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Mar 5th, 2024
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  1. CMD:vf( playerid, params[]) {
  2. new broj1 = random(6)+1;
  3. new broj2 = random(6)+1;
  4. new broj3 = random(6)+1;
  5. Kockica(playerid, broj1, broj2, broj3);
  6. new broj = (broj1*100)+(broj2*10)+broj3;
  7. PlayerCode[ playerid ] = broj;
  8. SPD( playerid, dialog_VERIFIKACIJA, DIALOG_STYLE_INPUT, ""col_server"Verifikacija", "Ukucajte brojeve iz kockica koje vidite iznad dialoga, spojeno!", D_ODABERI, D_ODUSTANI );
  9. return 1;
  10. }
  11.  
  12. new bool:showcapatcha[MAX_PLAYERS];
  13. new PlayerText:kockica[MAX_PLAYERS][25];
  14.  
  15. Kockica(playerid, broj1, broj2, broj3)
  16. {
  17. if(showcapatcha[playerid] == true) UnistiKockicu(playerid);
  18. showcapatcha[playerid] = true;
  19. kockica[playerid][0] = CreatePlayerTextDraw(playerid,320.000000, 113.000000, "_");
  20. PlayerTextDrawFont(playerid,kockica[playerid][0], 1);
  21. PlayerTextDrawLetterSize(playerid,kockica[playerid][0], 0.587500, 4.049994);
  22. PlayerTextDrawTextSize(playerid,kockica[playerid][0], 301.500000, 117.000000);
  23. PlayerTextDrawSetOutline(playerid,kockica[playerid][0], 1);
  24. PlayerTextDrawSetShadow(playerid,kockica[playerid][0], 0);
  25. PlayerTextDrawAlignment(playerid,kockica[playerid][0], 2);
  26. PlayerTextDrawColor(playerid,kockica[playerid][0], -1);
  27. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][0], 255);
  28. PlayerTextDrawBoxColor(playerid,kockica[playerid][0], 135);
  29. PlayerTextDrawUseBox(playerid,kockica[playerid][0], 1);
  30. PlayerTextDrawSetProportional(playerid,kockica[playerid][0], 1);
  31. PlayerTextDrawSetSelectable(playerid,kockica[playerid][0], 0);
  32.  
  33. kockica[playerid][1] = CreatePlayerTextDraw(playerid,320.000000, 119.000000, "_");
  34. PlayerTextDrawFont(playerid,kockica[playerid][1], 1);
  35. PlayerTextDrawLetterSize(playerid,kockica[playerid][1], 0.600000, 2.699995);
  36. PlayerTextDrawTextSize(playerid,kockica[playerid][1], 298.500000, 25.000000);
  37. PlayerTextDrawSetOutline(playerid,kockica[playerid][1], 1);
  38. PlayerTextDrawSetShadow(playerid,kockica[playerid][1], 0);
  39. PlayerTextDrawAlignment(playerid,kockica[playerid][1], 2);
  40. PlayerTextDrawColor(playerid,kockica[playerid][1], -1);
  41. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][1], 255);
  42. PlayerTextDrawBoxColor(playerid,kockica[playerid][1], -1);
  43. PlayerTextDrawUseBox(playerid,kockica[playerid][1], 1);
  44. PlayerTextDrawSetProportional(playerid,kockica[playerid][1], 1);
  45. PlayerTextDrawSetSelectable(playerid,kockica[playerid][1], 0);
  46.  
  47. kockica[playerid][2] = CreatePlayerTextDraw(playerid,283.000000, 119.000000, "_");
  48. PlayerTextDrawFont(playerid,kockica[playerid][2], 1);
  49. PlayerTextDrawLetterSize(playerid,kockica[playerid][2], 0.600000, 2.699995);
  50. PlayerTextDrawTextSize(playerid,kockica[playerid][2], 298.500000, 25.000000);
  51. PlayerTextDrawSetOutline(playerid,kockica[playerid][2], 1);
  52. PlayerTextDrawSetShadow(playerid,kockica[playerid][2], 0);
  53. PlayerTextDrawAlignment(playerid,kockica[playerid][2], 2);
  54. PlayerTextDrawColor(playerid,kockica[playerid][2], -1);
  55. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][2], 255);
  56. PlayerTextDrawBoxColor(playerid,kockica[playerid][2], -1);
  57. PlayerTextDrawUseBox(playerid,kockica[playerid][2], 1);
  58. PlayerTextDrawSetProportional(playerid,kockica[playerid][2], 1);
  59. PlayerTextDrawSetSelectable(playerid,kockica[playerid][2], 0);
  60.  
  61. kockica[playerid][3] = CreatePlayerTextDraw(playerid,357.000000, 119.000000, "_");
  62. PlayerTextDrawFont(playerid,kockica[playerid][3], 1);
  63. PlayerTextDrawLetterSize(playerid,kockica[playerid][3], 0.600000, 2.699995);
  64. PlayerTextDrawTextSize(playerid,kockica[playerid][3], 298.500000, 25.000000);
  65. PlayerTextDrawSetOutline(playerid,kockica[playerid][3], 1);
  66. PlayerTextDrawSetShadow(playerid,kockica[playerid][3], 0);
  67. PlayerTextDrawAlignment(playerid,kockica[playerid][3], 2);
  68. PlayerTextDrawColor(playerid,kockica[playerid][3], -1);
  69. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][3], 255);
  70. PlayerTextDrawBoxColor(playerid,kockica[playerid][3], -1);
  71. PlayerTextDrawUseBox(playerid,kockica[playerid][3], 1);
  72. PlayerTextDrawSetProportional(playerid,kockica[playerid][3], 1);
  73. PlayerTextDrawSetSelectable(playerid,kockica[playerid][3], 0);
  74.  
  75. kockica[playerid][4] = CreatePlayerTextDraw(playerid,270.000000, 118.000000, "LD_BEAT:CHIT");//1
  76. PlayerTextDrawFont(playerid,kockica[playerid][4], 4);
  77. PlayerTextDrawLetterSize(playerid,kockica[playerid][4], 0.600000, 2.000000);
  78. PlayerTextDrawTextSize(playerid,kockica[playerid][4], 7.500000, 7.500000);
  79. PlayerTextDrawSetOutline(playerid,kockica[playerid][4], 1);
  80. PlayerTextDrawSetShadow(playerid,kockica[playerid][4], 0);
  81. PlayerTextDrawAlignment(playerid,kockica[playerid][4], 1);
  82. if(broj1 >= 2 && broj1 <= 6) PlayerTextDrawColor(playerid,kockica[playerid][4], 255);
  83. else PlayerTextDrawColor(playerid,kockica[playerid][4], -1);
  84. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][4], 255);
  85. PlayerTextDrawBoxColor(playerid,kockica[playerid][4], 50);
  86. PlayerTextDrawUseBox(playerid,kockica[playerid][4], 0);
  87. PlayerTextDrawSetProportional(playerid,kockica[playerid][4], 1);
  88. PlayerTextDrawSetSelectable(playerid,kockica[playerid][4], 0);
  89.  
  90. kockica[playerid][5] = CreatePlayerTextDraw(playerid,279.000000, 118.000000, "LD_BEAT:CHIT");//2
  91. PlayerTextDrawFont(playerid,kockica[playerid][5], 4);
  92. PlayerTextDrawLetterSize(playerid,kockica[playerid][5], 0.600000, 2.000000);
  93. PlayerTextDrawTextSize(playerid,kockica[playerid][5], 7.500000, 7.500000);
  94. PlayerTextDrawSetOutline(playerid,kockica[playerid][5], 1);
  95. PlayerTextDrawSetShadow(playerid,kockica[playerid][5], 0);
  96. PlayerTextDrawAlignment(playerid,kockica[playerid][5], 1);
  97. if(broj1 == 6) PlayerTextDrawColor(playerid,kockica[playerid][5], 255);
  98. else PlayerTextDrawColor(playerid,kockica[playerid][5], -1);
  99. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][5], 255);
  100. PlayerTextDrawBoxColor(playerid,kockica[playerid][5], 50);
  101. PlayerTextDrawUseBox(playerid,kockica[playerid][5], 0);
  102. PlayerTextDrawSetProportional(playerid,kockica[playerid][5], 1);
  103. PlayerTextDrawSetSelectable(playerid,kockica[playerid][5], 0);
  104.  
  105. kockica[playerid][6] = CreatePlayerTextDraw(playerid,289.000000, 118.000000, "LD_BEAT:CHIT");//3
  106. PlayerTextDrawFont(playerid,kockica[playerid][6], 4);
  107. PlayerTextDrawLetterSize(playerid,kockica[playerid][6], 0.600000, 2.000000);
  108. PlayerTextDrawTextSize(playerid,kockica[playerid][6], 7.500000, 7.500000);
  109. PlayerTextDrawSetOutline(playerid,kockica[playerid][6], 1);
  110. PlayerTextDrawSetShadow(playerid,kockica[playerid][6], 0);
  111. PlayerTextDrawAlignment(playerid,kockica[playerid][6], 1);
  112. if(broj1 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][6], 255);
  113. else PlayerTextDrawColor(playerid,kockica[playerid][6], -1);
  114. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][6], 255);
  115. PlayerTextDrawBoxColor(playerid,kockica[playerid][6], 50);
  116. PlayerTextDrawUseBox(playerid,kockica[playerid][6], 0);
  117. PlayerTextDrawSetProportional(playerid,kockica[playerid][6], 1);
  118. PlayerTextDrawSetSelectable(playerid,kockica[playerid][6], 0);
  119.  
  120. kockica[playerid][7] = CreatePlayerTextDraw(playerid,279.000000, 127.000000, "LD_BEAT:CHIT");//4
  121. PlayerTextDrawFont(playerid,kockica[playerid][7], 4);
  122. PlayerTextDrawLetterSize(playerid,kockica[playerid][7], 0.600000, 2.000000);
  123. PlayerTextDrawTextSize(playerid,kockica[playerid][7], 7.500000, 7.500000);
  124. PlayerTextDrawSetOutline(playerid,kockica[playerid][7], 1);
  125. PlayerTextDrawSetShadow(playerid,kockica[playerid][7], 0);
  126. PlayerTextDrawAlignment(playerid,kockica[playerid][7], 1);
  127. if(broj1 == 1 || broj1 == 3 || broj1 == 5) PlayerTextDrawColor(playerid,kockica[playerid][7], 255);
  128. else PlayerTextDrawColor(playerid,kockica[playerid][7], -1);
  129. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][7], 255);
  130. PlayerTextDrawBoxColor(playerid,kockica[playerid][7], 50);
  131. PlayerTextDrawUseBox(playerid,kockica[playerid][7], 0);
  132. PlayerTextDrawSetProportional(playerid,kockica[playerid][7], 1);
  133. PlayerTextDrawSetSelectable(playerid,kockica[playerid][7], 0);
  134.  
  135. kockica[playerid][8] = CreatePlayerTextDraw(playerid,270.000000, 137.000000, "LD_BEAT:CHIT");//5
  136. PlayerTextDrawFont(playerid,kockica[playerid][8], 4);
  137. PlayerTextDrawLetterSize(playerid,kockica[playerid][8], 0.600000, 2.000000);
  138. PlayerTextDrawTextSize(playerid,kockica[playerid][8], 7.500000, 7.500000);
  139. PlayerTextDrawSetOutline(playerid,kockica[playerid][8], 1);
  140. PlayerTextDrawSetShadow(playerid,kockica[playerid][8], 0);
  141. PlayerTextDrawAlignment(playerid,kockica[playerid][8], 1);
  142. if(broj1 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][8], 255);
  143. else PlayerTextDrawColor(playerid,kockica[playerid][8], -1);
  144. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][8], 255);
  145. PlayerTextDrawBoxColor(playerid,kockica[playerid][8], 50);
  146. PlayerTextDrawUseBox(playerid,kockica[playerid][8], 0);
  147. PlayerTextDrawSetProportional(playerid,kockica[playerid][8], 1);
  148. PlayerTextDrawSetSelectable(playerid,kockica[playerid][8], 0);
  149.  
  150. kockica[playerid][9] = CreatePlayerTextDraw(playerid,279.000000, 137.000000, "LD_BEAT:CHIT");//6
  151. PlayerTextDrawFont(playerid,kockica[playerid][9], 4);
  152. PlayerTextDrawLetterSize(playerid,kockica[playerid][9], 0.600000, 2.000000);
  153. PlayerTextDrawTextSize(playerid,kockica[playerid][9], 7.500000, 7.500000);
  154. PlayerTextDrawSetOutline(playerid,kockica[playerid][9], 1);
  155. PlayerTextDrawSetShadow(playerid,kockica[playerid][9], 0);
  156. PlayerTextDrawAlignment(playerid,kockica[playerid][9], 1);
  157. if(broj1 == 6) PlayerTextDrawColor(playerid,kockica[playerid][9], 255);
  158. else PlayerTextDrawColor(playerid,kockica[playerid][9], -1);
  159. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][9], 255);
  160. PlayerTextDrawBoxColor(playerid,kockica[playerid][9], 50);
  161. PlayerTextDrawUseBox(playerid,kockica[playerid][9], 0);
  162. PlayerTextDrawSetProportional(playerid,kockica[playerid][9], 1);
  163. PlayerTextDrawSetSelectable(playerid,kockica[playerid][9], 0);
  164.  
  165. kockica[playerid][10] = CreatePlayerTextDraw(playerid,289.000000, 137.000000, "LD_BEAT:CHIT");//7
  166. PlayerTextDrawFont(playerid,kockica[playerid][10], 4);
  167. PlayerTextDrawLetterSize(playerid,kockica[playerid][10], 0.600000, 2.000000);
  168. PlayerTextDrawTextSize(playerid,kockica[playerid][10], 7.500000, 7.500000);
  169. PlayerTextDrawSetOutline(playerid,kockica[playerid][10], 1);
  170. PlayerTextDrawSetShadow(playerid,kockica[playerid][10], 0);
  171. PlayerTextDrawAlignment(playerid,kockica[playerid][10], 1);
  172. if(broj1 >= 2) PlayerTextDrawColor(playerid,kockica[playerid][10], 255);
  173. else PlayerTextDrawColor(playerid,kockica[playerid][10], -1);
  174. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][10], 255);
  175. PlayerTextDrawBoxColor(playerid,kockica[playerid][10], 50);
  176. PlayerTextDrawUseBox(playerid,kockica[playerid][10], 0);
  177. PlayerTextDrawSetProportional(playerid,kockica[playerid][10], 1);
  178. PlayerTextDrawSetSelectable(playerid,kockica[playerid][10], 0);
  179.  
  180. kockica[playerid][11] = CreatePlayerTextDraw(playerid,307.000000, 118.000000, "LD_BEAT:CHIT");//1
  181. PlayerTextDrawFont(playerid,kockica[playerid][11], 4);
  182. PlayerTextDrawLetterSize(playerid,kockica[playerid][11], 0.600000, 2.000000);
  183. PlayerTextDrawTextSize(playerid,kockica[playerid][11], 7.500000, 7.500000);
  184. PlayerTextDrawSetOutline(playerid,kockica[playerid][11], 1);
  185. PlayerTextDrawSetShadow(playerid,kockica[playerid][11], 0);
  186. PlayerTextDrawAlignment(playerid,kockica[playerid][11], 1);
  187. if(broj2 >= 2 && broj2 <= 6) PlayerTextDrawColor(playerid,kockica[playerid][11], 255);
  188. else PlayerTextDrawColor(playerid,kockica[playerid][11], -1);
  189. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][11], 255);
  190. PlayerTextDrawBoxColor(playerid,kockica[playerid][11], 50);
  191. PlayerTextDrawUseBox(playerid,kockica[playerid][11], 0);
  192. PlayerTextDrawSetProportional(playerid,kockica[playerid][11], 1);
  193. PlayerTextDrawSetSelectable(playerid,kockica[playerid][11], 0);
  194.  
  195. kockica[playerid][12] = CreatePlayerTextDraw(playerid,316.000000, 118.000000, "LD_BEAT:CHIT");//2
  196. PlayerTextDrawFont(playerid,kockica[playerid][12], 4);
  197. PlayerTextDrawLetterSize(playerid,kockica[playerid][12], 0.600000, 2.000000);
  198. PlayerTextDrawTextSize(playerid,kockica[playerid][12], 7.500000, 7.500000);
  199. PlayerTextDrawSetOutline(playerid,kockica[playerid][12], 1);
  200. PlayerTextDrawSetShadow(playerid,kockica[playerid][12], 0);
  201. PlayerTextDrawAlignment(playerid,kockica[playerid][12], 1);
  202. if(broj2 == 6) PlayerTextDrawColor(playerid,kockica[playerid][12], 255);
  203. else PlayerTextDrawColor(playerid,kockica[playerid][12], -1);
  204. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][12], 255);
  205. PlayerTextDrawBoxColor(playerid,kockica[playerid][12], 50);
  206. PlayerTextDrawUseBox(playerid,kockica[playerid][12], 0);
  207. PlayerTextDrawSetProportional(playerid,kockica[playerid][12], 1);
  208. PlayerTextDrawSetSelectable(playerid,kockica[playerid][12], 0);
  209.  
  210. kockica[playerid][13] = CreatePlayerTextDraw(playerid,326.000000, 118.000000, "LD_BEAT:CHIT");//3
  211. PlayerTextDrawFont(playerid,kockica[playerid][13], 4);
  212. PlayerTextDrawLetterSize(playerid,kockica[playerid][13], 0.600000, 2.000000);
  213. PlayerTextDrawTextSize(playerid,kockica[playerid][13], 7.500000, 7.500000);
  214. PlayerTextDrawSetOutline(playerid,kockica[playerid][13], 1);
  215. PlayerTextDrawSetShadow(playerid,kockica[playerid][13], 0);
  216. PlayerTextDrawAlignment(playerid,kockica[playerid][13], 1);
  217. if(broj2 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][13], 255);
  218. else PlayerTextDrawColor(playerid,kockica[playerid][13], -1);
  219. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][13], 255);
  220. PlayerTextDrawBoxColor(playerid,kockica[playerid][13], 50);
  221. PlayerTextDrawUseBox(playerid,kockica[playerid][13], 0);
  222. PlayerTextDrawSetProportional(playerid,kockica[playerid][13], 1);
  223. PlayerTextDrawSetSelectable(playerid,kockica[playerid][13], 0);
  224.  
  225. kockica[playerid][14] = CreatePlayerTextDraw(playerid,316.000000, 127.000000, "LD_BEAT:CHIT");//4
  226. PlayerTextDrawFont(playerid,kockica[playerid][14], 4);
  227. PlayerTextDrawLetterSize(playerid,kockica[playerid][14], 0.600000, 2.000000);
  228. PlayerTextDrawTextSize(playerid,kockica[playerid][14], 7.500000, 7.500000);
  229. PlayerTextDrawSetOutline(playerid,kockica[playerid][14], 1);
  230. PlayerTextDrawSetShadow(playerid,kockica[playerid][14], 0);
  231. PlayerTextDrawAlignment(playerid,kockica[playerid][14], 1);
  232. if(broj2 == 1 || broj2 == 3 || broj2 == 5) PlayerTextDrawColor(playerid,kockica[playerid][14], 255);
  233. else PlayerTextDrawColor(playerid,kockica[playerid][14], -1);
  234. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][14], 255);
  235. PlayerTextDrawBoxColor(playerid,kockica[playerid][14], 50);
  236. PlayerTextDrawUseBox(playerid,kockica[playerid][14], 0);
  237. PlayerTextDrawSetProportional(playerid,kockica[playerid][14], 1);
  238. PlayerTextDrawSetSelectable(playerid,kockica[playerid][14], 0);
  239.  
  240. kockica[playerid][15] = CreatePlayerTextDraw(playerid,307.000000, 137.000000, "LD_BEAT:CHIT");//5
  241. PlayerTextDrawFont(playerid,kockica[playerid][15], 4);
  242. PlayerTextDrawLetterSize(playerid,kockica[playerid][15], 0.600000, 2.000000);
  243. PlayerTextDrawTextSize(playerid,kockica[playerid][15], 7.500000, 7.500000);
  244. PlayerTextDrawSetOutline(playerid,kockica[playerid][15], 1);
  245. PlayerTextDrawSetShadow(playerid,kockica[playerid][15], 0);
  246. PlayerTextDrawAlignment(playerid,kockica[playerid][15], 1);
  247. if(broj2 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][15], 255);
  248. else PlayerTextDrawColor(playerid,kockica[playerid][15], -1);
  249. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][15], 255);
  250. PlayerTextDrawBoxColor(playerid,kockica[playerid][15], 50);
  251. PlayerTextDrawUseBox(playerid,kockica[playerid][15], 0);
  252. PlayerTextDrawSetProportional(playerid,kockica[playerid][15], 1);
  253. PlayerTextDrawSetSelectable(playerid,kockica[playerid][15], 0);
  254.  
  255. kockica[playerid][16] = CreatePlayerTextDraw(playerid,316.000000, 137.000000, "LD_BEAT:CHIT");//6
  256. PlayerTextDrawFont(playerid,kockica[playerid][16], 4);
  257. PlayerTextDrawLetterSize(playerid,kockica[playerid][16], 0.600000, 2.000000);
  258. PlayerTextDrawTextSize(playerid,kockica[playerid][16], 7.500000, 7.500000);
  259. PlayerTextDrawSetOutline(playerid,kockica[playerid][16], 1);
  260. PlayerTextDrawSetShadow(playerid,kockica[playerid][16], 0);
  261. PlayerTextDrawAlignment(playerid,kockica[playerid][16], 1);
  262. if(broj2 == 6) PlayerTextDrawColor(playerid,kockica[playerid][16], 255);
  263. else PlayerTextDrawColor(playerid,kockica[playerid][16], -1);
  264. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][16], 255);
  265. PlayerTextDrawBoxColor(playerid,kockica[playerid][16], 50);
  266. PlayerTextDrawUseBox(playerid,kockica[playerid][16], 0);
  267. PlayerTextDrawSetProportional(playerid,kockica[playerid][16], 1);
  268. PlayerTextDrawSetSelectable(playerid,kockica[playerid][16], 0);
  269.  
  270. kockica[playerid][17] = CreatePlayerTextDraw(playerid,326.000000, 137.000000, "LD_BEAT:CHIT");//7
  271. PlayerTextDrawFont(playerid,kockica[playerid][17], 4);
  272. PlayerTextDrawLetterSize(playerid,kockica[playerid][17], 0.600000, 2.000000);
  273. PlayerTextDrawTextSize(playerid,kockica[playerid][17], 7.500000, 7.500000);
  274. PlayerTextDrawSetOutline(playerid,kockica[playerid][17], 1);
  275. PlayerTextDrawSetShadow(playerid,kockica[playerid][17], 0);
  276. PlayerTextDrawAlignment(playerid,kockica[playerid][17], 1);
  277. if(broj2 >= 2) PlayerTextDrawColor(playerid,kockica[playerid][17], 255);
  278. else PlayerTextDrawColor(playerid,kockica[playerid][17], -1);
  279. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][17], 255);
  280. PlayerTextDrawBoxColor(playerid,kockica[playerid][17], 50);
  281. PlayerTextDrawUseBox(playerid,kockica[playerid][17], 0);
  282. PlayerTextDrawSetProportional(playerid,kockica[playerid][17], 1);
  283. PlayerTextDrawSetSelectable(playerid,kockica[playerid][17], 0);
  284.  
  285. kockica[playerid][18] = CreatePlayerTextDraw(playerid,344.000000, 118.000000, "LD_BEAT:CHIT");//1
  286. PlayerTextDrawFont(playerid,kockica[playerid][18], 4);
  287. PlayerTextDrawLetterSize(playerid,kockica[playerid][18], 0.600000, 2.000000);
  288. PlayerTextDrawTextSize(playerid,kockica[playerid][18], 7.500000, 7.500000);
  289. PlayerTextDrawSetOutline(playerid,kockica[playerid][18], 1);
  290. PlayerTextDrawSetShadow(playerid,kockica[playerid][18], 0);
  291. PlayerTextDrawAlignment(playerid,kockica[playerid][18], 1);
  292. if(broj3 >= 2 && broj3 <= 6) PlayerTextDrawColor(playerid,kockica[playerid][18], 255);
  293. else PlayerTextDrawColor(playerid,kockica[playerid][18], -1);
  294. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][18], 255);
  295. PlayerTextDrawBoxColor(playerid,kockica[playerid][18], 50);
  296. PlayerTextDrawUseBox(playerid,kockica[playerid][18], 0);
  297. PlayerTextDrawSetProportional(playerid,kockica[playerid][18], 1);
  298. PlayerTextDrawSetSelectable(playerid,kockica[playerid][18], 0);
  299.  
  300. kockica[playerid][19] = CreatePlayerTextDraw(playerid,353.000000, 118.000000, "LD_BEAT:CHIT");//2
  301. PlayerTextDrawFont(playerid,kockica[playerid][19], 4);
  302. PlayerTextDrawLetterSize(playerid,kockica[playerid][19], 0.600000, 2.000000);
  303. PlayerTextDrawTextSize(playerid,kockica[playerid][19], 7.500000, 7.500000);
  304. PlayerTextDrawSetOutline(playerid,kockica[playerid][19], 1);
  305. PlayerTextDrawSetShadow(playerid,kockica[playerid][19], 0);
  306. PlayerTextDrawAlignment(playerid,kockica[playerid][19], 1);
  307. if(broj3 == 6) PlayerTextDrawColor(playerid,kockica[playerid][19], 255);
  308. else PlayerTextDrawColor(playerid,kockica[playerid][19], -1);
  309. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][19], 255);
  310. PlayerTextDrawBoxColor(playerid,kockica[playerid][19], 50);
  311. PlayerTextDrawUseBox(playerid,kockica[playerid][19], 0);
  312. PlayerTextDrawSetProportional(playerid,kockica[playerid][19], 1);
  313. PlayerTextDrawSetSelectable(playerid,kockica[playerid][19], 0);
  314.  
  315. kockica[playerid][20] = CreatePlayerTextDraw(playerid,363.000000, 118.000000, "LD_BEAT:CHIT");//3
  316. PlayerTextDrawFont(playerid,kockica[playerid][20], 4);
  317. PlayerTextDrawLetterSize(playerid,kockica[playerid][20], 0.600000, 2.000000);
  318. PlayerTextDrawTextSize(playerid,kockica[playerid][20], 7.500000, 7.500000);
  319. PlayerTextDrawSetOutline(playerid,kockica[playerid][20], 1);
  320. PlayerTextDrawSetShadow(playerid,kockica[playerid][20], 0);
  321. PlayerTextDrawAlignment(playerid,kockica[playerid][20], 1);
  322. if(broj3 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][20], 255);
  323. else PlayerTextDrawColor(playerid,kockica[playerid][20], -1);
  324. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][20], 255);
  325. PlayerTextDrawBoxColor(playerid,kockica[playerid][20], 50);
  326. PlayerTextDrawUseBox(playerid,kockica[playerid][20], 0);
  327. PlayerTextDrawSetProportional(playerid,kockica[playerid][20], 1);
  328. PlayerTextDrawSetSelectable(playerid,kockica[playerid][20], 0);
  329.  
  330. kockica[playerid][21] = CreatePlayerTextDraw(playerid,353.000000, 127.000000, "LD_BEAT:CHIT");//4
  331. PlayerTextDrawFont(playerid,kockica[playerid][21], 4);
  332. PlayerTextDrawLetterSize(playerid,kockica[playerid][21], 0.600000, 2.000000);
  333. PlayerTextDrawTextSize(playerid,kockica[playerid][21], 7.500000, 7.500000);
  334. PlayerTextDrawSetOutline(playerid,kockica[playerid][21], 1);
  335. PlayerTextDrawSetShadow(playerid,kockica[playerid][21], 0);
  336. PlayerTextDrawAlignment(playerid,kockica[playerid][21], 1);
  337. if(broj3 == 1 || broj3 == 3 || broj3 == 5) PlayerTextDrawColor(playerid,kockica[playerid][21], 255);
  338. else PlayerTextDrawColor(playerid,kockica[playerid][21], -1);
  339. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][21], 255);
  340. PlayerTextDrawBoxColor(playerid,kockica[playerid][21], 50);
  341. PlayerTextDrawUseBox(playerid,kockica[playerid][21], 0);
  342. PlayerTextDrawSetProportional(playerid,kockica[playerid][21], 1);
  343. PlayerTextDrawSetSelectable(playerid,kockica[playerid][21], 0);
  344.  
  345. kockica[playerid][22] = CreatePlayerTextDraw(playerid,344.000000, 137.000000, "LD_BEAT:CHIT");//5
  346. PlayerTextDrawFont(playerid,kockica[playerid][22], 4);
  347. PlayerTextDrawLetterSize(playerid,kockica[playerid][22], 0.600000, 2.000000);
  348. PlayerTextDrawTextSize(playerid,kockica[playerid][22], 7.500000, 7.500000);
  349. PlayerTextDrawSetOutline(playerid,kockica[playerid][22], 1);
  350. PlayerTextDrawSetShadow(playerid,kockica[playerid][22], 0);
  351. PlayerTextDrawAlignment(playerid,kockica[playerid][22], 1);
  352. if(broj3 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][22], 255);
  353. else PlayerTextDrawColor(playerid,kockica[playerid][22], -1);
  354. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][22], 255);
  355. PlayerTextDrawBoxColor(playerid,kockica[playerid][22], 50);
  356. PlayerTextDrawUseBox(playerid,kockica[playerid][22], 0);
  357. PlayerTextDrawSetProportional(playerid,kockica[playerid][22], 1);
  358. PlayerTextDrawSetSelectable(playerid,kockica[playerid][22], 0);
  359.  
  360. kockica[playerid][23] = CreatePlayerTextDraw(playerid,353.000000, 137.000000, "LD_BEAT:CHIT");//6
  361. PlayerTextDrawFont(playerid,kockica[playerid][23], 4);
  362. PlayerTextDrawLetterSize(playerid,kockica[playerid][23], 0.600000, 2.000000);
  363. PlayerTextDrawTextSize(playerid,kockica[playerid][23], 7.500000, 7.500000);
  364. PlayerTextDrawSetOutline(playerid,kockica[playerid][23], 1);
  365. PlayerTextDrawSetShadow(playerid,kockica[playerid][23], 0);
  366. PlayerTextDrawAlignment(playerid,kockica[playerid][23], 1);
  367. if(broj3 == 6) PlayerTextDrawColor(playerid,kockica[playerid][23], 255);
  368. else PlayerTextDrawColor(playerid,kockica[playerid][23], -1);
  369. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][23], 255);
  370. PlayerTextDrawBoxColor(playerid,kockica[playerid][23], 50);
  371. PlayerTextDrawUseBox(playerid,kockica[playerid][23], 0);
  372. PlayerTextDrawSetProportional(playerid,kockica[playerid][23], 1);
  373. PlayerTextDrawSetSelectable(playerid,kockica[playerid][23], 0);
  374.  
  375. kockica[playerid][24] = CreatePlayerTextDraw(playerid,363.000000, 137.000000, "LD_BEAT:CHIT");//7
  376. PlayerTextDrawFont(playerid,kockica[playerid][24], 4);
  377. PlayerTextDrawLetterSize(playerid,kockica[playerid][24], 0.600000, 2.000000);
  378. PlayerTextDrawTextSize(playerid,kockica[playerid][24], 7.500000, 7.500000);
  379. PlayerTextDrawSetOutline(playerid,kockica[playerid][24], 1);
  380. PlayerTextDrawSetShadow(playerid,kockica[playerid][24], 0);
  381. PlayerTextDrawAlignment(playerid,kockica[playerid][24], 1);
  382. if(broj3 >= 2) PlayerTextDrawColor(playerid,kockica[playerid][24], 255);
  383. else PlayerTextDrawColor(playerid,kockica[playerid][24], -1);
  384. PlayerTextDrawBackgroundColor(playerid,kockica[playerid][24], 255);
  385. PlayerTextDrawBoxColor(playerid,kockica[playerid][24], 50);
  386. PlayerTextDrawUseBox(playerid,kockica[playerid][24], 0);
  387. PlayerTextDrawSetProportional(playerid,kockica[playerid][24], 1);
  388. PlayerTextDrawSetSelectable(playerid,kockica[playerid][24], 0);
  389.  
  390. for (new i; i < 25; i++)
  391. {
  392. PlayerTextDrawShow(playerid,kockica[playerid][i]);
  393. }
  394. return 1;
  395. }
  396. UnistiKockicu(playerid)
  397. {
  398. if(showcapatcha[playerid] == false) return 1;
  399. showcapatcha[playerid] = false;
  400. for(new i = 0; i < 25; i++)
  401. {
  402. PlayerTextDrawHide(playerid, kockica[playerid][i]);
  403. PlayerTextDrawDestroy(playerid, kockica[playerid][i]);
  404. kockica[playerid][i] = PlayerText:INVALID_TEXT_DRAW;
  405. }
  406. return 1;
  407. }
  408.  
  409. else if( dialogid == dialog_VERIFIKACIJA ) {
  410. UnistiKockicu(playerid);
  411. if( !response ) return true;
  412. if( response ) {
  413. if( PlayerCode[ playerid ] == strval( inputtext ) && !isnull( inputtext ) ) {
  414. AccountVerified[ playerid ] = true;
  415. }
  416. else return SendErrorMessage( playerid, "Unijeli ste pogresno rjesenje." );
  417. }
  418. }
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