: 1
  34. Thread -> id: 9b8 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174267.
  41. Total: 292.296300 ms (FindLiveObjects: 7.742300 ms CreateObjectMapping: 14.573500 ms MarkObjects: 269.543400 ms DeleteObjects: 0.436600 ms)
  42.  
  43. Tamer ID: 147851
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175069.
  50. Total: 293.491100 ms (FindLiveObjects: 7.420700 ms CreateObjectMapping: 13.665800 ms MarkObjects: 272.207700 ms DeleteObjects: 0.196600 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  53.  
  54. Unloading 464 unused Assets to reduce memory usage. Loaded Objects now: 194069.
  55. Total: 294.993000 ms (FindLiveObjects: 8.998000 ms CreateObjectMapping: 13.562700 ms MarkObjects: 271.596300 ms DeleteObjects: 0.835600 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  58.  
  59. Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 199966.
  60. Total: 296.861700 ms (FindLiveObjects: 8.828100 ms CreateObjectMapping: 15.770900 ms MarkObjects: 271.458200 ms DeleteObjects: 0.804200 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207141.
  65. Total: 300.023500 ms (FindLiveObjects: 9.130100 ms CreateObjectMapping: 13.882700 ms MarkObjects: 276.423900 ms DeleteObjects: 0.586100 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211745.
  70. Total: 305.344600 ms (FindLiveObjects: 9.260700 ms CreateObjectMapping: 13.879200 ms MarkObjects: 281.183900 ms DeleteObjects: 1.020500 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211840.
  75. Total: 303.118200 ms (FindLiveObjects: 9.623200 ms CreateObjectMapping: 14.021200 ms MarkObjects: 279.106300 ms DeleteObjects: 0.367200 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219635.
  80. Total: 312.467500 ms (FindLiveObjects: 9.860400 ms CreateObjectMapping: 20.253800 ms MarkObjects: 281.453200 ms DeleteObjects: 0.899300 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225127.
  85. Total: 311.609400 ms (FindLiveObjects: 9.968100 ms CreateObjectMapping: 18.811600 ms MarkObjects: 282.484500 ms DeleteObjects: 0.345000 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231225.
  90. Total: 325.372800 ms (FindLiveObjects: 10.821200 ms CreateObjectMapping: 19.912100 ms MarkObjects: 293.786700 ms DeleteObjects: 0.852500 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238395.
  95. Total: 322.194000 ms (FindLiveObjects: 10.480600 ms CreateObjectMapping: 20.271300 ms MarkObjects: 291.229100 ms DeleteObjects: 0.212800 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238395.
  100. Total: 312.141200 ms (FindLiveObjects: 10.489200 ms CreateObjectMapping: 18.366800 ms MarkObjects: 283.070900 ms DeleteObjects: 0.214000 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238395.
  105. Total: 323.792900 ms (FindLiveObjects: 10.673500 ms CreateObjectMapping: 18.291900 ms MarkObjects: 294.606500 ms DeleteObjects: 0.220600 ms)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement