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- ISLES
- - (Optional FWG if you don't want to Damage Skew in Caves/oclip into lighthouse area)
- - Cranky, Training Barrels, Wet Escape
- - Caves Early
- CAVES
- - Damage/Gun Skew, Head to Giant Boulder Room, T&S [1]
- - STVW to Snide's, T&S [2], Head to 5DC Side
- - Moonkick onto Rotating Room, T&S [3]
- - Moonkick onto 1DC, T&S [4], Pause Exit
- ISLES
- - Fungi Early
- FUNGI
- - Head to Snide's, T&S [5], Tag W1, Damage Skew
- - Inbounds in Beanstalk area, Skew to T&S [6], Exit/Enter
- - Head to Giant Mushroom, Climb Mushroom, T&S on top [7]
- - Drop to STVW to Tree, T&S [8], Exit/Enter
- - W1, STVW to DK Barn T&S [9], Key 5, Exit Fungi
- ISLES
- - Drop to Aztec, Aztec Early
- AZTEC
- - Llama CS Skip, Candy T&S [10], Guitar Skip, Cranky T&S [11]
- - Cranky Clip, Head to 5DT, 5DT T&S [12], Funky T&S [13], W5 T&S [14], Reset
- ISLES
- - K-Lumsy, Turn in Key 5, Enter Castle
- CASTLE
- - Enter Dungeon Tunnel, T&S [15], Exit Dungeon Tunnel
- - W2 Kick, Tag W2, T&S [16], Drop to Rear T&S [17], Enter Crypt
- - Crypt T&S [18], Exit/Enter, W2, Head up Castle, Head up to W4 area
- - T&S [18], Pause Exit
- ISLES
- - Deathwarp, Exit Castle Lobby, MK FE, Enter Factory
- FACTORY
- - Hatch Skip, Head to Production Room, T&S [19]
- - Drop to Storage, Storage T&S [20], Head to Arcade Room [21]
- - Window Clip, Block Tower T&S [22], Head to R&D, R&D T&S [23], Pause Exit
- ISLES
- - Enter Galleon
- GALLEON
- - Cranky T&S [24], O Clip to Lighthouse Area (Use gun if you FWG'd), Bottom T&S [25]
- - STVW past Enguarde Door [26], STVW to 5DS Area, 2DS T&S [27]
- - Head to Cactus, Cactus T&S [28], Pause Exit
- ISLES
- - Japes Rock GB, Enter Japes
- JAPES
- - Bush Push, Diddy BP Tunnel T&S [29], STVW to Pool T&S [30]
- - Exit/Enter, Bush Push, STVW to Cave T&S [31]
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