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- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- loc = game.ReplicatedStorage.LoopMoney
- toggled = false
- mouse.KeyDown:connect(function(k)
- if k == "r" then
- if toggled == false then
- toggled = true
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- else
- toggled = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
- end
- end
- end)
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Mouse.Target:Destroy()
- end)
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