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Nov 19th, 2017
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  1. Log Started
  2.  
  3. 2017-11-19 18:03:47.315 - Thread: 1 -> Timezone (local - UTC): 0h
  4.  
  5. 2017-11-19 18:03:47.315 - Thread: 1 -> App Version: 01_185_015
  6.  
  7. 2017-11-19 18:03:47.315 - Thread: 1 -> Steam build: Always true
  8.  
  9. 2017-11-19 18:03:47.315 - Thread: 1 -> Is official: True [NO][NIS][NAMP]
  10.  
  11. 2017-11-19 18:03:47.315 - Thread: 1 -> Environment.ProcessorCount: 24
  12.  
  13. 2017-11-19 18:03:47.353 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2008 R2 Enterprise (Microsoft Windows NT 6.1.7601 Service Pack 1)
  14.  
  15. 2017-11-19 18:03:47.353 - Thread: 1 -> Environment.CommandLine: SpaceEngineersDedicated.exe -console -path C:\TCAFiles\Users\buff\47711\
  16.  
  17. 2017-11-19 18:03:47.353 - Thread: 1 -> Environment.Is64BitProcess: True
  18.  
  19. 2017-11-19 18:03:47.353 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  20.  
  21. 2017-11-19 18:03:47.354 - Thread: 1 -> Environment.Version: 4.6.2 or later (460805)
  22.  
  23. 2017-11-19 18:03:47.354 - Thread: 1 -> Environment.CurrentDirectory: C:\TCAFiles\Users\buff\47711\DedicatedServer64
  24.  
  25. 2017-11-19 18:03:47.359 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
  26.  
  27. 2017-11-19 18:03:47.359 - Thread: 1 -> IntPtr.Size: 8
  28.  
  29. 2017-11-19 18:03:47.359 - Thread: 1 -> Default Culture: en-GB
  30.  
  31. 2017-11-19 18:03:47.359 - Thread: 1 -> Default UI Culture: en-US
  32.  
  33. 2017-11-19 18:03:47.359 - Thread: 1 -> IsAdmin: False
  34.  
  35. 2017-11-19 18:03:47.494 - Thread: 1 -> MySandboxGame.Constructor() - START
  36.  
  37. 2017-11-19 18:03:47.500 - Thread: 1 -> MyScreenManager()
  38.  
  39. 2017-11-19 18:03:47.500 - Thread: 1 -> Game dir: C:\TCAFiles\Users\buff\47711\DedicatedServer64
  40.  
  41. 2017-11-19 18:03:47.500 - Thread: 1 -> Content dir: C:\TCAFiles\Users\buff\47711\Content
  42.  
  43. 2017-11-19 18:03:47.501 - Thread: 1 -> Found processor count: 24
  44.  
  45. 2017-11-19 18:03:47.501 - Thread: 1 -> Using processor count: 16
  46.  
  47. 2017-11-19 18:03:48.780 - Thread: 1 -> Preallocate - START
  48.  
  49. 2017-11-19 18:03:48.782 - Thread: 1 -> MySpaceBuildComponent - START
  50.  
  51. 2017-11-19 18:03:48.782 - Thread: 1 -> MySpaceBuildComponent - END
  52.  
  53. 2017-11-19 18:03:48.782 - Thread: 1 -> MySpaceWorldGenerator - START
  54.  
  55. 2017-11-19 18:03:48.800 - Thread: 1 -> MySpaceWorldGenerator - END
  56.  
  57. 2017-11-19 18:03:48.801 - Thread: 1 -> MyEntities - START
  58.  
  59. 2017-11-19 18:03:48.816 - Thread: 6 -> MyDefinitionManager.LoadScenarios() - START
  60.  
  61. 2017-11-19 18:03:48.824 - Thread: 6 -> d9cf6e4ffcd9053d812aac483f4796e967c894e9
  62.  
  63. 2017-11-19 18:03:48.841 - Thread: 1 -> MyEntities - END
  64.  
  65. 2017-11-19 18:03:48.841 - Thread: 1 -> MyObjectBuilder_Base - START
  66.  
  67. 2017-11-19 18:03:48.841 - Thread: 1 -> MyObjectBuilder_Base - END
  68.  
  69. 2017-11-19 18:03:48.841 - Thread: 1 -> MyTransparentGeometry - START
  70.  
  71. 2017-11-19 18:03:48.852 - Thread: 1 -> MyTransparentGeometry - END
  72.  
  73. 2017-11-19 18:03:48.852 - Thread: 1 -> MyCubeGridDeformationTables - START
  74.  
  75. 2017-11-19 18:03:48.873 - Thread: 1 -> MyCubeGridDeformationTables - END
  76.  
  77. 2017-11-19 18:03:48.873 - Thread: 1 -> MyMath - START
  78.  
  79. 2017-11-19 18:03:48.873 - Thread: 1 -> MyMath - END
  80.  
  81. 2017-11-19 18:03:48.873 - Thread: 1 -> MySimpleObjectDraw - START
  82.  
  83. 2017-11-19 18:03:48.875 - Thread: 1 -> MySimpleObjectDraw - END
  84.  
  85. 2017-11-19 18:03:48.892 - Thread: 1 -> MyDefinitionManager - START
  86.  
  87. 2017-11-19 18:03:48.892 - Thread: 1 -> MyDefinitionManager - END
  88.  
  89. 2017-11-19 18:03:48.892 - Thread: 1 -> MyCubeGridDefinitions - START
  90.  
  91. 2017-11-19 18:03:48.984 - Thread: 1 -> MyCubeGridDefinitions - END
  92.  
  93. 2017-11-19 18:03:48.984 - Thread: 1 -> MyAIActionsParser - START
  94.  
  95. 2017-11-19 18:03:48.984 - Thread: 1 -> MyAIActionsParser - END
  96.  
  97. 2017-11-19 18:03:48.984 - Thread: 1 -> MyMultiplayerBase - START
  98.  
  99. 2017-11-19 18:03:48.984 - Thread: 1 -> MyMultiplayerBase - END
  100.  
  101. 2017-11-19 18:03:48.984 - Thread: 1 -> MyMultiplayerServerBase - START
  102.  
  103. 2017-11-19 18:03:48.984 - Thread: 1 -> MyMultiplayerServerBase - END
  104.  
  105. 2017-11-19 18:03:48.984 - Thread: 1 -> MyDedicatedServerBase - START
  106.  
  107. 2017-11-19 18:03:48.984 - Thread: 1 -> MyDedicatedServerBase - END
  108.  
  109. 2017-11-19 18:03:48.984 - Thread: 1 -> MyMultiplayerClientBase - START
  110.  
  111. 2017-11-19 18:03:48.984 - Thread: 1 -> MyMultiplayerClientBase - END
  112.  
  113. 2017-11-19 18:03:48.984 - Thread: 1 -> MyMultiplayerLobbyClient - START
  114.  
  115. 2017-11-19 18:03:48.984 - Thread: 1 -> MyMultiplayerLobbyClient - END
  116.  
  117. 2017-11-19 18:03:48.984 - Thread: 1 -> MyServerDebugCommands - START
  118.  
  119. 2017-11-19 18:03:48.995 - Thread: 1 -> MyServerDebugCommands - END
  120.  
  121. 2017-11-19 18:03:48.995 - Thread: 1 -> MyClientDebugCommands - START
  122.  
  123. 2017-11-19 18:03:48.997 - Thread: 1 -> MyClientDebugCommands - END
  124.  
  125. 2017-11-19 18:03:48.997 - Thread: 1 -> MyMultiplayerClient - START
  126.  
  127. 2017-11-19 18:03:48.997 - Thread: 1 -> MyMultiplayerClient - END
  128.  
  129. 2017-11-19 18:03:48.997 - Thread: 1 -> MyMultiplayerLobby - START
  130.  
  131. 2017-11-19 18:03:48.997 - Thread: 1 -> MyMultiplayerLobby - END
  132.  
  133. 2017-11-19 18:03:48.997 - Thread: 1 -> MyDedicatedServer - START
  134.  
  135. 2017-11-19 18:03:48.997 - Thread: 1 -> MyDedicatedServer - END
  136.  
  137. 2017-11-19 18:03:48.997 - Thread: 1 -> MyAiTargetManager - START
  138.  
  139. 2017-11-19 18:03:48.997 - Thread: 1 -> MyAiTargetManager - END
  140.  
  141. 2017-11-19 18:03:48.997 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  142.  
  143. 2017-11-19 18:03:48.997 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  144.  
  145. 2017-11-19 18:03:48.997 - Thread: 1 -> MyChatHistory - START
  146.  
  147. 2017-11-19 18:03:48.997 - Thread: 1 -> MyChatHistory - END
  148.  
  149. 2017-11-19 18:03:48.997 - Thread: 1 -> MySyncDestructions - START
  150.  
  151. 2017-11-19 18:03:48.997 - Thread: 1 -> MySyncDestructions - END
  152.  
  153. 2017-11-19 18:03:48.997 - Thread: 1 -> MyGuiIngameScriptsPage - START
  154.  
  155. 2017-11-19 18:03:49.060 - Thread: 1 -> MyGuiIngameScriptsPage - END
  156.  
  157. 2017-11-19 18:03:49.060 - Thread: 1 -> MyGuiScreenAdminMenu - START
  158.  
  159. 2017-11-19 18:03:49.061 - Thread: 1 -> MyGuiScreenAdminMenu - END
  160.  
  161. 2017-11-19 18:03:49.061 - Thread: 1 -> MyCommandCharacter - START
  162.  
  163. 2017-11-19 18:03:49.064 - Thread: 1 -> MyCommandCharacter - END
  164.  
  165. 2017-11-19 18:03:49.065 - Thread: 1 -> MyCommandConsole - START
  166.  
  167. 2017-11-19 18:03:49.066 - Thread: 1 -> MyCommandConsole - END
  168.  
  169. 2017-11-19 18:03:49.066 - Thread: 1 -> MyCommandEntity - START
  170.  
  171. 2017-11-19 18:03:49.068 - Thread: 1 -> MyCommandEntity - END
  172.  
  173. 2017-11-19 18:03:49.068 - Thread: 1 -> MySyncScenario - START
  174.  
  175. 2017-11-19 18:03:49.068 - Thread: 1 -> MySyncScenario - END
  176.  
  177. 2017-11-19 18:03:49.068 - Thread: 1 -> MySyncEntity - START
  178.  
  179. 2017-11-19 18:03:49.068 - Thread: 1 -> MySyncEntity - END
  180.  
  181. 2017-11-19 18:03:49.072 - Thread: 1 -> Preallocate - END
  182.  
  183. 2017-11-19 18:03:49.148 - Thread: 1 -> Bind IP : 193.111.186.173:29016
  184.  
  185. 2017-11-19 18:03:49.600 - Thread: 6 -> Loading scenarios
  186.  
  187. 2017-11-19 18:03:49.666 - Thread: 6 -> MyDefinitionManager.LoadScenarios() - END
  188.  
  189. 2017-11-19 18:03:54.418 - Thread: 1 -> Server successfully started
  190.  
  191. 2017-11-19 18:03:54.418 - Thread: 1 -> Product name: Space Engineers
  192.  
  193. 2017-11-19 18:03:54.418 - Thread: 1 -> Desc: Space Engineers
  194.  
  195. 2017-11-19 18:03:54.418 - Thread: 1 -> Public IP: 193.111.186.173
  196.  
  197. 2017-11-19 18:03:54.418 - Thread: 1 -> Steam ID: 90112006439993349
  198.  
  199. 2017-11-19 18:03:54.436 - Thread: 1 -> MyCampaignManager.Constructor() - START
  200.  
  201. 2017-11-19 18:03:54.487 - Thread: 1 -> MyCampaignManager.Constructor() - END
  202.  
  203. 2017-11-19 18:03:54.487 - Thread: 1 -> MySandboxGame.Constructor() - END
  204.  
  205. 2017-11-19 18:03:54.666 - Thread: 1 -> MySandboxGame.Initialize() - START
  206.  
  207. 2017-11-19 18:03:54.699 - Thread: 1 -> MyGuiGameControlsHelpers()
  208.  
  209. 2017-11-19 18:03:54.756 - Thread: 1 -> Havok: Physics.Init
  210.  
  211. 2017-11-19 18:03:54.756 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
  212.  
  213. 2017-11-19 18:03:54.760 - Thread: 1 -> HkGameName: SpaceEngineers Release
  214.  
  215. 2017-11-19 18:03:54.783 - Thread: 1 -> MySandboxGame.LoadData() - START
  216.  
  217. 2017-11-19 18:03:54.789 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  218.  
  219. 2017-11-19 18:03:54.965 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  220.  
  221. 2017-11-19 18:03:55.093 - Thread: 1 -> MySandboxGame.LoadData() - END
  222.  
  223. 2017-11-19 18:03:55.273 - Thread: 21 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  224.  
  225. 2017-11-19 18:03:58.415 - Thread: 1 -> Downloading world mods - START
  226.  
  227. 2017-11-19 18:03:58.456 - Thread: 1 -> Server connected to Steam
  228.  
  229. 2017-11-19 18:03:58.469 - Thread: 1 -> Server PolicyResponse (1)
  230.  
  231. 2017-11-19 18:03:58.865 - Thread: 1 -> HTTP: Downloaded 57198 bytes
  232.  
  233. 2017-11-19 18:03:58.868 - Thread: 1 -> Up to date mod: id = 313739404
  234.  
  235. 2017-11-19 18:03:58.869 - Thread: 1 -> Up to date mod: id = 343014073
  236.  
  237. 2017-11-19 18:03:58.869 - Thread: 1 -> Up to date mod: id = 397242149
  238.  
  239. 2017-11-19 18:03:58.869 - Thread: 1 -> Up to date mod: id = 401530181
  240.  
  241. 2017-11-19 18:03:58.869 - Thread: 1 -> Up to date mod: id = 403922024
  242.  
  243. 2017-11-19 18:03:58.869 - Thread: 1 -> Up to date mod: id = 468593951
  244.  
  245. 2017-11-19 18:03:58.870 - Thread: 1 -> Up to date mod: id = 479115724
  246.  
  247. 2017-11-19 18:03:58.870 - Thread: 1 -> Up to date mod: id = 484504816
  248.  
  249. 2017-11-19 18:03:58.870 - Thread: 1 -> Up to date mod: id = 500818376
  250.  
  251. 2017-11-19 18:03:58.871 - Thread: 1 -> Up to date mod: id = 600062079
  252.  
  253. 2017-11-19 18:03:58.871 - Thread: 1 -> Up to date mod: id = 605086856
  254.  
  255. 2017-11-19 18:03:58.871 - Thread: 1 -> Up to date mod: id = 611420971
  256.  
  257. 2017-11-19 18:03:58.871 - Thread: 1 -> Up to date mod: id = 644104483
  258.  
  259. 2017-11-19 18:03:58.871 - Thread: 1 -> Up to date mod: id = 725801285
  260.  
  261. 2017-11-19 18:03:58.872 - Thread: 1 -> Up to date mod: id = 822950976
  262.  
  263. 2017-11-19 18:03:58.872 - Thread: 1 -> Up to date mod: id = 960597257
  264.  
  265. 2017-11-19 18:03:58.875 - Thread: 1 -> Downloading world mods - END
  266.  
  267. 2017-11-19 18:03:58.901 - Thread: 1 -> Loading session: C:\TCAFiles\Users\buff\47711\Content\CustomWorlds\Star System
  268.  
  269. 2017-11-19 18:03:59.406 - Thread: 21 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  270.  
  271. 2017-11-19 18:03:59.827 - Thread: 1 -> GC Memory: 68,377,904 B
  272.  
  273. 2017-11-19 18:03:59.831 - Thread: 1 -> Process Memory: 256,774,144 B
  274.  
  275. 2017-11-19 18:04:01.759 - Thread: 1 -> MyScriptManager.LoadData() - START
  276.  
  277. 2017-11-19 18:04:01.809 - Thread: 1 -> Exception occured: System.IndexOutOfRangeException: Index was outside the bounds of the array.
  278.  
  279. at Sandbox.Game.World.MyScriptManager.LoadScripts(String path, MyModContext mod)
  280.  
  281. at Sandbox.Game.World.MyScriptManager.LoadData()
  282.  
  283. at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  284.  
  285. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates)
  286.  
  287. at Sandbox.MySandboxGame.InitQuickLaunch()
  288.  
  289. at Sandbox.MySandboxGame.Initialize()
  290.  
  291. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  292.  
  293. at VRage.Dedicated.DedicatedServer.RunInternal()
  294.  
  295. at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole)
  296.  
  297. at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args)
  298.  
  299. at VRage.Dedicated.DedicatedServer.Run[T](String[] args)
  300.  
  301. at SpaceEngineersDedicated.MyProgram.Main(String[] args)
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