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- Gyro Man (Helix Missile)
- Power: 55 (Normal Buster: 20, Charged Buster: 30, Fully charged buster: 50)
- Uses: 20
- 4 Helixes appear arround Megaman, which will go towards any enemy they see.
- Wave Man (Wave Launcher)
- Power: 65
- Uses: 22
- Stronger Version of the original that can climb walls. if you use it while pressing down you'll launch
- yourself upwards.
- Gravity Man (Graviton Stopper)
- Power: --
- Uses: 14
- Allows Megaman to stand in the air. only useable in midair.
- Star Man (Star Cannon)
- Power: 60
- Uses: 12
- Shoots a projectile similar to the original, but faster. the stars forming
- the projectile drop, bouncing during a bit then explode.
- Stone Man (Stone Slide)
- Power: 55
- Uses: 18
- Shoots a stone that slides on the ground. if it hits an enemy, it breaks in smaller stones that pass
- thru invincibility frames, hitting that enemy again.
- Crystal Man (Prism Beam)
- Power: 55
- Uses: 20
- Shoot a laser that when it hits an enemy or a wall, it divides in 8 lasers going on
- a 8-directional pattern.
- Charge Man (Fire Charge)
- Power: 80
- Uses: 14
- Shoots a Fireball forward. you're invincible by 2 seconds while firing the fireball.
- Napalm Man (Explosive Burst)
- Power: 65
- Uses: 14
- Makes a burst of explosions follow the floor for a short distance. while firing you're invincible for 1 second.
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