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Jul 21st, 2016
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  1. Version: 1
  2. Internal:
  3. SafeMode: true
  4. Addons:
  5. BendingBoard:
  6. Enabled: true
  7. Display:
  8. Slot: true
  9. ComboCooldowns: true
  10. DisabledWorlds: false
  11. Abilities:
  12. ElementSphere:
  13. Enabled: true
  14. Description: 'ElementSphere is a very all round ability, being able to shoot attacks
  15. of each element, each with a different affect. To use, simply Left-Click. Once
  16. active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click to
  17. disable the ability! To use each element, simply select hotbar slots 1-4 and
  18. Left-Click. Each element has limited uses! Once an element is used up, the element''s
  19. ring will disappear!'
  20. Cooldown: 180000
  21. Duration: 60000
  22. MaxControlledHeight: 40
  23. FlySpeed: 1.5
  24. Air:
  25. Cooldown: 500
  26. Range: 40
  27. Uses: 5
  28. Damage: 1.5
  29. Knockback: 2
  30. Speed: 3
  31. Earth:
  32. Cooldown: 500
  33. Uses: 5
  34. Damage: 3.0
  35. ImpactCraterSize: 3
  36. ImpactRevert: 15000
  37. Fire:
  38. Cooldown: 500
  39. Range: 40
  40. Uses: 5
  41. Damage: 1.5
  42. BurnDuration: 3000
  43. Speed: 3
  44. Controllable: false
  45. Water:
  46. Cooldown: 500
  47. Range: 40
  48. Uses: 5
  49. Damage: 1.5
  50. Speed: 3
  51. Stream:
  52. Cooldown: 500
  53. Range: 40
  54. Knockback: 2.0
  55. Damage: 3.0
  56. RequiredUses: 20
  57. EndAbility: true
  58. ImpactCraterSize: 3
  59. ImpactRevert: 30000
  60. SpiritBeam:
  61. Enabled: true
  62. Description: 'An energybending ability usable by the Avatar. To use, one must
  63. enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts
  64. only for a few seconds before requiring another activation.'
  65. Cooldown: 15000
  66. Duration: 1000
  67. Range: 20
  68. Damage: 1.5
  69. AvatarStateOnly: true
  70. BlockDamage:
  71. Enabled: true
  72. Radius: 3
  73. Regen: 20000
  74. Air:
  75. AirBlade:
  76. Enabled: true
  77. Description: With this ability bound, Left-Click to shoot a strong blade of air at your targets doing some damage!
  78. Cooldown: 5000
  79. Range: 20.0
  80. Damage: 1.5
  81. AirBreath:
  82. Enabled: true
  83. Description: 'To use, hold Sneak (Default: Shift) to release a strong breath
  84. of wind knocking your opponents back. This ability also has a longer range
  85. and stronger knockback while in the avatarstate!'
  86. Cooldown: 6000
  87. Duration: 3000
  88. Particles: 3
  89. AffectBlocks:
  90. Lava: true
  91. Fire: true
  92. ExtinguishEntities: true
  93. Damage:
  94. Enabled: false
  95. Player: 1.0
  96. Mob: 2.0
  97. Knockback: 0.8
  98. Range: 10
  99. LaunchPower: 1.0
  100. RegenTargetOxygen: true
  101. Avatar:
  102. Enabled: true
  103. Range: 20
  104. Knockback: 3.5
  105. AirPunch:
  106. Enabled: true
  107. Description: Left-Click in rapid succession to punch high desnity packets of air at enemies to do slight damage to them. A few punches can be thrown before the ability has a cooldown.
  108. Cooldown: 7000
  109. Threshold: 300
  110. Shots: 3
  111. Range: 20
  112. Damage: 0.5
  113. AirGlide:
  114. Enabled: false
  115. Description: While falling, tap Sneak for a slow and steady descent, tap Sneak again to stop gliding.
  116. Speed: 0.5
  117. FallSpeed: 0.1
  118. Particles: 4
  119. Meditate:
  120. Enabled: false
  121. Description: 'Hold Sneak (Default: Shift) to start meditating. After you have
  122. focused your energy, you will obtain several buffs.'
  123. UnfocusMessage: You have become unfocused from taking damage!
  124. ChargeTime: 5000
  125. Cooldown: 60000
  126. BoostDuration: 20000
  127. ParticleDensity: 5
  128. LossFocusMessage: true
  129. AbsorptionBoost: 2
  130. SpeedBoost: 3
  131. JumpBoost: 3
  132. SonicBlast:
  133. Enabled: true
  134. Description: 'SonicBlast is a soundbending ability, known by very few airbenders.
  135. It allows the airbender to stun and deafen an opponent by creating a sonic
  136. blast, this is achieved by creating two regions of high and low pressure and
  137. bringing them together. To use, hold Sneak (Default: Shift) in the direction
  138. of the target. Once particles start appearing around you, let go of Sneak
  139. to shoot a SonicBlast at your target! The technique is very powerful, even
  140. if it doesn''t seem it, and comes with a short cooldown.'
  141. ChargeTime: 4200
  142. Damage: 2.0
  143. Effects:
  144. BlindnessDuration: 2000
  145. NauseaDuration: 2000
  146. Cooldown: 6000
  147. Range: 20
  148. AirCombo:
  149. AirSlam:
  150. Enabled: true
  151. Description: Kick your enemy up into the air then blast them away!
  152. Cooldown: 8000
  153. Power: 2.0
  154. Range: 8
  155. SwiftStream:
  156. Enabled: false
  157. Description: Create a stream of air as you fly which causes nearby entities to be thrown in your direction.
  158. DragFactor: 1.5
  159. Duration: 2000
  160. Cooldown: 6000
  161. Enabled: true
  162. Twister:
  163. Speed: 0.35
  164. Range: 16
  165. Height: 8
  166. Radius: 3.5
  167. RemoveDelay: 1500
  168. Cooldown: 10000
  169. DegreesPerParticle: 7
  170. HeightPerParticle: 1.25
  171. AirStream:
  172. Speed: 0.5
  173. Range: 40
  174. EntityDuration: 4000
  175. EntityHeight: 14
  176. Cooldown: 7000
  177. AirSweep:
  178. Speed: 1.3
  179. Range: 12
  180. Damage: 3
  181. Knockback: 2
  182. Cooldown: 6000
  183. Passive:
  184. Factor: 0.2
  185. Speed: 1
  186. Jump: 2
  187. AirBlast:
  188. Enabled: true
  189. Description: AirBlast is the most fundamental bending technique of an airbender. To use, simply left-click in a direction. A gust of wind will be created at your fingertips, launching anything in its path harmlessly back. A gust of air can extinguish fires on the ground or on a player, can cool lava, and can flip levers and activate buttons. Additionally, tapping sneak will change the origin of your next AirBlast to your targeted location.
  190. Speed: 25
  191. Range: 20
  192. Radius: 2
  193. Push:
  194. Self: 2.5
  195. Entities: 3.5
  196. CanFlickLevers: true
  197. CanOpenDoors: true
  198. CanPressButtons: true
  199. CanCoolLava: true
  200. AirBubble:
  201. Enabled: true
  202. Description: To use, the bender must hold down sneak. All water around the user in a small bubble will vanish, replacing itself once the user either gets too far away or selects a different ability.
  203. Radius: 7
  204. AirBurst:
  205. Enabled: true
  206. Description: AirBurst is one of the most powerful abilities in the airbender's arsenal. To use, press and hold sneak to charge your burst. Once charged, you can either release sneak to launch a cone-shaped burst of air in front of you, or click to release the burst in a sphere around you. Additionally, having this ability selected when you land on the ground from a large enough fall will create a burst of air around you.
  207. FallThreshold: 10
  208. PushFactor: 1.3
  209. ChargeTime: 1750
  210. Damage: 0
  211. Cooldown: 0
  212. AirScooter:
  213. Enabled: true
  214. Description: AirScooter is a fast means of transportation. To use, sprint, jump then click with this ability selected. You will hop on a scooter of air and be propelled forward in the direction you're looking (you don't need to press anything). This ability can be used to levitate above liquids, but it cannot go up steep slopes. Any other actions will deactivate this ability.
  215. Speed: 0.675
  216. Tornado:
  217. Enabled: true
  218. Description: 'To use, simply sneak (default: shift). This will create a swirling
  219. vortex at the targeted location. Any creature or object caught in the vortex
  220. will be launched up and out in some random direction. If another player gets
  221. caught in the vortex, the launching effect is minimal. Tornado can also be
  222. used to transport the user. If the user gets caught in his/her own tornado,
  223. his movements are much more manageable. Provided the user doesn''t fall out
  224. of the vortex, it will take him to a maximum height and move him in the general
  225. direction he''s looking. Skilled airbenders can scale anything with this ability.'
  226. Radius: 10
  227. Height: 15
  228. Range: 25
  229. MobPushFactor: 1
  230. PlayerPushFactor: 1
  231. AirShield:
  232. Enabled: true
  233. Description: 'Air Shield is one of the most powerful defensive techniques in
  234. existence. To use, simply sneak (default: shift). This will create a whirlwind
  235. of air around the user, with a small pocket of safe space in the center. This
  236. wind will deflect all projectiles and will prevent any creature from entering
  237. it for as long as its maintained.'
  238. Radius: 6
  239. IsAvatarStateToggle: true
  240. AirSpout:
  241. Enabled: true
  242. Description: This ability gives the airbender limited sustained levitation. It is a toggle - click to activate and form a whirling spout of air beneath you, lifting you up. You can bend other abilities while using AirSpout. Click again to deactivate this ability.
  243. Height: 18
  244. AirSuction:
  245. Enabled: true
  246. Description: To use, simply left-click in a direction. A gust of wind will originate as far as it can in that direction and flow towards you, sucking anything in its path harmlessly with it. Skilled benders can use this technique to pull items from precarious locations. Additionally, tapping sneak will change the origin of your next AirSuction to your targeted location.
  247. Speed: 25
  248. Range: 20
  249. Radius: 2
  250. Push: 2.5
  251. AirSwipe:
  252. Enabled: true
  253. Description: To use, simply left-click in a direction. An arc of air will flow from you towards that direction, cutting and pushing back anything in its path. Its damage is minimal, but it still sends the message. This ability will extinguish fires, cool lava, and cut things like grass, mushrooms, and flowers. Additionally, you can charge it by holding sneak. Charging before attacking will increase damage and knockback, up to a maximum.
  254. Damage: 1.5
  255. Range: 14
  256. Radius: 2
  257. Push: 0.5
  258. Arc: 15
  259. Speed: 25
  260. Cooldown: 3300
  261. ChargeFactor: 2
  262. MaxChargeTime: 3300
  263. Flight:
  264. Enabled: true
  265. Description: 'Jump in the air, crouch (default: shift) and hold with this ability
  266. bound and you will glide around in the direction you look. While flying, click
  267. to Hover. Click again to disable Hovering.'
  268. HoverEnabled: true
  269. Cooldown: 0
  270. Suffocate:
  271. Enabled: true
  272. Description: This ability is one of the most dangerous abilities an Airbender possesses. To use, simply look at an entity and hold shift. The entity will begin taking damage as you extract the air from their lungs. Any bender caught in this sphere will only be able to use basic moves, such as AirSwipe, WaterManipulation, FireBlast, or EarthBlast. An entity can be knocked out of the sphere by certain bending arts, and your attention will be disrupted if you are hit by bending.
  273. ChargeTime: 500
  274. Cooldown: 0
  275. Range: 20
  276. Damage: 2
  277. DamageInitialDelay: 2
  278. DamageInterval: 1
  279. SlowPotency: 1
  280. SlowDelay: 0.5
  281. SlowInterval: 1.25
  282. BlindPotentcy: 30
  283. BlindDelay: 2
  284. BlindInterval: 1.5
  285. CanBeUsedOnUndeadMobs: true
  286. RequireConstantAim: true
  287. RequireConstantAimRadius: 5
  288. AnimationRadius: 2.0
  289. AnimationParticleAmount: 1
  290. AnimationSpeed: 1.0
  291. Earth:
  292. EarthArmor:
  293. Enabled: true
  294. Description: This ability encases the earthbender in temporary armor. To use, click on a block that is earthbendable. If there is another block under it that is earthbendable, the block will fly to you and grant you temporary armor and damage reduction. This ability has a long cooldown.
  295. Cooldown: 18100
  296. Duration: 6000
  297. RegenDelay: 20000
  298. EarthStrength: 2
  299. MetalStrength: 3
  300. IronInsteadOfChain: false
  301. Strength: 2
  302. SelectRange: 20
  303. AutoSourcing:
  304. Enabled: true
  305. SelectRange: 5
  306. Cooldown: 17500
  307. EarthKick:
  308. Enabled: true
  309. Description: 'This move enables an earthbender to create a large earthen cover,
  310. ideal for defense. To use, Sneak (Default: Shift) at an earth source and it
  311. will raise and launch towards your foe!'
  312. Cooldown: 4000
  313. EarthBlocks: 10
  314. Damage: 1.5
  315. EarthLine:
  316. Enabled: true
  317. Description: 'To use, place your cursor over an earth-bendable block on the
  318. ground, then Sneak (Default: Shift) to select the block. After selecting the
  319. block you may release Sneak. If you then Left-Click at an object or player,
  320. a small piece of earth will come up from the ground and move towards your
  321. target to deal damage and knock them back. Additionally, hold Sneak to control
  322. the flow of the line!'
  323. Cooldown: 3000
  324. Range: 30
  325. PrepareRange: 7
  326. AffectingRadius: 2
  327. Damage: 3
  328. EarthPillar:
  329. Enabled: true
  330. Description: 'With this ability bound, tap Sneak (Default: Shift) on any Earthbendable
  331. surface to create pillar of earth in the direction of the block face!'
  332. Height: 6
  333. Range: 10
  334. EarthShard:
  335. Enabled: true
  336. Description: EarthShard is a variation of EarthBlast which the earthbender may use to hit a target. This ability deals a fair amount of damage and is easy to rapid-fire. To use, simply shift at an earthbendable block, and it will ascend to your eye height. Then, click towards your target and the block will launch itself towards it.
  337. Cooldown: 3500
  338. MaxDamage:
  339. Normal: 2
  340. Metal: 1.5
  341. PrepareRange: 3
  342. AbilityRange: 20
  343. MaxShards: 3
  344. EarthSurf:
  345. Enabled: true
  346. Description: This ability allows an earth bender to ride up on a wave of earth, allowing them to travel a little faster than normal. To use, simply be in the air just above the ground, and Left Click! Additionally, if an entity just so happens to get caught in the wave, they will be moved with the wave.
  347. Cooldown:
  348. Cooldown: 3000
  349. Enabled: false
  350. Duration:
  351. Duration: 7000
  352. Enabled: false
  353. Speed: 0.52
  354. Fissure:
  355. Enabled: true
  356. Description: 'Fissure is an advanced Lavabending ability enabling a lavabender
  357. to tear up the ground, swallowing up any enemies. To use, simply swing at
  358. an enemy and a line of lava will crack open. Then, tap Sneak (Default: Shift)
  359. to expand the crevice. The crevice has a maximum width and depth. Once the
  360. crevice has reached it''s maximum width, Sneak while looking at the crevice
  361. to close it!'
  362. Cooldown: 20000
  363. Duration: 15000
  364. MaxWidth: 2
  365. SlapRange: 12
  366. SlapDelay: 50
  367. LavaDisc:
  368. Enabled: true
  369. Description: 'Hold Sneak (Default: Shift) on a lava source block to generate
  370. a disc of lava at your finger tips. Releasing Sneak will shoot the disc off
  371. in the direction you are looking! If you tap or hold Sneak again, the disc
  372. will attempt to return to you!'
  373. Cooldown: 7000
  374. Duration: 1000
  375. Damage: 3
  376. Regen: 5000
  377. SourceRegen: 10000
  378. Particles: 3
  379. LavaSourceOnly: false
  380. ContinueAfterEntityHit: false
  381. BlockDamage: true
  382. LavaTrail: true
  383. RecallLimit: 3
  384. AdditionalMeltableBlocks:
  385. - COBBLESTONE
  386. - LOG
  387. - LOG_2
  388. LavaFlux:
  389. Enabled: true
  390. Description: This offensive ability enables a Lavabender to create a wave of lava, swiftly progressing forward and hurting/burning anything in its way. To use, simply swing your arm towards a target and the ability will activate.
  391. Range: 14
  392. Cooldown: 8500
  393. Damage: 1.0
  394. CleanupDelay: 2000
  395. Speed: FAST
  396. WaveEnabled: true
  397. LavaThrow:
  398. Enabled: true
  399. Description: 'Throwing lava is a fundamental technique for the rare subskill.
  400. Use Sneak(Deafult: Shift) while looking at a pool of lava infront of you,
  401. then Left-Click to splash the lava at your target. It can be used in rapid
  402. succession to create multiple streams of lava!'
  403. Cooldown: 7000
  404. MaxShots: 3
  405. Range: 20
  406. Damage: 1.0
  407. SourceGrabRange: 4
  408. SourceRegenDelay: 10000
  409. MagnetShield:
  410. Enabled: true
  411. Description: Repel any metal projectiles using a strong magnetic shield. To activate, simply hold sneak with this ability bound.
  412. MetalFragments:
  413. Enabled: true
  414. Description: 'MetalFragments allows you to select a source and shoot multiple
  415. fragments of metal out of that source block towards your target, injuring
  416. them on impact. To use, tap Sneak (Default: Shift) at a metal source block
  417. and it will float up. Then, turn around and click at your target to fling
  418. metal fragments at them.'
  419. Cooldown: 5000
  420. MaxSources: 3
  421. SourceRange: 5
  422. MaxFragments: 10
  423. Damage: 4.0
  424. MetalHook:
  425. Enabled: true
  426. Description: This ability lets a Metalbender wearing Iron Armor shoot a grappling hook capable of damaging entities as well as pull them towards a target location. This ability may be used to get to the top of a building, to hang off a ceiling, or to quickly get away from an enemy. To use, you must wear an iron chestplate then punch the air while on the appropriate hotbar slot. To reel in the cable, click again once it has landed somewhere. Additionally, you may sneak while reeling in the cable so that when you get to the end of the line, it doesn't drop you but rather holds you in place. To drop, stop sneaking.
  427. Cooldown: 3000
  428. Range: 60.0
  429. RespectRegions: true
  430. NoSource: false
  431. MetalShred:
  432. Enabled: true
  433. Description: MetalShred allows you to tear a metal surface allowing you to sneak in to the other side.To use, you must find a flat metal surface. Then, sneak at a piece of metal on that surface, and two pieces of metal will be pulled toward you. Finally, run alongside the surface to coil the metal around those two pieces. The way will be open, and the blocks will not reset until you either select a new source or you switch abilities. If you click after having torn a hole in a vertical surface, you can left-click in any direction and the metal will unfold in that direction. If you are fast and precise enough, the metal can bend in any shape. The length of this sheet of metal depends on how much was coiled in the first place.
  434. SourceRange: 5
  435. ExtendTick: 80
  436. MudSurge:
  437. Enabled: true
  438. Description: This ability lets an earthbender send a surge of mud in any direction, knocking back enemies and dealing moderate damage. This ability has a chance of blinding the target. To use, select a source of earth and click in any direction.
  439. Cooldown: 6000
  440. Damage: 0.5
  441. Waves: 5
  442. SourceRange: 7
  443. BlindChance: 10
  444. WetSourceOnly: false
  445. WaterSearchRadius: 5
  446. SandBlast:
  447. Enabled: true
  448. Description: 'This ability lets an earthbender blast a bunch of sand at an enemy
  449. damaging them and temporarily blinding them! Just Sneak (Default: Shift) on
  450. a sand bendable block, then Left-Click in a direction to shoot a blast of
  451. sand!'
  452. Cooldown: 3000
  453. Damage: 1.5
  454. SourceRange: 8
  455. Range: 30
  456. MaxSandBlocks: 10
  457. EarthCombo:
  458. Crevice:
  459. Enabled: true
  460. Description: Create a Crevice in the ground! Once opened, anyone can Tap Sneak with Shockwave to close the Crevice!
  461. Range: 50
  462. RevertDelay: 7500
  463. Depth: 3
  464. AvatarStateDepth: 8
  465. Cooldown: 10000
  466. MagmaBlast:
  467. Enabled: true
  468. Description: Be a disgusting scum and fire literal lava at someone
  469. MaxShots: 3
  470. ImpactDamage: 1.5
  471. TravelRange: 10
  472. SearchRange: 4
  473. Cooldown: 8000
  474. ShotCooldown: 2300
  475. Enabled: true
  476. Passive:
  477. Duration: 2500
  478. Catapult:
  479. Enabled: true
  480. Description: To use, left-click while looking in the direction you want to be launched. A pillar of earth will jut up from under you and launch you in that direction - if and only if there is enough earth behind where you're looking to launch you. Skillful use of this ability takes much time and work, and it does result in the death of certain gung-ho earthbenders. If you plan to use this ability, be sure you've read about your passive ability you innately have as an earthbender.
  481. Length: 6
  482. Speed: 10
  483. Push: 4
  484. ShiftModifier: 2
  485. Cooldown: 6000
  486. Collapse:
  487. Enabled: true
  488. Description: ' To use, simply left-click on an earthbendable block. That block
  489. and the earthbendable blocks above it will be shoved back into the earth below
  490. them, if they can. This ability does have the capacity to trap something inside
  491. of it, although it is incredibly difficult to do so. Additionally, press sneak
  492. with this ability to affect an area around your targetted location - all earth
  493. that can be moved downwards will be moved downwards. This ability is especially
  494. risky or deadly in caves, depending on the earthbender''s goal and technique.'
  495. SelectRange: 20
  496. Radius: 7
  497. Speed: 8
  498. Cooldown: 0
  499. DynamicSourcing:
  500. Enabled: true
  501. Range: 20
  502. EarthBlast:
  503. Enabled: true
  504. Description: 'To use, place your cursor over an earthbendable object (dirt,
  505. rock, ores, etc) and tap sneak (default: shift). The object will temporarily
  506. turn to stone, indicating that you have it focused as the source for your
  507. ability. After you have selected an origin (you no longer need to be sneaking),
  508. simply left-click in any direction and you will see your object launch off
  509. in that direction, smashing into any creature in its path. If you look towards
  510. a creature when you use this ability, it will target that creature. A collision
  511. from Earth Blast both knocks the target back and deals some damage. You cannot
  512. have multiple of these abilities flying at the same time.'
  513. CanHitSelf: false
  514. Radius: 30
  515. Speed: 35
  516. SelectRange: 20
  517. Revert: true
  518. Damage: 3
  519. Push: 0.3
  520. Cooldown: 1200
  521. AutoSourcing:
  522. Enabled: true
  523. Cooldown: 1500
  524. SelectRange: 5
  525. DynamicSourcing:
  526. Enabled: true
  527. PrepareRange: 10
  528. Range: 30
  529. EarthGrab:
  530. Enabled: true
  531. Description: To use, simply left-click while targeting a creature within range. This ability will erect a circle of earth to trap the creature in.
  532. Range: 13
  533. Cooldown: 3000
  534. EarthTunnel:
  535. Enabled: true
  536. Description: 'Earth Tunnel is a completely utility ability for earthbenders.
  537. To use, simply sneak (default: shift) in the direction you want to tunnel.
  538. You will slowly begin tunneling in the direction you''re facing for as long
  539. as you sneak or if the tunnel has been dug long enough. This ability will
  540. be interrupted if it hits a block that cannot be earthbent.'
  541. MaxRadius: 1
  542. Range: 3
  543. Radius: 0.25
  544. Revert: true
  545. Interval: 25
  546. Extraction:
  547. Enabled: true
  548. Description: This ability allows metalbenders to extract the minerals from ore blocks. To use, simply tap sneak while looking at an ore block with metal in it (iron, gold, quartz) and the ore will be extracted and drop in front of you. This ability has a small chance of doubling or tripling the loot. This ability has a hefty cooldown.
  549. Cooldown: 7500
  550. TripleLootChance: 50
  551. DoubleLootChance: 70
  552. LavaFlow:
  553. Enabled: true
  554. Description: 'This ability allows an Earthbender to create lava using the Earth
  555. around them. To use, simply hold sneak (Default: Shift) to create a lava moat
  556. that surrounds you, press sneak again to remove the moat. Left click an Earthbendable
  557. block to create a pool of lava after a small delay. Additionally, you can
  558. left click at any time to turn lava back into its original state -- Earth.'
  559. ShiftCooldown: 20000
  560. ClickLavaCooldown: 10000
  561. ClickLandCooldown: 500
  562. ShiftCleanupDelay: 10000
  563. ClickLavaCleanupDelay: 7000
  564. ClickLandCleanupDelay: 20000
  565. ClickRange: 10.0
  566. ShiftRadius: 7.0
  567. ShiftPlatformRadius: 1.5
  568. ClickRadius: 5.0
  569. ClickLavaCreateSpeed: 0.045
  570. ClickLandCreateSpeed: 0.1
  571. ShiftFlowSpeed: 0.01
  572. ShiftRemoveSpeed: 3.0
  573. ClickLavaStartDelay: 1500
  574. ClickLandStartDelay: 0
  575. UpwardFlow: 2
  576. DownwardFlow: 4
  577. AllowNaturalFlow: false
  578. ParticleDensity: 0.11
  579. DynamicSourcing:
  580. Enabled: true
  581. EarthSmash:
  582. Enabled: true
  583. Description: 'To raise an EarthSmash hold sneak (default: shift) for approximately
  584. 1.5 seconds, then release while aiming at dirt. To grab the EarthSmash aim
  585. at the center and hold sneak, the EarthSmash will follow your mouse. You can
  586. shoot the EarthSmash by grabbing onto it and left clicking. To ride the EarthSmash
  587. simply hop ontop of it and hold sneak while aiming in the direction that you
  588. wish to go. Another way to ride an EarthSmash is to grab it with sneak and
  589. then right click it. Use EarthSmash as a defensive shield, a powerful attack,
  590. or an advanced means of transportation.'
  591. AllowGrab: true
  592. AllowShooting: true
  593. AllowFlight: true
  594. SelectRange: 10
  595. GrabRange: 10
  596. ChargeTime: 2000
  597. Cooldown: 6700
  598. ShotRange: 30
  599. Damage: 2.0
  600. Knockback: 2.5
  601. Knockup: 0.15
  602. FlightSpeed: 0.72
  603. FlightTimer: 3500
  604. RemoveTimer: 5000
  605. MetalClips:
  606. Enabled: true
  607. Description: MetalClips has the potential to be both an offensive and a utility ability. To start, you must carry smelted Iron Ingots in your inventory. To apply the clips onto an entity, simply click at them. If the entity is a Zombie, a Skeleton, or a Player, the clips will form armor around the entity, giving you some control over them. Each additional clip will give you more control. If you have permission to do so, you may crush the entity against a wall with a 4th clip, hurting them. Without explicit permissions, you will only be able to strap three clips on your target. If the entity is not one of the above, the clip will simply do damage and fall to the ground, to be collected. Another permission requiring action is throwing entities. To do so, click while controlling a metalclipped entity
  608. Damage: 2
  609. DamageInterval: 500
  610. MagnetRange: 20
  611. MagnetPower: 0.6
  612. Cooldown: 17000
  613. Duration: 4000
  614. ThrowEnabled: false
  615. RaiseEarth:
  616. Enabled: true
  617. Description: 'To use, simply left-click on an earthbendable block. A column
  618. of earth will shoot upwards from that location. Anything in the way of the
  619. column will be brought up with it, leaving talented benders the ability to
  620. trap brainless entities up there. Additionally, simply sneak (default shift)
  621. looking at an earthbendable block. A wall of earth will shoot upwards from
  622. that location. Anything in the way of the wall will be brought up with it. '
  623. Column:
  624. Height: 6
  625. SelectRange: 15
  626. Wall:
  627. Height: 6
  628. Width: 6
  629. Range: 15
  630. Cooldown: 4000
  631. DynamicSourcing:
  632. Enabled: true
  633. Shockwave:
  634. Enabled: true
  635. Description: 'This is one of the most powerful moves in the earthbender''s arsenal.
  636. To use, you must first charge it by holding sneak (default: shift). Once charged,
  637. you can release sneak to create an enormous shockwave of earth, disturbing
  638. all earth around you and expanding radially outwards. Anything caught in the
  639. shockwave will be blasted back and dealt damage. If you instead click while
  640. charged, the disruption is focused in a cone in front of you. Lastly, if you
  641. fall from a great enough height with this ability selected, you will automatically
  642. create a shockwave.'
  643. FallThreshold: 10
  644. ChargeTime: 2500
  645. Damage: 1.5
  646. Knockback: 1.2
  647. Range: 9
  648. Cooldown: 4500
  649. SandSpout:
  650. Enabled: true
  651. Description: SandSpout is a core move for travelling, evasion, and mobility for sandbenders. To use, simply left click while over sand or sandstone, and a column of sand will form at your feet, enabling you to levitate. Any mobs or players that touch your column will receive damage and be blinded. Beware, as the spout will stop working when no longer over sand!
  652. Height: 9
  653. BlindnessTime: 10
  654. SpoutDamage: 1
  655. Spiral: false
  656. Tremorsense:
  657. Enabled: true
  658. Description: This is a pure utility ability for earthbenders. If you are in an area of low-light and are standing on top of an earthbendable block, this ability will automatically turn that block into glowstone, visible *only by you*. If you lose contact with a bendable block, the light will go out as you have lost contact with the earth and cannot 'see' until you can touch earth again. Additionally, if you click with this ability selected, smoke will appear above nearby earth with pockets of air beneath them.
  659. MaxDepth: 10
  660. Radius: 5
  661. LightThreshold: 7
  662. Cooldown: 1000
  663. Fire:
  664. Discharge:
  665. Enabled: true
  666. Description: Left-Click to shoot bolts of electricity out of your fingertips zapping what ever it hits!
  667. Damage: 2.0
  668. Cooldown: 6500
  669. FireBall:
  670. Enabled: false
  671. Description: To use, simply Left-Click to shoot a fireball at your target!
  672. Cooldown: 3000
  673. Range: 50
  674. Damage: 3.0
  675. FireDuration: 2000
  676. Controllable: false
  677. FireBreath:
  678. Enabled: true
  679. Description: 'To use, hold Sneak (Default: Shift) to start breathing fire! Some
  680. Firebenders possess the power to infuse color when they breathe, it''s unclear
  681. how they do this, but some suggest it can be obtained by saying "Bring fire
  682. and light together as one and allow the breath of color" and can be brought
  683. back to normal by saying "Split the bond of fire and light and set the color
  684. free".'
  685. Cooldown: 5000
  686. Duration: 3000
  687. Particles: 3
  688. Damage:
  689. Player: 1.0
  690. Mob: 2.0
  691. FireDuration: 3000
  692. Range: 10
  693. Avatar:
  694. FireEnabled: true
  695. FireDuration: 3000
  696. Melt:
  697. Enabled: true
  698. Chance: 3
  699. RainbowBreath:
  700. Enabled: true
  701. EnabledMessage: You have bonded fire with light and can now breathe pure color.
  702. DisabledMessage: You have split your bond of color and light.
  703. NoAccess: You don't possess the power to bond light with fire.
  704. FireJet:
  705. Enabled: false
  706. Description: This ability is used for a limited burst of flight for firebenders. Clicking with this ability selected will launch you in the direction you're looking, granting you controlled flight for a short time. This ability can be used mid-air to prevent falling to your death, but on the ground it can only be used if standing on a block that's ignitable (e.g. not snow or water).
  707. FireSki:
  708. Cooldown: 6000
  709. Duration: 6000
  710. Speed: 0.7
  711. IgniteEntities: true
  712. Speed: 0.7
  713. Duration: 2800
  714. Cooldown: 8000
  715. IsAvatarStateToggle: true
  716. FirePunch:
  717. Enabled: true
  718. Description: This basic ability allows a Firebender to channel their energies into a single punch, igniting and damaging the victim.
  719. Cooldown: 4000
  720. FireTicks: 2000
  721. Damage: 4.0
  722. FireShots:
  723. Enabled: true
  724. Description: 'To use, tap Sneak (Default: Shift) to summon a FireBalls at your
  725. hand, then Left Click to shoot off each ball! Each shot will follow the cursor
  726. until it runs out or hits something!'
  727. Cooldown: 4300
  728. Range: 50
  729. FireBalls: 3
  730. FireDuration: 0
  731. Damage: 1
  732. LightningBurst:
  733. Enabled: true
  734. Description: 'To use the most explosive lightning move available to a firebender,
  735. hold Sneak (Default: Shift) until blue sparks appear in front of you. Upon
  736. releasing, you will unleash an electrical sphere, shocking anyone who gets
  737. too close'
  738. Cooldown: 7000
  739. ChargeUp: 2500
  740. Radius: 12
  741. Damage: 3
  742. Blaze:
  743. Enabled: true
  744. Description: To use, simply left-click in any direction. An arc of fire will flow from your location, igniting anything in its path. Additionally, tap sneak to engulf the area around you in roaring flames.
  745. ArcOfFire:
  746. Arc: 16
  747. Range: 5
  748. RingOfFire:
  749. Range: 5
  750. Cooldown: 4000
  751. Combustion:
  752. Enabled: true
  753. Description: 'Combustion is a powerful ability only known by a few skilled Firebenders.
  754. It allows the bender to Firebend with their mind, concentrating energy to
  755. create a powerful blast. To use, simply tap sneak (Default: Shift) to launch
  756. the blast. This technique is highly destructive and very effective, it also
  757. comes with a long cooldown.'
  758. Cooldown: 5500
  759. BreakBlocks: false
  760. Power: 1.0
  761. Damage: 3
  762. Radius: 3
  763. Range: 35
  764. Speed: 25
  765. FireBlast:
  766. Enabled: true
  767. Description: FireBlast is the most fundamental bending technique of a firebender. To use, simply left-click in a direction. A blast of fire will be created at your fingertips. If this blast contacts an enemy, it will dissipate and engulf them in flames, doing additional damage and knocking them back slightly. If the blast hits terrain, it will ignite the nearby area. Additionally, if you hold sneak, you will charge up the fireblast. If you release it when it's charged, it will instead launch a powerful fireball that explodes on contact.
  768. Speed: 25
  769. Range: 25
  770. Radius: 2
  771. Push: 0.3
  772. Damage: 2
  773. Cooldown: 2500
  774. Dissipate: false
  775. FireTicks: 0
  776. Charged:
  777. ChargeTime: 2500
  778. Damage: 3
  779. DamageRadius: 5
  780. DamageBlocks: true
  781. ExplosionRadius: 2
  782. Range: 25
  783. FireTicks: 2
  784. Power: 2
  785. FireBurst:
  786. Enabled: true
  787. Description: 'FireBurst is a very powerful firebending ability. To use, press
  788. and hold sneak to charge your burst. Once charged, you can either release
  789. sneak to launch a cone-shaped burst of flames in front of you, or click to
  790. release the burst in a sphere around you. '
  791. Damage: 2
  792. ChargeTime: 2500
  793. Range: 4
  794. Cooldown: 4000
  795. FireShield:
  796. Enabled: true
  797. Description: FireShield is a basic defensive ability. Clicking with this ability selected will create a small disc of fire in front of you, which will block most attacks and bending. Alternatively, pressing and holding sneak creates a very small shield of fire, blocking most attacks. Creatures that contact this fire are ignited.
  798. Radius: 4
  799. DiscRadius: 2
  800. Duration: 1000
  801. FireTicks: 2
  802. HeatControl:
  803. Enabled: true
  804. Description: While this ability is selected, the firebender becomes impervious to fire damage and cannot be ignited. If the user left-clicks with this ability, the targeted area will be extinguished, although it will leave any creature burning engulfed in flames. This ability can also cool lava. If this ability is used while targetting ice or snow, it will instead melt blocks in that area. Finally, sneaking with this ability will cook any food in your hand.
  805. Extinguish:
  806. Range: 20
  807. Radius: 7
  808. Solidify:
  809. Range: 10
  810. Radius: 7
  811. RevertTime: 20000
  812. Melt:
  813. Range: 15
  814. Radius: 5
  815. Illumination:
  816. Enabled: true
  817. Description: This ability gives firebenders a means of illuminating the area. It is a toggle - clicking will create a torch that follows you around. The torch will only appear on objects that are ignitable and can hold a torch (e.g. not leaves or ice). If you get too far away from the torch, it will disappear, but will reappear when you get on another ignitable block. Clicking again dismisses this torch.
  818. Range: 5
  819. Lightning:
  820. Enabled: true
  821. Description: Hold sneak while selecting this ability to charge up a lightning strike. Once charged, release sneak to discharge the lightning to the targeted location.
  822. Damage: 3
  823. Range: 25
  824. ChargeTime: 2500
  825. Cooldown: 1000
  826. StunChance: 0.2
  827. StunDuration: 30.0
  828. MaxArcAngle: 5
  829. SubArcChance: 0.00125
  830. ChainArcRange: 6.0
  831. ChainArcChance: 0.5
  832. MaxChainArcs: 2
  833. WaterArcs: 4
  834. WaterArcRange: 20.0
  835. SelfHitWater: true
  836. SelfHitClose: false
  837. ArcOnIce: false
  838. WallOfFire:
  839. Enabled: true
  840. Description: To use this ability, click at a location. A wall of fire will appear at this location, igniting enemies caught in it and blocking projectiles.
  841. Range: 3
  842. Height: 3
  843. Width: 3
  844. Duration: 4000
  845. Damage: 1
  846. Cooldown: 6500
  847. Interval: 450
  848. FireTicks: 1
  849. FireCombo:
  850. Enabled: true
  851. FireKick:
  852. Range: 10
  853. Damage: 2
  854. Cooldown: 5500
  855. FireSpin:
  856. Range: 6
  857. Damage: 2
  858. Knockback: 4.5
  859. Cooldown: 4500
  860. FireWheel:
  861. Range: 25
  862. Damage: 2
  863. Speed: 0.75
  864. Cooldown: 6000
  865. FireTicks: 1
  866. JetBlast:
  867. Speed: 1.6
  868. Cooldown: 6000
  869. JetBlaze:
  870. Speed: 1.2
  871. Damage: 2
  872. Cooldown: 6000
  873. FireTicks: 1
  874. Water:
  875. Bloodbending:
  876. Enabled: true
  877. Description: This ability was made illegal for a reason. With this ability selected, sneak while targetting something and you will bloodbend that target. Bloodbent targets cannot move, bend or attack. You are free to control their actions by looking elsewhere - they will be forced to move in that direction. Additionally, clicking while bloodbending will launch that target off in the direction you're looking. People who are capable of bloodbending are immune to your technique, and you are immune to theirs.
  878. NightOnly: false
  879. FullMoonOnly: false
  880. UndeadMobs: true
  881. MobCollisions: true
  882. Distance: 6
  883. HoldTime: 0
  884. Cooldown: 0
  885. CanOnlyBeUsedAtNight: false
  886. CanBeUsedOnUndeadMobs: true
  887. ThrowFactor: 2
  888. Range: 10
  889. CanOnlyBeUsedDuringFullMoon: true
  890. CanBloodbendOtherBloodbenders: true
  891. BloodPuppet:
  892. Enabled: true
  893. Description: This very high-level bloodbending ability lets a master control entities' limbs, forcing them to attack the master's target. To use this ability, you must be a bloodbender. Next, sneak while targeting a mob or player and you will start controlling them. To make the entity hit another, click. To release your target, stop sneaking. This ability has NO cooldown, but may only be usable during the night depending on the server configuration.
  894. NightOnly: false
  895. FullMoonOnly: false
  896. UndeadMobs: true
  897. Distance: 6
  898. HoldTime: 10000
  899. Cooldown: 4000
  900. FrostBreath:
  901. Enabled: true
  902. Description: 'As demonstrated by Katara, a Waterbender is able to freeze their
  903. breath, causing anything it touches to be frozen! With this ability bound,
  904. simply hold Sneak (Default: Shift) to start breathing frost!'
  905. Cooldown: 15000
  906. Duration: 3000
  907. Particles: 3
  908. FrostDuration: 5000
  909. Range: 10
  910. Snow: true
  911. SnowDuration: 5000
  912. BendableSnow: false
  913. Damage:
  914. Enabled: false
  915. Player: 1.0
  916. Mob: 2.0
  917. Slow:
  918. Enabled: true
  919. Duration: 4000
  920. HealingWaters:
  921. Enabled: true
  922. Description: To use, the bender must be at least partially submerged in water. If the user is not sneaking, this ability will automatically begin working provided the user has it selected. If the user is sneaking, he/she is channeling the healing to their target in front of them. In order for this channel to be successful, the user and the target must be at least partially submerged in water.
  923. Power: 1.5
  924. Range: 5
  925. DrainChance: 5
  926. ShiftRequired: true
  927. Radius: 5
  928. Interval: 750
  929. IceClaws:
  930. Enabled: true
  931. Description: 'As demonstrated by Hama, a Waterbender can pull water out of thin
  932. air to create claws at the tips of their fingers. With IceClaws bound, hold
  933. Sneak (Default: Shift) to start pulling water out the air until you form claws
  934. at your finger tips, then attack an enemy to slow them down and do a bit of
  935. damage!'
  936. Cooldown: 6000
  937. ChargeTime: 1000
  938. SlowDuration: 5000
  939. Damage: 3.0
  940. Range: 10
  941. Throwable: true
  942. IceWall:
  943. Enabled: true
  944. Description: IceWall allows an icebender to create a wall of ice, similar to raiseearth. To use, simply sneak while targeting either water, ice, or snow. To break the wall, you must sneak again while targeting it. Be aware that other icebenders can break your own shields, and if you are too close you can get hurt by the shards.
  945. Cooldown: 4000
  946. Width: 6
  947. MaxHeight: 5
  948. MinHeight: 3
  949. MaxWallHealth: 12
  950. MinWallHealth: 8
  951. Range: 8
  952. Damage: 3
  953. CanBreak: true
  954. Stackable: false
  955. LifeTime:
  956. Enabled: false
  957. Duration: 10000
  958. WallDamage:
  959. Torrent: 5
  960. TorrentFreeze: 9
  961. IceBlast: 8
  962. Fireblast: 3
  963. FireblastCharged: 5
  964. Lightning: 12
  965. Combustion: 9
  966. EarthSmash: 8
  967. AirBlast: 2
  968. Maelstrom:
  969. Enabled: true
  970. Description: To use, Left Click a water source block to generate a swirling mass of water that will suck anything that enters it down to the bottom of whirlpool!
  971. Cooldown: 10000
  972. Duration: 10000
  973. PlantDrain:
  974. Enabled: true
  975. Description: 'Inspired by how Hama drained water from the fire lilies, many
  976. benders have practiced in the skill of draining water from plants! With this
  977. ability bound, Sneak (Default: Shift) near/around plant sources to drain the
  978. water out of them to fill up any bottles/buckets in your inventory! Alternatively,
  979. if you have nothing to fill and blasts are enabled in the config, you will
  980. be able to create mini blasts of water to shoot at your targets!'
  981. PlantRegenDelay: 15000
  982. Duration: 2000
  983. Cooldown: 2000
  984. AbsorbSpeed: 0.1
  985. AbsorbChance: 20
  986. AbsorbRate: 6
  987. Radius: 6
  988. HoldRange: 2
  989. BlastsEnabled: true
  990. KeepSource: false
  991. BlastSpeed: 1
  992. BlastDamage: 1.5
  993. BlastRange: 20
  994. MaxBlasts: 4
  995. Ice:
  996. Passive:
  997. SkateSpeedFactor: 4
  998. WakeFishing:
  999. Enabled: true
  1000. Description: 'With this ability bound, hold Shift (Default: Sneak) at a water
  1001. block and don''t lose focus of that block. Eventually some fish will investigate
  1002. the wake and swim out at you!'
  1003. Cooldown: 10000
  1004. Duration: 20000
  1005. Range: 5
  1006. WaterCombo:
  1007. WaterFlow:
  1008. Enabled: true
  1009. Description: 'Some Waterbenders have managed to create torrents of water much
  1010. stronger than a regular torrent, that can carry them selves and others,
  1011. as well as being able to freeze the entire stream whenever. The bender must
  1012. stay focused on the flow or else the flow will stop. If you Sneak (Default:
  1013. Shift) while controlling the stream, the stream will return to you.'
  1014. Cooldown: 8000
  1015. Duration: 8000
  1016. MeltDelay: 5000
  1017. SourceRange: 10
  1018. MaxRange: 40
  1019. MinRange: 8
  1020. Trail: 80
  1021. Size:
  1022. Normal: 1
  1023. AvatarState: 3
  1024. FullmoonSmall: 2
  1025. FullmoonLarge: 3
  1026. IsAvatarStateToggle: true
  1027. AvatarStateDuration: 60000
  1028. PlayerStayNearSource: true
  1029. MaxDistanceFromSource: 100
  1030. FullMoon:
  1031. Enabled: true
  1032. Modifier:
  1033. Cooldown: 3
  1034. Duration: 2
  1035. PlayerRideOwnFlow: true
  1036. WaterGimbal:
  1037. Enabled: true
  1038. Description: Skilled Waterbenders are able to create two spinning rings of water around their bodies, which can be used as a defensive ability or for an offensive attack.
  1039. Cooldown: 7000
  1040. Damage: 2
  1041. RingSize: 3.5
  1042. Range: 30
  1043. SourceRange: 10
  1044. Speed: 2
  1045. AnimationSpeed: 3
  1046. PlantSource: true
  1047. Enabled: true
  1048. IceWave:
  1049. Damage: 2
  1050. Cooldown: 6000
  1051. IceBullet:
  1052. Damage: 2
  1053. Radius: 2.5
  1054. Range: 12
  1055. MaxShots: 30
  1056. AnimationSpeed: 1
  1057. ShootTime: 10000
  1058. Cooldown: 10000
  1059. Passive:
  1060. SwimSpeedFactor: 0.7
  1061. IceBlast:
  1062. Enabled: true
  1063. Damage: 3
  1064. Range: 20
  1065. Cooldown: 1500
  1066. SelectRange: 12
  1067. Description: 'This ability offers a powerful ice utility for Waterbenders. It
  1068. can be used to fire an explosive burst of ice at an opponent, spraying ice
  1069. and snow around it. To use, simply tap sneak (Default: Shift) while targeting
  1070. a block of ice to select it as a source. From there, you can just left click
  1071. to send the blast off at your opponent.'
  1072. DynamicSourcing:
  1073. Enabled: true
  1074. IceSpike:
  1075. Enabled: true
  1076. Description: This ability has many functions. Clicking while targetting ice, or an entity over some ice, will raise a spike of ice up, damaging and slowing the target. Tapping sneak (shift) while selecting a water source will select that source that can then be fired with a click. Firing this will launch a spike of ice at your target, dealing a bit of damage and slowing the target. If you sneak (shift) while not selecting a source, many ice spikes will erupt from around you, damaging and slowing those targets.
  1077. Cooldown: 2000
  1078. Damage: 2
  1079. Range: 20
  1080. ThrowingMult: 0.7
  1081. Height: 6
  1082. Projectile:
  1083. Range: 20
  1084. Damage: 1
  1085. SelectRange: 12
  1086. DynamicSourcing:
  1087. Enabled: true
  1088. OctopusForm:
  1089. Enabled: true
  1090. Description: This ability allows the waterbender to manipulate a large quantity of water into a form resembling that of an octopus. To use, click to select a water source. Then, hold sneak to channel this ability. While channeling, the water will form itself around you and has a chance to block incoming attacks. Additionally, you can click while channeling to attack things near you, dealing damage and knocking them back. Releasing shift at any time will dissipate the form.
  1091. Range: 8
  1092. AttackRange: 1.5
  1093. Radius: 3
  1094. Damage: 1
  1095. Knockback: 1.75
  1096. FormDelay: 50
  1097. SelectRange: 12
  1098. Cooldown: 0
  1099. AutoSourcing:
  1100. Enabled: true
  1101. Cooldown: 1500
  1102. SelectRange: 5
  1103. DynamicSourcing:
  1104. Enabled: true
  1105. PhaseChange:
  1106. Enabled: true
  1107. Description: 'To use, simply left-click. Any water you are looking at within
  1108. range will instantly freeze over into solid ice. Provided you stay within
  1109. range of the ice and do not unbind FreezeMelt, that ice will not thaw. If,
  1110. however, you do either of those the ice will instantly thaw. If you sneak
  1111. (default: shift), anything around where you are looking at will instantly
  1112. melt. Since this is a more favorable state for these things, they will never
  1113. re-freeze unless they would otherwise by nature or some other bending ability.
  1114. Additionally, if you tap sneak while targetting water with FreezeMelt, it
  1115. will evaporate water around that block that is above sea level. '
  1116. Range: 20
  1117. Radius: 3
  1118. Cooldown: 0
  1119. PlantArmor:
  1120. Enabled: false
  1121. Description: PlantArmor is a defensive ability in the arsenal of the plantbender. Clicking on leaves with this ability will temporarily clad you in strong armor made out of plants! You can use this defensively, but you can also use the armor as a source for other plantbending skills.
  1122. Duration: 50000
  1123. Resistance: 1
  1124. Cooldown: 10000
  1125. SelectRange: 12
  1126. AutoSourcing:
  1127. Enabled: true
  1128. Cooldown: 10000
  1129. SelectRange: 5
  1130. Range: 10
  1131. Surge:
  1132. Enabled: true
  1133. Description: This ability has two distinct features. If you sneak to select a source block, you can then click in a direction and a large wave will be launched in that direction. If you sneak again while the wave is en route, the wave will freeze the next target it hits. If, instead, you click to select a source block, you can hold sneak to form a wall of water at your cursor location. Click to shift between a water wall and an ice wall. Release sneak to dissipate it.
  1134. Wave:
  1135. Radius: 3
  1136. Range: 20
  1137. SelectRange: 6
  1138. HorizontalPush: 1
  1139. DynamicSourcing:
  1140. Enabled: true
  1141. VerticalPush: 0.2
  1142. Wall:
  1143. Radius: 2
  1144. SelectRange: 5
  1145. DynamicSourcing:
  1146. Enabled: true
  1147. Range: 5
  1148. Torrent:
  1149. Enabled: true
  1150. Description: Torrent is one of the strongest moves in a waterbender's arsenal. To use, first click a source block to select it; then hold shift to begin streaming the water around you. Water flowing around you this way will damage and knock back nearby enemies and projectiles. If you release shift during this, you will create a large wave that expands outwards from you, launching anything in its path back. Instead, if you click you release the water and channel it to flow towards your cursor. Anything caught in the blast will be tossed about violently and take damage. Finally, if you click again when the water is torrenting, it will freeze the area around it when it is obstructed.
  1151. Range: 25
  1152. DeflectDamage: 1
  1153. Damage: 2
  1154. Cooldown: 1500
  1155. Wave:
  1156. Radius: 15
  1157. Knockback: 1.3
  1158. Height: 1
  1159. SelectRange: 12
  1160. AutoSourcing:
  1161. Enabled: true
  1162. Cooldown: 1500
  1163. SelectRange: 5
  1164. DynamicSourcing:
  1165. Enabled: true
  1166. Plantbending:
  1167. RegrowTime: 180000
  1168. WaterArms:
  1169. Enabled: true
  1170. Description: |-
  1171. One of the most diverse moves in a Waterbender's arsenal, this move creates tendrils of water from the players arms to emulate their actual arms. Each water arms mode will be binded to a slot, switch slots to change mode. To deactive the arms, hold Sneak and Double Left-Click.
  1172. Pull - Use your Arms to pull blocks, items, mobs or even players towards you!
  1173. Punch - An offensive attack, harming players or mobs!
  1174. Grapple - Scale walls and speed across battlefields, using your Arms as a grappling hook!
  1175. Grab - Grab an entity with your arm, and swing them about!
  1176. Freeze - Use your Arms to fire small blasts of ice in any direction!
  1177. Spear - Throw your Arms in any direction, freezing whatever it hits!
  1178. SneakMessage: 'Active Ability:'
  1179. Arms:
  1180. InitialLength: 4
  1181. SourceGrabRange: 4
  1182. MaxAttacks: 8
  1183. MaxAlternateUsage: 50
  1184. MaxIceShots: 3
  1185. Cooldown: 23000
  1186. AllowPlantSource: true
  1187. Lightning:
  1188. Enabled: true
  1189. Damage: 10.0
  1190. KillUser: false
  1191. Cooldowns:
  1192. UsageCooldownEnabled: false
  1193. UsageCooldown: 200
  1194. Whip:
  1195. MaxLength: 12
  1196. MaxLengthWeak: 8
  1197. NightAugments:
  1198. MaxLength:
  1199. Normal: 16
  1200. FullMoon: 20
  1201. Pull:
  1202. Multiplier: 0.15
  1203. Punch:
  1204. PunchDamage: 2
  1205. MaxLength: 6
  1206. NightAugments:
  1207. MaxLength:
  1208. Normal: 11
  1209. FullMoon: 13
  1210. Grapple:
  1211. RespectRegions: false
  1212. Grab:
  1213. HoldTime: 4500
  1214. Freeze:
  1215. Range: 15
  1216. Damage: 1.5
  1217. Spear:
  1218. Range: 40
  1219. Damage: 2
  1220. DamageEnabled: true
  1221. Sphere: 2
  1222. Duration: 4500
  1223. Length: 18
  1224. NightAugments:
  1225. Range:
  1226. Normal: 45
  1227. FullMoon: 60
  1228. Sphere:
  1229. Normal: 3
  1230. FullMoon: 6
  1231. Duration:
  1232. Normal: 7000
  1233. FullMoon: 12000
  1234. WaterBubble:
  1235. Enabled: true
  1236. Description: To use, the bender must hold down sneak. All water around the user in a small bubble will vanish, replacing itself once the user either gets too far away or selects a different ability.
  1237. Radius: 4
  1238. WaterManipulation:
  1239. Enabled: true
  1240. Description: 'To use, place your cursor over a waterbendable object and tap
  1241. sneak (default: shift). Smoke will appear where you''ve selected, indicating
  1242. the origin of your ability. After you have selected an origin, simply left-click
  1243. in any direction and you will see your water spout off in that direction,
  1244. slicing any creature in its path. If you look towards a creature when you
  1245. use this ability, it will target that creature. A collision from Water Manipulation
  1246. both knocks the target back and deals some damage. Alternatively, if you have
  1247. the source selected and tap shift again, you will be able to control the water
  1248. more directly.'
  1249. Damage: 4.0
  1250. Range: 30
  1251. Speed: 35
  1252. Push: 0.3
  1253. SelectRange: 12
  1254. AutoSourcing:
  1255. Enabled: true
  1256. Cooldown: 1500
  1257. SelectRange: 5
  1258. DynamicSourcing:
  1259. Enabled: true
  1260. Cooldown: 1000
  1261. WaterSpout:
  1262. Enabled: true
  1263. Description: This ability provides a Waterbender with a means of transportation. To use, simply left click while in or over water to spout water up beneath you, experiencing controlled levitation. Left clicking again while the spout is active will cause it to disappear. Alternatively, tapping a Waterbendable block while not in Water will select a water block as a source, from there, you can tap sneak (Default:Shift) to channel the Water around you. Releasing the sneak will create a wave allowing you a quick burst of controlled transportation. While riding the wave you may press sneak to cause the wave to disappear.
  1264. Height: 20
  1265. BlockSpiral: true
  1266. Particles: false
  1267. Wave:
  1268. Particles: false
  1269. Enabled: true
  1270. ChargeTime: 500
  1271. FlightTime: 2500
  1272. Speed: 1.3
  1273. SelectRange: 12
  1274. Range: 6
  1275. Cooldown: 4500
  1276. Chi:
  1277. Backstab:
  1278. Enabled: true
  1279. Description: Strike your foe in the back with a hard jab, temporariliy blocking their Chi, and inflicting a lot of damage! This ability has a long cooldown. You must hit the target in the back or this ability won't work!
  1280. Cooldown: 8500
  1281. Damage: 6.0
  1282. DaggerThrow:
  1283. Enabled: true
  1284. Description: With this ability bound, Left-Click in rapid succession to shoot arrows out of your inventory at your target!
  1285. Cooldown: 3000
  1286. MaxDaggers:
  1287. Enabled: true
  1288. Amount: 6
  1289. Damage: 1.0
  1290. ParticleTrail: true
  1291. Passive:
  1292. FallReductionFactor: 0.5
  1293. Speed: 1
  1294. Jump: 1
  1295. BlockChi:
  1296. Chance: 35
  1297. Duration: 1000
  1298. DodgeChange: 25
  1299. ChiCombo:
  1300. Enabled: true
  1301. Immobilize:
  1302. ParalyzeDuration: 4000
  1303. Cooldown: 15000
  1304. ParalyzeDuration: 4000
  1305. Cooldown: 15000
  1306. AcrobatStance:
  1307. Enabled: true
  1308. Description: AcrobatStance gives a Chiblocker a higher probability of blocking a Bender's Chi while granting them a Speed and Jump Boost. It also increases the rate at which the hunger bar depletes. To use, simply left click. Left clicking again will de-activate the stance.
  1309. ChiBlockBoost: 5
  1310. HighJump:
  1311. Enabled: true
  1312. Description: To use this ability, simply click. You will jump quite high. This ability has a short cooldown.
  1313. Height: 2
  1314. Cooldown: 3000
  1315. Paralyze:
  1316. Enabled: false
  1317. Description: Paralyzes the target, making them unable to do anything for a short period of time. This ability has a long cooldown.
  1318. Cooldown: 10000
  1319. Duration: 2000
  1320. RapidPunch:
  1321. Enabled: true
  1322. Description: This ability allows the chiblocker to punch rapidly in a short period. To use, simply punch. This has a short cooldown.
  1323. Damage: 1
  1324. Distance: 3
  1325. Cooldown: 6000
  1326. Punches: 3
  1327. Smokescreen:
  1328. Enabled: true
  1329. Description: Smokescren, if used correctly, can serve as a defensive and offensive ability for Chiblockers. To use, simply left click and you will toss out a Smoke Bomb. When the bomb hits the ground, it will explode and give all players within a small radius of the explosion temporary blindness, allowing you to either get away, or move in for the kill. This ability has a long cooldown.
  1330. Cooldown: 25000
  1331. Radius: 4
  1332. Duration: 12
  1333. WarriorStance:
  1334. Enabled: true
  1335. Description: WarriorStance gives a Chiblocker increased damage but makes them a tad more vulnerable. To activate, simply left click.
  1336. Strength: 1
  1337. Resistance: -1
  1338. QuickStrike:
  1339. Enabled: true
  1340. Description: QuickStrike enables a chiblocker to quickly strike an enemy, potentially blocking their chi.
  1341. Damage: 2
  1342. ChiBlockChance: 10
  1343. SwiftKick:
  1344. Enabled: true
  1345. Description: SwiftKick allows a chiblocker to swiftly kick an enemy, potentially blocking their chi. The chiblocker must be in the air to use this ability.
  1346. Damage: 5
  1347. ChiBlockChance: 15
  1348. ChiBlockBoost: 0.1
  1349. Passives:
  1350. WallRun:
  1351. Enabled: true
  1352. Cooldown: 6000
  1353. Duration: 20000
  1354. Particles: true
  1355. Air: true
  1356. Earth: false
  1357. Water: false
  1358. Fire: true
  1359. Chi: true
  1360. InvalidBlocks:
  1361. - BARRIER
  1362. AvatarState:
  1363. Enabled: true
  1364. Description: The signature ability of the Avatar, this is a toggle. Click to activate to become nearly unstoppable. While in the Avatar State, the user takes severely reduced damage from all sources, regenerates health rapidly, and is granted extreme speed. Nearly all abilities are incredibly amplified in this state. Additionally, AirShield and FireJet become toggle-able abilities and last until you deactivate them or the Avatar State. Click again with the Avatar State selected to deactivate it.
  1365. Cooldown: 600000
  1366. Duration: 65000
  1367. PowerMultiplier: 2
  1368. PotionEffects:
  1369. Regeneration:
  1370. Enabled: false
  1371. Power: 1
  1372. Speed:
  1373. Enabled: true
  1374. Power: 2
  1375. DamageResistance:
  1376. Enabled: true
  1377. FireResistance:
  1378. Enabled: true
  1379. Power: 1
  1380. Properties:
  1381. Chat:
  1382. Enable: false
  1383. Format: '<name>: <message>'
  1384. Prefixes:
  1385. Air: '[Airbender]'
  1386. Water: '[Waterbender]'
  1387. Earth: '[Earthbender]'
  1388. Fire: '[Firebender]'
  1389. Chi: '[Chiblocker]'
  1390. Avatar: '[Avatar]'
  1391. Colors:
  1392. Avatar: DARK_PURPLE
  1393. Air: GRAY
  1394. AirSub: DARK_GRAY
  1395. Water: AQUA
  1396. WaterSub: DARK_AQUA
  1397. Earth: GREEN
  1398. EarthSub: DARK_GREEN
  1399. Fire: RED
  1400. FireSub: DARK_RED
  1401. Chi: GOLD
  1402. ImportEnabled: true
  1403. BendingAffectFallingSand:
  1404. Normal: true
  1405. NormalStrengthMultiplier: 1.0
  1406. TNT: true
  1407. TNTStrengthMultiplier: 1.0
  1408. GlobalCooldown: 500
  1409. SeaLevel: 62
  1410. HorizontalCollisionPhysics:
  1411. Enabled: true
  1412. WallDamageMinimumDistance: 5.0
  1413. WallDamageCap: 6.0
  1414. CustomItems:
  1415. GrapplingHook:
  1416. Enable: true
  1417. IronUses: 25
  1418. GoldUses: 50
  1419. RegionProtection:
  1420. AllowHarmlessAbilities: false
  1421. RespectWorldGuard: true
  1422. RespectGriefPrevention: true
  1423. RespectFactions: false
  1424. RespectTowny: true
  1425. RespectPreciousStones: true
  1426. RespectLWC: true
  1427. CacheBlockTime: 5000
  1428. Air:
  1429. CanBendWithWeapons: true
  1430. Particles: spell
  1431. PlaySound: true
  1432. Water:
  1433. CanBendWithWeapons: true
  1434. NightFactor: 1.2
  1435. FullMoonFactor: 1.25
  1436. CanBendPackedIce: true
  1437. CanBendFromBentBlocks: false
  1438. PlaySound: true
  1439. NightMessage: You feel the strength of the rising moon empowering your waterbending.
  1440. DayMessage: You feel the empowering of your waterbending subside as the moon sets.
  1441. LunarEclipseMessage: A lunar eclipse is out! Waterbendings are temporarily powerless.
  1442. FullMoonMessage: A full moon is rising, empowering your waterbending like never before.
  1443. Range: 4
  1444. Earth:
  1445. RevertEarthbending: true
  1446. SafeRevert: true
  1447. RevertCheckTime: 300000
  1448. CanBendWithWeapons: true
  1449. EarthbendableBlocks:
  1450. - STONE
  1451. - MOSSY_COBBLE
  1452. - COBBLESTONE
  1453. - CLAY
  1454. - COAL_ORE
  1455. - DIAMOND_ORE
  1456. - DIRT
  1457. - GOLD_ORE
  1458. - GRASS
  1459. - GRAVEL
  1460. - IRON_ORE
  1461. - LAPIS_ORE
  1462. - NETHERRACK
  1463. - QUARTZ_ORE
  1464. - REDSTONE_ORE
  1465. - SAND
  1466. - SANDSTONE
  1467. - RED_SANDSTONE
  1468. - MYCEL
  1469. MetalBlocks:
  1470. - IRON_BLOCK
  1471. - GOLD_BLOCK
  1472. - QUARTZ_BLOCK
  1473. SandBlocks:
  1474. - SAND
  1475. - SANDSTONE
  1476. - RED_SAND
  1477. - RED_SANDSTONE
  1478. MetalPowerFactor: 1.5
  1479. PlaySound: true
  1480. Range: 4
  1481. Passive:
  1482. SandRunPower: 1
  1483. Fire:
  1484. CanBendWithWeapons: true
  1485. DayFactor: 1.25
  1486. PlaySound: true
  1487. NightMessage: You feel the empowering of your firebending subside as the sun sets.
  1488. DayMessage: You feel the strength of the rising sun empowering your firebending.
  1489. SolarEclipseMessage: A solar eclipse is out! Firebenders are temporarily powerless.
  1490. CometMessage: Sozin's Comet is passing overhead! Firebending is now at its most powerful.
  1491. FireGriefing: false
  1492. RevertTicks: 12000
  1493. Chi:
  1494. CanBendWithWeapons: true
  1495. DisabledWorlds:
  1496. - TestWorld
  1497. - TestWorld2
  1498. Storage:
  1499. engine: sqlite
  1500. MySQL:
  1501. host: localhost
  1502. port: 3306
  1503. pass: ''
  1504. db: minecraft
  1505. user: root
  1506. debug: false
  1507. ExtraAbilities:
  1508. Soringaming:
  1509. FlameSpear:
  1510. Cooldown: 6500
  1511. Damage: 4.0
  1512. Range: 30.0
  1513. finnbon:
  1514. AirPocket:
  1515. Cooldown: 1000
  1516. Range: 6
  1517. Duration: 3000
  1518. VineWhip:
  1519. Range: 20
  1520. Damage: 3
  1521. SelectRange: 7
  1522. RevertTime: 4000
  1523. Cooldown: 3000
  1524. EarthRift:
  1525. Range: 10
  1526. Knockup: 0.4
  1527. Damage: 3
  1528. Cooldown: 7000
  1529. OmniCypher:
  1530. Combustion:
  1531. damage: 4.0
  1532. fireTick: 100
  1533. misfireModifier: -1
  1534. power: 3
  1535. range: 100
  1536. warmup: 1500
  1537. cooldown: 5000
  1538. regenTime: 10000
  1539. damageBlocks: true
  1540. regenBlocks: true
  1541. dookoo782:
  1542. BubbleBlast:
  1543. Damage: 6
  1544. Cooldown: 3500
  1545. Range: 35
  1546. SnowStorm:
  1547. Damage: 4.0
  1548. Cooldown: 5000
  1549. Radius: 8
  1550. ChargeTime: 2000
  1551. Duration: 5000
  1552. IceSlice:
  1553. Damage: 4.0
  1554. Cooldown: 5000
  1555. Range: 30
  1556. MaxSlicesPerUse: 5
  1557. AbilitySelectRange: 10
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