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- Merczateers Combat Hud - Beta Editions
- Commands-
- /3 help "gives notecard"
- /3 [mercz grenade] emp
- /3 [mercz grenade] flash
- /3 [mercz grenade] frag
- /3 [mercz grenade] smoke
- /3 toggle barricade
- /3 Mz Barricade
- /3 Mz Mine 100
- /3 Mz C4
- /3 wipe <--- detonates all explosives including breach
- /3 dash <---will dodge roll / slide / stamina run / break fall
- /3 !rlv <-- -enables the RLV features (toggle)
- /3 rd <--- reduced damage mode on the frag grenade
- Gesture pack-
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- Specs-
- Grenade Damage
- -> Full Damage
- -> 5m radius kill zone, +5 meters radius miss report zone
- -> Instant explosion time
- Grenade Flash
- -> No Damage
- -> 10m radius flash zone, +5 meter radius miss zone
- -> 7 second blinded time
- -> Minimizes when out of mouselook
- Grenade EMP
- -> No Avatar Damage
- -> 10m radius
- -> 25 total damage points across scripted items within radius
- -> Blinds seated avatars for 7 seconds
- AT/AP Mine
- -> Full Damage
- -> 5m radius kill zone, +5 meters radius miss report zone
- -> 3m detection radius
- -> Instant explosion time
- -> Triggered from anywhere in SL
- -> Collision triggered and report
- -> 3 maximum per sim
- -> 6 maximum total at once
- -> 50 damage points to vehicles
- -> Ray Casted into place
- C4/Breach
- -> Full Damage
- -> 5m radius kill zone, +5 meters radius miss report zone
- -> Instant explosion time
- -> Triggered from anywhere in SL
- -> Collision triggered and report
- -> 3 maximum per sim
- -> 6 maximum total at once
- -> Ray Casted into place
- -> Doubles as breach charge by clicking object
- Standard Barricade
- -> 100 armored points
- -> Avatar filtered
- -> Self deletes when not used
- -> 1 per sim
- -> 4 prims "land cost"
- Seated Barricade
- -> 100 armored points
- -> Double damaged when in mouselook
- -> Avatar filtered
- -> 1 per sim
- -> 6 prims "land cost"
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