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  1. # Formulas Config
  2. #
  3. # This file contains class stats, maxweight, maxhp, maxtp, maxsp calculations
  4. # The default starters class can also be changed by editing this file.
  5. #
  6. # It is recommended to create a new file and change the config to point at it
  7. # rather than editing this file.
  8. #
  9.  
  10. # Hit rate and damage calculation
  11. hit_rate = 100 modifier target_evade * / 0.8 1.0 critical ? 100 accuracy / + - 0.2 max 1.0 min
  12. damage = 3 target_armor / modifier * damage - 0.1 damage * ceil max 1 1.5 critical ? *
  13. mindam = 1 / Calculates min damage
  14. maxdam = 2 / calculates max damage
  15.  
  16. # HP,TP and SP calculation
  17. maxhp = 10 2.5 level * 2.5 con * + +
  18. maxtp = 10 2.5 level * 2.5 int * + 1.5 wis * + +
  19. maxsp = 10 1 level * +
  20.  
  21. # Max weight
  22. maxweight = 999
  23.  
  24. # Default class
  25. DefaultClass = 1
  26.  
  27. # Traveler
  28. class.1.damage = 1 str /
  29. class.1.accuracy = 1 agi /
  30. class.1.evade = 1 cha /
  31. class.1.defence = 1 con /
  32.  
  33. # Healer
  34. class.2.damage = 0.5 int /
  35. class.2.accuracy = 0.5 wis /
  36. class.2.evade = 1 cha /
  37. class.2.defence = 0.5 con /
  38.  
  39. # Magician
  40. class.3.damage = 0.5 wis /
  41. class.3.accuracy = 0.5 int /
  42. class.3.evade = 1 cha /
  43. class.3.defence = 0.5 con /
  44.  
  45. # Cleric
  46. class.4.damage = 0.5 con /
  47. class.4.accuracy = 0.5 agi /
  48. class.4.evade = 1 cha /
  49. class.4.defence = 0.5 con /
  50.  
  51. # Archer
  52. class.5.damage = 0.5 agi /
  53. class.5.accuracy = 0.5 agi /
  54. class.5.evade = 1 cha /
  55. class.5.defence = 0.5 con /
  56.  
  57. # Warrior
  58. class.6.damage = 0.5 str /
  59. class.6.accuracy = 0.5 str /
  60. class.6.evade = 1 cha /
  61. class.6.defence = 0.5 con /
  62.  
  63. # Black Magician
  64. class.7.damage = 0.25 wis /
  65. class.7.accuracy = 0.25 int /
  66. class.7.evade = 0.5 cha /
  67. class.7.defence = 0.25 con /
  68.  
  69. # White Healer
  70. class.8.damage = 0.25 int /
  71. class.8.accuracy = 0.25 wis /
  72. class.8.evade = 0.5 cha /
  73. class.8.defence = 0.25 con /
  74.  
  75. # Admin {not used}
  76. class.9.damage = 1 str /
  77. class.9.accuracy = 1 agi /
  78. class.9.evade = 1 cha /
  79. class.9.defence = 1 con /
  80.  
  81. # Monk
  82. class.10.damage = 0.25 con /
  83. class.10.accuracy = 0.25 agi /
  84. class.10.evade = 0.5 cha /
  85. class.10.defence = 0.25 con /
  86.  
  87. # Grand Archer
  88. class.11.damage = 0.25 agi /
  89. class.11.accuracy = 0.25 agi /
  90. class.11.evade = 0.5 cha /
  91. class.11.defence = 0.25 con /
  92.  
  93. # Knight
  94. class.12.damage = 0.25 str /
  95. class.12.accuracy = 0.25 agi /
  96. class.12.evade = 0.5 cha /
  97. class.12.defence = 0.25 con /
  98.  
  99. # Arch Necromancer
  100. class.13.damage = 0.125 wis /
  101. class.13.accuracy = 0.125 int /
  102. class.13.evade = 0.25 cha /
  103. class.13.defence = 0.125 con /
  104.  
  105. # Paladin
  106. class.14.damage = 0.125 con /
  107. class.14.accuracy = 0.125 agi /
  108. class.14.evade = 0.25 cha /
  109. class.14.defence = 0.125 con /
  110.  
  111. # Marksman
  112. class.15.damage = 0.125 agi /
  113. class.15.accuracy = 0.125 agi /
  114. class.15.evade = 0.25 cha /
  115. class.15.defence = 0.125 con /
  116.  
  117. # Arch Lifebringer
  118. class.16.damage = 0.125 int /
  119. class.16.accuracy = 0.125 wis /
  120. class.16.evade = 0.25 cha /
  121. class.16.defence = 0.125 con /
  122.  
  123. # Slayer
  124. class.17.damage = 0.125 str /
  125. class.17.accuracy = 0.125 agi /
  126. class.17.evade = 0.25 cha /
  127. class.17.defence = 0.125 con /
  128.  
  129. # Rockstar
  130. class.18.damage = 1 cha /
  131. class.18.accuracy = 1 cha /
  132. class.18.evade = 1 cha /
  133. class.18.defence = 1 con /
  134.  
  135. # Godlike Slayer
  136. class.19.damage = 0.0625 str /
  137. class.19.accuracy = 0.0625 agi /
  138. class.19.evade = 0.125 cha /
  139. class.19.defence = 0.0625 con /
  140.  
  141. # Godlike Lifebringer
  142. class.20.damage = 0.0625 int /
  143. class.20.accuracy = 0.0625 wis /
  144. class.20.evade = 0.125 cha /
  145. class.20.defence = 0.0625 con /
  146.  
  147. # Godlike Marksman
  148. class.21.damage = 0.0625 agi /
  149. class.21.accuracy = 0.0625 agi /
  150. class.21.evade = 0.125 cha /
  151. class.21.defence = 0.0625 con /
  152.  
  153. # Godlike Paladin
  154. class.22.damage = 0.0625 con /
  155. class.22.accuracy = 0.0625 agi /
  156. class.22.evade = 0.125 cha /
  157. class.22.defence = 0.0625 con /
  158.  
  159. # Godlike Necromancer
  160. class.23.damage = 0.0625 wis /
  161. class.23.accuracy = 0.0625 int /
  162. class.23.evade = 0.125 cha /
  163. class.23.defence = 0.0625 con /
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