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YashichiDSF

goemon debug

May 6th, 2014
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  1. Goemon rooms of interest
  2.  
  3. 1 - unused
  4. 2 - first room in oedo castle
  5. 19 - unused(looks like with only pink dudes or key)
  6. 22 - congo room
  7. 23 - crashes
  8. 24 - unused (congo room duplicate without the lighting)
  9. 25 - unused (same as 24)
  10. 26 - room before congo
  11. 27 - unused (room after congo duplicate without the people)
  12. 28 - unused (room after congo duplicate - filled with golden dumplings and pots containing ryo)
  13. 29 - unused (same as 27)
  14. 30 - unused (same as 27)
  15. 31 - unused (same as 27)
  16. 32 - unused (same as 27)
  17. 33 - unused (same as 27)
  18. 34 - unused (same as 27)
  19. 35 - unused (same as 27)
  20. 36 - unused (same as 27)
  21. 37 - unused (same as 27)
  22. 38 - unused (same as 27)
  23. 39 - unused (same as 27)
  24. 40 - unused (room after congo. this is the room's real number, but the people do not seem to load unless Congo has been beaten)
  25. 41 - unused (same as 27)
  26. 42 - unused (same as 27)
  27. 43 - unused (same as 27)
  28. 44 - unused (same as 27)
  29. 45 - unused (same as 27)
  30. 46 - unused (same as 27)
  31. NOTE: there was no room with the people. investigate this
  32. 47 - first room in ghost toys castle
  33. 55 - unused (is the same as 88 except you spawn into a void)
  34. 56 - unused (same as 55)
  35. 61 - unused (duplicate of 4 tops above water room sans the tops and water, along with the enemies - music plays)
  36. 62 - real version of 61
  37. 71 - unused (duplicate of 70 without the enemies, rotating spike ball trap, water or key - music plays)
  38. 72 - unused (same as 71)
  39. 73 - boss room of ghost toys castle
  40. 74 - unused (duplicate of 73 without objects)
  41. 75 - unused (same as 74)
  42. 76 - unused (same as 74)
  43. 77 - unused (same as 74)
  44. 78 - unused (same as 74)
  45. 79 - unused (same as 74)
  46. 80 - unused (same as 74)
  47. 81 - unused (same as 74)
  48. 82 - unused (same as 74)
  49. 83 - unused (same as 74)
  50. 84 - plays oedo castle music before cutting it short and then plays the credits without the usual credits music (instead, the area's usual music plays)
  51. 85 - plays ghost toys castle music before doing the same as 84
  52. 86 - unused (spawns on top of a room that closely resembles the one in oedo castle with the lift right before the scrubbing men. there are 3 additional pink dudes walking around the last part of it)
  53. 87 - unused (area before chain pipe skip, without objects)
  54. 88 - unused (duplicate of a ghost toys castle area without objects - only thing worth mentioning is the tight rope)
  55. 89 - same as 85
  56. 90 - start of festival temple castle
  57. 91 - room before spinning spikes above water
  58. 92 - room with hot platforms
  59. 93 - room with square platforms forming separated stairs
  60. 94 - room where you ebisu slide over a gap
  61. 95 - room with spinning spikes above water
  62. 96 - room where you run on rooftops (not in speedrun)
  63. 97 - room with 5 chain pipe targets. there is water
  64. 98 - room with meat hammer
  65. 99 - room with rolling barrels. red floor
  66. 100 - room with sharingan (lol naruto) platforms above water
  67. 101 - room with dropping explosives. red floor
  68. 102 - another room similar to the above. barrel behind a gate tho
  69. 103 - room after spinning spikes above water
  70. 104 - rooftop run room (still not speedrun one)
  71. 105 - rooftop run room (speedrun one)
  72. 106 - stupid
  73. 107 - room with moving stairs
  74. 113 - festival temple boss room
  75. 114 - unused (113 without objects)
  76. 115 - unused (same as 114)
  77. 116 - unused (same as 114)
  78. 117 - unused (same as 114)
  79. 118 - unused (same as 114)
  80. 119 - unused (same as 114)
  81. 120 - unused (same as 114)
  82. 121 - unused (same as 114)
  83. 122 - unused (same as 114)
  84. 123 - unused (same as 114)
  85. 124 - unused (same as 114)
  86. 125 - unused (same as 114)
  87. 126 - unused (spawns into void)
  88. -----submarine castle areas-----
  89. 127 - unused (duplicate of 98. room where you obtain the meat hammer without objects)
  90. 128 - unused (duplicate of 129. room where you obtain gun without objects)
  91. 129 - real version of 128
  92. 132 - unused (duplicate of 131 without objects)
  93. 134 - unused(?). spawns into water. can't move
  94. 135 - same deal with 134. might be normal areas?
  95. 136 - unused (seems to be 135 but you spawn into the middle and are able to walk around. no objects)
  96. 138 - room with lift before boss room in submarine castle
  97. 139 - room with key and burning molten floor. seen in speedruns
  98. 140 - room with chopsticks
  99. 141 - room after key and molten floor
  100. 142 - room with rice balls
  101. 143 - unused (duplicate of 142 without objects)
  102. 145 - room with water everywhere. first room (spawns at the end of where you need to go)
  103. 146 - unused (duplicate of 145 without objects)
  104. 147 - unused (same as 146)
  105. 154 - unused (duplicate of 153 without objects)
  106. 155 - unused (duplicate of 151 without objects)
  107. 156 - unused (boss room with no objects)
  108. 157 - real boss room
  109. 158 - unused (same as 156)
  110. 159 - unused (same as 156)
  111. 160 - unused (same as 156)
  112. 161 - unused (same as 156)
  113. 162 - unused (same as 156)
  114. 163 - unused (same as 156)
  115. 164 - unused (same as 156)
  116. 165 - unused (same as 156)
  117. 166 - unused (same as 156)
  118. 167 - unused (same as 156)
  119. -----MUSICAL CASTLE AREAS-----
  120. 168 - first room of musical castle
  121. 169 - 2nd room
  122. 170 - 3rd
  123. 171 - fuckup room
  124. 172 - fuckup room 2
  125. 173 - 4
  126. 174 - 5
  127. 176 - fan room
  128. 178 - fuckup room 3
  129. 181 - hard room
  130. 182 - room after hard
  131. 183 - garden
  132. 184 - dancing legs
  133. 185 - room past dancing legs
  134. 191 - blue slope room
  135. 192 - big rotating room
  136. 193 - last room
  137. 194 - unused (duplicate of a submarine castle room without objects)
  138. 195 - unused (same as 143)
  139. 196 - unused (duplicate of 185 without objects)
  140. 197 - starts to place musical castle 3 music before cutting it short and going to credits
  141. 198 - crash
  142. 199 - crash
  143. 200 - crash
  144. 201 - crash
  145. 202 - crash
  146. 203 - crash
  147. 204 - crash
  148. 205 - crash
  149. 206 - crash
  150. 207 - crash
  151. 208 - crash
  152. 209 - crash
  153. 210 - crash
  154. i think it's safe to assume that all of 198 up to 299 crash
  155.  
  156.  
  157. DOUCHU
  158. 300 - on way to chain pipe
  159. 301 - mt fiji
  160. 302 - inside mt fiji
  161. 340 - yae mermaid place
  162. 341 - dragon
  163. 342 - unused (appears to be 341 without the dragon. also, different music)
  164. 343 - crash
  165. 344 - loads area before musical castle before cutting it short (doesn't display - music does play) and going to buggy credits
  166. 345 - same as 344 but with an area inside mt fiji instead
  167. 346 - area where you obtain fire ryo without objects
  168. 348 - loads underwater area before submarine castle before cutting it short (doesn't display - music is heard) and going to buggy credits
  169. 349 - crash
  170.  
  171. MACHI
  172. 359 - where you get yae
  173. 368 - where you buy cucumber
  174. 369 - benkei
  175. 372 - unused (duplicate of 371 without objects)
  176. 382 - loads first area you go to get the fish (not room with guy) before cutting it short (doesn't display - music is heard) and going to buggy credits
  177. 383 - same as 382 but with some area in the place second to left on map. it's an area shaped like a boomerang kind of
  178. 384 - same as 382 but with one of the fishing areas (likely the one to the right of benkei)
  179. 385 - same as 382 but with an area in the snow place
  180. 386 - same as 382 but with an area in zazen town (kappa place)
  181. 387 - same as 382 but with an area in zazen town (main town area)
  182. 388 - same as 382 but with an area in the snow place
  183. 389 - same as 382 but with an area in oedo town
  184. 390 through 399 all crash
  185.  
  186. SHOP
  187. 405 - unused (duplicate of 404 without objects)
  188. 416 unused(?) - weird shop that seems normal but spawns on top
  189. 418 starts the inns
  190. 422 unused - weird inn that spawns on top. no objects in this one. also the last inn
  191. 423 starts plasma man
  192. 428 unused - spawns on top of a plasma man area. also the last plasma man
  193. 429 starts houses
  194. 431 unused - house with no objects. also last house
  195. 432 starts coffee shops. 438 ends
  196. 439 unused - same as 431
  197. 440 starts flying dragon place. 441 ends
  198. 442 unused - same as 431
  199. 443 starts bigger houses
  200. 448 unused - spawns on top of a bigger house. also last bigger house
  201. 449 starts even bigger houses
  202. 462 unused - spawns inside even bigger house. also last even bigger house
  203. 463 starts minigame houses. 464 ends
  204. 465 empty house
  205. 469 unused - duplicate of 466 without objects
  206. 470 unused - duplicate of 463 without objects. also you spawn on top
  207. 471 unused - same as 470
  208. 472 unused - same as 470
  209. 473 unused - same as 470
  210. 474 cutscene of goemon asleep in expensive bed before dropping you off somewhere in oedo castle (room 0?) likely due to a return value to an inn being requested when none is given
  211. 475 same as 474 but with medium bed
  212. 476 same as 474 but with worst bed
  213. 477 unused (kinda) - worst bed room where you have control of goemon (spawn into void though)
  214. 478 unused - same as 477
  215. 479 unused - same as 477
  216. 480 barrel throwing minigame
  217. 481 minigame to get mini ebisu
  218. 482 platform climbing minigame
  219. 483 unused - loads 466 before cutting it short (level not displayed - music is heard) and starting credits
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