paradoxed

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Mar 9th, 2016
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  1. Tile berryTile = new Tile(3218,3814,0);
  2. Tile tileOne = new Tile(3218,3814,0);
  3. Tile tileTwo = new Tile(3218,3814,0);
  4. Tile tileThree = new Tile(3218,3814,0);
  5. Tile[] tiles = {tileOne,tileTwo,tileThree};
  6. if (myTile != berryTile) {
  7. for (Tile t : tiles) {
  8.  
  9. }
  10. }
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