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ToSPatch

18/11/2015 - v1 (T)

Nov 26th, 2015
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  1. ◆ maintenance: 20:30~21:00
  2. >Character level cap is now 220
  3. >New areas have been added as follows;
  4. >Sentry Bailey, Drill Ground of Confrontation, Residential Area, Storage Area, Final Battle Field, Coastal Fortress, Dingofasil District, Mesafasla, Stogas Plateau
  5. >6 new BGMs have been added accordingly.
  6.  
  7. >"Deep Underground Prison" dungeon has been added. (Min. Level: 217)
  8. >It can be accessed from Inner Enciente District, from the Zemyna Statue/Entrance to Sentry Bailey.
  9.  
  10. >Some area placements on the world map has been changed. some NPC positions have been changed.
  11. >Adventure Log's rewards has been changed from NXP to Silver. (However, it will be given as needed in the test server.)
  12. >Field Boss "Prison Cutter" has been added.
  13. >'Talt' weight has decreased.
  14. >Lapasape Mushroom item's Cool Down has been deleted.
  15. >The phenomenon where the silver item drop sound did not activate when silver was dropped has been fixed.
  16. >"Scatter Caltrops" skill's tool tip has been changed.
  17. >The phenomenon where the "Pain Barrier" skill did not work against the knock back attacks of a monster has been fixed.
  18. >The phenomenon where number input UI appeared during equipment item trading has been fixed.
  19. >The phenomenon where the time UI did not appear for party members when doing a time limited quest has been fixed.
  20. >The phenomenon where the acquired "Boxed Item Acquisition" attribute did not appear in the skill window of the Rogue class has been fixed.
  21. >The phenomenon where the maximum number of items that can be traded was 0 has been fixed.
  22. >The phenomenon where the trading amount was the same as the amount of items within the character's inventory in the market has been fixed.
  23. >The phenomenon where when you right clicked in the Character Info UI it un-equipped your equipped equipment has been fixed.
  24. >The problem where the damage amount was displayed late when using the pistol sub weapon has been fixed.
  25. >Data Loading optimization work has been conducted.
  26. >Character animations for when you log out has been added.
  27. >Some UI and backgrounds have been modified.
  28.  
  29. Credit to indigou for the translation.
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