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Sep 15th, 2023
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  1. New Additions:
  2. Drowned have new drowning ability. Will try to pull victim deeper into water (in addition to previous hunger effects). Immune to this while wearing turtle helmet
  3. Hearty Pork: new item dropped from Pigs when enhanced by heartbeets. Will give health_boost potion effect to the consumer
  4. Heartbeets: new rare item dropped from beetroot crops. Can feed to pigs to enhance their stats and meat drops. Gives consumer brief health_boost effect.
  5. Campfires now drop ‘Unlit Campfire’ when broken without silk touch.
  6. Extinguishing a campfire with a shovel will give the player a fire charge to relight it.
  7. Zombie villagers have a chance to drop goat horn
  8.  
  9. Changes:
  10. Fully reworked ender dragon fight (reworked previous rework)
  11. Pigfeed(pigpoop) system overhauled. Pigs now only drop dirt when already enhanced by heartbeets.
  12. Overhauled endchanting. No longer gives immediate +3 hearts, gives +1 and stacks with subsequent dragon fruits, maxing out at 3 hearts. Dying or Triggering totem of undying removes this bonus
  13. Fire charge torch recipe replaced with ‘coal+blazepowder+stick’
  14. ‘Artisan’s Boots’, the Voyager item, now comes with a trim
  15. Changed craftable horse armor from smithing table to shaped crafting.
  16. ‘Charmed’ piglins drop gilded charms on death
  17. Cherry logs added to firewood capability
  18. Updated create_items folder
  19.  
  20. Optimizations/Fixes:
  21. Cakes now properly trigger the cravings system
  22. Refactored cravings RNG, optimized/more consistent
  23. Self-contained loop for dragon fights, triggered from advancements
  24. Refactored end geysers, removed from tick loop
  25. Runs initiate function off new versions, easier updating of TS versions
  26. Condensed old recipes using tags
  27. Optimized creeper slowness
  28.  
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