danhermes69420

HIGH PRESET UPDATE 8/3/2023

Jul 27th, 2023 (edited)
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  1. [SystemSettings]
  2. ;---------------------------------Improve texture quality and antialiasing, no shimmering and jagged line------------------------
  3. r.VT.MaxAnisotropy=16
  4. r.MaxAnisotropy=16
  5. r.PostProcessAAQuality=6
  6. r.TemporalAA.Algorithm=1
  7. r.TemporalAASharpness=0.0
  8. r.TemporalAASamples=64
  9. r.TemporalAADynamicSharpen=0.0
  10. r.TemporalAACurrentFrameWeight=0.00
  11. r.Tonemapper.GrainQuantization=0
  12. r.ToneMapper.Sharpen=0.0 ; adjust the sharpness of the texture 0.0 - 1.0, 0.0 = off (too high causing artefacts)
  13.  
  14. ;-----------------------------------Improve Shadow Quality------------------------------------------------------------
  15. r.Shadow.Denoiser=1
  16. r.AmbientOcclusion.Denoiser=1
  17. r.Shadow.RadiusThreshold=0
  18. r.Shadow.MaxResolution=4096 ; reduce to 2048 or 3072 if you have performance issue
  19. r.Shadow.MinResolution=4096 ; reduce to 2048 or 3072 if you have performance issue
  20. r.Shadow.MaxCSMResolution=4096 ; reduce to 2048 or 3072 if you have performance issue
  21. r.Shadow.MinCSMResolution=4096 ; reduce to 2048 or 3072 if you have performance issue
  22.  
  23. ;-----------------------------------Improve Level of Detail------------------------------------------------------------
  24. r.LevelStreamingDistanceScale=10
  25. r.ViewDistanceScale=10
  26. r.StaticMeshLODDistanceScale=0.25
  27. r.SkeletalMeshLODBias=-3
  28. r.LandscapeLODBias=-1
  29. r.LandscapeLODDistributionScale=3
  30. r.LandscapeLOD0DistributionScale=3
  31. r.LODFadeTime=2
  32. r.UITextureLODBias=-1
  33.  
  34. ;-----------------------------------Improve Screen Space Reflection------------------------------------------------------------
  35. r.Reflections.Denoiser=2
  36. r.SSR.MaxRoughness=0.8
  37. r.SSR.Temporal=1
  38. r.LightMaxDrawDistanceScale=2
  39. r.HighQualityLightMaps=1
  40.  
  41. ;-----------------------------------Improve Performance Optimization------------------------------------------------------------
  42. rhi.SyncInterval=1
  43. rhi.SyncSlackMS=0
  44. r.GTSyncType=2
  45. r.OneFrameThreadLag=1
  46. r.VSync=1
  47. r.Streaming.NumStaticComponentsProcessedPerFrame=10
  48. s.LevelStreamingComponentsUnregistrationGranularity=5
  49. s.LevelStreamingComponentsRegistrationGranularity=5
  50. s.AsyncLoadingTimeLimit=2
  51. s.PriorityAsyncLoadingExtraTime=1
  52. s.UnregisterComponentsTimeLimit=2
  53. s.LevelStreamingActorsUpdateTimeLimit=2
  54. s.PriorityLevelStreamingActorsUpdateExtraTime=1
  55. s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=0
  56. s.ForceGCAfterLevelStreamedOut=0
  57. gc.MultithreadedDestructionEnabled=0
  58.  
  59. [/script/engine.engine]
  60. bSmoothFrameRate=true
  61.  
  62. ;-----------------------------------Disable debugging/logging------------------------------------------------------------
  63. [CrashReportClient]
  64. bAgreeToCrashUpload=false
  65. bImplicitSend=False
  66.  
  67. [Core.Log]
  68. LogPluginManager=all off
  69. LogOnlineIdentity=all off
  70. LogOnlineSession=all off
  71. LogMemory=all off
  72. LogMemory=all off
  73. LogMemory=all off
  74. LogPakFile=all off
  75. LogTemp=all off
  76. LogLinker=all off
  77. LogOnline=all off
  78. LogOnlineGame=all off
  79. LogAnalytics=all off
  80. LogConfig=all off
  81. LogInteractiveProcess=all off
  82. LogInput=all off
  83. LogOnlineEntitlement=all off
  84. LogOnlineEvents=all off
  85. LogOnlineFriend=all off
  86. LogOnlinePresence=all off
  87. LogOnlineTitleFile=all off
  88. LogOnlineUser=all off
  89. LogGarbage=all off
  90. LogPIE=all off
  91. Global=off
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