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bevy panic stacktrace

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Dec 16th, 2024
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  1. 2024-12-17T04:34:02.728661Z INFO bevy_render::renderer: AdapterInfo { name: "NVIDIA GeForce RTX 3060", vendor: 4318, device: 9476, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "552.41", backend: Vulkan }
  2. 2024-12-17T04:34:02.826347Z INFO bevy_winit::system: Creating new window "App" (0v1#4294967296)
  3. 2024-12-17T04:34:02.845074Z INFO bevy_input::gamepad: Gamepad 32v1#4294967328 connected.
  4. thread 'Compute Task Pool (15)' panicked at C:\Users\miste\.cargo\registry\src\index.crates.io-6f17d22bba15001f\bevy_math-0.15.0\src\direction.rs:63:9:
  5. Error: The vector given to `Dir3::new_unchecked` is not normalized. The length is 1.0172408.
  6. stack backtrace:
  7. 0: std::panicking::begin_panic_handler
  8. at /rustc/f6e511eec7342f59a25f7c0534f1dbea00d01b14\library/std\src\panicking.rs:662
  9. 1: core::panicking::panic_fmt
  10. at /rustc/f6e511eec7342f59a25f7c0534f1dbea00d01b14\library/core\src\panicking.rs:74
  11. 2: bevy_math::direction::Dir3::new_unchecked
  12. at C:\Users\miste\.cargo\registry\src\index.crates.io-6f17d22bba15001f\bevy_math-0.15.0\src\direction.rs:402
  13. 3: bevy_transform::components::transform::Transform::local_z
  14. at C:\Users\miste\.cargo\registry\src\index.crates.io-6f17d22bba15001f\bevy_transform-0.15.0\src\components\transform.rs:284
  15. 4: bevy_transform::components::transform::Transform::forward
  16. at C:\Users\miste\.cargo\registry\src\index.crates.io-6f17d22bba15001f\bevy_transform-0.15.0\src\components\transform.rs:290
  17. 5: moonshot_mission::combat::move_projectiles
  18. at .\src\combat.rs:45
  19. 6: core::ops::function::FnMut::call_mut
  20. at /rustc/f6e511eec7342f59a25f7c0534f1dbea00d01b14\library\core\src\ops\function.rs:166
  21. 7: core::ops::function::impls::impl$3::call_mut
  22. at /rustc/f6e511eec7342f59a25f7c0534f1dbea00d01b14\library\core\src\ops\function.rs:294
  23. 8: bevy_ecs::system::function_system::impl$41::run::call_inner
  24. at C:\Users\miste\.cargo\registry\src\index.crates.io-6f17d22bba15001f\bevy_ecs-0.15.0\src\system\function_system.rs:939
  25. 9: bevy_ecs::system::function_system::impl$41::run
  26. at C:\Users\miste\.cargo\registry\src\index.crates.io-6f17d22bba15001f\bevy_ecs-0.15.0\src\system\function_system.rs:942
  27. 10: bevy_ecs::system::function_system::impl$9::run_unsafe<void (*)(bevy_ecs::system::commands::Commands,bevy_ecs::system::query::Query<tuple$<bevy_ecs::entity::Entity,ref_mut$<bevy_transform::components::transform::Transform>,ref$<moonshot_mission::prelude::co
  28. at C:\Users\miste\.cargo\registry\src\index.crates.io-6f17d22bba15001f\bevy_ecs-0.15.0\src\system\function_system.rs:737
  29. 11: core::hint::black_box
  30. at /rustc/f6e511eec7342f59a25f7c0534f1dbea00d01b14\library\core\src\hint.rs:388
  31. note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
  32. Encountered a panic in system `moonshot_mission::combat::move_projectiles`!
  33. Encountered a panic in system `bevy_app::main_schedule::Main::run_main`!
  34. error: process didn't exit successfully: `target\debug\moonshot_mission.exe` (exit code: 101)
Tags: bevy
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