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- (( # Destiny Factions Core ))
- #options
- options:
- speed: 9.5
- max.z: 10000
- min.z: -700
- max.x: 10000
- min.x: -700
- cooldown: 1 minutes
- avoid: air or water block or lava block
- worlds: "world" or "world_nether" or "world_the_end"
- worlds: "world"
- permission: c.rtp
- PermMsg: &4You do not have permission to use this command!
- NoWorldMsg: &7You cannot use this command in this world!
- SpamMsg: &7> &dSlow down, you must wait 1 minute until you can use this command again!
- variables:
- target = none
- every 10 minutes:
- make console execute command "save-all"
- command /clearchat:
- aliases: /cc
- permission: chat.clearchat
- trigger:
- loop 300 times:
- broadcast " "
- broadcast "&d*&5*&d* &7&l(( Chat box has been cleared! )) &d*&5*&d*"
- command /unban [<offline player>] [<text>]:
- permission: d.unban
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- if {banned.%arg-1%} is false:
- message "&7%arg-1% is currently not banned"
- else if {banned.%arg-1%} is not set:
- message "&7%arg-1% is currently not banned"
- else if {banned.%arg-1%} is true:
- add 1 to {unban.%arg-1%}
- set {banned.%arg-1%} to false
- unban arg-1
- broadcast "&d&m*---------------------------------------*"
- broadcast "&f%arg-1% &7has been unbanned by &f%player%"
- broadcast "&d&m*---------------------------------------*"
- else:
- message "&e/unban (player) (reason)"
- else:
- message "&fExample: &d/unban gooddad falseban"
- command /ban [<offline player>] [<text>]:
- permission: d.ban
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- if {banned.%arg-1%} is true:
- message "&7%arg-1% is currently banned for &r%{banned.reason.%arg-1%}% &7and was banned on &r%{banned.time.%arg-1%}%"
- else if {banned.%arg-1%} is false:
- add 1 to {ban.%arg-1%}
- kick arg-1 due to "&7Reason &7» &r%arg-2%"
- ban arg-1 due to "&7Reason &7» &r%arg-2%"
- set {banned.%arg-1%} to true
- set {banned.reason.%arg-1%} to arg-2
- set {banned.time.%arg-1%} to now
- broadcast "&d&m*---------------------------------------*"
- broadcast "&f%arg-1% &7has banned by &f%player%"
- broadcast "&d&m*---------------------------------------*"
- else if {banned.%arg-1%} is not set:
- add 1 to {ban.%arg-1%}
- kick arg-1 due to "&7Reason &7» &r%arg-2%"
- ban arg-1 due to "&7Reason &7» &r%arg-2%"
- set {banned.%arg-1%} to true
- set {banned.reason.%arg-1%} to arg-2
- set {banned.time.%arg-1%} to now
- broadcast "&d&m*---------------------------------------*"
- broadcast "&f%arg-1% &7has been banned by &f%player%"
- broadcast "&d&m*---------------------------------------*"
- else:
- message "&d/ban (player) (reason)"
- else:
- message "&fExample: &d/ban Go00dboy Speed"
- command /kick [<offline player>] [<text>]:
- permission: d.kick
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- add 1 to {kick.%arg-1%}
- kick arg-1 due to "&7Reason &7» &r%arg-2%"
- broadcast "&d&m*------------------------------------------*"
- broadcast "&f%arg-1% &7has been kicked by &f%player%"
- broadcast "&c"
- broadcast "&7Reason &7» &e%arg-2%"
- broadcast "&d&m*------------------------------------------*"
- else:
- message "&d/kick (player) (reason)"
- else:
- message "&fExample: &d/kick Go00dboy spambot"
- command /lagkill:
- permission: lagkill.use
- permission message: &cSorry &d%player% &7you must have permission &7 to run this command!
- trigger:
- make player execute command "/minecraft:kill @e[type=!player]"
- options:
- noperm: &7Sorry &c%player% &7you must have permission &7 to run this command!
- on death of creeper:
- if chance of 50%:
- drop 2 tnt at victim
- on death of Villager:
- if chance of 50%:
- drop 2 emerald at victim
- on death of magmacube
- if chance of 50%
- drop 3 diamond at victim
- command /list:
- trigger:
- loop all players:
- loop-player has permission "list.staff"
- add loop-player to {_staff::*}
- message "&d&m---------------------------------------"
- message " &5Player list"
- message ""
- message " &fThere are &d%number of all players%&7/&d45 &fplayers online!"
- message ""
- message " &dStaff&7: &7%{_staff::*}%"
- message "&d&m---------------------------------------"
- command /rename [<text>]:
- aliases: name
- permission: d.rename
- permission message: &eYou do not have permission to run this command!
- trigger:
- if arg-1 is not set:
- message "&d/rename <text>"
- if arg-1 is set:
- if player is holding air:
- send " &cYou need to hold an item to rename!"
- stop
- else:
- set name of player's tool to "%colored arg 1%"
- message "&aSuccessfully renamed item!"
- play mob spawner flames at player
- command /help:
- trigger:
- message "&d&m*----------------------------------------*"
- message " &5&lHelp"
- message "&5/F &7- &7Shows all faction info"
- message "&5/Kit &7- &7List all available kits!"
- message "&5/Spawn &7- &7Teleports you to spawn!"
- message "&5/Warp &7- &7List all available warps!"
- message "&5/Bal &7- &7Tells you your balance!"
- message "&5/Baltop &7- &7Shows you whos the richest!"
- message "&5/Ah &7- &7Opens the servers auction house!
- message "&5/Shop &7- &7Warps you to the servers shop!
- message "&d&m*----------------------------------------*"
- Command /randomtp:
- description: Teleports player to random location not in water
- permission: command.randomtp
- permission message: {@PermMsg}
- aliases: /rtp, /wild, /random
- trigger:
- if world is not {@worlds}:
- message "{@NoWorldMsg}"
- else:
- if difference between {cooldowns::randomtp::%player%} and now < {@cooldown}:
- send "{@SpamMsg}"
- else:
- set {_loc::old} to player's location
- while player's location is {_loc::old}:
- set {_loc::new} to location at random number between {@min.x} and {@max.x}, 0, random number between {@min.z} and {@max.z}
- loop blocks above {_loc::new}:
- if loop-block and block above loop-block are air:
- if block under loop-block is not {@avoid}:
- set {_loc::new} to location of loop-block
- teleport player to {_loc::new}
- if light level at player <= 2:
- set block at player to ground glowstone
- play mob spawner flames at player
- set {cooldowns::randomtp::%player%} to now
- stop loop
- wait 10 ticks
- command /rules:
- trigger:
- message "&d&m*----------------------------------------*"
- message " &5&lServer Rules"
- message "&7*"
- message "&f* &7Do not use any blacklisted cheats/modifications.
- message "&7*"
- message "&f* &7Just because a rule is not listed, doesn't mean you can do it!"
- message "&7*"
- message "&d&m*----------------------------------------*"
- options:
- ASCII-Symbol-Heart: ♥
- #Variables
- # %victim% = Username of the victim
- # %attacker% = Username of the attacker
- # %attacker's health% = Attackers health
- # {@ASCII-Symbol-Heart} = ASCII Code of heart
- on death of player:
- #Projectiles
- if attacker is a player:
- if projectile is set:
- set the death message to "&d%victim% &7was killed by &5%attacker%&7! &8[&c%attacker's health%{@ASCII-Symbol-Heart}&8]"
- #Mob
- if attacker is not a player:
- if attacker is set:
- set the death message to "&d%victim% &7was killed by a &5%attacker%&7! &8[&c%attacker's health%{@ASCII-Symbol-Heart}&8]"
- #Magic
- if damage was caused by potion:
- set the death message to "&d%victim% &7killed by magic."
- #Tags Skript
- options:
- NoPermission: &cYou don't have permission.
- example: &e&lExample
- example2: &e&lExample2
- example3: &e&lExample3
- NoTagPermission: You don't have permission to use this tag.
- command /taghelp [<text>]:
- aliases: tagh
- trigger:
- if arg-1 is not set:
- message ""
- message "&7<&d&m----------&d&m------&d&m----------&7>"
- message ""
- message "&5&lTag help"
- message ""
- message "&7> &d/tag &8-&e View Our Tags"
- message ""
- message ""
- message "&e<&d&m----------&d&m------&d&m----------&e>"
- command /tag:
- permission: command.tags
- permission message: NoPerm :c
- aliases: tags
- trigger:
- open chest with 3 rows named "&dTags" to player
- format slot 0 of player with red stained glass named "&e&lNerd" to run [make player execute command "/Nerd"]
- format slot 1 of player with red stained glass named "&d&lFactionsGod" to run [make player execute command "/FactionsGod"]
- format slot 2 of player with red stained glass named "&e&lPvPer" to run [make player execute command "/PvPer"]
- format slot 22 of player with 421 named "&d&lRemove Your Tag" to run [make player execute command "/tagremove"]
- if player has permission "example.use":
- format slot 0 of player with green stained glass named "&a&l(Nerd)" to run [make player execute command "/Nerd"]
- if player has permission "example2.use":
- format slot 1 of player with green stained glass named "&d&l(FactionsGod)" to run [make player execute command "/FactionsGod"]
- if player has permission "example3.use":
- format slot 2 of player with green stained glass named "&6&l(PvPer)" to run [make player execute command "/PvPer"]
- command /Nerd:
- permission: nerd.use
- permission message: {@NoTagPermission}
- trigger:
- execute console command "/manuaddv %player% suffix &d &a(Nerd)"
- send "&d&lTag &8- &7You are now using the &a&lNerd &7Tag"
- command /FactionsGod:
- permission: factionsgod.use
- permission message: {@NoTagPermission}
- trigger:
- execute console command "/manuaddv %player% suffix &7 &d(FactionsGod)"
- send "&d&lTag &8- &7You are now using the &d&lFactionsGod &7Tag"
- command /PvPer:
- permission: PvPer.use
- permission message: {@NoTagPermission}
- trigger:
- execute console command "/manuaddv %player% suffix &7 &6(PvPer)"
- send "&d&lTag &8- &7You are now using the &6&lPvPer &7Tag"
- command /tagremove:
- trigger:
- execute console command "/manuaddv %player% suffix &7"
- send "&d&lTag &8- &7You have removed your tag"
- command /setmobspawner:
- permission: set.spawner
- trigger:
- set {mobspawner.set} to true
- set {mobspawner.money} to location of targeted block
- send "&aYou have set the mob spawner at %{mobspawner.money}%"
- every 15 seconds:
- if {mobspawner.set} is true:
- play mob spawner flames at {mobspawner.money}
- spawn 1 pig at block above {mobspawner.money}
- wait 5 ticks
- spawn 1 cow at block above {mobspawner.money}
- wait 5 ticks
- spawn 2 chicken at block above {mobspawner.money}
- wait 5 ticks
- spawn 1 sheep at block above {mobspawner.money}
- command /moneyspawner [<text>]:
- permission: money.spawner
- trigger:
- if arg 1 is not set:
- send "&d/moneyspawner set &8> &7Look at the block you want to be a &fmob spawner."
- send "&d/moneyspawner remove &8> &7Remove the &fmob spawner &7location."
- send "&d/moneyspawner teleport &8> &7Teleport yourself to the &fmob spawner."
- stop
- if arg 1 is "remove":
- if {mobspawner.set} is true:
- set {mobspawner.set} to false
- clear {mobspawner.money}
- send "&cYou just removed the &dmoney spawner."
- else:
- send "&cNo spawner location is set? Try &d/moneyspawner&c, for help."
- stop
- if arg 1 is "set":
- set {mobspawner.set} to true
- set {mobspawner.money} to location of targeted block
- send "&aYou have set the mob spawner at %{mobspawner.money}%"
- stop
- if arg 1 is "teleport":
- if {mobspawner.set} is true:
- teleport player to {mobspawner.money}
- send "&aYou've been teleported to the &fmob spawner."
- else:
- send "&cNo spawner location is set? Try &d/moneyspawner&c, for help."
- stop
- on death of a pig:
- add 10 to the attacker's balance
- send "&aYou've just recived $10 for killing a pig!" to attacker
- on death of a cow:
- add 15 to the attacker's balance
- send "&aYou've just recived $15 for killing a cow!" to attacker
- on death of a sheep:
- add 10 to the attacker's balance
- send "&aYou've just recived $10 by killing a sheep!" to attacker
- on death of a chicken:
- add 3 to the attacker's balance
- send "&aYou've just recived $10 for killing a chicken!" to attacker
- on death of a zombie:
- add 16 to the attacker's balance
- send "&aYou've just recived $16 for killing a zombie!" to attacker
- on death of a skeleton:
- add 16 to the attacker's balance
- send "&aYou've just recived $16 for killing a skeleton!" to attacker
- on death of a creeper:
- add 20 to the attacker's balance
- send "&aYou've just recived $20 for killing a creeper!" to attacker
- on death of a slime:
- add 30 to the attacker's balance
- send "&aYou've just recived $30 for killing a slime!" to attacker
- on death of a irongolem:
- add 150 to the attacker's balance
- send "&aYou've just recived $150 for killing a irongolem!" to attacker
- on death of a pigman:
- add 25 to the attacker's balance
- send "&aYou've just recived $25 for killing a pigman!" to attacker
- on death of a blaze:
- add 26 to the attacker's balance
- send "&aYou've just recived $26 for killing a blaze!" to attacker
- on death of a ghast:
- add 250 to the attacker's balance
- send "&aYou've just recived $250 for killing a chicken!" to attacker
- on death of a magmacube:
- add 60 to the attacker's balance
- send "&aYou've just recived $60 for killing a magmacube!" to attacker
- on death of a mushroomcow:
- add 17 to the attacker's balance
- send "&aYou've just recived $17 for killing a mushroom!" to attacker
- on death of a player:
- add 50 to the attacker's balance
- send "&aYou've just recived $50 for killing a player!" to attacker
- #=========== Custom Mob Drops ===========
- on death of Mooshroom:
- if chance of 100%:
- drop 1 Golden Ingot at victim
- if chance of 50%:
- drop 2 Golden Ingot at victim
- if chance of 25%:
- drop 3 Golden Ingot at victim
- on death of Creeper:
- if chance of 100%:
- drop 1 Tnt at victim
- if chance of 50%:
- drop 2 Tnt at victim
- if chance of 25%:
- drop 3 Tnt at victim
- on death of Magma Cube:
- if chance of 100%:
- drop 1 Diamond at victim
- if chance of 50%:
- drop 2 Diamond at victim
- if chance of 25%:
- drop 3 Diamond at victim
- on death of Ghast:
- if chance of 100%:
- drop 1 Emerald at victim
- if chance of 50%:
- drop 2 Emerald at victim
- if chance of 25%:
- drop 3 Emerald at victim
- on death of Villager:
- if chance of 100%:
- drop 1 Emerald at victim
- if chance of 50%:
- drop 2 Emerald at victim
- if chance of 25%:
- drop 3 Emerald at victim
- #=========== Do Not Change If You Do Not Know What Your Doing =========== ( thi will cause the skript to break )
- on rightclick:
- player is holding mob spawner named "&d&lMystery Spawner" with lore "&7Right-click in hand to reveal one||&7of the following mob spawner types:||||&d&lx &7Endermen||&d&lx &7Pigzombie||&d&lx &7Cow||&d&lx &7Creeper||&d&lx &7Blaze||&5&lx &7Iron Golem||&5&lx &7Mooshroom Cow||&5&lx &7Magma Cube||&5&lx &7Ghast"
- cancel event
- remove 1 mob spawner named "&d&lMystery Spawner" with lore "&7Right-click in hand to reveal one||&7of the following mob spawner types:||||&d&lx &7Endermen||&d&lx &7Pigzombie||&d&lx &7Cow||&d&lx &7Creeper||&d&lx &7Blaze||&5&lx &7Iron Golem||&5&lx &7Mooshroom Cow||&5&lx &7Magma Cube||&5&lx &7Ghast" from player
- play mob spawner flames at player
- set {MysterySpawner} to a random integer between 1 and 9
- if {MysterySpawner} is 1:
- execute console command "/ss give %player% enderman 1"
- message "&f&l(!) &dYou have uncovered a &dEnderman Spawner!"
- if {MysterySpawner} is 2:
- execute console command "/ss give %player% pigman 1"
- message "&f&l(!) &dYou have uncovered a &dPigman Spawner!"
- if {MysterySpawner} is 3:
- execute console command "/ss give %player% cow 1"
- message "&f&l(!) &dYou have uncovered a &dCow Spawner!"
- if {MysterySpawner} is 4:
- execute console command "/ss give %player% creeper 1"
- message "&f&l(!) &dYou have uncovered a &dCreeper Spawner!"
- if {MysterySpawner} is 5:
- execute console command "/ss give %player% blaze 1"
- message "&f&l(!) &dYou have uncovered a &dBlaze Spawner!"
- if {MysterySpawner} is 6:
- execute console command "/ss give %player% irongolem 1"
- message "&f&l(!) &dYou have uncovered a &dIron Golem Spawner!"
- if {MysterySpawner} is 7:
- execute console command "/ss give %player% mooshroom 1"
- message "&f&l(!) &dYou have uncovered a &dMooshroom Spawner!"
- if {MysterySpawner} is 8:
- execute console command "/ss give %player% magmacube 1"
- message "&f&l(!) &dYou have uncovered a &dMagma Spawner!"
- if {MysterySpawner} is 9:
- execute console command "/ss give %player% ghast 1"
- message "&f&l(!) &dYou have uncovered a &dGhast Spawner!"
- command /mms [<text>] [<offline player>]:
- trigger:
- if player has permission "mms.command":
- if arg 1 is not set:
- message " "
- message "&7&o* &d(Please enter &fHelp, Reload or Give &7&o) &7&o*"
- message " "
- if arg 1 is set:
- if arg 1 is "help":
- message " "
- message "&7&l* &5/mms help &f- &eShows this text"
- message "&7&l* &5/mms give &f- &eGives you a Mystery Mob Spawner"
- if arg 1 is "reload":
- message "&d(MMS) Skript Coming Soon!"
- wait 3 seconds
- message "&d(MMS) .....:D.. Done!"
- message "&7&o(( &fWarning &fIf errors are present, Will show up in console. &7&o))"
- if arg 1 is "give":
- set {_pl} to "%arg 2%" parsed as player
- execute console command "/playsound random.levelup %player%"
- give a mob spawner named "&d&lMystery Spawner" with lore "&7Right-click in hand to reveal one||&7of the following mob spawner types:||||&d&lx &7Endermen||&d&lx &7Pigzombie||&d&lx &7Cow||&d&lx &7Creeper||&d&lx &7Blaze||&5&lx &7Iron Golem||&5&lx &7Mooshroom Cow||&5&lx &7Magma Cube||&5&lx &7Ghast" to {_pl}
- if arg 2 is not online:
- send "&c&l(!) &cThat player is not online."
- execute console command "/playsound random.anvil_land {player}"
- if player does not have permission "mms.command":
- message "&c&l(!) &cYou do not have the permission to execute this command!"
- command /event:
- permission: d.event
- aliases: events
- trigger:
- open chest with 4 rows named "&cEvents" to player
- format slot 4 of player with book named "&cEvent Info &7(Left-Click)" to run [make player execute command "/einfo"]
- format slot 20 of player with 384 named "&a&lMore Xp Event (Coming Soon)" to run [make player execute command "/cs"]
- format slot 22 of player with 397:1 named "&d&lBoss Event (Command Soon)" to run [make player execute command "/cs"]
- format slot 24 of player with chest named "&f&lSupply drop event (Coming Soon)" to run [make player execute command "/cs"]
- command /cs:
- permission: event.cs
- trigger:
- message "Coming soon"
- on damage:
- attacker is a player
- victim is a player
- message " &6You are now combat tagged" to victim
- execute console command "/effect %player% minecraft:glowing 10 1 true"
- function StatsCommand(s: player, p: player):
- if "%{_s}%" contains "%{_p}%":
- send "&7(( &d&lYour Stats &7)):" to {_s}
- else:
- send "&d%{_p}%'s &7Stats:" to {_s}
- replace all "<none>" with "0" in {Kills::%{_p}%}
- replace all "<none>" with "0" in {Deaths::%{_p%}
- send "* &5Kills&8: &7%{Kills::%{_p}%}%" to {_s}
- send "* &5Deaths&8: &7%{Deaths::%{_p}%}%" to {_s}
- every 3 seconds:
- loop all players:
- replace all "<none>" with "0" in {Kills::%loop-player%}
- replace all "<none>" with "0" in {Deaths::%loop-player%}
- create hologram "&7Your Stats;&5Kills: &7%{Kills::%loop-player%}%;&5Deaths: &7%{Deaths::%loop-player%}%" at {Stats.Hologram.loc} for 9999 seconds
- command /setstats:
- trigger:
- if player has permission "set.stats":
- set {StatsHologram.loc} to location of player
- send "&7You have set the hologram!"
- stop
- else:
- send "&cYou don't have permission to do this!"
- stop
- on death:
- add 1 to {Kills::%attacker%}
- add 1 to {Deaths::%victim%}
- command /perms:
- permission: staff.perm
- trigger:
- message "&d&m------------"
- message " &5Tags: pvper.use , nerd.use , factionsgod.use , command.tags"
- message " &fBan: d.ban , kick: d.kick , unban: d.unban"
- message " &dmobspawner: mms.command , moneyspawner: money.spawner"
- message " &cevent: event.use , chatclear: clear.chat , rename: d.rename , randomtp: command.randomtp"
- message " &d&m-----------"
- command /topkills:
- trigger:
- message "&d&m-------------------"
- message " &7(( &5&lTopKills &7))"
- message " &7> &cComing Soon &7<"
- message "&d&m-------------------"
- options:
- levels needed for speed boots: 30
- set 1 below the wanted enchantment level: 24
- levels needed for jump boots: 25
- command /sboots:
- executable by: player
- permission: speed.boots
- permission message: &cYou do not have permission for this command!
- trigger:
- message " :( help page coming soon ):"
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots contains "&7Speed II":
- apply speed 2 to the loop-player for 10000 seconds
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots does not contain "&7Speed II":
- remove speed from loop-player
- command /givespeedboots [<player>]:
- executable by: console
- trigger:
- wait 3 ticks
- if player-argument's level is less than {@levels needed for speed boots}:
- message "&cYou do not have enough levels!" to player-argument
- player-argument's level is higher than {@set 1 below the wanted enchantment level}
- reduce the player-argument's level by {@levels needed for speed boots}
- set the lore of player-argument's item to "&7Speed II"
- message "&dApplied Speed II to boots!" to player-argument
- play raw sound "random.levelup" at player-argument with pitch 4 volume 4
- play mobspawner flames at player-argument's targeted block
- on rightclick on 120:
- block under is bedrock
- player is holding boots
- cancel event
- make console execute command "givespeedboots %player%"
- command /jboots:
- executable by: player
- permission: jump.boots
- permission message: &cYou do not have permission for this command!
- trigger:
- message " :( help page coming soon ):"
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots contains "&7Jump II":
- apply jumpboost 2 to the loop-player for 10000 seconds
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots does not contain "&7Jump II":
- remove jumpboost from loop-player
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots contains "&7Jump II":
- apply jump_boost 2 to the loop-player for 10000 seconds
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots contains "&7Feed I":
- apply saturation 2 to the loop-player for 10000 seconds
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots contains "&7Hulk I":
- apply Strength 1 to the loop-player for 10000 seconds
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots does not contain "&7Hulk I":
- remove Strength from loop-player
- every 1 seconds:
- loop all players:
- if lore of loop-player's boots does not contain "&7Feed I":
- remove saturation from loop-player
- command /gkits:
- trigger:
- message " &dGkits &7- &cComing soon "
- message " ::::::::::::::::::::::::"
- on join:
- {booster.%Player%} isn't set
- set {booster.%player%} to false
- set {booster.n.%player%} to 0
- command /booster:
- aliases: /boosters
- trigger:
- wait 5 ticks
- make console execute command "/playsound %player% note.harp"
- open chest with 3 rows named "&d&lPlayer Boosters &7(ComingSoon)" to player
- format slot 13 of player with 381 named "&dSell Booster" with lore "&7You currently own &f0&7 &dSell Boosters.||&7(( &dPurchase @ Our Store! &7))" to run [make player execute command "/sellstart"]
- format slot 15 of player with gold_ingot named "&dXP Booster" with lore "&7You currently own &f0 &aXP Boosters.||&7(( &dPurchase @ Our Store! &7))" to run [make player execute command "/xpstart"]
- format slot 26 of player with Red stained glass named "&[cCLOSE]" to close
- options:
- NoPerm: &eNo permission!
- Autobc: &dServer is currently in alpha!
- command /lockchat [<text>]:
- permission: chat.lock
- permission message: {@NoPerm}
- trigger:
- if arg-1 is not set:
- message "&d/lockchat (on/off)"
- if arg-1 is "on":
- set {chatlock} to true
- broadcast "&d-&5*&d- &7( &fChat is has been &clocked &7) &d-&5*&d-"
- if arg-1 is "off":
- set {chatlock} to false
- broadcast "&d-&5*&d- &7( &fChat is has been &aunlocked &7) &d-&5*&d-"
- -alert-
- command /alert [<text>]:
- aliases: bc, broadcast, announce, announcement
- permission: chat.alert
- permission message: {@NoPerm}
- trigger:
- broadcast "&5&lAnnouncement: &d%argument%"
- every 5 minute:
- broadcast "&d&lServer is currently in alpha, Be on the look out for updates!"
- - Flying -
- loop all players:
- if loop-player is flying:
- play cloud 0.2 meter above loop-player
- - unbreakable anvils -
- options:
- Enabled: true
- OnlyOneWorld: false
- World: world
- SendMessage: true
- Message: &d&oYour anvil regenerated!
- on right click on anvil:
- if {@Enabled} is true:
- if {@OnlyOneWorld} is true:
- if world of player is "{@World}":
- set target block to anvil
- if {@SendMessage} is true:
- send "{@Message}" to player
- else:
- set target block to anvil
- if {@SendMessage} is true:
- send "{@Message}" to player
- command /bosses:
- description: The main gui for !
- permission: lb.lb
- permission message: &cYou do not have permission to use this command!
- trigger:
- open chest with 3 row named "&5Bosses" to player
- format slot 0 of player with purple stained glass pane named "&6" to be unstealable
- format slot 1 of player with purple stained glass pane named "&6" to be unstealable
- format slot 2 of player with purple stained glass pane named "&6" to be unstealable
- format slot 3 of player with purple stained glass pane named "&6" to be unstealable
- format slot 4 of player with purple stained glass pane named "&6" to be unstealable
- format slot 5 of player with purple stained glass pane named "&6" to be unstealable
- format slot 6 of player with purple stained glass pane named "&6" to be unstealable
- format slot 7 of player with purple stained glass pane named "&6" to be unstealable
- format slot 8 of player with purple stained glass pane named "&6" to be unstealable
- format slot 9 of player with purple stained glass pane named "&6" to be unstealable
- format slot 10 of player with purple stained glass pane named "&6" to be unstealable
- format slot 11 of player with purple stained glass pane named "&6" to be unstealable
- format slot 12 of player with purple stained glass pane named "&6" to be unstealable
- format slot 13 of player with 383 named "&5&lAchilies" to run [make player execute command "/spawnboss achilies"]
- format slot 14 of player with purple stained glass pane named "&6" to be unstealable
- format slot 15 of player with purple stained glass pane named "&6" to be unstealable
- format slot 16 of player with purple stained glass pane named "&6" to be unstealable
- format slot 17 of player with purple stained glass pane named "&6" to be unstealable
- format slot 18 of player with purple stained glass pane named "&6" to be unstealable
- format slot 19 of player with purple stained glass pane named "&6" to be unstealable
- format slot 20 of player with purple stained glass pane named "&6" to be unstealable
- format slot 21 of player with purple stained glass pane named "&6" to be unstealable
- format slot 22 of player with purple stained glass pane named "&6" to be unstealable
- format slot 23 of player with purple stained glass pane named "&6" to be unstealable
- format slot 24 of player with purple stained glass pane named "&6" to be unstealable
- format slot 25 of player with purple stained glass pane named "&6" to be unstealable
- format slot 26 of player with purple stained glass pane named "&6" to be unstealable
- command /giveboss [<text>] [<text>]:
- description: The command to give Boss spawn eggs!
- permission: boss.give
- permission message: &cYou do not have permission to use this command!
- trigger:
- if arg 1 is not set:
- send "&7&l<&5Bosses&7&l> &7You need to specify a boss egg!"
- if arg 1 is set:
- if arg 2 is not set:
- if arg 1 is "broodmother":
- give player a spider spawn egg named "&5&lAchilies" with lore "&7This monster egg contains a||&c&ndangerous&7 warzone boss|| ||&5&lLORE||&7&oThe mother of all spiders, with the||&7&omost deadly venom in all the||&7&oCosmoverse. No one has survived a||&7&obite from the Achilies.|| ||&5&lDIFFICULTY||&5&lUltimate"
- command /spawnboss [<text>] [<text>]:
- description: spawns bosses!
- permission: bosses.spawn
- permission message: &cYou do not have permission to use this command!
- trigger:
- if arg 1 is not set:
- send "&7&l<&5Bosses&7&l> &7You need to specify a boss to spawn!"
- if arg 1 is set:
- if arg 2 is not set:
- if arg 1 is "Achilies":
- spawn a spider at player's location
- send "&7&l<&5Boss&7&l> &7You have spawned a &5&lAchilies!"
- set name of the last spawned spider to "&5&lAchilies"
- apply health boost 40 to the last spawned spider for 9999 minutes
- heal the spider
- apply speed 3 to the last spawned spider for 9999 minutes
- apply resistance 4 to the last spawned spider for 9999 minutes
- apply strength 3 to the last spawned spider for 9999 minutes
- apply regeneration 1 to the last spawned spider for 9999 minutes
- set the helmet of the last spawned spider to diamond helmet of protection 10 and unbreaking 15
- set the chestplate of the last spawned spider to diamond chestplate of protection 10 and unbreaking 15
- set the leggings of the last spawned spider to diamond leggings of protection 10 and unbreaking 15
- set the boots of the last spawned spider to diamond boots of protection 10 and unbreaking 15
- set the weapon of the last spawned spider to diamond sword of sharpness 6 and fire aspect 5
- wait 1 second
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 5 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 5 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 5 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 5 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 2 and fire aspect 5
- wait 1 tick
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 5 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 5 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 5 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 5 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 2 and fire aspect 5
- wait 1 tick
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 4 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 2 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 5 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 1 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 1 and fire aspect 5
- wait 1 tick
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 15 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 15 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 15 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 15 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 20 and fire aspect 5
- wait 1 tick
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 5 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 1 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 5 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 1 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 2 and fire aspect 5
- on death of spider:
- if name of spider is "&5&lAchilies":
- clear drops
- give attacker 5 emeralds named "&f* &d&o&lBoss Token &f*" with lore "&7||&7(( &fUse me at the token trader at /spawn! &7))||&7"
- give attacker 2 33:1 named "&dEnchanted Apples" with lore "|| &7use them wisely ||"
- give attacker 1 313 named "&dSpeedBoots" with lore "&7Speed II"
- add 15000 to the attacker's balance
- on death of cave spider:
- if name of cave spider is "&d&lAchili":
- clear drops
- on death of zombie:
- if name of slime is "&e&lZues":
- clear drops
- give attacker 5 emeralds named "&f* &d&o&lBoss Token &f*" with lore "&7||&7(( &fUse me at the token trader at /spawn! &7))&7||"
- give attacker 2 33:1 named "&dEnchanted Apples" with lore "|| &7use them wisely ||"
- add 15000 to the attacker's balance
- on right click with spider spawn egg:
- remove spider spawn egg from the player
- spawn a spider at player's location
- send "&7&l<&5Boss&7&l> &7You have spawned a &5&lAchilies!"
- set name of the last spawned spider to "&5&lAchilies"
- apply health boost 50 to the last spawned spider for 9999 minutes
- heal the spider
- apply speed 3 to the last spawned spider for 9999 minutes
- apply resistance 4 to the last spawned spider for 9999 minutes
- apply strength 5 to the last spawned spider for 9999 minutes
- apply regeneration 1 to the last spawned spider for 9999 minutes
- set the helmet of the last spawned spider to diamond helmet of protection 10 and unbreaking 15
- set the chestplate of the last spawned spider to diamond chestplate of protection 10 and unbreaking 15
- set the leggings of the last spawned spider to diamond leggings of protection 10 and unbreaking 15
- set the boots of the last spawned spider to diamond boots of protection 10 and unbreaking 15
- set the weapon of the last spawned spider to diamond sword of sharpness 7 and fire aspect 5
- wait 1 second
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 1 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 5 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 2 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 5 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 2 and fire aspect 5
- wait 1 tick
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 5 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 15 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 15 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 5 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 4 and fire aspect 5
- wait 1 tick
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 5 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 15 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 1 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 15 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 2 and fire aspect 5
- wait 1 tick
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 15 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 15 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 1 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 5 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 4 and fire aspect 5
- wait 1 tick
- spawn a cave spider at player's location
- set name of the last spawned cave spider to "&d&lAchili"
- apply health boost 45 to the last spawned cave spider for 9999 minutes
- heal the cave spider
- apply speed 2 to the last spawned cave spider for 9999 minutes
- apply resistance 2 to the last spawned cave spider for 9999 minutes
- apply strength 2 to the last spawned cave spider for 9999 minutes
- apply regeneration 1 to the last spawned cave spider for 9999 minutes
- set the helmet of the last spawned cave spider to diamond helmet of protection 15 and unbreaking 15
- set the chestplate of the last spawned cave spider to diamond chestplate of protection 15 and unbreaking 15
- set the leggings of the last spawned cave spider to diamond leggings of protection 15 and unbreaking 15
- set the boots of the last spawned cave spider to diamond boots of protection 15 and unbreaking 15
- set the weapon of the last spawned cave spider to diamond sword of sharpness 2 and fire aspect 5
- command /Achilies [<text>]:
- description: Gives you a Achilies boss egg
- aliases: am
- permission: boss.give
- permission message: &cYou do not have permission to use this command!
- trigger:
- if arg 1 is not set:
- send "&8&l<&5Bosses&8&l> &7Specify a player to give a boss egg to!"
- if arg 1 is set:
- if arg 1 is "%player%":
- give player a spider spawn egg named "&5&lAchilies" with lore "&7This monster egg contains a||&c&ndangerous&7 warzone boss|| ||&5&lLORE||&7&oThe mother of all spiders, with the||&7&omost deadly venom in all the||&7&oCosmoverse. No one has survived a||&7&obite from the Achilies.|| ||&5&lDIFFICULTY||&5&lUltimate"
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