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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195]
- Renderer: NVIDIA GeForce 9400 GT
- Vendor: NVIDIA
- VRAM: 997 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.172 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.987158 ms
- 2016-06-03T02:06:25 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-06-03T02:06:25 0.053 INF NET: InitCallbacks
- 2016-06-03T02:06:25 0.058 INF [EAC] Initializing ...
- 2016-06-03T02:06:25 0.065 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-06-03T02:06:25 0.073 INF Texture quality is set to 3
- 2016-06-03T02:06:25 0.074 INF Precaching...
- 2016-06-03T02:06:25 0.079 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-06-03T02:06:26 0.654 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-06-03T02:06:26 0.661 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-06-03T02:06:26 0.750 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-06-03T02:06:26 0.767 INF Precaching done
- 2016-06-03T02:06:31 5.965 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.770670 ms
- 2016-06-03T02:06:32 6.817 INF Awake
- 2016-06-03T02:06:32 6.857 INF Version: Alpha 14.6 (b26) Compatibility Version: Alpha 14.6, Build: Windows 64 Bit
- 2016-06-03T02:06:32 6.858 INF System information:
- 2016-06-03T02:06:32 6.859 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-06-03T02:06:32 6.860 INF CPU: Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz (cores: 4)
- 2016-06-03T02:06:32 6.861 INF RAM: 9080 MB
- 2016-06-03T02:06:32 6.861 INF GPU: NVIDIA GeForce 9400 GT (997 MB)
- 2016-06-03T02:06:32 6.862 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4195] (shader level 3.0)
- 2016-06-03T02:06:32 6.862 INF Last played version: Alpha 14.6
- 2016-06-03T02:06:32 6.863 INF Local UTC offset: -3 hours
- 2016-06-03T02:06:32 6.865 INF Command line arguments: 7daystodie.exe
- 2016-06-03T02:06:32 6.885 INF Texture quality is set to 3
- 2016-06-03T02:06:32 6.934 INF Load key config check
- 2016-06-03T02:06:32 6.935 INF Load key config
- 2016-06-03T02:06:32 6.948 INF [MODS] No mods folder found
- 2016-06-03T02:06:32 6.995 INF Loading permissions file at 'C:\Users\Chow\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-06-03T02:06:32 7.079 INF Loading permissions file done.
- 2016-06-03T02:06:32 7.080 INF Awake done
- 2016-06-03T02:06:33 7.416 INF Atlas reset took 239 ms
- 2016-06-03T02:06:33 7.417 INF Atlas load took 334 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13923.
- Total: 26.138771 ms (FindLiveObjects: 1.167250 ms CreateObjectMapping: 0.263108 ms MarkObjects: 24.659540 ms DeleteObjects: 0.046864 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 22f0 -> priority: 1
- UMA Overlay loading took 754 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 5 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-06-03T02:06:58 32.280 INF XUI loading took 4288ms
- 2016-06-03T02:06:58 32.282 INF WorldStaticData.Init() needed 19.046s
- 2016-06-03T02:06:58 32.295 INF [Steamworks.NET] Login ok.
- 2016-06-03T02:07:11 46.126 INF Texture quality is set to 3
- 2016-06-03T02:07:11 46.131 INF Persistent GamePrefs saved
- 2016-06-03T02:07:19 53.958 INF Texture quality is set to 3
- 2016-06-03T02:07:19 53.962 INF Persistent GamePrefs saved
- 2016-06-03T02:07:22 56.644 INF Texture quality is set to 3
- 2016-06-03T02:07:22 56.649 INF Persistent GamePrefs saved
- 2016-06-03T02:07:27 61.932 INF NET: Starting server protocols
- 2016-06-03T02:07:27 61.985 INF NET: Unity NW server started
- 2016-06-03T02:07:27 61.986 INF [Steamworks.NET] NET: Server started
- 2016-06-03T02:07:27 61.987 INF StartGame
- 2016-06-03T02:07:28 62.337 INF Atlas reset took 347 ms
- 2016-06-03T02:07:28 63.000 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 45.121.208.1
- GamePref.ConnectToServerPort = 25025
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 4
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = HowChow
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.6
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.4741402
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 45
- GamePref.OptionsForegroundGlobalOpacity = 0.75
- GamePref.OptionsGamma = 0.2488978
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.3488663
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 3
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198084450517
- GamePref.PlayerName = Reigen
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Chow\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 2
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-06-03T02:07:28 63.074 INF StartAsServer
- 2016-06-03T02:07:28 63.079 INF createWorld: Random Gen, HowChow, GameModeSurvivalSP
- 2016-06-03T02:07:28 63.157 INF Started thread thread_Regenerating
- 2016-06-03T02:07:28 63.158 INF Started thread MH
- 2016-06-03T02:07:28 63.205 INF World.Load: Random Gen
- 2016-06-03T02:07:29 63.240 INF Started thread thread_Pathfinder
- 2016-06-03T02:07:29 63.254 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-06-03T02:07:29 63.259 INF Started thread thread_GenerateChunks
- 2016-06-03T02:07:29 63.289 INF Loading and parsing of generator took 29ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-06-03T02:07:35 69.329 INF createWorld() done
- 2016-06-03T02:07:35 69.330 INF Loading players.xml
- 2016-06-03T02:07:35 69.574 INF Created player with id=171
- 2016-06-03T02:07:35 69.583 INF PPS: setLocalPlayerEntity -> 171
- 2016-06-03T02:07:35 69.642 INF Adding observed entity: 1, (1631.1, 102.1, -865.2), 5
- 2016-06-03T02:07:35 69.676 INF StartGame done
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-06-03T02:07:43 77.420 INF [Steamworks.NET] GameServer.Init successful
- 2016-06-03T02:07:43 77.460 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-06-03T02:07:46 80.377 INF [Steamworks.NET] Create Lobby
- 2016-06-03T02:07:46 80.380 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-06-03T02:07:46 80.744 INF [Steamworks.NET] Lobby creation succeeded
- 2016-06-03T02:07:46 80.750 INF [Steamworks.NET] Lobby entered: 109775243160456576
- 2016-06-03T02:07:51 86.058 INF BiomeSpawnManager spawned animalBear pos=(1696.5, 98.1, -838.5) id=184 CBD=BiomeId=2 XZ=1648/-912 AnimalsAll_Any: c=1/r=0
- 2016-06-03T02:07:54 88.318 INF BiomeSpawnManager spawned zombieMoe pos=(1721.5, 98.3, -835.5) id=185 CBD=BiomeId=2 XZ=1648/-912 AnimalsAll_Any: c=1/r=0 ZombiesAll_Any: c=1/r=0
- 2016-06-03T02:07:54 88.324 INF BiomeSpawnManager spawned animalStag pos=(1649.5, 97.8, -757.5) id=186 CBD=BiomeId=2 XZ=1648/-832 AnimalsAll_Any: c=1/r=0
- 2016-06-03T02:07:56 90.481 INF BiomeSpawnManager spawned zombieSteve pos=(1725.5, 98.0, -828.5) id=187 CBD=BiomeId=2 XZ=1648/-832 AnimalsAll_Any: c=1/r=0 ZombiesAll_Any: c=1/r=0
- 2016-06-03T02:08:12 107.124 INF Time: 1.02m FPS: 30.78 Heap: 212.4MB Max: 212.4MB Chunks: 171 CGO: 92 Ply: 1 Zom: 5 Ent: 9 (9) Items: 0 CO: 1
- 2016-06-03T02:08:42 137.149 INF Time: 1.52m FPS: 24.80 Heap: 240.3MB Max: 240.3MB Chunks: 182 CGO: 96 Ply: 1 Zom: 5 Ent: 9 (9) Items: 0 CO: 1
- 2016-06-03T02:09:13 167.248 INF Time: 2.03m FPS: 30.17 Heap: 235.4MB Max: 240.3MB Chunks: 182 CGO: 101 Ply: 1 Zom: 4 Ent: 7 (8) Items: 0 CO: 1
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Chow'
- OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
- C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013F8E0000), size: 21504000 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.3.11777
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000077720000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.19135
- C:\Windows\system32\kernel32.dll:kernel32.dll (0000000077500000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.19135
- C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFD640000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.19135
- C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB940000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
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- C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFE160000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.19091
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- C:\Windows\system32\iertutil.dll:iertutil.dll (000007FEFDB00000), size: 2916352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\iertutil.dll', fileVersion: 11.0.9600.18212
- C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (000007FEFD7A0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\Wlanapi.dll:Wlanapi.dll (000007FEEE6D0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Wlanapi.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wlanutil.dll:wlanutil.dll (000007FEFA5D0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wlanutil.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF6FE0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF6F50000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFD3F0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF6640000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF6870000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF6800000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\apphelp.dll:apphelp.dll (000007FEFD2E0000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.19050
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF5B50000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
- ========== END OF STACKTRACE ===========
- **** Crash! ****
- i was on sp mode
- i play for a few minute and this happen
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