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- THE YEAR IS 20XX
- EVERYONE PLAYS FOX.
- ...No, not actually.
- The city of Mae, located on an island region somewhere or other, is a host to most unusual activity. That is, it's the spot of a seige. The youma are constantly seeking to led it to ruin, and the magical girls, led by the tsukaima, are constantly trying to prevent that from happening. The youma remain largely unknown by the masses, as they're really only known due to the magical girls, who are a great deal less subtle about the whole thing.
- But, the tsukaima (there's five of them now, as of a few days ago) note that it is this sort of thing that makes them have an aptitude for magic in the first place. There are plenty of magical girls, and they need every last one on hand, and then some more. The youma still run fierce (or hide and act fiercely, as it were), but it's also said that if 13 Oblivion Shards, things dropped by formidable Youma, can be gathered in one place, these mysterious tsukaima can grant a wish. And as such, the young and slightly less young but still young girls fight, renewed, willing to risk many things in order to have their wish granted, some young, some slightly older but most definitely still young!
- Truly, the most basic of premises. How will the girls juggle real life responsibilities and their magical ones? ...Will there even be real life responsibilities after enough of this? Will they even care? Did they care from the beginning? You just don't know with magical girls!
- The Tsukaima:
- Fate: The first tsukaima to arrive in the area. This white rabbit tsukaima seems to have a small gear stuck in their head, which is the only part of it that can't completely blend into the background at a moment's notice, and thus its calling card. Usually responsible for recruiting, and remembers everyone's name with what seems to be cheer.
- Galaxia: The second tsukaima to arrive in the area. This white owl tsukaima has large, empty eyes, not much more than spheres of black. It's quiet about how it uses these eyes to find youma, which is what it does. It finds magical girls down on their luck for the hunt, and points them in the right direction by doing...something...with those eyes. Don't expect it to explain itself, it fully admits that it's being mysterious.
- Shen: The third tsukaima to arrive in the area. This white chinese dragon tsukaima is constantly resting in the town square, and is impossible to see unless you've obtained an Oblivion Seed. The more one has, the easier it becomes to see! It's the tsukaima in charge of granting wishes, and has a sereneness that matches the gravity of such a power.
- Vale: The fourth tsukaima to arrive in the area. Appears to be a synthetic, humanoid doll made of a grey metal, with white fluffy wings so as to seem like an angel, but it seems to live like anything else on closer examination, not synthetic or dead. Isn't seen much, since it doesn't actually have a job involving the magical girls. It seems to be an adviser to the other tsukaima, and will always come when called by one.
- Enma: The fifth, and most recent, tsukaima. This white ball of fluff wearing two chain loops in an x-formation has an attitude and voice most ill-befitting of a ball of fluff, screaming more than half the time. Very expressive, turns red when angered. Almost fully responsible for handling states of emergency, such as rogue magical girls or exceptional youma activity, but is sort of hard to take seriously...except by the other tsukaima, who immediately fall in line.
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