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- #ifdef CONFIG_TOP
- #include "proffieboard_v2_config.h"
- #define NUM_BLADES 2
- #define NUM_BUTTONS 2
- #define VOLUME 1700
- const unsigned int maxLedsPerStrip = 144;
- #define CLASH_THRESHOLD_G 3.5
- #define ENABLE_AUDIO
- #define ENABLE_MOTION
- #define ENABLE_WS2811
- #define ENABLE_SD
- // #define ENABLE_SERIAL
- #define DISABLE_BASIC_PARSER_STYLES
- #define COLOR_CHANGE_DIRECT
- #define DISABLE_DIAGNOSTIC_COMMANDS
- #define FETT263_BATTLE_MODE_START_ON
- #define FETT263_LOCKUP_DELAY 200
- #define FETT263_SWING_ON
- #define FETT263_SWING_ON_SPEED 250
- #define FETT263_TWIST_OFF
- #define FETT263_TWIST_ON_PREON
- // #define FETT263_STAB_ON
- #define FETT263_FORCE_PUSH
- #define FETT263_FORCE_PUSH_LENGTH 5
- #define FETT263_MULTI_PHASE
- #define MOTION_TIMEOUT 60 * 1 * 1000
- #define IDLE_OFF_TIME 60 * 1 * 1000
- #define SAVE_STATE
- #define FETT263_BM_CLASH_DETECT 8
- #define FETT263_SAY_BATTERY_PERCENT
- #define FETT263_MAX_CLASH 16
- // #define FETT263_EDIT_MODE_MENU
- // #define ENABLE_ALL_EDIT_OPTIONS
- #define FETT263_SAY_COLOR_LIST_CC
- #define FETT263_SAY_COLOR_LIST
- #define COLORWHEEL_ZOOM
- #define NO_REPEAT_RANDOM
- #define FEMALE_TALKIE_VOICE
- #endif
- #ifdef CONFIG_PROP
- #include "../props/saber_fett263_buttons.h"
- #endif
- #ifdef CONFIG_PRESETS
- Preset presets[] = {
- { "FOBlue;common", "tracks/JFO1.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "blue"},
- { "FOCyan;common", "tracks/JFO2.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "cyan"},
- { "FOGreen;common", "tracks/JFO3.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "green"},
- { "FOIndigo;common", "tracks/JFO4.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "indigo"},
- { "FOMagenta;common", "tracks/JFO6.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "magenta"},
- { "FOOrange;common", "tracks/JFO7.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "orange"},
- { "FOPurple;common", "tracks/JFO8.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "purple"},
- { "FOYellow;common", "tracks/JFO9.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "yellow"},
- { "FORed;common", "tracks/JFO5.wav",
- StylePtr<Layers<Layers<
- ColorChange<TrFade<500>,Rgb<0,0,160>,Rgb<0,160,0>,Rgb<64,0,160>,Rgb<0,160,160>,Rgb<160,0,64>,Rgb<32,16,160>,Rgb<160,160,0>,Rgb<160,32,0>,Rgb<160,0,0>>,
- HumpFlickerL<ColorChange<TrFade<500>,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,50>>,
- TransitionEffectL<TrConcat<TrFade<600>,RandomPerLEDFlicker<ColorChange<TrInstant,Rgb<0,0,96>,Rgb<0,96,0>,Rgb<32,0,96>,Rgb<0,96,96>,Rgb<96,0,16>,Rgb<16,0,96>,Rgb<64,64,0>,Rgb<96,16,0>,Rgb<96,0,0>>,ColorChange<TrInstant,Blue,Green,Rgb<96,0,255>,Cyan,Magenta,Rgb<64,32,255>,Yellow,DarkOrange,Red>>,TrDelay<3000>>,EFFECT_FORCE>,
- ResponsiveLockupL<Pulsing<Azure,LemonChiffon,500>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,TrConcat<TrInstant,LemonChiffon,TrFade<150>>,Int<26000>,Int<8000>,Scale<NoisySoundLevel,Int<9000>,Int<24000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<BrownNoiseFlicker<LemonChiffon,Red,50>,TrWipeIn<600>,TrWipe<600>,Int<18000>,Int<12000>>,
- ResponsiveBlastL<LemonChiffon,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<LemonChiffon,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Cyan,White,Rgb<0,50,50>,Rgb<75,75,75>>,Stripes<2000,3000,Rgb<75,75,75>,Rgb<75,75,75>,Rgb<100,100,100>,Rgb<60,60,60>>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Stripes<1000,3000,Red,Black,Rgb<200,0,0>,Rgb<90,0,0>>,Stripes<2000,3000,Rgb<255,200,0>,Cornsilk,Rgb<200,160,0>,OrangeRed>>,SmoothStep<Scale<TwistAngle<>,Int<29000>,Int<26000>>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<900>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<900>,Int<200>>>>,
- TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<ColorCycle<RotateColorsX<Variation,Red>,25,100,RotateColorsX<Variation,Red>,25,300,4000>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_BLAST>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_CLASH>,InOutTrL<TrInstant,TrInstant,Layers<Black,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrDelay<10000>,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrDelay<10000>,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrDelay<10000>,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrFade<500>>,EFFECT_BOOT>>>>>(),
- "red"},
- { "Battle_Proffie;common", "tracks/Traveler.wav",
- StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,128,0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Rgb<255,225,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<NavajoWhite,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastWaveL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Variation,Rgb<150,255,150>>>,TrFade<1200>>,EFFECT_IGNITION>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,128,0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Rgb<255,225,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<NavajoWhite,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastWaveL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Variation,Rgb<150,255,150>>>,TrFade<1200>>,EFFECT_IGNITION>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "battle1"},
- { "Battle2_Proffie;common", "tracks/Traveler.wav",
- StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,128>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Rgb<255,225,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<NavajoWhite,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastWaveL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Variation,Rgb<150,150,255>>>,TrFade<1200>>,EFFECT_IGNITION>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,128>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Rgb<255,225,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<NavajoWhite,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastWaveL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Variation,Rgb<150,150,255>>>,TrFade<1200>>,EFFECT_IGNITION>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "battle2"},
- { "Traveler;common", "tracks/Traveler.wav",
- StylePtr<Layers<RandomFlicker<RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<128,0,0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Rgb<255,200,0>,DarkOrange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<RandomFlicker<RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<128,0,0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Rgb<255,200,0>,DarkOrange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "malicos"},
- { "TheBoldOne;common", "tracks/TheBoldOne.wav",
- StylePtr<Layers<RandomFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,128>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<RandomFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,128>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "obi wan"},
- { "KRossguardv3;common", "tracks/TFA_Battle.wav",
- StylePtr<Layers<StyleFire<BrownNoiseFlicker<RotateColorsX<Variation,Red>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<25,0,0>>,RotateColorsX<Variation,Rgb<60,0,0>>>,300>, RotateColorsX<Variation,Rgb<80,0,0>>,0,6,FireConfig<10,1000,2>,FireConfig<10,1000,2>,FireConfig<10,1000,2>,FireConfig<10,1000,2>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Rgb<255,200,0>,DarkOrange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- StylePtr<Layers<StyleFire<BrownNoiseFlicker<RotateColorsX<Variation,Red>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<25,0,0>>,RotateColorsX<Variation,Rgb<60,0,0>>>,300>, RotateColorsX<Variation,Rgb<80,0,0>>,0,6,FireConfig<10,1000,2>,FireConfig<10,1000,2>,FireConfig<10,1000,2>,FireConfig<10,1000,2>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<20000>>>,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Orange,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Rgb<255,200,0>,DarkOrange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrWipe<1000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrDelay<2000>,AlphaL<Mix<BatteryLevel,Red,Green>,SmoothStep<BatteryLevel,Int<-10>>>,TrWipeIn<1000>>,EFFECT_BATTERY_LEVEL>,
- AlphaL<Black,Scale<IsLessThan<BatteryLevel,Int<11000>>,Int<0>,Int<7500>>>>>(),
- "kylo"},
- { "FinalSteps;common", "tracks/FinalSteps.wav",
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- "rey"},
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- "leia"},
- { "CrimsonMenace;common", "tracks/CrimsonMenace.wav",
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- "maul"},
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- "dooku"},
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- "acension"},
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- "solo"},
- { "GENERALKENOBICW;common", "tracks/Droid_Army_March-Star_Wars_Lofi.wav",
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- "kenobi"},
- { "SHATTERPOINT;common", "tracks/duelofthefates.wav",
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- "shatterpoint"},
- { "Knighthood;common", "tracks/duelofthefates.wav",
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- "knighthood"},
- { "TheReturn;common", "tracks/order66.wav",
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- "return"},
- { "EtaanCrystal;common", "tracks/gesw.wav",
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- "etaan"},
- { "SEETHE_PROFFIE;common", "tracks/The_rescue.wav",
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- "seethe"},
- { "GREY;common", "tracks/The_rescue.wav",
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- "grey"},
- { "EXALTED;common", "tracks/The_rescue.wav",
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- "exalted"},
- { "GreatMother;common", "tracks/greatmother.wav",
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- //StabSummon=PowerSummonRelease(SwingBoost)-DarkGreenSwing with DeepPinkSummons
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- "mom"},
- { "Plo;common", "tracks/knight.wav",
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- "kloon"},
- { "Fisto;common", "tracks/heros.wav",
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- TransitionEffectL<TrConcat<TrFade<900>,RandomFlicker<RotateColorsX<Variation,Green>,RotateColorsX<Variation,SpringGreen>>,TrDelay<3000>,RotateColorsX<Variation,Rgb<100,255,100>>,TrFade<800>>,EFFECT_FORCE>,
- TransitionEffectL<TrConcat<TrInstant,LemonChiffon,TrFade<800>>,EFFECT_LOCKUP_END>,
- ResponsiveLockupL<Strobe<LemonChiffon,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,AlphaL<LemonChiffon,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<16000>>>,TrFade<400>>,TrFade<100>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<Red>,
- ResponsiveBlastFadeL<LemonChiffon,Scale<SwingSpeed<200>,Int<8000>,Int<16000>>>,
- ResponsiveBlastWaveL<LemonChiffon,Int<300>,Int<100>,Int<300>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipe<500>,TrWipeIn<800>>>>(),
- StylePtr<Layers<
- Stripes<8000,-175,RotateColorsX<Variation,Green>,Pulsing<RotateColorsX<Variation,SpringGreen>,RotateColorsX<Variation,Green>,1200>,RotateColorsX<Variation,SpringGreen>>,
- TransitionEffectL<TrConcat<TrFade<900>,RandomFlicker<RotateColorsX<Variation,Green>,RotateColorsX<Variation,SpringGreen>>,TrDelay<3000>,RotateColorsX<Variation,Rgb<100,255,100>>,TrFade<800>>,EFFECT_FORCE>,
- TransitionEffectL<TrConcat<TrInstant,LemonChiffon,TrFade<800>>,EFFECT_LOCKUP_END>,
- ResponsiveLockupL<Strobe<LemonChiffon,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,AlphaL<LemonChiffon,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<16000>>>,TrFade<400>>,TrFade<100>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<Red>,
- ResponsiveBlastFadeL<LemonChiffon,Scale<SwingSpeed<200>,Int<8000>,Int<16000>>>,
- ResponsiveBlastWaveL<LemonChiffon,Int<300>,Int<100>,Int<300>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipe<500>,TrWipeIn<800>>>>(),
- "fisto"},
- { "Pong;common", "tracks/GK.wav",
- StylePtr<Layers<
- Mix<SmoothStep<Scale<BladeAngle<>,Int<6000>,Int<24000>>,Int<10000>>,RotateColorsX<Variation,Stripes<8000,-175,RotateColorsX<Variation,Green>,Pulsing<RotateColorsX<Variation,SpringGreen>,RotateColorsX<Variation,Green>,1200>,RotateColorsX<Variation,SpringGreen>>>,RotateColorsX<Variation,Stripes<8000,-175,RotateColorsX<Variation,DeepSkyBlue>,Pulsing<RotateColorsX<Variation,DodgerBlue>,RotateColorsX<Variation,DeepSkyBlue>,1200>,RotateColorsX<Variation,DodgerBlue>>>>,
- TransitionEffectL<TrConcat<TrFade<400>,StyleFire<Stripes<2500,-5000,BrownNoiseFlicker<RotateColorsX<Variation,Red>,Black,20>,AudioFlicker<RotateColorsX<Variation,Rgb<60,0,0>>,RotateColorsX<Variation,Rgb<10,0,0>>>,BrownNoiseFlicker<Black,RotateColorsX<Variation,Rgb<255,25,25>>,70>,RotateColorsX<Variation,Rgb<128,0,0>>>,Rgb<80,0,0>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TrDelay<3000>,StyleFire<Stripes<2500,-5000,BrownNoiseFlicker<RotateColorsX<Variation,Red>,Black,20>,AudioFlicker<RotateColorsX<Variation,Rgb<60,0,0>>,RotateColorsX<Variation,Rgb<10,0,0>>>,BrownNoiseFlicker<Black,RotateColorsX<Variation,Rgb<255,25,25>>,70>,RotateColorsX<Variation,Rgb<128,0,0>>>,Rgb<80,0,0>,0,5,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>,FireConfig<2,3000,0>>,TrFade<800>>,EFFECT_FORCE>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<LemonChiffon>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<RandomPerLEDFlicker<Black,Red>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,Red,TrFade<400>>,TrConcat<TrInstant,Red,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<Orange>,
- ResponsiveBlastL<Red,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveBlastL<Red,Int<400>,Int<100>,Int<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,EFFECT_CLASH>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Rgb<255,200,0>,DarkOrange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipe<300>,TrWipeIn<500>>>>(),
- StylePtr<Layers<ColorCycle<RotateColorsX<Variation,Red>,25,100,RotateColorsX<Variation,Red>,25,300,4000>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_BLAST>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_CLASH>,InOutTrL<TrInstant,TrInstant,Layers<Black,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrDelay<10000>,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrDelay<10000>,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrDelay<10000>,Pulsing<Black,RotateColorsX<Variation,Red>,3000>,TrFade<500>>,EFFECT_BOOT>>>>>(),
- "krell"},
- { "Blaster Mode;common", "Blaster Mode/tracks/mando.wav",
- StylePtr<Layers<
- StripesX<Sin<Int<12>,Int<3000>,Int<7000>>,Scale<SwingSpeed<100>,Int<75>,Int<125>>,Gradient<Red,Black,Black,Black>,RotateColorsX<Variation,Black>,Pulsing<RotateColorsX<Variation,Black>,StripesX<Sin<Int<10>,Int<2000>,Int<3000>>,Sin<Int<10>,Int<75>,Int<100>>,RotateColorsX<Variation,Black>,Black>,2000>,Pulsing<RotateColorsX<Variation,Black>,RotateColorsX<Variation,Rgb<5,0,0>>,3000>>,
- LockupTrL<Cylon<DodgerBlue,5,1,DodgerBlue,20,175,1>,TrConcat<TrFade<100>,LightCyan,TrFade<100>>,TrWipeSparkTip<White,250,40>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<-100>,Int<30000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- MultiTransitionEffectL<TrConcat<TrDelay<300>,AlphaL<AudioFlickerL<Magenta>,SmoothStep<Int<6000>,Int<-4000>>>,TrDelay<250>,AlphaL<AudioFlickerL<OrangeRed>,SmoothStep<Int<6000>,Int<-4000>>>,TrFade<350>>,EFFECT_BLAST>,
- AlphaL<Mix<IsLessThan<BladeAngle<>,Int<26000>>,MultiTransitionEffectL<TrConcat<TrWipeIn<100>,White,TrWipeIn<200>>,EFFECT_STAB,2>,MultiTransitionEffectL<TrConcat<TrWipe<150>,LightCyan,TrWipe<200>>,EFFECT_BLAST>>,Int<32768>>,
- AlphaL<Mix<IsLessThan<BladeAngle<>,Int<26000>>,MultiTransitionEffectL<TrConcat<TrWipeIn<-350>,White,TrWipeIn<350>>,EFFECT_STAB,2>,MultiTransitionEffectL<TrConcat<TrWipe<175>,Red,TrWipe<175>>,EFFECT_BLAST>>,Int<32768>>,
- ResponsiveClashL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<20000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<StyleFire<Black,Cyan,0,3,FireConfig<3000,3000,1>,FireConfig<2200,0,0>,FireConfig<10,2000,0>,FireConfig<0,0,5>>,TrWipeSparkTipX<Red,Int<250>,Int<2000>>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipe<300>,TrWipeInSparkTip<White,300>,Black,2>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RotateColorsX<Variation,Black>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,TrDelay<2000>>,EFFECT_RETRACTION>,
- TransitionEffectL<TrConcat<TrFade<750>,AlphaL<HumpFlickerL<RotateColorsX<Variation,Blue>,10>,Bump<Int<0>,Int<4000>>>,TrFade<700>,AlphaL<HumpFlickerL<RotateColorsX<Variation,Red>,15>,Bump<Int<0>,Int<5000>>>,TrFade<500>,AlphaL<HumpFlickerL<RotateColorsX<Variation,White>,20>,Bump<Int<0>,Int<6000>>>,TrBoing<300,3>>,EFFECT_PREON>>>(),
- StylePtr<Layers<ColorCycle<RotateColorsX<Variation,White>,25,300,RotateColorsX<Variation,White>,25,100,4000>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_BLAST>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_CLASH>,InOutTrL<TrInstant,TrInstant,Layers<Black,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<10000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<10000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<10000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_BOOT>>>>>(),
- "blasty"},
- { "MD;common", "tracks/DS_Ambience.wav",
- StylePtr<Layers<
- Mix<SmoothStep<Sin<Int<30>,Int<27768>,Int<5000>>,Sin<Int<7>,Int<2000>>>,Stripes<4000,1000,White,Black,White,White,White,White,White,White>,Stripes<4000,-1000,White,White,White,White,White,Black,White,White>>,
- LockupTrL<White,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,White,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<Orange>,
- ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Rgb<255,200,0>,DarkOrange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeSparkTip<White,871>,TrColorCycle<500>>>>(),
- StylePtr<Layers<ColorCycle<RotateColorsX<Variation,White>,25,300,RotateColorsX<Variation,White>,25,100,4000>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_BLAST>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_CLASH>,InOutTrL<TrInstant,TrInstant,Layers<Black,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<10000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<10000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<10000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_BOOT>>>>>(),
- "mouse"},
- { "Tron;common", "tracks/brazil.wav",
- &style_charging,
- &style_charging, "Battery\nLevel"},
- };
- BladeConfig blades[] = {
- { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
- WS281XBladePtr<1, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3>>(),
- CONFIGARRAY(presets) },
- };
- #endif
- #ifdef CONFIG_BUTTONS
- Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
- Button AuxButton(BUTTON_AUX, auxPin, "aux");
- #endif
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