iCEtIMed

iCEtIMed's_AdminBase_01

Apr 26th, 2015
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  1. if (isServer) then {
  2.  
  3. _vehicle_8 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["MAP_grav_30_25", [6555.918, 3445.3281, -0.00020980835], [], 0, "CAN_COLLIDE"];
  7. _vehicle_8 = _this;
  8. _this setDir -65.436943;
  9. _this setPos [6555.918, 3445.3281, -0.00020980835];
  10. };
  11.  
  12. _vehicle_9 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["MAP_grav_10_75", [6500.0063, 3511.2515, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
  16. _vehicle_9 = _this;
  17. _this setDir -232.19324;
  18. _this setPos [6500.0063, 3511.2515, 6.8664551e-005];
  19. };
  20.  
  21. _vehicle_11 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["MAP_grav_0_2000", [6486.6138, 3522.0212, 0.00015640259], [], 0, "CAN_COLLIDE"];
  25. _vehicle_11 = _this;
  26. _this setDir -51.638191;
  27. _this setPos [6486.6138, 3522.0212, 0.00015640259];
  28. };
  29.  
  30. _vehicle_21 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["MAP_R2_Boulder1", [6569.4575, 3431.3831, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  34. _vehicle_21 = _this;
  35. _this setDir -863.12036;
  36. _this setPos [6569.4575, 3431.3831, -7.6293945e-006];
  37. };
  38.  
  39. _vehicle_23 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["MAP_grav_1_1000", [6555.8213, 3445.261, 8.392334e-005], [], 0, "CAN_COLLIDE"];
  43. _vehicle_23 = _this;
  44. _this setDir -247.78569;
  45. _this setPos [6555.8213, 3445.261, 8.392334e-005];
  46. };
  47.  
  48. _vehicle_25 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["MAP_kr_t_asf3_grav", [6467.8838, 3536.2991, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
  52. _vehicle_25 = _this;
  53. _this setDir -142.5312;
  54. _this setPos [6467.8838, 3536.2991, 6.4849854e-005];
  55. };
  56.  
  57. _vehicle_27 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["MAP_grav_0_2000", [6500.1025, 3511.2251, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  61. _vehicle_27 = _this;
  62. _this setDir -51.425953;
  63. _this setPos [6500.1025, 3511.2251, -4.5776367e-005];
  64. };
  65.  
  66. _vehicle_33 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["MAP_grav_0_2000", [6535.1729, 3466.886, -9.9182129e-005], [], 0, "CAN_COLLIDE"];
  70. _vehicle_33 = _this;
  71. _this setDir -36.577824;
  72. _this setPos [6535.1729, 3466.886, -9.9182129e-005];
  73. };
  74.  
  75. _vehicle_35 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["MAP_grav_0_2000", [6545.9097, 3453.189, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  79. _vehicle_35 = _this;
  80. _this setDir -38.39217;
  81. _this setPos [6545.9097, 3453.189, 4.5776367e-005];
  82. };
  83.  
  84. _vehicle_40 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["MAP_grav_6konec", [6577.5933, 3436.1189], [], 0, "CAN_COLLIDE"];
  88. _vehicle_40 = _this;
  89. _this setDir -66.288963;
  90. _this setPos [6577.5933, 3436.1189];
  91. };
  92.  
  93. _vehicle_44 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["MAP_R2_RockTower", [6570.998, 3395.5515, -9.337554], [], 0, "CAN_COLLIDE"];
  97. _vehicle_44 = _this;
  98. _this setDir -153.80803;
  99. _this setPos [6570.998, 3395.5515, -9.337554];
  100. };
  101.  
  102. _vehicle_49 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["MAP_A_Castle_Bastion", [6579.2559, 3456.2297, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  106. _vehicle_49 = _this;
  107. _this setDir -67.052887;
  108. _this setPos [6579.2559, 3456.2297, 2.2888184e-005];
  109. };
  110.  
  111. _vehicle_50 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["MAP_A_Castle_Bergfrit", [6598.5498, 3404.3472, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  115. _vehicle_50 = _this;
  116. _this setDir -269.71402;
  117. _this setPos [6598.5498, 3404.3472, -7.6293945e-005];
  118. };
  119.  
  120. _vehicle_51 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["MAP_A_Castle_Donjon", [6554.4688, 3406.074, -0.05690271], [], 0, "CAN_COLLIDE"];
  124. _vehicle_51 = _this;
  125. _this setDir 0.72613072;
  126. _this setPos [6554.4688, 3406.074, -0.05690271];
  127. };
  128.  
  129. _vehicle_52 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["MAP_A_Castle_Gate", [6629.5317, 3352.2964, -0.98107183], [], 0, "CAN_COLLIDE"];
  133. _vehicle_52 = _this;
  134. _this setDir -26.273905;
  135. _this setPos [6629.5317, 3352.2964, -0.98107183];
  136. };
  137.  
  138. _vehicle_54 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6649.123, 3459.3687, 2.2888665], [], 0, "CAN_COLLIDE"];
  142. _vehicle_54 = _this;
  143. _this setDir -366.89059;
  144. _this setPos [6649.123, 3459.3687, 2.2888665];
  145. };
  146.  
  147. _vehicle_65 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6582.1499, 3399.9561, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  151. _vehicle_65 = _this;
  152. _this setDir -181.67355;
  153. _this setPos [6582.1499, 3399.9561, -2.2888184e-005];
  154. };
  155.  
  156. _vehicle_68 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6568.3721, 3399.8159, 0.33126748], [], 0, "CAN_COLLIDE"];
  160. _vehicle_68 = _this;
  161. _this setDir -179.33582;
  162. _this setPos [6568.3721, 3399.8159, 0.33126748];
  163. };
  164.  
  165. _vehicle_70 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6552.3345, 3417.1848], [], 0, "CAN_COLLIDE"];
  169. _vehicle_70 = _this;
  170. _this setDir -89.015846;
  171. _this setPos [6552.3345, 3417.1848];
  172. };
  173.  
  174. _vehicle_72 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6563.4067, 3427.2927, 0.706366], [], 0, "CAN_COLLIDE"];
  178. _vehicle_72 = _this;
  179. _this setDir -359.98141;
  180. _this setPos [6563.4067, 3427.2927, 0.706366];
  181. };
  182.  
  183. _vehicle_74 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["MAP_A_Castle_Gate", [6583.2813, 3434.3799, -0.35171846], [], 0, "CAN_COLLIDE"];
  187. _vehicle_74 = _this;
  188. _this setDir -244.23647;
  189. _this setPos [6583.2813, 3434.3799, -0.35171846];
  190. };
  191.  
  192. _vehicle_77 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["MAP_A_Castle_Bergfrit", [6598.3604, 3465.5059, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  196. _vehicle_77 = _this;
  197. _this setDir -449.14374;
  198. _this setPos [6598.3604, 3465.5059, -6.1035156e-005];
  199. };
  200.  
  201. _vehicle_82 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6614.3306, 3464.8811, 1.9596701], [], 0, "CAN_COLLIDE"];
  205. _vehicle_82 = _this;
  206. _this setDir -363.72809;
  207. _this setPos [6614.3306, 3464.8811, 1.9596701];
  208. };
  209.  
  210. _vehicle_86 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6614.9214, 3345.0857, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  214. _vehicle_86 = _this;
  215. _this setDir -190.79202;
  216. _this setPos [6614.9214, 3345.0857, -1.5258789e-005];
  217. };
  218.  
  219. _vehicle_89 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["MAP_A_Castle_Bastion", [6668.2095, 3467.8381, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  223. _vehicle_89 = _this;
  224. _this setDir -3.4480822;
  225. _this setPos [6668.2095, 3467.8381, 9.1552734e-005];
  226. };
  227.  
  228. _vehicle_91 = objNull;
  229. if (true) then
  230. {
  231. _this = createVehicle ["MAP_A_Castle_Bastion", [6660.1919, 3409.105, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  232. _vehicle_91 = _this;
  233. _this setDir -183.31621;
  234. _this setPos [6660.1919, 3409.105, 3.8146973e-005];
  235. };
  236.  
  237. _vehicle_94 = objNull;
  238. if (true) then
  239. {
  240. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6642.1133, 3411.0952, 0.26236758], [], 0, "CAN_COLLIDE"];
  241. _vehicle_94 = _this;
  242. _this setDir -221.03915;
  243. _this setPos [6642.1133, 3411.0952, 0.26236758];
  244. };
  245.  
  246. _vehicle_100 = objNull;
  247. if (true) then
  248. {
  249. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6630.3237, 3461.7993, 4.4056163], [], 0, "CAN_COLLIDE"];
  250. _vehicle_100 = _this;
  251. _this setDir -336.48352;
  252. _this setPos [6630.3237, 3461.7993, 4.4056163];
  253. };
  254.  
  255. _vehicle_104 = objNull;
  256. if (true) then
  257. {
  258. _this = createVehicle ["MAP_grav_0_2000", [6527.2734, 3477.4417, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  259. _vehicle_104 = _this;
  260. _this setDir -35.200825;
  261. _this setPos [6527.2734, 3477.4417, -6.1035156e-005];
  262. };
  263.  
  264. _vehicle_106 = objNull;
  265. if (true) then
  266. {
  267. _this = createVehicle ["MAP_grav_0_2000", [6519.4746, 3488.4297, -3.8146973e-005], [], 0, "CAN_COLLIDE"];
  268. _vehicle_106 = _this;
  269. _this setDir -35.569443;
  270. _this setPos [6519.4746, 3488.4297, -3.8146973e-005];
  271. };
  272.  
  273. _vehicle_113 = objNull;
  274. if (true) then
  275. {
  276. _this = createVehicle ["MAP_A_Castle_Bergfrit", [6681.3667, 3441.3477, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  277. _vehicle_113 = _this;
  278. _this setDir -366.38638;
  279. _this setPos [6681.3667, 3441.3477, 3.0517578e-005];
  280. };
  281.  
  282. _vehicle_115 = objNull;
  283. if (true) then
  284. {
  285. _this = createVehicle ["MAP_Church_03_ruins", [6715.5923, 3442.2742, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  286. _vehicle_115 = _this;
  287. _this setDir -0.60211742;
  288. _this setPos [6715.5923, 3442.2742, -4.5776367e-005];
  289. };
  290.  
  291. _vehicle_117 = objNull;
  292. if (true) then
  293. {
  294. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6678.6602, 3454.7759, 0.87698293], [], 0, "CAN_COLLIDE"];
  295. _vehicle_117 = _this;
  296. _this setDir -276.3736;
  297. _this setPos [6678.6602, 3454.7759, 0.87698293];
  298. };
  299.  
  300. _vehicle_120 = objNull;
  301. if (true) then
  302. {
  303. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6673.5435, 3427.2258, 0.00012969971], [], 0, "CAN_COLLIDE"];
  304. _vehicle_120 = _this;
  305. _this setDir -244.68671;
  306. _this setPos [6673.5435, 3427.2258, 0.00012969971];
  307. };
  308.  
  309. _vehicle_127 = objNull;
  310. if (true) then
  311. {
  312. _this = createVehicle ["MAP_R2_RockWall", [6664.9399, 3348.7043, -0.00015258789], [], 0, "CAN_COLLIDE"];
  313. _vehicle_127 = _this;
  314. _this setDir -150.87433;
  315. _this setPos [6664.9399, 3348.7043, -0.00015258789];
  316. };
  317.  
  318. _vehicle_129 = objNull;
  319. if (true) then
  320. {
  321. _this = createVehicle ["MAP_R2_RockWall", [6595.6069, 3343.853, -0.068948343], [], 0, "CAN_COLLIDE"];
  322. _vehicle_129 = _this;
  323. _this setDir 29.675909;
  324. _this setPos [6595.6069, 3343.853, -0.068948343];
  325. };
  326.  
  327. _vehicle_131 = objNull;
  328. if (true) then
  329. {
  330. _this = createVehicle ["MAP_R2_RockWall", [6646.7871, 3384.6338, 0.00020599365], [], 0, "CAN_COLLIDE"];
  331. _vehicle_131 = _this;
  332. _this setDir -115.06271;
  333. _this setPos [6646.7871, 3384.6338, 0.00020599365];
  334. };
  335.  
  336. _vehicle_133 = objNull;
  337. if (true) then
  338. {
  339. _this = createVehicle ["MAP_R2_RockWall", [6576.6118, 3350.9543, -0.44986588], [], 0, "CAN_COLLIDE"];
  340. _vehicle_133 = _this;
  341. _this setDir 187.94556;
  342. _this setPos [6576.6118, 3350.9543, -0.44986588];
  343. };
  344.  
  345. _vehicle_135 = objNull;
  346. if (true) then
  347. {
  348. _this = createVehicle ["MAP_R2_RockWall", [6550.7988, 3382.0569, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  349. _vehicle_135 = _this;
  350. _this setDir 162.68495;
  351. _this setPos [6550.7988, 3382.0569, 6.1035156e-005];
  352. };
  353.  
  354. _vehicle_140 = objNull;
  355. if (true) then
  356. {
  357. _this = createVehicle ["MAP_R2_RockWall", [6668.5962, 3319.6709, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  358. _vehicle_140 = _this;
  359. _this setDir -427.03497;
  360. _this setPos [6668.5962, 3319.6709, 4.9591064e-005];
  361. };
  362.  
  363. _vehicle_142 = objNull;
  364. if (true) then
  365. {
  366. _this = createVehicle ["MAP_R2_RockWall", [6619.5757, 3322.1619, 1.400305], [], 0, "CAN_COLLIDE"];
  367. _vehicle_142 = _this;
  368. _this setDir -143.90768;
  369. _this setPos [6619.5757, 3322.1619, 1.400305];
  370. };
  371.  
  372. _vehicle_144 = objNull;
  373. if (true) then
  374. {
  375. _this = createVehicle ["MAP_R2_RockTower", [6647.3721, 3371.761, -0.00016784668], [], 0, "CAN_COLLIDE"];
  376. _vehicle_144 = _this;
  377. _this setPos [6647.3721, 3371.761, -0.00016784668];
  378. };
  379.  
  380. _vehicle_145 = objNull;
  381. if (true) then
  382. {
  383. _this = createVehicle ["MAP_R2_RockTower", [6641.1475, 3315.281, 0.00017547607], [], 0, "CAN_COLLIDE"];
  384. _vehicle_145 = _this;
  385. _this setDir 8.038023;
  386. _this setPos [6641.1475, 3315.281, 0.00017547607];
  387. };
  388.  
  389. _vehicle_148 = objNull;
  390. if (true) then
  391. {
  392. _this = createVehicle ["MAP_R2_RockWall", [6668.7627, 3328.4082, 12.971436], [], 0, "CAN_COLLIDE"];
  393. _vehicle_148 = _this;
  394. _this setDir -249.15244;
  395. _this setPos [6668.7627, 3328.4082, 12.971436];
  396. };
  397.  
  398. _vehicle_150 = objNull;
  399. if (true) then
  400. {
  401. _this = createVehicle ["MAP_R2_RockWall", [6639.5815, 3316.0188, 11.756973], [], 0, "CAN_COLLIDE"];
  402. _vehicle_150 = _this;
  403. _this setDir -146.99637;
  404. _this setPos [6639.5815, 3316.0188, 11.756973];
  405. };
  406.  
  407. _vehicle_152 = objNull;
  408. if (true) then
  409. {
  410. _this = createVehicle ["MAP_R2_RockWall", [6657.1577, 3336.1655, 13.135598], [], 0, "CAN_COLLIDE"];
  411. _vehicle_152 = _this;
  412. _this setDir -209.66821;
  413. _this setPos [6657.1577, 3336.1655, 13.135598];
  414. };
  415.  
  416. _vehicle_154 = objNull;
  417. if (true) then
  418. {
  419. _this = createVehicle ["MAP_R2_RockWall", [6625.9058, 3347.9939, 12.386236], [], 0, "CAN_COLLIDE"];
  420. _vehicle_154 = _this;
  421. _this setDir -368.59589;
  422. _this setPos [6625.9058, 3347.9939, 12.386236];
  423. };
  424.  
  425. _vehicle_156 = objNull;
  426. if (true) then
  427. {
  428. _this = createVehicle ["MAP_R2_RockWall", [6626.1558, 3363.9763, 10.319257], [], 0, "CAN_COLLIDE"];
  429. _vehicle_156 = _this;
  430. _this setDir -367.88376;
  431. _this setPos [6626.1558, 3363.9763, 10.319257];
  432. };
  433.  
  434. _vehicle_158 = objNull;
  435. if (true) then
  436. {
  437. _this = createVehicle ["MAP_R2_RockWall", [6580.2432, 3366.2581, 12.812758], [], 0, "CAN_COLLIDE"];
  438. _vehicle_158 = _this;
  439. _this setDir -154.5844;
  440. _this setPos [6580.2432, 3366.2581, 12.812758];
  441. };
  442.  
  443. _vehicle_160 = objNull;
  444. if (true) then
  445. {
  446. _this = createVehicle ["MAP_A_Castle_Bergfrit", [6544.6802, 3366.7405, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  447. _vehicle_160 = _this;
  448. _this setDir -235.90508;
  449. _this setPos [6544.6802, 3366.7405, -9.1552734e-005];
  450. };
  451.  
  452. _vehicle_164 = objNull;
  453. if (true) then
  454. {
  455. _this = createVehicle ["MAP_R2_RockWall", [6555.4048, 3370.9324, 20.87294], [], 0, "CAN_COLLIDE"];
  456. _vehicle_164 = _this;
  457. _this setDir -156.46779;
  458. _this setPos [6555.4048, 3370.9324, 20.87294];
  459. };
  460.  
  461. _vehicle_168 = objNull;
  462. if (true) then
  463. {
  464. _this = createVehicle ["MAP_R2_RockTower", [6643.1172, 3303.0845, 11.433264], [], 0, "CAN_COLLIDE"];
  465. _vehicle_168 = _this;
  466. _this setDir 5.9881244;
  467. _this setPos [6643.1172, 3303.0845, 11.433264];
  468. };
  469.  
  470. _vehicle_170 = objNull;
  471. if (true) then
  472. {
  473. _this = createVehicle ["MAP_R2_RockTower", [6649.9468, 3296.573], [], 0, "CAN_COLLIDE"];
  474. _vehicle_170 = _this;
  475. _this setDir 31.972624;
  476. _this setPos [6649.9468, 3296.573];
  477. };
  478.  
  479. _vehicle_172 = objNull;
  480. if (true) then
  481. {
  482. _this = createVehicle ["MAP_R2_RockTower", [6634.48, 3301.573, -7.2479248e-005], [], 0, "CAN_COLLIDE"];
  483. _vehicle_172 = _this;
  484. _this setDir -148.43623;
  485. _this setPos [6634.48, 3301.573, -7.2479248e-005];
  486. };
  487.  
  488. _vehicle_174 = objNull;
  489. if (true) then
  490. {
  491. _this = createVehicle ["MAP_R2_RockTower", [6627.7534, 3303.7478, -6.8664551e-005], [], 0, "CAN_COLLIDE"];
  492. _vehicle_174 = _this;
  493. _this setDir 125.64721;
  494. _this setPos [6627.7534, 3303.7478, -6.8664551e-005];
  495. };
  496.  
  497. _vehicle_176 = objNull;
  498. if (true) then
  499. {
  500. _this = createVehicle ["MAP_R2_RockTower", [6623.1543, 3310.998, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  501. _vehicle_176 = _this;
  502. _this setDir 5.9881244;
  503. _this setPos [6623.1543, 3310.998, -1.1444092e-005];
  504. };
  505.  
  506. _vehicle_178 = objNull;
  507. if (true) then
  508. {
  509. _this = createVehicle ["MAP_A_Castle_Wall1_20", [6601.0977, 3361.0198, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  510. _vehicle_178 = _this;
  511. _this setDir -193.97775;
  512. _this setPos [6601.0977, 3361.0198, 7.6293945e-006];
  513. };
  514.  
  515. _vehicle_180 = objNull;
  516. if (true) then
  517. {
  518. _this = createVehicle ["MAP_R2_RockTower", [6557.9722, 3360.1794, 15.404925], [], 0, "CAN_COLLIDE"];
  519. _vehicle_180 = _this;
  520. _this setDir 38.785774;
  521. _this setPos [6557.9722, 3360.1794, 15.404925];
  522. };
  523.  
  524. };
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