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  1. <?xml version="1.0" ?><root>
  2. <report><version>2</version><sessionid>463d0e5f1cff71a75ade3a34</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-23 16:00:10</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>463d0e5f1cff71a75ade3a34</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
  3. <report><version>2</version><sessionid>463d0e5f1cff71a75ade3a34</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-23 16:00:20</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>463d0e5f1cff71a75ade3a34</desyncid><systemconfig/><screenshot/><desyncdata>Exception during SI.cancel running SocialPickerSI:150 on , cancel_reason_msg is Interaction Queue displaced from resolving priority pressure.: (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 347, in invoke_command&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 790, in select_choice&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1311, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1022, in _resolve_priority_pressure&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4339, in displace&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4141, in _cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4293, in _cancel&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4182, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2984, in force_inertial&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2733, in guaranteed_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4619, in _on_guaranteed_to_inertial&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1496, in on_si_phase_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
  4. <report><version>2</version><sessionid>463d0e5f1cff71a75ade3a34</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-23 16:01:02</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>463d0e5f1cff71a75ade3a34</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
  5. <report><version>2</version><sessionid>463d0e5f1cff71a75ade3a34</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-23 16:01:05</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>463d0e5f1cff71a75ade3a34</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
  6. <report><version>2</version><sessionid>463d0e5f1cff71a75ade3a34</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-23 16:01:07</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>463d0e5f1cff71a75ade3a34</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
  7. <report><version>2</version><sessionid>463d0e5f1cff71a75ade3a34</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-04-23 16:01:38</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1020-1.200.000.336.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>463d0e5f1cff71a75ade3a34</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File ".\WickedWhims 3.2.4.122h\turbolib\events\interactions.py", line 132, in _turbolib_interaction_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 684, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2826, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4388, in get_segmented_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit&#13;&#10;AttributeError: 'str' object has no attribute 'get_on_entry_outfit'&#13;&#10;</desyncdata></report>
  8. </root>
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