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- Suicide Bomber UPD
- --By Gomlsauresrex
- local it=Instance
- local player=game.Players.LocalPlayer
- local c=it.new(
- "Part",
- workspace
- )
- local weld=function(a, b)
- local it=Instance
- local weld=it.new(
- "Weld"
- )
- weld.Part0 = a
- weld.Part1 = b
- weld.Parent = a
- weld.C0 = CFrame.new(0, 0, 1)
- end
- repeat wait() until player.Character
- weld(
- player.Character:WaitForChild("Torso"),
- c
- )
- wait(5)
- local pointlight=it.new(
- "PointLight",
- c
- )
- pointlight.Color=Color3.new(255/255, 0/255, 0/255)
- for i=5,0,-1 do
- pointlight.Enabled=true
- wait(1)
- pointlight.Enabled=false
- wait(1)
- end
- local explosion=Instance.new("Explosion", c)
- explosion.Position=c.Position
- local sound=it.new(
- "Sound",
- workspace
- )
- explosion.Hit:Connect(function(hitPart)
- if hitPart.className=="Part" or hitPart.className=="BasePart" then
- hitPart.Anchored=false
- end
- end)
- sound.SoundId="rbxassetid://11984351"
- sound:Play()
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