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PR0J3CT11

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Aug 25th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85. local h,t
  86. --Give the server mouse data every second frame, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. local HB = game:GetService("RunService").Heartbeat
  89. while true do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. --Wait 2 frames
  95. for i=1,2 do
  96. HB:Wait()
  97. end
  98. end]==],script)
  99.  
  100. ----Sandboxed game object that allows the usage of client-side methods and services
  101. --Real game object
  102. local RealGame = game
  103.  
  104. --Metatable for fake service
  105. local FakeService_Metatable = {
  106. __index = function(self,k)
  107. local s = rawget(self,"_RealService")
  108. if s then
  109. return typeof(s[k])=="function"
  110. and function(_,...)return s[k](s,...)end or s[k]
  111. end
  112. end,
  113. __newindex = function(self,k,v)
  114. local s = rawget(self,"_RealService")
  115. if s then s[k]=v end
  116. end
  117. }
  118. local function FakeService(t,RealService)
  119. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  120. return setmetatable(t,FakeService_Metatable)
  121. end
  122.  
  123. --Fake game object
  124. local FakeGame = {
  125. GetService = function(self,s)
  126. return rawget(self,s) or RealGame:GetService(s)
  127. end,
  128. Players = FakeService({
  129. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  130. },"Players"),
  131. UserInputService = FakeService(UIS,"UserInputService"),
  132. ContextActionService = FakeService(CAS,"ContextActionService"),
  133. RunService = FakeService({
  134. _btrs = {},
  135. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143. }
  144. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  145. FakeGame.service = FakeGame.GetService
  146. FakeService(FakeGame,game)
  147. --Changing owner to fake player object to support owner:GetMouse()
  148. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  149. end
  150.  
  151.  
  152. plr = owner
  153. char = plr.Character
  154. mouse = plr:GetMouse()
  155. disabled = false
  156.  
  157. function round(n)
  158. return n % 1 >= 0.5 and math.ceil(n) or math.floor(n)
  159. end
  160.  
  161. VT = Vector3.new
  162.  
  163. function placepiston()
  164. if disabled == false then
  165. --Converted with ttyyuu12345's model to script plugin v4
  166. function sandbox(var,func)
  167. local env = getfenv(func)
  168. local newenv = setmetatable({},{
  169. __index = function(self,k)
  170. if k=="script" then
  171. return var
  172. else
  173. return env[k]
  174. end
  175. end,
  176. })
  177. setfenv(func,newenv)
  178. return func
  179. end
  180. cors = {}
  181. mas = Instance.new("Model",game:GetService("Lighting"))
  182. Model0 = Instance.new("Model")
  183. Part1 = Instance.new("Part")
  184. Decal2 = Instance.new("Decal")
  185. Decal3 = Instance.new("Decal")
  186. Decal4 = Instance.new("Decal")
  187. Decal5 = Instance.new("Decal")
  188. Decal6 = Instance.new("Decal")
  189. Decal7 = Instance.new("Decal")
  190. Decal8 = Instance.new("Decal")
  191. Weld9 = Instance.new("Weld")
  192. Part10 = Instance.new("Part")
  193. Decal11 = Instance.new("Decal")
  194. Decal12 = Instance.new("Decal")
  195. Decal13 = Instance.new("Decal")
  196. Decal14 = Instance.new("Decal")
  197. Decal15 = Instance.new("Decal")
  198. Part16 = Instance.new("Part")
  199. Decal17 = Instance.new("Decal")
  200. Decal18 = Instance.new("Decal")
  201. Decal19 = Instance.new("Decal")
  202. Decal20 = Instance.new("Decal")
  203. Decal21 = Instance.new("Decal")
  204. Decal22 = Instance.new("Decal")
  205. Model0.Name = "Piston"
  206. Model0.Parent = mas
  207. Part1.Name = "Bottom"
  208. Part1.Parent = Model0
  209. Part1.CFrame = CFrame.new(76.5, 1, 12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  210. Part1.Position = VT(round(mouse.Hit.p.X),round(mouse.Hit.p.Y + 1),round(mouse.Hit.p.Z))
  211. Part1.Size = Vector3.new(3, 2, 3)
  212. Part1.BottomSurface = Enum.SurfaceType.Smooth
  213. Part1.TopSurface = Enum.SurfaceType.Smooth
  214. Decal2.Name = "Piston - Side - Bottom"
  215. Decal2.Parent = Part1
  216. Decal2.Texture = "http://www.roblox.com/asset/?id=3434723508"
  217. Decal2.Face = Enum.NormalId.Right
  218. Decal3.Name = "Piston - Side - Bottom"
  219. Decal3.Parent = Part1
  220. Decal3.Texture = "http://www.roblox.com/asset/?id=3434723508"
  221. Decal3.Face = Enum.NormalId.Left
  222. Decal4.Name = "Piston - Side - Bottom"
  223. Decal4.Parent = Part1
  224. Decal4.Texture = "http://www.roblox.com/asset/?id=3434723508"
  225. Decal4.Face = Enum.NormalId.Left
  226. Decal5.Name = "Piston - Side - Bottom"
  227. Decal5.Parent = Part1
  228. Decal5.Texture = "http://www.roblox.com/asset/?id=3434723508"
  229. Decal6.Name = "Piston - Side - Bottom"
  230. Decal6.Parent = Part1
  231. Decal6.Texture = "http://www.roblox.com/asset/?id=3434723508"
  232. Decal6.Face = Enum.NormalId.Back
  233. Decal7.Name = "Piston - Side - Bottom"
  234. Decal7.Parent = Part1
  235. Decal7.Texture = "http://www.roblox.com/asset/?id=3434723508"
  236. Decal7.Face = Enum.NormalId.Bottom
  237. Decal8.Name = "Piston - Inner"
  238. Decal8.Parent = Part1
  239. Decal8.Texture = "http://www.roblox.com/asset/?id=3434723508"
  240. Decal8.Face = Enum.NormalId.Top
  241. Weld9.Name = "BTWeld"
  242. Weld9.Parent = Part1
  243. Weld9.C1 = CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  244. Weld9.Part0 = Part1
  245. Weld9.Part1 = Part16
  246. Weld9.part1 = Part16
  247. Part10.Name = "Between"
  248. Part10.Parent = Model0
  249. Part10.CFrame = CFrame.new(76.5, 2.4375, 12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  250. Part10.Position = Part16.Position + Vector3.new(0, -0.125, 0)
  251. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  252. Part10.Size = Vector3.new(1, 0.875, 1)
  253. Part10.BottomSurface = Enum.SurfaceType.Smooth
  254. Part10.BrickColor = BrickColor.new("Dark orange")
  255. Part10.TopSurface = Enum.SurfaceType.Smooth
  256. Part10.brickColor = BrickColor.new("Dark orange")
  257. Decal11.Name = "Piston - Side - Top (Fixed)"
  258. Decal11.Parent = Part10
  259. Decal11.Texture = "http://www.roblox.com/asset/?id=3434723508"
  260. Decal11.Face = Enum.NormalId.Left
  261. Decal12.Name = "Piston - Side - Top (Fixed)"
  262. Decal12.Parent = Part10
  263. Decal12.Texture = "http://www.roblox.com/asset/?id=3434723508"
  264. Decal13.Name = "Piston - Side - Top (Fixed)"
  265. Decal13.Parent = Part10
  266. Decal13.Texture = "http://www.roblox.com/asset/?id=3434723508"
  267. Decal13.Face = Enum.NormalId.Right
  268. Decal14.Name = "Piston - Side - Top (Fixed)"
  269. Decal14.Parent = Part10
  270. Decal14.Texture = "http://www.roblox.com/asset/?id=3434723508"
  271. Decal14.Face = Enum.NormalId.Back
  272. Decal15.Name = "Piston - Top (Normal)"
  273. Decal15.Parent = Part10
  274. Decal15.Texture = "http://www.roblox.com/asset/?id=3434723508"
  275. Decal15.Face = Enum.NormalId.Top
  276. Part16.Name = "Top"
  277. Part16.Parent = Model0
  278. Part16.CFrame = CFrame.new(76.5, 2.5, 12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  279. Part16.Position = Part1.Position + Vector3.new(0, 1.5, 0)
  280. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  281. Part16.Size = Vector3.new(3, 1, 3)
  282. Part16.BottomSurface = Enum.SurfaceType.Smooth
  283. Part16.BrickColor = BrickColor.new("Dark orange")
  284. Part16.TopSurface = Enum.SurfaceType.Smooth
  285. Part16.brickColor = BrickColor.new("Dark orange")
  286. Decal17.Name = "Piston - Side - Top (Fixed)"
  287. Decal17.Parent = Part16
  288. Decal17.Texture = "http://www.roblox.com/asset/?id=3434723508"
  289. Decal17.Face = Enum.NormalId.Left
  290. Decal18.Name = "Piston - Side - Top (Fixed)"
  291. Decal18.Parent = Part16
  292. Decal18.Texture = "http://www.roblox.com/asset/?id=3434723508"
  293. Decal19.Name = "Piston - Side - Top (Fixed)"
  294. Decal19.Parent = Part16
  295. Decal19.Texture = "http://www.roblox.com/asset/?id=3434723508"
  296. Decal19.Face = Enum.NormalId.Right
  297. Decal20.Name = "Piston - Side - Top (Fixed)"
  298. Decal20.Parent = Part16
  299. Decal20.Texture = "http://www.roblox.com/asset/?id=3434723508"
  300. Decal20.Face = Enum.NormalId.Back
  301. Decal21.Name = "Piston - Top (Normal)"
  302. Decal21.Parent = Part16
  303. Decal21.Texture = "http://www.roblox.com/asset/?id=3434723508"
  304. Decal21.Face = Enum.NormalId.Top
  305. Decal22.Name = "Piston - Top (Normal)"
  306. Decal22.Parent = Part16
  307. Decal22.Texture = "http://www.roblox.com/asset/?id=3434723508"
  308. Decal22.Face = Enum.NormalId.Bottom
  309. for i,v in pairs(mas:GetChildren()) do
  310. v.Parent = workspace
  311. pcall(function() v:MakeJoints() end)
  312. end
  313. for i,v in pairs(Model0:GetChildren()) do
  314. v:BreakJoints()
  315. v.Anchored = true
  316. end
  317. mas:Destroy()
  318. for i,v in pairs(cors) do
  319. spawn(function()
  320. pcall(v)
  321. end)
  322. end
  323. end
  324. end
  325.  
  326. lever = false
  327. placedl = false
  328. current = nil
  329.  
  330. function placelever()
  331. if disabled == false then
  332. placedl = true
  333. Model0 = Instance.new("Model",workspace)
  334. Model0.Name = "Lever"
  335. Bottom = Instance.new("Part",Model0)
  336. Bottom.Position = VT(round(mouse.Hit.p.X),round(mouse.Hit.p.Y + 0),round(mouse.Hit.p.Z))
  337. Bottom.Size = Vector3.new(4, 1, 2)
  338. Bottom.Anchored = true
  339. Lever = Instance.new("Part",Model0)
  340. Lever.BrickColor = BrickColor.new("Brown")
  341. Lever.Anchored = true
  342. Lever.Orientation = Vector3.new(0, 0, 2.5)
  343. Lever.Position = Bottom.Position + Vector3.new(0, 1.5, 0)
  344. Lever.Size = Vector3.new(0.5, 2, 0.5)
  345. Lever.Orientation = Vector3.new(0, 0, -25)
  346. Detector = Instance.new("ClickDetector",Lever)
  347. Detector.MaxActivationDistance = 32
  348. ValueT = Instance.new("NumberValue",Lever)
  349. ValueT.Value = 0
  350. function OnClick(player)
  351. if ValueT.Value == 0 then
  352. Lever.Orientation = Vector3.new(0, 0, 25)
  353. ValueT.Value = 1
  354. current.Top.Position = current.Top.Position + Vector3.new(0, 1, 0)
  355. else
  356. Lever.Orientation = Vector3.new(0, 0, -25)
  357. ValueT.Value = 0
  358. current.Top.Position = current.Top.Position - Vector3.new(0, 1, 0)
  359. end
  360. end
  361.  
  362. Detector.MouseClick:connect(function()
  363. OnClick()
  364. end)
  365.  
  366. end
  367. end
  368.  
  369. selecc = Instance.new("Part",char)
  370. selecc.CanCollide = false
  371. selecc.Anchored = true
  372. selecc.BrickColor = BrickColor.new("White")
  373. selecc.Transparency = 0.75
  374. selecc.Material = "SmoothPlastic"
  375. selecc.Size = Vector3.new(3, 3, 3)
  376.  
  377. mouse.Button1Down:connect(function()
  378. placepiston()
  379. end)
  380.  
  381. mouse.KeyDown:connect(function(key)
  382. key=key:lower()
  383. if key == "e" then
  384. if disabled then
  385. disabled = false
  386. selecc.Transparency = 0.75
  387. else
  388. disabled = true
  389. selecc.Transparency = 1
  390. end
  391. end
  392. if key == "l" then
  393. placelever()
  394. end
  395. if key == "r" then
  396. if mouse.Target then
  397. if mouse.Target.Parent.Name == "Piston" then
  398. mouse.Target.Parent:Destroy()
  399. end
  400. if mouse.Target.Parent.Name == "Lever" then
  401. mouse.Target.Parent:Destroy()
  402. end
  403. end
  404. end
  405. if key == "p" then
  406. if mouse.Target then
  407. if mouse.Target.Parent.Name == "Piston" then
  408. current = mouse.Target.Parent
  409. end
  410. end
  411. end
  412. end)
  413.  
  414. while true do
  415. wait()
  416. selecc.Position = VT(round(mouse.Hit.p.X),round(mouse.Hit.p.Y + 1),round(mouse.Hit.p.Z))
  417. end
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