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- <?xml version="1.0"?>
- <Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
- <VoxelMaterials>
- <!-- Stone_01 - Stone_05 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Stone_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Stone</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>false</IsRare>
- <!-- Wether it spawns in asteroids, default true (even if undefined) -->
- <SpawnsInAsteroids>true</SpawnsInAsteroids>
- <!-- True = generated in ore pockets and gets detected by ore detector, false = used as asteroids shell -->
- <IsRare>false</IsRare>
- <!-- Wether it can spawn from meteorite impacts, default true (even if undefined); NOTE: requires IsRare to be true. -->
- <SpawnsFromMeteorites>true</SpawnsFromMeteorites>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.2</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Stone_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Stone_01_ForAxisXZ_ns.dds</NormalXZ>
- <DiffuseY>Textures\Voxels\Stone_01_ForAxisY_de.dds</DiffuseY>
- <NormalY>Textures\Voxels\Stone_01_ForAxisY_ns.dds</NormalY>
- <SpecularPower>24</SpecularPower>
- <SpecularShininess>0.364</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Stone_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <ColorMetalY>Textures\Voxels\Stone_01_ForAxisY_cm.dds</ColorMetalY>
- <NormalGlossXZnY>Textures\Voxels\Stone_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <NormalGlossY>Textures\Voxels\Stone_01_ForAxisXZ_ng.dds</NormalGlossY>
- </VoxelMaterial>
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Stone_02</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Stone</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>false</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.2</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Stone_02_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Stone_02_ForAxisXZ_ns.dds</NormalXZ>
- <DiffuseY>Textures\Voxels\Stone_02_ForAxisY_de.dds</DiffuseY>
- <NormalY>Textures\Voxels\Stone_02_ForAxisY_ns.dds</NormalY>
- <SpecularPower>24</SpecularPower>
- <SpecularShininess>0.364</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Stone_02_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <ColorMetalY>Textures\Voxels\Stone_02_ForAxisY_cm.dds</ColorMetalY>
- <NormalGlossXZnY>Textures\Voxels\Stone_02_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <NormalGlossY>Textures\Voxels\Stone_02_ForAxisY_ng.dds</NormalGlossY>
- </VoxelMaterial>
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Stone_03</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Stone</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>false</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.2</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <SpecularPower>24</SpecularPower>
- <SpecularShininess>0.364</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Stone_03_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <!--<ColorMetalY>Textures\Voxels\Stone_03_ForAxisY_cm.dds</ColorMetalY>-->
- <NormalGlossXZnY>Textures\Voxels\Stone_03_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <!--<NormalGlossY>Textures\Voxels\Stone_03_ForAxisY_ng.dds</NormalGlossY>-->
- <ColorMetalXZnYFar1>Textures\Voxels\Stone_03_ForAxisXZ_cm.dds</ColorMetalXZnYFar1>
- <NormalGlossXZnYFar1>Textures\Voxels\Stone_03_ForAxisXZ_ng.dds</NormalGlossXZnYFar1>
- <ExtXZnYFar1>Textures\Voxels\Dummy_add.dds</ExtXZnYFar1>
- <ColorMetalXZnYFar2>Textures\Voxels\Stone_03_ForAxisXZ_distance_cm.dds</ColorMetalXZnYFar2>
- <NormalGlossXZnYFar2>Textures\Voxels\Stone_03_ForAxisXZ_distance_ng.dds</NormalGlossXZnYFar2>
- <ExtXZnYFar2>Textures\Voxels\Dummy_add.dds</ExtXZnYFar2>
- <ScaleMultiplier>4</ScaleMultiplier>
- <Far1Distance>25</Far1Distance>
- <Far2Distance>500</Far2Distance>
- <Far1Scale>30</Far1Scale>
- <Far2Scale>100</Far2Scale>
- <!--<InitialScale>3.5</InitialScale>
- <ScaleMultiplier>16</ScaleMultiplier>-->
- </VoxelMaterial>
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Stone_04</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Stone</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>false</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.2</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <!--<DiffuseXZ>Textures\Voxels\Stone_04_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Stone_04_ForAxisXZ_ns.dds</NormalXZ>
- <DiffuseY>Textures\Voxels\Stone_04_ForAxisY_de.dds</DiffuseY>
- <NormalY>Textures\Voxels\Stone_04_ForAxisY_ns.dds</NormalY>-->
- <SpecularPower>24</SpecularPower>
- <SpecularShininess>0.364</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Stone_04_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <!--<ColorMetalY>Textures\Voxels\Stone_04_ForAxisY_cm.dds</ColorMetalY>-->
- <NormalGlossXZnY>Textures\Voxels\Stone_04_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <!--<NormalGlossY>Textures\Voxels\Stone_04_ForAxisY_ng.dds</NormalGlossY>-->
- <ColorMetalXZnYFar1>Textures\Voxels\Stone_04_ForAxisXZ_cm.dds</ColorMetalXZnYFar1>
- <NormalGlossXZnYFar1>Textures\Voxels\Stone_04_ForAxisXZ_ng.dds</NormalGlossXZnYFar1>
- <ExtXZnYFar1>Textures\Voxels\Dummy_add.dds</ExtXZnYFar1>
- <ColorMetalXZnYFar2>Textures\Voxels\Stone_04_ForAxisXZ_distance_cm.dds</ColorMetalXZnYFar2>
- <NormalGlossXZnYFar2>Textures\Voxels\Stone_04_ForAxisXZ_distance_ng.dds</NormalGlossXZnYFar2>
- <ExtXZnYFar2>Textures\Voxels\Dummy_add.dds</ExtXZnYFar2>
- <!--<InitialScale>4.1</InitialScale>
- <ScaleMultiplier>6</ScaleMultiplier>-->
- <Far1Distance>25</Far1Distance>
- <Far2Distance>500</Far2Distance>
- <Far1Scale>30</Far1Scale>
- <Far2Scale>100</Far2Scale>
- </VoxelMaterial>
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Stone_05</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Stone</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>false</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.1</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Stone_05_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Stone_05_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>24</SpecularPower>
- <SpecularShininess>0.364</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Stone_05_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Stone_05_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <ExtXZnY>Textures\Voxels\Dummy_add.dds</ExtXZnY>
- <ColorMetalXZnYFar1>Textures\Voxels\Stone_05_ForAxisXZ_cm.dds</ColorMetalXZnYFar1>
- <NormalGlossXZnYFar1>Textures\Voxels\Stone_05_ForAxisXZ_ng.dds</NormalGlossXZnYFar1>
- <ExtXZnYFar1>Textures\Voxels\Dummy_add.dds</ExtXZnYFar1>
- <ColorMetalXZnYFar2>Textures\Voxels\Stone_05_ForAxisXZ_distance_cm.dds</ColorMetalXZnYFar2>
- <NormalGlossXZnYFar2>Textures\Voxels\Stone_05_ForAxisXZ_distance_ng.dds</NormalGlossXZnYFar2>
- <ExtXZnYFar2>Textures\Voxels\Dummy_add.dds</ExtXZnYFar2>
- <ScaleMultiplier>4</ScaleMultiplier>
- <ExtDetailScale>0.005</ExtDetailScale>
- <Scale>500</Scale>
- <Far1Distance>25</Far1Distance>
- <Far2Distance>500</Far2Distance>
- <Far1Scale>30</Far1Scale>
- <Far2Scale>100</Far2Scale>
- <Far3Distance>2000</Far3Distance>
- <Far3Color>
- <X>0.17</X>
- <Y>0.19</Y>
- <Z>0.20</Z>
- <W>1.0</W>
- </Far3Color>
- </VoxelMaterial>
- <!-- Iron_01 - Iron_02 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Iron_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Iron</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.4</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Iron_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Iron_01_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>24</SpecularPower>
- <SpecularShininess>0.498</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Iron_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Iron_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <ExtXZnY>Textures\Voxels\Iron_01_ForAxisXZ_add.dds</ExtXZnY>
- </VoxelMaterial>
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Iron_02</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Iron</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.4</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Iron_02_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Iron_02_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>8</SpecularPower>
- <SpecularShininess>0.23</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Iron_02_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Iron_02_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <ExtXZnY>Textures\Voxels\Iron_02_ForAxisXZ_add.dds</ExtXZnY>
- <Far3Distance>10000</Far3Distance>
- <Far3Color>
- <X>0.08</X>
- <Y>0.01</Y>
- <Z>0</Z>
- <W>1.0</W>
- </Far3Color>
- </VoxelMaterial>
- <!-- Nickel_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Nickel_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Nickel</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.5</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Nickel_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Nickel_01_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>8</SpecularPower>
- <SpecularShininess>0.096</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Nickel_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Nickel_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <ExtXZnY>Textures\Voxels\Nickel_01_ForAxisXZ_add.dds</ExtXZnY>
- </VoxelMaterial>
- <!-- Cobalt_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Cobalt_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Cobalt</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.4</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Cobalt_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Cobalt_01_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>24</SpecularPower>
- <SpecularShininess>0.498</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Cobalt_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Cobalt_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- </VoxelMaterial>
- <!-- Magnesium_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Magnesium_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Magnesium</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>1</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Magnesium_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Magnesium_01_ForAxisXZ_ns.dds</NormalXZ>
- <DiffuseY>Textures\Voxels\Magnesium_01_ForAxisY_de.dds</DiffuseY>
- <NormalY>Textures\Voxels\Magnesium_01_ForAxisY_ns.dds</NormalY>
- <SpecularPower>24</SpecularPower>
- <SpecularShininess>0.364</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Magnesium_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <ColorMetalY>Textures\Voxels\Magnesium_01_ForAxisY_cm.dds</ColorMetalY>
- <NormalGlossXZnY>Textures\Voxels\Magnesium_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <NormalGlossY>Textures\Voxels\Magnesium_01_ForAxisY_ng.dds</NormalGlossY>
- <ExtXZnY>Textures\Voxels\Magnesium_01_ForAxisY_add.dds</ExtXZnY>
- </VoxelMaterial>
- <!-- Silicon_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Silicon_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Silicon</MinedOre>
- <MinedOreRatio>5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.2</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Silicon_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Silicon_01_ForAxisXZ_ns.dds</NormalXZ>
- <DiffuseY>Textures\Voxels\Silicon_01_ForAxisY_de.dds</DiffuseY>
- <NormalY>Textures\Voxels\Silicon_01_ForAxisY_ns.dds</NormalY>
- <SpecularPower>9.489</SpecularPower>
- <SpecularShininess>4.514</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Silicon_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <!-- <ColorMetalY>Textures\Voxels\Silicon_01_ForAxisY_cm.dds</ColorMetalY> -->
- <NormalGlossXZnY>Textures\Voxels\Silicon_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <!-- <NormalGlossY>Textures\Voxels\Silicon_01_ForAxisY_ng.dds</NormalGlossY> -->
- <ExtXZnY>Textures\Voxels\Silicon_01_ForAxisY_add.dds</ExtXZnY>
- <!--<InitialScale>2.1</InitialScale>
- <ScaleMultiplier>4.6</ScaleMultiplier>-->
- </VoxelMaterial>
- <!-- Silver_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Silver_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Silver</MinedOre>
- <MinedOreRatio>1.5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>1</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Silver_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Silver_01_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>9</SpecularPower>
- <SpecularShininess>1.435</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Silver_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Silver_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <ExtXZnY>Textures\Voxels\Silver_01_ForAxisXZ_add.dds</ExtXZnY>
- </VoxelMaterial>
- <!-- Gold_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Gold_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Gold</MinedOre>
- <MinedOreRatio>3.5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>1</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Gold_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Gold_01_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>9</SpecularPower>
- <SpecularShininess>1.435</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Gold_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Gold_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <InitialScale>3</InitialScale>
- <ScaleMultiplier>7</ScaleMultiplier>
- </VoxelMaterial>
- <!-- Platinum_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Platinum_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Platinum</MinedOre>
- <MinedOreRatio>1.6</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.4</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Platinum_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Platinum_01_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>9</SpecularPower>
- <SpecularShininess>1.435</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Platinum_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Platinum_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- </VoxelMaterial>
- <!-- Uraninite_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Uraninite_01</SubtypeId>
- </Id>
- <MaterialTypeName>Rock</MaterialTypeName>
- <MinedOre>Uranium</MinedOre>
- <MinedOreRatio>1.5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.4</DamageRatio>
- <ParticleEffect>Collision_Meteor</ParticleEffect>
- <DiffuseXZ>Textures\Voxels\Uraninite_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Uraninite_01_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>21</SpecularPower>
- <SpecularShininess>0.632</SpecularShininess>
- <ColorMetalXZnY>Textures\Voxels\Uraninite_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Uraninite_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <InitialScale>3.8</InitialScale>
- <ScaleMultiplier>6.5</ScaleMultiplier>
- </VoxelMaterial>
- <!-- Ice_01 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Ice_01</SubtypeId>
- </Id>
- <MaterialTypeName>Ice</MaterialTypeName>
- <MinedOre>Ice</MinedOre>
- <MinedOreRatio>4.5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.2</DamageRatio>
- <DiffuseXZ>Textures\Voxels\Ice_01_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Ice_01_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>21</SpecularPower>
- <SpecularShininess>0.632</SpecularShininess>
- <MinVersion>1</MinVersion>
- <ColorMetalXZnY>Textures\Voxels\Ice_01_ForAxisXZ_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Ice_01_ForAxisXZ_ng.dds</NormalGlossXZnY>
- <ExtXZnY>Textures\Voxels\Ice_01_ForAxisXZ_add.dds</ExtXZnY>
- <InitialScale>2</InitialScale>
- <ScaleMultiplier>4</ScaleMultiplier>
- <InitialDistance>5</InitialDistance>
- <DistanceMultiplier>4</DistanceMultiplier>
- <Far1Distance>1000</Far1Distance>
- <Far2Distance>5000</Far2Distance>
- <Far1Scale>14500</Far1Scale>
- <Far2Scale>10000</Far2Scale>
- <ColorMetalXZnYFar1>Textures\Voxels\Ice_01_ForAxisXZ_far_cm.dds</ColorMetalXZnYFar1>
- <NormalGlossXZnYFar1>Textures\Voxels\Ice_01_ForAxisXZ_far_ng.dds</NormalGlossXZnYFar1>
- <ColorMetalXZnYFar2>Textures\Voxels\Ice_01_ForAxisXZ_far_cm.dds</ColorMetalXZnYFar2>
- <NormalGlossXZnYFar2>Textures\Voxels\Ice_01_ForAxisXZ_far_ng.dds</NormalGlossXZnYFar2>
- </VoxelMaterial>
- <!-- Ice_02 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Ice_02</SubtypeId>
- </Id>
- <MaterialTypeName>Ice</MaterialTypeName>
- <MinedOre>Ice</MinedOre>
- <MinedOreRatio>4.5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>false</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.2</DamageRatio>
- <DiffuseXZ>Textures\Voxels\EarthIce_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\EarthIce_ns.dds</NormalXZ>
- <SpecularPower>21</SpecularPower>
- <SpecularShininess>0.632</SpecularShininess>
- <MinVersion>1</MinVersion>
- <ColorMetalXZnY>Textures\Voxels\EarthIce_Far1_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\EarthIce_Far1_ng.dds</NormalGlossXZnY>
- <ExtXZnY>Textures\Voxels\Dummy_add.dds</ExtXZnY>
- <ColorMetalXZnYFar1>Textures\Voxels\EarthIce_Far1_cm.dds</ColorMetalXZnYFar1>
- <NormalGlossXZnYFar1>Textures\Voxels\EarthIce_Far1_ng.dds</NormalGlossXZnYFar1>
- <ExtXZnYFar1>Textures\Voxels\Dummy_add.dds</ExtXZnYFar1>
- <ColorMetalXZnYFar2>Textures\Voxels\EarthIce_Far2_cm.dds</ColorMetalXZnYFar2>
- <NormalGlossXZnYFar2>Textures\Voxels\EarthIce_Far2_ng.dds</NormalGlossXZnYFar2>
- <ExtXZnYFar2>Textures\Voxels\Dummy_add.dds</ExtXZnYFar2>
- <ScaleMultiplier>4</ScaleMultiplier>
- <ExtDetailScale>0.005</ExtDetailScale>
- <Scale>500</Scale>
- <Far1Distance>22</Far1Distance>
- <Far2Distance>500</Far2Distance>
- <Far1Scale>300</Far1Scale>
- <Far2Scale>2000</Far2Scale>
- <Far3Distance>10000</Far3Distance>
- <Far3Color>
- <X>0.18</X>
- <Y>0.34</Y>
- <Z>0.38</Z>
- <W>1.0</W>
- </Far3Color>
- </VoxelMaterial>
- <!-- Ice_03 -->
- <VoxelMaterial xsi:type="MyObjectBuilder_Dx11VoxelMaterialDefinition">
- <Id>
- <TypeId>VoxelMaterialDefinition</TypeId>
- <SubtypeId>Ice_03</SubtypeId>
- </Id>
- <MaterialTypeName>Ice</MaterialTypeName>
- <MinedOre>Ice</MinedOre>
- <MinedOreRatio>4.5</MinedOreRatio>
- <CanBeHarvested>true</CanBeHarvested>
- <IsRare>true</IsRare>
- <IsIndestructible>false</IsIndestructible>
- <DamageRatio>0.2</DamageRatio>
- <DiffuseXZ>Textures\Voxels\Ice_02_ForAxisXZ_de.dds</DiffuseXZ>
- <NormalXZ>Textures\Voxels\Ice_02_ForAxisXZ_ns.dds</NormalXZ>
- <SpecularPower>21</SpecularPower>
- <SpecularShininess>0.632</SpecularShininess>
- <MinVersion>1</MinVersion>
- <ColorMetalXZnY>Textures\Voxels\Ice_03_cm.dds</ColorMetalXZnY>
- <NormalGlossXZnY>Textures\Voxels\Ice_03_ng.dds</NormalGlossXZnY>
- <ExtXZnY>Textures\Voxels\Ice_03_add.dds</ExtXZnY>
- <ExtDetailScale>0.005</ExtDetailScale>
- <Scale>2</Scale>
- <Far3Distance>5000</Far3Distance>
- <Far3Color>
- <X>0.09</X>
- <Y>0.16</Y>
- <Z>0.18</Z>
- <W>1.0</W>
- </Far3Color>
- </VoxelMaterial>
- </VoxelMaterials>
- </Definitions>
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