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Gravity First Load Test

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Apr 4th, 2017
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  1. Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
  2. at IndustrialAutomaton.Gravity.IndustrialAutomaton_Gravity.grabEntities()
  3. at IndustrialAutomaton.Gravity.IndustrialAutomaton_Gravity.UpdateBeforeSimulation10()
  4. at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateBeforeSimulation10(Boolean entityUpdate)
  5. at Sandbox.Game.Entities.MyCompositeGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateBeforeSimulation10(Boolean entityUpdate)
  6. at Sandbox.Game.Entities.MyCubeBlock.UpdateBeforeSimulation10()
  7. at Sandbox.Game.Entities.MyEntities.<UpdateBeforeSimulation>b__8(MyEntity x)
  8. at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
  9. at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation()
  10. at Sandbox.Game.World.MySector.UpdateBeforeSimulation()
  11. at Sandbox.Game.World.MySession.UpdateComponents()
  12. at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
  13. at Sandbox.MySandboxGame.Update()
  14. at Sandbox.Engine.Platform.Game.UpdateInternal()
  15. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  16. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
  17. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  18. at Sandbox.Engine.Platform.Game.RunLoop()
  19. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  20. at SpaceEngineers.MyProgram.Main(String[] args)
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