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- #Damage#
- delay 100t
- prop "Nox Atra | Safe Zone Special" SafeZoneDamageCb false
- if "Nox Atra | Safe Zone Special",SafeZoneDamageCb == false
- prop LCD FontColor green
- lcd LCD writeline "Damage is Off"
- delay 250t
- lcd LCD clear
- else
- prop LCD FontColor red
- lcd LCD writeline "Damage is On"
- delay 500t
- lcd LCD clear
- endif
- #Shooting#
- prop "Nox Atra | Safe Zone Special" SafeZoneShootingCb false
- if "Nox Atra | Safe Zone Special",SafeZoneShootingCb == false
- prop "Corner Light" Color green
- prop LCD FontColor green
- lcd LCD writeline "Shooting is Off"
- delay 250t
- lcd LCD clear
- else
- prop "Corner Light" Color red
- prop LCD FontColor red
- lcd LCD writeline "Shooting is On"
- delay 500t
- lcd LCD clear
- endif
- #Drilling#
- prop "Nox Atra | Safe Zone Special" SafeZoneDrillingCb true
- if "Nox Atra | Safe Zone Special",SafeZoneDrillingCb == true
- prop LCD FontColor green
- lcd LCD writeline "Drilling is On"
- delay 250t
- lcd LCD clear
- else
- prop LCD FontColor red
- lcd LCD writeline "Drilling is Off"
- delay 500t
- lcd LCD clear
- endif
- #Welding#
- prop "Nox Atra | Safe Zone Special" SafeZoneWeldingCb true
- if "Nox Atra | Safe Zone Special",SafeZoneWeldingCb == true
- prop LCD FontColor green
- lcd LCD writeline "Welding is On!"
- delay 250t
- lcd LCD clear
- else
- prop LCD FontColor red
- lcd LCD writeline "Welding is Off!"
- delay 500t
- lcd LCD clear
- endif
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