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- -- some stuff for would you rather
- -- instant complete obby
- game:GetService("Workspace").ObstacleCourse.Container.DeathTraps:Destroy()
- wait "0.1"
- game:GetService("Workspace").ObstacleCourse.Container.Finish.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
- -- infinite health (unless you reset)
- local A_1 = "TakeDamage"
- local A_2 = -math.huge
- local Event = game:GetService("ReplicatedStorage").RemoteEvent
- Event:FireServer(A_1, A_2)
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