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- static UINT iChokedPackets = 2;
- iChokedPackets --;
- if (pLocalPlayer->GetWeapon()->GetNextPrimaryAttack() - ((float)pLocalPlayer->GetTickBase()* pGlobals->interval_per_tick) > 0)
- {
- if (Vars.Legitbot.pSilent && pLocalPlayer->GetShotsFired() > 1)
- {
- if (iChokedPackets == 2)
- Global::SendPacket = false;
- if (iChokedPackets > 2 || iChokedPackets < 0)
- {
- Global::SendPacket = true;
- iChokedPackets = 2;
- }
- }
- }
- Global::UserCmd->viewangles = qAim;
- Global::UserCmd->viewangles.Normalized();
- Global::UserCmd->viewangles.Clamp();
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