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- CMD:vf( playerid, params[]) {
- new broj1 = random(6)+1;
- new broj2 = random(6)+1;
- new broj3 = random(6)+1;
- Kockica(playerid, broj1, broj2, broj3);
- new broj = (broj1*100)+(broj2*10)+broj3;
- PlayerCode[ playerid ] = broj;
- SPD( playerid, dialog_VERIFIKACIJA, DIALOG_STYLE_INPUT, ""col_server"Verifikacija", "Ukucajte brojeve iz kockica koje vidite iznad dialoga, spojeno!", D_ODABERI, D_ODUSTANI );
- return 1;
- }
- new bool:showcapatcha[MAX_PLAYERS];
- new PlayerText:kockica[MAX_PLAYERS][25];
- Kockica(playerid, broj1, broj2, broj3)
- {
- if(showcapatcha[playerid] == true) UnistiKockicu(playerid);
- showcapatcha[playerid] = true;
- kockica[playerid][0] = CreatePlayerTextDraw(playerid,320.000000, 113.000000, "_");
- PlayerTextDrawFont(playerid,kockica[playerid][0], 1);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][0], 0.587500, 4.049994);
- PlayerTextDrawTextSize(playerid,kockica[playerid][0], 301.500000, 117.000000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][0], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][0], 2);
- PlayerTextDrawColor(playerid,kockica[playerid][0], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][0], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][0], 135);
- PlayerTextDrawUseBox(playerid,kockica[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][0], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][0], 0);
- kockica[playerid][1] = CreatePlayerTextDraw(playerid,320.000000, 119.000000, "_");
- PlayerTextDrawFont(playerid,kockica[playerid][1], 1);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][1], 0.600000, 2.699995);
- PlayerTextDrawTextSize(playerid,kockica[playerid][1], 298.500000, 25.000000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][1], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][1], 2);
- PlayerTextDrawColor(playerid,kockica[playerid][1], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][1], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][1], -1);
- PlayerTextDrawUseBox(playerid,kockica[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][1], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][1], 0);
- kockica[playerid][2] = CreatePlayerTextDraw(playerid,283.000000, 119.000000, "_");
- PlayerTextDrawFont(playerid,kockica[playerid][2], 1);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][2], 0.600000, 2.699995);
- PlayerTextDrawTextSize(playerid,kockica[playerid][2], 298.500000, 25.000000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][2], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][2], 2);
- PlayerTextDrawColor(playerid,kockica[playerid][2], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][2], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][2], -1);
- PlayerTextDrawUseBox(playerid,kockica[playerid][2], 1);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][2], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][2], 0);
- kockica[playerid][3] = CreatePlayerTextDraw(playerid,357.000000, 119.000000, "_");
- PlayerTextDrawFont(playerid,kockica[playerid][3], 1);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][3], 0.600000, 2.699995);
- PlayerTextDrawTextSize(playerid,kockica[playerid][3], 298.500000, 25.000000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][3], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][3], 2);
- PlayerTextDrawColor(playerid,kockica[playerid][3], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][3], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][3], -1);
- PlayerTextDrawUseBox(playerid,kockica[playerid][3], 1);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][3], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][3], 0);
- kockica[playerid][4] = CreatePlayerTextDraw(playerid,270.000000, 118.000000, "LD_BEAT:CHIT");//1
- PlayerTextDrawFont(playerid,kockica[playerid][4], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][4], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][4], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][4], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][4], 1);
- if(broj1 >= 2 && broj1 <= 6) PlayerTextDrawColor(playerid,kockica[playerid][4], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][4], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][4], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][4], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][4], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][4], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][4], 0);
- kockica[playerid][5] = CreatePlayerTextDraw(playerid,279.000000, 118.000000, "LD_BEAT:CHIT");//2
- PlayerTextDrawFont(playerid,kockica[playerid][5], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][5], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][5], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][5], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][5], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][5], 1);
- if(broj1 == 6) PlayerTextDrawColor(playerid,kockica[playerid][5], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][5], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][5], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][5], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][5], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][5], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][5], 0);
- kockica[playerid][6] = CreatePlayerTextDraw(playerid,289.000000, 118.000000, "LD_BEAT:CHIT");//3
- PlayerTextDrawFont(playerid,kockica[playerid][6], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][6], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][6], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][6], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][6], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][6], 1);
- if(broj1 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][6], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][6], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][6], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][6], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][6], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][6], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][6], 0);
- kockica[playerid][7] = CreatePlayerTextDraw(playerid,279.000000, 127.000000, "LD_BEAT:CHIT");//4
- PlayerTextDrawFont(playerid,kockica[playerid][7], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][7], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][7], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][7], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][7], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][7], 1);
- if(broj1 == 1 || broj1 == 3 || broj1 == 5) PlayerTextDrawColor(playerid,kockica[playerid][7], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][7], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][7], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][7], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][7], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][7], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][7], 0);
- kockica[playerid][8] = CreatePlayerTextDraw(playerid,270.000000, 137.000000, "LD_BEAT:CHIT");//5
- PlayerTextDrawFont(playerid,kockica[playerid][8], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][8], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][8], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][8], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][8], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][8], 1);
- if(broj1 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][8], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][8], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][8], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][8], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][8], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][8], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][8], 0);
- kockica[playerid][9] = CreatePlayerTextDraw(playerid,279.000000, 137.000000, "LD_BEAT:CHIT");//6
- PlayerTextDrawFont(playerid,kockica[playerid][9], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][9], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][9], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][9], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][9], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][9], 1);
- if(broj1 == 6) PlayerTextDrawColor(playerid,kockica[playerid][9], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][9], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][9], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][9], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][9], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][9], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][9], 0);
- kockica[playerid][10] = CreatePlayerTextDraw(playerid,289.000000, 137.000000, "LD_BEAT:CHIT");//7
- PlayerTextDrawFont(playerid,kockica[playerid][10], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][10], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][10], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][10], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][10], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][10], 1);
- if(broj1 >= 2) PlayerTextDrawColor(playerid,kockica[playerid][10], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][10], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][10], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][10], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][10], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][10], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][10], 0);
- kockica[playerid][11] = CreatePlayerTextDraw(playerid,307.000000, 118.000000, "LD_BEAT:CHIT");//1
- PlayerTextDrawFont(playerid,kockica[playerid][11], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][11], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][11], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][11], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][11], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][11], 1);
- if(broj2 >= 2 && broj2 <= 6) PlayerTextDrawColor(playerid,kockica[playerid][11], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][11], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][11], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][11], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][11], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][11], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][11], 0);
- kockica[playerid][12] = CreatePlayerTextDraw(playerid,316.000000, 118.000000, "LD_BEAT:CHIT");//2
- PlayerTextDrawFont(playerid,kockica[playerid][12], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][12], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][12], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][12], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][12], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][12], 1);
- if(broj2 == 6) PlayerTextDrawColor(playerid,kockica[playerid][12], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][12], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][12], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][12], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][12], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][12], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][12], 0);
- kockica[playerid][13] = CreatePlayerTextDraw(playerid,326.000000, 118.000000, "LD_BEAT:CHIT");//3
- PlayerTextDrawFont(playerid,kockica[playerid][13], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][13], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][13], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][13], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][13], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][13], 1);
- if(broj2 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][13], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][13], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][13], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][13], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][13], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][13], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][13], 0);
- kockica[playerid][14] = CreatePlayerTextDraw(playerid,316.000000, 127.000000, "LD_BEAT:CHIT");//4
- PlayerTextDrawFont(playerid,kockica[playerid][14], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][14], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][14], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][14], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][14], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][14], 1);
- if(broj2 == 1 || broj2 == 3 || broj2 == 5) PlayerTextDrawColor(playerid,kockica[playerid][14], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][14], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][14], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][14], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][14], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][14], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][14], 0);
- kockica[playerid][15] = CreatePlayerTextDraw(playerid,307.000000, 137.000000, "LD_BEAT:CHIT");//5
- PlayerTextDrawFont(playerid,kockica[playerid][15], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][15], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][15], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][15], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][15], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][15], 1);
- if(broj2 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][15], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][15], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][15], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][15], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][15], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][15], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][15], 0);
- kockica[playerid][16] = CreatePlayerTextDraw(playerid,316.000000, 137.000000, "LD_BEAT:CHIT");//6
- PlayerTextDrawFont(playerid,kockica[playerid][16], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][16], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][16], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][16], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][16], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][16], 1);
- if(broj2 == 6) PlayerTextDrawColor(playerid,kockica[playerid][16], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][16], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][16], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][16], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][16], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][16], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][16], 0);
- kockica[playerid][17] = CreatePlayerTextDraw(playerid,326.000000, 137.000000, "LD_BEAT:CHIT");//7
- PlayerTextDrawFont(playerid,kockica[playerid][17], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][17], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][17], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][17], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][17], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][17], 1);
- if(broj2 >= 2) PlayerTextDrawColor(playerid,kockica[playerid][17], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][17], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][17], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][17], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][17], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][17], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][17], 0);
- kockica[playerid][18] = CreatePlayerTextDraw(playerid,344.000000, 118.000000, "LD_BEAT:CHIT");//1
- PlayerTextDrawFont(playerid,kockica[playerid][18], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][18], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][18], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][18], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][18], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][18], 1);
- if(broj3 >= 2 && broj3 <= 6) PlayerTextDrawColor(playerid,kockica[playerid][18], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][18], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][18], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][18], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][18], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][18], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][18], 0);
- kockica[playerid][19] = CreatePlayerTextDraw(playerid,353.000000, 118.000000, "LD_BEAT:CHIT");//2
- PlayerTextDrawFont(playerid,kockica[playerid][19], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][19], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][19], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][19], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][19], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][19], 1);
- if(broj3 == 6) PlayerTextDrawColor(playerid,kockica[playerid][19], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][19], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][19], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][19], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][19], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][19], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][19], 0);
- kockica[playerid][20] = CreatePlayerTextDraw(playerid,363.000000, 118.000000, "LD_BEAT:CHIT");//3
- PlayerTextDrawFont(playerid,kockica[playerid][20], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][20], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][20], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][20], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][20], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][20], 1);
- if(broj3 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][20], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][20], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][20], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][20], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][20], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][20], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][20], 0);
- kockica[playerid][21] = CreatePlayerTextDraw(playerid,353.000000, 127.000000, "LD_BEAT:CHIT");//4
- PlayerTextDrawFont(playerid,kockica[playerid][21], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][21], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][21], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][21], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][21], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][21], 1);
- if(broj3 == 1 || broj3 == 3 || broj3 == 5) PlayerTextDrawColor(playerid,kockica[playerid][21], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][21], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][21], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][21], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][21], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][21], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][21], 0);
- kockica[playerid][22] = CreatePlayerTextDraw(playerid,344.000000, 137.000000, "LD_BEAT:CHIT");//5
- PlayerTextDrawFont(playerid,kockica[playerid][22], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][22], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][22], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][22], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][22], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][22], 1);
- if(broj3 >= 4) PlayerTextDrawColor(playerid,kockica[playerid][22], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][22], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][22], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][22], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][22], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][22], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][22], 0);
- kockica[playerid][23] = CreatePlayerTextDraw(playerid,353.000000, 137.000000, "LD_BEAT:CHIT");//6
- PlayerTextDrawFont(playerid,kockica[playerid][23], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][23], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][23], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][23], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][23], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][23], 1);
- if(broj3 == 6) PlayerTextDrawColor(playerid,kockica[playerid][23], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][23], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][23], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][23], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][23], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][23], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][23], 0);
- kockica[playerid][24] = CreatePlayerTextDraw(playerid,363.000000, 137.000000, "LD_BEAT:CHIT");//7
- PlayerTextDrawFont(playerid,kockica[playerid][24], 4);
- PlayerTextDrawLetterSize(playerid,kockica[playerid][24], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid,kockica[playerid][24], 7.500000, 7.500000);
- PlayerTextDrawSetOutline(playerid,kockica[playerid][24], 1);
- PlayerTextDrawSetShadow(playerid,kockica[playerid][24], 0);
- PlayerTextDrawAlignment(playerid,kockica[playerid][24], 1);
- if(broj3 >= 2) PlayerTextDrawColor(playerid,kockica[playerid][24], 255);
- else PlayerTextDrawColor(playerid,kockica[playerid][24], -1);
- PlayerTextDrawBackgroundColor(playerid,kockica[playerid][24], 255);
- PlayerTextDrawBoxColor(playerid,kockica[playerid][24], 50);
- PlayerTextDrawUseBox(playerid,kockica[playerid][24], 0);
- PlayerTextDrawSetProportional(playerid,kockica[playerid][24], 1);
- PlayerTextDrawSetSelectable(playerid,kockica[playerid][24], 0);
- for (new i; i < 25; i++)
- {
- PlayerTextDrawShow(playerid,kockica[playerid][i]);
- }
- return 1;
- }
- UnistiKockicu(playerid)
- {
- if(showcapatcha[playerid] == false) return 1;
- showcapatcha[playerid] = false;
- for(new i = 0; i < 25; i++)
- {
- PlayerTextDrawHide(playerid, kockica[playerid][i]);
- PlayerTextDrawDestroy(playerid, kockica[playerid][i]);
- kockica[playerid][i] = PlayerText:INVALID_TEXT_DRAW;
- }
- return 1;
- }
- else if( dialogid == dialog_VERIFIKACIJA ) {
- UnistiKockicu(playerid);
- if( !response ) return true;
- if( response ) {
- if( PlayerCode[ playerid ] == strval( inputtext ) && !isnull( inputtext ) ) {
- AccountVerified[ playerid ] = true;
- }
- else return SendErrorMessage( playerid, "Unijeli ste pogresno rjesenje." );
- }
- }
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