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- OnDeserialize failed Exception=System.NullReferenceException (see below) object=Player(Clone) component=Rhetorical.Networking.StatCard sceneId=0 length=28. Possible Reasons:
- * Do Rhetorical.Networking.StatCard's OnSerialize and OnDeserialize calls write the same amount of data(28 bytes)?
- * Was there an exception in Rhetorical.Networking.StatCard's OnSerialize/OnDeserialize code?
- * Are the server and client the exact same project?
- * Maybe this OnDeserialize call was meant for another GameObject? The sceneIds can easily get out of sync if the Hierarchy was modified only in the client OR the server. Try rebuilding both.
- Exception System.NullReferenceException: Object reference not set to an instance of an object.
- at Rhetorical.Networking.StatCard.OnPingChanged (System.Int32 oldValue, System.Int32 newValue) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.NetworkBehaviour.GeneratedSyncVarDeserialize[T] (T& field, System.Action`2[T1,T2] OnChanged, T value) [0x00000] in <00000000000000000000000000000000>:0
- at Rhetorical.Networking.StatCard.DeserializeSyncVars (Mirror.NetworkReader reader, System.Boolean initialState) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.NetworkIdentity.OnDeserializeSafely (Mirror.NetworkBehaviour comp, Mirror.NetworkReader reader, System.Boolean initialState) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.NetworkIdentity.OnDeserializeAllSafely (Mirror.NetworkReader reader, System.Boolean initialState) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.NetworkClient.ApplySpawnPayload (Mirror.NetworkIdentity identity, Mirror.SpawnMessage message) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.NetworkClient.OnSpawn (Mirror.SpawnMessage message) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.NetworkClient+<>c__DisplayClass47_0`1[T].<RegisterHandler>g__HandlerWrapped|0 (Mirror.NetworkConnection _, T value) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.MessagePacking+<>c__DisplayClass7_0`2[T,C].<WrapHandler>g__Wrapped|0 (C conn, T msg, System.Int32 _) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.MessagePacking+<>c__DisplayClass6_0`2[T,C].<WrapHandler>b__0 (Mirror.NetworkConnection conn, Mirror.NetworkReader reader, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.NetworkClient.UnpackAndInvoke (Mirror.NetworkReader reader, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0
- at Mirror.NetworkClient.OnTransportData (System.ArraySegment`1[T] data, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0
- at IgnoranceTransport.Ignorance.ProcessClientPackets () [0x00000] in <00000000000000000000000000000000>:0
- at IgnoranceTransport.Ignorance.ClientPump () [0x00000] in <00000000000000000000000000000000>:0
- at IgnoranceTransport.Ignorance.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0
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