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- Initialize engine version: 5.5.2f1 (4fdeb6bee037)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon R9 200 Series (ID=0x6810)
- Vendor: ATI
- VRAM: 4077 MB
- Driver: 21.19.519.2
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Logging.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Logging.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- - Completed reload, in 0.090 seconds
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.077611 ms
- Non platform assembly: data-000000000F54F010 (this message is harmless)
- Fallback handler could not load library C:/Users/Marquise/AppData/Roaming/itch/apps/The Signal From Tlva/thesignalfrom_Data/Mono/data-000000000F54F010.dll
- Non platform assembly: data-000000000F577C70 (this message is harmless)
- Fallback handler could not load library C:/Users/Marquise/AppData/Roaming/itch/apps/The Signal From Tlva/thesignalfrom_Data/Mono/data-000000000F577C70.dll
- Non platform assembly: data-0000000003A02040 (this message is harmless)
- Fallback handler could not load library C:/Users/Marquise/AppData/Roaming/itch/apps/The Signal From Tlva/thesignalfrom_Data/Mono/data-0000000003A02040.dll
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_4.dll.
- Platform assembly: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom_Data\Managed\System.Xml.dll (this message is harmless)
- ___________________________C_MasterAudioMixerManager AWAKE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Stacktrace logging IS NOT enabled for this session.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Message-level logging IS ignored for this session.
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ====TOLVA SYSTEM CAPTURE BEGIN====
- SYSTEM: Session data captured at 04/03/2017 22:23:28
- SYSTEM: Application started with commandline: C:\Users\Marquise\AppData\Roaming\itch\apps\The Signal From Tlva\thesignalfrom.exe
- SYSTEM: Application The Signal From Tölva running on Windows 10 (10.0.0) 64bit
- SYSTEM: Version data is 0.1.45 (38cbc55)
- SYSTEM: Application install mode is Unknown
- SYSTEM: System language is English
- SYSTEM: Application data path is 'C:/Users/Marquise/AppData/Roaming/itch/apps/The Signal From Tlva/thesignalfrom_Data'
- SYSTEM: Detected 4 processors of type Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
- SYSTEM: System memory size 8135MB
- SYSTEM: Graphics device AMD Radeon R9 200 Series running Direct3D 11.0 [level 11.1]
- SYSTEM: Graphics memory size 4077MB
- SYSTEM: Detected 0 controllers
- SYSTEM: Detected 1 mice
- SYSTEM: Detected 1 keyboards
- SYSTEM: Detected 0 custom controllers
- ====TOLVA SYSTEM CAPTURE END====
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Shader 'FORGE3D/Burnout': fallback shader 'Transparent' not found
- UnloadTime: 7.511104 ms
- Non platform assembly: data-00000000121FD020 (this message is harmless)
- Non platform assembly: data-0000000012398090 (this message is harmless)
- Non platform assembly: data-0000000011A28040 (this message is harmless)
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_4.dll.
- Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 5879.
- Total: 14.048862 ms (FindLiveObjects: 0.153458 ms CreateObjectMapping: 0.104883 ms MarkObjects: 13.279713 ms DeleteObjects: 0.509258 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at SaveGames.SaveGameRepository.LoadGame (System.String fileName) [0x00000] in <filename unknown>:0
- at SaveGames.SaveGameRepository+<GetSavedGameList>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Any[SaveGameInfo] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at MainMenu.SetLoadButtonState () [0x00000] in <filename unknown>:0
- at MainMenu.AfterShown (Boolean wasPreviouslyClosed) [0x00000] in <filename unknown>:0
- at MenuWindow.MakeWindowActive (.MenuWindow window, Boolean wasPreviouslyClosed) [0x00000] in <filename unknown>:0
- at MenuWindow.Show (.MenuWindow window) [0x00000] in <filename unknown>:0
- at MenuWindow.Show () [0x00000] in <filename unknown>:0
- at MainMenuCanvasManager.ShowRootMenu () [0x00000] in <filename unknown>:0
- at MainMenuCanvasManager.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1344 -> priority: 1
- NullReferenceException: Object reference not set to an instance of an object
- at SaveGames.SaveGameRepository.LoadGame (System.String fileName) [0x00000] in <filename unknown>:0
- at SaveGames.SaveGameRepository+<GetSavedGameList>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Count[SaveGameInfo] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at NewGameMenu.AfterShown (Boolean wasPreviouslyClosed) [0x00000] in <filename unknown>:0
- at MenuWindow.MakeWindowActive (.MenuWindow window, Boolean wasPreviouslyClosed) [0x00000] in <filename unknown>:0
- at MenuWindow.Show (.MenuWindow window) [0x00000] in <filename unknown>:0
- at MenuWindow.Show () [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32)
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent()
- Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: Line: -1)
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