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- AviivixYesterday at 11:08 AM
- Hazards Only RestTalk RoarWind
- https://pokepast.es/295103b2f0b7dacd
- TLDR: Lead Deoxys, set rocks + as many spikes as you can, go into Accelgor, set ONE layer of toxic spikes then finish up spikes, then switch into Ribombee and set Sticky Web.
- * Mons will be forced out a lot, so normal poison does more damage in the long run.
- Then switch to probably Lugia and Rest/Sleep Talk to win. (If you're faster and have full health, it's probably better to go Roar off the bat instead of letting a rest fail)
- There are other Pokemon than the team I have, and you're free to experiment, but I've found this is the best way to secure victory if the opponent isn't rocking Magic Bounce, Taunt or Defog.
- Advanced Infos about it: https://docs.google.com/document/d/1Pk-26MJza7B-zJYt7mT4OLdCsQx5W1Hwfb3u6ZbRHas/edit
- If you're not concerned about the gimmick itself of being hazards only, feel free to put more shit on your setters like Knock Off, Toxic, Screens, or other misc shit.
- strat the celestial beingYesterday at 11:10 AM
- a gimmicks...?
- i know this before but ur making me curious
- imma have a look
- regenerator wrecks
- u should also add some other moves on the hazard leads
- lugia good
- i dont think u need webs, u need tspikes
- and when u say instant loss, why not add mons that stop them
- AviivixYesterday at 11:13 AM
- > If you're not concerned about the gimmick itself of being hazards only, feel free to put more shit on your setters like Knock Off, Toxic, Screens, or other misc shit.
- It's a gimmick specifically - like a challenge set of hazards only. If you're not concerned about that you can play with the team and add things to the setters to make them better, but this is the most efficient way to go about beating teams with only hazards
- strat the celestial beingYesterday at 11:14 AM
- sounds more like a challenge
- and webs doesnt damage it
- AviivixYesterday at 11:15 AM
- webs make sure your sleep talks go first
- the crux of it is Resting, and using Sleep Talk to drag Roar and Whirlwind into the neutral priority bracket
- which when webs are out makes a pretty good chance that you'll be able to roar and/or whirlwind everything before it moves
- Meesucc [Prefix !]BOTYesterday at 11:16 AM
- GG @Aviivix, you just advanced to level 3!
- AviivixYesterday at 11:16 AM
- the only exceptions are things that are airborne AND faster - your mega sals and i guess thundurus/tornadus
- with webs you'll rarely encounter something Lugia wont outspeed for sleep talk - base 100s in zapdos/mew also dont have many problems outspeeding things with webs out
- getting rest back up as soon as it goes down is also super valuable
- since without priority it means you can't be 3KO'd
- the red cards are also super useful - they dont look that great in theory but in practice having that essentially free roar onto a potentially dangerous pokemon while you get your rest is insane
- i highly suggest snagging the team as is and trying it out - in my experience it'll win you 2/3 of games on low ladder and that's without bothering with the other moveslots on setters
- Trending nickname.jpg for squireYesterday at 11:22 AM
- mhm very epic
- AviivixYesterday at 11:22 AM
- (since i'm a gimmick purist and dont want to corrupt my hazards only team with non hazards)
- Trending nickname.jpg for squireYesterday at 11:22 AM
- I have no idea what's going on but ok
- strat the celestial beingYesterday at 11:23 AM
- low ladder
- AviivixYesterday at 11:23 AM
- thats where gimmicks belong
- strat the celestial beingYesterday at 11:23 AM
- dude u really need to put some other moves on the hazard leads
- no joke
- Trending nickname.jpg for squireYesterday at 11:23 AM
- does that mean elo bandit is low ladder noob
- AviivixYesterday at 11:23 AM
- would not be hazards only then
- strat the celestial beingYesterday at 11:24 AM
- bruh
- AviivixYesterday at 11:24 AM
- i did recommend twice that if you're throwing down legit then yea put other moves, this is just a challenge team/template that you can add stuff to or tweak
- strat the celestial beingYesterday at 11:24 AM
- bruh ok then
- why not add something to stop them like defiant or contrary or a spin block
- and if u say low ladder is where gimmicks belong, ur wrong
- fking wrong
- Trending nickname.jpg for squireYesterday at 11:26 AM
- coughs in elo bandit
- AviivixYesterday at 11:26 AM
- no pokemon that use sleep talk roarwind can be spinblockers unfortunately
- strat the celestial beingYesterday at 11:26 AM
- dont use that
- u dont need the entire team to do that
- sleep talk roarwind is pretty epic, ngl
- no -6 priority
- thats idea for my lop @Trending nickname.jpg for squire
- Trending nickname.jpg for squireYesterday at 11:26 AM
- whotf even uses rapid spin anymore
- strat the celestial beingYesterday at 11:26 AM
- same thing
- phero?
- AviivixYesterday at 11:26 AM
- ferro
- strat the celestial beingYesterday at 11:26 AM
- forretress?
- ferrothorn doesnt get spin
- AviivixYesterday at 11:27 AM
- what am i thinking of
- Trending nickname.jpg for squireYesterday at 11:27 AM
- only very specific mons
- strat the celestial beingYesterday at 11:27 AM
- starmie
- drill
- Trending nickname.jpg for squireYesterday at 11:27 AM
- spinblockers aren't as useful anymore
- strat the celestial beingYesterday at 11:27 AM
- and the snowflake thing
- well yeh
- AviivixYesterday at 11:27 AM
- yea everyone uses defog now
- strat the celestial beingYesterday at 11:27 AM
- only good spinner in ou is drill
- Trending nickname.jpg for squireYesterday at 11:28 AM
- drill gets outclassed by lando t
- which has superior rapid spin
- strat the celestial beingYesterday at 11:28 AM
- tip for u, aviivix, dont use half of ur team for hazard setting
- Trending nickname.jpg for squireYesterday at 11:28 AM
- known as defog
- strat the celestial beingYesterday at 11:28 AM
- a few mons for sleep talk roar wind
- and the last for stopping ur threats/shit that makes u lost
- some mons already pack tons of hazards
- Trending nickname.jpg for squireYesterday at 11:29 AM
- just watch an elo bandit gimmick vid
- strat the celestial beingYesterday at 11:29 AM
- WATCH SPORECAT
- AviivixYesterday at 11:29 AM
- the way i have it laid out guarantees all your hazards up - there's no real way to block defog that doesn't break the team's actual point
- strat the celestial beingYesterday at 11:29 AM
- MY GIMMICK REACHED HIGH LADDER AG BRUH
- Trending nickname.jpg for squireYesterday at 11:29 AM
- I showed one to my cat and he is shieldpoke now
- AviivixYesterday at 11:31 AM
- what the hell can i do to stop magic bounce or defog, cuz if you have ideas of things that can beat those things while not taking the "hazards ONLY" out of hazards only then i'm all ears
- strat the celestial beingYesterday at 11:32 AM
- lemme make the team for u
- hol up
- AviivixYesterday at 11:32 AM
- 3 setters ensures that 100% at the very least i will get my rocks, toxspikes, webs, and 2 spikes - I tried using other things but they didn't get the job done nearly as well
- 3 talkers lets you keep doing damage - i dont know what blocks defog but i dont think that thing can also learn roar
- strat the celestial beingYesterday at 11:35 AM
- Ferrothorn @ Leftovers
- Ability: Iron Barbs
- EVs: 248 HP / 8 Atk / 252 Def
- Relaxed Nature
- IVs: 0 Spe
- - Spikes
- - Stealth Rock
- - Gyro Ball
- - Leech Seed
- Lugia @ Red Card
- Ability: Multiscale
- EVs: 204 HP / 108 Def / 16 SpA / 140 SpD / 40 Spe
- Serious Nature
- IVs: 0 Atk
- - Roost
- - Whirlwind
- - Hurricane
- - Ice Beam
- Sableye @ Sablenite
- Ability: Prankster
- IVs: 0 Atk
- - Taunt
- - Will-O-Wisp
- Suicune @ Leftovers
- Ability: Pressure
- EVs: 252 HP / 252 SpA / 4 SpD
- Modest Nature
- IVs: 0 Atk
- - Substitute
- - Roar
- - Calm Mind
- - Scald
- got these four at the moment
- still building
- AviivixYesterday at 11:36 AM
- homeboi still doesnt get it
- strat the celestial beingYesterday at 11:36 AM
- u can change the lugia's moves, cause im not sure about them
- the attacking moves
- mega sableye is the best candidate
- AviivixYesterday at 11:36 AM
- > Hazards Only
- > team of attackers
- strat the celestial beingYesterday at 11:36 AM
- dude
- to make ur team to succeed
- u must do something
- u cant say like 'i want to get a hundred in my exam' and dont study
- AviivixYesterday at 11:37 AM
- bruh its a THEME SET - its not a competitive set, its the most competitive you can get while retaining the theme
- strat the celestial beingYesterday at 11:37 AM
- then is it a gimmick, a challenge, or what
- AviivixYesterday at 11:37 AM
- challenge focusing entirely on a gimmick
- strat the celestial beingYesterday at 11:38 AM
- needs to work if its a gimmick
- im just fking trying to hepl u
- but if u really are sticking to just hazards
- hmm
- dont use three mons for that
- use one or two
- and use some better mons for that
- ok by
- bye
- im out
- AviivixYesterday at 11:39 AM
- i tried with two, but i was never able to get the hazards up
- strat the celestial beingYesterday at 11:39 AM
- choose the right one
- and u dont always lead with them
- AviivixYesterday at 11:40 AM
- what would i even do if i'm not leading with the only things that will do any damage - lead with roar?
- strat the celestial beingYesterday at 11:40 AM
- that is why i said
- add some moves
- in team preview people already know what ur gonna do with ur team
- AviivixYesterday at 11:41 AM
- if i add some moves it's not a HAZARDS-ONLY team
- strat the celestial beingYesterday at 11:41 AM
- fine then
- huh
- AviivixYesterday at 11:41 AM
- i'm saying this is as good as i got with the restrictions of only using hazards to touch the opponent
- 🦀T I M E🦀F O R🦀C R A B🦀Yesterday at 11:41 AM
- Imagine magic bounce
- AviivixYesterday at 11:42 AM
- its like running fear only - of course things like multi hit will instant ruin your team but its a challenge set focused on a silly gimmick thats fun to pull off but has some pretty glaring counters
- in this case bounce, taunt and defog
- strat the celestial beingYesterday at 11:43 AM
- k
- chilliYesterday at 11:43 AM
- and any healing move
- strat the celestial beingYesterday at 11:43 AM
- chilliiiiii
- AviivixYesterday at 11:43 AM
- actually healing moves havent really fucked me up that much
- strat the celestial beingYesterday at 11:43 AM
- how bout regenerator
- wait hol up
- chilliYesterday at 11:44 AM
- healing moves should be hard to counter with this team
- strat the celestial beingYesterday at 11:44 AM
- if i grabity
- gravty
- does the pokemon gets affected by spikes
- AviivixYesterday at 11:44 AM
- how long does gravity last
- yes
- strat the celestial beingYesterday at 11:44 AM
- 5
- AviivixYesterday at 11:44 AM
- thats a good idea
- strat the celestial beingYesterday at 11:44 AM
- listen to my advice, dude
- this is what u call
- a small price to pay for salvation
- AviivixYesterday at 11:44 AM
- wdym
- strat the celestial beingYesterday at 11:45 AM
- get a mega sab, get some moves on ur mons
- AviivixYesterday at 11:46 AM
- is english your second language or smth - what part of "challenge team where you can only hit your opponent with hazards" is lost on you
- strat the celestial beingYesterday at 11:47 AM
- it just makes the team not that good
- AviivixYesterday at 11:47 AM
- do you know whose server you're in
- strat the celestial beingYesterday at 11:47 AM
- and more flaws
- i know
- ive been in here for a long time dumbass and ur just a gulpin
- AviivixYesterday at 11:48 AM
- yall sound like the type of person to go on a video titled "NO ATTACKING MOVES TEAM" and say "smh just add attacks the team would be better"
- strat the celestial beingYesterday at 11:48 AM
- badge awarded! u just pissed me off
- im just trying to make ur team better and still keep its purpose of roarwind hazards
- AviivixYesterday at 11:49 AM
- the purpose of the team is to ONLY deal damage via hazards and with nothing else - its left open ended enough to where if you wanted to make this a foundation for a legit strat you could but the team as it was was set up to ONLY use hazards for shit
- strat the celestial beingYesterday at 11:49 AM
- ok then
- bye
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