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- case 154:
- if (!c.skillCapeEquipped()) {
- c.sendMessage("You need a skill cape equiped to perform this animation.");
- return;
- }
- if (c.playerEquipment[c.playerCape] == 9747 || c.playerEquipment[c.playerCape] == 10639 || c.playerEquipment[c.playerCape] == 9748) { //attack
- c.gfx0(823);
- c.startAnimation(4959);
- }
- if (c.playerEquipment[c.playerCape] == 9753 || c.playerEquipment[c.playerCape] == 10641 || c.playerEquipment[c.playerCape] == 9754) { //Defence
- c.gfx0(824);
- c.startAnimation(4961);
- }
- if (c.playerEquipment[c.playerCape] == 9750 || c.playerEquipment[c.playerCape] == 10640 || c.playerEquipment[c.playerCape] == 9751) { //Strength
- c.gfx0(828);
- c.startAnimation(4981);
- }
- if (c.playerEquipment[c.playerCape] == 9768 || c.playerEquipment[c.playerCape] == 10647 || c.playerEquipment[c.playerCape] == 9769) { //Hitpoints
- c.gfx0(833);
- c.startAnimation(4971);
- }
- if (c.playerEquipment[c.playerCape] == 9756 || c.playerEquipment[c.playerCape] == 10642 || c.playerEquipment[c.playerCape] == 9757) { //Range
- c.gfx0(832);
- c.startAnimation(4973);
- }
- if (c.playerEquipment[c.playerCape] == 9759 || c.playerEquipment[c.playerCape] == 10643 || c.playerEquipment[c.playerCape] == 9760) { //Prayer
- c.gfx0(829);
- c.startAnimation(4979);
- }
- if (c.playerEquipment[c.playerCape] == 9762 || c.playerEquipment[c.playerCape] == 10644 || c.playerEquipment[c.playerCape] == 9763) { //Magic
- c.gfx0(813);
- c.startAnimation(4939);
- }
- if (c.playerEquipment[c.playerCape] == 9801 || c.playerEquipment[c.playerCape] == 10658 || c.playerEquipment[c.playerCape] == 9802) { //Cooking
- c.gfx0(821);
- c.startAnimation(4955);
- }
- if (c.playerEquipment[c.playerCape] == 9807 || c.playerEquipment[c.playerCape] == 10660 || c.playerEquipment[c.playerCape] == 9808) { //Woodcutting
- c.gfx0(822);
- c.startAnimation(4957);
- }
- if (c.playerEquipment[c.playerCape] == 9783 || c.playerEquipment[c.playerCape] == 10652 || c.playerEquipment[c.playerCape] == 9784) { //Fletching
- c.gfx0(812);
- c.startAnimation(4937);
- }
- if (c.playerEquipment[c.playerCape] == 9798 || c.playerEquipment[c.playerCape] == 10657 || c.playerEquipment[c.playerCape] == 9799) { //Fishing
- c.gfx0(819);
- c.startAnimation(4951);
- }
- if (c.playerEquipment[c.playerCape] == 9804 || c.playerEquipment[c.playerCape] == 10659 || c.playerEquipment[c.playerCape] == 9805) { //Firemaking
- c.gfx0(831);
- c.startAnimation(4975);
- }
- if (c.playerEquipment[c.playerCape] == 9780 || c.playerEquipment[c.playerCape] == 10651 || c.playerEquipment[c.playerCape] == 9781) { //Crafting
- c.gfx0(818);
- c.startAnimation(4949);
- }
- if (c.playerEquipment[c.playerCape] == 9795 || c.playerEquipment[c.playerCape] == 10656 || c.playerEquipment[c.playerCape] == 9796) { //Smithing
- c.gfx0(815);
- c.startAnimation(4943);
- }
- if (c.playerEquipment[c.playerCape] == 9792 || c.playerEquipment[c.playerCape] == 10655 || c.playerEquipment[c.playerCape] == 9793) { //Mining
- c.gfx0(814);
- c.startAnimation(4941);
- }
- if (c.playerEquipment[c.playerCape] == 9774 || c.playerEquipment[c.playerCape] == 10649 || c.playerEquipment[c.playerCape] == 9775) { //Herblore
- c.gfx0(835);
- c.startAnimation(4969);
- }
- if (c.playerEquipment[c.playerCape] == 9771 || c.playerEquipment[c.playerCape] == 10648 || c.playerEquipment[c.playerCape] == 9772) { //Agility
- c.gfx0(830);
- c.startAnimation(4977);
- }
- if (c.playerEquipment[c.playerCape] == 9777 || c.playerEquipment[c.playerCape] == 10650 || c.playerEquipment[c.playerCape] == 9778) { //Theiving
- c.gfx0(826);
- c.startAnimation(4965);
- }
- if (c.playerEquipment[c.playerCape] == 9786 || c.playerEquipment[c.playerCape] == 10653 || c.playerEquipment[c.playerCape] == 9787) { //Slayer
- c.gfx0(1656);
- c.startAnimation(4967);
- }
- if (c.playerEquipment[c.playerCape] == 9810 || c.playerEquipment[c.playerCape] == 10661 || c.playerEquipment[c.playerCape] == 9811) { //Farming
- c.gfx0(825);
- c.startAnimation(4963);
- }
- if (c.playerEquipment[c.playerCape] == 9765 || c.playerEquipment[c.playerCape] == 10645 || c.playerEquipment[c.playerCape] == 9766) { //Runecrafting
- c.gfx0(817);
- c.startAnimation(4947);
- }
- if (c.playerEquipment[c.playerCape] == 9789 || c.playerEquipment[c.playerCape] == 10654 || c.playerEquipment[c.playerCape] == 9790) { //Construction
- c.gfx0(820);
- c.startAnimation(4953);
- }
- if (c.playerEquipment[c.playerCape] == 9948 || c.playerEquipment[c.playerCape] == 10646 || c.playerEquipment[c.playerCape] == 9949) { // hunter
- c.gfx0(907);
- c.startAnimation(5158);
- }
- if (c.playerEquipment[c.playerCape] == 9813 || c.playerEquipment[c.playerCape] == 10662) { //Quest
- c.gfx0(816);
- c.startAnimation(4945);
- }
- break;
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