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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Managed'
- Mono path[1] = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/etc'
- PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data (debug = 0)
- PlayerConnection initialized network socket : 0.0.0.0 55507
- Multi-casting "[IP] 192.168.15.33 [Port] 55507 [Flags] 2 [Guid] 2613333309 [EditorId] 1647931411 [Version] 1048832 [Id] WindowsPlayer(PaulDesktop-PC) [Debug] 0" to [225.0.0.222:54997]...
- Started listening to [0.0.0.0:55507]
- PlayerConnection already initialized - listening to [0.0.0.0:55507]
- Player data archive not found at `C:/Program Files (x86)/Steam/steamapps/common/RimWorld/RimWorldWin_Data/data.unity3d`, using local filesystemInitialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 1050 Ti
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- - Completed reload, in 0.039 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.254967 ms
- Command line arguments: -popupwindow
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
- Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:80)
- Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:38)
- Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
- RimWorld 1.0.1948 rev1216
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
- RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
- Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:82)
- Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:38)
- Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.835181 ms
- System memory in use before: 42.7 MB.
- System memory in use after: 43.3 MB.
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 8666.
- Total: 24.316858 ms (FindLiveObjects: 0.366215 ms CreateObjectMapping: 0.714573 ms MarkObjects: 23.155569 ms DeleteObjects: 0.080210 ms)
- Loading game from file New Arrivals2 with mods Core
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:18)
- Verse.Root_Play:<Start>m__0() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:46)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
- Exception registering RimWorld.Bill_Production [excepted] in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Bill.GetUniqueLoadID () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\Bill\Bill.cs:364
- at Verse.LoadedObjectDirectory.RegisterLoaded (ILoadReferenceable reffable) [0x000cd] in C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:49
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.LoadedObjectDirectory:RegisterLoaded(ILoadReferenceable) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:65)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:67)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:467)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:36)
- Verse.Root_Play:<Start>m__0() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:46)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 92.6 MB.
- System memory in use after: 90.8 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15227.
- Total: 153.908112 ms (FindLiveObjects: 0.940274 ms CreateObjectMapping: 0.919197 ms MarkObjects: 151.933014 ms DeleteObjects: 0.114753 ms)
- Exception filling tab RimWorld.ITab_Bills: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Bill.get_Label () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\Bill\Bill.cs:42
- at RimWorld.Bill.get_LabelCap () [0x00002] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\Bill\Bill.cs:43
- at RimWorld.Bill.DoInterface (Single x, Single y, Single width, Int32 index) [0x001b6] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\Bill\Bill.cs:201
- at RimWorld.BillStack.DoListing (Rect rect, System.Func`1 recipeOptionsMaker, UnityEngine.Vector2& scrollPosition, System.Single& viewHeight) [0x00103] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\AI\Bill\BillStack.cs:161
- at RimWorld.ITab_Bills.FillTab () [0x00223] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainButtons\Inspect\ITabs\ITab_Bills.cs:120
- at Verse.InspectTabBase+<DoTabGUI>c__AnonStorey0.<>m__0 () [0x0004d] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainButtons\Inspect\InspectTabBase.cs:67
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.<DoTabGUI>c__AnonStorey0:<>m__0() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainButtons\Inspect\InspectTabBase.cs:71)
- Verse.ImmediateWindow:DoWindowContents(Rect) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\ImmediateWindow.cs:30)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Window.cs:202)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1817)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: C:/buildslave/unity/build/Runtime/IMGUI/GUIClip.cpp Line: 490)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2169)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.192028 ms
- System memory in use before: 90.1 MB.
- System memory in use after: 44.9 MB.
- Unloading 6362 unused Assets to reduce memory usage. Loaded Objects now: 8974.
- Total: 52.076900 ms (FindLiveObjects: 0.740041 ms CreateObjectMapping: 1.092497 ms MarkObjects: 33.769367 ms DeleteObjects: 16.474703 ms)
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