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Jan 9th, 2017
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  1. import org.bukkit.Bukkit;
  2. import org.bukkit.entity.Player;
  3. import org.bukkit.event.EventHandler;
  4. import org.bukkit.event.Listener;
  5. import org.bukkit.event.inventory.InventoryClickEvent;
  6. import org.bukkit.inventory.Inventory;
  7. import org.bukkit.plugin.PluginManager;
  8.  
  9. import us.enclapated.coinflip.Main;
  10.  
  11. public class InventoryClick
  12. implements Listener
  13. {
  14. public void InventoryClickEvent()
  15. {
  16. Bukkit.getPluginManager().registerEvents(this, Main.getPlugin(null));
  17. }
  18.  
  19. @EventHandler
  20. public void onClick(InventoryClickEvent e)
  21. {
  22. String title = e.getInventory().getTitle();
  23. if (title.equals(config.guiName))
  24. {
  25. e.setCancelled(true);
  26. if (e.getCurrentItem() == null) {
  27. return;
  28. }
  29. if (title.equals(config.guiName)) {
  30. CoinFlipUI.clicked((Player)e.getWhoClicked(), e.getSlot(), e.getCurrentItem(), e.getInventory());
  31. }
  32. }
  33. }
  34. }
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