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Mar 31st, 2017
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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849]
  5. Renderer: NVIDIA GeForce GTX 970
  6. Vendor: NVIDIA
  7. VRAM: 4059 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 0.094 seconds
  47. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 3600x1080 at -1680,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 1.613297 ms
  60. 2017-03-31T20:12:47 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2017-03-31T20:12:48 0.039 INF [NET] Disabling protocol: UNET
  62. 2017-03-31T20:12:48 0.041 INF [NET] Disabling protocol: RakNet
  63. 2017-03-31T20:12:48 0.042 INF [NET] Disabling protocol: SteamNetworking
  64. 2017-03-31T20:12:48 0.044 INF NET: InitCallbacks
  65. 2017-03-31T20:12:48 0.055 INF Texture quality is set to 1
  66. 2017-03-31T20:12:48 0.056 INF Precaching...
  67. 2017-03-31T20:12:48 0.060 INF Precaching file: 7DaysToDie_Data/resources.assets
  68. 2017-03-31T20:12:48 0.118 INF [EAC] Not loading, not started from launcher
  69. 2017-03-31T20:12:48 0.591 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  70. 2017-03-31T20:12:48 0.593 INF Precaching file: Data/Bundles/BlockTextureAtlases
  71. 2017-03-31T20:12:48 0.630 INF Precaching file: Data/Bundles/TerrainTextures
  72. 2017-03-31T20:12:48 0.647 INF Precaching done
  73. 2017-03-31T20:12:51 3.018 INF Loading main scene
  74. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  75.  
  76. (Filename: Line: 1655)
  77.  
  78. The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
  79.  
  80. (Filename: Line: 1655)
  81.  
  82. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  83. UnloadTime: 2.937439 ms
  84. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
  85. 2017-03-31T20:12:51 3.255 INF Awake
  86. 2017-03-31T20:12:51 3.306 INF Version: Alpha 15.2 (b8) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
  87. 2017-03-31T20:12:51 3.307 INF System information:
  88. 2017-03-31T20:12:51 3.307 INF OS: Windows 10 (10.0.0) 64bit
  89. 2017-03-31T20:12:51 3.308 INF CPU: AMD Phenom(tm) II X4 965 Processor (cores: 4)
  90. 2017-03-31T20:12:51 3.308 INF RAM: 16358 MB
  91. 2017-03-31T20:12:51 3.308 INF GPU: NVIDIA GeForce GTX 970 (4059 MB)
  92. 2017-03-31T20:12:51 3.309 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849] (shader level 3.0)
  93. 2017-03-31T20:12:51 3.309 INF Last played version: Alpha 15.2
  94. 2017-03-31T20:12:51 3.310 INF Local UTC offset: 2 hours
  95. 2017-03-31T20:12:51 3.311 INF Command line arguments: E:\Games\7 Days To Die\7DaysToDie.exe
  96. 2017-03-31T20:12:51 3.315 INF Starting PlayerInputManager...
  97. 2017-03-31T20:12:51 3.337 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
  98. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  99. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
  100. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  101. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  102. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
  103. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  104. 2017-03-31T20:12:51 3.483 INF Starting UserProfileManager...
  105. 2017-03-31T20:12:51 3.492 WRN ApplyAllowControllerOption, sets: 3
  106. 2017-03-31T20:12:51 3.510 INF Texture quality is set to 1
  107. 2017-03-31T20:12:51 3.563 INF [MODS] Start loading
  108. 2017-03-31T20:12:51 3.565 INF [MODS] Trying to load from SDX
  109. 2017-03-31T20:12:51 3.602 INF [MODS] Loaded Mod: SDX (1)
  110. 2017-03-31T20:12:51 3.603 INF [MODS] Loading done
  111. 2017-03-31T20:12:51 3.615 INF Loading permissions file at 'C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  112. 2017-03-31T20:12:51 3.653 INF Loading permissions file done.
  113. 2017-03-31T20:12:51 3.701 INF Awake done
  114. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
  115. 2017-03-31T20:12:51 3.981 INF Atlas reset took 177 ms
  116. 2017-03-31T20:12:51 3.982 INF Atlas load took 276 ms
  117. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  118. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc
  119. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  120. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc
  121.  
  122. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
  123. Total: 22.903694 ms (FindLiveObjects: 1.473548 ms CreateObjectMapping: 0.399325 ms MarkObjects: 20.986147 ms DeleteObjects: 0.043162 ms)
  124.  
  125. 2017-03-31T20:12:52 4.079 INF User joined: Scavenger
  126. Setting up 1 worker threads for Enlighten.
  127. Thread -> id: 1ae4 -> priority: 1
  128. 2017-03-31T20:12:52 4.383 INF Reloading serveradmin.xml
  129. 2017-03-31T20:12:52 4.384 INF Loading permissions file at 'C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  130. 2017-03-31T20:12:52 4.386 INF Loading permissions file done.
  131. UMA Overlay loading took 1151 ms
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  134.  
  135. UMA Slot loading took 4 ms
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  138.  
  139. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
  140. SDX: Could not find bundle 'HalTurret'
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  143.  
  144. 2017-03-31T20:12:59 11.993 ERR Loading and parsing 'blocks.xml' (Model '#HalTurret?HalTurretPrefab' not found on block with id 1931)
  145. 2017-03-31T20:12:59 11.994 ERR Loading of blocks aborted due to errors!
  146. 2017-03-31T20:12:59 11.996 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
  147. at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
  148. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  149. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  150. 2017-03-31T20:13:01 13.727 ERR Loading and parsing 'recipes.xml' (No item/block with name 'HalTurret' existing)
  151. 2017-03-31T20:13:01 13.728 ERR Loading of recipes aborted due to errors!
  152. 2017-03-31T20:13:01 13.728 ERR at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  153. 2017-03-31T20:13:08 20.442 INF XUI loading took 6266ms
  154. 2017-03-31T20:13:08 20.445 INF WorldStaticData.Init() needed 13.322s
  155. 2017-03-31T20:13:08 20.775 INF [Steamworks.NET] Login ok.
  156. 2017-03-31T20:13:09 21.120 INF AchievementManager: Received stats and achievements from Steam
  157. 2017-03-31T20:13:19 31.401 INF NET: Starting server protocols
  158. 2017-03-31T20:13:19 31.430 INF NET: UNET server started
  159. 2017-03-31T20:13:19 31.486 INF NET: Unity NW server started
  160. 2017-03-31T20:13:19 31.486 INF [Steamworks.NET] NET: Server started
  161. SDX: SDX ModEngine::StartModScripts
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  164.  
  165. 2017-03-31T20:13:19 31.489 INF StartGame
  166. 2017-03-31T20:13:19 31.837 INF Atlas reset took 338 ms
  167. 2017-03-31T20:13:19 31.855 INF Atlas got enough free room to fit icons. Old 1615 icons, 4096x4096, now 1616 icons
  168. 2017-03-31T20:13:19 31.908 INF Adding 1 sprites to atlas took 409 ms
  169. 2017-03-31T20:13:20 32.563 INF Persistent GamePrefs saved
  170. GamePref.AdminFileName = serveradmin.xml
  171. GamePref.AirDropFrequency = 72
  172. GamePref.AirDropMarker = False
  173. GamePref.AutopilotMode = 0
  174. GamePref.BlockDurabilityModifier = 100
  175. GamePref.BuildCreate = True
  176. GamePref.ConnectToServerIP = 217.198.143.165
  177. GamePref.ConnectToServerPort = 21100
  178. GamePref.ControlPanelEnabled = False
  179. GamePref.ControlPanelPort = 8080
  180. GamePref.CraftTimer =
  181. GamePref.CreateLevelDim = 8
  182. GamePref.CreateLevelName = My Level
  183. GamePref.CreativeMenuEnabled = False
  184. GamePref.DayCount = 3
  185. GamePref.DayLightLength = 16
  186. GamePref.DayNightLength = 50
  187. GamePref.DebugMenuEnabled = False
  188. GamePref.DebugMenuShowTasks = False
  189. GamePref.DebugStopEnemiesMoving = False
  190. GamePref.DropOnDeath = 0
  191. GamePref.DropOnQuit = 0
  192. GamePref.DynamicSpawner =
  193. GamePref.EACEnabled = False
  194. GamePref.EnemyDifficulty = 0
  195. GamePref.EnemySenseMemory = 60
  196. GamePref.EnemySpawnMode = 3
  197. GamePref.FavoriteServersList =
  198. GamePref.FragLimit = 20
  199. GamePref.GameDifficulty = 2
  200. GamePref.GameMode = GameModeSurvivalMP
  201. GamePref.GameName = TestWorld2
  202. GamePref.GameNameClient = My Game
  203. GamePref.GameVersion = Alpha 15.2
  204. GamePref.GameWorld = Random Gen
  205. GamePref.JoiningOptions = True
  206. GamePref.LandClaimDeadZone = 30
  207. GamePref.LandClaimDecayMode = 0
  208. GamePref.LandClaimExpiryTime = 3
  209. GamePref.LandClaimOfflineDurabilityModifier = 4
  210. GamePref.LandClaimOnlineDurabilityModifier = 4
  211. GamePref.LandClaimSize = 7
  212. GamePref.LastGameResetRevision = 9
  213. GamePref.LootAbundance = 100
  214. GamePref.LootRespawnDays = 30
  215. GamePref.LootTimer =
  216. GamePref.MatchLength = 10
  217. GamePref.MaxSpawnedAnimals = 50
  218. GamePref.MaxSpawnedZombies = 60
  219. GamePref.NoGraphicsMode = False
  220. GamePref.OptionsAA = 1
  221. GamePref.OptionsAllowController = False
  222. GamePref.OptionsAmbientVolumeLevel = 0.6505883
  223. GamePref.OptionsBackgroundGlobalOpacity = 0.7068672
  224. GamePref.OptionsBloom = True
  225. GamePref.OptionsDeferredLighting = True
  226. GamePref.OptionsDOF = True
  227. GamePref.OptionsFieldOfView = 70
  228. GamePref.OptionsForegroundGlobalOpacity = 1
  229. GamePref.OptionsGamma = 0.5120817
  230. GamePref.OptionsGraphicsQuality = 4
  231. GamePref.OptionsGrassDistance = 2
  232. GamePref.OptionsHudOpacity = 0
  233. GamePref.OptionsHudSize = 2
  234. GamePref.OptionsImageEffects = False
  235. GamePref.OptionsInvertMouse = False
  236. GamePref.OptionsLODDistance = 1
  237. GamePref.OptionsMicVolumeLevel = 0.75
  238. GamePref.OptionsMotionBlur = 0
  239. GamePref.OptionsMouseSensitivity = 0.5025126
  240. GamePref.OptionsMusicVolumeLevel = 0.5212049
  241. GamePref.OptionsObjectBlur = False
  242. GamePref.OptionsOverallAudioVolumeLevel = 0
  243. GamePref.OptionsPlayerModel = playerMale
  244. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  245. GamePref.OptionsReflectedShadows = False
  246. GamePref.OptionsReflectionQuality = 2
  247. GamePref.OptionsResolution = 0
  248. GamePref.OptionsShadowDistance = 3
  249. GamePref.OptionsShowCompass = True
  250. GamePref.OptionsShowCrosshair = True
  251. GamePref.OptionsSSAO = True
  252. GamePref.OptionsStabSpawnBlocksOnGround = True
  253. GamePref.OptionsSunShafts = True
  254. GamePref.OptionsTempCelsius = False
  255. GamePref.OptionsTextureQuality = 1
  256. GamePref.OptionsTreeQuality = 2
  257. GamePref.OptionsUMATextureQuality = 0
  258. GamePref.OptionsViewDistance = 12
  259. GamePref.OptionsVoiceChatEnabled = True
  260. GamePref.OptionsVoiceVolumeLevel = 0.75
  261. GamePref.OptionsVsync = 0
  262. GamePref.OptionsWaterParticleLimiter = 1
  263. GamePref.OptionsWaterQuality = 1
  264. GamePref.PersistentPlayerProfiles = True
  265. GamePref.PlayerAutologin = False
  266. GamePref.PlayerId = 76561198095143909
  267. GamePref.PlayerKillingMode = 2
  268. GamePref.PlayerName = Scavenger
  269. GamePref.PlayerSafeZoneHours = 7
  270. GamePref.PlayerSafeZoneLevel = 5
  271. GamePref.PlayerToken =
  272. GamePref.RebuildMap = False
  273. GamePref.SaveGameFolder = C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves
  274. GamePref.SelectionContextMode = 0
  275. GamePref.SelectionOperationMode = 0
  276. GamePref.ServerDescription =
  277. GamePref.ServerDisabledNetworkProtocols =
  278. GamePref.ServerIP =
  279. GamePref.ServerIsPublic = True
  280. GamePref.ServerMaxPlayerCount = 8
  281. GamePref.ServerName = Default Server
  282. GamePref.ServerPort = 26900
  283. GamePref.ServerWebsiteURL =
  284. GamePref.ShowFriendPlayerOnMap = True
  285. GamePref.TelnetEnabled = False
  286. GamePref.TelnetPort = 25003
  287. GamePref.ZombiePlayers = True
  288. GamePref.ZombiesRun = 0
  289. GameStat.AirDropFrequency = 0
  290. GameStat.AirDropMarker = False
  291. GameStat.AnimalCount = 0
  292. GameStat.BlockDurabilityModifier = 1
  293. GameStat.ChunkStabilityEnabled = True
  294. GameStat.CraftTimer =
  295. GameStat.CurrentRoundIx = 0
  296. GameStat.DayLightLength = 16
  297. GameStat.DayLimitActive = False
  298. GameStat.DayLimitThisRound = 0
  299. GameStat.Difficulty = 2
  300. GameStat.DropOnDeath = 1
  301. GameStat.DropOnQuit = 0
  302. GameStat.EnemyCount = 0
  303. GameStat.EnemyDifficulty = Normal
  304. GameStat.EnemySenseMemory = 60
  305. GameStat.EnemySpawnMode = 3
  306. GameStat.FragLimitActive = False
  307. GameStat.FragLimitThisRound = 0
  308. GameStat.GameDifficulty = 2
  309. GameStat.GameModeId = 0
  310. GameStat.GameState = 0
  311. GameStat.GlobalMessageToShow =
  312. GameStat.IsCreativeMenuEnabled = False
  313. GameStat.IsFlyingEnabled = False
  314. GameStat.IsPlayerCollisionEnabled = True
  315. GameStat.IsPlayerDamageEnabled = True
  316. GameStat.IsResetMapOnRestart = False
  317. GameStat.IsSaveSupplyCrates = True
  318. GameStat.IsSpawnEnemies = True
  319. GameStat.IsSpawnNearOtherPlayer = False
  320. GameStat.IsTeleportEnabled = False
  321. GameStat.IsVersionCheckDone = True
  322. GameStat.LandClaimDeadZone = 30
  323. GameStat.LandClaimDecayMode = 0
  324. GameStat.LandClaimExpiryTime = 3
  325. GameStat.LandClaimOfflineDurabilityModifier = 32
  326. GameStat.LandClaimOnlineDurabilityModifier = 32
  327. GameStat.LandClaimSize = 7
  328. GameStat.LoadScene =
  329. GameStat.LootTimer =
  330. GameStat.PlayerKillingMode = KillStrangersOnly
  331. GameStat.ScoreDiedMultiplier = -5
  332. GameStat.ScorePlayerKillMultiplier = 1
  333. GameStat.ScoreZombieKillMultiplier = 1
  334. GameStat.ShowAllPlayersOnMap = False
  335. GameStat.ShowFriendPlayerOnMap = True
  336. GameStat.ShowSpawnWindow = False
  337. GameStat.ShowWindow =
  338. GameStat.ShowZombieCounter = False
  339. GameStat.TimeLimitActive = False
  340. GameStat.TimeLimitThisRound = 0
  341. GameStat.TimeOfDayIncPerSec = 20
  342. GameStat.ZombieHordeMeter = False
  343. 2017-03-31T20:13:20 32.679 INF StartAsServer
  344. 2017-03-31T20:13:20 32.685 INF createWorld: Random Gen, TestWorld2, GameModeSurvivalMP
  345. 2017-03-31T20:13:20 32.746 INF Started thread thread_Regenerating
  346. 2017-03-31T20:13:20 32.746 INF Started thread FQ
  347. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  350.  
  351. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  352.  
  353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  354.  
  355. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  358.  
  359. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  362.  
  363. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  366.  
  367. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  370.  
  371. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  374.  
  375. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  378.  
  379. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  382.  
  383. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  386.  
  387. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  390.  
  391. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
  392.  
  393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  394.  
  395. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  398.  
  399. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  402.  
  403. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  406.  
  407. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  410.  
  411. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  414.  
  415. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  418.  
  419. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  422.  
  423. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  426.  
  427. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  430.  
  431. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  434.  
  435. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  438.  
  439. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  442.  
  443. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  446.  
  447. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  450.  
  451. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  454.  
  455. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  458.  
  459. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  462.  
  463. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  466.  
  467. 2017-03-31T20:13:20 32.906 INF World.Load: Random Gen
  468. 2017-03-31T20:13:20 32.930 INF Started thread thread_Pathfinder
  469. 2017-03-31T20:13:20 32.943 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  470. 2017-03-31T20:13:20 32.948 INF Started thread thread_GenerateChunks
  471. 2017-03-31T20:13:20 33.004 INF Loading and parsing of generator took 56ms
  472. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  473. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  474. 2017-03-31T20:13:26 38.413 INF createWorld() done
  475. 2017-03-31T20:13:26 38.414 INF Loading players.xml
  476. 2017-03-31T20:13:26 38.769 INF Created player with id=171
  477. 2017-03-31T20:13:26 38.805 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  478. 2017-03-31T20:13:26 38.812 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
  479. 2017-03-31T20:13:26 38.814 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
  480. 2017-03-31T20:13:26 38.819 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
  481. 2017-03-31T20:13:26 38.820 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
  482. 2017-03-31T20:13:26 38.822 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
  483. 2017-03-31T20:13:26 38.823 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
  484. 2017-03-31T20:13:26 38.825 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
  485. 2017-03-31T20:13:26 38.828 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  486. 2017-03-31T20:13:26 38.830 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
  487. 2017-03-31T20:13:26 38.831 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
  488. 2017-03-31T20:13:26 38.832 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
  489. 2017-03-31T20:13:26 38.833 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
  490. 2017-03-31T20:13:26 38.834 INF Modified file (server will go to the modded category): Data/Config/physicsbodies.xml has invalid hash
  491. 2017-03-31T20:13:26 38.836 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
  492. 2017-03-31T20:13:26 38.837 INF Modified file (server will go to the modded category): Data/Config/qualityinfo.xml has invalid hash
  493. 2017-03-31T20:13:26 38.838 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
  494. 2017-03-31T20:13:26 38.839 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
  495. 2017-03-31T20:13:26 38.840 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
  496. 2017-03-31T20:13:26 38.842 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
  497. 2017-03-31T20:13:26 38.844 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
  498. 2017-03-31T20:13:26 38.845 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
  499. 2017-03-31T20:13:26 38.846 INF Modified file (server will go to the modded category): Data/Config/vehicles.xml has invalid hash
  500. 2017-03-31T20:13:26 38.847 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
  501. 2017-03-31T20:13:26 38.848 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
  502. 2017-03-31T20:13:26 38.851 INF StartGame done
  503. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  504. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  507.  
  508. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
  509.  
  510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  511.  
  512. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  515.  
  516. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  519.  
  520. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  523.  
  524. 2017-03-31T20:13:33 45.517 INF [Steamworks.NET] GameServer.Init successful
  525. 2017-03-31T20:13:33 45.751 INF ************************Weather Packages Created FROM BIOMES :D ************************
  526. 2017-03-31T20:13:34 46.570 INF [Steamworks.NET] Create Lobby
  527. 2017-03-31T20:13:34 46.571 INF [Steamworks.NET] GameServer.LogOn successful
  528. 2017-03-31T20:13:34 46.857 INF [Steamworks.NET] Lobby creation succeeded
  529. 2017-03-31T20:13:34 46.861 INF [Steamworks.NET] Lobby entered: 109775244046810478
  530. 2017-03-31T20:14:03 75.247 INF Time: 0.71m FPS: 80.83 Heap: 380.6MB Max: 380.6MB Chunks: 729 CGO: 452 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 2688.1MB
  531. 2017-03-31T20:14:19 91.470 INF Disconnect
  532. 2017-03-31T20:14:19 91.475 INF NET: Stopping server protocols
  533. 2017-03-31T20:14:19 91.485 INF NET: UNET server stopped
  534. 2017-03-31T20:14:19 91.548 INF NET: Untiy NW server stopped
  535. 2017-03-31T20:14:19 91.549 INF [Steamworks.NET] NET: Server stopped
  536. 2017-03-31T20:14:19 91.549 INF [NET] ServerShutdown
  537. 2017-03-31T20:14:19 91.551 INF SaveAndCleanupWorld
  538. 2017-03-31T20:14:20 92.055 INF Saving 202 of chunks took 348ms
  539. 2017-03-31T20:14:20 92.059 INF [Steamworks.NET] Stopping server
  540. 2017-03-31T20:14:20 92.091 INF World.Unload
  541. 2017-03-31T20:14:20 92.224 INF Exited thread thread_GenerateChunks
  542. 2017-03-31T20:14:20 92.356 INF Exited thread thread_Pathfinder
  543. 2017-03-31T20:14:20 92.358 INF World.Cleanup
  544. 2017-03-31T20:14:20 92.372 INF Exited thread thread_Regenerating
  545. 2017-03-31T20:14:20 92.373 INF Exited thread FQ
  546. 2017-03-31T20:14:20 92.920 INF Persistent GamePrefs saved
  547. 2017-03-31T20:14:20 92.920 INF Cleanup
  548. 2017-03-31T20:14:20 92.924 WRN Missing cleanup for XML: sounds
  549. 2017-03-31T20:14:21 93.413 INF OnApplicationQuit
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