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- local A_1 =
- {
- [1] =
- {
- [1] = false
- },
- [2] =
- {
- [1] = 2
- }
- }
- local Event = game:GetService("Workspace")["__THINGS"]["__REMOTES"].weaponunequipped
- Event:FireServer(A_1)
- local A_1 =
- {
- [1] =
- {
- [1] = "Crazy Futuristic Minigun"
- },
- [2] =
- {
- [1] = false
- }
- }
- local Event = game:GetService("Workspace")["__THINGS"]["__REMOTES"].weaponequipped
- Event:FireServer(A_1)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
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