G4U55

Untitled

Jun 5th, 2019
151
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.09 KB | None | 0 0
  1. Update v1.7.13595:
  2. Clan of the Stag
  3. Food Preservation
  4. Increased production by (+2) +3 for each silo, and (+4) +5 if upgraded.
  5.  
  6. Glory of the Clan
  7. +20% on gains.
  8. NEW - All productions gets +1% per 100 .
  9.  
  10. The Value of Great Deeds
  11. Skalds will produce +1 , and +2 if their building is upgraded.
  12. NEW - Skalds tool upgrade is free and take -50% time to forge.
  13.  
  14. Hall of Skalds
  15. Cost becomes 80 and 40
  16.  
  17. Bug Fix
  18. Skalds' tool did not correctly increase production.
  19.  
  20.  
  21. Clan of the Goat
  22. NEW - Shepherd - formerly Cooking Mastery
  23. 2 free Sheep.
  24. +10% Sheepfold production.
  25.  
  26. Starting Bonuses
  27. The Clan of the Goat now has a (30%) 20% Feast bonus.
  28.  
  29. Sheepfold
  30. Upgrading the Sheepfold increases its production by (50%) 20%.
  31.  
  32.  
  33. Clan of the Wolf
  34. Starting bonuses
  35. NEW - When do not have any Warband member, the first military unit recruited is free (Warchief excluded).
  36. NEW - Happiness generation: Having 1 Warrior grants +1 . The larger your army is, the less per Warrior you’ll get.
  37.  
  38. Veiled Threats
  39. +75% if you have a Berserker.
  40. NEW - +150% for Trade Route in the same tile as Berserker.
  41. NEW - You can even when at War.
  42.  
  43.  
  44. Clan of the Raven
  45. NEW - Negotiators: Replaces Trading
  46. Gain +3 production and +20% .
  47. Allows Trading Routes & Lighthouse. LightHouse is free.
  48.  
  49. NEW - Gear Upgrade
  50. +1% and +1% per merchant or sailor (max 15%).
  51. Reduce Cost for weapon upgrade by 50%.
  52.  
  53. Starting Bonuses
  54. NEW - Upgrading an Harbor grants +20% exploration speed.
  55. NEW - +10% production from Merchants and Sailors.
  56.  
  57. Fame 500: Mercenaries
  58. NEW - Harbors can be assigned one additional sailor.
  59.  
  60.  
  61. Clan of the Bear
  62. Starting Bonuses
  63. NEW - The Clan of the Bear doesn’t start with Kaija anymore. Costs 40 to recruit.
  64.  
  65.  
  66. Clan of the Boar
  67. Herbalism
  68. Each active Mender provides (5%) 7% production in Mender's Hut territory.
  69. NEW - +20% Healing speed.
  70.  
  71.  
  72. Lay of the Land
  73. Frequency of attack from Wolves and Draugrs: -70%.
  74. NEW - +10% production in Forests, Swamps and Shoals.
  75.  
  76. Osmosis
  77. NEW - Each zone gives you some . Forest, swamps and shoals give triple.
  78.  
  79.  
  80. Clan of the Snake
  81. Stolen Lore
  82. Choose one clan-specific Tech of another clan from the following list:
  83. Field Rations (Wolf clan)
  84. Industrious (Goat clan)
  85. Food Preservation (Stag clan)
  86. Journeymen (Raven clan)
  87. Harpoons (Bear clan)
  88. Legacy (Boar clan)
  89. NEW - Dragonic Frenzy (Dragon clan)
  90. Ancestral Influence (Horse clan)
  91.  
  92. Age 18, Rite of Passage : Scorched Earth
  93. NEW - Signy now has a better (x2) when she scorches the Earth.
  94.  
  95. Rapacious Exploitation
  96. Ruins & Shipwreck give +2 .
  97. Special zones bonus is doubled.
  98. NEW - Scouts can explore Ruins and wrecked ships in uncolonized tiles.
  99.  
  100.  
  101. Clan of the Dragon
  102. Starting bonuses
  103. NEW - When a Dragonmen is recruited, he is entirely healed up.
  104.  
  105. Dragonic Frenzy
  106. Military units gain +50% if fighting alone in a tile.
  107. NEW - The Frenzy isn’t limited to Dragonmen anymore.
  108.  
  109. Capture
  110. Enslaved Myrkalfars count as (3) 2 Slaves, Giants count as (5) 4 Slaves.
  111.  
  112. Dragonkin
  113. NEW - The AOE’s Dragonkin has been increased from +70% to +80%.
  114.  
  115.  
  116. Clan of the Horse
  117. NEW - Warchiefs stats modification
  118. Their Attack Power is decreased from 13 to 12.
  119. Their Health is decreased from 75 to 70.
  120.  
  121. Excavation
  122. Each Warchief mining or earns (+4) +3 and (+6) +5 if you have discovered Metalcraft.
  123.  
  124. Ranked Games Update
  125. Points earned depend on the map's World hostility:
  126. High: No change
  127. Medium: -25%
  128. Low: -50%
  129.  
  130. Healers / Menders
  131. Healing speed increased by 20%.
  132.  
  133. Food Production
  134. Farmers: No change
  135. Hunters: +5%
  136. Fishermen: +10%
  137.  
  138. Axe Throwers
  139. Defense is increased from 3 to 4.
  140.  
  141. Monster Slayer
  142. +50% vs Mystical Creatures.
  143. NEW - +50% XP from Mystical Creatures.
  144.  
  145. HearthStone Tech
  146. Reduces extra Firewood consumption during Winter by 50%.
  147. NEW - Reduces the winter food penalty by 20%.
  148.  
  149. Eldhrumnir Relic
  150. (+40%) +20% bonus.
  151. -50% cost.
  152. Your units regenerate Health during a .
  153.  
  154. The “Rally to Warchief” button has now changed.
  155.  
  156. The size of the map is now displayed in the lobby.
  157.  
  158. Forge
  159. An icon is now added, allowing the player to see the progression of the forging item.
  160.  
  161. Healers and Menders buildings upgrade
  162. The Healers and Menders Hut upgrade now increases the regeneration speed by (100%) 20%.
  163. Healers (with medecine) doesn't profit Silos Production bonuses anymore .
  164.  
  165. Trading
  166. When trading or , your Trading Partner could not see the / income in his resources list, he now can.
  167.  
  168. Horse Clan deposits
  169. A bug didn’t allow the player to see the new deposits on the minimap.
  170.  
  171. Mining close to Thor’s Wrath
  172. If a deposit was too close to Thor’s Wrath, the player wasn’t able to mine it.
  173.  
  174. Horse Clan’s Great Towers
  175. Great Towers, which are a specific Horse Clan feature, could be built by other clans.
  176.  
  177. A bug often only displayed ‘invite only’ games in the games list. It has been fixed!
  178.  
  179. On Macbooks, we fixed a bug on the invite button.
  180.  
  181. The latest Horse Clan patch broke the Chapter 10 of the Campaign, especially its secret objective. It has been fixed.
  182.  
  183. When a player created a multiplayer game, teams and clans were visually reversed after the validation of the game. This has been fixed.
Advertisement
Add Comment
Please, Sign In to add comment