Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Update 5.1.6 --
- ### Major Features
- - Integrated Zam138’s Faction Icons submod!
- - Added a new focus tree and content to Cowboy Country. Save Arizona, and find your own redemption (Or die trying!).
- - Very Small Focus Tree Branch for the Pursuant to help them hunt down some tin-cans: both of fleshy and robotic kind!
- - The Wardens of Oklahoma have arrived in the Last Patrol!
- - A sealed case of unspoiled merit badges have been found in the Timberline storerooms. Try to collect them all!
- - A mysterious portal has opened somewhere in San Francisco causing a flood of otherworldly challengers to swarm the city!
- - Eastport has a new Mayor with a famous lineage
- - The Tohono Nation challenges Caesar’s Legion with their incredible farming skills!
- - “Your ride’s over Mutie. Time to get Freaky.” - Freak Horrigan
- ### Added
- - Added new portraits for Rooster and Sloane, characters in Highland Watch (commissioned by L498).
- - Added new portraits for all Cult of Liberty characters, both unique and generic (commissioned by L498).
- - Added new Vault generic portraits (commissioned by L498).
- - Added (more) starting generals to 68 nations. Check the pastebin below for more information.
- - Added a Unit Leader portrait for Northern Khans’ Samool since he used a generic raider one.
- - Added more descriptions to laws and ideas that did not have them.
- - Added new icons for army and officer training laws for CES and LAC as well as new icons for the autonomy system.
- - Added Sergeant Larsen to the Big Hat Gang (Wild Wasteland Content).
- - Added Dundurn might be a Dumdum (Wild Wasteland Content).
- - Added a way for the Rogue Rangers to join the Dharma Way.
- - Added the ability for the Rogue Rangers to create a faction with Cowboy County under specific circumstances.
- - Added a new unique puppet focus tree for the Rogue Rangers and Cowboy Country.
- - Added an AI strategy plan to Two Sun.
- - Added a bypass to BLC’s “Positive Results” if both Black Canyon and Baggers joined the NCR.
- ### Changed
- - Changed Coleridge’s reclamation formable to reuse Oliver’s California Military Administration instead of Moore’s Third Republic.
- - Changed Arcade Gannon’s portrait to use art from the Magic the Gathering card set.
- - Changed Pretender to the Crown to have 15% recruitable population to Tlaloc’s Lair.
- - Changed Infantry Equipment to have 0.5 more defence.
- - Changed Power Armour to have 5% less reliability and to be 0.5 more expensive to produce.
- - Changed the Van Graffs path in Reno to no longer be able to get -100% infantry equipment cost.
- - Changed the Petro-Net Coring to have a twice higher energy cost.
- - Changed Washington BoS to start with 2 more divisions at gamestart.
- - Changed Arborg Junta to start with 1 more division at gamestart.
- - Changed Dam Busters to start with 1 less division at gamestart.
- - Changed Cerberus to have -90% occupation appeal instead of -100%.
- - Changed occupation buffs across the mod to generally be lower.
- - Changed Baudelio Ranchers to start with 4 more divisions at gamestart.
- - Changed Baudelio Ranchers to get several more factories and a fortline at their capital at gamestart.
- - Changed Baudelio Ranchers to get a surrender limit buff with their national spirit.
- - Changed Loid Ministry's Solomon path to no longer release Redmond as a puppet, as well as adding boosts to strengthen the remaining three.
- - Changed several Loid Ministry’s satellite events to give better/any reward.
- - Changed a Republic of the Rio Grande event giving cores on Pecos to now give them to their TAA puppet if applicable.
- - Changed Fenrir to be somewhat more powerful.
- - Changed several techs boosting Militia to buff Lawkeepers as well.
- - Changed several triggers in New Hammond’s unique focus tree branch to avoid lockups. They also now can form their Glass League even if Murtaugh goes “The Writing On The Wall”.
- - Changed the CES focus branches around to make them more grouped up. Fixed some of the focuses lacking filters, split the “Path of Lucius” into “Path of Lucius - Sons of Caesar” and “Path of Lucius - Sons of Vulcan”, added 2 new focus filters for Utah and Auxiliaries. “Every Tool” is no longer available from the start.
- - Changed the reward for TAA focus “Guns of the South”.
- - ChangedMojave Chapter focus “Walk with Cyphers” focus icon to match their new flag.
- - Changed New Vegas advisor portraits to better fit the theme.
- - Changed Two Sun starting unit templates.
- - Changed and reduced amount of Cowboy Country starting units and templates.
- - Changed Achievement Rangers’ Wrath, allowing Cowboy Country to count for fulfilling the achievement.
- - Changed Kongo Bongo focus requirements to prevent being blocked.
- - Changed several Croc Rock focuses to improve their effects.
- - Changed Mojave Chapter advisors to now contain descriptions.
- ### Fixed
- - Fixed the training decisions disappearing as Mojave BoS.
- - Fixed follower influence being given instead of taken away.
- - Fixed Crazy Horns not getting the effect of their leader trait and its associated tech.
- - Fixed Zapata still being around in Ejercito after Tlaloc was already dead.
- - Fixed being unable to select Division unit models (kudos to FoxySkies for help)
- - Fixed Eagle Rock Branch decisions Scripted GUI being slightly off-centre.
- - Fixed Maxson focus “Our Second Chance” being always available to players without completing required focuses. Also now correctly shows the warning of the incoming war for Warden.
- - Fixed some technical terms being visible inside Loid’s Ministry focus effects and requirements. Switched events for allying Passkeepers and Safehaven because they were mixed up.
- - Fixed general localisation issues for Loid’s Ministry as well as a missing trait/description for their unique Tank Manufacturer.
- - Fixed decision to Recruit Elite Smuggler saying "becomes an operative" in its effect.
- - Fixed Painted Men losing access to creature and tribal techs upon revolt.
- - Fixed Minor Loc issues for a bunch of things.
- - Fixed Baggers Event writing not having proper line breaks.
- - Fixed Montana Chapter getting claims on Unoccupied Territory due to focus.
- - Fixed the leader portrait in the diplomacy tab being out of center.
- - Fixed multiple incorrect references to the gfx pre-war_industry as pre_war_industry.
- - Fixed a comment referring to the TEU as the TEP.
- - Fixed multiple instances of casualty_trickleback being called upon in incorrect locations by replacing it with support equipment cost reductions and weekly manpower.
- - Fixed Port Maw starting without an undesirable recruitment law.
- - Fixed tribal technology being invisible for Kongo Bongo.
- ### Removed
- - Removed unused “Incarnationist” portraits from the Highland Watch folder.
- - Removed more AI art (Maxwell Chase event in Pleasantdale, Colonel Jalabert in New Reno).
- - Removed duplicate portrait for Sun Dogs in files.
- New Starting Generals:
- https://pastebin.com/NdYgn26B
- Unit And Tech Balance:
- https://pastebin.com/ZL7chFHN
Advertisement
Add Comment
Please, Sign In to add comment