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- 00:01
- Strap into your DeLorean, and accelerate to 88 miles per hour, 'cause we're talking about time travel!
- 00:08
- [INTRO MUSIC PLAYS]
- 00:13
- Hello Internet, and welcome to Game Theory! Gaming's tangential learning experience!
- 00:19
- Through these videos, we hope you'll find more reasons to appreciate some of your favorite games,
- 00:24
- While sparking some interest in new real-world topics.
- 00:27
- On this, our inaugural episode, We'll be looking at one of my all-time favorite RPGs, Chrono Trigger,
- 00:34
- And analyzing what - if anything - the game can teach us about its core gameplay mechanic: Time travel.
- 00:41
- We'll start off by looking at the first method of time travel used in the game.
- 00:46
- The adventure kicks off with a science experiment gone wrong.
- 00:49
- Take one teleportation pod, throw in a magical pendant, and --bada bing, bada boom!-- You've accidentally torn the time space continuum.
- 00:57
- The characters eventually refer to these fourth dimensional portals as "Time Gates."
- 01:01
- But is it fact or fiction? Are there any real-world equivalents to these phenomena?
- 01:07
- Well, Square, Chrono's developer, knows what they were talking about; because, believe it or not, there have been reports of real-world "Time Gates."
- 01:16
- They're officially called "Time Slips." Paranormal events where a group of people travel through time via some unknown, accidental, or mystical way.
- 01:25
- The reports are...
- 01:27
- ...well, I'll let you be the judge.
- 01:29
- This link will take you to some videos outlining a few of these stories.
- 01:33
- Specifically, one from 1979 about a time-tripping hotel.
- 01:37
- Chrono's time gates are also very reminiscent of wormholes.
- 01:42
- Specifically, traversable wormholes.
- 01:45
- A theoretical physics concept that is thought to serve as a shortcut through time and space.
- 01:50
- The Morris-Thorne wormhole, the first ever proposed, was thought to be held open by some "Spherical, exotic matter."
- 01:58
- And, surprisingly, look very similar to the ones found in the game.
- 02:03
- Point: Chrono.
- 02:04
- That covers one mode of transportation found in the game, but what about the time machine, the aptly-named "Epoch"?
- 02:11
- Well, to analyze this, we need to examine how it works.
- 02:14
- And to do that, let's look at its animation.
- 02:17
- When you set a course for another era, the Epoch speeds up, presumably flies around the world -
- 02:22
- - Because it disappears on one half of the screen only to reappear on the other side -
- 02:26
- - and then vanishes into a flash of light.
- 02:28
- So how accurate is it?
- 02:30
- Once again, I am happy to say that it's really not that far from the truth!
- 02:34
- According to Einstein's theories of relativity, if we could achieve a speed approaching the speed of light,
- 02:40
- a dilation of time would occur,
- 02:42
- causing time to pass slower on the moving body relative to that on Earth,
- 02:47
- technically making it possible to travel into the future.
- 02:50
- So let's take it one step further: Does the Epoch actually reach these enormous speeds?
- 02:55
- The whole animation takes 3 seconds,
- 02:57
- so figuring that the circumference of the Earth is about 24,900 miles at the equator,
- 03:03
- you're traveling at speeds around 8,300 miles per second!
- 03:08
- Now compare that to the speed of light, which is 186...thousand miles per second, and Chrono and the gang don't come close.
- 03:16
- But, I would hazard to say that, even at their speeds, some time dilation effects would occur.
- 03:22
- And now it's time for a segment I like to call: DEEP THOUGHTS IN GAMING
- 03:28
- This week's deep thought is a point in the Chrono story that I skimmed over when I was 9 years old playing the game for the first time.
- 03:35
- Let's set the scene.
- 03:37
- So, upon arriving in the middle ages, your party member, Marle, from the present, is mistaken for the kingdom's kidnapped queen.
- 03:44
- Thinking that their lost queen has returned, the medieval search party ends.
- 03:48
- Thus, ensuring the death of the real queen.
- 03:52
- As a result, Marle, who was really a princess, and the descendant of the lost queen, disappears completely.
- 03:59
- In essence, what my impatient 9-year old mind couldn't understand at the time,
- 04:04
- was the game designers setting up what is called a "Grandfather Paradox."
- 04:09
- It goes something like this:
- 04:10
- A time traveler goes back in time to kill his grandfather before the grandfather meets his future wife.
- 04:17
- This murder would then prevent one of the time traveler's parents from being born,
- 04:22
- and thus, the time traveler himself from being born,
- 04:26
- which in turn, means that he could never go back in time to kill the grandfather in the first place.
- 04:32
- Tricky, right?
- 04:34
- But what's it mean?
- 04:35
- Some use the Grandfather Paradox as evidence that time travel is impossible,
- 04:40
- while others, like physicists Igor Novikov and Kip Thorne, resolve the paradox by proposing that all time travel must be self-consistent.
- 04:49
- That is, anything a time traveler does has always been a part of history, or - in other words - that past events cannot be changed.
- 04:59
- Only altered toward the same conclusion.
- 05:02
- So, when Chrono and the team rescue the real queen, they preserve the original timeline, but alter slightly the way it was achieved.
- 05:11
- There is, of course, a third option: The possibility of parallel universes and alternate timelines, but now is not the time to touch on string theory.
- 05:20
- We'll save that for when we talk about Kirby's Epic Yarn.
- 05:23
- [BU-DUM TSS] [LAUGHTER]
- 05:27
- And now it's time for my final thought.
- 05:30
- To this day, I love Chrono Trigger.
- 05:33
- The time mechanic is ingenious and brilliantly implemented,
- 05:36
- the story is epic,
- 05:37
- and the worlds you explore are all fully realized.
- 05:40
- But, beyond that, we've seen today that it definitely provides a fairly accurate portrayal of time travel as it's currently envisioned.
- 05:47
- But here's the take home question: Is it possible?
- 05:50
- Will we be able to fly to the past to save our prehistoric ancestors, or jump forward to fight in post-apocalyptic futures?
- 05:57
- The answer to that comes in 2 parts: Probably not, and maybe, but probably not.
- 06:04
- It's currently unknown if backwards time travel is possible.
- 06:07
- Just look at the Grandfather Paradox and you'll see just one, of many, of its complications.
- 06:11
- Stephen Hawking, the famous theoretical physicist, said it best: "If travel to the past is possible, then where are all the tourists from the future?"
- 06:20
- Well, it's either that it's not possible, or we live in a time that no one wants to visit.
- 06:24
- So, seeing dinosaurs or visiting King Arthur's court probably won't be happening without going to a museum,
- 06:30
- but that doesn't rule out time travel completely.
- 06:33
- Einstein's theory of relativity showed the world a possible doorway to the future,
- 06:38
- and some small-scale experiments have actually verified that velocity-based time travel is possible.
- 06:44
- In short, there's a lot of complicated theories, and we're a long way off technologically,
- 06:49
- but who knows what tomorrow may bring? I mean, you don't find the time machine in the game until the year 2300, so we have a while to wait.
- 06:57
- But, then again, the world was supposed to end in 1999...
- 07:02
- Anyway, what comes next? Only time will tell. Thanks for watching!
- 07:06
- [OUTRO MUSIC PLAYS]
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