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RHS pilot reskin

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Jun 3rd, 2017
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  1. class CfgPatches
  2. {
  3. class My_pilot_uniform
  4. {
  5. units[] = {"KOS_CRO_Jet_Pilot", "KOS_CRO_heli_pilot";};
  6. weapons[] = {};
  7. requiredVersion = 0.1;
  8. requiredAddons[] = {};
  9. };
  10. };
  11.  
  12. //************************************************************************************************************************************************************************************************
  13. //***** Factions *********************************************************************************************************************************************************
  14. //************************************************************************************************************************************************************************************************
  15. class cfgFactionClasses
  16. {
  17. class Kos_CAF
  18. {
  19. displayName = "Croatian Air Force";
  20. priority = 3; // Position in list.
  21. side = 1; // Opfor = 0, Blufor = 1, Indep = 2.
  22. icon = ""; //Custom Icon
  23. };
  24. };
  25.  
  26. class UniformSlotInfo
  27. {
  28. slotType = 0;
  29. linkProxy = "-";
  30. };
  31.  
  32. class CfgVehicles
  33. {
  34. //************************************************************************************************************************************************************************************************
  35. //***** Units *********************************************************************************************************************************************************
  36. //************************************************************************************************************************************************************************************************
  37. class B_Soldier_F;
  38.  
  39. class KOS_CRO_Jet_Pilot: B_Soldier_F {
  40. author = "ProKosovich";
  41. _generalMacro = "B_Soldier_F";
  42. scope = 2;
  43. displayName = "Jet Pilot";
  44. identityTypes[] = {"Head_NATO", "G_NATO_default"};
  45. genericNames = "NATOMen";
  46. faction = "Kos_CAF";
  47. model = "\KOS_CRO_pilot\data\rhs_pilot_base.p3d"; //Default NATO
  48. uniformClass = "KOS_CRO_Jet_Pilot";
  49. hiddenSelections[] = {"Camo"};
  50. hiddenSelectionsTextures[] = {"\KOS_CRO_pilot\data\KOS_CRO_jet_pilot.paa"};
  51. weapons[] = {"Throw","Put"};
  52. respawnWeapons[] = {"Throw","Put"};
  53. magazines[] = {"HandGrenade","HandGrenade","SmokeShell","SmokeShellGreen","Chemlight_green","Chemlight_green"};
  54. respawnMagazines[] = {"HandGrenade","HandGrenade","SmokeShell","SmokeShellGreen","Chemlight_green","Chemlight_green"};
  55. linkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  56. respawnLinkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  57. };
  58. };
  59.  
  60. class cfgWeapons
  61. {
  62. //********************************************************************************************************************************************************************************************
  63. //***** Uniforms *****************************************************************************************************************************************************
  64. //********************************************************************************************************************************************************************************************
  65. class ItemCore;
  66. class UniformItem;
  67. class Uniform_Base: ItemCore
  68. {
  69. class ItemInfo;
  70. };
  71.  
  72. class KOS_CRO_Jet_Pilot: Uniform_Base
  73. {
  74. scope = 2;
  75. displayName = "DF-15-2 (Green)";
  76. picture = "-";
  77. model = "\KOS_CRO_pilot\data\rhs_pilot_base.p3d";
  78. class ItemInfo : UniformItem {
  79. uniformClass = "KOS_CRO_Jet_Pilot";
  80. containerClass = "Supply50";
  81. mass = 50;
  82. };
  83. };
  84. };
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