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- #include "iostream"
- #include "conio.h"
- #include "typeinfo"
- #include <Engine/UObject.h>
- using namespace std;
- class UObject
- {
- public:
- UObject()
- {
- }
- ~UObject()
- {
- }
- };
- class AActor : public UObject
- {
- public:
- AActor(){}
- ~AActor(){}
- };
- using namespace std;
- int main()
- {
- return 0;
- }
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