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- >You feel cold, hard cobblestones beneath you.
- >This isn't the warm, soft, carpeted floor you fell asleep on.
- >You open your eyes to find yourself in some sort of dungeon.
- >Possibly a prison cell.
- >Probably both.
- >You get up from the floor and stretch.
- >That floor is really uncomfortable.
- >You rattle the bars of your cell until a guardspony comes.
- >"What do you want, criminal scum?"
- "How do you get these bars to sound so melodic?"
- >"I- I'm sorry, what?"
- "These bars. They sound very nice. How are they made?"
- >"How would I know? I'm just a guardspony!"
- >As he turns to walk away, you stop being inside your cell
- >And start being where he's going to be facing.
- >"SWEET BUTTERY CELESTIA!"
- >He falls over and scrambles backwards.
- "Could you tell me what I'm in for?"
- >"How did you get out of your cell!?"
- "I picked the lock with my laser vision."
- >"What?"
- "My laser vision. Honestly, don't you listen? Back on topic, why am I in jail?"
- >He starts to say something, then catches himself.
- >He silently fumes for a second, then speaks with measured malice.
- >"As I recall, you were sent here for trespassing."
- >Ahh. That explains it then.
- "Well, could you tell Celestia that I'm in here? I'll bet she's worried sick about me."
- >Ignoring any further protests the guard may or may not have had, you inspect the bars on your cell.
- >Not seeing anything that would make them sound better than any other bars, you look closer.
- >Nope, still nothing. These bars refuse to yield their secrets.
- >You grasp a bar firmly with each hand, then shake them as fast as you can.
- >Heat simply being vibrations and all that jazz.
- >They melt into slag, a fitting punishment for their insolence.
- >Your hands are pulled behind your back, and manacles clamp around them.
- "A bit tight on the old wrists there."
- >You shake them until they melt.
- >You pirouette 180 degrees, and find the guard standing there.
- >Or perhaps another guard. They look very similar wearing that armor.
- "You wouldn't happen to have a broom lying about? I'd hate to leave a mess."
- >He scarpers off, presumably in search of a broom.
- >You notice that this jail is much too boring for your tastes.
- >You start pulling bricks out of the wall, and start rearranging them.
- >After fifteen minutes, the guard and a couple of his mates arrive.
- >You have, by this point, massively changed the prison.
- >You've gotten some space from outside, making it bigger, and have built staircases going everywhere.
- >It looks much better now.
- >Needs more doors, though.
- >"You there! The strange thin one!"
- >You pop behind a staircase, stop being there
- >And start being behind the guards.
- "Flattery will get you everywhere, you know. Thanks for the compliment, I try to stay in shape."
- >Just as they've managed to turn around to meet you, you pop behind a doorway, stop being there
- >And start being back on a staircase.
- >This jail is too depressing. It needs more light, and more color.
- >Gold! Gold looks pretty! Let's put that everywhere!
- >You hop down to your cell, where you melted your door.
- >Gold is 80-odd protons, and the same amount of electrons, right?
- >And iron is howevermany protons, with the same amount of electrons.
- >You'll just eyeball it.
- >You scoop up two handfuls of metal, and squeeze them together as hard as you can.
- >The atoms rearrange themselves, and you're left with a bit under half a handful of dense, shiny, yellow metal.
- >Perfect!
- >You grab more and more handfuls of iron, squish them together, and stockpile the gold.
- >Once all the iron has been converted to gold, you start slathering the walls with it.
- >This will be the most fabulous jail in all of Equestria!
- >After a few minutes, every wall in the prison has been coated in a thin layer of gold.
- >Even with the amount of gold you had, you needed to spread it quite thin.
- >And these sorry excuses for guards have been chasing you the entire time.
- >Now, doors.
- >This place needs more doors.
- >Doors leading here, doors leading there, doors everywhere!
- >You carve a few doors out with your fingernails.
- >Now, how to connect them?
- >Well, what is a door and what isn't is completely subjective.
- >So, you should be able to just sort of gesture the fact that there's meant to be a door there, so there will be.
- >You stand inside one of the doorways you've carved out, and trace the arch with your fingertips.
- >You peel this side off the door, stop being behind that doorway
- >And start being in front of another.
- >You put your half-door-portal-thing in the alcove the doorway made, then leap back to the first doorway.
- >You put your hands on the edges of the portal, and push it into the doorway.
- >It worked, as you expected.
- >Now for more doors!
- >A door here, a door behind this, a door in this wall, a door up there, a door on the floor, doors everywhere!
- >It's fine, there's enough space!
- >The guards are getting tired by now.
- >Unfortunate. You were hoping for some sort of chase scene through the prison.
- >Ahh well.
- >You look around the prison, and notice that quite a few of your staircases don't work with conventional gravity.
- >You grab a bit of gravity from the ground, and smear it on the staircases.
- >Good! Now the staircases work as intended!
- >As a last improvement to the prison, you punch a hole in the ceiling to let some light in, then seal it off.
- >Now the jail looks like a brightly lit golden MC Escher painting.
- >You decide to leave the jail, and toss a few bits at the exhausted guards as bail.
- >The sun outside is shining, the air is clean and the birds are chirping.
- >You cartwheel towards the castle, to see if Celestia was told you were in jail yet.
- >Instead of going through the gates, you roll faster and faster towards Celestia's bedroom window, before ricocheting off a pebble on the sidewalk.
- >As you fly towards the window, you curl up into a ball, and prepare yourself.
- >You feel yourself smash through the window, and you roll out into a dramatic pose.
- "Who missed me!?"
- >Celestia tacklehugs you from a nearby chair.
- >"Anon! You're back! I was so worried when I couldn't find you this morning and-"
- "You didn't once check the jail?"
- >She stops and cocks her head.
- "I was in jail for going into somepony's house and falling asleep in their hallway."
- >"How did you get out?"
- "I paid my bail."
- >"I guess that makes sense."
- "It also looks really cool now. You should check it out sometime."
- >You throw yourself onto Celestia's bed.
- >It's absurdly comfy.
- "Turns out cobblestones make for a very uncomfortable bed. I'm going to have a nap."
- >You don't hear anything else Celestia has to say, because you're already asleep.
- >The sun goes about it's business. It rises a bit, then falls slightly.
- >You awaken.
- >Celestia apparently tucked you in, which was nice of her.
- >Regardless, you roll off the bed, getting yourself tangled in the blanket.
- >After wriggling your way out, you stretch and yawn.
- >You start galumphing your way through the castle at random, before you find the Princess.
- >Well, a Princess.
- >This one's name is Luna.
- >"Have you any idea where my sister is?"
- "No, but I could find out."
- >You close your eyes, and hold your fists out to the side.
- >You carefully focus on every individual atom and molecule that passes over your knuckles, figuring out how fast they're going and in what direction.
- >Then, you trace each individual atom and molecule forwards and backwards in time, finding all the particles they must have interacted with and so on and so forth.
- >For a brief, shining, moment you can see all of existence from the beginning to the end.
- >All that has been and all that will be is revealed to you.
- >You use this infinite knowledge to figure out that Celestia is in the courtyard, and discard the rest of it.
- "I know exactly where she is. Take my hand."
- >You extend your hand, and she hesitantly takes it with her hoof.
- >You stop being inside the castle
- >And start being a few hundred feet above Celestia.
- >As you plummet towards the ground, Luna starts kicking and screaming wildly.
- >You hug her tight, and as you approach the thicker part of the atmosphere at ground level, you slow down to a stop.
- >"That was fun!"
- >Luna's taking it very well.
- >"I thought you were dour and humorless, but you've proved me wrong!"
- >There's something off about when she refers to herself as a singular entity, but you can't quite put your finger on it.
- "Celestia!"
- >She turns to face you.
- >"Yes?"
- "Luna wanted to see you!"
- >She turns to Luna.
- >You tune out of the ensuing conversation.
- >It's probably about which one gets the last blueberry tart or somesuch nonsense.
- >You look around at the garden you're in.
- >It's nice.
- >It's well kept, the particular mix of fragrant flowers that grow in it mix to form a delightful smell, and the birds that inhabit it whistle a particularly mesmerising tune.
- >You start paying attention again.
- >Luna has flown off, leaving only Celestia and you.
- "What do you want to do now?"
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