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- [SystemSettings]
- ;---------------------------------Improve texture quality and antialiasing, no shimmering and jagged line------------------------
- r.VT.MaxAnisotropy=16
- r.MaxAnisotropy=16
- r.PostProcessAAQuality=6
- r.TemporalAA.Algorithm=1
- r.TemporalAASharpness=0.0
- r.TemporalAASamples=64
- r.TemporalAADynamicSharpen=0.0
- r.TemporalAACurrentFrameWeight=0.00
- r.Tonemapper.GrainQuantization=0
- r.ToneMapper.Sharpen=0.0 ; adjust the sharpness of the texture 0.0 - 1.0, 0.0 = off (too high causing artefacts)
- ;-----------------------------------Improve Shadow Quality------------------------------------------------------------
- r.Shadow.Denoiser=1
- r.AmbientOcclusion.Denoiser=1
- r.Shadow.RadiusThreshold=0
- r.Shadow.MaxResolution=4096 ; reduce to 2048 or 3072 if you have performance issue
- r.Shadow.MinResolution=4096 ; reduce to 2048 or 3072 if you have performance issue
- r.Shadow.MaxCSMResolution=4096 ; reduce to 2048 or 3072 if you have performance issue
- r.Shadow.MinCSMResolution=4096 ; reduce to 2048 or 3072 if you have performance issue
- ;-----------------------------------Improve Level of Detail------------------------------------------------------------
- r.LevelStreamingDistanceScale=10
- r.ViewDistanceScale=10
- r.StaticMeshLODDistanceScale=0.25
- r.SkeletalMeshLODBias=-3
- r.LandscapeLODBias=-1
- r.LandscapeLODDistributionScale=3
- r.LandscapeLOD0DistributionScale=3
- r.LODFadeTime=2
- r.UITextureLODBias=-1
- ;-----------------------------------Improve Screen Space Reflection------------------------------------------------------------
- r.Reflections.Denoiser=2
- r.SSR.MaxRoughness=0.8
- r.SSR.Temporal=1
- r.LightMaxDrawDistanceScale=2
- r.HighQualityLightMaps=1
- ;-----------------------------------Improve Performance Optimization------------------------------------------------------------
- rhi.SyncInterval=1
- rhi.SyncSlackMS=0
- r.GTSyncType=2
- r.OneFrameThreadLag=1
- r.VSync=1
- r.Streaming.NumStaticComponentsProcessedPerFrame=10
- s.LevelStreamingComponentsUnregistrationGranularity=5
- s.LevelStreamingComponentsRegistrationGranularity=5
- s.AsyncLoadingTimeLimit=2
- s.PriorityAsyncLoadingExtraTime=1
- s.UnregisterComponentsTimeLimit=2
- s.LevelStreamingActorsUpdateTimeLimit=2
- s.PriorityLevelStreamingActorsUpdateExtraTime=1
- s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
- s.ForceGCAfterLevelStreamedOut=0
- gc.MultithreadedDestructionEnabled=0
- [/script/engine.engine]
- bSmoothFrameRate=true
- ;-----------------------------------Disable debugging/logging------------------------------------------------------------
- [CrashReportClient]
- bAgreeToCrashUpload=false
- bImplicitSend=False
- [Core.Log]
- LogPluginManager=all off
- LogOnlineIdentity=all off
- LogOnlineSession=all off
- LogMemory=all off
- LogMemory=all off
- LogMemory=all off
- LogPakFile=all off
- LogTemp=all off
- LogLinker=all off
- LogOnline=all off
- LogOnlineGame=all off
- LogAnalytics=all off
- LogConfig=all off
- LogInteractiveProcess=all off
- LogInput=all off
- LogOnlineEntitlement=all off
- LogOnlineEvents=all off
- LogOnlineFriend=all off
- LogOnlinePresence=all off
- LogOnlineTitleFile=all off
- LogOnlineUser=all off
- LogGarbage=all off
- LogPIE=all off
- Global=off
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