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- ; ---------------------------------------------------------------------------
- ; enum SubCPUCommands
- DA_FadeOut = $E
- DA_PPZ_Present_Loop = $F
- DA_PPZ_GoodFuture_Loop = $10
- DA_PPZ_BadFuture_Loop = $11
- DA_CCZ_Present_Loop = $12
- DA_CCZ_GoodFuture_Loop = $13
- DA_CCZ_BadFuture_Loop = $14
- DA_TTZ_Present_Loop = $15
- DA_TTZ_GoodFuture_Loop = $16
- DA_TTZ_BadFuture_Loop = $17
- DA_QQZ_Present_Loop = $18
- DA_QQZ_GoodFuture_Loop = $19
- DA_QQZ_BadFuture_Loop = $1A
- DA_WWZ_Present_Loop = $1B
- DA_WWZ_GoodFuture_Loop = $1C
- DA_WWZ_BadFuture_Loop = $1D
- DA_SSZ_Present_Loop = $1E
- DA_SSZ_GoodFuture_Loop = $1F
- DA_SSZ_BadFuture_Loop = $20
- DA_MMZ_Present_Loop = $21
- DA_MMZ_GoodFuture_Loop = $22
- DA_MMZ_BadFuture_Loop = $66
- DA_BossFight = $67
- DA_FinalBoss = $68
- DA_TitleScreen = $69
- DA_GameplayMenus = $6A
- DA_ZoneClear = $6B
- DA_SpeedShoes = $6C
- DA_Invincibility = $6D
- DA_GameOver = $6E
- DA_SpecialStage = $6F
- DA_LittlePlanet = $70
- DA_StrangeWarp = $71
- DA_Opening = $72
- DA_Ending = $73
- PCM_Future = $76
- PCM_Past = $77
- PCM_Allright = $78
- PCM_ImOuttaHere = $79
- PCM_Yes = $7A
- PCM_Yeah = $7B
- PCM_AmyGiggle = $7C
- PCM_AmyScream = $7D
- PCM_EggMecha = $7E
- PCM_Bumper = $7F
- PCM_PastMusic = $80
- PCM_GlassCrash = $81
- PCM_FadeOut = $82
- PCM_Stop = $83
- PCM_PauseMusic = $90
- PCM_ResumeMusic = $91
- DA_PauseMusic = $D5
- DA_ResumeMusic = $D6
- ; ---------------------------------------------------------------------------
- ; enum SFXIDs
- SndID_Skidding = $90
- SndID_UnleashPeelout = $91
- SndID_Jump = $92
- SndID_Death = $93
- SndID_RingSpill = $94
- SndID_RingRight = $95
- SndID_Explosion = $96
- SndID_Shield = $97
- SndID_Spring = $98
- SndID_Beep = $99
- SndID_TallyEnd = $9A
- SndID_Roll = $9B
- SndID_SpindashRev = $9C
- SndID_Signpost = $9D
- SndID_SmallExplosion = $9E
- SndID_SlotEject = $9F
- SndID_Blast = $A0
- SndID_LittleSplash = $A1
- SndID_Splash = $A2
- SndID_SlowSmash = $A3
- SndID_DoorSlam = $A4
- SndID_MosquiSmash = $A7
- SndID_RingLeft = $A8
- SndID_StopFM = $AB
- SndID_Slam = $AC
- SndID_InhalingBubble = $AD
- SndID_Checkpoint = $AE
- SndID_EnterGiantRing = $AF
- SndID_Smash = $B0
- SndID_Drill = $B1
- SndID_Zap = $B2
- SndID_Hammer = $B4
- SndID_LargeBumper = $B5
- SndID_Drown = $B6
- SndID_SpikesMove = $B7
- SndID_Sickle = $B9
- SndID_BossSlam = $BA
- SndID_DoorClose = $BB
- SndID_GrowthBeam = $BC
- SndID_Bonus = $BD
- SndID_MiniBumper = $BE
- SndID_ChainRise = $BF
- SndID_CloseLauncher = $C0
- SndID_DropSpikeball = $C4
- SndID_ShrinkBeam = $C5
- SndID_DrillMalfunction = $C7
- SndID_SpecStageEntry = $C8
- SndID_MetalCharge = $C9
- SndID_MetalDash = $CA
- SndID_Siren = $CB
- SndID_SpeedLauncher = $CE
- SndID_SlotBonus = $D7
- SndID_TimeWarp = $D8
- SndID_GoodFuture = $D9
- SndID_FloorLaunch = $DA
- SndID_WaterWarning = $DF
- ; ---------------------------------------------------------------------------
- ; enum PLCs
- PLCID_Level0 = 0
- PLCID_Std = 1
- PLCID_Cam1_Full = 2
- PLCID_Level = 3
- PLCID_Cam2_Full = 4
- PLCID_ProjectorRestore = 4
- PLCID_Cam3_Full = 5
- PLCID_HolographicProjector = 5
- PLCID_Cam4_Full = 6
- PLCID_Cam5_Full = 7
- PLCID_Cam1_Incr = 8
- PLCID_Cam2_Incr = 9
- PLCID_Cam3_Incr = $A
- PLCID_Cam4_Incr = $B
- PLCID_Cam5_Incr = $C
- PLCID_Results = $10
- PLCID_Signpost = $12
- PLCID_Signpost_TTZ2A = $13
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