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- Tile berryTile = new Tile(3218,3814,0);
- Tile tileOne = new Tile(3218,3814,0);
- Tile tileTwo = new Tile(3218,3814,0);
- Tile tileThree = new Tile(3218,3814,0);
- Tile[] tiles = {tileOne,tileTwo,tileThree};
- if (myTile != berryTile) {
- for (Tile t : tiles) {
- }
- }
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