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  1. #==============================O==============================#
  2. # I---------------------------------------------------------I #
  3. # | Advanced Achievements 5.2.3 configuration - Readme | #
  4. # 1---------------------------------------------------------1 #
  5. #==============================o==============================#
  6.  
  7. # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
  8. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
  9. # To check syntax errors in your file, use: yaml-online-parser.appspot.com
  10. # Do NOT delete any top level (= not indentented) sections in the configuration file.
  11. # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  12. # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
  13. # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
  14. # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
  15.  
  16. #=============================O=O=============================#
  17. # II-------------------------------------------------------II #
  18. # | General settings | #
  19. # 2---------------------------------------------------------2 #
  20. #=============================o=o=============================#
  21.  
  22. # Time in seconds between each /aach book (unless user has permission achievement.*).
  23. TimeBook: 900
  24.  
  25. # Check for update on plugin launch and notify when an OP joins the game.
  26. CheckForUpdate: false
  27.  
  28. # Set to true to activate firework effects when a player receives an achievement.
  29. Firework: true
  30.  
  31. # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
  32. FireworkStyle: BURST
  33.  
  34. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  35. # Ignored if Firework parameter is set to true.
  36. SimplifiedReception: false
  37.  
  38. # Number of players displayed in /aach top, week and month commands.
  39. TopList: 10
  40.  
  41. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  42. # /aach top, week or month when ranked in the top list.
  43. AdditionalEffects: true
  44.  
  45. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
  46. # /aach top, week or month when ranked in the top list.
  47. Sound: true
  48.  
  49. # Set the icon of the plugin (default: shamrock, \u2618).
  50. Icon: \u2618
  51.  
  52. # Set the color of the plugin (default: 5, dark purple).
  53. Color: 2
  54.  
  55. # Notify other connected players when an achievement is received.
  56. # Default behaviour, a player can override what he sees by using /aach toggle.
  57. NotifyOtherPlayers: false
  58.  
  59. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  60. # When ActionBarNotify is false, chat messages are used.
  61. ActionBarNotify: true
  62.  
  63. # Separator between name, description and date on a book page.
  64. BookSeparator: ""
  65.  
  66. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  67. ListAchievementFormat: "%ICON% %NAME% %ICON%"
  68.  
  69. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  70. # Connection achievements will only be handled once a player switches to a non-creative mode.
  71. RestrictCreative: false
  72.  
  73. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  74. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  75. # No effect if using Minecraft 1.7.9 or 1.7.10.
  76. RestrictSpectator: true
  77.  
  78. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  79. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  80. RestrictAdventure: false
  81.  
  82. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  83. # Connection achievements will only be handled once a player enters a non-excluded world.
  84. ExcludedWorlds:
  85. - creative
  86. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  87. IgnoreVerticalDistance: false
  88.  
  89. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  90. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  91. # If changed, do a full server restart, and not just /aach reload.
  92. DisabledCategories:
  93. - PlayerCommands
  94. - PetMasterGive
  95. - PetMasterReceive
  96. - Places
  97. - Breaks
  98. - Crafts
  99. - Fish
  100. - Treasures
  101. - Shear
  102. - Milk
  103. - LavaBuckets
  104. - AnvilsUsed
  105. - Enchantments
  106. - Beds
  107. - MaxLevel
  108. - ConsumedPotions
  109. - DistanceBoat
  110. - DistanceGliding
  111. - DistanceHorse
  112. - DistanceLlama
  113. - DistancePig
  114. - DistanceMinecart
  115. - ItemPickups
  116. - HoePlowings
  117. - Fertilising
  118. - Brewing
  119. - Taming
  120. - EnderPearls
  121. # - DistanceLlama
  122. # - DistanceGliding
  123.  
  124. # Obfuscate achievements that have not yet been received in /aach list.
  125. ObfuscateNotReceived: false
  126.  
  127. # Obfuscate progressive achievements:
  128. # For categories with a series of related achievements where the only thing changing is the number of times
  129. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  130. # but obfuscate the additional achievements. In order for this to work properly, achievements must be sorted
  131. # in order of increasing difficulty. For example, under Places, stone, the first achievement could have a
  132. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  133. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  134. # the 500 stone achievement will become legible.
  135. ObfuscateProgressiveAchievements: false
  136.  
  137. # Hide categories with no achievements yet received in /aach list.
  138. HideNotReceivedCategories: false
  139.  
  140. # Hide categories for which the player does not have the corresponding count permissions.
  141. HideNoPermissionCategories: false
  142.  
  143. # Hide the reward display in /aach list.
  144. HideRewardDisplayInList: false
  145.  
  146. # Display precise statistic information in the /aach list progress bars.
  147. EnrichedListProgressBars: true
  148.  
  149. # Annotate each achievement displayed in a /aach list category with a number. Due to a Minecraft limitation,
  150. # if you have more than 64 achievements for a category, the counting will start back at 1 after number 64.
  151. NumberedItemsInList: false
  152.  
  153. # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
  154. TitleScreen: true
  155.  
  156. # Sort pages of the book in chronological order (false for reverse chronological order).
  157. BookChronologicalOrder: true
  158.  
  159. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  160. DisableSilkTouchBreaks: false
  161.  
  162. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  163. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  164. DisableSilkTouchOreBreaks: false
  165.  
  166. # Name of the language file.
  167. LanguageFileName: lang.yml
  168.  
  169. # Time in seconds between each statistic count for the following categories.
  170. # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
  171. StatisticCooldown: 10
  172.  
  173. # Display action bar message when player performs an action while in the cooldown period.
  174. # No effect if using Minecraft 1.7.9 or 1.7.10.
  175. CooldownActionBar: true
  176.  
  177. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  178. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  179. DateLocale: en
  180.  
  181. # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
  182. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  183. DateDisplayTime: true
  184.  
  185. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  186. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  187. # No effect if using Minecraft versions prior to 1.12.
  188. RegisterAdvancementDescriptions: true
  189.  
  190. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  191. # No effect if using Minecraft versions prior to 1.12.
  192. HideAdvancements: false
  193.  
  194. #=============================OOO=============================#
  195. # III-----------------------------------------------------III #
  196. # | Database settings | #
  197. # 3---------------------------------------------------------3 #
  198. #=============================ooo=============================#
  199.  
  200. # Make a daily backup of your local database (if sqlite).
  201. DatabaseBackup: true
  202.  
  203. # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
  204. DatabaseType: sqlite
  205.  
  206. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  207. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  208. # Do a full server restart for this to take effect.
  209. TablePrefix: ""
  210.  
  211. # Settings to link with MySQL database (ignored if sqlite or postgresql).
  212. MYSQL:
  213. Database: "jdbc:mysql://localhost:3306/minecraft"
  214. User: root
  215. Password: root
  216.  
  217. # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
  218. # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
  219. POSTGRESQL:
  220. Database: "jdbc:postgresql://localhost:5432/minecraft"
  221. User: root
  222. Password: root
  223.  
  224. #============================OO=OO============================#
  225. # IV-------------------------------------------------------IV #
  226. # | Performance settings | #
  227. # 4---------------------------------------------------------4 #
  228. #============================oo=oo============================#
  229.  
  230. # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
  231. # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
  232. # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
  233. PlaytimeTaskInterval: 60
  234.  
  235. # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
  236. DistanceTaskInterval: 5
  237.  
  238. # Frequency of some statistics writes to the database.
  239. PooledRequestsTaskInterval: 10
  240.  
  241. #============================OOOOO============================#
  242. # V---------------------------------------------------------V #
  243. # | Action achievements | #
  244. # 5---------------------------------------------------------5 #
  245. #============================ooooo============================#
  246.  
  247. # When a player connects during the day; statistic increases at most once per day.
  248. Connections:
  249. 1:
  250. Message: "You connected to our server for the first time!"
  251. Name: connect_1
  252. DisplayName: "Good Choice"
  253. 5:
  254. Message: "Welcome back you connected to the server 5 times!"
  255. Name: connect_5
  256. DisplayName: "Becoming a bitcubes he"
  257. 10:
  258. Message: "Keep on joining! you connected for 10 times!"
  259. Name: connect_10
  260. DisplayName: "you are a bitcuber arent ya"
  261. 50:
  262. Message: "you just passed the 50 joins mark!"
  263. Name: connect_50
  264. DisplayName: "The Big Bitcubes"
  265. 100:
  266. Message: "beeb boep 100 joins beeb boep"
  267. Name: connect_100
  268. DisplayName: "BC100 are you a robot"
  269. 200:
  270. Message: "a bit addicted are you! you reached 200 joins"
  271. Name: connect_200
  272. DisplayName: "Really bitcubes addicted"
  273. 500:
  274. Message: "Whoohoo you are really a bitcubes friend you connected 500 times!"
  275. Name: connect_500
  276. DisplayName: "The Bitcubes Friend"
  277. 1000:
  278. Message: "Advanced members are really worth it you connected 1000 times!"
  279. Name: connect_1000
  280. DisplayName: "Advanced bitcubes member"
  281. 2101:
  282. Message: "WoW you connected the birthday amount of mmuziek to the server"
  283. Name: connect_2101
  284. DisplayName: "Pro bitcuber"
  285.  
  286. # When a specific block is placed (specify material name, lower case).
  287. Places: []
  288.  
  289. # When a specific block is broken (specify material name, lower case).
  290. # Below, the notation sand:1 means sand item with metadata 1 (red sand).
  291. Breaks: []
  292.  
  293. # When a specific mob is killed.
  294. # Use an Entity name or poweredcreeper, in lower case.
  295. # Use player to track player kills as a whole.
  296. # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
  297. Kills:
  298. zombie:
  299. 1:
  300. Message: "&8The first time you killed a zombie!"
  301. DisplayName: "The Walking Dead"
  302. Name: kills_1_zombie
  303. Reward:
  304. Money: 10
  305. 10:
  306. Message: "&8Keep em coming! you killed 10 zombies!"
  307. DisplayName: "The Walking Horde"
  308. Name: kills_10_zombie
  309. Reward:
  310. Money: 20
  311. 100:
  312. Message: "&8its an invasion! you killed 100 zombies!"
  313. DisplayName: "The Invasion"
  314. Name: kills_100_zombie
  315. Reward:
  316. Money: 30
  317. 1000:
  318. Message: "&8Cleaning up the Dead you killed 1000 zombies"
  319. DisplayName: "Spring cleaning"
  320. Name: kills_1000_zombie
  321. Reward:
  322. Money: 40
  323. 10000:
  324. Message: "&8Oh my! you killed 10000 zombies!"
  325. DisplayName: "The Anti zombie squad"
  326. Name: kills_10000_zombie
  327. Reward:
  328. Money: 50
  329. skeleton:
  330. 1:
  331. Message: "&8The first time you killed a skeleton!"
  332. DisplayName: "Is that an arrow"
  333. Name: kills_1_skeleton
  334. Reward:
  335. Money: 10
  336. 10:
  337. Message: "&8Those arrows do hurt you know! you killed 10 skeletons!"
  338. DisplayName: "Where did that come from"
  339. Name: kills_10_skeleton
  340. Reward:
  341. Money: 20
  342. 100:
  343. Message: "&8annoying skeletons arent they! you killed 100 skeletons!"
  344. DisplayName: "Those stupid skeletons"
  345. Name: kills_100_skeleton
  346. Reward:
  347. Money: 30
  348. 1000:
  349. Message: "&8Bone hunting! you killed 1000 skeletons"
  350. DisplayName: "Lets get some bones"
  351. Name: kills_1000_skeleton
  352. Reward:
  353. Money: 40
  354. 10000:
  355. Message: "&8Oh my! you killed 10000 skeletons!"
  356. DisplayName: "I think thats all of them"
  357. Name: kills_10000_skeleton
  358. Reward:
  359. Money: 50
  360. creeper:
  361. 1:
  362. Message: "&8The first time you killed a creeper!"
  363. DisplayName: "kaboom"
  364. Name: kills_1_creeper
  365. Reward:
  366. Money: 10
  367. 10:
  368. Message: "&8off with a bang! you killed 10 creepers!"
  369. DisplayName: "Thats a hole"
  370. Name: kills_10_creeper
  371. Reward:
  372. Money: 20
  373. 100:
  374. Message: "&8Gunpowder whats that! you killed 100 creepers!"
  375. DisplayName: "Hey Gunny"
  376. Name: kills_100_creeper
  377. Reward:
  378. Money: 30
  379. 1000:
  380. Message: "&8its a bit safer around here! you killed 1000 creepers"
  381. DisplayName: "Safety first"
  382. Name: kills_1000_creeper
  383. Reward:
  384. Money: 40
  385. 10000:
  386. Message: "&8Oh my! you killed 10000 creepers!"
  387. DisplayName: "The Big Boom"
  388. Name: kills_10000_creeper
  389. Reward:
  390. Money: 50
  391.  
  392. # When a specific item is crafted (specify material name, lower case).
  393. Crafts: []
  394.  
  395. # When the player dies.
  396. Deaths:
  397. 1:
  398. Message: "The first time you died!"
  399. Name: deaths_1
  400. DisplayName: "Rest in Peace"
  401. Reward:
  402. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  403. Item: stone 5 Tombstone
  404. 10:
  405. Message: "Here we go again! you died 10 times!"
  406. Name: deaths_10
  407. DisplayName: "Oops"
  408. Reward:
  409. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  410. Money: 100
  411. 100:
  412. Message: "What are you doing! you died 100 times!"
  413. Name: deaths_100
  414. DisplayName: "The 100 returns"
  415. Reward:
  416. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  417. Money: 200
  418. 1000:
  419. Message: "Do you wanna be dead or alive! you died 1000 times!"
  420. Name: deaths_1000
  421. DisplayName: "What is real"
  422. Reward:
  423. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  424. Money: 200
  425. 10000:
  426. Message: "Doom is here and its you! you died 10000 times!"
  427. Name: deaths_10000
  428. DisplayName: "The Dooms day"
  429. Reward:
  430. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  431. Money: 200
  432.  
  433. # When an arrow is shot.
  434. Arrows:
  435. 50:
  436. Message: "50 arrows shot!"
  437. Name: arrows_50
  438. DisplayName: "Arrows Around the Place"
  439. 500:
  440. Message: "500 arrows shot!"
  441. Name: arrows_500
  442. DisplayName: "Make it Rain"
  443. 5000:
  444. Message: "5000 arrows shot!"
  445. Name: arrows_5000
  446. DisplayName: "A bit sharp"
  447. 50000:
  448. Message: "50000 arrows shot!"
  449. Name: arrows_50000
  450. DisplayName: "The Hunter"
  451. 500000:
  452. Message: "500000 arrows shot!"
  453. Name: arrows_500000
  454. DisplayName: "Flying Death"
  455. 5000000:
  456. Message: "5000000 arrows shot!"
  457. Name: arrows_5000000
  458. DisplayName: "The Master of the Arrow"
  459.  
  460. # When a snowball is thrown.
  461. Snowballs:
  462. 1000:
  463. Message: "1000 snowballs thrown. That's the spirit!"
  464. Name: snowballs_1000
  465. DisplayName: "Winter Addict"
  466. 10000:
  467. Message: "Where did you get that much snow you trown 10000 snowballs!"
  468. Name: snowballs_10000
  469. DisplayName: "Search the Snowballs"
  470. 100000:
  471. Message: "Snowball factorys testing lab you trown 100000 snowballs!"
  472. Name: snowballs_100000
  473. DisplayName: "Snowball Factory"
  474. 1000000:
  475. Message: "Let the snow fall down you trown 1 million snowballs!"
  476. Name: snowballs_1000000
  477. DisplayName: "Its raining snowballs"
  478.  
  479. # When an egg is thrown.
  480. Eggs:
  481. 1000:
  482. Message: "1000 eggs thrown!"
  483. Name: eggs_1000
  484. DisplayName: "Omelet Addict"
  485. 100000:
  486. Message: "100000 eggs thrown!"
  487. Name: eggs_100000
  488. DisplayName: "Chicken Magnet"
  489. 1000000:
  490. Message: "1000000 eggs thrown!"
  491. Name: eggs_1000000
  492. DisplayName: "To Small for those chickens"
  493.  
  494. # When a fish is caught.
  495. Fish: []
  496.  
  497. # When a treasure is caught with a fishing rod.
  498. Treasures: []
  499.  
  500. # When a tool/armor/weapon is broken.
  501. ItemBreaks:
  502. 1:
  503. Message: "You broke your favorite tool!"
  504. Name: itembreaks_1
  505. DisplayName: "&4Clumsy Guy"
  506. 10:
  507. Message: "Thats 10 broken tools already are you stupid or what!"
  508. Name: itembreaks_10
  509. DisplayName: "&4Im stupid"
  510. 100:
  511. Message: "Those 100 tools are lost are you happy now!"
  512. Name: itembreaks_100
  513. DisplayName: "&4Breaking the Tool Rack"
  514. 1000:
  515. Message: "NEXT TOOL! you broke 1000 tools!"
  516. Name: itembreaks_1000
  517. DisplayName: "&4Tool Destroyer"
  518.  
  519. # When an item is eaten (excludes potions and milk).
  520. EatenItems:
  521. 1:
  522. Message: "Just had a snack!"
  523. Name: eatenitems_1
  524. DisplayName: "First Snack"
  525. 100:
  526. Message: "Your getting faaaaat! because you are eating more then 100 snacks!"
  527. Name: eatenitems_100
  528. DisplayName: "fat is for losers"
  529. 1000:
  530. Message: "You are definetly obese by now.. you ate 1000 snacks!"
  531. Name: eatenitems_1000
  532. DisplayName: "obese"
  533.  
  534. # When a sheep is sheared.
  535. Shear: []
  536.  
  537. # When a cow is milked.
  538. Milk: []
  539.  
  540. # When a bucket is filled with lava.
  541. LavaBuckets: []
  542.  
  543. # When a bucket is filled with water.
  544. WaterBuckets:
  545. 15:
  546. Message: "15 buckets filled with water!"
  547. Name: waterbuckets_15
  548. DisplayName: "Fireman"
  549. 1500:
  550. Message: "1500 buckets filled with water!"
  551. Name: waterbuckets_1500
  552. DisplayName: "Sewage pump"
  553. 3000:
  554. Message: "3000 buckets filled with water!"
  555. Name: waterbuckets_3000
  556. DisplayName: "Ocean Drainer"
  557.  
  558. # When a trade with a villager is made.
  559. Trades:
  560. 1:
  561. Message: "Doing business with your first villager!"
  562. Name: trades_1
  563. DisplayName: "First Trade"
  564. 10:
  565. Message: "The business is starting!"
  566. Name: trades_10
  567. DisplayName: "Trade til night"
  568. 100:
  569. Message: "Your a business man!"
  570. Name: trades_100
  571. DisplayName: "Business is in my blood"
  572. 1000:
  573. Message: "arent they full yet!"
  574. Name: trades_1000
  575. DisplayName: "Emerald storage needed!"
  576. 10000:
  577. Message: "I think they are broke!"
  578. Name: trades_10000
  579. DisplayName: "Getting broke"
  580. 100000:
  581. Message: "Counting the trades"
  582. Name: trades_100000
  583. DisplayName: "TradeCounter"
  584. 1000000:
  585. Message: "Its a trade emporium!"
  586. Name: trades_1000000
  587. DisplayName: "trading emporium"
  588. 10000000:
  589. Message: "The Master of the trade!"
  590. Name: trades_10000000
  591. DisplayName: "Trade Master"
  592.  
  593. # When an anvil is used.
  594. AnvilsUsed: []
  595.  
  596. # When an enchantment is performed.
  597. Enchantments: []
  598.  
  599. # When a bed is entered.
  600. Beds: []
  601.  
  602. # Maximum level reached.
  603. MaxLevel: []
  604.  
  605. # When a potion is consumed.
  606. ConsumedPotions: []
  607.  
  608. # Amount of time played on the server (in hours, use integers).
  609. PlayedTime:
  610. 1:
  611. Message: "You played during one hour on the server!"
  612. Name: playedtime_1
  613. DisplayName: "First Hour"
  614. 12:
  615. Message: "You played during 12 hours on the server!"
  616. Name: playedtime_12
  617. DisplayName: "12 on the clock"
  618. 24:
  619. Message: "You played during one day on the server!"
  620. Name: playedtime_24
  621. DisplayName: "The first day"
  622. 168:
  623. Message: "You played during one week on the server!"
  624. Name: playedtime_168
  625. DisplayName: "The First Week"
  626. 744:
  627. Message: "You played during one month on the server!"
  628. Name: playedtime_744
  629. DisplayName: "A month for Bitcubes"
  630. 8928:
  631. Message: "You played during one year on the server!"
  632. Name: playedtime_8928
  633. DisplayName: "Make that 1 year"
  634. 17856:
  635. Message: "You played during two years on the server!"
  636. Name: playedtime_17856
  637. DisplayName: "Are 2 years much"
  638. 35712:
  639. Message: "You played during four years on the server!"
  640. Name: playedtime_35712
  641. DisplayName: "The Bitcubes Master"
  642.  
  643. # When a distance is traveled by foot.
  644. DistanceFoot:
  645. 1000:
  646. Message: "You traveled 1000 blocks by foot!"
  647. Name: distancefoot_1000
  648. DisplayName: "Big Walker"
  649. 100000:
  650. Message: "You traveled 100000 blocks by foot!"
  651. Name: distancefoot_100000
  652. DisplayName: "Hurting feet"
  653. 10000000:
  654. Message: "You traveled 10 Million blocks by foot!"
  655. Name: distancefoot_10000000
  656. DisplayName: "Bleeding feet"
  657. 1000000000:
  658. Message: "You traveled 1 Billion blocks by foot!"
  659. Name: distancefoot_1000000000
  660. DisplayName: "New Shoes needed"
  661.  
  662. # When a distance is traveled on a pig.
  663. DistancePig: []
  664.  
  665. # When a distance is traveled on a horse.
  666. DistanceHorse: []
  667.  
  668. # When a distance is traveled in a minecart.
  669. DistanceMinecart: []
  670.  
  671. # When a distance is traveled in a boat.
  672. DistanceBoat: []
  673.  
  674. # When a distance is traveled with elytra.
  675. # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
  676. DistanceGliding: []
  677.  
  678. # When a distance is traveled on a llama.
  679. # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
  680. DistanceLlama: []
  681.  
  682. # When an item is dropped on the ground.
  683. ItemDrops:
  684. 15:
  685. Message: "You're killing the planet!"
  686. Name: itemdrops_15
  687. DisplayName: "Polluter"
  688. 150:
  689. Message: "You're killing Nature"
  690. Name: itemdrops_150
  691. DisplayName: "Anti Nature"
  692. 1500:
  693. Message: "Dont you care about the world!"
  694. Name: itemdrops_1500
  695. DisplayName: "Dieing world"
  696. 15000:
  697. Message: "Where is the trashcan!"
  698. Name: itemdrops_15000
  699. DisplayName: "To small trashcan"
  700. 15000000:
  701. Message: "Need a mouth cap to breath"
  702. Name: itemdrops_15000000
  703. DisplayName: "Toxic air"
  704.  
  705. # When an item is picked up from the ground.
  706. ItemPickups: []
  707.  
  708. # When soil is plowed with a hoe.
  709. HoePlowings: []
  710.  
  711. # When bone meal is used to fertilise plants.
  712. Fertilising: []
  713.  
  714. # When an animal is tamed.
  715. Taming: []
  716.  
  717. # When a potion is brewed.
  718. Brewing: []
  719.  
  720. # When a firework is launched.
  721. Fireworks:
  722. 10:
  723. Message: "You launched 10 fireworks!"
  724. Name: fireworks_10
  725. DisplayName: "Pyrotechnist"
  726. Reward:
  727. Experience: 200
  728. 1000:
  729. Message: "You launched 1000 fireworks!"
  730. Name: fireworks_1000
  731. DisplayName: "Firework Master"
  732. Reward:
  733. Experience: 200
  734. 1000000:
  735. Message: "You launched 1 Million fireworks!"
  736. Name: fireworks_1000000
  737. DisplayName: "Its a show"
  738. Reward:
  739. Experience: 200
  740.  
  741. # When a music disc is played.
  742. MusicDiscs:
  743. 1:
  744. Message: "One jukebox used!"
  745. Name: musicdiscs_1
  746. DisplayName: "House Party"
  747. 10:
  748. Message: "Ten jukebox used!"
  749. Name: musicdiscs_10
  750. DisplayName: "DJ"
  751. 25:
  752. Message: "25 jukebox used!"
  753. Name: musicdiscs_25
  754. DisplayName: "National DJ"
  755. 50:
  756. Message: "50 jukebox used!"
  757. Name: musicdiscs_50
  758. DisplayName: "Famous DJ"
  759.  
  760. # When a player teleports with an enderpearl.
  761. EnderPearls: []
  762.  
  763. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  764. PetMasterGive: []
  765.  
  766. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  767. PetMasterReceive: []
  768.  
  769. # When an item is smelt in a furnace.
  770. Smelting:
  771. 250:
  772. Message: "250 items smelt in a furnace!"
  773. Name: smeltitems_250
  774. DisplayName: "The Smelter"
  775. 2500:
  776. Message: "2500 items smelt in a furnace!"
  777. Name: smeltitems_2500
  778. DisplayName: "The Smeltery"
  779. 250000:
  780. Message: "250000 items smelt in a furnace!"
  781. Name: smeltitems_250000
  782. DisplayName: "Liquid is key"
  783. 25000000:
  784. Message: "25 Million items smelt in a furnace!"
  785. Name: smeltitems_25000000
  786. DisplayName: "Hot Topic"
  787. 250000000:
  788. Message: "250 Million items smelt in a furnace!"
  789. Name: smeltitems_250000000
  790. DisplayName: "Where did i put my iron"
  791.  
  792. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  793. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  794. # Aliases of a given command will also be taken into account.
  795. PlayerCommands: []
  796.  
  797. #===========================OOO=OOO===========================#
  798. # VI-------------------------------------------------------VI #
  799. # | Command achievements | #
  800. # 6---------------------------------------------------------6 #
  801. #===========================ooo=ooo===========================#
  802.  
  803. # Let achievement commands be given several times.
  804. MultiCommand: true
  805.  
  806. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  807. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  808. Commands:
  809. BitcubesSenior:
  810. Message: "You became a Senior admin"
  811. Name: bcsenioradmin
  812. DisplayName: "The Bitcubes Senior Admin"
  813. Youtuber:
  814. Message: "You became a Bitcubes Youtuber"
  815. Name: bcyoutuber
  816. DisplayName: "Official Bitcubes youtuber"
  817.  
  818. #===========================OOOOOOO===========================#
  819. # VII-----------------------------------------------------VII #
  820. # | Parameters in future plugin versions will appear here | #
  821. # 7---------------------------------------------------------7 #
  822. #===========================ooooooo===========================#
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