Advertisement
frightfulactions

7DTD Bowls and Recipes Items.xml

May 2nd, 2015
343
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 419.73 KB | None | 0 0
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <!--
  3. material="wood|metal|organic|bullet"
  4. ATTENTION: this is not related to the materials defined in materials.xml!
  5.  
  6. Planned:
  7. <attack_action
  8. class="Melee"
  9. delay="0.5"
  10. range="2.2"
  11.  
  12. damage_entity="10.1"
  13. damage_block="0.9"
  14. sound_start="wuuush"
  15. sound_repeat=""
  16. sound_end=""
  17. damage_type="blunt"
  18. durability="100">
  19. </property>
  20.  
  21. rays_spread: 0 - 1
  22.  
  23. -->
  24. <!-- Hold Types
  25. 14 = 6cm cylinder generic hold (no attack anim)
  26. 15 = 4cm cylinder generic hold (no attack anim)
  27. 16 = 2cm cylinder generic hold (no attack anim)
  28. 17 = Fire Axe
  29. -->
  30. <!-- Metal weights based on real world density
  31. Metal or alloy kg/cu.m
  32. aluminium - melted 2560 - 2640
  33. aluminium bronze (3-10% Al) 7700 - 8700
  34. aluminium foil 2700 -2750
  35. antifriction metal 9130 -10600
  36. beryllium 1840
  37. beryllium copper 8100 - 8250
  38. brass - casting 8400 - 8700
  39. brass - rolled and drawn 8430 - 8730
  40. bronze - lead 7700 - 8700
  41. bronze - phosphorous 8780 - 8920
  42. bronze (8-14% Sn) 7400 - 8900
  43. cast iron 6800 - 7800
  44. cobolt 8746
  45. copper 8930
  46. delta metal 8600
  47. electrum 8400 - 8900
  48. gold 19320
  49. iron 7850
  50. lead 11340
  51. light alloy based on Al 2560 - 2800
  52. light alloy based on Mg 1760 - 1870
  53. magnesium 1738
  54. mercury 13593
  55. molybdenum 10188
  56. monel 8360 - 8840
  57. nickel 8800
  58. nickel silver 8400 - 8900
  59. platinum 21400
  60. plutonium 19800
  61. silver 10490
  62. steel - rolled 7850
  63. steel - stainless 7480 - 8000
  64. tin 7280
  65. titanium 4500
  66. tungsten 19600
  67. uranium 18900
  68. vanadium 5494
  69. white metal 7100
  70. zinc 7135
  71.  
  72. Generally speaking: 8 oz of iron = 10 oz of brass, 12 oz of lead, or 16 oz of tungsten for our game.
  73. -->
  74. <!-- UMA Slots
  75. EquipSlot: This defines protection values and general placement.
  76. Head, Eyes, Face, Chest, Hands, Legs, Feet
  77.  
  78. Layer: This defines the index of the mesh that will be placed.
  79. 0 = base mesh layer, where the nude underwear model resides. any item put on with a layer of 0 will remove the mesh already in that Equipment slot.
  80. 1 = First overlay layer, this will lay over top of anything on layer 0 in the same EquipSlot.
  81. 2 = Second overlay layer, this will lay over top of anything on layer 0 or layer 1 in the same EquipSlot
  82.  
  83. UISlot: This defines the slot in the character screen that this clothing belongs to and any slots that may need disabled.
  84. Headgear, Eyewear, Face, Shirt, Jacket, ChestArmor, Gloves, Backpack, Pants, Footwear, LegArmor
  85.  
  86. :UI Slot mutex:
  87. Sometimes one item will cover another slot and we do not want to allow usage of that slot until the covering clothing/armor is removed.
  88. This can be done by prepending an 'x' to the UISlot name.
  89.  
  90. Welding mask example
  91. <item id="000" name="weldingMask" material="metal" stacknumber="1" mesh_file="Items/Clothing/Head/prefabWeldingMask" hold_type="21" repair_tools="scrapMetal">
  92. <property name="EquipSlot" value="Head"/>
  93. <property name="Degradation" value="100" param1="true" />
  94. <property class="Armor">
  95. <property name="Melee" value="0.3"/>
  96. <property name="Bullet" value="0.2"/>
  97. <property name="Puncture" value="0.2"/>
  98. <property name="Blunt" value="0.25"/>
  99. <property name="Explosive" value="0.1" />
  100. <property name="Group" value="Clothing" />
  101. <property class="UMA">
  102. <property name="Mesh" value="armor_leather_helmet" />
  103. <property name="Overlay" value="armor_leather_helmet" />
  104. <property name="Layer" value="1" />
  105. <property name="UISlot" value="Headgear, xFace, xEyewear" />
  106. </property>
  107. </item>
  108.  
  109.  
  110. WEAPON PARTS EXAMPLE
  111. Below is an example of the values that need to be added to a weapon to give it parts. Part list should coincide with recipe.
  112. All parts must be filled in or the weapon will not work, period.
  113. <item id="40" name="pistol">
  114. <property class="Parts">
  115. <property name="Stock" value="pistol_parts" />
  116. <property name="Receiver" value="pistol_receiver" />
  117. <property name="Pump" value="pistol_grip" />
  118. <property name="Barrel" value="pistol_barrel" />
  119. </property>
  120. </item>
  121.  
  122. PART ATTRIBUTE EXAMPLES
  123. Below is an example of the properties that must be added (or set) for parts to work correctly.
  124. StackNumber: This must be 1 so we can use degradation.
  125. Degradation: Any default value, the weapon quality system will change this later, it just has to be set.
  126. Attributes: These currently will interpolate from,to (based on quality from worst to best) for each of the below attribute types.
  127. Atttributes/Damage: min,max damage as value.
  128. Atttributes/Accuracy: 1 being worse accuracy (full offset multiplier) to 0 being best accuracy (0 offset) eg value="1,0" is correct, value="0,1" is wrong
  129. Atttributes/FalloffRange: ray cast range in meters min,max
  130. Atttributes/Degradation: points each part is degraded per shot
  131.  
  132. <item id="280" name="pistol_barrel">
  133. <property name="Stacknumber" value="1" />
  134. <property name="Degradation" value="100"/>
  135. <property class="Attributes">
  136. <property name="EntityDamage" value="1, 20"/>
  137. <property name="BlockDamage" value="1, 20"/>
  138. <property name="Accuracy" value="1, 0.01"/>
  139. </property>
  140. </item>
  141.  
  142. <item id="281" name="pistol_parts">
  143. <property name="PartType" value="Receiver" />
  144. <property name="Stacknumber" value="1" />
  145. <property name="Degradation" value="100" />
  146. <property class="Attributes">
  147. <property name="FalloffRange" value="4,60"/>
  148. </property>
  149. </item>
  150.  
  151. <item id="282" name="pistol_receiver">
  152. <property name="PartType" value="Stock" />
  153. <property name="Stacknumber" value="1" />
  154. <property name="Degradation" value="100" />
  155. <property class="Attributes">
  156. <property name="DegradationRate" value="10,1"/>
  157. </property>
  158. </item>
  159.  
  160. <item id="741" name="pistol_grip">
  161. <property name="PartType" value="Pump" />
  162. <property name="Stacknumber" value="1" />
  163. <property name="Degradation" value="100" />
  164. </item>
  165.  
  166.  
  167. ARMOR ATTRIBUTE EXAMPLE
  168. Removal of the Armor class in the item is completely optional, it's reverse compatible like the others. If no Armor class or values it'll only read Attributes and any missing ones will have a default value of 0 percent protection.
  169. Each range for armor is a percentage value. 1 being full protection but the armor will take the damage as degradation instead. So higher protection means faster degradation which balances it out.
  170. DegradationMin is the minimum percentage degradation that the armor can be taken down to.
  171.  
  172. leatherBoots currently have been swapped to the scaling attribute system as an example.
  173.  
  174. <property class="Attributes">
  175. <property name="MeleeProtection" value="0.1, 0.5" />
  176. <property name="BulletProtection" value="0.1, 0.3" />
  177. <property name="PunctureProtection" value="0.1, 0.3" />
  178. <property name="BluntProtection" value="0.15, 0.35" />
  179. <property name="ExplosiveProtection" value="0.05,0.15" />
  180. <property name="DegradationMin" value="0.1,0.5" />
  181. </property>
  182. -->
  183. <items>
  184. <!-- START ITEMS HERE -->
  185. <!-- Ids 1 - 9: Clubs -->
  186. <item id="1" name="clubWood">
  187. <property name="Meshfile" value="Items/Weapons/Melee/Club/Club_Wood_Branch" />
  188. <property name="Material" value="wood" />
  189. <property name="HoldType" value="2" />
  190. <property name="Stacknumber" value="1" />
  191. <property name="RepairTools" value="stick" />
  192. <property name="Degradation" value="125" param1="true" />
  193. <property name="SoundDestroy" value="wooddestroy1" />
  194. <property name="FuelValue" value="24" />
  195. <property class="Action0">
  196. <!-- AttackAction -->
  197. <property name="Class" value="Melee" />
  198. <property name="Delay" value="1.33" />
  199. <property name="Range" value="2.2" />
  200. <property name="Sphere" value="0.2" />
  201. <property name="DamageEntity" value="8" />
  202. <property name="DamageBlock" value="0.9" />
  203. <property name="Sound_start" value="swoosh" />
  204. <property name="Stamina_usage" value="8" />
  205. <property name="Buff" value="criticalBlunt" />
  206. <property name="Buff_chance" value=".1" />
  207. <property name="DamageBonus.head" value="4" />
  208. <property name="DamageBonus.glass" value="25" />
  209. </property>
  210. <property class="Attributes">
  211. <property name="EntityDamage" value="4,12" />
  212. <property name="BlockDamage" value="0.7,1.2" />
  213. </property>
  214. <property name="CritChance" value=".10" />
  215. <property name="Group" value="Ammo/Weapons" />
  216. <property class="Preview">
  217. <property name="Zoom" value="8" />
  218. <property name="Pos" value="-0.1,-0.7" />
  219. </property>
  220. </item>
  221. <item id="2" name="clubIron">
  222. <property name="Meshfile" value="Items/Weapons/Melee/Club/Club_Wood_Refined" />
  223. <property name="Material" value="metal" />
  224. <property name="HoldType" value="2" />
  225. <property name="Stacknumber" value="1" />
  226. <property name="RepairTools" value="metalStrips" />
  227. <property name="Degradation" value="150" param1="true" />
  228. <property name="SoundDestroy" value="wooddestroy1" />
  229. <property name="FuelValue" value="16" />
  230. <property name="Weight" value="8" />
  231. <property class="Action0">
  232. <!-- AttackAction -->
  233. <property name="Class" value="Melee" />
  234. <property name="Delay" value="1.33" />
  235. <property name="Range" value="2.2" />
  236. <property name="Sphere" value="0.2" />
  237. <property name="DamageEntity" value="10" />
  238. <property name="DamageBlock" value="0.9" />
  239. <property name="Sound_start" value="swoosh" />
  240. <property name="Stamina_usage" value="8" />
  241. <property name="Buff" value="criticalBlunt" />
  242. <property name="Buff_chance" value=".2" />
  243. <property name="DamageBonus.head" value="4" />
  244. <property name="DamageBonus.glass" value="25" />
  245. </property>
  246. <property class="Attributes">
  247. <property name="EntityDamage" value="5,15" />
  248. <property name="BlockDamage" value="0.9,1.5" />
  249. </property>
  250. <property name="CritChance" value=".2" />
  251. <property name="Group" value="Ammo/Weapons" />
  252. <property class="Preview">
  253. <property name="Zoom" value="8" />
  254. <property name="Pos" value="-0.1,-0.7" />
  255. </property>
  256. </item>
  257. <item id="4" name="clubBarbed">
  258. <property name="Meshfile" value="Items/Weapons/Melee/Club/Club_Wood_Barbed" />
  259. <property name="Material" value="metal" />
  260. <property name="HoldType" value="2" />
  261. <property name="Stacknumber" value="1" />
  262. <property name="RepairTools" value="metalStrips" />
  263. <property name="FuelValue" value="16" />
  264. <property name="Weight" value="4" />
  265. <property name="Degradation" value="175" param1="true" />
  266. <property name="SoundDestroy" value="wooddestroy1" />
  267. <property class="Action0">
  268. <!-- AttackAction -->
  269. <property name="Class" value="Melee" />
  270. <property name="Delay" value="1.33" />
  271. <property name="Range" value="2.2" />
  272. <property name="Sphere" value="0.2" />
  273. <property name="DamageEntity" value="15" />
  274. <property name="DamageBlock" value="0.9" />
  275. <property name="Sound_start" value="swoosh" />
  276. <property name="Stamina_usage" value="8" />
  277. <property name="Buff" value="bleeding,criticalBlunt" />
  278. <property name="Buff_chance" value=".3,.3" />
  279. <property name="DamageBonus.head" value="5" />
  280. <property name="DamageBonus.glass" value="25" />
  281. </property>
  282. <property class="Attributes">
  283. <property name="EntityDamage" value="10,22" />
  284. <property name="BlockDamage" value="0.9,1.6" />
  285. </property>
  286. <property name="CritChance" value=".3" />
  287. <property name="Group" value="Ammo/Weapons" />
  288. <property class="Preview">
  289. <property name="Zoom" value="8" />
  290. <property name="Pos" value="-0.1,-0.7" />
  291. </property>
  292. </item>
  293. <item id="3" name="clubSpiked">
  294. <property name="Meshfile" value="Items/Weapons/Melee/Club/Club_Wood_Spiked" />
  295. <property name="Material" value="metal" />
  296. <property name="HoldType" value="2" />
  297. <property name="Stacknumber" value="1" />
  298. <property name="RepairTools" value="metalStrips" />
  299. <property name="Degradation" value="200" param1="true" />
  300. <property name="SoundDestroy" value="wooddestroy1" />
  301. <property name="FuelValue" value="16" />
  302. <property name="Weight" value="16" />
  303. <property class="Action0">
  304. <!-- AttackAction -->
  305. <property name="Class" value="Melee" />
  306. <property name="Delay" value="1.33" />
  307. <property name="Range" value="2.2" />
  308. <property name="Sphere" value="0.3" />
  309. <property name="DamageEntity" value="20" />
  310. <property name="DamageBlock" value="0.9" />
  311. <property name="Sound_start" value="swoosh" />
  312. <property name="Stamina_usage" value="8" />
  313. <property name="Buff" value="bleeding,criticalBlunt" />
  314. <property name="Buff_chance" value=".5,.4" />
  315. <property name="DamageBonus.head" value="6" />
  316. <property name="DamageBonus.glass" value="25" />
  317. </property>
  318. <property class="Attributes">
  319. <property name="EntityDamage" value="12,30" />
  320. <property name="BlockDamage" value="0.9,1.7" />
  321. </property>
  322. <property name="CritChance" value=".4" />
  323. <property name="Group" value="Ammo/Weapons" />
  324. <property class="Preview">
  325. <property name="Zoom" value="8" />
  326. <property name="Pos" value="-0.1,-0.7" />
  327. </property>
  328. </item>
  329. <!-- Ids 10 - 19: Sticks -->
  330. <item id="10" name="stick">
  331. <property name="Meshfile" value="Items/Weapons/Melee/Stick/stick" />
  332. <property name="Material" value="wood" />
  333. <property name="HoldType" value="16" />
  334. <property name="Stacknumber" value="250" />
  335. <property name="RepairAmount" value="10" />
  336. <property name="FuelValue" value="4" />
  337. <property class="Action0">
  338. <!-- AttackAction -->
  339. <property name="Class" value="Melee" />
  340. <property name="Delay" value="1.0" />
  341. <property name="Range" value="2.0" />
  342. <property name="Sphere" value="0.1" />
  343. <property name="Block_range" value="2" />
  344. <property name="DamageEntity" value="6" />
  345. <property name="DamageBlock" value=".4" />
  346. <property name="Sound_start" value="swoosh" />
  347. <property name="Stamina_usage" value="8" />
  348. <property name="DamageBonus.head" value="3" />
  349. <property name="DamageBonus.glass" value="25" />
  350. </property>
  351. <property name="Group" value="Resources" />
  352. </item>
  353. <!-- Ids 20 - 40: Tools -->
  354. <item id="20" name="fireaxe">
  355. <property name="Meshfile" value="Items/Weapons/Melee/Axe/Axe" />
  356. <property name="Material" value="metal" />
  357. <property name="HoldType" value="17" />
  358. <property name="Stacknumber" value="1" />
  359. <property name="RepairTools" value="metalStrips" />
  360. <property name="Degradation" value="500" param1="true" />
  361. <property name="FuelValue" value="16" />
  362. <property name="Weight" value="48" />
  363. <property name="SoundDestroy" value="wooddestroy1" />
  364. <property class="Action0">
  365. <!-- AttackAction -->
  366. <property name="Class" value="Melee" />
  367. <property name="Delay" value="1.0" />
  368. <property name="Range" value="2.1" />
  369. <property name="Sphere" value="0.1" />
  370. <property name="Block_range" value="4" />
  371. <property name="DamageEntity" value="20" />
  372. <property name="DamageBlock" value="1" />
  373. <property name="Sound_start" value="swoosh" />
  374. <property name="Stamina_usage" value="6" />
  375. <property name="DamageBonus.wood" value="2" />
  376. <property name="DamageBonus.head" value="2" />
  377. <property name="DamageBonus.glass" value="25" />
  378. </property>
  379. <property class="Attributes">
  380. <property name="EntityDamage" value="6,15" />
  381. <property name="BlockDamage" value="2,12" />
  382. <property name="DegradationMax" value="100,600" />
  383. <property name="DegradationRate" value="3,1" />
  384. </property>
  385. <property name="Group" value="Tools/Traps" />
  386. </item>
  387. <item id="21" name="pickaxeIron">
  388. <property name="Meshfile" value="Items/Tools/pickaxe_iron" />
  389. <property name="Material" value="metal" />
  390. <property name="HoldType" value="32" />
  391. <property name="Stacknumber" value="1" />
  392. <property name="RepairTools" value="metalStrips" />
  393. <property name="Weight" value="96" />
  394. <property name="Degradation" value="500" param1="true" />
  395. <property name="SoundDestroy" value="metaldestroy1" />
  396. <property name="FuelValue" value="16" />
  397. <property class="Action0">
  398. <!-- AttackAction -->
  399. <property name="Class" value="Melee" />
  400. <property name="Delay" value="1.0" />
  401. <property name="Range" value="2" />
  402. <property name="Sphere" value="0.1" />
  403. <property name="Block_range" value="4" />
  404. <property name="DamageEntity" value="10" />
  405. <property name="DamageBlock" value="2" />
  406. <property name="Sound_start" value="swoosh" />
  407. <property name="Stamina_usage" value="5" />
  408. <property name="DamageBonus.glass" value="25" />
  409. <property name="DamageBonus.head" value="4" />
  410. <property name="DamageBonus.stone" value="2" />
  411. <property name="DamageBonus.metal" value="4" />
  412. <property name="DamageBonus.wood" value=".3" />
  413. </property>
  414. <property name="Group" value="Tools/Traps" />
  415. <property class="Attributes">
  416. <property name="EntityDamage" value="5,15" />
  417. <property name="BlockDamage" value="2,12" />
  418. <property name="DegradationMax" value="100,600" />
  419. <property name="DegradationRate" value="3,1" />
  420. </property>
  421. <property class="Preview">
  422. <property name="Pos" value="-0.05,-0.4" />
  423. </property>
  424. </item>
  425. <item id="22" name="sledgehammer">
  426. <property name="Meshfile" value="Items/Tools/sledgehammer_steel" />
  427. <property name="Material" value="metal" />
  428. <property name="HoldType" value="33" />
  429. <property name="Stacknumber" value="1" />
  430. <property name="RepairTools" value="metalStrips" />
  431. <property name="Degradation" value="200" param1="true" />
  432. <property name="SoundDestroy" value="metaldestroy1" />
  433. <property name="FuelValue" value="16" />
  434. <property name="Weight" value="72" />
  435. <property class="Action0">
  436. <!-- AttackAction -->
  437. <property name="Class" value="Melee" />
  438. <property name="Delay" value="1.8" />
  439. <property name="Range" value="2" />
  440. <property name="Sphere" value="0.2" />
  441. <property name="Block_range" value="4" />
  442. <property name="DamageEntity" value="35" />
  443. <property name="DamageBlock" value="1" />
  444. <property name="Sound_start" value="swoosh" />
  445. <property name="Stamina_usage" value="15" />
  446. <property name="Buff" value="criticalBlunt" />
  447. <property name="Buff_chance" value=".3" />
  448. <property name="DamageBonus.wood" value=".5" />
  449. <property name="DamageBonus.stone" value="1" />
  450. <property name="DamageBonus.metal" value=".5" />
  451. <property name="DamageBonus.head" value="4" />
  452. <property name="DamageBonus.concrete" value=".5" />
  453. <property name="DamageBonus.glass" value="20" />
  454. <property class="Attributes">
  455. <property name="EntityDamage" value="15,60" />
  456. <property name="BlockDamage" value="2,12" />
  457. <property name="DegradationMax" value="100,600" />
  458. <property name="DegradationRate" value="3,1" />
  459. </property>
  460. </property>
  461. <property name="CritChance" value=".4" />
  462. <property class="Attributes">
  463. <property name="EntityDamage" value="20,50" />
  464. <property name="BlockDamage" value="1" />
  465. <property name="DegradationMax" value="100,600" />
  466. <property name="DegradationRate" value="3,1" />
  467. </property>
  468. <property name="Group" value="Tools/Traps" />
  469. <property class="Preview">
  470. <property name="Zoom" value="-2" />
  471. <property name="Pos" value="0,-0.4" />
  472. <property name="Rot" value="0,24,0" />
  473. </property>
  474. </item>
  475. <item id="23" name="shovel">
  476. <property name="Meshfile" value="Items/Tools/shovel_iron" />
  477. <property name="Material" value="metal" />
  478. <property name="HoldType" value="18" />
  479. <property name="Stacknumber" value="1" />
  480. <property name="RepairTools" value="metalStrips" />
  481. <property name="Degradation" value="500" param1="true" />
  482. <property name="SoundDestroy" value="wooddestroy1" />
  483. <property name="FuelValue" value="24" />
  484. <property name="Weight" value="64" />
  485. <property class="Action0">
  486. <!-- AttackAction -->
  487. <property name="Class" value="Melee" />
  488. <property name="Delay" value="1.1" />
  489. <property name="Range" value="2" />
  490. <property name="Sphere" value="0.2" />
  491. <property name="Block_range" value="4" />
  492. <property name="DamageEntity" value="8" />
  493. <property name="DamageBlock" value="1" />
  494. <property name="Sound_start" value="swoosh" />
  495. <property name="Stamina_usage" value="8" />
  496. <property name="DamageBonus.earth" value="15" />
  497. <property name="DamageBonus.glass" value="25" />
  498. <property name="DamageBonus.head" value="4" />
  499. </property>
  500. <property class="Attributes">
  501. <property name="EntityDamage" value="4,12" />
  502. <property name="BlockDamage" value="1,4" />
  503. <property name="DegradationMax" value="100,600" />
  504. <property name="DegradationRate" value="3,1" />
  505. </property>
  506. <property name="Group" value="Tools/Traps" />
  507. <property class="Preview">
  508. <property name="Zoom" value="5" />
  509. <property name="Pos" value="0.1,2.4" />
  510. <property name="Rot" value="0,0,90" />
  511. </property>
  512. </item>
  513. <item id="24" name="hoe">
  514. <property name="Meshfile" value="Items/Tools/hoe_iron" />
  515. <property name="Material" value="metal" />
  516. <property name="HoldType" value="4" />
  517. <property name="Stacknumber" value="1" />
  518. <property name="RepairTools" value="metalStrips" />
  519. <property name="Degradation" value="300" param1="true" />
  520. <property name="SoundDestroy" value="wooddestroy1" />
  521. <property name="FuelValue" value="24" />
  522. <property name="Weight" value="32" />
  523. <property class="Action0">
  524. <!-- AttackAction -->
  525. <property name="Class" value="Melee" />
  526. <property name="Delay" value="1.0" />
  527. <property name="Range" value="2" />
  528. <property name="Sphere" value="0.2" />
  529. <property name="Block_range" value="4" />
  530. <property name="DamageEntity" value="5" />
  531. <property name="DamageBlock" value="1" />
  532. <property name="Sound_start" value="swoosh" />
  533. <property name="Stamina_usage" value="8" />
  534. <property name="DamageBonus.earth" value="2" />
  535. <property name="DamageBonus.glass" value="25" />
  536. <property name="DamageBonus.head" value="4" />
  537. </property>
  538. <property class="Action1">
  539. <!-- UseAction -->
  540. <property name="Class" value="MakeFertile" />
  541. <property name="Delay" value="0.5" />
  542. <property name="Block_range" value="4" />
  543. <property name="DamageBlock" value="1" />
  544. <property name="Sound_start" value="swoosh" />
  545. <property name="Sound_end" value="UseActions/repair_block" />
  546. <property name="Fertileblock" value="fertileFarmland" />
  547. <property name="Adjacentblock" value="dirt" />
  548. </property>
  549. <property name="Group" value="Tools/Traps" />
  550. <property class="Preview">
  551. <property name="Zoom" value="0" />
  552. <property name="Pos" value="0,0" />
  553. </property>
  554. </item>
  555. <item id="25" name="torch">
  556. <property name="Class" value="ItemClassTorch" />
  557. <property name="Meshfile" value="Items/Tools/torchPrefab" />
  558. <property name="Material" value="organic" />
  559. <property name="HoldType" value="12" />
  560. <property name="Stacknumber" value="50" />
  561. <property name="FuelValue" value="4" />
  562. <property name="LightSource" value="ParticleEffect/Point light" />
  563. <property class="Action0">
  564. <!-- AttackAction -->
  565. <property name="Class" value="Melee" />
  566. <property name="Delay" value="1.17" />
  567. <property name="Range" value="2.5" />
  568. <property name="Sphere" value="0.1" />
  569. <property name="DamageEntity" value="6" />
  570. <property name="DamageBlock" value=".7" />
  571. <property name="Sound_start" value="Weapons/Melee/Torch/torch_swoosh" />
  572. <property name="Stamina_usage" value="8" />
  573. <property name="Buff" value="burning" />
  574. <property name="Buff_chance" value="0.1" />
  575. <property name="DamageBonus.head" value="2" />
  576. <property name="DamageBonus.glass" value="25" />
  577. <property name="DamageBonus.snow" value="10" />
  578. </property>
  579. <property class="Action1">
  580. <!-- UseAction -->
  581. <property name="Class" value="PlaceAsBlock" />
  582. <property name="Delay" value="0.5" />
  583. <property name="Blockname" value="wallTorch" />
  584. </property>
  585. <property name="Group" value="Building" />
  586. <property class="Preview">
  587. <property name="Pos" value="-0.13,-0.7" />
  588. </property>
  589. </item>
  590. <!-- 26 and 27 and 28 free -->
  591.  
  592. <item id="29" name="stoneAxe">
  593. <property name="Meshfile" value="Items/Weapons/Melee/Axe/stone_axe" />
  594. <property name="Material" value="stone" />
  595. <property name="HoldType" value="32" />
  596. <property name="RepairTools" value="rockSmall" />
  597. <property name="Weight" value="4" />
  598. <property name="SoundDestroy" value="wooddestroy1" />
  599. <property name="FuelValue" value="5" />
  600. <property class="Action0">
  601. <!-- AttackAction -->
  602. <property name="Class" value="Melee" />
  603. <property name="Delay" value="1.2" />
  604. <property name="Range" value="2.1" />
  605. <property name="Sphere" value="0.1" />
  606. <property name="DamageEntity" value="10" />
  607. <property name="DamageBlock" value="1" />
  608. <property name="Sound_start" value="swoosh" />
  609. <property name="Stamina_usage" value="5" />
  610. <property name="DamageBonus.head" value="5" />
  611. <property name="DamageBonus.glass" value="25" />
  612. <property name="DamageBonus.wood" value="1.5" />
  613. </property>
  614. <property class="Action1">
  615. <!-- UseAction -->
  616. <property name="Class" value="Repair" />
  617. <property name="Delay" value="0.4" />
  618. <property name="Repair_amount" value="1" />
  619. <property name="Upgrade_hit_offset" value="0" />
  620. <property name="Sound_start" value="UseActions/repair_block" />
  621. <property name="Allowed_upgrade_items" value="woodPlank,scrapIron,forgedIron" />
  622. <property name="Restricted_upgrade_items" value="concreteMix" />
  623. </property>
  624. <property name="Group" value="Tools/Traps" />
  625. <property class="Attributes">
  626. <property name="EntityDamage" value="5,10" />
  627. <property name="BlockDamage" value="1,6" />
  628. <property name="DegradationMax" value="60,600" />
  629. <property name="DegradationRate" value="3,1" />
  630. </property>
  631. <property class="Preview">
  632. <property name="Zoom" value="8" />
  633. <property name="Pos" value="-0.1,-0.7" />
  634. </property>
  635. </item>
  636. <item id="30" name="hammer">
  637. <property name="Meshfile" value="Items/Tools/hammer" />
  638. <property name="Material" value="metal" />
  639. <property name="HoldType" value="32" />
  640. <property name="Stacknumber" value="1" />
  641. <property name="RepairTools" value="metalStrips" />
  642. <property name="Weight" value="12" />
  643. <property name="Degradation" value="500" param1="true" />
  644. <property name="SoundDestroy" value="wooddestroy1" />
  645. <property name="FuelValue" value="4" />
  646. <property class="Action0">
  647. <!-- AttackAction -->
  648. <property name="Class" value="Melee" />
  649. <property name="Delay" value="1.2" />
  650. <property name="Range" value="2.1" />
  651. <property name="Sphere" value="0.1" />
  652. <property name="DamageEntity" value="12" />
  653. <property name="DamageBlock" value="1" />
  654. <property name="Sound_start" value="swoosh" />
  655. <property name="Stamina_usage" value="8" />
  656. <property name="DamageBonus.head" value="5" />
  657. <property name="DamageBonus.glass" value="25" />
  658. <property name="DamageBonus.stone" value=".5" />
  659. <property name="DamageBonus.concrete" value=".5" />
  660. <property name="DamageBonus.metal" value=".5" />
  661. <property name="DamageBonus.wood" value=".5" />
  662. <property name="DamageBonus.earth" value=".5" />
  663. <property class="Attributes">
  664. <property name="EntityDamage" value="7,20" />
  665. <property name="BlockDamage" value="1,8" />
  666. <property name="DegradationMax" value="100,600" />
  667. <property name="DegradationRate" value="3,1" />
  668. </property>
  669. </property>
  670. <property class="Action1">
  671. <!-- UseAction -->
  672. <property name="Class" value="Repair" />
  673. <property name="Delay" value="0.4" />
  674. <property name="Repair_amount" value="2" />
  675. <property name="Upgrade_hit_offset" value="-2" />
  676. <property name="Sound_start" value="UseActions/repair_block" />
  677. <property name="Allowed_upgrade_items" value="woodPlank,scrapIron,forgedIron" />
  678. <property name="Restricted_upgrade_items" value="concreteMix" />
  679. </property>
  680. <property name="Group" value="Tools/Traps" />
  681. <property class="Preview">
  682. <property name="Zoom" value="8" />
  683. <property name="Pos" value="-0.1,-0.7" />
  684. </property>
  685. </item>
  686. <item id="31" name="wrench">
  687. <property name="Meshfile" value="Items/Tools/wrenchPrefab" />
  688. <property name="Material" value="metal" />
  689. <property name="HoldType" value="32" />
  690. <property name="Stacknumber" value="1" />
  691. <property name="RepairTools" value="metalStrips" />
  692. <property name="Degradation" value="500" param1="true" />
  693. <property name="SoundDestroy" value="wooddestroy1" />
  694. <property name="Weight" value="14" />
  695. <property class="Action0">
  696. <!-- AttackAction -->
  697. <property name="Class" value="Melee" />
  698. <property name="Delay" value="0.8" />
  699. <property name="Range" value="2.2" />
  700. <property name="Sphere" value="0.1" />
  701. <property name="DamageEntity" value="10" />
  702. <property name="DamageBlock" value="0.2" />
  703. <property name="Sound_start" value="swoosh" />
  704. <property name="Stamina_usage" value="8" />
  705. <property name="DamageBonus.head" value="3" />
  706. </property>
  707. <property class="Action1">
  708. <!-- UseAction -->
  709. <property name="Class" value="Repair" />
  710. <property name="Delay" value="0.4" />
  711. <property name="Repair_amount" value="2" />
  712. <property name="Upgrade_hit_offset" value="-1" />
  713. <property name="Sound_start" value="UseActions/repair_block" />
  714. <property name="Restricted_upgrade_items" value="concreteMix" />
  715. </property>
  716. <property name="Group" value="Tools/Traps" />
  717. <property class="Preview">
  718. <property name="Zoom" value="8" />
  719. <property name="Pos" value="-0.1,-0.7" />
  720. </property>
  721. </item>
  722. <item id="32" name="boneShiv">
  723. <property name="Meshfile" value="Items/Weapons/Melee/Knives/boneShiv" />
  724. <property name="Material" value="metal" />
  725. <property name="HoldType" value="36" />
  726. <property name="Stacknumber" value="1" />
  727. <property name="Degradation" value="75" param1="true" />
  728. <property name="SoundDestroy" value="wooddestroy1" />
  729. <property class="Action0">
  730. <!-- AttackAction -->
  731. <property name="Class" value="Melee" />
  732. <property name="Delay" value="1.2" />
  733. <property name="Range" value="2.2" />
  734. <property name="Sphere" value="0.1" />
  735. <property name="DamageEntity" value="8" />
  736. <property name="DamageBlock" value="0.2" />
  737. <property name="Sound_start" value="swoosh" />
  738. <property name="Stamina_usage" value="8" />
  739. <property name="DamageBonus.head" value="5" />
  740. <property name="DamageBonus.glass" value="25" />
  741. <property name="DamageBonus.plants" value="25" />
  742. <property name="DamageBonus.leaves" value="25" />
  743. </property>
  744. <property name="Group" value="Ammo/Weapons" />
  745. </item>
  746. <item id="33" name="femur">
  747. <property name="Meshfile" value="Items/Crafting/femur" />
  748. <property name="Material" value="organic" />
  749. <property name="HoldType" value="2" />
  750. <property name="Stacknumber" value="10" />
  751. <property name="SoundDestroy" value="wooddestroy1" />
  752. <property class="Action0">
  753. <!-- AttackAction -->
  754. <property name="Class" value="Melee" />
  755. <property name="Delay" value="0.8" />
  756. <property name="Range" value="2.2" />
  757. <property name="DamageEntity" value="7" />
  758. <property name="DamageBlock" value="0.5" />
  759. <property name="Sound_start" value="swoosh" />
  760. <property name="Stamina_usage" value="8" />
  761. <property name="DamageBonus.head" value="2" />
  762. </property>
  763. <property name="Group" value="Miscellaneous" />
  764. </item>
  765. <item id="34" name="huntingKnife">
  766. <property name="Meshfile" value="Items/Weapons/Melee/Knives/hunting_knife" />
  767. <property name="Material" value="metal" />
  768. <property name="HoldType" value="36" />
  769. <property name="Stacknumber" value="1" />
  770. <property name="RepairTools" value="metalStrips" />
  771. <property name="Degradation" value="350" param1="true" />
  772. <property name="FuelValue" value="4" />
  773. <property name="SoundDestroy" value="wooddestroy1" />
  774. <property name="Weight" value="24" />
  775. <property class="Action0">
  776. <!-- AttackAction -->
  777. <property name="Class" value="Melee" />
  778. <property name="Delay" value="1.2" />
  779. <property name="Range" value="2.2" />
  780. <property name="Sphere" value="0.1" />
  781. <property name="DamageEntity" value="15" />
  782. <property name="DamageBlock" value="0.4" />
  783. <property name="Sound_start" value="swoosh" />
  784. <property name="Stamina_usage" value="8" />
  785. <property name="DamageBonus.head" value="5" />
  786. <property name="DamageBonus.glass" value="25" />
  787. <property name="DamageBonus.plants" value="25" />
  788. <property name="DamageBonus.leaves" value="25" />
  789. </property>
  790. <property class="Attributes">
  791. <property name="EntityDamage" value="10,20" />
  792. <property name="BlockDamage" value=".4,1" />
  793. <property name="DegradationMax" value="100,600" />
  794. <property name="DegradationRate" value="1,1" />
  795. </property>
  796. <property name="Group" value="Ammo/Weapons" />
  797. </item>
  798. <item id="35" name="handZombieDog">
  799. <property name="Material" value="organic" />
  800. <property name="Canhold" value="false" />
  801. <property name="HoldType" value="35" />
  802. <property name="Stacknumber" value="1" />
  803. <property name="Candrop" value="false" />
  804. <property class="Action0">
  805. <!-- AttackAction -->
  806. <property name="Class" value="Melee" />
  807. <property name="Delay" value="0.7" />
  808. <property name="Range" value="1.8" />
  809. <property name="Sphere" value="0.4" />
  810. <property name="Block_range" value="2.5" />
  811. <property name="DamageEntity" value="18" />
  812. <property name="DamageBlock" value="3" />
  813. <property name="Sound_start" value="swoosh" />
  814. <property name="Buff" value="bleeding,infection" />
  815. <property name="Buff_chance" value="0.3,0.2" />
  816. <property name="DamageBonus.glass" value="25" />
  817. <property name="DamageBonus.earth" value="5" />
  818. <property name="DamageBonus.wood" value="3" />
  819. </property>
  820. </item>
  821. <item id="36" name="stoneShovel">
  822. <property name="Meshfile" value="Items/Tools/stone_shovel" />
  823. <property name="Material" value="stone" />
  824. <property name="HoldType" value="18" />
  825. <property name="Stacknumber" value="1" />
  826. <property name="RepairTools" value="rockSmall" />
  827. <property name="Degradation" value="250" param1="true" />
  828. <property name="SoundDestroy" value="wooddestroy1" />
  829. <property name="FuelValue" value="24" />
  830. <property name="Weight" value="64" />
  831. <property class="Action0">
  832. <!-- AttackAction -->
  833. <property name="Class" value="Melee" />
  834. <property name="Delay" value="1.1" />
  835. <property name="Range" value="2" />
  836. <property name="Sphere" value="0.2" />
  837. <property name="Block_range" value="4" />
  838. <property name="DamageEntity" value="8" />
  839. <property name="DamageBlock" value="1" />
  840. <property name="Sound_start" value="swoosh" />
  841. <property name="Stamina_usage" value="8" />
  842. <property name="DamageBonus.earth" value="8" />
  843. <property name="DamageBonus.glass" value="25" />
  844. <property name="DamageBonus.head" value="4" />
  845. </property>
  846. <property class="Attributes">
  847. <property name="EntityDamage" value="4,12" />
  848. <property name="BlockDamage" value=".5,1.5" />
  849. <property name="DegradationMax" value="60,600" />
  850. <property name="DegradationRate" value="1,1" />
  851. </property>
  852. <property name="Group" value="Tools/Traps" />
  853. <property class="Preview">
  854. <property name="Zoom" value="5" />
  855. <property name="Pos" value="0.1,2.4" />
  856. <property name="Rot" value="0,0,90" />
  857. </property>
  858. </item>
  859. <!-- Ids 40 - 49: Pistols -->
  860. <item id="40" name="pistol">
  861. <property name="Meshfile" value="Items/Weapons/Ranged/Pistol/PistolPrefab" />
  862. <property name="Material" value="metal" />
  863. <property name="HoldType" value="1" />
  864. <property name="Stacknumber" value="1" />
  865. <property name="RepairTools" value="weaponRepairKit" />
  866. <property name="Degradation" value="175" param1="false" />
  867. <property name="DegradationBreaksAfter" value="false" />
  868. <property name="SoundJammed" value="Weapons/weapon_jam" />
  869. <property name="Weight" value="33" />
  870. <property class="Parts">
  871. <property name="Stock" value="pistol_grip" />
  872. <property name="Receiver" value="pistol_receiver" />
  873. <property name="Pump" value="pistol_parts" />
  874. <property name="Barrel" value="pistol_barrel" />
  875. </property>
  876. <property class="Action0">
  877. <!-- AttackAction -->
  878. <property name="Class" value="Ranged" />
  879. <property name="Delay" value="0.15" />
  880. <property name="Range" value="120" />
  881.  
  882. <property name="DamageBlock" value="1" />
  883. <property name="Magazine_size" value="15" />
  884. <property name="Magazine_item" value="9mmBullet" />
  885. <property name="Reload_time" value="2" />
  886. <property name="Bullet_icon" value="pistol" />
  887. <property name="Sound_start" value="Weapons/Ranged/Pistol/pistol_fire" />
  888. <property name="Sound_repeat" value="" />
  889. <property name="Sound_end" value="" />
  890. <property name="Sound_empty" value="Weapons/weapon_empty" />
  891. <property name="Sound_reload" value="Weapons/Ranged/Pistol/pistol_reload" />
  892. <property name="Particles_muzzle_fire" value="nozzleflash" />
  893. <property name="Particles_muzzle_smoke" value="nozzlesmoke" />
  894. <property name="DamageBonus.head" value="6" />
  895. <property name="DamageBonus.glass" value="25" />
  896. </property>
  897. <property class="Action1">
  898. <!-- UseAction -->
  899. <property name="Class" value="Zoom" />
  900. <property name="Zoom_max_out" value="35" />
  901. <property name="Zoom_max_in" value="35" />
  902. </property>
  903. <property name="Group" value="Ammo/Weapons" />
  904. <property class="Preview">
  905. <property name="Zoom" value="14" />
  906. <property name="Pos" value="0.1,-0.1" />
  907. <property name="Rot" value="0,-45,0" />
  908. </property>
  909. </item>
  910. <!-- Magnum -->
  911. <item id="41" name="44Magnum">
  912. <property name="Meshfile" value="Items/Weapons/Ranged/Magnums/44MagnumPrefab" />
  913. <property name="Material" value="metal" />
  914. <property name="HoldType" value="44" />
  915. <property name="Stacknumber" value="1" />
  916. <property name="RepairTools" value="weaponRepairKit" />
  917. <property name="Degradation" value="350" param1="false" />
  918. <property name="DegradationBreaksAfter" value="false" />
  919. <property name="SoundJammed" value="Weapons/weapon_jam" />
  920. <property name="Weight" value="80" />
  921. <property class="Parts">
  922. <property name="Stock" value="44MagnumGrip" />
  923. <property name="Receiver" value="44MagnumCylinder" />
  924. <property name="Pump" value="44MagnumParts" />
  925. <property name="Barrel" value="44MagnumFrame" />
  926. </property>
  927. <property class="Action0">
  928. <!-- AttackAction -->
  929. <property name="Class" value="Ranged" />
  930. <property name="Delay" value="0.2" />
  931. <property name="Range" value="120" />
  932. <property name="DamageEntity" value="120" />
  933. <property name="DamageBlock" value="2" />
  934. <property name="Magazine_size" value="6" />
  935. <property name="Magazine_item" value="44MagBullet" />
  936. <property name="Reload_time" value="4" />
  937. <property name="Bullet_icon" value="pistol" />
  938. <property name="Sound_start" value="Weapons/Ranged/44Magnum/44magnum_fire" />
  939. <property name="Sound_repeat" value="" />
  940. <property name="Sound_end" value="" />
  941. <property name="Sound_empty" value="Weapons/weapon_empty" />
  942. <property name="Sound_reload" value="Weapons/Ranged/44Magnum/44magnum_reload" />
  943. <property name="Particles_muzzle_fire" value="nozzleflash" />
  944. <property name="Particles_muzzle_smoke" value="nozzlesmoke" />
  945. <property name="DamageBonus.head" value="6" />
  946. <property name="DamageBonus.glass" value="25" />
  947. </property>
  948. <property class="Action1">
  949. <!-- UseAction -->
  950. <property name="Class" value="Zoom" />
  951. <property name="Zoom_max_out" value="35" />
  952. <property name="Zoom_max_in" value="35" />
  953. </property>
  954. <property class="Action2">
  955. <!-- Attachment -->
  956. <property name="Class" value="Attachment" />
  957. <property name="ReferenceItem" value="flashlight02" />
  958. <property name="Mesh" value="Attachments/flashlight" />
  959. <property name="ActionIdx" value="1" />
  960. </property>
  961. <property name="Group" value="Ammo/Weapons" />
  962. <property class="Preview">
  963. <property name="Zoom" value="14" />
  964. <property name="Pos" value="0.1,-0.1" />
  965. <property name="Rot" value="0,-45,0" />
  966. </property>
  967. </item>
  968. <item id="44" name="sawedOffPumpShotgun">
  969. <property name="Meshfile" value="Items/Weapons/Ranged/SawedOffPumpShotgun/SawedOffPumpShotgunPrefab" />
  970. <property name="Material" value="metal" />
  971. <property name="HoldType" value="5" />
  972. <property name="Stacknumber" value="1" />
  973. <property name="RepairTools" value="weaponRepairKit" />
  974. <property name="Degradation" value="250" param1="false" />
  975. <property name="DegradationBreaksAfter" value="false" />
  976. <property name="SoundJammed" value="Weapons/weapon_jam" />
  977. <property name="Weight" value="17" />
  978. <property class="Parts">
  979. <property name="Stock" value="PumpShotgun_shortStock" />
  980. <property name="Receiver" value="PumpShotgun_receiver" />
  981. <property name="Pump" value="PumpShotgun_parts" />
  982. <property name="Barrel" value="PumpShotgun_shortBarrel" />
  983. </property>
  984. <property class="Action0">
  985. <!-- AttackAction -->
  986. <property name="Class" value="Ranged" />
  987. <property name="Delay" value="0.8" />
  988. <property name="Range" value="100" />
  989. <property name="Rays_per_shot" value="8" />
  990. <property name="Rays_spread" value="0.95" />
  991. <property name="Crosshair_min_distance" value="30" />
  992. <property name="Crosshair_max_distance" value="50" />
  993. <property name="DamageEntity" value="15" />
  994. <property name="DamageBlock" value="1" />
  995. <property name="Magazine_size" value="8" />
  996. <property name="Magazine_item" value="shotgunShell" />
  997. <property name="Reload_time" value="2.6" />
  998. <property name="Bullet_icon" value="uzi" />
  999. <property name="Sound_start" value="Weapons/Ranged/SawedOffPumpShotgun/sawed_off_shotgun_fire" />
  1000. <property name="Sound_repeat" value="" />
  1001. <property name="Sound_end" value="" />
  1002. <property name="Sound_empty" value="Weapons/weapon_empty" />
  1003. <property name="Sound_reload" value="Weapons/Ranged/SawedOffPumpShotgun/shotgun_reload" />
  1004. <property name="Particles_muzzle_fire" value="nozzleflashuzi" />
  1005. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  1006. <property name="DamageBonus.head" value="6" />
  1007. <property name="DamageBonus.glass" value="25" />
  1008. </property>
  1009. <property class="Action1">
  1010. <!-- UseAction -->
  1011. <property name="Class" value="Zoom" />
  1012. <property name="Zoom_max_out" value="35" />
  1013. <property name="Zoom_max_in" value="35" />
  1014. </property>
  1015. <property name="Group" value="Ammo/Weapons" />
  1016. <property class="Preview">
  1017. <property name="Zoom" value="5" />
  1018. <property name="Pos" value="0.1,-0.05" />
  1019. <property name="Rot" value="0,-45,0" />
  1020. </property>
  1021. </item>
  1022. <item id="45" name="mp5">
  1023. <property name="Meshfile" value="Items/Weapons/Ranged/MP5/MP5Prefab" />
  1024. <property name="Material" value="metal" />
  1025. <property name="HoldType" value="6" />
  1026. <property name="Stacknumber" value="1" />
  1027. <property name="RepairTools" value="weaponRepairKit" />
  1028. <property name="Degradation" value="500" param1="false" />
  1029. <property name="DegradationBreaksAfter" value="false" />
  1030. <property name="SoundJammed" value="Weapons/weapon_jam" />
  1031. <property name="Weight" value="54" />
  1032. <property class="Parts">
  1033. <property name="Stock" value="mp5_stock" />
  1034. <property name="Receiver" value="mp5_receiver" />
  1035. <property name="Barrel" value="mp5_barrel" />
  1036. <property name="Pump" value="mp5_parts" />
  1037. </property>
  1038. <property class="Action0">
  1039. <!-- AttackAction -->
  1040. <property name="Class" value="Ranged" />
  1041. <property name="Delay" value="0.100" />
  1042. <property name="Range" value="100" />
  1043. <property name="Auto_fire" value="true" />
  1044. <property name="Rays_per_shot" value="1" />
  1045. <property name="Rays_spread" value="0" />
  1046. <property name="Crosshair_min_distance" value="5" />
  1047. <property name="Crosshair_max_distance" value="30" />
  1048. <property name="DamageEntity" value="25" />
  1049. <property name="DamageBlock" value="1" />
  1050. <property name="Magazine_size" value="30" />
  1051. <property name="Magazine_item" value="10mmBullet" />
  1052. <property name="Reload_time" value="4.1" />
  1053. <property name="Bullet_icon" value="uzi" />
  1054. <property name="Sound_start" value="Weapons/Ranged/MP5/mp5_fire_start" />
  1055. <property name="Sound_repeat" value="Weapons/Ranged/MP5/mp5_fire_lp" />
  1056. <property name="Sound_end" value="Weapons/Ranged/MP5/mp5_fire_end" />
  1057. <property name="Sound_empty" value="Weapons/weapon_empty" />
  1058. <property name="Sound_reload" value="Weapons/Ranged/MP5/mp5_reload" />
  1059. <property name="Horde_meter_rate" value="2.5" />
  1060. <property name="Horde_meter_distance" value="20" />
  1061. <property name="Particles_muzzle_fire" value="nozzleflashuzi" />
  1062. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  1063. <property name="DamageBonus.head" value="6" />
  1064. <property name="DamageBonus.wood" value="4" />
  1065. <property name="DamageBonus.glass" value="25" />
  1066. </property>
  1067. <property class="Action1">
  1068. <!-- UseAction -->
  1069. <property name="Class" value="Zoom" />
  1070. <property name="Zoom_max_out" value="35" />
  1071. <property name="Zoom_max_in" value="35" />
  1072. </property>
  1073. <property name="Group" value="Ammo/Weapons" />
  1074. <property class="Preview">
  1075. <property name="Zoom" value="2" />
  1076. <property name="Pos" value="-0.20,-0.40" />
  1077. <property name="Rot" value="0,-45,0" />
  1078. </property>
  1079. </item>
  1080. <item id="48" name="shotgunShell">
  1081. <property name="Meshfile" value="Items/Weapons/Ranged/SawedOffPumpShotgun/shotgunShell" />
  1082. <property name="Material" value="metal" />
  1083. <property name="HoldType" value="21" />
  1084. <property name="Stacknumber" value="128" />
  1085. <property name="DropScale" value="4" />
  1086. <property name="Group" value="Ammo/Weapons" />
  1087. <property class="Preview">
  1088. <property name="Zoom" value="40" />
  1089. <property name="Pos" value="0.0,0.0" />
  1090. <property name="Rot" value="10,0,0" />
  1091. </property>
  1092. </item>
  1093. <item id="49" name="sniperRifle">
  1094. <property name="Meshfile" value="Items/Weapons/Ranged/SniperRifle/sniperRiflePrefab" />
  1095. <property name="Material" value="metal" />
  1096. <property name="HoldType" value="11" />
  1097. <property name="Stacknumber" value="1" />
  1098. <property name="RepairTools" value="weaponRepairKit" />
  1099. <property name="Degradation" value="150" param1="false" />
  1100. <property name="DegradationBreaksAfter" value="false" />
  1101. <property name="Weight" value="64" />
  1102. <property class="Parts">
  1103. <property name="Stock" value="sniperRifle_stock" />
  1104. <property name="Receiver" value="sniperRifle_triggerHousing" />
  1105. <property name="Barrel" value="sniperRifleBarrel" />
  1106. <property name="Pump" value="sniperRifleParts" />
  1107. </property>
  1108. <property class="Action0">
  1109. <!-- AttackAction -->
  1110. <property name="Class" value="Ranged" />
  1111. <property name="Delay" value="0.5" />
  1112. <property name="Range" value="200" />
  1113. <property name="Rays_per_shot" value="1" />
  1114. <property name="Rays_spread" value="0" />
  1115. <property name="Crosshair_min_distance" value="30" />
  1116. <property name="Crosshair_max_distance" value="100" />
  1117. <property name="DamageEntity" value="100" />
  1118. <property name="DamageBlock" value="5" />
  1119. <property name="Magazine_size" value="5" />
  1120. <property name="Magazine_item" value="762mmBullet" />
  1121. <property name="Reload_time" value="2.5" />
  1122. <property name="Bullet_icon" value="uzi" />
  1123. <property name="Sound_start" value="Weapons/Ranged/SniperRifle/sniperrifle_fire" />
  1124. <property name="Sound_repeat" value="" />
  1125. <property name="Sound_end" value="" />
  1126. <property name="Sound_empty" value="Weapons/weapon_empty" />
  1127. <property name="Sound_reload" value="Weapons/Ranged/SniperRifle/sniperrifle_reload" />
  1128. <property name="Particles_muzzle_fire" value="nozzleflashuzi" />
  1129. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  1130. <property name="DamageBonus.head" value="6" />
  1131. <property name="DamageBonus.glass" value="25" />
  1132. </property>
  1133. <property class="Action1">
  1134. <!-- UseAction -->
  1135. <property name="Class" value="Zoom" />
  1136. <property name="Zoom_overlay" value="Items/Weapons/HUD/sniper_zoom_overlay" />
  1137. <property name="Zoom_max_out" value="40" />
  1138. <property name="Zoom_max_in" value="15" />
  1139. </property>
  1140. <property name="Group" value="Ammo/Weapons" />
  1141. <property class="Preview">
  1142. <property name="Zoom" value="1" />
  1143. <property name="Pos" value="-0.15,-0.25" />
  1144. <property name="Rot" value="0,-45,0" />
  1145. </property>
  1146. </item>
  1147. <item id="52" name="chainsaw">
  1148. <property name="Meshfile" value="Items/Weapons/Melee/Chainsaw/chainsaw" />
  1149. <property name="Material" value="metal" />
  1150. <property name="HoldType" value="19" />
  1151. <property name="Stacknumber" value="1" />
  1152. <property name="Weight" value="160" />
  1153. <property name="SoundIdle" value="Weapons/Motorized/Chainsaw/chainsaw_idle" />
  1154. <property class="Action0">
  1155. <!-- AttackAction -->
  1156. <property name="Class" value="Ranged" />
  1157. <property name="Auto_fire" value="true" />
  1158. <property name="Hitmask_override" value="Melee" />
  1159. <property name="Delay" value="0.1" />
  1160. <property name="Range" value="2" />
  1161. <property name="Rays_per_shot" value="3" />
  1162. <property name="Rays_spread" value=".7" />
  1163. <property name="Crosshair_min_distance" value="5" />
  1164. <property name="Crosshair_max_distance" value="30" />
  1165. <property name="DamageEntity" value="16" />
  1166. <property name="DamageBlock" value="0.2" />
  1167. <property name="Magazine_size" value="200" />
  1168. <property name="Single_magazine_usage" value="true" />
  1169. <property name="Magazine_item" value="gasCan" />
  1170. <property name="Bullet_material" value="metal" />
  1171. <property name="Reload_time" value="4.1" />
  1172. <property name="Sound_start" value="Weapons/Motorized/Chainsaw/chainsaw_fire_start" />
  1173. <property name="Sound_repeat" value="Weapons/Motorized/Chainsaw/chainsaw_fire_lp" />
  1174. <property name="Sound_end" value="Weapons/Motorized/Chainsaw/chainsaw_fire_end" />
  1175. <property name="Sound_empty" value="Weapons/Motorized/Chainsaw/chainsaw_empty" />
  1176. <property name="Sound_reload" value="Weapons/Motorized/Chainsaw/chainsaw_reload" />
  1177. <property name="Horde_meter_rate" value=".275" />
  1178. <property name="Horde_meter_distance" value="20" />
  1179. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  1180. <property name="Buff" value="bleeding" />
  1181. <property name="Buff_chance" value="0.6" />
  1182. <property name="DamageBonus.wood" value="10" />
  1183. <property name="DamageBonus.head" value="4" />
  1184. <property name="DamageBonus.glass" value="25" />
  1185. </property>
  1186. <property name="Group" value="Tools/Traps" />
  1187. <property class="Preview">
  1188. <property name="Zoom" value="2" />
  1189. <property name="Pos" value="-0.20,-0.40" />
  1190. <property name="Rot" value="0,-45,0" />
  1191. </property>
  1192. </item>
  1193. <item id="53" name="auger">
  1194. <property name="Meshfile" value="Items/Tools/augerPrefab" />
  1195. <property name="Material" value="metal" />
  1196. <property name="HoldType" value="20" />
  1197. <property name="Stacknumber" value="1" />
  1198. <property name="Weight" value="400" />
  1199. <property name="SoundIdle" value="Weapons/Motorized/Auger/auger_idle" />
  1200. <property class="Action0">
  1201. <!-- AttackAction -->
  1202. <property name="Class" value="Ranged" />
  1203. <property name="Auto_fire" value="true" />
  1204. <property name="Hitmask_override" value="Melee" />
  1205. <property name="Delay" value="0.1" />
  1206. <property name="Range" value="2.3" />
  1207. <property name="Rays_per_shot" value="3" />
  1208. <property name="Rays_spread" value=".7" />
  1209. <property name="Crosshair_min_distance" value="5" />
  1210. <property name="Crosshair_max_distance" value="30" />
  1211. <property name="DamageEntity" value="16" />
  1212. <property name="DamageBlock" value="2" />
  1213. <property name="Magazine_size" value="200" />
  1214. <property name="Single_magazine_usage" value="true" />
  1215. <property name="Magazine_item" value="gasCan" />
  1216. <property name="Bullet_material" value="metal" />
  1217. <property name="Reload_time" value="4.1" />
  1218. <property name="Sound_start" value="Weapons/Motorized/Auger/auger_fire_start" />
  1219. <property name="Sound_repeat" value="Weapons/Motorized/Auger/auger_fire_lp" />
  1220. <property name="Sound_end" value="Weapons/Motorized/Auger/auger_fire_end" />
  1221. <property name="Sound_empty" value="Weapons/Motorized/Auger/auger_empty" />
  1222. <property name="Sound_reload" value="Weapons/Motorized/Auger/auger_reload" />
  1223. <property name="Horde_meter_rate" value=".275" />
  1224. <property name="Horde_meter_distance" value="20" />
  1225. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  1226. <property name="DamageBonus.wood" value="0.5" />
  1227. <property name="DamageBonus.head" value="4" />
  1228. <property name="DamageBonus.glass" value="25" />
  1229. </property>
  1230. <property name="Group" value="Tools/Traps" />
  1231. <property class="Preview">
  1232. <property name="Zoom" value="2" />
  1233. <property name="Pos" value="-0.20,-0.40" />
  1234. <property name="Rot" value="0,-45,0" />
  1235. </property>
  1236. </item>
  1237.  
  1238.  
  1239. <!-- Ids 70 - 79: Hand attacks -->
  1240. <item id="70" name="handPlayer">
  1241. <property name="Material" value="organic" />
  1242. <property name="Canhold" value="false" />
  1243. <property name="HoldType" value="0" />
  1244. <property name="Stacknumber" value="1" />
  1245. <property name="Candrop" value="false" />
  1246. <property class="Action0">
  1247. <!-- AttackAction -->
  1248. <property name="Class" value="Melee" />
  1249. <property name="Delay" value="0.75" />
  1250. <property name="Range" value="2.5" />
  1251. <property name="Sphere" value="0.1" />
  1252. <property name="DamageEntity" value="5" />
  1253. <property name="DamageBlock" value=".3" />
  1254. <property name="Sound_start" value="swoosh" />
  1255. <property name="Stamina_usage" value="5" />
  1256. <property name="DamageBonus.head" value="2" />
  1257. <property name="DamageBonus.glass" value="25" />
  1258. </property>
  1259. <property class="Action1">
  1260. <!-- UseAction -->
  1261. <property name="Class" value="Eat" />
  1262. <property name="Delay" value="1" />
  1263. <property name="Use_time" value="..." />
  1264. <property name="Gain_health" value="0" />
  1265. <property name="Gain_stamina" value="5" />
  1266. <property name="Gain_food" value="0" />
  1267. <property name="Gain_water" value="15" />
  1268. <property name="Gain_sickness" value="15" />
  1269. <property name="Condition_raycast_block" value="826" />
  1270. <property name="Sound_start" value="UseActions/player_drinking" />
  1271. <property name="Buff" value="dysentery" />
  1272. <property name="Buff_chance" value="0.5" />
  1273. </property>
  1274. <!--use_action
  1275. class="LiftUpTerrain"
  1276. delay="1"
  1277. use_time="..."
  1278. gain_health="-5"
  1279. gain_stamina="-20"
  1280. gain_food="0"
  1281. gain_water="10"
  1282. gain_sickness="15"
  1283. condition_raycast_block="77,78,79,80"
  1284. sound_start="UseActions/player_drinking"
  1285. /-->
  1286. </item>
  1287. <item id="71" name="handZombie">
  1288. <property name="Material" value="organic" />
  1289. <property name="Canhold" value="false" />
  1290. <property name="HoldType" value="9" />
  1291. <property name="Stacknumber" value="1" />
  1292. <property name="Candrop" value="false" />
  1293. <property class="Action0">
  1294. <!-- AttackAction -->
  1295. <property name="Class" value="Melee" />
  1296. <property name="Delay" value="0.8" />
  1297. <property name="Range" value="1.8" />
  1298. <property name="Sphere" value="0.4" />
  1299. <property name="Block_range" value="2.5" />
  1300. <property name="DamageEntity" value="10" />
  1301. <property name="DamageBlock" value="2" />
  1302. <property name="Sound_start" value="swoosh" />
  1303. <property name="Buff" value="bleeding,infection,stunned" />
  1304. <property name="Buff_chance" value="0.1,0.07,0.5" />
  1305. <property name="DamageBonus.glass" value="25" />
  1306. </property>
  1307. </item>
  1308. <item id="72" name="handCopZombie">
  1309. <property name="Material" value="organic" />
  1310. <property name="Canhold" value="false" />
  1311. <property name="HoldType" value="9" />
  1312. <property name="Stacknumber" value="1" />
  1313. <property name="Candrop" value="false" />
  1314. <property class="Action0">
  1315. <!-- AttackAction -->
  1316. <property name="Class" value="Melee" />
  1317. <property name="Delay" value="0.8" />
  1318. <property name="Range" value="1.9" />
  1319. <property name="Sphere" value="0.4" />
  1320. <property name="Block_range" value="2.5" />
  1321. <property name="DamageEntity" value="20" />
  1322. <property name="DamageBlock" value="5" />
  1323. <property name="Sound_start" value="swoosh" />
  1324. <property name="Buff" value="bleeding,infection,stunned" />
  1325. <property name="Buff_chance" value="0.2,0.07,0.7" />
  1326. <property name="DamageBonus.glass" value="25" />
  1327. </property>
  1328. <property class="Action1">
  1329. <!-- UseAction -->
  1330. <property name="Class" value="Vomit" />
  1331. <property name="Delay" value="0.35" />
  1332. <property name="Range" value="200" />
  1333. <property name="Auto_fire" value="true" />
  1334. <property name="Infinite_ammo" value="true" />
  1335. <property name="Magazine_item" value="vomitZombieProjectile" />
  1336. <property name="Rays_spread" value="0.5" />
  1337. <property name="Reload_time" value="2" />
  1338. <property name="Bullet_icon" value="uzi" />
  1339. <property name="Sound_warning" value="Enemies/Acid_Puking_Hulk/hulkvomitwarning" />
  1340. <property name="Sound_start" value="Enemies/Acid_Puking_Hulk/hulkvomitattack" />
  1341. <property name="Sound_repeat" value="" />
  1342. <property name="Sound_end" value="" />
  1343. <property name="Sound_empty" value="" />
  1344. <property name="Sound_reload" value="" />
  1345. <property name="Buff" value="infection" />
  1346. <property name="Buff_chance" value="0.2" />
  1347. </property>
  1348. </item>
  1349. <item id="73" name="handZombie02">
  1350. <property name="Material" value="organic" />
  1351. <property name="Canhold" value="false" />
  1352. <property name="HoldType" value="24" />
  1353. <property name="Stacknumber" value="1" />
  1354. <property name="Candrop" value="false" />
  1355. <property class="Action0">
  1356. <!-- AttackAction -->
  1357. <property name="Class" value="Melee" />
  1358. <property name="Delay" value="2.0" />
  1359. <property name="Range" value="1.8" />
  1360. <property name="Sphere" value="0.4" />
  1361. <property name="Block_range" value="2.5" />
  1362. <property name="DamageEntity" value="10" />
  1363. <property name="DamageBlock" value="2" />
  1364. <property name="Sound_start" value="swoosh" />
  1365. <property name="Buff" value="sprainedLeg,infection" />
  1366. <property name="Buff_chance" value="0.2,0.1" />
  1367. <property name="DamageBonus.glass" value="25" />
  1368. </property>
  1369. </item>
  1370. <item id="74" name="stingHornet">
  1371. <property name="Material" value="organic" />
  1372. <property name="Canhold" value="false" />
  1373. <property name="HoldType" value="27" />
  1374. <property name="Stacknumber" value="1" />
  1375. <property name="Candrop" value="false" />
  1376. <property name="UserHidden" value="true" />
  1377. <property class="Action0">
  1378. <!-- AttackAction -->
  1379. <property name="Class" value="Melee" />
  1380. <property name="Delay" value="2.0" />
  1381. <property name="Range" value="3" />
  1382. <property name="Sphere" value="0.4" />
  1383. <property name="Block_range" value="2.5" />
  1384. <property name="DamageEntity" value="15" />
  1385. <property name="DamageBlock" value="0.75" />
  1386. <property name="Sound_start" value="swoosh" />
  1387. </property>
  1388. </item>
  1389. <item id="75" name="vomitZombieProjectile">
  1390. <property name="Meshfile" value="Items/Weapons/Ranged/Vomit/vomitBulbPrefab" />
  1391. <property name="Material" value="organic" />
  1392. <property name="UserHidden" value="true" />
  1393. <property class="Action1">
  1394. <!-- UseAction -->
  1395. <property name="Class" value="Projectile" />
  1396. <property name="DamageEntity" value="10" />
  1397. <property name="DamageBlock" value="15" />
  1398. <property name="Explosion.ParticleIndex" value="7" />
  1399. <property name="Velocity" value="20" />
  1400. <property name="FlyTime" value=".50" />
  1401. <property name="LifeTime" value="4" />
  1402. <property name="CollisionRadius" value="0.5" />
  1403. </property>
  1404. </item>
  1405. <!-- Ingots -->
  1406. <item id="100" name="ingotTungsten">
  1407. <property name="Meshfile" value="Items/Crafting/ingotAluminum" />
  1408. <property name="Material" value="tungsten" />
  1409. <property name="HoldType" value="21" />
  1410. <property name="Weight" value="48" />
  1411. <property name="Group" value="Resources" />
  1412. <property class="Preview">
  1413. <property name="Zoom" value="10" />
  1414. <property name="Pos" value="0,-0.2" />
  1415. <property name="Rot" value="90,45,0" />
  1416. </property>
  1417. </item>
  1418. <item id="101" name="ingotCopper">
  1419. <property name="Meshfile" value="Items/Crafting/ingotCopper" />
  1420. <property name="Material" value="metal" />
  1421. <property name="HoldType" value="21" />
  1422. <property name="Group" value="Resources" />
  1423. <property class="Preview">
  1424. <property name="Zoom" value="10" />
  1425. <property name="Pos" value="0,-0.2" />
  1426. <property name="Rot" value="90,45,0" />
  1427. </property>
  1428. </item>
  1429. <item id="102" name="ingotIron">
  1430. <property name="Meshfile" value="Items/Crafting/ingotIron" />
  1431. <property name="Material" value="metal" />
  1432. <property name="HoldType" value="21" />
  1433. <property name="Weight" value="48" />
  1434. <property name="Group" value="Resources" />
  1435. <property class="Preview">
  1436. <property name="Zoom" value="10" />
  1437. <property name="Pos" value="0,-0.2" />
  1438. <property name="Rot" value="90,45,0" />
  1439. </property>
  1440. </item>
  1441. <item id="103" name="ingotLead">
  1442. <property name="Meshfile" value="Items/Crafting/ingotLead" />
  1443. <property name="Material" value="lead" />
  1444. <property name="HoldType" value="21" />
  1445. <property name="Weight" value="48" />
  1446. <property name="Group" value="Resources" />
  1447. <property class="Preview">
  1448. <property name="Zoom" value="10" />
  1449. <property name="Pos" value="0,-0.2" />
  1450. <property name="Rot" value="90,45,0" />
  1451. </property>
  1452. </item>
  1453. <item id="104" name="shortMetalPipe">
  1454. <property name="Meshfile" value="Items/Crafting/Metal/shortMetalPipe" />
  1455. <property name="Material" value="metal" />
  1456. <property name="HoldType" value="16" />
  1457. <property name="Weight" value="4" />
  1458. <property name="Group" value="Resources" />
  1459. <property class="Preview">
  1460. <property name="Zoom" value="5" />
  1461. <property name="Pos" value="0,0" />
  1462. </property>
  1463. </item>
  1464. <item id="105" name="ingotBrass">
  1465. <property name="Meshfile" value="Items/Crafting/ingotBrass" />
  1466. <property name="Material" value="brass" />
  1467. <property name="HoldType" value="21" />
  1468. <property name="Weight" value="48" />
  1469. <property name="Group" value="Resources" />
  1470. <property class="Preview">
  1471. <property name="Zoom" value="10" />
  1472. <property name="Pos" value="0,-0.2" />
  1473. <property name="Rot" value="90,45,0" />
  1474. </property>
  1475. </item>
  1476. <item id="200" name="foodYuccaFruit">
  1477. <property name="Meshfile" value="Items/Food/fruit_yucca" />
  1478. <property name="Material" value="organic" />
  1479. <property name="HoldType" value="14" />
  1480. <property class="Action1">
  1481. <!-- UseAction -->
  1482. <property name="Class" value="Eat" />
  1483. <property name="Delay" value="1.0" />
  1484. <property name="Use_time" value="..." />
  1485. <property name="Gain_health" value="0" />
  1486. <property name="Gain_food" value="5" />
  1487. <property name="Gain_water" value="0" />
  1488. <property name="Gain_stamina" value="10" />
  1489. <property name="Sound_start" value="UseActions/player_eating" />
  1490. </property>
  1491. <property name="Group" value="Food/Cooking" />
  1492. <property class="Preview">
  1493. <property name="Zoom" value="24" />
  1494. <property name="Pos" value="-0.02,-0.1" />
  1495. <property name="Rot" value="90,45,0" />
  1496. </property>
  1497. </item>
  1498. <item id="201" name="foodYuccaJuice">
  1499. <property name="Meshfile" value="Items/Food/yucca_juicePrefab" />
  1500. <property name="Material" value="organic" />
  1501. <property name="HoldType" value="3" />
  1502. <property name="Stacknumber" value="15" />
  1503. <property class="Action1">
  1504. <!-- UseAction -->
  1505. <property name="Class" value="Eat" />
  1506. <property name="Delay" value="1.0" />
  1507. <property name="Use_time" value="..." />
  1508. <property name="Gain_health" value="0" />
  1509. <property name="Gain_water" value="15" />
  1510. <property name="Gain_food" value="0" />
  1511. <property name="Gain_stamina" value="30" />
  1512. <property name="Sound_start" value="UseActions/player_drinking" />
  1513. <property name="Gain_wellness" value="0.1" />
  1514. <property name="Create_item" value="emptyJar" />
  1515. </property>
  1516. <property name="Group" value="Food/Cooking" />
  1517. <property class="Preview">
  1518. <property name="Zoom" value="24" />
  1519. <property name="Pos" value="-0.02,-0.1" />
  1520. <property name="Rot" value="90,45,0" />
  1521. </property>
  1522. </item>
  1523. <item id="202" name="yuccaFibers">
  1524. <property name="Meshfile" value="Items/Crafting/plant_fibers" />
  1525. <property name="Material" value="organic" />
  1526. <property name="HoldType" value="16" />
  1527. <property name="Group" value="Resources" />
  1528. </item>
  1529. <!-- Food -->
  1530. <item id="203" name="canBeef">
  1531. <property name="Meshfile" value="Items/Food/can_beef" />
  1532. <property name="Material" value="organic" />
  1533. <property name="HoldType" value="3" />
  1534. <property class="Action1">
  1535. <!-- UseAction -->
  1536. <property name="Class" value="Eat" />
  1537. <property name="Delay" value="1.0" />
  1538. <property name="Use_time" value="..." />
  1539. <property name="Gain_health" value="10" />
  1540. <property name="Gain_food" value="30" />
  1541. <property name="Gain_water" value="-10" />
  1542. <property name="Sound_start" value="UseActions/player_eating" />
  1543. <property name="Create_item" value="canEmpty" />
  1544. </property>
  1545. <property name="Group" value="Food/Cooking" />
  1546. <property class="Preview">
  1547. <property name="Zoom" value="24" />
  1548. <property name="Pos" value="-0.02,-0.1" />
  1549. <property name="Rot" value="90,45,0" />
  1550. </property>
  1551. </item>
  1552. <item id="204" name="canCatfood">
  1553. <property name="Meshfile" value="Items/Food/can_catfood" />
  1554. <property name="Material" value="organic" />
  1555. <property name="HoldType" value="14" />
  1556. <property class="Action1">
  1557. <!-- UseAction -->
  1558. <property name="Class" value="Eat" />
  1559. <property name="Delay" value="1.0" />
  1560. <property name="Use_time" value="..." />
  1561. <property name="Gain_health" value="2" />
  1562. <property name="Gain_food" value="10" />
  1563. <property name="Gain_water" value="-2" />
  1564. <property name="Gain_gas" value="10" />
  1565. <property name="Sound_start" value="UseActions/player_eating" />
  1566. <property name="Create_item" value="canEmpty" />
  1567. </property>
  1568. <property name="Group" value="Food/Cooking" />
  1569. <property class="Preview">
  1570. <property name="Zoom" value="28" />
  1571. <property name="Pos" value="-0.02,-0.1" />
  1572. <property name="Rot" value="90,45,0" />
  1573. </property>
  1574. </item>
  1575. <item id="205" name="canChicken">
  1576. <property name="Meshfile" value="Items/Food/can_chicken" />
  1577. <property name="Material" value="organic" />
  1578. <property name="HoldType" value="3" />
  1579. <property class="Action1">
  1580. <!-- UseAction -->
  1581. <property name="Class" value="Eat" />
  1582. <property name="Delay" value="1.0" />
  1583. <property name="Use_time" value="..." />
  1584. <property name="Gain_health" value="10" />
  1585. <property name="Gain_food" value="30" />
  1586. <property name="Gain_water" value="-10" />
  1587. <property name="Sound_start" value="UseActions/player_eating" />
  1588. <property name="Create_item" value="canEmpty" />
  1589. </property>
  1590. <property name="Group" value="Food/Cooking" />
  1591. <property class="Preview">
  1592. <property name="Zoom" value="24" />
  1593. <property name="Pos" value="-0.02,-0.1" />
  1594. <property name="Rot" value="90,45,0" />
  1595. </property>
  1596. </item>
  1597. <item id="206" name="canChili">
  1598. <property name="Meshfile" value="Items/Food/can_chili" />
  1599. <property name="Material" value="organic" />
  1600. <property name="HoldType" value="14" />
  1601. <property class="Action1">
  1602. <!-- UseAction -->
  1603. <property name="Class" value="Eat" />
  1604. <property name="Delay" value="1.0" />
  1605. <property name="Use_time" value="..." />
  1606. <property name="Gain_health" value="5" />
  1607. <property name="Gain_food" value="15" />
  1608. <property name="Gain_water" value="-5" />
  1609. <property name="Sound_start" value="UseActions/player_eating" />
  1610. <property name="Gain_gas" value="15" />
  1611. <property name="Create_item" value="canEmpty" />
  1612. </property>
  1613. <property name="Group" value="Food/Cooking" />
  1614. <property class="Preview">
  1615. <property name="Zoom" value="28" />
  1616. <property name="Pos" value="-0.02,-0.1" />
  1617. <property name="Rot" value="90,45,0" />
  1618. </property>
  1619. </item>
  1620. <item id="207" name="canDogfood">
  1621. <property name="Meshfile" value="Items/Food/can_dogfood" />
  1622. <property name="Material" value="organic" />
  1623. <property name="HoldType" value="14" />
  1624. <property class="Action1">
  1625. <!-- UseAction -->
  1626. <property name="Class" value="Eat" />
  1627. <property name="Delay" value="1.0" />
  1628. <property name="Use_time" value="..." />
  1629. <property name="Gain_health" value="2" />
  1630. <property name="Gain_food" value="10" />
  1631. <property name="Gain_water" value="-2" />
  1632. <property name="Gain_gas" value="15" />
  1633. <property name="Sound_start" value="UseActions/player_eating" />
  1634. <property name="Create_item" value="canEmpty" />
  1635. </property>
  1636. <property name="Group" value="Food/Cooking" />
  1637. <property class="Preview">
  1638. <property name="Zoom" value="28" />
  1639. <property name="Pos" value="-0.02,-0.1" />
  1640. <property name="Rot" value="90,45,0" />
  1641. </property>
  1642. </item>
  1643. <item id="208" name="canHam">
  1644. <property name="Meshfile" value="Items/Food/can_ham" />
  1645. <property name="Material" value="organic" />
  1646. <property name="HoldType" value="22" />
  1647. <property class="Action1">
  1648. <!-- UseAction -->
  1649. <property name="Class" value="Eat" />
  1650. <property name="Delay" value="1.0" />
  1651. <property name="Use_time" value="..." />
  1652. <property name="Gain_health" value="2" />
  1653. <property name="Gain_food" value="15" />
  1654. <property name="Gain_water" value="-5" />
  1655. <property name="Sound_start" value="UseActions/player_eating" />
  1656. <property name="Create_item" value="canEmpty" />
  1657. </property>
  1658. <property name="Group" value="Food/Cooking" />
  1659. <property class="Preview">
  1660. <property name="Zoom" value="26" />
  1661. <property name="Pos" value="-0.02,-0.1" />
  1662. <property name="Rot" value="90,45,0" />
  1663. </property>
  1664. </item>
  1665. <item id="209" name="canLamb">
  1666. <property name="Meshfile" value="Items/Food/can_lamb" />
  1667. <property name="Material" value="organic" />
  1668. <property name="HoldType" value="3" />
  1669. <property class="Action1">
  1670. <!-- UseAction -->
  1671. <property name="Class" value="Eat" />
  1672. <property name="Delay" value="1.0" />
  1673. <property name="Use_time" value="..." />
  1674. <property name="Gain_health" value="2" />
  1675. <property name="Gain_food" value="30" />
  1676. <property name="Gain_water" value="-10" />
  1677. <property name="Sound_start" value="UseActions/player_eating" />
  1678. <property name="Create_item" value="canEmpty" />
  1679. </property>
  1680. <property name="Group" value="Food/Cooking" />
  1681. <property class="Preview">
  1682. <property name="Zoom" value="24" />
  1683. <property name="Pos" value="-0.02,-0.1" />
  1684. <property name="Rot" value="90,45,0" />
  1685. </property>
  1686. </item>
  1687. <item id="210" name="canMiso">
  1688. <property name="Meshfile" value="Items/Food/can_miso" />
  1689. <property name="Material" value="organic" />
  1690. <property name="HoldType" value="14" />
  1691. <property class="Action1">
  1692. <!-- UseAction -->
  1693. <property name="Class" value="Eat" />
  1694. <property name="Delay" value="1.0" />
  1695. <property name="Use_time" value="..." />
  1696. <property name="Gain_health" value="1" />
  1697. <property name="Gain_food" value="10" />
  1698. <property name="Gain_water" value="10" />
  1699. <property name="Sound_start" value="UseActions/player_eating" />
  1700. <property name="Create_item" value="canEmpty" />
  1701. </property>
  1702. <property name="Group" value="Food/Cooking" />
  1703. <property class="Preview">
  1704. <property name="Zoom" value="28" />
  1705. <property name="Pos" value="-0.02,-0.1" />
  1706. <property name="Rot" value="90,45,0" />
  1707. </property>
  1708. </item>
  1709. <item id="211" name="canPasta">
  1710. <property name="Meshfile" value="Items/Food/can_pasta" />
  1711. <property name="Material" value="organic" />
  1712. <property name="HoldType" value="14" />
  1713. <property class="Action1">
  1714. <!-- UseAction -->
  1715. <property name="Class" value="Eat" />
  1716. <property name="Delay" value="1.0" />
  1717. <property name="Use_time" value="..." />
  1718. <property name="Gain_health" value="0" />
  1719. <property name="Gain_food" value="15" />
  1720. <property name="Gain_water" value="0" />
  1721. <property name="Sound_start" value="UseActions/player_eating" />
  1722. <property name="Create_item" value="canEmpty" />
  1723. </property>
  1724. <property name="Group" value="Food/Cooking" />
  1725. <property class="Preview">
  1726. <property name="Zoom" value="28" />
  1727. <property name="Pos" value="-0.02,-0.1" />
  1728. <property name="Rot" value="90,45,0" />
  1729. </property>
  1730. </item>
  1731. <item id="212" name="canPeas">
  1732. <property name="Meshfile" value="Items/Food/can_peas" />
  1733. <property name="Material" value="organic" />
  1734. <property name="HoldType" value="14" />
  1735. <property class="Action1">
  1736. <!-- UseAction -->
  1737. <property name="Class" value="Eat" />
  1738. <property name="Delay" value="1.0" />
  1739. <property name="Use_time" value="..." />
  1740. <property name="Gain_health" value="0" />
  1741. <property name="Gain_food" value="10" />
  1742. <property name="Gain_water" value="0" />
  1743. <property name="Sound_start" value="UseActions/player_eating" />
  1744. <property name="Create_item" value="canEmpty" />
  1745. </property>
  1746. <property name="Group" value="Food/Cooking" />
  1747. <property class="Preview">
  1748. <property name="Zoom" value="28" />
  1749. <property name="Pos" value="-0.02,-0.1" />
  1750. <property name="Rot" value="90,45,0" />
  1751. </property>
  1752. </item>
  1753. <item id="213" name="canPears">
  1754. <property name="Meshfile" value="Items/Food/can_pears" />
  1755. <property name="Material" value="organic" />
  1756. <property name="HoldType" value="14" />
  1757. <property class="Action1">
  1758. <!-- UseAction -->
  1759. <property name="Class" value="Eat" />
  1760. <property name="Delay" value="1.0" />
  1761. <property name="Use_time" value="..." />
  1762. <property name="Gain_health" value="0" />
  1763. <property name="Gain_food" value="5" />
  1764. <property name="Gain_water" value="10" />
  1765. <property name="Sound_start" value="UseActions/player_eating" />
  1766. <property name="Create_item" value="canEmpty" />
  1767. </property>
  1768. <property name="Group" value="Food/Cooking" />
  1769. <property class="Preview">
  1770. <property name="Zoom" value="28" />
  1771. <property name="Pos" value="-0.02,-0.1" />
  1772. <property name="Rot" value="90,45,0" />
  1773. </property>
  1774. </item>
  1775. <item id="214" name="canSalmon">
  1776. <property name="Meshfile" value="Items/Food/can_salmon" />
  1777. <property name="Material" value="organic" />
  1778. <property name="HoldType" value="22" />
  1779. <property class="Action1">
  1780. <!-- UseAction -->
  1781. <property name="Class" value="Eat" />
  1782. <property name="Delay" value="1.0" />
  1783. <property name="Use_time" value="..." />
  1784. <property name="Gain_health" value="2" />
  1785. <property name="Gain_food" value="10" />
  1786. <property name="Gain_water" value="-5" />
  1787. <property name="Sound_start" value="UseActions/player_eating" />
  1788. <property name="Create_item" value="canEmpty" />
  1789. </property>
  1790. <property name="Group" value="Food/Cooking" />
  1791. <property class="Preview">
  1792. <property name="Zoom" value="26" />
  1793. <property name="Pos" value="-0.02,-0.1" />
  1794. <property name="Rot" value="90,45,0" />
  1795. </property>
  1796. </item>
  1797. <item id="215" name="canSoup">
  1798. <property name="Meshfile" value="Items/Food/can_soup" />
  1799. <property name="Material" value="organic" />
  1800. <property name="HoldType" value="14" />
  1801. <property class="Action1">
  1802. <!-- UseAction -->
  1803. <property name="Class" value="Eat" />
  1804. <property name="Delay" value="1.0" />
  1805. <property name="Use_time" value="..." />
  1806. <property name="Gain_health" value="0" />
  1807. <property name="Gain_food" value="10" />
  1808. <property name="Gain_water" value="10" />
  1809. <property name="Sound_start" value="UseActions/player_drinking" />
  1810. <property name="Create_item" value="canEmpty" />
  1811. </property>
  1812. <property name="Group" value="Food/Cooking" />
  1813. <property class="Preview">
  1814. <property name="Zoom" value="28" />
  1815. <property name="Pos" value="-0.02,-0.1" />
  1816. <property name="Rot" value="90,45,0" />
  1817. </property>
  1818. </item>
  1819. <item id="216" name="canStock">
  1820. <property name="Meshfile" value="Items/Food/can_stock" />
  1821. <property name="Material" value="organic" />
  1822. <property name="HoldType" value="14" />
  1823. <property class="Action1">
  1824. <!-- UseAction -->
  1825. <property name="Class" value="Eat" />
  1826. <property name="Delay" value="1.0" />
  1827. <property name="Use_time" value="..." />
  1828. <property name="Gain_health" value="0" />
  1829. <property name="Gain_food" value="10" />
  1830. <property name="Gain_water" value="10" />
  1831. <property name="Sound_start" value="UseActions/player_eating" />
  1832. <property name="Create_item" value="canEmpty" />
  1833. </property>
  1834. <property name="Group" value="Food/Cooking" />
  1835. <property class="Preview">
  1836. <property name="Zoom" value="28" />
  1837. <property name="Pos" value="-0.02,-0.1" />
  1838. <property name="Rot" value="90,45,0" />
  1839. </property>
  1840. </item>
  1841. <item id="217" name="canTuna">
  1842. <property name="Meshfile" value="Items/Food/can_tuna" />
  1843. <property name="Material" value="organic" />
  1844. <property name="HoldType" value="14" />
  1845. <property class="Action1">
  1846. <!-- UseAction -->
  1847. <property name="Class" value="Eat" />
  1848. <property name="Delay" value="1.0" />
  1849. <property name="Use_time" value="..." />
  1850. <property name="Gain_health" value="2" />
  1851. <property name="Gain_food" value="10" />
  1852. <property name="Gain_water" value="-2" />
  1853. <property name="Sound_start" value="UseActions/player_eating" />
  1854. <property name="Create_item" value="canEmpty" />
  1855. </property>
  1856. <property name="Group" value="Food/Cooking" />
  1857. <property class="Preview">
  1858. <property name="Zoom" value="28" />
  1859. <property name="Pos" value="0,-0.05" />
  1860. <property name="Rot" value="90,45,0" />
  1861. </property>
  1862. </item>
  1863. <item id="218" name="bottledWater">
  1864. <property name="Meshfile" value="Items/Food/bottled_waterPrefab" />
  1865. <property name="Material" value="glass" />
  1866. <property name="HoldType" value="3" />
  1867. <property name="Stacknumber" value="15" />
  1868. <property name="Weight" value="12" />
  1869. <property class="Action1">
  1870. <!-- UseAction -->
  1871. <property name="Class" value="Eat" />
  1872. <property name="Delay" value="1" />
  1873. <property name="Use_time" value="..." />
  1874. <property name="Gain_health" value="0" />
  1875. <property name="Gain_stamina" value="20" />
  1876. <property name="Gain_food" value="0" />
  1877. <property name="Gain_water" value="20" />
  1878. <property name="Sound_start" value="UseActions/player_drinking" />
  1879. <property name="Create_item" value="emptyJar" />
  1880.  
  1881. </property>
  1882. <property name="Group" value="Food/Cooking" />
  1883. <property class="Preview">
  1884. <property name="Zoom" value="23" />
  1885. <property name="Pos" value="0.18,-0.15" />
  1886. <property name="Rot" value="0,-45,0" />
  1887. </property>
  1888. </item>
  1889. <item id="219" name="canEmpty">
  1890. <property name="Meshfile" value="Items/Food/can_empty" />
  1891. <property name="Material" value="metal_thin" />
  1892. <property name="HoldType" value="14" />
  1893. <property name="Weight" value="4" />
  1894. <property class="Action0">
  1895. <!-- AttackAction -->
  1896. <property name="Class" value="ThrowAway" />
  1897. <property name="Delay" value="0.8" />
  1898. <property name="Throw_strength_default" value="0.8" />
  1899. <property name="Throw_strength_max" value="2.5" />
  1900. <property name="Max_strain_time" value="2.1" />
  1901. <property name="Sound_start" value="swoosh" />
  1902. </property>
  1903. <property class="Action1">
  1904. <!-- UseAction -->
  1905. <property name="Class" value="ExchangeItem" />
  1906. <property name="Delay" value="1.0" />
  1907. <property name="Change_item_to" value="canMurkyWater" />
  1908. <property name="Focused_blockname_1" value="water" />
  1909. <property name="Focused_blockname_2" value="waterMoving" />
  1910. <property name="Focused_blockname_3" value="waterStaticBucket" />
  1911. <property name="Focused_blockname_4" value="waterMovingBucket" />
  1912. <property name="Focused_blockname_5" value="toilet01" />
  1913. <property name="Focused_blockname_6" value="toilet02" />
  1914. <property name="Focused_blockname_7" value="toilet03" />
  1915. <property name="Sound_start" value="UseActions/bucketfill_water" />
  1916. </property>
  1917. <property name="Group" value="Resources" />
  1918. <property class="Preview">
  1919. <property name="Zoom" value="24" />
  1920. <property name="Pos" value="-0.02,-0.1" />
  1921. <property name="Rot" value="90,45,0" />
  1922. </property>
  1923. </item>
  1924. <!-- corn -->
  1925. <item id="222" name="corn">
  1926. <property name="Meshfile" value="Items/Food/vegetable_corn" />
  1927. <property name="Material" value="organic" />
  1928. <property name="HoldType" value="15" />
  1929. <property class="Action1">
  1930. <!-- UseAction -->
  1931. <property name="Class" value="Eat" />
  1932. <property name="Delay" value="1.0" />
  1933. <property name="Use_time" value="..." />
  1934. <property name="Gain_health" value="0" />
  1935. <property name="Gain_food" value="2" />
  1936. <property name="Gain_water" value="0" />
  1937. <property name="Sound_start" value="UseActions/player_eating" />
  1938. </property>
  1939. <property name="Group" value="Food/Cooking" />
  1940. <property class="Preview">
  1941. <property name="Zoom" value="28" />
  1942. <property name="Pos" value="0,-0.2" />
  1943. <property name="Rot" value="90,45,0" />
  1944. </property>
  1945. </item>
  1946. <!-- paper -->
  1947. <item id="224" name="paper">
  1948. <property name="Meshfile" value="Items/Misc/paper" />
  1949. <property name="Material" value="paper" />
  1950. <property name="HoldType" value="21" />
  1951. <property name="Stacknumber" value="250" />
  1952. <property name="FuelValue" value="1" />
  1953. <property name="Weight" value="1" />
  1954. <property name="Group" value="Miscellaneous" />
  1955. <property class="Preview">
  1956. <property name="Zoom" value="10" />
  1957. <property name="Pos" value="0,-0.2" />
  1958. <property name="Rot" value="90,45,0" />
  1959. </property>
  1960. </item>
  1961. <!-- book -->
  1962. <item id="225" name="book">
  1963. <property name="Meshfile" value="Items/Misc/Book" />
  1964. <property name="Material" value="paper" />
  1965. <property name="HoldType" value="21" />
  1966. <property name="Stacknumber" value="50" />
  1967. <property name="FuelValue" value="20" />
  1968. <property name="Weight" value="20" />
  1969. <property name="Group" value="Miscellaneous" />
  1970. <property class="Preview">
  1971. <property name="Zoom" value="10" />
  1972. <property name="Pos" value="0,-0.2" />
  1973. <property name="Rot" value="90,45,0" />
  1974. </property>
  1975. </item>
  1976. <!-- Venison -->
  1977. <item id="226" name="venison">
  1978. <property name="Meshfile" value="Items/Food/meat_venison" />
  1979. <property name="Material" value="organic" />
  1980. <property name="HoldType" value="7" />
  1981. <property class="Action1">
  1982. <!-- UseAction -->
  1983. <property name="Class" value="Eat" />
  1984. <property name="Delay" value="1.0" />
  1985. <property name="Use_time" value="..." />
  1986. <property name="Gain_health" value="2" />
  1987. <property name="Gain_food" value="20" />
  1988. <property name="Gain_water" value="0" />
  1989. <property name="Gain_stamina" value="0" />
  1990. <property name="Gain_sickness" value="30" />
  1991. <property name="Buff" value="foodPoisoning" />
  1992. <property name="Sound_start" value="UseActions/player_eating" />
  1993. </property>
  1994. <property name="Smell" value="ExLargeSmell" />
  1995. <property name="Group" value="Food/Cooking" />
  1996. <property class="Preview">
  1997. <property name="Zoom" value="5" />
  1998. <property name="Pos" value="0,-1" />
  1999. <property name="Rot" value="90,45,0" />
  2000. </property>
  2001. </item>
  2002. <!-- Empty Jar -->
  2003. <item id="227" name="emptyJar">
  2004. <property name="Meshfile" value="Items/Food/mason_jar" />
  2005. <property name="Material" value="glass" />
  2006. <property name="HoldType" value="3" />
  2007. <property name="Stacknumber" value="15" />
  2008. <property name="Weight" value="12" />
  2009. <property class="Action1">
  2010. <!-- UseAction -->
  2011. <property name="Class" value="ExchangeItem" />
  2012. <property name="Delay" value="1.0" />
  2013. <property name="Change_item_to" value="bottledRiverWater" />
  2014. <property name="Focused_blockname_1" value="water" />
  2015. <property name="Focused_blockname_2" value="waterMoving" />
  2016. <property name="Focused_blockname_3" value="waterStaticBucket" />
  2017. <property name="Focused_blockname_4" value="waterMovingBucket" />
  2018. <property name="Focused_blockname_5" value="toilet01" />
  2019. <property name="Focused_blockname_6" value="toilet02" />
  2020. <property name="Focused_blockname_7" value="toilet03" />
  2021. <property name="Sound_start" value="UseActions/bucketfill_water" />
  2022. </property>
  2023. <property name="Group" value="Resources" />
  2024. <property class="Preview">
  2025. <property name="Zoom" value="28" />
  2026. <property name="Pos" value="0,-0.05" />
  2027. <property name="Rot" value="90,45,0" />
  2028. </property>
  2029. </item>
  2030. <item id="229" name="cornSeed">
  2031. <property name="Meshfile" value="Items/Food/seed_corn" />
  2032. <property name="Material" value="organic" />
  2033. <property name="HoldType" value="21" />
  2034. <property class="Action1">
  2035. <!-- UseAction -->
  2036. <property name="Class" value="PlaceAsBlock" />
  2037. <property name="Delay" value="0.5" />
  2038. <property name="Blockname" value="plantedCornSeed" />
  2039. </property>
  2040. <property name="Group" value="Food/Cooking" />
  2041. <property class="Preview">
  2042. <property name="Zoom" value="35" />
  2043. <property name="Pos" value="0,-0.05" />
  2044. <property name="Rot" value="90,45,0" />
  2045. </property>
  2046. </item>
  2047. <item id="230" name="potato">
  2048. <property name="Meshfile" value="Items/Food/vegetable_potato" />
  2049. <property name="Material" value="organic" />
  2050. <property name="HoldType" value="15" />
  2051. <!-- 14 is large round hold -->
  2052. <property class="Action1">
  2053. <!-- UseAction -->
  2054. <property name="Class" value="Eat" />
  2055. <property name="Delay" value="1.0" />
  2056. <property name="Use_time" value="..." />
  2057. <property name="Gain_health" value="0" />
  2058. <property name="Gain_food" value="6" />
  2059. <property name="Gain_water" value="0" />
  2060. <property name="Gain_wellness" value="0" />
  2061. <property name="Sound_start" value="UseActions/player_eating" />
  2062. </property>
  2063. <property name="Group" value="Food/Cooking" />
  2064. <property class="Preview">
  2065. <property name="Zoom" value="30" />
  2066. <property name="Pos" value="0,-0.03" />
  2067. <property name="Rot" value="90,45,0" />
  2068. </property>
  2069. </item>
  2070. <item id="231" name="potatoSeed">
  2071. <property name="Meshfile" value="Items/Food/seed_potato_quartersPrefab" />
  2072. <property name="Material" value="organic" />
  2073. <property name="HoldType" value="21" />
  2074. <property class="Action1">
  2075. <!-- UseAction -->
  2076. <property name="Class" value="PlaceAsBlock" />
  2077. <property name="Delay" value="0.5" />
  2078. <property name="Blockname" value="potatoesSprout" />
  2079. </property>
  2080. <property name="Group" value="Food/Cooking" />
  2081. <property class="Preview">
  2082. <property name="Zoom" value="25" />
  2083. <property name="Pos" value="0,-0.05" />
  2084. <property name="Rot" value="90,45,0" />
  2085. </property>
  2086. </item>
  2087. <item id="232" name="blueberries">
  2088. <property name="Meshfile" value="Items/Food/fruit_blueberryPrefab" />
  2089. <property name="Material" value="organic" />
  2090. <property name="HoldType" value="23" />
  2091. <property class="Action1">
  2092. <!-- UseAction -->
  2093. <property name="Class" value="Eat" />
  2094. <property name="Delay" value="1.0" />
  2095. <property name="Use_time" value="..." />
  2096. <property name="Gain_health" value="0" />
  2097. <property name="Gain_food" value="3" />
  2098. <property name="Gain_water" value="1" />
  2099. <property name="Gain_wellness" value="0" />
  2100. <property name="Sound_start" value="UseActions/player_eating" />
  2101. </property>
  2102. <property name="DropScale" value="4" />
  2103. <property name="Group" value="Food/Cooking" />
  2104. <property class="Preview">
  2105. <property name="Zoom" value="25" />
  2106. <property name="Pos" value="0,-0.05" />
  2107. <property name="Rot" value="90,45,0" />
  2108. </property>
  2109. </item>
  2110. <item id="233" name="blueberrySeed">
  2111. <property name="Meshfile" value="Items/Food/seed_blueberry" />
  2112. <property name="Material" value="organic" />
  2113. <property name="HoldType" value="21" />
  2114. <property class="Action1">
  2115. <!-- UseAction -->
  2116. <property name="Class" value="PlaceAsBlock" />
  2117. <property name="Delay" value="0.5" />
  2118. <property name="Blockname" value="blueberrySprout" />
  2119. </property>
  2120. <property name="Group" value="Food/Cooking" />
  2121. <property class="Preview">
  2122. <property name="Zoom" value="25" />
  2123. <property name="Pos" value="0,-0.05" />
  2124. <property name="Rot" value="90,45,0" />
  2125. </property>
  2126. </item>
  2127. <item id="234" name="blueberryPie">
  2128. <property name="Meshfile" value="Items/Food/blueberry_pie" />
  2129. <property name="Material" value="organic" />
  2130. <property name="HoldType" value="23" />
  2131. <property class="Action1">
  2132. <!-- UseAction -->
  2133. <property name="Class" value="Eat" />
  2134. <property name="Delay" value="1.0" />
  2135. <property name="Use_time" value="..." />
  2136. <property name="Gain_health" value="0" />
  2137. <property name="Gain_food" value="20" />
  2138. <property name="Gain_water" value="0" />
  2139. <property name="Gain_wellness" value="0.8" />
  2140. <property name="Sound_start" value="UseActions/player_eating" />
  2141. </property>
  2142. <property name="Group" value="Food/Cooking" />
  2143. <property class="Preview">
  2144. <property name="Zoom" value="25" />
  2145. <property name="Pos" value="0,-0.05" />
  2146. <property name="Rot" value="90,45,0" />
  2147. </property>
  2148. </item>
  2149. <item id="235" name="cornMeal">
  2150. <property name="Meshfile" value="Items/Food/cornmeal" />
  2151. <property name="Material" value="organic" />
  2152. <property name="HoldType" value="21" />
  2153. <property class="Action1">
  2154. <!-- UseAction -->
  2155. <property name="Class" value="Eat" />
  2156. <property name="Delay" value="1.0" />
  2157. <property name="Use_time" value="..." />
  2158. <property name="Gain_health" value="0" />
  2159. <property name="Gain_food" value="5" />
  2160. <property name="Gain_water" value="-10" />
  2161. <property name="Sound_start" value="UseActions/player_eating" />
  2162. </property>
  2163. <property name="Group" value="Resources" />
  2164. <property class="Preview">
  2165. <property name="Zoom" value="25" />
  2166. <property name="Pos" value="0,-0.05" />
  2167. <property name="Rot" value="90,45,0" />
  2168. </property>
  2169. </item>
  2170. <item id="236" name="cornBread">
  2171. <property name="Meshfile" value="Items/Food/cornbread" />
  2172. <property name="Material" value="organic" />
  2173. <property name="HoldType" value="21" />
  2174. <property class="Action1">
  2175. <!-- UseAction -->
  2176. <property name="Class" value="Eat" />
  2177. <property name="Delay" value="1.0" />
  2178. <property name="Use_time" value="..." />
  2179. <property name="Gain_health" value="0" />
  2180. <property name="Gain_food" value="10" />
  2181. <property name="Gain_water" value="0" />
  2182. <property name="Gain_wellness" value="0.4" />
  2183. <property name="Sound_start" value="UseActions/player_eating" />
  2184. </property>
  2185. <property name="Group" value="Food/Cooking" />
  2186. <property class="Preview">
  2187. <property name="Zoom" value="25" />
  2188. <property name="Pos" value="0,-0.05" />
  2189. <property name="Rot" value="90,45,0" />
  2190. </property>
  2191. </item>
  2192. <item id="237" name="bakedPotato">
  2193. <property name="Meshfile" value="Items/Food/vegetable_potato_baked" />
  2194. <property name="Material" value="organic" />
  2195. <property name="HoldType" value="15" />
  2196. <property class="Action1">
  2197. <!-- UseAction -->
  2198. <property name="Class" value="Eat" />
  2199. <property name="Delay" value="1.0" />
  2200. <property name="Use_time" value="..." />
  2201. <property name="Gain_health" value="0" />
  2202. <property name="Gain_food" value="12" />
  2203. <property name="Gain_water" value="0" />
  2204. <property name="Gain_wellness" value="0" />
  2205. <property name="Sound_start" value="UseActions/player_eating" />
  2206. </property>
  2207. <property name="Group" value="Food/Cooking" />
  2208. <property class="Preview">
  2209. <property name="Zoom" value="30" />
  2210. <property name="Pos" value="0,-0.03" />
  2211. <property name="Rot" value="90,45,0" />
  2212. </property>
  2213. </item>
  2214. <item id="238" name="venisonStew">
  2215. <property name="Meshfile" value="Items/Food/venison_stew" />
  2216. <property name="Material" value="organic" />
  2217. <property name="HoldType" value="23" />
  2218. <property class="Action1">
  2219. <!-- UseAction -->
  2220. <property name="Class" value="Eat" />
  2221. <property name="Delay" value="1.0" />
  2222. <property name="Use_time" value="..." />
  2223. <property name="Gain_health" value="5" />
  2224. <property name="Gain_food" value="40" />
  2225. <property name="Gain_water" value="25" />
  2226. <property name="Gain_wellness" value="1.6" />
  2227. <property name="Sound_start" value="UseActions/player_drinking" />
  2228. </property>
  2229. <property name="Smell" value="exLargeSmell" />
  2230. <property name="Group" value="Food/Cooking" />
  2231. <property class="Preview">
  2232. <property name="Zoom" value="30" />
  2233. <property name="Pos" value="0,-0.03" />
  2234. <property name="Rot" value="90,45,0" />
  2235. </property>
  2236. </item>
  2237. <item id="241" name="rabbit">
  2238. <property name="Meshfile" value="Items/Food/meat_rabbit" />
  2239. <property name="Material" value="organic" />
  2240. <property name="HoldType" value="21" />
  2241. <property class="Action1">
  2242. <!-- UseAction -->
  2243. <property name="Class" value="Eat" />
  2244. <property name="Delay" value="1.0" />
  2245. <property name="Use_time" value="..." />
  2246. <property name="Gain_health" value="2" />
  2247. <property name="Gain_food" value="10" />
  2248. <property name="Gain_water" value="0" />
  2249. <property name="Gain_stamina" value="0" />
  2250. <property name="Gain_sickness" value="30" />
  2251. <property name="Buff" value="foodPoisoning" />
  2252. <property name="Sound_start" value="UseActions/player_eating" />
  2253. </property>
  2254. <property name="Smell" value="ExLargeSmell" />
  2255. <property name="Group" value="Food/Cooking" />
  2256. <property class="Preview">
  2257. <property name="Zoom" value="5" />
  2258. <property name="Pos" value="0,-1" />
  2259. <property name="Rot" value="90,45,0" />
  2260. </property>
  2261. </item>
  2262. <!-- Bucket -->
  2263. <item id="242" name="bucket">
  2264. <property name="Meshfile" value="Items/Crafting/Metal/IronBucket" />
  2265. <property name="Material" value="metal" />
  2266. <property name="HoldType" value="7" />
  2267. <property name="Stacknumber" value="1" />
  2268. <property name="Weight" value="42" />
  2269. <property class="Action0">
  2270. <!-- AttackAction -->
  2271. <property name="Class" value="BailLiquid" />
  2272. <property name="Delay" value="0.35" />
  2273. <property name="Sound_start" value="UseActions/bucketbail_water" />
  2274. </property>
  2275. <property class="Action1">
  2276. <!-- UseAction -->
  2277. <property name="Class" value="ExchangeItem" />
  2278. <property name="Delay" value="0.35" />
  2279. <property name="Change_item_to" value="bucketWater" />
  2280. <property name="Change_block_to" value="air" />
  2281. <property name="Focused_blockname_1" value="water" />
  2282. <property name="Focused_blockname_2" value="waterMoving" />
  2283. <property name="Focused_blockname_3" value="waterStaticBucket" />
  2284. <property name="Focused_blockname_4" value="waterMovingBucket" />
  2285. <property name="Sound_start" value="UseActions/bucketfill_water" />
  2286. </property>
  2287. <property name="Group" value="Tools/Traps" />
  2288. <property class="Preview">
  2289. <property name="Zoom" value="23" />
  2290. <property name="Pos" value="0.18,-0.15" />
  2291. <property name="Rot" value="0,-45,0" />
  2292. </property>
  2293. </item>
  2294. <!-- Bucket of Water -->
  2295. <item id="243" name="bucketWater">
  2296. <property name="Meshfile" value="Items/Crafting/Metal/IronBucketWater" />
  2297. <property name="Material" value="metal" />
  2298. <property name="HoldType" value="7" />
  2299. <property name="Stacknumber" value="1" />
  2300. <property name="Weight" value="42" />
  2301. <property class="Action1">
  2302. <!-- UseAction -->
  2303. <property name="Class" value="PlaceAsBlock" />
  2304. <property name="Delay" value="0.5" />
  2305. <property name="Blockname" value="waterMovingBucket" />
  2306. <property name="Change_item_to" value="bucket" />
  2307. <property name="Sound_start" value="UseActions/bucketplace_water" />
  2308. </property>
  2309. <property name="Group" value="Tools/Traps" />
  2310. <property class="Preview">
  2311. <property name="Zoom" value="23" />
  2312. <property name="Pos" value="0.18,-0.15" />
  2313. <property name="Rot" value="0,-45,0" />
  2314. </property>
  2315. </item>
  2316. <item id="244" name="masonJar">
  2317. <property name="Meshfile" value="Items/Food/mason_jar" />
  2318. <property name="Material" value="metal" />
  2319. <property name="HoldType" value="3" />
  2320. <property name="Stacknumber" value="15" />
  2321. <property name="Group" value="Resources" />
  2322. <property class="Preview">
  2323. <property name="Zoom" value="28" />
  2324. <property name="Pos" value="0,-0.05" />
  2325. <property name="Rot" value="90,45,0" />
  2326. </property>
  2327. </item>
  2328. <item id="245" name="firstAidBandage">
  2329. <property name="Meshfile" value="Items/Health/gauze" />
  2330. <property name="Material" value="cloth" />
  2331. <property name="HoldType" value="16" />
  2332. <property name="Stacknumber" value="5" />
  2333. <property name="FuelValue" value="1" />
  2334. <property name="Weight" value="1" />
  2335. <property class="Action1">
  2336. <!-- UseAction -->
  2337. <property name="Class" value="Eat" />
  2338. <property name="Delay" value="1.0" />
  2339. <property name="Use_time" value="..." />
  2340. <property name="Gain_health" value="0" />
  2341. <property name="Gain_food" value="0" />
  2342. <property name="Gain_water" value="0" />
  2343. <property name="Sound_start" value="UseActions/player_bandage" />
  2344. <property name="Debuff" value="bleeding,burning" />
  2345. <property name="Buff" value="firstAid" />
  2346. </property>
  2347. <property name="Group" value="Medicine" />
  2348. <property class="Preview">
  2349. <property name="Zoom" value="28" />
  2350. <property name="Pos" value="0,-0.05" />
  2351. <property name="Rot" value="90,45,0" />
  2352. </property>
  2353. </item>
  2354. <item id="246" name="aloeCream">
  2355. <property name="Meshfile" value="Items/Food/aloeCreamPrefab" />
  2356. <property name="Material" value="organic" />
  2357. <property name="HoldType" value="3" />
  2358. <property name="Stacknumber" value="15" />
  2359. <property class="Action1">
  2360. <!-- UseAction -->
  2361. <property name="Class" value="Eat" />
  2362. <property name="Delay" value="1.0" />
  2363. <property name="Use_time" value="..." />
  2364. <property name="Gain_health" value="10" />
  2365. <property name="Gain_food" value="0" />
  2366. <property name="Gain_water" value="0" />
  2367. <property name="Sound_start" value="UseActions/player_ointment" />
  2368. </property>
  2369. <property name="Group" value="Medicine" />
  2370. <property class="Preview">
  2371. <property name="Zoom" value="28" />
  2372. <property name="Pos" value="0,-0.05" />
  2373. <property name="Rot" value="90,45,0" />
  2374. </property>
  2375. </item>
  2376. <item id="247" name="coal">
  2377. <property name="Meshfile" value="Items/Crafting/coal" />
  2378. <property name="Material" value="coal" />
  2379. <property name="HoldType" value="21" />
  2380. <property name="Stacknumber" value="250" />
  2381. <property name="FuelValue" value="40" />
  2382. <property name="DropScale" value="3" />
  2383. <property name="Group" value="Resources" />
  2384. <property class="Preview">
  2385. <property name="Zoom" value="28" />
  2386. <property name="Pos" value="0,-0.05" />
  2387. <property name="Rot" value="90,45,0" />
  2388. </property>
  2389. </item>
  2390. <item id="248" name="clayLump">
  2391. <property name="Meshfile" value="Items/Crafting/clay" />
  2392. <property name="Material" value="dirt" />
  2393. <property name="HoldType" value="21" />
  2394. <property name="Group" value="Resources" />
  2395. <property class="Preview">
  2396. <property name="Zoom" value="28" />
  2397. <property name="Pos" value="0,-0.05" />
  2398. <property name="Rot" value="90,45,0" />
  2399. </property>
  2400. </item>
  2401. <item id="249" name="bottledRiverWater">
  2402. <property name="Meshfile" value="Items/Food/bottledRiverWaterPrefab" />
  2403. <property name="Material" value="glass" />
  2404. <property name="HoldType" value="3" />
  2405. <property name="Stacknumber" value="15" />
  2406. <property class="Action1">
  2407. <!-- UseAction -->
  2408. <property name="Class" value="Eat" />
  2409. <property name="Delay" value="1" />
  2410. <property name="Use_time" value="..." />
  2411. <property name="Gain_health" value="0" />
  2412. <property name="Gain_stamina" value="5" />
  2413. <property name="Gain_food" value="0" />
  2414. <property name="Gain_water" value="15" />
  2415. <property name="Gain_sickness" value="15" />
  2416. <property name="Gain_wellness" value="-0.1" />
  2417. <property name="Sound_start" value="UseActions/player_drinking" />
  2418. <property name="Create_item" value="emptyJar" />
  2419. <property name="Buff" value="dysentery" />
  2420. <property name="Buff_chance" value="0.5" />
  2421.  
  2422. </property>
  2423. <property name="Group" value="Food/Cooking" />
  2424. <property class="Preview">
  2425. <property name="Zoom" value="28" />
  2426. <property name="Pos" value="0,-0.05" />
  2427. <property name="Rot" value="90,45,0" />
  2428. </property>
  2429. </item>
  2430. <item id="250" name="gunPowder">
  2431. <property name="Meshfile" value="Items/Crafting/gun_powder" />
  2432. <property name="Material" value="dirt" />
  2433. <property name="HoldType" value="21" />
  2434. <property name="Stacknumber" value="500" />
  2435. <property name="Group" value="Resources" />
  2436. <property class="Preview">
  2437. <property name="Zoom" value="28" />
  2438. <property name="Pos" value="0,-0.05" />
  2439. <property name="Rot" value="90,45,0" />
  2440. </property>
  2441. </item>
  2442. <item id="251" name="cloth">
  2443. <property name="Meshfile" value="Items/Crafting/cloth" />
  2444. <property name="Material" value="cloth" />
  2445. <property name="HoldType" value="14" />
  2446. <property name="Stacknumber" value="250" />
  2447. <property name="RepairAmount" value="25" />
  2448. <property name="FuelValue" value="1" />
  2449. <property name="Weight" value="1" />
  2450. <property name="Group" value="Resources" />
  2451. <property class="Preview">
  2452. <property name="Zoom" value="28" />
  2453. <property name="Pos" value="0,-0.05" />
  2454. <property name="Rot" value="90,45,0" />
  2455. </property>
  2456. </item>
  2457. <item id="252" name="potassiumNitratePowder">
  2458. <property name="Meshfile" value="Items/Food/cornmeal" />
  2459. <property name="Material" value="metal" />
  2460. <property name="HoldType" value="21" />
  2461. <property name="Stacknumber" value="250" />
  2462. <property name="Group" value="Resources" />
  2463. <property class="Preview">
  2464. <property name="Zoom" value="28" />
  2465. <property name="Pos" value="0,-0.05" />
  2466. <property name="Rot" value="90,45,0" />
  2467. </property>
  2468. </item>
  2469. <item id="253" name="rabbitOnAStick">
  2470. <property name="Meshfile" value="Items/Food/meat_raw_stickPrefab" />
  2471. <property name="Material" value="organic" />
  2472. <property name="HoldType" value="16" />
  2473. <property class="Action1">
  2474. <!-- UseAction -->
  2475. <property name="Class" value="ExchangeItem" />
  2476. <property name="Delay" value="1.0" />
  2477. <property name="Change_item_to" value="meatCookedStick" />
  2478. <property name="Focused_blockname_1" value="oven" />
  2479. <property name="Focused_blockname_2" value="cookingPot" />
  2480. <property name="Sound_start" value="UseActions/cook_meat" />
  2481. </property>
  2482. <property name="Smell" value="exLargeSmell" />
  2483. <property name="Group" value="Food/Cooking" />
  2484. <property class="Preview">
  2485. <property name="Zoom" value="30" />
  2486. <property name="Pos" value="0,-0.03" />
  2487. <property name="Rot" value="90,45,0" />
  2488. </property>
  2489. </item>
  2490. <item id="254" name="rabbitStew">
  2491. <property name="Meshfile" value="Items/Food/venison_stew" />
  2492. <property name="Material" value="organic" />
  2493. <property name="HoldType" value="23" />
  2494. <property class="Action1">
  2495. <!-- UseAction -->
  2496. <property name="Class" value="Eat" />
  2497. <property name="Delay" value="1.0" />
  2498. <property name="Use_time" value="..." />
  2499. <property name="Gain_health" value="3" />
  2500. <property name="Gain_food" value="25" />
  2501. <property name="Gain_water" value="15" />
  2502. <property name="Gain_wellness" value="1" />
  2503. <property name="Sound_start" value="UseActions/player_drinking" />
  2504. </property>
  2505. <property name="Smell" value="exLargeSmell" />
  2506. <property name="Group" value="Food/Cooking" />
  2507. <property class="Preview">
  2508. <property name="Zoom" value="30" />
  2509. <property name="Pos" value="0,-0.03" />
  2510. <property name="Rot" value="90,45,0" />
  2511. </property>
  2512. </item>
  2513. <item id="255" name="hubcap">
  2514. <property name="Meshfile" value="Items/Crafting/hubcap" />
  2515. <property name="Material" value="metal" />
  2516. <property name="HoldType" value="23" />
  2517. <property name="Weight" value="8" />
  2518. <property name="Group" value="Miscellaneous" />
  2519. <property class="Preview">
  2520. <property name="Zoom" value="28" />
  2521. <property name="Pos" value="0,-0.05" />
  2522. <property name="Rot" value="90,45,0" />
  2523. </property>
  2524. </item>
  2525. <item id="256" name="airFilter">
  2526. <property name="Meshfile" value="Items/Crafting/air_filter" />
  2527. <property name="Material" value="metal" />
  2528. <property name="HoldType" value="23" />
  2529. <property name="Weight" value="8" />
  2530. <property name="Group" value="Miscellaneous" />
  2531. <property class="Preview">
  2532. <property name="Zoom" value="28" />
  2533. <property name="Pos" value="0,-0.05" />
  2534. <property name="Rot" value="90,45,0" />
  2535. </property>
  2536. </item>
  2537. <item id="257" name="candyTin">
  2538. <property name="Meshfile" value="Items/Crafting/candy_tin" />
  2539. <property name="Material" value="metal" />
  2540. <property name="HoldType" value="3" />
  2541. <property name="Weight" value="4" />
  2542. <property name="Group" value="Miscellaneous" />
  2543. <property class="Preview">
  2544. <property name="Zoom" value="28" />
  2545. <property name="Pos" value="0,-0.05" />
  2546. <property name="Rot" value="90,45,0" />
  2547. </property>
  2548. </item>
  2549. <item id="258" name="painkillers">
  2550. <property name="Meshfile" value="Items/Health/painkillersPrefab" />
  2551. <property name="Material" value="organic" />
  2552. <property name="HoldType" value="16" />
  2553. <property class="Action1">
  2554. <!-- UseAction -->
  2555. <property name="Class" value="Eat" />
  2556. <property name="Delay" value="1.0" />
  2557. <property name="Use_time" value="..." />
  2558. <property name="Gain_health" value="0" />
  2559. <property name="Gain_food" value="0" />
  2560. <property name="Gain_water" value="-5" />
  2561. <property name="Sound_start" value="UseActions/player_painkillers" />
  2562. <property name="Buff" value="painkillerBuff" />
  2563. </property>
  2564. <property name="Group" value="Medicine" />
  2565. <property class="Preview">
  2566. <property name="Zoom" value="28" />
  2567. <property name="Pos" value="-0.02,-0.1" />
  2568. <property name="Rot" value="90,45,0" />
  2569. </property>
  2570. </item>
  2571. <!-- Pig -->
  2572. <item id="259" name="pork">
  2573. <property name="Meshfile" value="Items/Food/meat_pork" />
  2574. <property name="Material" value="organic" />
  2575. <property name="HoldType" value="21" />
  2576. <property class="Action1">
  2577. <!-- UseAction -->
  2578. <property name="Class" value="Eat" />
  2579. <property name="Delay" value="1.0" />
  2580. <property name="Use_time" value="..." />
  2581. <property name="Gain_health" value="2" />
  2582. <property name="Gain_stamina" value="0" />
  2583. <property name="Gain_food" value="15" />
  2584. <property name="Gain_water" value="0" />
  2585. <property name="Gain_sickness" value="30" />
  2586. <property name="Buff" value="foodPoisoning" />
  2587. <property name="Sound_start" value="UseActions/player_eating" />
  2588. </property>
  2589. <property name="Smell" value="ExLargeSmell" />
  2590. <property name="Group" value="Food/Cooking" />
  2591. <property class="Preview">
  2592. <property name="Zoom" value="5" />
  2593. <property name="Pos" value="0,-1" />
  2594. <property name="Rot" value="90,45,0" />
  2595. </property>
  2596. </item>
  2597. <item id="260" name="porkCharred">
  2598. <property name="Meshfile" value="Items/Food/meat_pork_cooked" />
  2599. <property name="Material" value="organic" />
  2600. <property name="HoldType" value="21" />
  2601. <property class="Action1">
  2602. <!-- UseAction -->
  2603. <property name="Class" value="Eat" />
  2604. <property name="Delay" value="1.0" />
  2605. <property name="Use_time" value="..." />
  2606. <property name="Gain_health" value="2" />
  2607. <property name="Gain_food" value="15" />
  2608. <property name="Gain_water" value="-5" />
  2609. <property name="Gain_wellness" value="0.6" />
  2610. <property name="Sound_start" value="UseActions/player_eating" />
  2611. </property>
  2612. <property name="Smell" value="largeSmell" />
  2613. <property name="Group" value="Food/Cooking" />
  2614. <property class="Preview">
  2615. <property name="Zoom" value="5" />
  2616. <property name="Pos" value="0,-1" />
  2617. <property name="Rot" value="90,45,0" />
  2618. </property>
  2619. </item>
  2620. <item id="261" name="rockSmall">
  2621. <property name="Meshfile" value="Items/Crafting/rock_small" />
  2622. <property name="Material" value="stone" />
  2623. <property name="HoldType" value="16" />
  2624. <property name="Stacknumber" value="250" />
  2625. <property name="RepairAmount" value="200" />
  2626. <property name="Weight" value="8" />
  2627. <property class="Action0">
  2628. <!-- AttackAction -->
  2629. <property name="Class" value="ThrowAway" />
  2630. <property name="Delay" value="0.8" />
  2631. <property name="Throw_strength_default" value="0.8" />
  2632. <property name="Throw_strength_max" value="2.5" />
  2633. <property name="Max_strain_time" value="2.1" />
  2634. <property name="Sound_start" value="swoosh" />
  2635. </property>
  2636. <property name="ThrowableDecoy" value="true" />
  2637. <property name="DropScale" value="3" />
  2638. <property name="Group" value="Resources" />
  2639. <property class="Preview">
  2640. <property name="Zoom" value="28" />
  2641. <property name="Pos" value="0,-0.05" />
  2642. <property name="Rot" value="90,45,0" />
  2643. </property>
  2644. </item>
  2645. <item id="262" name="gasCan">
  2646. <property name="Meshfile" value="Items/Tools/gas_can" />
  2647. <property name="Material" value="metal" />
  2648. <property name="HoldType" value="7" />
  2649. <property name="Stacknumber" value="100" />
  2650. <property name="Group" value="Resources" />
  2651. </item>
  2652. <item id="264" name="meatCookedStick">
  2653. <property name="Meshfile" value="Items/Food/meat_cooked_stickPrefab" />
  2654. <property name="Material" value="organic" />
  2655. <property name="HoldType" value="16" />
  2656. <property class="Action1">
  2657. <!-- UseAction -->
  2658. <property name="Class" value="Eat" />
  2659. <property name="Delay" value="1.0" />
  2660. <property name="Use_time" value="..." />
  2661. <property name="Gain_health" value="5" />
  2662. <property name="Gain_food" value="15" />
  2663. <property name="Gain_water" value="-5" />
  2664. <property name="Sound_start" value="UseActions/player_eating" />
  2665. </property>
  2666. <property name="Smell" value="largeSmell" />
  2667. <property name="Group" value="Food/Cooking" />
  2668. </item>
  2669. <item id="265" name="pipeBomb">
  2670. <property name="Class" value="ItemClassTimeBomb" />
  2671. <property name="Meshfile" value="Items/Weapons/Ranged/PipeBomb/PipeBombPrefab" />
  2672. <property name="Material" value="metal" />
  2673. <property name="HoldType" value="25" />
  2674. <property name="Explosion.BlockDamage" value="10" />
  2675. <!-- damage for blocks in the center of the explosion -->
  2676. <property name="Explosion.EntityDamage" value="100" />
  2677. <!-- damage for entities in the center of the explosion -->
  2678. <property name="Explosion.ParticleIndex" value="1" />
  2679. <!-- which prefab/particle is used -->
  2680. <property name="Explosion.RadiusBlocks" value="4" />
  2681. <!-- damage radius for blocks -->
  2682. <property name="Explosion.RadiusEntities" value="5" />
  2683. <!-- damage radius for entities -->
  2684. <!--!
  2685. <property name="Explosion.DamageBonus.stone" value="0" />
  2686. <property name="Explosion.DamageBonus.metal" value="0" />
  2687. <property name="Explosion.DamageBonus.earth" value="0" />
  2688. <property name="Explosion.DamageBonus.cloth" value="5" />
  2689. <property name="Explosion.DamageBonus.wood" value="0" />
  2690. <property name="Explosion.DamageBonus.water" value="0" />
  2691. <property name="Explosion.DamageBonus.glass" value="10" />
  2692.  
  2693. -->
  2694. <property name="FuseTime" value="5" />
  2695. <!-- time in sec, max 6 -->
  2696. <property name="DropScale" value="2" />
  2697. <property class="Action0">
  2698. <!-- AttackAction -->
  2699. <property name="Class" value="ThrowAway" />
  2700. <property name="Throw_strength_default" value="0.8" />
  2701. <property name="Throw_strength_max" value="2.5" />
  2702. <property name="Max_strain_time" value="2.1" />
  2703. <property name="Sound_start" value="swoosh" />
  2704. </property>
  2705. <property class="Action1">
  2706. <!-- UseAction -->
  2707. <property name="Class" value="Activate" />
  2708. </property>
  2709. <property name="ThrowableDecoy" value="true" />
  2710. <property name="Group" value="Ammo/Weapons" />
  2711. <property class="Preview">
  2712. <property name="Zoom" value="28" />
  2713. <property name="Pos" value="0,-0.05" />
  2714. <property name="Rot" value="90,45,0" />
  2715. </property>
  2716. </item>
  2717. <item id="266" name="crossbow">
  2718. <property name="Meshfile" value="Items/Weapons/Ranged/Bows/Crossbow/crossbowPrefab" />
  2719. <property name="Material" value="wood" />
  2720. <property name="HoldType" value="26" />
  2721. <property name="Stacknumber" value="1" />
  2722. <property name="RepairTools" value="stick" />
  2723. <property name="Degradation" value="250" param1="true" />
  2724. <property name="FuelValue" value="40" />
  2725. <property class="Action0">
  2726. <!-- AttackAction -->
  2727. <property name="Class" value="Launcher" />
  2728. <property name="Delay" value="0.8" />
  2729. <property name="Range" value="200" />
  2730. <property name="Magazine_size" value="1" />
  2731. <property name="Magazine_item" value="crossbowBolt" />
  2732. <property name="Reload_time" value="2" />
  2733. <property name="Bullet_icon" value="uzi" />
  2734. <property name="Sound_start" value="Weapons/Ranged/Bows/Crossbow/crossbow_fire" />
  2735. <property name="Sound_repeat" value="" />
  2736. <property name="Sound_end" value="" />
  2737. <property name="Sound_empty" value="Weapons/weapon_empty" />
  2738. <property name="Sound_reload" value="Weapons/Ranged/Bows/Crossbow/crossbow_reload" />
  2739. </property>
  2740. <property class="Action1">
  2741. <!-- UseAction -->
  2742. <property name="Class" value="Zoom" />
  2743. <property name="Zoom_max_out" value="45" />
  2744. <property name="Zoom_max_in" value="45" />
  2745. </property>
  2746. <property name="Group" value="Ammo/Weapons" />
  2747. <property class="Preview">
  2748. <property name="Zoom" value="28" />
  2749. <property name="Pos" value="0,-0.05" />
  2750. <property name="Rot" value="90,45,0" />
  2751. </property>
  2752. </item>
  2753. <item id="267" name="crossbowBolt">
  2754. <property name="Meshfile" value="Items/Weapons/Ranged/Bows/Crossbow/crossbowBoltPrefab" />
  2755. <property name="Material" value="wood" />
  2756. <property name="HoldType" value="16" />
  2757. <property name="Stacknumber" value="250" />
  2758. <property name="FuelValue" value="8" />
  2759. <property class="Action1">
  2760. <!-- UseAction -->
  2761. <property name="Class" value="Projectile" />
  2762. <property name="DamageEntity" value="50" />
  2763. <property name="DamageBlock" value="0.2" />
  2764. <property name="Buff" value="criticalBleedout" />
  2765. <property name="Buff_chance" value="0.5" />
  2766. <property name="Explosion.ParticleIndex" value="0" />
  2767. <!-- no expl. -->
  2768. <property name="Velocity" value="500" />
  2769. <property name="FlyTime" value="1.2" />
  2770. <property name="LifeTime" value="4" />
  2771. <property name="DamageBonus.head" value="6" />
  2772. <property name="DamageBonus.glass" value="25" />
  2773. <property name="DamageBonus.wood" value="0.1" />
  2774. <property name="DamageBonus.earth" value="0" />
  2775. <property name="DamageBonus.metal" value="0" />
  2776. <property name="DamageBonus.cloth" value="0" />
  2777. </property>
  2778. <property name="Group" value="Ammo/Weapons" />
  2779. </item>
  2780. <item id="268" name="foodHoney">
  2781. <property name="Meshfile" value="Items/Food/honeyPrefab" />
  2782. <property name="Material" value="organic" />
  2783. <property name="HoldType" value="3" />
  2784. <property name="Stacknumber" value="10" />
  2785. <property class="Action1">
  2786. <!-- UseAction -->
  2787. <property name="Class" value="Eat" />
  2788. <property name="Delay" value="1.0" />
  2789. <property name="Use_time" value="..." />
  2790. <property name="Gain_health" value="0" />
  2791. <property name="Gain_food" value="10" />
  2792. <property name="Gain_water" value="5" />
  2793. <property name="Gain_stamina" value="40" />
  2794. <property name="Gain_wellness" value="0.4" />
  2795. <property name="Sound_start" value="UseActions/player_drinking" />
  2796. </property>
  2797. <property name="Group" value="Food/Cooking" />
  2798. <property class="Preview">
  2799. <property name="Zoom" value="24" />
  2800. <property name="Pos" value="-0.02,-0.1" />
  2801. <property name="Rot" value="90,45,0" />
  2802. </property>
  2803. </item>
  2804. <item id="269" name="PumpShotgun">
  2805. <property name="Meshfile" value="Items/Weapons/Ranged/SawedOffPumpShotgun/PumpShotgunPrefab" />
  2806. <property name="Material" value="metal" />
  2807. <property name="HoldType" value="5" />
  2808. <property name="Stacknumber" value="1" />
  2809. <property name="RepairTools" value="weaponRepairKit" />
  2810. <property name="Degradation" value="250" param1="false" />
  2811. <property name="DegradationBreaksAfter" value="false" />
  2812. <property name="SoundJammed" value="Weapons/weapon_jam" />
  2813. <property name="Weight" value="27" />
  2814. <property class="Parts">
  2815. <property name="Stock" value="PumpShotgun_stock" />
  2816. <property name="Receiver" value="PumpShotgun_receiver" />
  2817. <property name="Pump" value="PumpShotgun_parts" />
  2818. <property name="Barrel" value="PumpShotgun_barrel" />
  2819. </property>
  2820. <property class="Action0">
  2821. <!-- AttackAction -->
  2822. <property name="Class" value="Ranged" />
  2823. <property name="Delay" value="0.8" />
  2824. <property name="Range" value="100" />
  2825. <property name="Rays_per_shot" value="8" />
  2826. <property name="Rays_spread" value="0.75" />
  2827. <property name="Crosshair_min_distance" value="30" />
  2828. <property name="Crosshair_max_distance" value="50" />
  2829. <property name="DamageEntity" value="15" />
  2830. <property name="DamageBlock" value="1" />
  2831. <property name="Magazine_size" value="8" />
  2832. <property name="Magazine_item" value="shotgunShell" />
  2833. <property name="Reload_time" value="2.6" />
  2834. <property name="Bullet_icon" value="uzi" />
  2835. <property name="Sound_start" value="Weapons/Ranged/PumpShotgun/pump_shotgun_fire" />
  2836. <property name="Sound_repeat" value="" />
  2837. <property name="Sound_end" value="" />
  2838. <property name="Sound_empty" value="Weapons/weapon_empty" />
  2839. <property name="Sound_reload" value="Weapons/Ranged/SawedOffPumpShotgun/shotgun_reload" />
  2840. <property name="Particles_muzzle_fire" value="nozzleflashuzi" />
  2841. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  2842. <property name="DamageBonus.head" value="6" />
  2843. <property name="DamageBonus.glass" value="25" />
  2844. </property>
  2845. <property class="Action1">
  2846. <!-- UseAction -->
  2847. <property name="Class" value="Zoom" />
  2848. <property name="Zoom_max_out" value="35" />
  2849. <property name="Zoom_max_in" value="35" />
  2850. </property>
  2851. <property name="Group" value="Ammo/Weapons" />
  2852. <property class="Preview">
  2853. <property name="Zoom" value="5" />
  2854. <property name="Pos" value="0.1,-0.05" />
  2855. <property name="Rot" value="0,-45,0" />
  2856. </property>
  2857. </item>
  2858. <item id="270" name="woodenBow">
  2859. <property name="Meshfile" value="Items/Weapons/Ranged/Bows/WoodenBow/WoodenBowPrefab" />
  2860. <property name="Stacknumber" value="1" />
  2861. <property name="Degradation" value="250" param1="true" />
  2862. <property name="Material" value="wood" />
  2863. <property name="HoldType" value="27" />
  2864. <property name="FuelValue" value="34" />
  2865. <property class="Action0"> <!-- AttackAction -->
  2866. <property name="Class" value="Catapult" /> <!-- Catapult might not be the best name for it but it can also be used for a slingshot -->
  2867. <property name="Delay" value="0.5" />
  2868. <property name="Range" value="200" />
  2869. <property name="Magazine_size" value="1" />
  2870. <property name="Magazine_item" value="arrow" />
  2871. <property name="Reload_time" value=".9" />
  2872. <property name="Bullet_icon" value="uzi" />
  2873. <property name="Sound_start" value="Weapons/Ranged/Bows/Bow/bow_fire" />
  2874. <property name="Sound_repeat" value="" />
  2875. <property name="Sound_end" value="" />
  2876. <property name="Sound_empty" value="Weapons/weapon_empty" />
  2877. <property name="Sound_reload" value="Weapons/Ranged/Bows/Bow/bow_reload" />
  2878. <property name="Sound_draw" value="Weapons/Ranged/Bows/Bow/bow_draw" />
  2879. <property name="Sound_cancel" value="Weapons/Ranged/Bows/Bow/bow_fire_cancel" />
  2880. <property name="Particles_muzzle_fire" value="nozzleflashuzi" />
  2881. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  2882. <property name="Max_strain_time" value=".5" />
  2883. </property>
  2884. <property class="Action1"> <!-- UseAction -->
  2885. <property name="Class" value="Zoom" />
  2886. <property name="Zoom_max_out" value="35" />
  2887. <property name="Zoom_max_in" value="35" />
  2888. </property>
  2889. <property name="Group" value="Ammo/Weapons" />
  2890. <property class="Preview">
  2891. <property name="Zoom" value="28" />
  2892. <property name="Pos" value="0,-0.05" />
  2893. <property name="Rot" value="90,45,0" />
  2894. </property>
  2895. </item>
  2896.  
  2897. <item id="271" name="feather">
  2898. <property name="Meshfile" value="Items/Crafting/feather" />
  2899. <property name="Material" value="cloth" />
  2900. <property name="HoldType" value="21" />
  2901. <property name="Stacknumber" value="250" />
  2902. <property name="FuelValue" value="1" />
  2903. <property name="Group" value="Resources" />
  2904. </item>
  2905. <item id="272" name="egg">
  2906. <property name="Meshfile" value="Items/Food/egg" />
  2907. <property name="Material" value="organic" />
  2908. <property name="HoldType" value="23" />
  2909. <property class="Action1">
  2910. <!-- UseAction -->
  2911. <property name="Class" value="Eat" />
  2912. <property name="Delay" value="1.0" />
  2913. <property name="Use_time" value="..." />
  2914. <property name="Gain_health" value="0" />
  2915. <property name="Gain_food" value="4" />
  2916. <property name="Gain_water" value="-2" />
  2917. <property name="Gain_stamina" value="-8" />
  2918. <property name="Gain_sickness" value="30" />
  2919. <property name="Buff" value="foodPoisoning" />
  2920. <property name="Sound_start" value="UseActions/player_eating" />
  2921. </property>
  2922. <property name="Group" value="Food/Cooking" />
  2923. </item>
  2924. <item id="273" name="arrow">
  2925. <property name="Meshfile" value="Items/Weapons/Ranged/Bows/WoodenBow/Arrow" />
  2926. <property name="Material" value="wood" />
  2927. <property name="Stacknumber" value="250" />
  2928. <property name="FuelValue" value="8" />
  2929. <property class="Action1"> <!-- UseAction -->
  2930. <property name="Class" value="Projectile" />
  2931. <property name="DamageEntity" value="30" />
  2932. <property name="DamageBlock" value="5.2" />
  2933. <property name="Explosion.ParticleIndex" value="0" /> <!-- no expl. -->
  2934. <property name="Velocity" value="55" />
  2935. <property name="FlyTime" value="0.15" />
  2936. <property name="LifeTime" value="20" />
  2937. <property name="Buff" value="criticalBleedout" />
  2938. <property name="Buff_chance" value="0.5" />
  2939. <property name="DamageBonus.head" value="6" />
  2940. <property name="DamageBonus.glass" value="25" />
  2941. <property name="DamageBonus.wood" value="0.1" />
  2942. <property name="DamageBonus.earth" value="0.1" />
  2943. <property name="DamageBonus.metal" value="0.1" />
  2944. <property name="DamageBonus.cloth" value="0.5" />
  2945. </property>
  2946. <property name="Group" value="Ammo/Weapons" />
  2947. </item>
  2948. <item id="274" name="huntingRifle">
  2949. <property name="Meshfile" value="Items/Weapons/Ranged/HuntingRifle/HuntingRiflePrefab" />
  2950. <property name="Material" value="metal" />
  2951. <property name="HoldType" value="30" />
  2952. <property name="Stacknumber" value="1" />
  2953. <property name="RepairTools" value="weaponRepairKit" />
  2954. <property name="FuelValue" value="32" />
  2955. <property name="Weight" value="22" />
  2956. <property name="Degradation" value="150" param1="false" />
  2957. <property name="DegradationBreaksAfter" value="false" />
  2958. <property class="Parts">
  2959. <property name="Stock" value="huntingRifleStock" />
  2960. <property name="Receiver" value="huntingRifleBolt" />
  2961. <property name="Barrel" value="huntingRifleBarrel" />
  2962. <property name="Pump" value="huntingRifleParts" />
  2963. </property>
  2964. <property class="Action0">
  2965. <!-- AttackAction -->
  2966. <property name="Class" value="Ranged" />
  2967. <property name="Delay" value="0.5" />
  2968. <property name="Range" value="200" />
  2969. <property name="Rays_per_shot" value="1" />
  2970. <property name="Rays_spread" value="0" />
  2971. <property name="Crosshair_min_distance" value="30" />
  2972. <property name="Crosshair_max_distance" value="100" />
  2973. <property name="DamageEntity" value="50" />
  2974. <property name="DamageBlock" value="5" />
  2975. <property name="Magazine_size" value="1" />
  2976. <property name="Magazine_item" value="762mmBullet" />
  2977. <property name="Reload_time" value="2.66" />
  2978. <property name="Bullet_icon" value="uzi" />
  2979. <property name="Sound_start" value="Weapons/Ranged/Hunting_Rifle/hunting_rifle_fire" />
  2980. <property name="Sound_repeat" value="" />
  2981. <property name="Sound_end" value="" />
  2982. <property name="Sound_empty" value="Weapons/weapon_empty" />
  2983. <property name="Sound_reload" value="Weapons/Ranged/Hunting_Rifle/hunting_rifle_reload" />
  2984. <property name="Particles_muzzle_fire" value="nozzleflashuzi" />
  2985. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  2986. <property name="DamageBonus.head" value="6" />
  2987. <property name="DamageBonus.plants" value="6" />
  2988. <property name="DamageBonus.glass" value="25" />
  2989. </property>
  2990. <property class="Action1">
  2991. <!-- UseAction -->
  2992. <property name="Class" value="Zoom" />
  2993. <property name="Zoom_max_out" value="35" />
  2994. <property name="Zoom_max_in" value="35" />
  2995. </property>
  2996. <property name="Group" value="Ammo/Weapons" />
  2997. <property class="Preview">
  2998. <property name="Zoom" value="1" />
  2999. <property name="Pos" value="-0.15,-0.25" />
  3000. <property name="Rot" value="0,-45,0" />
  3001. </property>
  3002. </item>
  3003. <item id="276" name="buckshot">
  3004. <property name="Meshfile" value="Items/Misc/parcel" />
  3005. <property name="Material" value="lead" />
  3006. <property name="HoldType" value="21" />
  3007. <property name="Stacknumber" value="250" />
  3008. <property name="Weight" value="6" />
  3009. <property name="Group" value="Resources" />
  3010. <property class="Preview">
  3011. <property name="Zoom" value="28" />
  3012. <property name="Pos" value="0,-0.05" />
  3013. <property name="Rot" value="90,45,0" />
  3014. </property>
  3015. </item>
  3016. <item id="277" name="mp5_barrel">
  3017. <property name="PartType" value="Barrel" />
  3018. <property name="Meshfile" value="Items/Misc/parcel" />
  3019. <property name="Material" value="metal" />
  3020. <property name="HoldType" value="21" />
  3021. <property name="Stacknumber" value="1" />
  3022. <property name="Degradation" value="100" />
  3023. <property name="Weight" value="36" />
  3024. <property name="Group" value="Resources" />
  3025. <property class="Attributes">
  3026. <property name="EntityDamage" value="1,42" />
  3027. <property name="Accuracy" value="1, 0.01" />
  3028. </property>
  3029. <property class="Preview">
  3030. <property name="Zoom" value="28" />
  3031. <property name="Pos" value="0,-0.05" />
  3032. <property name="Rot" value="90,45,0" />
  3033. </property>
  3034. </item>
  3035. <item id="278" name="mp5_stock">
  3036. <property name="PartType" value="Stock" />
  3037. <property name="Meshfile" value="Items/Misc/parcel" />
  3038. <property name="Material" value="metal" />
  3039. <property name="HoldType" value="21" />
  3040. <property name="Stacknumber" value="1" />
  3041. <property name="Degradation" value="100" />
  3042. <property name="Weight" value="36" />
  3043. <property name="Group" value="Resources" />
  3044. <property class="Attributes">
  3045. <property name="DegradationRate" value="1,1" />
  3046. </property>
  3047. <property class="Preview">
  3048. <property name="Zoom" value="28" />
  3049. <property name="Pos" value="0,-0.05" />
  3050. <property name="Rot" value="90,45,0" />
  3051. </property>
  3052. </item>
  3053. <item id="279" name="mp5_receiver">
  3054. <property name="PartType" value="Receiver" />
  3055. <property name="Meshfile" value="Items/Misc/parcel" />
  3056. <property name="Material" value="metal" />
  3057. <property name="HoldType" value="21" />
  3058. <property name="Stacknumber" value="1" />
  3059. <property name="Degradation" value="100" />
  3060. <property name="Weight" value="36" />
  3061. <property name="Group" value="Resources" />
  3062. <property class="Attributes">
  3063. <property name="FalloffRange" value="1,60" />
  3064. </property>
  3065. <property class="Preview">
  3066. <property name="Zoom" value="28" />
  3067. <property name="Pos" value="0,-0.05" />
  3068. <property name="Rot" value="90,45,0" />
  3069. </property>
  3070. </item>
  3071. <item id="280" name="pistol_barrel">
  3072. <property name="PartType" value="Barrel" />
  3073. <property name="Meshfile" value="Items/Misc/parcel" />
  3074. <property name="Material" value="metal" />
  3075. <property name="HoldType" value="21" />
  3076. <property name="Stacknumber" value="1" />
  3077. <property name="Degradation" value="600" param1="false" />
  3078. <property name="DegradationBreaksAfter" value="false" />
  3079. <property name="Weight" value="12" />
  3080. <property name="Group" value="Resources" />
  3081. <property class="Attributes">
  3082. <property name="EntityDamage" value="5, 40" />
  3083. <property name="Accuracy" value="1, 0.01" />
  3084. <property name="DegradationMax" value="30,600" />
  3085. </property>
  3086. <property class="Preview">
  3087. <property name="Zoom" value="28" />
  3088. <property name="Pos" value="0,-0.05" />
  3089. <property name="Rot" value="90,45,0" />
  3090. </property>
  3091. </item>
  3092. <item id="281" name="pistol_parts">
  3093. <property name="PartType" value="Pump" />
  3094. <property name="Meshfile" value="Items/Misc/parcel" />
  3095. <property name="Material" value="metal" />
  3096. <property name="HoldType" value="21" />
  3097. <property name="Stacknumber" value="1" />
  3098. <property name="Degradation" value="100" param1="false" />
  3099. <property name="DegradationBreaksAfter" value="false" />
  3100. <property class="Attributes">
  3101. <property name="DegradationMax" value="30,600" />
  3102. </property>
  3103. <property name="Weight" value="8" />
  3104. <property name="Group" value="Resources" />
  3105. <property class="Preview">
  3106. <property name="Zoom" value="28" />
  3107. <property name="Pos" value="0,-0.05" />
  3108. <property name="Rot" value="90,45,0" />
  3109. </property>
  3110. </item>
  3111. <item id="282" name="pistol_receiver">
  3112. <property name="PartType" value="Receiver" />
  3113. <property name="Meshfile" value="Items/Misc/parcel" />
  3114. <property name="Material" value="metal" />
  3115. <property name="HoldType" value="21" />
  3116. <property name="Stacknumber" value="1" />
  3117. <property name="Degradation" value="100" param1="false" />
  3118. <property name="DegradationBreaksAfter" value="false" />
  3119. <property name="Weight" value="24" />
  3120. <property name="Group" value="Resources" />
  3121. <property class="Attributes">
  3122. <property name="FalloffRange" value="30,60" />
  3123. <property name="DegradationMax" value="30,600" />
  3124. </property>
  3125. <property class="Preview">
  3126. <property name="Zoom" value="28" />
  3127. <property name="Pos" value="0,-0.05" />
  3128. <property name="Rot" value="90,45,0" />
  3129. </property>
  3130. </item>
  3131. <item id="283" name="PumpShotgun_barrel">
  3132. <property name="PartType" value="Barrel" />
  3133. <property name="Meshfile" value="Items/Misc/parcel" />
  3134. <property name="Material" value="metal" />
  3135. <property name="HoldType" value="21" />
  3136. <property name="Stacknumber" value="1" />
  3137. <property name="Degradation" value="100" param1="true" />
  3138. <property name="Weight" value="30" />
  3139. <property name="Group" value="Resources" />
  3140. <property class="Attributes">
  3141. <property name="EntityDamage" value="4, 20" />
  3142. <property name="BlockDamage" value="1,3" />
  3143. <property name="Accuracy" value="1, 0.01" />
  3144. <property name="DegradationMax" value="30,600" />
  3145. </property>
  3146. <property class="Preview">
  3147. <property name="Zoom" value="28" />
  3148. <property name="Pos" value="0,-0.05" />
  3149. <property name="Rot" value="90,45,0" />
  3150. </property>
  3151. </item>
  3152. <item id="284" name="PumpShotgun_parts">
  3153. <property name="PartType" value="Pump" />
  3154. <property name="Meshfile" value="Items/Misc/parcel" />
  3155. <property name="Material" value="metal" />
  3156. <property name="HoldType" value="21" />
  3157. <property name="Stacknumber" value="1" />
  3158. <property name="Degradation" value="100" param1="true" />
  3159. <property class="Attributes">
  3160. <property name="DegradationMax" value="30,600" />
  3161. </property>
  3162. <property name="FuelValue" value="16" />
  3163. <property name="Group" value="Resources" />
  3164. <property class="Preview">
  3165. <property name="Zoom" value="28" />
  3166. <property name="Pos" value="0,-0.05" />
  3167. <property name="Rot" value="90,45,0" />
  3168. </property>
  3169. </item>
  3170. <item id="285" name="PumpShotgun_shortBarrel">
  3171. <property name="PartType" value="Barrel" />
  3172. <property name="Meshfile" value="Items/Misc/parcel" />
  3173. <property name="Material" value="metal" />
  3174. <property name="HoldType" value="21" />
  3175. <property name="Stacknumber" value="1" />
  3176. <property name="Degradation" value="100" param1="true" />
  3177. <property name="Weight" value="10" />
  3178. <property name="Group" value="Resources" />
  3179. <property class="Attributes">
  3180. <property name="EntityDamage" value="5, 25" />
  3181. <property name="BlockDamage" value="1,3" />
  3182. <property name="Accuracy" value="1, 0.01" />
  3183. <property name="DegradationMax" value="30,600" />
  3184. </property>
  3185. <property class="Preview">
  3186. <property name="Zoom" value="28" />
  3187. <property name="Pos" value="0,-0.05" />
  3188. <property name="Rot" value="90,45,0" />
  3189. </property>
  3190. </item>
  3191. <item id="286" name="PumpShotgun_shortStock">
  3192. <property name="PartType" value="Stock" />
  3193. <property name="Meshfile" value="Items/Misc/parcel" />
  3194. <property name="Material" value="metal" />
  3195. <property name="HoldType" value="21" />
  3196. <property name="Stacknumber" value="1" />
  3197. <property name="Degradation" value="100" param1="true" />
  3198. <property name="Group" value="Resources" />
  3199. <property class="Attributes">
  3200. <property name="DegradationRate" value="1,1" />
  3201. <property name="DegradationMax" value="30,600" />
  3202. </property>
  3203. <property class="Preview">
  3204. <property name="Zoom" value="28" />
  3205. <property name="Pos" value="0,-0.05" />
  3206. <property name="Rot" value="90,45,0" />
  3207. </property>
  3208. </item>
  3209. <item id="287" name="PumpShotgun_stock">
  3210. <property name="PartType" value="Stock" />
  3211. <property name="Meshfile" value="Items/Misc/parcel" />
  3212. <property name="Material" value="metal" />
  3213. <property name="HoldType" value="21" />
  3214. <property name="Stacknumber" value="1" />
  3215. <property name="Degradation" value="100" param1="true" />
  3216. <property name="FuelValue" value="24" />
  3217. <property name="Group" value="Resources" />
  3218. <property class="Attributes">
  3219. <property name="DegradationRate" value="1,1" />
  3220. <property name="DegradationMax" value="30,600" />
  3221. </property>
  3222. <property class="Preview">
  3223. <property name="Zoom" value="28" />
  3224. <property name="Pos" value="0,-0.05" />
  3225. <property name="Rot" value="90,45,0" />
  3226. </property>
  3227. </item>
  3228. <item id="288" name="PumpShotgun_receiver">
  3229. <property name="PartType" value="Receiver" />
  3230. <property name="Meshfile" value="Items/Misc/parcel" />
  3231. <property name="Material" value="metal" />
  3232. <property name="HoldType" value="21" />
  3233. <property name="Stacknumber" value="1" />
  3234. <property name="Degradation" value="100" param1="true" />
  3235. <property name="Weight" value="25" />
  3236. <property name="Group" value="Resources" />
  3237. <property class="Attributes">
  3238. <property name="FalloffRange" value="10,80" />
  3239. <property name="DegradationMax" value="30,600" />
  3240. </property>
  3241. <property class="Preview">
  3242. <property name="Zoom" value="28" />
  3243. <property name="Pos" value="0,-0.05" />
  3244. <property name="Rot" value="90,45,0" />
  3245. </property>
  3246. </item>
  3247. <item id="289" name="sniperRifleBarrel">
  3248. <property name="PartType" value="Barrel" />
  3249. <property name="Meshfile" value="Items/Misc/parcel" />
  3250. <property name="Material" value="metal" />
  3251. <property name="HoldType" value="21" />
  3252. <property name="Stacknumber" value="1" />
  3253. <property name="Degradation" value="100" param1="true" />
  3254. <property name="Weight" value="40" />
  3255. <property name="Group" value="Resources" />
  3256. <property class="Attributes">
  3257. <property name="EntityDamage" value="30, 250" />
  3258. <property name="Accuracy" value="1, 0.01" />
  3259. <property name="DegradationMax" value="30,600" />
  3260. </property>
  3261. <property class="Preview">
  3262. <property name="Zoom" value="28" />
  3263. <property name="Pos" value="0,-0.05" />
  3264. <property name="Rot" value="90,45,0" />
  3265. </property>
  3266. </item>
  3267. <item id="290" name="sniperRifle_barrel_2">
  3268. <property name="PartType" value="Barrel" />
  3269. <property name="Meshfile" value="Items/Misc/parcel" />
  3270. <property name="Material" value="metal" />
  3271. <property name="HoldType" value="21" />
  3272. <property name="Stacknumber" value="1" />
  3273. <property name="Degradation" value="100" param1="true" />
  3274. <property name="Weight" value="30" />
  3275. <property name="Group" value="Resources" />
  3276. <property class="Attributes">
  3277. <property name="EntityDamage" value="30, 200" />
  3278. <property name="Accuracy" value="1, 0.01" />
  3279. <property name="DegradationMax" value="30,600" />
  3280. </property>
  3281. <property class="Preview">
  3282. <property name="Zoom" value="28" />
  3283. <property name="Pos" value="0,-0.05" />
  3284. <property name="Rot" value="90,45,0" />
  3285. </property>
  3286. </item>
  3287. <item id="291" name="sniperRifle_scopeFrame">
  3288. <property name="Meshfile" value="Items/Misc/parcel" />
  3289. <property name="Material" value="metal" />
  3290. <property name="HoldType" value="21" />
  3291. <property name="Stacknumber" value="1" />
  3292. <property name="Weight" value="8" />
  3293. <property name="Group" value="Resources" />
  3294. <property class="Action1">
  3295. <!-- UseAction -->
  3296. <property name="Class" value="Zoom" />
  3297. <property name="Zoom_overlay" value="Items/Weapons/HUD/sniper_zoom_overlay" />
  3298. <property name="Zoom_max_out" value="40" />
  3299. <property name="Zoom_max_in" value="15" />
  3300. </property>
  3301. <property class="Preview">
  3302. <property name="Zoom" value="28" />
  3303. <property name="Pos" value="0,-0.05" />
  3304. <property name="Rot" value="90,45,0" />
  3305. </property>
  3306. </item>
  3307. <item id="292" name="sniperRifle_stock">
  3308. <property name="PartType" value="Stock" />
  3309. <property name="Meshfile" value="Items/Misc/parcel" />
  3310. <property name="Material" value="metal" />
  3311. <property name="HoldType" value="21" />
  3312. <property name="Stacknumber" value="1" />
  3313. <property name="Degradation" value="100" param1="true" />
  3314. <property name="Weight" value="20" />
  3315. <property name="Group" value="Resources" />
  3316. <property class="Attributes">
  3317. <property name="DegradationRate" value="1,1" />
  3318. <property name="DegradationMax" value="30,600" />
  3319. </property>
  3320. <property class="Preview">
  3321. <property name="Zoom" value="28" />
  3322. <property name="Pos" value="0,-0.05" />
  3323. <property name="Rot" value="90,45,0" />
  3324. </property>
  3325. </item>
  3326. <item id="293" name="sniperRifle_triggerHousing">
  3327. <property name="PartType" value="Receiver" />
  3328. <property name="Meshfile" value="Items/Misc/parcel" />
  3329. <property name="Material" value="metal" />
  3330. <property name="HoldType" value="21" />
  3331. <property name="Stacknumber" value="1" />
  3332. <property name="Degradation" value="100" param1="true" />
  3333. <property name="Weight" value="30" />
  3334. <property name="Group" value="Resources" />
  3335. <property class="Attributes">
  3336. <property name="FalloffRange" value="40,160" />
  3337. <property name="DegradationMax" value="30,600" />
  3338. </property>
  3339. <property class="Preview">
  3340. <property name="Zoom" value="28" />
  3341. <property name="Pos" value="0,-0.05" />
  3342. <property name="Rot" value="90,45,0" />
  3343. </property>
  3344. </item>
  3345. <item id="294" name="sniperRifle_triggerHousing_Mold">
  3346. <property name="Meshfile" value="Items/Crafting/mold" />
  3347. <property name="Material" value="metal" />
  3348. <property name="HoldType" value="21" />
  3349. <property name="Stacknumber" value="1" />
  3350. <property name="MoldTarget" value="sniperRifle_triggerHousing" />
  3351. <property name="Group" value="Forging/Molds" />
  3352. <property class="Preview">
  3353. <property name="Zoom" value="28" />
  3354. <property name="Pos" value="0,-0.05" />
  3355. <property name="Rot" value="90,45,0" />
  3356. </property>
  3357. </item>
  3358. <item id="295" name="mp5_barrel_mold">
  3359. <property name="Meshfile" value="Items/Crafting/mold" />
  3360. <property name="Material" value="metal" />
  3361. <property name="HoldType" value="21" />
  3362. <property name="Stacknumber" value="1" />
  3363. <property name="MoldTarget" value="mp5_barrel" />
  3364. <property name="Group" value="Forging/Molds" />
  3365. <property class="Preview">
  3366. <property name="Zoom" value="28" />
  3367. <property name="Pos" value="0,-0.05" />
  3368. <property name="Rot" value="90,45,0" />
  3369. </property>
  3370. </item>
  3371. <item id="296" name="mp5_stock_mold">
  3372. <property name="Meshfile" value="Items/Crafting/mold" />
  3373. <property name="Material" value="metal" />
  3374. <property name="HoldType" value="21" />
  3375. <property name="Stacknumber" value="1" />
  3376. <property name="MoldTarget" value="mp5_stock" />
  3377. <property name="Weight" value="36" />
  3378. <property name="Group" value="Forging/Molds" />
  3379. <property class="Preview">
  3380. <property name="Zoom" value="28" />
  3381. <property name="Pos" value="0,-0.05" />
  3382. <property name="Rot" value="90,45,0" />
  3383. </property>
  3384. </item>
  3385. <item id="297" name="mp5_receiver_mold">
  3386. <property name="Meshfile" value="Items/Crafting/mold" />
  3387. <property name="Material" value="metal" />
  3388. <property name="HoldType" value="21" />
  3389. <property name="Stacknumber" value="1" />
  3390. <property name="MoldTarget" value="mp5_receiver" />
  3391. <property name="Weight" value="36" />
  3392. <property name="Group" value="Forging/Molds" />
  3393. <property class="Preview">
  3394. <property name="Zoom" value="28" />
  3395. <property name="Pos" value="0,-0.05" />
  3396. <property name="Rot" value="90,45,0" />
  3397. </property>
  3398. </item>
  3399. <item id="300" name="pistol_barrel_mold">
  3400. <property name="Meshfile" value="Items/Crafting/mold" />
  3401. <property name="Material" value="metal" />
  3402. <property name="HoldType" value="21" />
  3403. <property name="Stacknumber" value="1" />
  3404. <property name="MoldTarget" value="pistol_barrel" />
  3405. <property name="Group" value="Forging/Molds" />
  3406. <property class="Preview">
  3407. <property name="Zoom" value="18" />
  3408. <property name="Pos" value="0.1,0" />
  3409. <property name="Rot" value="10,-45,0" />
  3410. </property>
  3411. </item>
  3412. <item id="301" name="pistol_parts_mold">
  3413. <property name="Meshfile" value="Items/Crafting/mold" />
  3414. <property name="Material" value="metal" />
  3415. <property name="HoldType" value="21" />
  3416. <property name="Stacknumber" value="1" />
  3417. <property name="MoldTarget" value="pistol_parts" />
  3418. <property name="Group" value="Forging/Molds" />
  3419. <property class="Preview">
  3420. <property name="Zoom" value="18" />
  3421. <property name="Pos" value="0.1,0" />
  3422. <property name="Rot" value="10,-45,0" />
  3423. </property>
  3424. </item>
  3425. <item id="302" name="pistol_receiver_mold">
  3426. <property name="Meshfile" value="Items/Crafting/mold" />
  3427. <property name="Material" value="metal" />
  3428. <property name="HoldType" value="21" />
  3429. <property name="Stacknumber" value="1" />
  3430. <property name="MoldTarget" value="pistol_receiver" />
  3431. <property name="Group" value="Forging/Molds" />
  3432. <property class="Preview">
  3433. <property name="Zoom" value="18" />
  3434. <property name="Pos" value="0.1,0" />
  3435. <property name="Rot" value="10,-45,0" />
  3436. </property>
  3437. </item>
  3438. <item id="303" name="PumpShotgun_barrel_mold">
  3439. <property name="Meshfile" value="Items/Crafting/mold" />
  3440. <property name="Material" value="metal" />
  3441. <property name="HoldType" value="21" />
  3442. <property name="Stacknumber" value="1" />
  3443. <property name="MoldTarget" value="PumpShotgun_barrel" />
  3444. <property name="Group" value="Forging/Molds" />
  3445. <property class="Preview">
  3446. <property name="Zoom" value="18" />
  3447. <property name="Pos" value="0.1,0" />
  3448. <property name="Rot" value="10,-45,0" />
  3449. </property>
  3450. </item>
  3451. <item id="304" name="PumpShotgun_shortBarrel_mold">
  3452. <property name="Meshfile" value="Items/Crafting/mold" />
  3453. <property name="Material" value="metal" />
  3454. <property name="HoldType" value="21" />
  3455. <property name="Stacknumber" value="1" />
  3456. <property name="MoldTarget" value="PumpShotgun_shortBarrel" />
  3457. <property name="Group" value="Forging/Molds" />
  3458. <property class="Preview">
  3459. <property name="Zoom" value="18" />
  3460. <property name="Pos" value="0.1,0" />
  3461. <property name="Rot" value="10,-45,0" />
  3462. </property>
  3463. </item>
  3464. <item id="305" name="PumpShotgun_receiver_mold">
  3465. <property name="Meshfile" value="Items/Crafting/mold" />
  3466. <property name="Material" value="metal" />
  3467. <property name="HoldType" value="21" />
  3468. <property name="Stacknumber" value="1" />
  3469. <property name="MoldTarget" value="PumpShotgun_receiver" />
  3470. <property name="Group" value="Forging/Molds" />
  3471. <property class="Preview">
  3472. <property name="Zoom" value="18" />
  3473. <property name="Pos" value="0.1,0" />
  3474. <property name="Rot" value="10,-45,0" />
  3475. </property>
  3476. </item>
  3477. <item id="306" name="sniperRifle_barrel_1_mold">
  3478. <property name="Meshfile" value="Items/Crafting/mold" />
  3479. <property name="Material" value="metal" />
  3480. <property name="HoldType" value="21" />
  3481. <property name="Stacknumber" value="1" />
  3482. <property name="MoldTarget" value="sniperRifleBarrel" />
  3483. <property name="Group" value="Forging/Molds" />
  3484. <property class="Preview">
  3485. <property name="Zoom" value="18" />
  3486. <property name="Pos" value="0.1,0" />
  3487. <property name="Rot" value="10,-45,0" />
  3488. </property>
  3489. </item>
  3490. <item id="307" name="sniperRifle_barrel_2_mold">
  3491. <property name="Meshfile" value="Items/Crafting/mold" />
  3492. <property name="Material" value="metal" />
  3493. <property name="HoldType" value="21" />
  3494. <property name="Stacknumber" value="1" />
  3495. <property name="MoldTarget" value="sniperRifle_barrel_2" />
  3496. <property name="Group" value="Forging/Molds" />
  3497. <property class="Preview">
  3498. <property name="Zoom" value="18" />
  3499. <property name="Pos" value="0.1,0" />
  3500. <property name="Rot" value="10,-45,0" />
  3501. </property>
  3502. </item>
  3503. <item id="308" name="sniperRifle_scopeFrame_mold">
  3504. <property name="Meshfile" value="Items/Crafting/mold" />
  3505. <property name="Material" value="metal" />
  3506. <property name="HoldType" value="21" />
  3507. <property name="Stacknumber" value="1" />
  3508. <property name="MoldTarget" value="sniperRifle_scopeFrame" />
  3509. <property name="Group" value="Forging/Molds" />
  3510. <property class="Preview">
  3511. <property name="Zoom" value="18" />
  3512. <property name="Pos" value="0.1,0" />
  3513. <property name="Rot" value="10,-45,0" />
  3514. </property>
  3515. </item>
  3516. <item id="309" name="sniperRifle_stock_mold">
  3517. <property name="Meshfile" value="Items/Crafting/mold" />
  3518. <property name="Material" value="metal" />
  3519. <property name="HoldType" value="21" />
  3520. <property name="Stacknumber" value="1" />
  3521. <property name="MoldTarget" value="sniperRifle_stock" />
  3522. <property name="Group" value="Forging/Molds" />
  3523. <property class="Preview">
  3524. <property name="Zoom" value="18" />
  3525. <property name="Pos" value="0.1,0" />
  3526. <property name="Rot" value="10,-45,0" />
  3527. </property>
  3528. </item>
  3529. <item id="310" name="bandage">
  3530. <property name="Meshfile" value="Items/Health/gauze" />
  3531. <property name="Material" value="cloth" />
  3532. <property name="HoldType" value="16" />
  3533. <property name="Stacknumber" value="5" />
  3534. <property name="FuelValue" value="1" />
  3535. <property name="Weight" value="1" />
  3536. <property class="Action1">
  3537. <!-- UseAction -->
  3538. <property name="Class" value="Eat" />
  3539. <property name="Delay" value="1.0" />
  3540. <property name="Use_time" value="..." />
  3541. <property name="Gain_health" value="0" />
  3542. <property name="Gain_food" value="0" />
  3543. <property name="Gain_water" value="0" />
  3544. <property name="Sound_start" value="UseActions/player_bandage" />
  3545. <property name="Debuff" value="bleeding,burning" />
  3546. </property>
  3547. <property name="Group" value="Medicine" />
  3548. <property class="Preview">
  3549. <property name="Zoom" value="28" />
  3550. <property name="Pos" value="0,-0.05" />
  3551. <property name="Rot" value="90,45,0" />
  3552. </property>
  3553. </item>
  3554. <item id="313" name="bulletCasing">
  3555. <property name="Meshfile" value="Items/Crafting/bullet_casing" />
  3556. <property name="Material" value="brass" />
  3557. <property name="HoldType" value="21" />
  3558. <property name="Stacknumber" value="500" />
  3559. <property name="Weight" value="1" />
  3560. <property name="Group" value="Resources" />
  3561. <property class="Preview">
  3562. <property name="Zoom" value="18" />
  3563. <property name="Pos" value="0.1,0" />
  3564. <property name="Rot" value="10,-45,0" />
  3565. </property>
  3566. </item>
  3567. <item id="314" name="bulletCasingMold">
  3568. <property name="Meshfile" value="Items/Crafting/mold" />
  3569. <property name="Material" value="metal" />
  3570. <property name="HoldType" value="21" />
  3571. <property name="Stacknumber" value="1" />
  3572. <property name="MoldTarget" value="bulletCasing" />
  3573. <property name="Group" value="Forging/Molds" />
  3574. <property class="Preview">
  3575. <property name="Zoom" value="18" />
  3576. <property name="Pos" value="0.1,0" />
  3577. <property name="Rot" value="10,-45,0" />
  3578. </property>
  3579. </item>
  3580. <item id="321" name="9mmBullet">
  3581. <property name="Meshfile" value="Items/Weapons/Ranged/Pistol/9mm_bullet" />
  3582. <property name="Material" value="brass" />
  3583. <property name="HoldType" value="21" />
  3584. <property name="Stacknumber" value="500" />
  3585. <property name="Weight" value="1" />
  3586. <property name="Group" value="Ammo/Weapons" />
  3587. <property class="Preview">
  3588. <property name="Zoom" value="18" />
  3589. <property name="Pos" value="0.1,0" />
  3590. <property name="Rot" value="10,-45,0" />
  3591. </property>
  3592. </item>
  3593. <item id="322" name="10mmBullet">
  3594. <property name="Meshfile" value="Items/Weapons/Ranged/Pistol/10mm_bullet" />
  3595. <property name="Material" value="brass" />
  3596. <property name="HoldType" value="21" />
  3597. <property name="Stacknumber" value="500" />
  3598. <property name="Weight" value="1" />
  3599. <property name="Group" value="Ammo/Weapons" />
  3600. <property class="Preview">
  3601. <property name="Zoom" value="18" />
  3602. <property name="Pos" value="0.1,0" />
  3603. <property name="Rot" value="10,-45,0" />
  3604. </property>
  3605. </item>
  3606. <item id="323" name="762mmBullet">
  3607. <property name="Meshfile" value="Items/Weapons/Ranged/HuntingRifle/762mm_bullet" />
  3608. <property name="Material" value="brass" />
  3609. <property name="HoldType" value="21" />
  3610. <property name="Stacknumber" value="500" />
  3611. <property name="Weight" value="1" />
  3612. <property name="Group" value="Ammo/Weapons" />
  3613. <property class="Preview">
  3614. <property name="Zoom" value="18" />
  3615. <property name="Pos" value="0.1,0" />
  3616. <property name="Rot" value="10,-45,0" />
  3617. </property>
  3618. </item>
  3619. <item id="326" name="IngotMoldIron">
  3620. <property name="Meshfile" value="Items/Crafting/mold" />
  3621. <property name="Material" value="metal" />
  3622. <property name="HoldType" value="21" />
  3623. <property name="Stacknumber" value="1" />
  3624. <property name="MoldTarget" value="ingotIron" />
  3625. <property name="Group" value="Forging/Molds" />
  3626. <property class="Preview">
  3627. <property name="Zoom" value="18" />
  3628. <property name="Pos" value="0.1,0" />
  3629. <property name="Rot" value="10,-45,0" />
  3630. </property>
  3631. </item>
  3632. <item id="327" name="IngotMoldCopper">
  3633. <property name="Meshfile" value="Items/Crafting/mold" />
  3634. <property name="Material" value="metal" />
  3635. <property name="HoldType" value="21" />
  3636. <property name="Stacknumber" value="1" />
  3637. <property name="MoldTarget" value="ingotCopper" />
  3638. <property name="Group" value="Forging/Molds" />
  3639. <property class="Preview">
  3640. <property name="Zoom" value="18" />
  3641. <property name="Pos" value="0.1,0" />
  3642. <property name="Rot" value="10,-45,0" />
  3643. </property>
  3644. </item>
  3645. <item id="328" name="IngotMoldLead">
  3646. <property name="Meshfile" value="Items/Crafting/mold" />
  3647. <property name="Material" value="metal" />
  3648. <property name="HoldType" value="21" />
  3649. <property name="Stacknumber" value="1" />
  3650. <property name="MoldTarget" value="ingotLead" />
  3651. <property name="Group" value="Forging/Molds" />
  3652. <property class="Preview">
  3653. <property name="Zoom" value="18" />
  3654. <property name="Pos" value="0.1,0" />
  3655. <property name="Rot" value="10,-45,0" />
  3656. </property>
  3657. </item>
  3658. <item id="329" name="IngotMoldTungsten">
  3659. <property name="Meshfile" value="Items/Crafting/mold" />
  3660. <property name="Material" value="metal" />
  3661. <property name="HoldType" value="21" />
  3662. <property name="Stacknumber" value="1" />
  3663. <property name="MoldTarget" value="ingotTungsten" />
  3664. <property name="Group" value="Forging/Molds" />
  3665. <property class="Preview">
  3666. <property name="Zoom" value="18" />
  3667. <property name="Pos" value="0.1,0" />
  3668. <property name="Rot" value="10,-45,0" />
  3669. </property>
  3670. </item>
  3671. <item id="330" name="IngotMoldBrass">
  3672. <property name="Meshfile" value="Items/Crafting/mold" />
  3673. <property name="Material" value="metal" />
  3674. <property name="HoldType" value="21" />
  3675. <property name="Stacknumber" value="1" />
  3676. <property name="MoldTarget" value="ingotBrass" />
  3677. <property name="Group" value="Forging/Molds" />
  3678. <property class="Preview">
  3679. <property name="Zoom" value="18" />
  3680. <property name="Pos" value="0.1,0" />
  3681. <property name="Rot" value="10,-45,0" />
  3682. </property>
  3683. </item>
  3684. <item id="333" name="bulletTip">
  3685. <property name="Meshfile" value="Items/Crafting/bullet_tip" />
  3686. <property name="Material" value="lead" />
  3687. <property name="HoldType" value="21" />
  3688. <property name="Stacknumber" value="500" />
  3689. <property name="Weight" value="1" />
  3690. <property name="Group" value="Resources" />
  3691. <property class="Preview">
  3692. <property name="Zoom" value="18" />
  3693. <property name="Pos" value="0.1,0" />
  3694. <property name="Rot" value="10,-45,0" />
  3695. </property>
  3696. </item>
  3697. <item id="334" name="scrapTungsten">
  3698. <property name="Meshfile" value="Items/Crafting/scrap_tungsten" />
  3699. <property name="Material" value="tungsten" />
  3700. <property name="HoldType" value="21" />
  3701. <property name="Weight" value="16" />
  3702. <property name="Group" value="Resources" />
  3703. </item>
  3704. <item id="335" name="bulletTipMold">
  3705. <property name="Meshfile" value="Items/Crafting/mold" />
  3706. <property name="Material" value="lead" />
  3707. <property name="HoldType" value="21" />
  3708. <property name="Stacknumber" value="1" />
  3709. <property name="MoldTarget" value="bulletTip" />
  3710. <property name="Group" value="Forging/Molds" />
  3711. <property class="Preview">
  3712. <property name="Zoom" value="18" />
  3713. <property name="Pos" value="0.1,0" />
  3714. <property name="Rot" value="10,-45,0" />
  3715. </property>
  3716. </item>
  3717. <item id="336" name="doorKnob">
  3718. <property name="Meshfile" value="Items/Crafting/door_knob" />
  3719. <property name="Material" value="brass" />
  3720. <property name="HoldType" value="21" />
  3721. <property name="Stacknumber" value="64" />
  3722. <property name="Weight" value="18" />
  3723. <property name="Group" value="Resources" />
  3724. <property class="Preview">
  3725. <property name="Zoom" value="18" />
  3726. <property name="Pos" value="0.1,0" />
  3727. <property name="Rot" value="10,-45,0" />
  3728. </property>
  3729. </item>
  3730. <item id="337" name="candleStick">
  3731. <property name="Meshfile" value="Items/Crafting/candlestick" />
  3732. <property name="Material" value="brass" />
  3733. <property name="HoldType" value="2" />
  3734. <property name="Stacknumber" value="64" />
  3735. <property name="Weight" value="32" />
  3736. <property name="Group" value="Resources" />
  3737. <property class="Preview">
  3738. <property name="Zoom" value="18" />
  3739. <property name="Pos" value="0.1,0" />
  3740. <property name="Rot" value="10,-45,0" />
  3741. </property>
  3742. </item>
  3743. <item id="339" name="trophy">
  3744. <property name="Meshfile" value="Items/Crafting/trophy1" />
  3745. <property name="Material" value="brass" />
  3746. <property name="HoldType" value="2" />
  3747. <property name="Stacknumber" value="64" />
  3748. <property name="Weight" value="8" />
  3749. <property name="Group" value="Resources" />
  3750. <property class="Preview">
  3751. <property name="Zoom" value="18" />
  3752. <property name="Pos" value="0.1,0" />
  3753. <property name="Rot" value="10,-45,0" />
  3754. </property>
  3755. </item>
  3756. <item id="340" name="radiator">
  3757. <property name="Meshfile" value="Items/Crafting/radiator" />
  3758. <property name="Material" value="brass" />
  3759. <property name="HoldType" value="21" />
  3760. <property name="Stacknumber" value="5" />
  3761. <property name="Weight" value="32" />
  3762. <property name="Group" value="Resources" />
  3763. <property class="Preview">
  3764. <property name="Zoom" value="18" />
  3765. <property name="Pos" value="0.1,0" />
  3766. <property name="Rot" value="10,-45,0" />
  3767. </property>
  3768. </item>
  3769. <item id="341" name="fishingWeight">
  3770. <property name="Meshfile" value="Items/Crafting/fishing_weight" />
  3771. <property name="Material" value="lead" />
  3772. <property name="HoldType" value="21" />
  3773. <property name="Stacknumber" value="500" />
  3774. <property name="Weight" value="4" />
  3775. <property name="Group" value="Resources" />
  3776. <property class="Preview">
  3777. <property name="Zoom" value="18" />
  3778. <property name="Pos" value="0.1,0" />
  3779. <property name="Rot" value="10,-45,0" />
  3780. </property>
  3781. </item>
  3782. <item id="342" name="carBattery">
  3783. <property name="Meshfile" value="Items/Misc/car_battery" />
  3784. <property name="Material" value="lead" />
  3785. <property name="HoldType" value="21" />
  3786. <property name="Stacknumber" value="5" />
  3787. <property name="Weight" value="160" />
  3788. <property name="Group" value="Resources" />
  3789. <property class="Preview">
  3790. <property name="Zoom" value="18" />
  3791. <property name="Pos" value="0.1,0" />
  3792. <property name="Rot" value="10,-45,0" />
  3793. </property>
  3794. </item>
  3795. <!-- scrap brass -->
  3796. <item id="346" name="scrapBrass">
  3797. <property name="Meshfile" value="Items/Crafting/scrap_brass" />
  3798. <property name="Material" value="brass" />
  3799. <property name="HoldType" value="7" />
  3800. <property name="Weight" value="8" />
  3801. <property name="Group" value="Resources" />
  3802. </item>
  3803. <item id="347" name="scrapIron">
  3804. <property name="Meshfile" value="Items/Crafting/scrap_iron" />
  3805. <property name="Material" value="metal" />
  3806. <property name="HoldType" value="7" />
  3807. <property name="Weight" value="8" />
  3808. <property name="Group" value="Resources" />
  3809. </item>
  3810. <item id="348" name="scrapLead">
  3811. <property name="Meshfile" value="Items/Crafting/scrap_lead" />
  3812. <property name="Material" value="lead" />
  3813. <property name="HoldType" value="7" />
  3814. <property name="Weight" value="8" />
  3815. <property name="Group" value="Resources" />
  3816. </item>
  3817. <item id="349" name="trophy2">
  3818. <property name="Meshfile" value="Items/Crafting/trophy2" />
  3819. <property name="Material" value="lead" />
  3820. <property name="HoldType" value="2" />
  3821. <property name="Stacknumber" value="64" />
  3822. <property name="Weight" value="8" />
  3823. <property name="Group" value="Resources" />
  3824. <property class="Preview">
  3825. <property name="Zoom" value="18" />
  3826. <property name="Pos" value="0.1,0" />
  3827. <property name="Rot" value="10,-45,0" />
  3828. </property>
  3829. </item>
  3830. <item id="350" name="trophy3">
  3831. <property name="Meshfile" value="Items/Crafting/trophy3Prefab" />
  3832. <property name="Material" value="tungsten" />
  3833. <property name="HoldType" value="2" />
  3834. <property name="Stacknumber" value="64" />
  3835. <property name="Weight" value="6" />
  3836. <property name="Group" value="Resources" />
  3837. <property class="Preview">
  3838. <property name="Zoom" value="18" />
  3839. <property name="Pos" value="0.1,0" />
  3840. <property name="Rot" value="10,-45,0" />
  3841. </property>
  3842. </item>
  3843. <item id="351" name="miningHelmet">
  3844. <property name="Class" value="ItemClassToggle" />
  3845. <property name="Meshfile" value="Items/Clothing/Head/MiningHelmetPrefab" />
  3846. <property name="Material" value="metal" />
  3847. <property name="HoldType" value="7" />
  3848. <property name="Stacknumber" value="1" />
  3849. <property name="Weight" value="16" />
  3850. <property name="LightSource" value="Entities/Lighting/miningHelmetLightSource" />
  3851. <property name="EquipSlot" value="Head" />
  3852. <property name="Degradation" value="250" param1="true" />
  3853. <property class="Armor">
  3854. <property name="Melee" value="0.5" />
  3855. <property name="Bullet" value="0.3" />
  3856. <property name="Puncture" value="0.3" />
  3857. <property name="Blunt" value="0.4" />
  3858. <property name="Explosive" value="0.15" />
  3859. </property>
  3860. <property name="ActivateObject" value="miningHelmetLightSource(Clone)" />
  3861. <property name="Group" value="Clothing" />
  3862. <property class="UMA">
  3863. <property name="Mesh" value="gear_mining_helmet" />
  3864. <property name="Overlay" value="gear_mining_helmet" />
  3865. <property name="Layer" value="2" />
  3866. <property name="UISlot" value="Headgear" />
  3867. <property name="ShowHair" value="true" />
  3868. </property>
  3869. <property class="Preview">
  3870. <property name="Pos" value="-0.15,-0.8" />
  3871. </property>
  3872. </item>
  3873. <item id="352" name="venisonCharred">
  3874. <property name="Meshfile" value="Items/Misc/parcel" />
  3875. <property name="Material" value="organic" />
  3876. <property name="HoldType" value="31" />
  3877. <property class="Action1">
  3878. <!-- UseAction -->
  3879. <property name="Class" value="Eat" />
  3880. <property name="Delay" value="1.0" />
  3881. <property name="Use_time" value="..." />
  3882. <property name="Gain_health" value="2" />
  3883. <property name="Gain_food" value="20" />
  3884. <property name="Gain_water" value="-5" />
  3885. <property name="Gain_wellness" value="0.8" />
  3886. <property name="Sound_start" value="UseActions/player_eating" />
  3887. </property>
  3888. <property name="Smell" value="largeSmell" />
  3889. <property name="Group" value="Food/Cooking" />
  3890. <property class="Preview">
  3891. <property name="Zoom" value="5" />
  3892. <property name="Pos" value="0,-1" />
  3893. <property name="Rot" value="90,45,0" />
  3894. </property>
  3895. </item>
  3896. <item id="353" name="venisonGrilled">
  3897. <property name="Meshfile" value="Items/Misc/parcel" />
  3898. <property name="Material" value="organic" />
  3899. <property name="HoldType" value="31" />
  3900. <property class="Action1">
  3901. <!-- UseAction -->
  3902. <property name="Class" value="Eat" />
  3903. <property name="Delay" value="1.0" />
  3904. <property name="Use_time" value="..." />
  3905. <property name="Gain_health" value="2" />
  3906. <property name="Gain_food" value="20" />
  3907. <property name="Gain_water" value="-2" />
  3908. <property name="Gain_wellness" value="0.8" />
  3909. <property name="Sound_start" value="UseActions/player_eating" />
  3910. </property>
  3911. <property name="Smell" value="mediumSmell" />
  3912. <property name="Group" value="Food/Cooking" />
  3913. <property class="Preview">
  3914. <property name="Zoom" value="5" />
  3915. <property name="Pos" value="0,-1" />
  3916. <property name="Rot" value="90,45,0" />
  3917. </property>
  3918. </item>
  3919. <item id="354" name="venisonBoiled">
  3920. <property name="Meshfile" value="Items/Misc/parcel" />
  3921. <property name="Material" value="organic" />
  3922. <property name="HoldType" value="31" />
  3923. <property class="Action1">
  3924. <!-- UseAction -->
  3925. <property name="Class" value="Eat" />
  3926. <property name="Delay" value="1.0" />
  3927. <property name="Use_time" value="..." />
  3928. <property name="Gain_health" value="2" />
  3929. <property name="Gain_food" value="20" />
  3930. <property name="Gain_water" value="0" />
  3931. <property name="Gain_wellness" value="0.8" />
  3932. <property name="Sound_start" value="UseActions/player_eating" />
  3933. </property>
  3934. <property name="Smell" value="smallSmell" />
  3935. <property name="Group" value="Food/Cooking" />
  3936. <property class="Preview">
  3937. <property name="Zoom" value="5" />
  3938. <property name="Pos" value="0,-1" />
  3939. <property name="Rot" value="90,45,0" />
  3940. </property>
  3941. </item>
  3942. <item id="355" name="porkBoiled">
  3943. <property name="Meshfile" value="Items/Misc/parcel" />
  3944. <property name="Material" value="organic" />
  3945. <property name="HoldType" value="31" />
  3946. <property class="Action1">
  3947. <!-- UseAction -->
  3948. <property name="Class" value="Eat" />
  3949. <property name="Delay" value="1.0" />
  3950. <property name="Use_time" value="..." />
  3951. <property name="Gain_health" value="2" />
  3952. <property name="Gain_food" value="15" />
  3953. <property name="Gain_water" value="0" />
  3954. <property name="Gain_wellness" value="0.6" />
  3955. <property name="Sound_start" value="UseActions/player_eating" />
  3956. </property>
  3957. <property name="Smell" value="smallSmell" />
  3958. <property name="Group" value="Food/Cooking" />
  3959. <property class="Preview">
  3960. <property name="Zoom" value="5" />
  3961. <property name="Pos" value="0,-1" />
  3962. <property name="Rot" value="90,45,0" />
  3963. </property>
  3964. </item>
  3965. <item id="356" name="porkGrilled">
  3966. <property name="Meshfile" value="Items/Misc/parcel" />
  3967. <property name="Material" value="organic" />
  3968. <property name="HoldType" value="31" />
  3969. <property class="Action1">
  3970. <!-- UseAction -->
  3971. <property name="Class" value="Eat" />
  3972. <property name="Delay" value="1.0" />
  3973. <property name="Use_time" value="..." />
  3974. <property name="Gain_health" value="2" />
  3975. <property name="Gain_food" value="15" />
  3976. <property name="Gain_water" value="-2" />
  3977. <property name="Gain_wellness" value="0.6" />
  3978. <property name="Sound_start" value="UseActions/player_eating" />
  3979. </property>
  3980. <property name="Smell" value="mediumSmell" />
  3981. <property name="Group" value="Food/Cooking" />
  3982. <property class="Preview">
  3983. <property name="Zoom" value="5" />
  3984. <property name="Pos" value="0,-1" />
  3985. <property name="Rot" value="90,45,0" />
  3986. </property>
  3987. </item>
  3988. <item id="357" name="rabbitCharred">
  3989. <property name="Meshfile" value="Items/Misc/parcel" />
  3990. <property name="Material" value="organic" />
  3991. <property name="HoldType" value="31" />
  3992. <property class="Action1">
  3993. <!-- UseAction -->
  3994. <property name="Class" value="Eat" />
  3995. <property name="Delay" value="1.0" />
  3996. <property name="Use_time" value="..." />
  3997. <property name="Gain_health" value="2" />
  3998. <property name="Gain_food" value="20" />
  3999. <property name="Gain_water" value="-5" />
  4000. <property name="Gain_wellness" value="0.8" />
  4001. <property name="Sound_start" value="UseActions/player_eating" />
  4002. </property>
  4003. <property name="Smell" value="largeSmell" />
  4004. <property name="Group" value="Food/Cooking" />
  4005. <property class="Preview">
  4006. <property name="Zoom" value="5" />
  4007. <property name="Pos" value="0,-1" />
  4008. <property name="Rot" value="90,45,0" />
  4009. </property>
  4010. </item>
  4011. <item id="358" name="rabbitGrilled">
  4012. <property name="Meshfile" value="Items/Misc/parcel" />
  4013. <property name="Material" value="organic" />
  4014. <property name="HoldType" value="31" />
  4015. <property class="Action1">
  4016. <!-- UseAction -->
  4017. <property name="Class" value="Eat" />
  4018. <property name="Delay" value="1.0" />
  4019. <property name="Use_time" value="..." />
  4020. <property name="Gain_health" value="2" />
  4021. <property name="Gain_food" value="20" />
  4022. <property name="Gain_water" value="-2" />
  4023. <property name="Gain_wellness" value="0.8" />
  4024. <property name="Sound_start" value="UseActions/player_eating" />
  4025. </property>
  4026. <property name="Smell" value="mediumSmell" />
  4027. <property name="Group" value="Food/Cooking" />
  4028. <property class="Preview">
  4029. <property name="Zoom" value="5" />
  4030. <property name="Pos" value="0,-1" />
  4031. <property name="Rot" value="90,45,0" />
  4032. </property>
  4033. </item>
  4034. <item id="359" name="rabbitBoiled">
  4035. <property name="Meshfile" value="Items/Misc/parcel" />
  4036. <property name="Material" value="organic" />
  4037. <property name="HoldType" value="31" />
  4038. <property class="Action1">
  4039. <!-- UseAction -->
  4040. <property name="Class" value="Eat" />
  4041. <property name="Delay" value="1.0" />
  4042. <property name="Use_time" value="..." />
  4043. <property name="Gain_health" value="2" />
  4044. <property name="Gain_food" value="20" />
  4045. <property name="Gain_water" value="0" />
  4046. <property name="Gain_wellness" value="0.8" />
  4047. <property name="Sound_start" value="UseActions/player_eating" />
  4048. </property>
  4049. <property name="Smell" value="smallSmell" />
  4050. <property name="Group" value="Food/Cooking" />
  4051. <property class="Preview">
  4052. <property name="Zoom" value="5" />
  4053. <property name="Pos" value="0,-1" />
  4054. <property name="Rot" value="90,45,0" />
  4055. </property>
  4056. </item>
  4057. <item id="360" name="crushedSand">
  4058. <property name="Meshfile" value="Items/Crafting/crushedSand" />
  4059. <property name="Material" value="glass" />
  4060. <property name="HoldType" value="21" />
  4061. <property name="Stacknumber" value="250" />
  4062. <property name="Weight" value="16" />
  4063. <property name="Group" value="Resources" />
  4064. <property class="Preview">
  4065. <property name="Zoom" value="28" />
  4066. <property name="Pos" value="0,-0.05" />
  4067. <property name="Rot" value="90,45,0" />
  4068. </property>
  4069. </item>
  4070. <!--
  4071. <item id="348" name="scrapCopper" material="copper" mesh_file="Items/Crafting/scrap_copper" hold_type="7">
  4072. <property name="Weight" value="16" />
  4073. </item>
  4074. -->
  4075. <item id="361" name="cookingGrill">
  4076. <property name="Meshfile" value="Items/Crafting/cooking_grill" />
  4077. <property name="Material" value="metal" />
  4078. <property name="HoldType" value="21" />
  4079. <property name="Stacknumber" value="64" />
  4080. <property name="Weight" value="18" />
  4081. <property name="Group" value="Food/Cooking" />
  4082. <property class="Preview">
  4083. <property name="Zoom" value="28" />
  4084. <property name="Pos" value="0,-0.05" />
  4085. <property name="Rot" value="90,45,0" />
  4086. </property>
  4087. </item>
  4088. <item id="362" name="beaker">
  4089. <property name="Meshfile" value="Items/Crafting/beaker" />
  4090. <property name="Material" value="glass" />
  4091. <property name="HoldType" value="3" />
  4092. <property name="Stacknumber" value="10" />
  4093. <property name="Weight" value="12" />
  4094. <property name="Group" value="Chemicals" />
  4095. <property class="Preview">
  4096. <property name="Zoom" value="28" />
  4097. <property name="Pos" value="0,-0.05" />
  4098. <property name="Rot" value="90,45,0" />
  4099. </property>
  4100. </item>
  4101. <item id="363" name="emptyJarMold">
  4102. <property name="Meshfile" value="Items/Crafting/mold" />
  4103. <property name="Material" value="metal" />
  4104. <property name="HoldType" value="21" />
  4105. <property name="Stacknumber" value="1" />
  4106. <property name="MoldTarget" value="emptyJar" />
  4107. <property name="Group" value="Forging/Molds" />
  4108. <property class="Preview">
  4109. <property name="Zoom" value="28" />
  4110. <property name="Pos" value="0,-0.05" />
  4111. <property name="Rot" value="90,45,0" />
  4112. </property>
  4113. </item>
  4114. <item id="364" name="brokenGlass">
  4115. <property name="Meshfile" value="Items/Misc/brokenGlass" />
  4116. <property name="Material" value="glass" />
  4117. <property name="HoldType" value="21" />
  4118. <property name="Stacknumber" value="64" />
  4119. <property name="Weight" value="16" />
  4120. <property class="Action1">
  4121. <!-- UseAction -->
  4122. <property name="Class" value="Eat" />
  4123. <property name="Delay" value="1.0" />
  4124. <property name="Use_time" value="..." />
  4125. <property name="Gain_food" value="0" />
  4126. <property name="Gain_water" value="0" />
  4127. <property name="Gain_stamina" value="0" />
  4128. <property name="Gain_health" value="-10" />
  4129. <property name="Sound_start" value="UseActions/player_eating" />
  4130. <property name="Buff" value="internalBleeding" />
  4131. </property>
  4132. <property name="Group" value="Resources" />
  4133. <property class="Preview">
  4134. <property name="Zoom" value="28" />
  4135. <property name="Pos" value="0,-0.05" />
  4136. <property name="Rot" value="90,45,0" />
  4137. </property>
  4138. </item>
  4139. <item id="365" name="goldenRodTea">
  4140. <property name="Meshfile" value="Items/Food/yucca_juicePrefab" />
  4141. <property name="Material" value="glass" />
  4142. <property name="HoldType" value="3" />
  4143. <property name="Stacknumber" value="15" />
  4144. <property class="Action1">
  4145. <!-- UseAction -->
  4146. <property name="Class" value="Eat" />
  4147. <property name="Delay" value="1.0" />
  4148. <property name="Use_time" value="..." />
  4149. <property name="Gain_food" value="0" />
  4150. <property name="Gain_water" value="40" />
  4151. <property name="Gain_stamina" value="40" />
  4152. <property name="Sound_start" value="UseActions/player_drinking" />
  4153. <property name="Create_item" value="emptyJar" />
  4154. <property name="Gain_wellness" value="0.2" />
  4155. <property name="Debuff" value="dysentery" />
  4156. </property>
  4157. <property name="Group" value="Food/Cooking" />
  4158. </item>
  4159. <item id="366" name="glassWindowMold">
  4160. <property name="Meshfile" value="Items/Crafting/mold" />
  4161. <property name="Material" value="metal" />
  4162. <property name="HoldType" value="21" />
  4163. <property name="Stacknumber" value="1" />
  4164. <property name="MoldTarget" value="glass" />
  4165. <property name="Group" value="Forging/Molds" />
  4166. <property class="Preview">
  4167. <property name="Zoom" value="28" />
  4168. <property name="Pos" value="0,-0.05" />
  4169. <property name="Rot" value="90,45,0" />
  4170. </property>
  4171. </item>
  4172. <item id="367" name="huntingRifleBarrel">
  4173. <property name="PartType" value="Barrel" />
  4174. <property name="Meshfile" value="Items/Crafting/huntingRifle_barrel" />
  4175. <property name="Material" value="metal" />
  4176. <property name="HoldType" value="21" />
  4177. <property name="Stacknumber" value="1" />
  4178. <property name="Degradation" value="100" param1="true" />
  4179. <property name="Weight" value="36" />
  4180. <property name="Group" value="Resources" />
  4181. <property class="Attributes">
  4182. <property name="EntityDamage" value="20, 150" />
  4183. <property name="Accuracy" value="1, 0.01" />
  4184. </property>
  4185. <property class="Preview">
  4186. <property name="Zoom" value="28" />
  4187. <property name="Pos" value="0,-0.05" />
  4188. <property name="Rot" value="90,45,0" />
  4189. </property>
  4190. </item>
  4191. <item id="368" name="huntingRifleBarrelMold">
  4192. <property name="Meshfile" value="Items/Crafting/mold" />
  4193. <property name="Material" value="metal" />
  4194. <property name="HoldType" value="21" />
  4195. <property name="Stacknumber" value="1" />
  4196. <property name="MoldTarget" value="huntingRifleBarrel" />
  4197. <property name="Group" value="Forging/Molds" />
  4198. <property class="Preview">
  4199. <property name="Zoom" value="28" />
  4200. <property name="Pos" value="0,-0.05" />
  4201. <property name="Rot" value="90,45,0" />
  4202. </property>
  4203. </item>
  4204. <item id="369" name="huntingRifleStock">
  4205. <property name="PartType" value="Stock" />
  4206. <property name="Meshfile" value="Items/Crafting/huntingRifle_stock" />
  4207. <property name="Material" value="wood" />
  4208. <property name="HoldType" value="21" />
  4209. <property name="Stacknumber" value="1" />
  4210. <property name="Degradation" value="100" param1="true" />
  4211. <property name="FuelValue" value="60" />
  4212. <property name="Group" value="Resources" />
  4213. <property class="Attributes">
  4214. <property name="DegradationRate" value="1,1" />
  4215. <property name="DegradationMax" value="30,600" />
  4216. </property>
  4217. <property class="Preview">
  4218. <property name="Zoom" value="28" />
  4219. <property name="Pos" value="0,-0.05" />
  4220. <property name="Rot" value="90,45,0" />
  4221. </property>
  4222. </item>
  4223. <item id="370" name="huntingRifleBolt">
  4224. <property name="PartType" value="Receiver" />
  4225. <property name="Meshfile" value="Items/Crafting/huntingRifle_bolt" />
  4226. <property name="Material" value="metal" />
  4227. <property name="HoldType" value="21" />
  4228. <property name="Stacknumber" value="1" />
  4229. <property name="Degradation" value="100" param1="true" />
  4230. <property name="Weight" value="8" />
  4231. <property name="Group" value="Resources" />
  4232. <property class="Attributes">
  4233. <property name="FalloffRange" value="40,160" />
  4234. <property name="DegradationMax" value="30,600" />
  4235. </property>
  4236. <property class="Preview">
  4237. <property name="Zoom" value="28" />
  4238. <property name="Pos" value="0,-0.05" />
  4239. <property name="Rot" value="90,45,0" />
  4240. </property>
  4241. </item>
  4242. <item id="371" name="huntingRifleBoltMold">
  4243. <property name="Meshfile" value="Items/Crafting/mold" />
  4244. <property name="Material" value="metal" />
  4245. <property name="HoldType" value="21" />
  4246. <property name="Stacknumber" value="1" />
  4247. <property name="MoldTarget" value="huntingRifleBolt" />
  4248. <property name="Group" value="Forging/Molds" />
  4249. <property class="Preview">
  4250. <property name="Zoom" value="28" />
  4251. <property name="Pos" value="0,-0.05" />
  4252. <property name="Rot" value="90,45,0" />
  4253. </property>
  4254. </item>
  4255. <item id="372" name="animalHide">
  4256. <property name="Meshfile" value="Items/Crafting/animal_hide" />
  4257. <property name="Material" value="organic" />
  4258. <property name="HoldType" value="21" />
  4259. <property name="Stacknumber" value="64" />
  4260. <property name="FuelValue" value="12" />
  4261. <property name="Group" value="Resources" />
  4262. <property class="Preview">
  4263. <property name="Zoom" value="28" />
  4264. <property name="Pos" value="0,-0.05" />
  4265. <property name="Rot" value="90,45,0" />
  4266. </property>
  4267. </item>
  4268. <item id="373" name="leather">
  4269. <property name="Meshfile" value="Items/Crafting/leather" />
  4270. <property name="Material" value="organic" />
  4271. <property name="HoldType" value="21" />
  4272. <property name="Stacknumber" value="64" />
  4273. <property name="FuelValue" value="12" />
  4274. <property name="Group" value="Resources" />
  4275. <property class="Preview">
  4276. <property name="Zoom" value="28" />
  4277. <property name="Pos" value="0,-0.05" />
  4278. <property name="Rot" value="90,45,0" />
  4279. </property>
  4280. </item>
  4281. <item id="374" name="leatherBoots">
  4282. <property name="Meshfile" value="Items/Crafting/leather" />
  4283. <property name="Material" value="organic" />
  4284. <property name="HoldType" value="21" />
  4285. <property name="Stacknumber" value="1" />
  4286. <property name="RepairTools" value="leatherStrips" />
  4287. <property name="EquipSlot" value="Feet" />
  4288. <property name="FuelValue" value="36" />
  4289. <property name="Degradation" value="100" param1="true" />
  4290. <property name="Group" value="Clothing" />
  4291. <property class="UMA">
  4292. <property name="Mesh" value="armor_leather_feet" />
  4293. <property name="Overlay" value="leather_armor" />
  4294. <property name="Layer" value="3" />
  4295. <property name="UISlot" value="Footwear" />
  4296. </property>
  4297. <property class="Preview">
  4298. <property name="Zoom" value="28" />
  4299. <property name="Pos" value="0,-0.05" />
  4300. <property name="Rot" value="90,45,0" />
  4301. </property>
  4302. <property class="Attributes">
  4303. <property name="MeleeProtection" value="0.2, 0.4" />
  4304. <property name="BulletProtection" value="0.1, 0.3" />
  4305. <property name="PunctureProtection" value="0.1, 0.3" />
  4306. <property name="BluntProtection" value="0.15, 0.35" />
  4307. <property name="ExplosiveProtection" value="0.05,0.2" />
  4308. <property name="DegradationMin" value="0.1,0.5" />
  4309. </property>
  4310. </item>
  4311. <item id="375" name="leatherPants">
  4312. <property name="Meshfile" value="Items/Crafting/leather" />
  4313. <property name="Material" value="organic" />
  4314. <property name="HoldType" value="21" />
  4315. <property name="Stacknumber" value="1" />
  4316. <property name="RepairTools" value="leatherStrips" />
  4317. <property name="EquipSlot" value="Legs" />
  4318. <property name="FuelValue" value="144" />
  4319. <property name="Degradation" value="100" param1="true" />
  4320. <property class="Attributes">
  4321. <property name="MeleeProtection" value="0.2, 0.4" />
  4322. <property name="BulletProtection" value="0.1, 0.3" />
  4323. <property name="PunctureProtection" value="0.1, 0.3" />
  4324. <property name="BluntProtection" value="0.15, 0.35" />
  4325. <property name="ExplosiveProtection" value="0.05,0.2" />
  4326. <property name="DegradationMin" value="0.1,0.5" />
  4327. </property>
  4328. <property name="Group" value="Clothing" />
  4329. <property class="UMA">
  4330. <property name="Mesh" value="armor_leather_legs" />
  4331. <property name="Overlay" value="leather_armor" />
  4332. <property name="Layer" value="3" />
  4333. <property name="UISlot" value="LegArmor" />
  4334. </property>
  4335. <property class="Preview">
  4336. <property name="Zoom" value="28" />
  4337. <property name="Pos" value="0,-0.05" />
  4338. <property name="Rot" value="90,45,0" />
  4339. </property>
  4340. </item>
  4341. <item id="376" name="leatherJacket">
  4342. <property name="Meshfile" value="Items/Crafting/leather" />
  4343. <property name="Material" value="organic" />
  4344. <property name="HoldType" value="21" />
  4345. <property name="Stacknumber" value="1" />
  4346. <property name="RepairTools" value="leatherStrips" />
  4347. <property name="EquipSlot" value="Chest" />
  4348. <property name="FuelValue" value="96" />
  4349. <property name="Degradation" value="100" param1="true" />
  4350. <property class="Armor">
  4351. <property name="Melee" value="0.3" />
  4352. <property name="Bullet" value="0.2" />
  4353. <property name="Puncture" value="0.2" />
  4354. <property name="Blunt" value="0.25" />
  4355. <property name="Explosive" value="0.1" />
  4356. </property>
  4357. <property class="Attributes">
  4358. <property name="MeleeProtection" value="0.2, 0.4" />
  4359. <property name="BulletProtection" value="0.1, 0.3" />
  4360. <property name="PunctureProtection" value="0.1, 0.3" />
  4361. <property name="BluntProtection" value="0.15, 0.35" />
  4362. <property name="ExplosiveProtection" value="0.05,0.2" />
  4363. <property name="DegradationMin" value="0.1,0.5" />
  4364. </property>
  4365. <property name="Group" value="Clothing" />
  4366. <property class="UMA">
  4367. <property name="Mesh" value="armor_leather_chest" />
  4368. <property name="Overlay" value="leather_armor" />
  4369. <property name="Layer" value="3" />
  4370. <property name="UISlot" value="ChestArmor" />
  4371. </property>
  4372. <property class="Preview">
  4373. <property name="Zoom" value="28" />
  4374. <property name="Pos" value="0,-0.05" />
  4375. <property name="Rot" value="90,45,0" />
  4376. </property>
  4377. </item>
  4378. <item id="377" name="leatherHat">
  4379. <property name="Meshfile" value="Items/Clothing/Head/prefabCowboyhat" />
  4380. <property name="Material" value="organic" />
  4381. <property name="HoldType" value="21" />
  4382. <property name="Stacknumber" value="1" />
  4383. <property name="RepairTools" value="leatherStrips" />
  4384. <property name="EquipSlot" value="Head" />
  4385. <property name="FuelValue" value="48" />
  4386. <property name="Degradation" value="100" param1="true" />
  4387. <property class="Armor">
  4388. <property name="Melee" value="0.3" />
  4389. <property name="Bullet" value="0.2" />
  4390. <property name="Puncture" value="0.2" />
  4391. <property name="Blunt" value="0.25" />
  4392. <property name="Explosive" value="0.1" />
  4393. </property>
  4394. <property class="Attributes">
  4395. <property name="MeleeProtection" value="0.2, 0.4" />
  4396. <property name="BulletProtection" value="0.1, 0.3" />
  4397. <property name="PunctureProtection" value="0.1, 0.3" />
  4398. <property name="BluntProtection" value="0.15, 0.35" />
  4399. <property name="ExplosiveProtection" value="0.05,0.2" />
  4400. <property name="DegradationMin" value="0.1,0.5" />
  4401. </property>
  4402. <property name="Group" value="Clothing" />
  4403. <property class="UMA">
  4404. <property name="Mesh" value="armor_leather_helmet" />
  4405. <property name="Overlay" value="armor_leather_helmet" />
  4406. <property name="Layer" value="2" />
  4407. <property name="UISlot" value="Headgear, xFace, xEyewear" />
  4408. </property>
  4409. <property class="Preview">
  4410. <property name="Zoom" value="28" />
  4411. <property name="Pos" value="0,-0.05" />
  4412. <property name="Rot" value="90,45,0" />
  4413. </property>
  4414. </item>
  4415. <item id="378" name="ironBoots">
  4416. <property name="Meshfile" value="Items/Crafting/leather" />
  4417. <property name="Material" value="organic" />
  4418. <property name="HoldType" value="21" />
  4419. <property name="RepairTools" value="metalStrips" />
  4420. <property name="Stacknumber" value="1" />
  4421. <property name="EquipSlot" value="Feet" />
  4422. <property name="FuelValue" value="4" />
  4423. <property name="Degradation" value="250" param1="true" />
  4424. <property class="Armor">
  4425. <property name="Melee" value="0.6" />
  4426. <property name="Bullet" value="0.4" />
  4427. <property name="Puncture" value="0.4" />
  4428. <property name="Blunt" value="0.5" />
  4429. <property name="Explosive" value="0.5" />
  4430. </property>
  4431. <property class="Attributes">
  4432. <property name="MeleeProtection" value="0.3, 0.8" />
  4433. <property name="BulletProtection" value="0.3, 0.7" />
  4434. <property name="PunctureProtection" value="0.3, 0.7" />
  4435. <property name="BluntProtection" value="0.3, 0.8" />
  4436. <property name="ExplosiveProtection" value="0.3,0.7" />
  4437. <property name="DegradationMin" value="0.1,0.1" />
  4438. </property>
  4439. <property name="Group" value="Clothing" />
  4440. <property class="UMA">
  4441. <property name="Mesh" value="armor_steel_plated_feet" />
  4442. <property name="Overlay" value="steelplated_armor" />
  4443. <property name="Layer" value="3" />
  4444. <property name="UISlot" value="Footwear" />
  4445. </property>
  4446. <property class="Preview">
  4447. <property name="Zoom" value="28" />
  4448. <property name="Pos" value="0,-0.05" />
  4449. <property name="Rot" value="90,45,0" />
  4450. </property>
  4451. </item>
  4452. <item id="379" name="ironLegArmor">
  4453. <property name="Meshfile" value="Items/Crafting/leather" />
  4454. <property name="Material" value="organic" />
  4455. <property name="HoldType" value="21" />
  4456. <property name="RepairTools" value="metalStrips" />
  4457. <property name="Stacknumber" value="1" />
  4458. <property name="EquipSlot" value="Legs" />
  4459. <property name="FuelValue" value="16" />
  4460. <property name="Degradation" value="250" param1="true" />
  4461. <property class="Armor">
  4462. <property name="Melee" value="0.6" />
  4463. <property name="Bullet" value="0.4" />
  4464. <property name="Puncture" value="0.4" />
  4465. <property name="Blunt" value="0.5" />
  4466. <property name="Explosive" value="0.5" />
  4467. </property>
  4468. <property class="Attributes">
  4469. <property name="MeleeProtection" value="0.3, 0.8" />
  4470. <property name="BulletProtection" value="0.3, 0.7" />
  4471. <property name="PunctureProtection" value="0.3, 0.7" />
  4472. <property name="BluntProtection" value="0.3, 0.8" />
  4473. <property name="ExplosiveProtection" value="0.3,0.7" />
  4474. <property name="DegradationMin" value="0.1,0.1" />
  4475. </property>
  4476. <property name="Group" value="Clothing" />
  4477. <property class="UMA">
  4478. <property name="Mesh" value="armor_steel_plated_legs" />
  4479. <property name="Overlay" value="steelplated_armor" />
  4480. <property name="Layer" value="3" />
  4481. <property name="UISlot" value="LegArmor" />
  4482. </property>
  4483. <property class="Preview">
  4484. <property name="Zoom" value="28" />
  4485. <property name="Pos" value="0,-0.05" />
  4486. <property name="Rot" value="90,45,0" />
  4487. </property>
  4488. </item>
  4489. <item id="380" name="ironChestArmor">
  4490. <property name="Meshfile" value="Items/Crafting/leather" />
  4491. <property name="Material" value="organic" />
  4492. <property name="HoldType" value="21" />
  4493. <property name="RepairTools" value="metalStrips" />
  4494. <property name="Stacknumber" value="1" />
  4495. <property name="EquipSlot" value="Chest" />
  4496. <property name="FuelValue" value="16" />
  4497. <property name="Degradation" value="250" param1="true" />
  4498. <property class="Armor">
  4499. <property name="Melee" value="0.6" />
  4500. <property name="Bullet" value="0.4" />
  4501. <property name="Puncture" value="0.4" />
  4502. <property name="Blunt" value="0.5" />
  4503. <property name="Explosive" value="0.5" />
  4504. </property>
  4505. <property class="Attributes">
  4506. <property name="MeleeProtection" value="0.3, 0.8" />
  4507. <property name="BulletProtection" value="0.3, 0.7" />
  4508. <property name="PunctureProtection" value="0.3, 0.7" />
  4509. <property name="BluntProtection" value="0.3, 0.8" />
  4510. <property name="ExplosiveProtection" value="0.3,0.7" />
  4511. <property name="DegradationMin" value="0.1,0.1" />
  4512. </property>
  4513. <property name="Group" value="Clothing" />
  4514. <property class="UMA">
  4515. <property name="Mesh" value="armor_steel_plated_chest" />
  4516. <property name="Overlay" value="steelplated_armor" />
  4517. <property name="Layer" value="3" />
  4518. <property name="UISlot" value="ChestArmor" />
  4519. </property>
  4520. <property class="Preview">
  4521. <property name="Zoom" value="28" />
  4522. <property name="Pos" value="0,-0.05" />
  4523. <property name="Rot" value="90,45,0" />
  4524. </property>
  4525. </item>
  4526. <item id="381" name="ironHelmet">
  4527. <property name="Meshfile" value="Items/Clothing/Head/swatHelmetPrefab" />
  4528. <property name="Material" value="organic" />
  4529. <property name="HoldType" value="21" />
  4530. <property name="RepairTools" value="metalStrips" />
  4531. <property name="Stacknumber" value="1" />
  4532. <property name="EquipSlot" value="Head" />
  4533. <property name="Weight" value="16" />
  4534. <property name="Degradation" value="250" param1="true" />
  4535. <property class="Armor">
  4536. <property name="Melee" value="0.6" />
  4537. <property name="Bullet" value="0.4" />
  4538. <property name="Puncture" value="0.4" />
  4539. <property name="Blunt" value="0.5" />
  4540. <property name="Explosive" value="0.5" />
  4541. </property>
  4542. <property class="Attributes">
  4543. <property name="MeleeProtection" value="0.3, 0.8" />
  4544. <property name="BulletProtection" value="0.3, 0.7" />
  4545. <property name="PunctureProtection" value="0.3, 0.7" />
  4546. <property name="BluntProtection" value="0.3, 0.8" />
  4547. <property name="ExplosiveProtection" value="0.3,0.7" />
  4548. <property name="DegradationMin" value="0.1,0.1" />
  4549. </property>
  4550. <property name="Group" value="Clothing" />
  4551. <property class="UMA">
  4552. <property name="Mesh" value="armor_steelplated_helmet" />
  4553. <property name="Overlay" value="armor_steelplated_helmet" />
  4554. <property name="Layer" value="2" />
  4555. <property name="UISlot" value="Headgear, xFace, xEyewear" />
  4556. </property>
  4557. <property class="Preview">
  4558. <property name="Zoom" value="28" />
  4559. <property name="Pos" value="0,-0.05" />
  4560. <property name="Rot" value="90,45,0" />
  4561. </property>
  4562. </item>
  4563. <item id="382" name="leatherGloves">
  4564. <property name="Meshfile" value="Items/Crafting/leather" />
  4565. <property name="Material" value="organic" />
  4566. <property name="HoldType" value="21" />
  4567. <property name="Stacknumber" value="1" />
  4568. <property name="RepairTools" value="leatherStrips" />
  4569. <property name="EquipSlot" value="Hands" />
  4570. <property name="FuelValue" value="16" />
  4571. <property name="Degradation" value="100" param1="true" />
  4572. <property class="Armor">
  4573. <property name="Melee" value="0.3" />
  4574. <property name="Bullet" value="0.2" />
  4575. <property name="Puncture" value="0.2" />
  4576. <property name="Blunt" value="0.25" />
  4577. <property name="Explosive" value="0.1" />
  4578. </property>
  4579. <property class="Attributes">
  4580. <property name="MeleeProtection" value="0.2, 0.4" />
  4581. <property name="BulletProtection" value="0.1, 0.3" />
  4582. <property name="PunctureProtection" value="0.1, 0.3" />
  4583. <property name="BluntProtection" value="0.15, 0.35" />
  4584. <property name="ExplosiveProtection" value="0.05,0.2" />
  4585. <property name="DegradationMin" value="0.1,0.5" />
  4586. </property>
  4587. <property name="Group" value="Clothing" />
  4588. <property class="UMA">
  4589. <property name="Mesh" value="armor_leather_hands" />
  4590. <property name="Overlay" value="leather_armor" />
  4591. <property name="Layer" value="3" />
  4592. <property name="UISlot" value="Gloves" />
  4593. </property>
  4594. <property class="Preview">
  4595. <property name="Zoom" value="28" />
  4596. <property name="Pos" value="0,-0.05" />
  4597. <property name="Rot" value="90,45,0" />
  4598. </property>
  4599. </item>
  4600. <item id="385" name="ironGloves">
  4601. <property name="Meshfile" value="Items/Crafting/leather" />
  4602. <property name="Material" value="organic" />
  4603. <property name="HoldType" value="21" />
  4604. <property name="RepairTools" value="metalStrips" />
  4605. <property name="Stacknumber" value="1" />
  4606. <property name="EquipSlot" value="Hands" />
  4607. <property name="FuelValue" value="16" />
  4608. <property name="Degradation" value="250" param1="true" />
  4609. <property class="Armor">
  4610. <property name="Melee" value="0.6" />
  4611. <property name="Bullet" value="0.4" />
  4612. <property name="Puncture" value="0.4" />
  4613. <property name="Blunt" value="0.5" />
  4614. <property name="Explosive" value="0.5" />
  4615. </property>
  4616. <property class="Attributes">
  4617. <property name="MeleeProtection" value="0.3, 0.8" />
  4618. <property name="BulletProtection" value="0.3, 0.7" />
  4619. <property name="PunctureProtection" value="0.3, 0.7" />
  4620. <property name="BluntProtection" value="0.3, 0.8" />
  4621. <property name="ExplosiveProtection" value="0.3,0.7" />
  4622. <property name="DegradationMin" value="0.1,0.1" />
  4623. </property>
  4624. <property name="Group" value="Clothing" />
  4625. <property class="UMA">
  4626. <property name="Mesh" value="armor_steel_plated_hands" />
  4627. <property name="Overlay" value="steelplated_armor" />
  4628. <property name="Layer" value="3" />
  4629. <property name="UISlot" value="Gloves" />
  4630. </property>
  4631. <property class="Preview">
  4632. <property name="Zoom" value="28" />
  4633. <property name="Pos" value="0,-0.05" />
  4634. <property name="Rot" value="90,45,0" />
  4635. </property>
  4636. </item>
  4637. <item id="386" name="eggboiled">
  4638. <property name="Meshfile" value="Items/Food/egg" />
  4639. <property name="Material" value="organic" />
  4640. <property name="HoldType" value="23" />
  4641. <property class="Action1">
  4642. <!-- UseAction -->
  4643. <property name="Class" value="Eat" />
  4644. <property name="Delay" value="1.0" />
  4645. <property name="Use_time" value="..." />
  4646. <property name="Gain_health" value="0" />
  4647. <property name="Gain_food" value="8" />
  4648. <property name="Gain_water" value="0" />
  4649. <property name="Gain_stamina" value="0" />
  4650. <property name="Gain_wellness" value="0.32" />
  4651. <property name="Sound_start" value="UseActions/player_eating" />
  4652. </property>
  4653. <property name="Group" value="Food/Cooking" />
  4654. </item>
  4655. <item id="387" name="gasMask">
  4656. <property name="Meshfile" value="Items/Crafting/leather" />
  4657. <property name="Material" value="organic" />
  4658. <property name="HoldType" value="21" />
  4659. <property name="Stacknumber" value="1" />
  4660. <property name="EquipSlot" value="Head" />
  4661. <property name="FuelValue" value="16" />
  4662. <property name="Degradation" value="250" param1="true" />
  4663. <property class="Armor">
  4664. <property name="Melee" value="0.6" />
  4665. <property name="Bullet" value="0.4" />
  4666. <property name="Puncture" value="0.4" />
  4667. <property name="Blunt" value="0.5" />
  4668. <property name="Explosive" value="0.2" />
  4669. </property>
  4670. <property name="Group" value="Clothing" />
  4671. <property class="Preview">
  4672. <property name="Zoom" value="28" />
  4673. <property name="Pos" value="0,-0.05" />
  4674. <property name="Rot" value="90,45,0" />
  4675. </property>
  4676. </item>
  4677. <!-- corn on the cob -->
  4678. <item id="388" name="cornOnTheCob">
  4679. <property name="Meshfile" value="Items/Food/corn_cooked" />
  4680. <property name="Material" value="organic" />
  4681. <property name="HoldType" value="15" />
  4682. <property class="Action1">
  4683. <!-- UseAction -->
  4684. <property name="Class" value="Eat" />
  4685. <property name="Delay" value="1.0" />
  4686. <property name="Use_time" value="..." />
  4687. <property name="Gain_health" value="0" />
  4688. <property name="Gain_food" value="4" />
  4689. <property name="Gain_water" value="2" />
  4690. <property name="Gain_stamina" value="2" />
  4691. <property name="Gain_wellness" value="0.08" />
  4692. <property name="Sound_start" value="UseActions/player_eating" />
  4693. </property>
  4694. <property name="Smell" value="smallSmell" />
  4695. <property name="Group" value="Food/Cooking" />
  4696. <property class="Preview">
  4697. <property name="Zoom" value="28" />
  4698. <property name="Pos" value="0,-0.2" />
  4699. <property name="Rot" value="90,45,0" />
  4700. </property>
  4701. </item>
  4702. <!-- coffee -->
  4703. <item id="389" name="coffee">
  4704. <property name="Meshfile" value="Items/Food/coffeePrefab" />
  4705. <property name="Material" value="organic" />
  4706. <property name="HoldType" value="3" />
  4707. <property name="Stacknumber" value="15" />
  4708. <property class="Action1">
  4709. <!-- UseAction -->
  4710. <property name="Class" value="Eat" />
  4711. <property name="Delay" value="1.0" />
  4712. <property name="Use_time" value="..." />
  4713. <property name="Gain_health" value="0" />
  4714. <property name="Gain_food" value="0" />
  4715. <property name="Gain_water" value="-1" />
  4716. <property name="Gain_stamina" value="0" />
  4717. <property name="Sound_start" value="UseActions/player_drinking" />
  4718. <property name="Buff" value="CoffeeStaminaBoost" />
  4719. <property name="Create_item" value="emptyJar" />
  4720.  
  4721. <property name="Gain_wellness" value="-0.1" />
  4722. </property>
  4723. <property name="Group" value="Food/Cooking" />
  4724. <property class="Preview">
  4725. <property name="Zoom" value="28" />
  4726. <property name="Pos" value="0,-0.2" />
  4727. <property name="Rot" value="90,45,0" />
  4728. </property>
  4729. </item>
  4730. <item id="390" name="coffeeBeans">
  4731. <property name="Meshfile" value="Items/Food/seed_blueberry" />
  4732. <property name="Material" value="organic" />
  4733. <property name="HoldType" value="21" />
  4734. <property name="Stacknumber" value="250" />
  4735. <property class="Action1">
  4736. <!-- UseAction -->
  4737. <property name="Class" value="PlaceAsBlock" />
  4738. <property name="Delay" value="0.5" />
  4739. <property name="Blockname" value="coffeeSprout" />
  4740. </property>
  4741. <property name="Group" value="Food/Cooking" />
  4742. <property class="Preview">
  4743. <property name="Zoom" value="25" />
  4744. <property name="Pos" value="0,-0.05" />
  4745. <property name="Rot" value="90,45,0" />
  4746. </property>
  4747. </item>
  4748. <item id="391" name="cowboyHat">
  4749. <property name="Meshfile" value="Items/Clothing/Head/prefabCowboyhat" />
  4750. <property name="Material" value="cloth" />
  4751. <property name="Weight" value="1" />
  4752. <property name="HoldType" value="7" />
  4753. <property name="Stacknumber" value="1" />
  4754. <property name="RepairTools" value="leatherStrips" />
  4755. <property name="EquipSlot" value="Head" />
  4756. <property name="FuelValue" value="16" />
  4757. <property name="Degradation" value="100" param1="true" />
  4758. <property class="Armor">
  4759. <property name="Melee" value="0.3" />
  4760. <property name="Bullet" value="0.2" />
  4761. <property name="Puncture" value="0.2" />
  4762. <property name="Blunt" value="0.25" />
  4763. <property name="Explosive" value="0.1" />
  4764. </property>
  4765. <property name="Group" value="Clothing" />
  4766. <property class="UMA">
  4767. <property name="Mesh" value="gear_cowboyhat" />
  4768. <property name="Overlay" value="gear_cowboyhat" />
  4769. <property name="Layer" value="2" />
  4770. <property name="UISlot" value="Headgear" />
  4771. <property name="ShowHair" value="true" />
  4772. </property>
  4773. <property class="Preview">
  4774. <property name="Zoom" value="28" />
  4775. <property name="Pos" value="0,-0.05" />
  4776. <property name="Rot" value="90,45,0" />
  4777. </property>
  4778. </item>
  4779. <item id="392" name="ballCap">
  4780. <property name="Meshfile" value="Items/Clothing/Head/prefabBallcap" />
  4781. <property name="Material" value="cloth" />
  4782. <property name="HoldType" value="7" />
  4783. <property name="Stacknumber" value="1" />
  4784. <property name="EquipSlot" value="Head" />
  4785. <property name="FuelValue" value="16" />
  4786. <property name="Weight" value="1" />
  4787. <property name="Degradation" value="100" param1="true" />
  4788. <property class="Armor">
  4789. <property name="Melee" value="0.2" />
  4790. <property name="Bullet" value="0.1" />
  4791. <property name="Puncture" value="0.1" />
  4792. <property name="Blunt" value="0.125" />
  4793. <property name="Explosive" value="0.05" />
  4794. </property>
  4795. <property name="Group" value="Clothing" />
  4796. <property class="UMA">
  4797. <property name="Mesh" value="gear_ballcap" />
  4798. <property name="Overlay" value="gear_ballcap" />
  4799. <property name="Layer" value="2" />
  4800. <property name="UISlot" value="Headgear" />
  4801. <property name="ShowHair" value="true" />
  4802. </property>
  4803. <property class="Preview">
  4804. <property name="Zoom" value="28" />
  4805. <property name="Pos" value="0,-0.05" />
  4806. <property name="Rot" value="90,45,0" />
  4807. </property>
  4808. </item>
  4809. <item id="393" name="skullCap">
  4810. <property name="Meshfile" value="Items/Clothing/Head/prefabSkullcap" />
  4811. <property name="Material" value="cloth" />
  4812. <property name="HoldType" value="7" />
  4813. <property name="Stacknumber" value="1" />
  4814. <property name="EquipSlot" value="Head" />
  4815. <property name="FuelValue" value="16" />
  4816. <property name="Weight" value="1" />
  4817. <property name="Degradation" value="100" param1="true" />
  4818. <property class="Armor">
  4819. <property name="Melee" value="0.2" />
  4820. <property name="Bullet" value="0.1" />
  4821. <property name="Puncture" value="0.1" />
  4822. <property name="Blunt" value="0.125" />
  4823. <property name="Explosive" value="0.05" />
  4824. </property>
  4825. <property name="Group" value="Clothing" />
  4826. <property class="UMA">
  4827. <property name="Mesh" value="gear_skullcap" />
  4828. <property name="Overlay" value="gear_skullcap" />
  4829. <property name="Layer" value="2" />
  4830. <property name="UISlot" value="Headgear" />
  4831. <property name="ShowHair" value="true" />
  4832. </property>
  4833. <property class="Preview">
  4834. <property name="Zoom" value="28" />
  4835. <property name="Pos" value="0,-0.05" />
  4836. <property name="Rot" value="90,45,0" />
  4837. </property>
  4838. </item>
  4839. <item id="394" name="44MagBullet">
  4840. <property name="Meshfile" value="Items/Weapons/Ranged/Pistol/10mm_bullet" />
  4841. <property name="Material" value="brass" />
  4842. <property name="HoldType" value="21" />
  4843. <property name="Stacknumber" value="500" />
  4844. <property name="Weight" value="1" />
  4845. <property name="Group" value="Ammo/Weapons" />
  4846. <property class="Preview">
  4847. <property name="Zoom" value="18" />
  4848. <property name="Pos" value="0.1,0" />
  4849. <property name="Rot" value="10,-45,0" />
  4850. </property>
  4851. </item>
  4852. <!-- bacon and eggs -->
  4853. <item id="395" name="baconAndEggs">
  4854. <property name="Meshfile" value="Items/Misc/parcel" />
  4855. <property name="Material" value="organic" />
  4856. <property name="HoldType" value="31" />
  4857. <property class="Action1">
  4858. <!-- UseAction -->
  4859. <property name="Class" value="Eat" />
  4860. <property name="Delay" value="1.0" />
  4861. <property name="Use_time" value="..." />
  4862. <property name="Gain_health" value="3" />
  4863. <property name="Gain_food" value="30" />
  4864. <property name="Gain_wellness" value="1" />
  4865. <property name="Sound_start" value="UseActions/player_eating" />
  4866. </property>
  4867. <property name="Group" value="Food/Cooking" />
  4868. <property class="Preview">
  4869. <property name="Zoom" value="5" />
  4870. <property name="Pos" value="0,-1" />
  4871. <property name="Rot" value="90,45,0" />
  4872. </property>
  4873. </item>
  4874.  
  4875. <item id="396" name="mushrooms">
  4876. <property name="Meshfile" value="Items/Misc/parcel" />
  4877. <property name="Material" value="organic" />
  4878. <property name="HoldType" value="23" />
  4879. <property class="Action1">
  4880. <!-- UseAction -->
  4881. <property name="Class" value="Eat" />
  4882. <property name="Delay" value="1.0" />
  4883. <property name="Use_time" value="..." />
  4884. <property name="Gain_health" value="0" />
  4885. <property name="Gain_food" value="3" />
  4886. <property name="Gain_water" value="1" />
  4887. <property name="Gain_wellness" value="0" />
  4888. <property name="Sound_start" value="UseActions/player_eating" />
  4889. </property>
  4890. <property name="DropScale" value="4" />
  4891. <property name="Group" value="Food/Cooking" />
  4892. <property class="Preview">
  4893. <property name="Zoom" value="25" />
  4894. <property name="Pos" value="0,-0.05" />
  4895. <property name="Rot" value="90,45,0" />
  4896. </property>
  4897. </item>
  4898. <item id="397" name="handBurningZombie">
  4899. <property name="Material" value="organic" />
  4900. <property name="Canhold" value="false" />
  4901. <property name="HoldType" value="9" />
  4902. <property name="Stacknumber" value="1" />
  4903. <property name="Candrop" value="false" />
  4904. <property class="Action0">
  4905. <!-- AttackAction -->
  4906. <property name="Class" value="Melee" />
  4907. <property name="Delay" value="0.8" />
  4908. <property name="Range" value="1.8" />
  4909. <property name="Sphere" value="0.4" />
  4910. <property name="Block_range" value="2.5" />
  4911. <property name="DamageEntity" value="12" />
  4912. <property name="DamageBlock" value="2" />
  4913. <property name="Sound_start" value="swoosh" />
  4914. <property name="Buff" value="burningSmall,infection,stunned" />
  4915. <property name="Buff_chance" value="0.5,0.07,0.5" />
  4916. <property name="DamageBonus.glass" value="25" />
  4917. </property>
  4918. </item>
  4919. <!-- antibiotics -->
  4920. <item id="398" name="antibiotics">
  4921. <property name="Meshfile" value="Items/Health/painkillersPrefab" />
  4922. <property name="Material" value="organic" />
  4923. <property name="HoldType" value="16" />
  4924. <property class="Action1">
  4925. <!-- UseAction -->
  4926. <property name="Class" value="Eat" />
  4927. <property name="Delay" value="1.0" />
  4928. <property name="Use_time" value="..." />
  4929. <property name="Gain_health" value="0" />
  4930. <property name="Gain_food" value="0" />
  4931. <property name="Gain_water" value="0" />
  4932. <property name="Gain_wellness" value="1" />
  4933. <property name="Sound_start" value="UseActions/player_painkillers" />
  4934. <property name="Buff" value="cured" />
  4935. <property name="Debuff" value="infection,infection2,infection3,dysentery,dysentery2" />
  4936. </property>
  4937. <property name="Group" value="Medicine" />
  4938. <property class="Preview">
  4939. <property name="Zoom" value="28" />
  4940. <property name="Pos" value="-0.02,-0.1" />
  4941. <property name="Rot" value="90,45,0" />
  4942. </property>
  4943. </item>
  4944. <!-- moldy bread -->
  4945. <item id="399" name="moldyBread">
  4946. <property name="Meshfile" value="Items/Food/cornbread" />
  4947. <property name="Material" value="organic" />
  4948. <property name="HoldType" value="21" />
  4949. <property class="Action1">
  4950. <!-- UseAction -->
  4951. <property name="Class" value="Eat" />
  4952. <property name="Delay" value="1.0" />
  4953. <property name="Use_time" value="..." />
  4954. <property name="Gain_health" value="0" />
  4955. <property name="Gain_food" value="10" />
  4956. <property name="Gain_water" value="0" />
  4957. <property name="Sound_start" value="UseActions/player_eating" />
  4958. <property name="Gain_sickness" value="30" />
  4959. <property name="Buff" value="foodPoisoning" />
  4960. <property name="Buff_chance" value="0.5" />
  4961. </property>
  4962. <property name="Group" value="Food/Cooking" />
  4963. <property class="Preview">
  4964. <property name="Zoom" value="25" />
  4965. <property name="Pos" value="0,-0.05" />
  4966. <property name="Rot" value="90,45,0" />
  4967. </property>
  4968. </item>
  4969. <item id="400" name="44MagnumCylinder">
  4970. <property name="PartType" value="Receiver" />
  4971. <property name="Meshfile" value="Items/Crafting/44Magnum_cylinder" />
  4972. <property name="Material" value="metal" />
  4973. <property name="HoldType" value="21" />
  4974. <property name="Stacknumber" value="1" />
  4975. <property name="Degradation" value="100" param1="false" />
  4976. <property name="DegradationBreaksAfter" value="false" />
  4977. <property name="Weight" value="36" />
  4978. <property name="Group" value="Miscellaneous" />
  4979. <property class="Attributes">
  4980. <property name="FalloffRange" value="4,60" />
  4981. </property>
  4982. <property class="Preview">
  4983. <property name="Zoom" value="28" />
  4984. <property name="Pos" value="0,-0.05" />
  4985. <property name="Rot" value="90,45,0" />
  4986. </property>
  4987. </item>
  4988. <item id="401" name="44MagnumFrame">
  4989. <property name="PartType" value="Barrel" />
  4990. <property name="Meshfile" value="Items/Crafting/44Magnum_frame" />
  4991. <property name="Material" value="metal" />
  4992. <property name="HoldType" value="21" />
  4993. <property name="Stacknumber" value="1" />
  4994. <property name="Degradation" value="100" param1="false" />
  4995. <property name="DegradationBreaksAfter" value="false" />
  4996. <property name="Weight" value="36" />
  4997. <property name="Group" value="Miscellaneous" />
  4998. <property class="Attributes">
  4999. <property name="EntityDamage" value="30, 150" />
  5000. <property name="Accuracy" value="1, 0.01" />
  5001. </property>
  5002. <property class="Preview">
  5003. <property name="Zoom" value="28" />
  5004. <property name="Pos" value="0,-0.05" />
  5005. <property name="Rot" value="90,45,0" />
  5006. </property>
  5007. </item>
  5008. <item id="402" name="44MagnumGrip">
  5009. <property name="PartType" value="Stock" />
  5010. <property name="Meshfile" value="Items/Crafting/44Magnum_grip" />
  5011. <property name="Material" value="metal" />
  5012. <property name="HoldType" value="21" />
  5013. <property name="Stacknumber" value="1" />
  5014. <property name="Degradation" value="100" param1="false" />
  5015. <property name="DegradationBreaksAfter" value="false" />
  5016. <property name="Weight" value="36" />
  5017. <property name="Group" value="Miscellaneous" />
  5018. <property class="Attributes">
  5019. <property name="DegradationRate" value="1,1" />
  5020. </property>
  5021. <property class="Preview">
  5022. <property name="Zoom" value="28" />
  5023. <property name="Pos" value="0,-0.05" />
  5024. <property name="Rot" value="90,45,0" />
  5025. </property>
  5026. </item>
  5027. <item id="403" name="44MagnumParts">
  5028. <property name="PartType" value="Pump" />
  5029. <property name="Meshfile" value="Items/Crafting/44Magnum_parts" />
  5030. <property name="Material" value="metal" />
  5031. <property name="HoldType" value="21" />
  5032. <property name="Stacknumber" value="1" />
  5033. <property name="Degradation" value="100" param1="false" />
  5034. <property name="DegradationBreaksAfter" value="false" />
  5035. <property name="Weight" value="36" />
  5036. <property name="Group" value="Miscellaneous" />
  5037. <property class="Preview">
  5038. <property name="Zoom" value="28" />
  5039. <property name="Pos" value="0,-0.05" />
  5040. <property name="Rot" value="90,45,0" />
  5041. </property>
  5042. </item>
  5043. <item id="404" name="shades">
  5044. <property name="Meshfile" value="Items/Clothing/Head/shadesPrefab" />
  5045. <property name="Material" value="cloth" />
  5046. <property name="HoldType" value="7" />
  5047. <property name="Stacknumber" value="1" />
  5048. <property name="EquipSlot" value="Eyes" />
  5049. <property name="Group" value="Clothing" />
  5050. <property class="UMA">
  5051. <property name="Mesh" value="gear_shades" />
  5052. <property name="Overlay" value="gear_shades" />
  5053. <property name="Layer" value="1" />
  5054. <property name="UISlot" value="Eyewear" />
  5055. </property>
  5056. <property class="Preview">
  5057. <property name="Zoom" value="28" />
  5058. <property name="Pos" value="0,-0.05" />
  5059. <property name="Rot" value="90,45,0" />
  5060. </property>
  5061. </item>
  5062. <item id="405" name="bandana">
  5063. <property name="Meshfile" value="Items/Clothing/Head/bandana" />
  5064. <property name="Material" value="cloth" />
  5065. <property name="HoldType" value="7" />
  5066. <property name="Stacknumber" value="1" />
  5067. <property name="EquipSlot" value="Face" />
  5068. <property name="FuelValue" value="16" />
  5069. <property name="Weight" value="1" />
  5070. <property name="Group" value="Clothing" />
  5071. <property class="UMA">
  5072. <property name="Mesh" value="gear_bandana" />
  5073. <property name="Overlay" value="gear_bandana" />
  5074. <property name="Layer" value="1" />
  5075. <property name="UISlot" value="Face" />
  5076. </property>
  5077. <property class="Preview">
  5078. <property name="Zoom" value="28" />
  5079. <property name="Pos" value="0,-0.05" />
  5080. <property name="Rot" value="90,45,0" />
  5081. </property>
  5082. </item>
  5083. <item id="406" name="cigar">
  5084. <property name="Meshfile" value="Items/Clothing/Head/cigar" />
  5085. <property name="Material" value="cloth" />
  5086. <property name="HoldType" value="7" />
  5087. <property name="Stacknumber" value="1" />
  5088. <property name="EquipSlot" value="Face" />
  5089. <property name="Group" value="Clothing" />
  5090. <property class="Preview">
  5091. <property name="Zoom" value="28" />
  5092. <property name="Pos" value="0,-0.05" />
  5093. <property name="Rot" value="90,45,0" />
  5094. </property>
  5095. </item>
  5096. <item id="407" name="cigarette">
  5097. <property name="Meshfile" value="Items/Clothing/Head/cigarette" />
  5098. <property name="Material" value="cloth" />
  5099. <property name="HoldType" value="7" />
  5100. <property name="Stacknumber" value="1" />
  5101. <property name="EquipSlot" value="Face" />
  5102. <property name="Group" value="Clothing" />
  5103. <property class="Preview">
  5104. <property name="Zoom" value="28" />
  5105. <property name="Pos" value="0,-0.05" />
  5106. <property name="Rot" value="90,45,0" />
  5107. </property>
  5108. </item>
  5109. <item id="408" name="footballHelmet">
  5110. <property name="Meshfile" value="Items/Clothing/Head/fb_helmet" />
  5111. <property name="Material" value="cloth" />
  5112. <property name="HoldType" value="7" />
  5113. <property name="Stacknumber" value="1" />
  5114. <property name="EquipSlot" value="Head" />
  5115. <property name="Group" value="Clothing" />
  5116. <property name="Degradation" value="250" param1="true" />
  5117. <property class="Armor">
  5118. <property name="Melee" value="0.5" />
  5119. <property name="Bullet" value="0.3" />
  5120. <property name="Puncture" value="0.3" />
  5121. <property name="Blunt" value="0.4" />
  5122. <property name="Explosive" value="0.4" />
  5123. </property>
  5124. <property class="UMA">
  5125. <property name="Mesh" value="gear_football_helmet" />
  5126. <property name="Overlay" value="gear_football_helmet" />
  5127. <property name="Layer" value="2" />
  5128. <property name="UISlot" value="Headgear" />
  5129. <property name="ShowHair" value="false" />
  5130. </property>
  5131. <property class="Attributes">
  5132. <property name="MeleeProtection" value="0.3, 0.7" />
  5133. <property name="BulletProtection" value="0.3, 0.6" />
  5134. <property name="PunctureProtection" value="0.3, 0.6" />
  5135. <property name="BluntProtection" value="0.3, 0.6" />
  5136. <property name="ExplosiveProtection" value="0.3,0.5" />
  5137. <property name="DegradationMin" value="0.1,0.1" />
  5138. </property>
  5139. <property class="Preview">
  5140. <property name="Zoom" value="28" />
  5141. <property name="Pos" value="0,-0.05" />
  5142. <property name="Rot" value="90,45,0" />
  5143. </property>
  5144. </item>
  5145. <item id="409" name="goggles">
  5146. <property name="Meshfile" value="Items/Clothing/Head/goggles" />
  5147. <property name="Material" value="cloth" />
  5148. <property name="HoldType" value="7" />
  5149. <property name="Stacknumber" value="1" />
  5150. <property name="EquipSlot" value="Eyes" />
  5151. <property name="Group" value="Clothing" />
  5152. <property class="UMA">
  5153. <property name="Mesh" value="gear_goggles" />
  5154. <property name="Overlay" value="gear_goggles" />
  5155. <property name="Layer" value="1" />
  5156. <property name="UISlot" value="Eyewear" />
  5157. </property>
  5158. <property class="Preview">
  5159. <property name="Zoom" value="28" />
  5160. <property name="Pos" value="0,-0.05" />
  5161. <property name="Rot" value="90,45,0" />
  5162. </property>
  5163. </item>
  5164. <item id="410" name="kevlarHelmet">
  5165. <property name="Meshfile" value="Items/Clothing/Head/kevlar_helmet" />
  5166. <property name="Material" value="cloth" />
  5167. <property name="HoldType" value="7" />
  5168. <property name="Stacknumber" value="1" />
  5169. <property name="EquipSlot" value="Head" />
  5170. <property name="Degradation" value="550" param1="true" />
  5171. <property class="Armor">
  5172. <property name="Melee" value="0.9" />
  5173. <property name="Bullet" value="0.8" />
  5174. <property name="Puncture" value="0.8" />
  5175. <property name="Blunt" value="0.9" />
  5176. <property name="Explosive" value="0.9" />
  5177. </property>
  5178. <property name="Group" value="Clothing" />
  5179. <property class="UMA">
  5180. <property name="Mesh" value="gear_kevlar_helmet" />
  5181. <property name="Overlay" value="gear_kevlar_helmet" />
  5182. <property name="Layer" value="2" />
  5183. <property name="UISlot" value="Headgear" />
  5184. <property name="ShowHair" value="true" />
  5185. </property>
  5186. <property class="Preview">
  5187. <property name="Zoom" value="28" />
  5188. <property name="Pos" value="0,-0.05" />
  5189. <property name="Rot" value="90,45,0" />
  5190. </property>
  5191. </item>
  5192. <item id="411" name="nightvisionGoggles">
  5193. <property name="Meshfile" value="Items/Clothing/Head/nightvision_goggles" />
  5194. <property name="Material" value="cloth" />
  5195. <property name="HoldType" value="7" />
  5196. <property name="Stacknumber" value="1" />
  5197. <property name="EquipSlot" value="Eyes" />
  5198. <property name="Group" value="Clothing" />
  5199. <property class="UMA">
  5200. <property name="Mesh" value="gear_nightvision_goggles" />
  5201. <property name="Overlay" value="gear_nightvision_goggles" />
  5202. <property name="Layer" value="1" />
  5203. <property name="UISlot" value="Eyewear" />
  5204. </property>
  5205. <property class="Preview">
  5206. <property name="Zoom" value="28" />
  5207. <property name="Pos" value="0,-0.05" />
  5208. <property name="Rot" value="90,45,0" />
  5209. </property>
  5210. </item>
  5211. <item id="412" name="swatHelmet">
  5212. <property name="Meshfile" value="Items/Clothing/Head/swatHelmetPrefab" />
  5213. <property name="Material" value="cloth" />
  5214. <property name="HoldType" value="7" />
  5215. <property name="Stacknumber" value="1" />
  5216. <property name="EquipSlot" value="Head" />
  5217. <property name="Degradation" value="500" param1="true" />
  5218. <property class="Armor">
  5219. <property name="Melee" value="0.8" />
  5220. <property name="Bullet" value="0.7" />
  5221. <property name="Puncture" value="0.7" />
  5222. <property name="Blunt" value="0.8" />
  5223. <property name="Explosive" value="0.8" />
  5224. </property>
  5225. <property name="Group" value="Clothing" />
  5226. <property class="UMA">
  5227. <property name="Mesh" value="gear_swat_helmet" />
  5228. <property name="Overlay" value="gear_swat_helmet" />
  5229. <property name="Layer" value="2" />
  5230. <property name="UISlot" value="Headgear" />
  5231. <property name="ShowHair" value="true" />
  5232. </property>
  5233. <property class="Preview">
  5234. <property name="Zoom" value="28" />
  5235. <property name="Pos" value="0,-0.05" />
  5236. <property name="Rot" value="90,45,0" />
  5237. </property>
  5238. </item>
  5239. <item id="413" name="grainAlcohol">
  5240. <property name="Meshfile" value="Items/Food/bottledRiverWaterPrefab" />
  5241. <property name="Material" value="glass" />
  5242. <property name="HoldType" value="3" />
  5243. <property name="Stacknumber" value="15" />
  5244. <property class="Action1">
  5245. <!-- UseAction -->
  5246. <property name="Class" value="Eat" />
  5247. <property name="Delay" value="1" />
  5248. <property name="Use_time" value="..." />
  5249. <property name="Gain_health" value="0" />
  5250. <property name="Gain_stamina" value="10" />
  5251. <property name="Gain_food" value="0" />
  5252. <property name="Gain_water" value="-5" />
  5253. <property name="Sound_start" value="UseActions/player_drinking" />
  5254. <property name="Create_item" value="emptyJar" />
  5255. <property name="Buff" value="DrinkGrainAlcohol" />
  5256. </property>
  5257. <property name="Group" value="Food/Cooking" />
  5258. <property class="Preview">
  5259. <property name="Zoom" value="28" />
  5260. <property name="Pos" value="0,-0.05" />
  5261. <property name="Rot" value="90,45,0" />
  5262. </property>
  5263. </item>
  5264. <item id="414" name="leatherStrips">
  5265. <property name="Meshfile" value="Items/Crafting/leather" />
  5266. <property name="Material" value="cloth" />
  5267. <property name="HoldType" value="14" />
  5268. <property name="Stacknumber" value="64" />
  5269. <property name="RepairTime" value="1" />
  5270. <property name="RepairAmount" value="10" />
  5271. <property name="Group" value="Resources" />
  5272. <property class="Preview">
  5273. <property name="Zoom" value="28" />
  5274. <property name="Pos" value="0,-0.05" />
  5275. <property name="Rot" value="90,45,0" />
  5276. </property>
  5277. </item>
  5278. <item id="415" name="metalStrips">
  5279. <property name="Meshfile" value="Items/Crafting/Metal/shortMetalPipe" />
  5280. <property name="Material" value="metal" />
  5281. <property name="HoldType" value="14" />
  5282. <property name="Stacknumber" value="64" />
  5283. <property name="RepairTime" value="0.5" />
  5284. <property name="RepairAmount" value="10" />
  5285. <property name="Group" value="Resources" />
  5286. <property class="Preview">
  5287. <property name="Zoom" value="28" />
  5288. <property name="Pos" value="0,-0.05" />
  5289. <property name="Rot" value="90,45,0" />
  5290. </property>
  5291. </item>
  5292. <item id="417" name="weaponRepairKit">
  5293. <property name="Meshfile" value="Items/Misc/parcel" />
  5294. <property name="Material" value="metal" />
  5295. <property name="HoldType" value="31" />
  5296. <property name="Stacknumber" value="50" />
  5297. <property name="RepairTime" value="1" />
  5298. <property name="RepairAmount" value="40" />
  5299. <property name="Group" value="Resources" />
  5300. <property class="Preview">
  5301. <property name="Zoom" value="28" />
  5302. <property name="Pos" value="0,-0.05" />
  5303. <property name="Rot" value="90,45,0" />
  5304. </property>
  5305. </item>
  5306. <item id="418" name="oil">
  5307. <property name="Meshfile" value="Items/Food/coffeePrefab" />
  5308. <property name="Material" value="organic" />
  5309. <property name="HoldType" value="3" />
  5310. <property name="Stacknumber" value="15" />
  5311. <property name="Group" value="Chemicals" />
  5312. <property class="Preview">
  5313. <property name="Zoom" value="28" />
  5314. <property name="Pos" value="0,-0.05" />
  5315. <property name="Rot" value="90,45,0" />
  5316. </property>
  5317. </item>
  5318. <!-- Home maintenance book -->
  5319. <item id="600" name="homeMaintenanceBook">
  5320. <property name="Meshfile" value="Items/Misc/Book" />
  5321. <property name="Material" value="paper" />
  5322. <property name="HoldType" value="21" />
  5323. <property name="Stacknumber" value="50" />
  5324. <property class="Action1">
  5325. <!-- UseAction -->
  5326. <property name="Class" value="LearnRecipe" />
  5327. <property name="Title" value="Home Maintenance" />
  5328. <property name="Description" value="Teaches you how to make a repair tool and hammer for repairing structures." />
  5329. <property name="Recipes_to_learn" value="hammer,wrench" />
  5330. <property name="Delay" value="0" />
  5331. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5332. </property>
  5333. <property name="FuelValue" value="20" />
  5334. <property name="Weight" value="20" />
  5335. <property name="Group" value="Special Items" />
  5336. <property class="Preview">
  5337. <property name="Zoom" value="10" />
  5338. <property name="Pos" value="0,-0.2" />
  5339. <property name="Rot" value="90,45,0" />
  5340. </property>
  5341. </item>
  5342. <!-- knife -->
  5343. <item id="601" name="huntingKnifeBook">
  5344. <property name="Meshfile" value="Items/Misc/Book" />
  5345. <property name="Material" value="paper" />
  5346. <property name="HoldType" value="21" />
  5347. <property name="Stacknumber" value="50" />
  5348. <property class="Action1">
  5349. <!-- UseAction -->
  5350. <property name="Class" value="LearnRecipe" />
  5351. <property name="Title" value="A sharper Cut" />
  5352. <property name="Description" value="Teaches you how to craft hunting knives." />
  5353. <property name="Recipes_to_learn" value="huntingKnife" />
  5354. <property name="Delay" value="0" />
  5355. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5356. </property>
  5357. <property name="FuelValue" value="20" />
  5358. <property name="Weight" value="20" />
  5359. <property name="Group" value="Special Items" />
  5360. <property class="Preview">
  5361. <property name="Zoom" value="10" />
  5362. <property name="Pos" value="0,-0.2" />
  5363. <property name="Rot" value="90,45,0" />
  5364. </property>
  5365. </item>
  5366. <!-- pistol book-->
  5367. <item id="602" name="pistolBook">
  5368. <property name="Meshfile" value="Items/Misc/Book" />
  5369. <property name="Material" value="paper" />
  5370. <property name="HoldType" value="21" />
  5371. <property name="Stacknumber" value="50" />
  5372. <property class="Action1">
  5373. <!-- UseAction -->
  5374. <property name="Class" value="LearnRecipe" />
  5375. <property name="Title" value="The Pistol Handguide" />
  5376. <property name="Description" value="Learn how to assemble a pistol." />
  5377. <property name="Recipes_to_learn" value="pistol" />
  5378. <property name="Delay" value="0" />
  5379. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5380. </property>
  5381. <property name="FuelValue" value="20" />
  5382. <property name="Weight" value="20" />
  5383. <property name="Group" value="Special Items" />
  5384. <property class="Preview">
  5385. <property name="Zoom" value="10" />
  5386. <property name="Pos" value="0,-0.2" />
  5387. <property name="Rot" value="90,45,0" />
  5388. </property>
  5389. </item>
  5390. <!-- shotgun book-->
  5391. <item id="603" name="urbanCombatBook">
  5392. <property name="Meshfile" value="Items/Misc/Book" />
  5393. <property name="Material" value="paper" />
  5394. <property name="HoldType" value="21" />
  5395. <property name="Stacknumber" value="50" />
  5396. <property class="Action1">
  5397. <!-- UseAction -->
  5398. <property name="Class" value="LearnRecipe" />
  5399. <property name="Title" value="The Urban Combat Guide" />
  5400. <property name="Description" value="Learn to stay alive in close quarters using a shotgun." />
  5401. <property name="Recipes_to_learn" value="PumpShotgun,sawedOffPumpShotgun" />
  5402. <property name="Delay" value="0" />
  5403. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5404. </property>
  5405. <property name="FuelValue" value="20" />
  5406. <property name="Weight" value="20" />
  5407. <property name="Group" value="Special Items" />
  5408. <property class="Preview">
  5409. <property name="Zoom" value="10" />
  5410. <property name="Pos" value="0,-0.2" />
  5411. <property name="Rot" value="90,45,0" />
  5412. </property>
  5413. </item>
  5414. <!-- ammo crafting-->
  5415. <item id="604" name="ammunitionNationBook">
  5416. <property name="Meshfile" value="Items/Misc/Book" />
  5417. <property name="Material" value="paper" />
  5418. <property name="HoldType" value="21" />
  5419. <property name="Stacknumber" value="50" />
  5420. <property class="Action1">
  5421. <!-- UseAction -->
  5422. <property name="Class" value="LearnRecipe" />
  5423. <property name="Title" value="Ammunition Nation" />
  5424. <property name="Description" value="Tired of paying top dollar for your ammo then make your own ammunion with this great guide." />
  5425. <property name="Recipes_to_learn" value="9mmBullet,10mmBullet,762mmBullet,bulletTipMold,bulletCasingMold" />
  5426. <property name="Delay" value="0" />
  5427. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5428. </property>
  5429. <property name="FuelValue" value="20" />
  5430. <property name="Weight" value="20" />
  5431. <property name="Group" value="Special Items" />
  5432. <property class="Preview">
  5433. <property name="Zoom" value="10" />
  5434. <property name="Pos" value="0,-0.2" />
  5435. <property name="Rot" value="90,45,0" />
  5436. </property>
  5437. </item>
  5438. <!-- ammo crafting-->
  5439. <item id="605" name="reloadingWeeklyBook">
  5440. <property name="Meshfile" value="Items/Misc/Book" />
  5441. <property name="Material" value="paper" />
  5442. <property name="HoldType" value="21" />
  5443. <property name="Stacknumber" value="50" />
  5444. <property class="Action1">
  5445. <!-- UseAction -->
  5446. <property name="Class" value="LearnRecipe" />
  5447. <property name="Title" value="Buckshot Weekly" />
  5448. <property name="Description" value="Give a man a shotgun shell and he can kill one walker. Teach a man how to craft a shotgun shell and he can kill 'em all." />
  5449. <property name="Recipes_to_learn" value="shotgunShell,buckshot" />
  5450. <property name="Delay" value="0" />
  5451. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5452. </property>
  5453. <property name="FuelValue" value="20" />
  5454. <property name="Weight" value="20" />
  5455. <property name="Group" value="Special Items" />
  5456. <property class="Preview">
  5457. <property name="Zoom" value="10" />
  5458. <property name="Pos" value="0,-0.2" />
  5459. <property name="Rot" value="90,45,0" />
  5460. </property>
  5461. </item>
  5462. <item id="606" name="theEnforcerMagazine">
  5463. <property name="Meshfile" value="Items/Misc/Book" />
  5464. <property name="Material" value="paper" />
  5465. <property name="HoldType" value="21" />
  5466. <property name="Stacknumber" value="50" />
  5467. <property class="Action1">
  5468. <!-- UseAction -->
  5469. <property name="Class" value="LearnRecipe" />
  5470. <property name="Title" value="The Enforcer Magazine" />
  5471. <property name="Description" value="Do you feel lucky punk? You should because this guide shows you how to craft 44 Magnum rounds, which will blow a zombie's head clean off." />
  5472. <property name="Recipes_to_learn" value="44MagBullet,44Magnum" />
  5473. <property name="Delay" value="0" />
  5474. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5475. </property>
  5476. <property name="FuelValue" value="20" />
  5477. <property name="Weight" value="20" />
  5478. <property name="Group" value="Special Items" />
  5479. <property class="Preview">
  5480. <property name="Zoom" value="10" />
  5481. <property name="Pos" value="0,-0.2" />
  5482. <property name="Rot" value="90,45,0" />
  5483. </property>
  5484. </item>
  5485. <item id="607" name="smgSchematics">
  5486. <property name="Meshfile" value="Items/Misc/Book" />
  5487. <property name="Material" value="paper" />
  5488. <property name="HoldType" value="21" />
  5489. <property name="Stacknumber" value="50" />
  5490. <property class="Action1">
  5491. <!-- UseAction -->
  5492. <property name="Class" value="LearnRecipe" />
  5493. <property name="Title" value="SMG Schematics" />
  5494. <property name="Description" value="Learn how to craft sub machineguns" />
  5495. <property name="Recipes_to_learn" value="mp5" />
  5496. <property name="Delay" value="0" />
  5497. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5498. </property>
  5499. <property name="FuelValue" value="20" />
  5500. <property name="Weight" value="20" />
  5501. <property name="Group" value="Special Items" />
  5502. <property class="Preview">
  5503. <property name="Zoom" value="10" />
  5504. <property name="Pos" value="0,-0.2" />
  5505. <property name="Rot" value="90,45,0" />
  5506. </property>
  5507. </item>
  5508. <item id="612" name="ironFragment">
  5509. <property name="Meshfile" value="Items/Crafting/iron_fragment" />
  5510. <property name="Material" value="metal_weak" />
  5511. <property name="HoldType" value="21" />
  5512. <property name="Stacknumber" value="250" />
  5513. <property name="Weight" value="4" />
  5514. <property name="DropScale" value="3" />
  5515. <property name="Group" value="Resources" />
  5516. <property class="Preview">
  5517. <property name="Zoom" value="10" />
  5518. <property name="Pos" value="0,-0.2" />
  5519. <property name="Rot" value="90,45,0" />
  5520. </property>
  5521. </item>
  5522. <item id="613" name="cement">
  5523. <property name="Meshfile" value="Items/Crafting/crushedSand" />
  5524. <property name="Material" value="stone" />
  5525. <property name="HoldType" value="21" />
  5526. <property name="Stacknumber" value="250" />
  5527. <property name="Weight" value="16" />
  5528. <property name="Group" value="Building" />
  5529. <property class="Preview">
  5530. <property name="Zoom" value="10" />
  5531. <property name="Pos" value="0,-0.2" />
  5532. <property name="Rot" value="90,45,0" />
  5533. </property>
  5534. </item>
  5535. <item id="614" name="cementMold">
  5536. <property name="Meshfile" value="Items/Crafting/mold" />
  5537. <property name="Material" value="stone" />
  5538. <property name="HoldType" value="21" />
  5539. <property name="Stacknumber" value="250" />
  5540. <property name="MoldTarget" value="cement" />
  5541. <property name="Group" value="Forging/Molds" />
  5542. </item>
  5543. <item id="615" name="woodPlank">
  5544. <property name="Meshfile" value="Items/Weapons/Melee/Stick/stick" />
  5545. <property name="Material" value="wood" />
  5546. <property name="HoldType" value="29" />
  5547. <property name="Stacknumber" value="250" />
  5548. <property name="FuelValue" value="12" />
  5549. <property name="Group" value="Resources" />
  5550. </item>
  5551. <item id="618" name="cobblestones">
  5552. <property name="Meshfile" value="Items/Crafting/rock_small" />
  5553. <property name="Material" value="stone" />
  5554. <property name="HoldType" value="38" />
  5555. <property name="Stacknumber" value="250" />
  5556. <property name="DropScale" value="1" />
  5557. <property class="Action1">
  5558. <!-- UseAction -->
  5559. <property name="Class" value="Repair" />
  5560. <property name="Delay" value=".25" />
  5561. <property name="Repair_amount" value="1" />
  5562. <property name="Upgrade_hit_offset" value="-3" />
  5563. <property name="Upgrade_action_sound" value="UseActions/place_cobblestone" />
  5564. <property name="Allowed_upgrade_items" value="cobblestones" />
  5565. </property>
  5566. <property name="Group" value="Resources" />
  5567. </item>
  5568. <item id="619" name="forgedIron">
  5569. <property name="Meshfile" value="Items/Crafting/ingotIron" />
  5570. <property name="Material" value="metal" />
  5571. <property name="HoldType" value="21" />
  5572. <property name="Weight" value="12" />
  5573. <property name="Group" value="Resources" />
  5574. </item>
  5575. <item id="620" name="rottingFlesh">
  5576. <property name="Meshfile" value="Items/Food/meat_rabbit" />
  5577. <property name="Material" value="organic" />
  5578. <property name="HoldType" value="21" />
  5579. <property class="Action1">
  5580. <!-- UseAction -->
  5581. <property name="Class" value="Eat" />
  5582. <property name="Delay" value="1.0" />
  5583. <property name="Use_time" value="..." />
  5584. <property name="Gain_health" value="5" />
  5585. <property name="Gain_food" value="10" />
  5586. <property name="Gain_water" value="-5" />
  5587. <property name="Gain_stamina" value="-20" />
  5588. <property name="Gain_sickness" value="30" />
  5589. <property name="Buff" value="foodPoisoning" />
  5590. <property name="Buff_chance" value="0.5" />
  5591. <property name="Sound_start" value="UseActions/player_eating" />
  5592. </property>
  5593. <property name="Group" value="Food/Cooking" />
  5594. <property class="Preview">
  5595. <property name="Zoom" value="5" />
  5596. <property name="Pos" value="0,-1" />
  5597. <property name="Rot" value="90,45,0" />
  5598. </property>
  5599. </item>
  5600. <item id="621" name="pineSeed">
  5601. <property name="Meshfile" value="Items/Food/seed_blueberry" />
  5602. <property name="Material" value="organic" />
  5603. <property name="HoldType" value="21" />
  5604. <property class="Action1">
  5605. <!-- UseAction -->
  5606. <property name="Class" value="PlaceAsBlock" />
  5607. <property name="Delay" value="0.5" />
  5608. <property name="Blockname" value="plantedMountainPine1m" />
  5609. </property>
  5610. <property name="Group" value="Resources" />
  5611. <property class="Preview">
  5612. <property name="Zoom" value="35" />
  5613. <property name="Pos" value="0,-0.05" />
  5614. <property name="Rot" value="90,45,0" />
  5615. </property>
  5616. </item>
  5617. <item id="622" name="mapleSeed">
  5618. <property name="Meshfile" value="Items/Food/seed_blueberry" />
  5619. <property name="Material" value="organic" />
  5620. <property name="HoldType" value="21" />
  5621. <property class="Action1">
  5622. <!-- UseAction -->
  5623. <property name="Class" value="PlaceAsBlock" />
  5624. <property name="Delay" value="0.5" />
  5625. <property name="Blockname" value="plantedMaple1m" />
  5626. </property>
  5627. <property name="Group" value="Resources" />
  5628. <property class="Preview">
  5629. <property name="Zoom" value="35" />
  5630. <property name="Pos" value="0,-0.05" />
  5631. <property name="Rot" value="90,45,0" />
  5632. </property>
  5633. </item>
  5634. <!-- leather crafting-->
  5635. <item id="623" name="leatherTanning">
  5636. <property name="Meshfile" value="Items/Misc/Book" />
  5637. <property name="Material" value="paper" />
  5638. <property name="HoldType" value="21" />
  5639. <property name="Stacknumber" value="50" />
  5640. <property class="Action1">
  5641. <!-- UseAction -->
  5642. <property name="Class" value="LearnRecipe" />
  5643. <property name="Title" value="Guide to Leather Tanning" />
  5644. <property name="Description" value="Learn how to create leather from animal hide." />
  5645. <property name="Recipes_to_learn" value="leather,leatherBoots,leatherPants,leatherJacket,leatherHat,leatherGloves" />
  5646. <property name="Delay" value="0" />
  5647. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5648. </property>
  5649. <property name="FuelValue" value="20" />
  5650. <property name="Weight" value="20" />
  5651. <property name="Group" value="Special Items" />
  5652. <property class="Preview">
  5653. <property name="Zoom" value="10" />
  5654. <property name="Pos" value="0,-0.2" />
  5655. <property name="Rot" value="90,45,0" />
  5656. </property>
  5657. </item>
  5658. <!-- iron helmet schematic -->
  5659. <item id="624" name="ironHelmetSchematic">
  5660. <property name="Meshfile" value="Items/Misc/Book" />
  5661. <property name="Material" value="paper" />
  5662. <property name="HoldType" value="21" />
  5663. <property name="Stacknumber" value="50" />
  5664. <property class="Action1">
  5665. <!-- UseAction -->
  5666. <property name="Class" value="LearnRecipe" />
  5667. <property name="Title" value="Iron Helmet Schematic" />
  5668. <property name="Description" value="Learn how to craft iron helmets." />
  5669. <property name="Recipes_to_learn" value="ironHelmet" />
  5670. <property name="Delay" value="0" />
  5671. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5672. </property>
  5673. <property name="FuelValue" value="20" />
  5674. <property name="Weight" value="20" />
  5675. <property name="Group" value="Special Items" />
  5676. <property class="Preview">
  5677. <property name="Zoom" value="10" />
  5678. <property name="Pos" value="0,-0.2" />
  5679. <property name="Rot" value="90,45,0" />
  5680. </property>
  5681. </item>
  5682. <!-- iron chest armor schematic -->
  5683. <item id="625" name="ironChestArmorSchematic">
  5684. <property name="Meshfile" value="Items/Misc/Book" />
  5685. <property name="Material" value="paper" />
  5686. <property name="HoldType" value="21" />
  5687. <property name="Stacknumber" value="50" />
  5688. <property class="Action1">
  5689. <!-- UseAction -->
  5690. <property name="Class" value="LearnRecipe" />
  5691. <property name="Title" value="Iron Chest Armor Schematic" />
  5692. <property name="Description" value="Learn how to craft iron chest armor." />
  5693. <property name="Recipes_to_learn" value="ironChestArmor" />
  5694. <property name="Delay" value="0" />
  5695. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5696. </property>
  5697. <property name="FuelValue" value="20" />
  5698. <property name="Weight" value="20" />
  5699. <property name="Group" value="Special Items" />
  5700. <property class="Preview">
  5701. <property name="Zoom" value="10" />
  5702. <property name="Pos" value="0,-0.2" />
  5703. <property name="Rot" value="90,45,0" />
  5704. </property>
  5705. </item>
  5706. <!-- iron leg armor schematic -->
  5707. <item id="626" name="ironLegArmorSchematic">
  5708. <property name="Meshfile" value="Items/Misc/Book" />
  5709. <property name="Material" value="paper" />
  5710. <property name="HoldType" value="21" />
  5711. <property name="Stacknumber" value="50" />
  5712. <property class="Action1">
  5713. <!-- UseAction -->
  5714. <property name="Class" value="LearnRecipe" />
  5715. <property name="Title" value="Iron Helmet Schematic" />
  5716. <property name="Description" value="Learn how to craft iron chest armor." />
  5717. <property name="Recipes_to_learn" value="ironLegArmor" />
  5718. <property name="Delay" value="0" />
  5719. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5720. </property>
  5721. <property name="FuelValue" value="20" />
  5722. <property name="Weight" value="20" />
  5723. <property name="Group" value="Special Items" />
  5724. <property class="Preview">
  5725. <property name="Zoom" value="10" />
  5726. <property name="Pos" value="0,-0.2" />
  5727. <property name="Rot" value="90,45,0" />
  5728. </property>
  5729. </item>
  5730. <!-- iron boot armor schematic -->
  5731. <item id="627" name="ironBootsSchematic">
  5732. <property name="Meshfile" value="Items/Misc/Book" />
  5733. <property name="Material" value="paper" />
  5734. <property name="HoldType" value="21" />
  5735. <property name="Stacknumber" value="50" />
  5736. <property class="Action1">
  5737. <!-- UseAction -->
  5738. <property name="Class" value="LearnRecipe" />
  5739. <property name="Title" value="Iron Boot Schematic" />
  5740. <property name="Description" value="Learn how to craft iron chest armor." />
  5741. <property name="Recipes_to_learn" value="ironBoots" />
  5742. <property name="Delay" value="0" />
  5743. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5744. </property>
  5745. <property name="FuelValue" value="20" />
  5746. <property name="Weight" value="20" />
  5747. <property name="Group" value="Special Items" />
  5748. <property class="Preview">
  5749. <property name="Zoom" value="10" />
  5750. <property name="Pos" value="0,-0.2" />
  5751. <property name="Rot" value="90,45,0" />
  5752. </property>
  5753. </item>
  5754. <!-- iron gloves -->
  5755. <item id="628" name="ironGlovesSchematic">
  5756. <property name="Meshfile" value="Items/Misc/Book" />
  5757. <property name="Material" value="paper" />
  5758. <property name="HoldType" value="21" />
  5759. <property name="Stacknumber" value="50" />
  5760. <property class="Action1">
  5761. <!-- UseAction -->
  5762. <property name="Class" value="LearnRecipe" />
  5763. <property name="Title" value="Iron Glove Schematic" />
  5764. <property name="Description" value="Learn how to craft iron gloves." />
  5765. <property name="Recipes_to_learn" value="ironGloves" />
  5766. <property name="Delay" value="0" />
  5767. <property name="Sound_start" value="Misc/recipe_unlocked" />
  5768. </property>
  5769. <property name="FuelValue" value="20" />
  5770. <property name="Weight" value="20" />
  5771. <property name="Group" value="Special Items" />
  5772. <property class="Preview">
  5773. <property name="Zoom" value="10" />
  5774. <property name="Pos" value="0,-0.2" />
  5775. <property name="Rot" value="90,45,0" />
  5776. </property>
  5777. </item>
  5778. <item id="629" name="clothBoots">
  5779. <property name="Meshfile" value="Items/Crafting/leather" />
  5780. <property name="Material" value="cloth" />
  5781. <property name="Weight" value="1" />
  5782. <property name="HoldType" value="21" />
  5783. <property name="Stacknumber" value="1" />
  5784. <property name="RepairTools" value="cloth" />
  5785. <property name="EquipSlot" value="Feet" />
  5786. <property name="FuelValue" value="1" />
  5787. <property name="Degradation" value="100" param1="true" />
  5788. <property class="Armor">
  5789. <property name="Melee" value="0.1" />
  5790. <property name="Bullet" value="0.1" />
  5791. <property name="Puncture" value="0.1" />
  5792. <property name="Blunt" value="0.1" />
  5793. <property name="Explosive" value="0.1" />
  5794. </property>
  5795. <property class="Attributes">
  5796. <property name="MeleeProtection" value="0.1, 0.3" />
  5797. <property name="BulletProtection" value="0.05, 0.2" />
  5798. <property name="PunctureProtection" value="0.05, 0.2" />
  5799. <property name="BluntProtection" value="0.05, 0.2" />
  5800. <property name="ExplosiveProtection" value="0.05,0.1" />
  5801. <property name="DegradationMin" value="0.1,0.1" />
  5802. </property>
  5803. <property name="Group" value="Clothing" />
  5804. <property class="UMA">
  5805. <property name="Mesh" value="armor_cloth_feet" />
  5806. <property name="Overlay" value="armor_cloth_feet" />
  5807. <property name="Layer" value="3" />
  5808. <property name="UISlot" value="Footwear" />
  5809. </property>
  5810. <property class="Preview">
  5811. <property name="Zoom" value="28" />
  5812. <property name="Pos" value="0,-0.05" />
  5813. <property name="Rot" value="90,45,0" />
  5814. </property>
  5815. </item>
  5816. <item id="630" name="clothPants">
  5817. <property name="Meshfile" value="Items/Crafting/leather" />
  5818. <property name="Material" value="cloth" />
  5819. <property name="Weight" value="2" />
  5820. <property name="HoldType" value="21" />
  5821. <property name="Stacknumber" value="1" />
  5822. <property name="RepairTools" value="cloth" />
  5823. <property name="EquipSlot" value="Legs" />
  5824. <property name="FuelValue" value="2" />
  5825. <property name="Degradation" value="100" param1="true" />
  5826. <property class="Armor">
  5827. <property name="Melee" value="0.1" />
  5828. <property name="Bullet" value="0.1" />
  5829. <property name="Puncture" value="0.1" />
  5830. <property name="Blunt" value="0.1" />
  5831. <property name="Explosive" value="0.1" />
  5832. </property>
  5833. <property class="Attributes">
  5834. <property name="MeleeProtection" value="0.1, 0.3" />
  5835. <property name="BulletProtection" value="0.05, 0.2" />
  5836. <property name="PunctureProtection" value="0.05, 0.2" />
  5837. <property name="BluntProtection" value="0.05, 0.2" />
  5838. <property name="ExplosiveProtection" value="0.05,0.1" />
  5839. <property name="DegradationMin" value="0.1,0.1" />
  5840. </property>
  5841. <property name="Group" value="Clothing" />
  5842. <property class="UMA">
  5843. <property name="Mesh" value="armor_cloth_legs" />
  5844. <property name="Overlay" value="cloth_armor" />
  5845. <property name="Layer" value="3" />
  5846. <property name="UISlot" value="LegArmor" />
  5847. </property>
  5848. <property class="Preview">
  5849. <property name="Zoom" value="28" />
  5850. <property name="Pos" value="0,-0.05" />
  5851. <property name="Rot" value="90,45,0" />
  5852. </property>
  5853. </item>
  5854. <item id="631" name="clothJacket">
  5855. <property name="Meshfile" value="Items/Crafting/leather" />
  5856. <property name="Material" value="cloth" />
  5857. <property name="Weight" value="2" />
  5858. <property name="HoldType" value="21" />
  5859. <property name="Stacknumber" value="1" />
  5860. <property name="RepairTools" value="cloth" />
  5861. <property name="EquipSlot" value="Chest" />
  5862. <property name="FuelValue" value="3" />
  5863. <property name="Degradation" value="100" param1="true" />
  5864. <property class="Armor">
  5865. <property name="Melee" value="0.1" />
  5866. <property name="Bullet" value="0.1" />
  5867. <property name="Puncture" value="0.1" />
  5868. <property name="Blunt" value="0.1" />
  5869. <property name="Explosive" value="0.1" />
  5870. </property>
  5871. <property class="Attributes">
  5872. <property name="MeleeProtection" value="0.1, 0.3" />
  5873. <property name="BulletProtection" value="0.05, 0.2" />
  5874. <property name="PunctureProtection" value="0.05, 0.2" />
  5875. <property name="BluntProtection" value="0.05, 0.2" />
  5876. <property name="ExplosiveProtection" value="0.05,0.1" />
  5877. <property name="DegradationMin" value="0.1,0.1" />
  5878. </property>
  5879. <property name="Group" value="Clothing" />
  5880. <property class="UMA">
  5881. <property name="Mesh" value="armor_cloth_chest" />
  5882. <property name="Overlay" value="cloth_armor" />
  5883. <property name="Layer" value="3" />
  5884. <property name="UISlot" value="ChestArmor" />
  5885. </property>
  5886. <property class="Preview">
  5887. <property name="Zoom" value="28" />
  5888. <property name="Pos" value="0,-0.05" />
  5889. <property name="Rot" value="90,45,0" />
  5890. </property>
  5891. </item>
  5892. <item id="632" name="clothHat">
  5893. <property name="Meshfile" value="Items/Clothing/Head/prefabCowboyhat" />
  5894. <property name="Material" value="cloth" />
  5895. <property name="Weight" value="1" />
  5896. <property name="HoldType" value="21" />
  5897. <property name="Stacknumber" value="1" />
  5898. <property name="RepairTools" value="cloth" />
  5899. <property name="EquipSlot" value="Head" />
  5900. <property name="FuelValue" value="1" />
  5901. <property name="Degradation" value="100" param1="true" />
  5902. <property class="Armor">
  5903. <property name="Melee" value="0.1" />
  5904. <property name="Bullet" value="0.1" />
  5905. <property name="Puncture" value="0.1" />
  5906. <property name="Blunt" value="0.1" />
  5907. <property name="Explosive" value="0.1" />
  5908. </property>
  5909. <property class="Attributes">
  5910. <property name="MeleeProtection" value="0.1, 0.3" />
  5911. <property name="BulletProtection" value="0.05, 0.2" />
  5912. <property name="PunctureProtection" value="0.05, 0.2" />
  5913. <property name="BluntProtection" value="0.05, 0.2" />
  5914. <property name="ExplosiveProtection" value="0.05,0.1" />
  5915. <property name="DegradationMin" value="0.1,0.1" />
  5916. </property>
  5917. <property name="Group" value="Clothing" />
  5918. <property class="UMA">
  5919. <property name="Mesh" value="armor_cloth_hood" />
  5920. <property name="Overlay" value="armor_cloth_hood" />
  5921. <property name="Layer" value="2" />
  5922. <property name="UISlot" value="Headgear" />
  5923. <property name="ShowHair" value="true" />
  5924. </property>
  5925. <property class="Preview">
  5926. <property name="Zoom" value="28" />
  5927. <property name="Pos" value="0,-0.05" />
  5928. <property name="Rot" value="90,45,0" />
  5929. </property>
  5930. </item>
  5931. <item id="633" name="clothGloves">
  5932. <property name="Meshfile" value="Items/Crafting/leather" />
  5933. <property name="Material" value="cloth" />
  5934. <property name="Weight" value="1" />
  5935. <property name="HoldType" value="21" />
  5936. <property name="Stacknumber" value="1" />
  5937. <property name="RepairTools" value="cloth" />
  5938. <property name="EquipSlot" value="Hands" />
  5939. <property name="FuelValue" value="1" />
  5940. <property name="Degradation" value="100" param1="true" />
  5941. <property class="Armor">
  5942. <property name="Melee" value="0.1" />
  5943. <property name="Bullet" value="0.1" />
  5944. <property name="Puncture" value="0.1" />
  5945. <property name="Blunt" value="0.1" />
  5946. <property name="Explosive" value="0.1" />
  5947. </property>
  5948. <property class="Attributes">
  5949. <property name="MeleeProtection" value="0.1, 0.3" />
  5950. <property name="BulletProtection" value="0.05, 0.2" />
  5951. <property name="PunctureProtection" value="0.05, 0.2" />
  5952. <property name="BluntProtection" value="0.05, 0.2" />
  5953. <property name="ExplosiveProtection" value="0.05,0.1" />
  5954. <property name="DegradationMin" value="0.1,0.1" />
  5955. </property>
  5956. <property name="Group" value="Clothing" />
  5957. <property class="UMA">
  5958. <property name="Mesh" value="armor_cloth_hands" />
  5959. <property name="Overlay" value="cloth_armor" />
  5960. <property name="Layer" value="3" />
  5961. <property name="UISlot" value="Gloves" />
  5962. </property>
  5963. <property class="Preview">
  5964. <property name="Zoom" value="28" />
  5965. <property name="Pos" value="0,-0.05" />
  5966. <property name="Rot" value="90,45,0" />
  5967. </property>
  5968. </item>
  5969. <item id="634" name="cottonSeed">
  5970. <property name="Meshfile" value="Items/Food/seed_blueberry" />
  5971. <property name="Material" value="organic" />
  5972. <property name="HoldType" value="21" />
  5973. <property class="Action1">
  5974. <!-- UseAction -->
  5975. <property name="Class" value="PlaceAsBlock" />
  5976. <property name="Delay" value="0.5" />
  5977. <property name="Blockname" value="plantedCotton" />
  5978. </property>
  5979. <property name="Group" value="Resources" />
  5980. <property class="Preview">
  5981. <property name="Zoom" value="35" />
  5982. <property name="Pos" value="0,-0.05" />
  5983. <property name="Rot" value="90,45,0" />
  5984. </property>
  5985. </item>
  5986. <item id="635" name="splint">
  5987. <property name="Meshfile" value="Items/Crafting/SplintPrefab" />
  5988. <property name="Material" value="organic" />
  5989. <property name="HoldType" value="16" />
  5990. <property class="Action1">
  5991. <!-- UseAction -->
  5992. <property name="Class" value="Eat" />
  5993. <property name="Delay" value="1.0" />
  5994. <property name="Use_time" value="..." />
  5995. <property name="Gain_health" value="0" />
  5996. <property name="Gain_food" value="0" />
  5997. <property name="Gain_water" value="0" />
  5998. <property name="Sound_start" value="UseActions/player_bandage" />
  5999. <property name="Buff" value="splint" />
  6000. </property>
  6001. <property name="Group" value="Medicine" />
  6002. <property class="Preview">
  6003. <property name="Zoom" value="28" />
  6004. <property name="Pos" value="-0.02,-0.1" />
  6005. <property name="Rot" value="90,45,0" />
  6006. </property>
  6007. </item>
  6008. <item id="636" name="bloodBag">
  6009. <property name="Meshfile" value="Items/Misc/parcel" />
  6010. <property name="Material" value="organic" />
  6011. <property name="HoldType" value="31" />
  6012. <property class="Action1">
  6013. <!-- UseAction -->
  6014. <property name="Class" value="Eat" />
  6015. <property name="Delay" value="1.0" />
  6016. <property name="Use_time" value="..." />
  6017. <property name="Gain_health" value="5" />
  6018. <property name="Gain_food" value="5" />
  6019. <property name="Gain_water" value="5" />
  6020. <property name="Sound_start" value="UseActions/player_drinking" />
  6021. </property>
  6022. <property name="Group" value="Medicine" />
  6023. <property class="Preview">
  6024. <property name="Zoom" value="5" />
  6025. <property name="Pos" value="0,-1" />
  6026. <property name="Rot" value="90,45,0" />
  6027. </property>
  6028. </item>
  6029. <item id="637" name="firstAidKit">
  6030. <property name="Meshfile" value="Items/Health/gauze" />
  6031. <property name="Material" value="cloth" />
  6032. <property name="HoldType" value="16" />
  6033. <property name="Stacknumber" value="5" />
  6034. <property class="Action1">
  6035. <!-- UseAction -->
  6036. <property name="Class" value="Eat" />
  6037. <property name="Delay" value="1.0" />
  6038. <property name="Use_time" value="..." />
  6039. <property name="Gain_health" value="50" />
  6040. <property name="Gain_food" value="0" />
  6041. <property name="Gain_water" value="0" />
  6042. <property name="Sound_start" value="UseActions/player_firstAidKit" />
  6043. <property name="Debuff" value="bleeding,burning" />
  6044.  
  6045. <property name="Buff" value="firstAidLarge" />
  6046. </property>
  6047. <property name="Group" value="Medicine" />
  6048. <property class="Preview">
  6049. <property name="Zoom" value="28" />
  6050. <property name="Pos" value="0,-0.05" />
  6051. <property name="Rot" value="90,45,0" />
  6052. </property>
  6053. </item>
  6054. <item id="638" name="flare">
  6055. <property name="Class" value="ItemClassTimeBomb" />
  6056. <property name="Meshfile" value="Items/Weapons/Ranged/PipeBomb/PipeBombPrefab" />
  6057. <property name="Material" value="metal" />
  6058. <property name="HoldType" value="25" />
  6059. <property name="Explosion.BlockDamage" value="1" />
  6060. <!-- damage for blocks in the center of the explosion -->
  6061. <property name="Explosion.EntityDamage" value="1" />
  6062. <!-- damage for entities in the center of the explosion -->
  6063. <property name="Explosion.ParticleIndex" value="1" />
  6064. <!-- which prefab/particle is used -->
  6065. <property name="Explosion.RadiusBlocks" value="1" />
  6066. <!-- damage radius for blocks -->
  6067. <property name="Explosion.RadiusEntities" value="1" />
  6068. <!-- damage radius for entities -->
  6069. <property name="FuseTime" value="5" />
  6070. <!-- time in sec, max 6 -->
  6071. <property name="DropScale" value="2" />
  6072. <property class="Action0">
  6073. <!-- AttackAction -->
  6074. <property name="Class" value="ThrowAway" />
  6075. <property name="Throw_strength_default" value="0.8" />
  6076. <property name="Throw_strength_max" value="2.5" />
  6077. <property name="Max_strain_time" value="2.1" />
  6078. <property name="Sound_start" value="swoosh" />
  6079. </property>
  6080. <property class="Action1">
  6081. <!-- UseAction -->
  6082. <property name="Class" value="Activate" />
  6083. </property>
  6084. <property name="ThrowableDecoy" value="true" />
  6085. <property name="Group" value="Ammo/Weapons" />
  6086. <property class="Preview">
  6087. <property name="Zoom" value="28" />
  6088. <property name="Pos" value="0,-0.05" />
  6089. <property name="Rot" value="90,45,0" />
  6090. </property>
  6091. </item>
  6092. <item id="639" name="gunPowderCharge">
  6093. <property name="Meshfile" value="Items/Misc/parcel" />
  6094. <property name="Material" value="dirt" />
  6095. <property name="HoldType" value="31" />
  6096. <property name="Stacknumber" value="64" />
  6097. <property name="Group" value="Resources" />
  6098. <property class="Preview">
  6099. <property name="Zoom" value="28" />
  6100. <property name="Pos" value="0,-0.05" />
  6101. <property name="Rot" value="90,45,0" />
  6102. </property>
  6103. </item>
  6104. <item id="640" name="bloodDrawKit">
  6105. <property name="Meshfile" value="Items/Misc/parcel" />
  6106. <property name="Material" value="metal" />
  6107. <property name="HoldType" value="31" />
  6108. <property name="Stacknumber" value="64" />
  6109. <property class="Action1">
  6110. <!-- UseAction -->
  6111. <property name="Class" value="Eat" />
  6112. <property name="Delay" value="1.0" />
  6113. <property name="Use_time" value="..." />
  6114. <property name="Gain_health" value="-25" />
  6115. <property name="Gain_food" value="0" />
  6116. <property name="Gain_water" value="0" />
  6117. <property name="Sound_start" value="UseActions/player_blooddraw" />
  6118. <property name="Consume" value="false" />
  6119. <property name="Create_item" value="bloodBag" />
  6120. </property>
  6121. <property name="Group" value="Resources" />
  6122. <property class="Preview">
  6123. <property name="Zoom" value="28" />
  6124. <property name="Pos" value="0,-0.05" />
  6125. <property name="Rot" value="90,45,0" />
  6126. </property>
  6127. </item>
  6128. <!-- Home maintenance book volume II-->
  6129. <item id="641" name="homeMaintenanceBookVolumeII">
  6130. <property name="Meshfile" value="Items/Misc/Book" />
  6131. <property name="Material" value="paper" />
  6132. <property name="HoldType" value="21" />
  6133. <property name="Stacknumber" value="50" />
  6134. <property class="Action1">
  6135. <!-- UseAction -->
  6136. <property name="Class" value="LearnRecipe" />
  6137. <property name="Title" value="Home maintenance Volume II" />
  6138. <property name="Description" value="Teaches you how to make sledgehammers." />
  6139. <property name="Recipes_to_learn" value="sledgehammer" />
  6140. <property name="Delay" value="0" />
  6141. <property name="Sound_start" value="Misc/recipe_unlocked" />
  6142. </property>
  6143. <property name="FuelValue" value="20" />
  6144. <property name="Weight" value="20" />
  6145. <property name="Group" value="Special Items" />
  6146. <property class="Preview">
  6147. <property name="Zoom" value="10" />
  6148. <property name="Pos" value="0,-0.2" />
  6149. <property name="Rot" value="90,45,0" />
  6150. </property>
  6151. </item>
  6152. <!-- sham sandwich-->
  6153. <item id="642" name="shamSandwich">
  6154. <property name="Meshfile" value="Items/Misc/parcel" />
  6155. <property name="Material" value="organic" />
  6156. <property name="HoldType" value="31" />
  6157. <property class="Action1">
  6158. <!-- UseAction -->
  6159. <property name="Class" value="Eat" />
  6160. <property name="Delay" value="1.0" />
  6161. <property name="Use_time" value="..." />
  6162. <property name="Gain_health" value="0" />
  6163. <property name="Gain_food" value="20" />
  6164. <property name="Sound_start" value="UseActions/player_eating" />
  6165. <property name="Buff" value="foodPoisoning" />
  6166. <property name="Buff_chance" value="0.5" />
  6167. </property>
  6168. <property name="Group" value="Food/Cooking" />
  6169. <property class="Preview">
  6170. <property name="Zoom" value="5" />
  6171. <property name="Pos" value="0,-1" />
  6172. <property name="Rot" value="90,45,0" />
  6173. </property>
  6174. </item>
  6175. <!-- Nail Gun -->
  6176. <item id="643" name="nailgun">
  6177. <property name="Meshfile" value="Items/Tools/nailgunPrefab" />
  6178. <property name="Material" value="metal" />
  6179. <property name="HoldType" value="37" />
  6180. <property name="Stacknumber" value="1" />
  6181. <property name="RepairTools" value="weaponRepairKit" />
  6182. <property name="Degradation" value="500" param1="false" />
  6183. <property name="DegradationBreaksAfter" value="false" />
  6184. <property name="SoundJammed" value="Weapons/weapon_jam" />
  6185. <property name="Weight" value="33" />
  6186. <property class="Action0">
  6187. <!-- AttackAction -->
  6188. <property name="Class" value="Launcher" />
  6189. <property name="Delay" value="0.2" />
  6190. <property name="Range" value="200" />
  6191. <property name="Magazine_size" value="25" />
  6192. <property name="Magazine_item" value="nail" />
  6193. <property name="Instantiate_on_load" value="false" />
  6194. <property name="Reload_time" value="2" />
  6195. <property name="Bullet_icon" value="uzi" />
  6196. <property name="Sound_start" value="Weapons/Motorized/Nailgun/nailgun_fire" />
  6197. <property name="Sound_repeat" value="" />
  6198. <property name="Sound_end" value="" />
  6199. <property name="Sound_empty" value="Weapons/weapon_empty" />
  6200. <property name="Sound_reload" value="Weapons/Motorized/Nailgun/nailgun_reload" />
  6201. <property name="DamageBonus.head" value="6" />
  6202. <property name="DamageBonus.glass" value="25" />
  6203. </property>
  6204. <property class="Action1">
  6205. <!-- UseAction -->
  6206. <property name="Class" value="Repair" />
  6207. <property name="Delay" value="0.2" />
  6208. <property name="Repair_amount" value="2" />
  6209. <property name="Upgrade_hit_offset" value="-3" />
  6210. <property name="Repair_action_sound" value="Weapons/Motorized/Nailgun/nailgun_fire" />
  6211. <property name="Upgrade_action_sound" value="Weapons/Motorized/Nailgun/nailgun_fire" />
  6212. <property name="Allowed_upgrade_items" value="woodPlank,scrapIron,forgedIron" />
  6213. <property name="Restricted_upgrade_items" value="concrete" />
  6214. </property>
  6215. <property name="Group" value="Ammo/Weapons" />
  6216. <property class="Preview">
  6217. <property name="Zoom" value="14" />
  6218. <property name="Pos" value="0.1,-0.1" />
  6219. <property name="Rot" value="0,-45,0" />
  6220. </property>
  6221. </item>
  6222. <item id="644" name="nail">
  6223. <property name="Meshfile" value="Items/Tools/nailProjectilePrefab" />
  6224. <property name="Material" value="metal" />
  6225. <property name="HoldType" value="16" />
  6226. <property name="Stacknumber" value="500" />
  6227. <property name="Weight" value="4" />
  6228. <property class="Action1">
  6229. <!-- UseAction -->
  6230. <property name="Class" value="Projectile" />
  6231. <property name="DamageEntity" value="10" />
  6232. <property name="DamageBlock" value="0.2" />
  6233. <property name="Explosion.ParticleIndex" value="0" />
  6234. <!-- no expl. -->
  6235. <property name="Velocity" value="500" />
  6236. <property name="FlyTime" value="1.2" />
  6237. <property name="LifeTime" value="1" />
  6238. <property name="DamageBonus.head" value="6" />
  6239. <property name="DamageBonus.glass" value="25" />
  6240. <property name="DamageBonus.wood" value="0.1" />
  6241. <property name="DamageBonus.earth" value="0" />
  6242. <property name="DamageBonus.metal" value="0" />
  6243. <property name="DamageBonus.cloth" value="0" />
  6244. </property>
  6245. <property name="Group" value="Ammo/Weapons" />
  6246. </item>
  6247. <item id="645" name="goldenrodSeed">
  6248. <property name="Meshfile" value="Items/Food/seed_corn" />
  6249. <property name="Material" value="organic" />
  6250. <property name="HoldType" value="21" />
  6251. <property class="Action1">
  6252. <!-- UseAction -->
  6253. <property name="Class" value="PlaceAsBlock" />
  6254. <property name="Delay" value="0.5" />
  6255. <property name="Blockname" value="goldenrodSprout" />
  6256. </property>
  6257. <property name="Group" value="Food/Cooking" />
  6258. <property class="Preview">
  6259. <property name="Zoom" value="35" />
  6260. <property name="Pos" value="0,-0.05" />
  6261. <property name="Rot" value="90,45,0" />
  6262. </property>
  6263. </item>
  6264. <item id="676" name="scrapBoots">
  6265. <property name="Meshfile" value="Items/Crafting/leather" />
  6266. <property name="Material" value="organic" />
  6267. <property name="HoldType" value="21" />
  6268. <property name="Stacknumber" value="1" />
  6269. <property name="EquipSlot" value="Feet" />
  6270. <property name="FuelValue" value="4" />
  6271. <property name="Degradation" value="250" param1="true" />
  6272. <property class="Armor">
  6273. <property name="Melee" value="0.5" />
  6274. <property name="Bullet" value="0.3" />
  6275. <property name="Puncture" value="0.3" />
  6276. <property name="Blunt" value="0.4" />
  6277. <property name="Explosive" value="0.4" />
  6278. </property>
  6279. <property class="Attributes">
  6280. <property name="MeleeProtection" value="0.3, 0.7" />
  6281. <property name="BulletProtection" value="0.2, 0.5" />
  6282. <property name="PunctureProtection" value="0.3, 0.5" />
  6283. <property name="BluntProtection" value="0.3, 0.6" />
  6284. <property name="ExplosiveProtection" value="0.2,0.6" />
  6285. <property name="DegradationMin" value="0.3,0.1" />
  6286. </property>
  6287. <property name="Group" value="Clothing" />
  6288. <property class="UMA">
  6289. <property name="Mesh" value="armor_scrap_metal_feet" />
  6290. <property name="Overlay" value="armor_scrap_metal_feet" />
  6291. <property name="Layer" value="0" />
  6292. <property name="UISlot" value="Footwear" />
  6293. </property>
  6294. <property class="Preview">
  6295. <property name="Zoom" value="28" />
  6296. <property name="Pos" value="0,-0.05" />
  6297. <property name="Rot" value="90,45,0" />
  6298. </property>
  6299. </item>
  6300. <item id="677" name="scrapLegArmor">
  6301. <property name="Meshfile" value="Items/Crafting/leather" />
  6302. <property name="Material" value="organic" />
  6303. <property name="HoldType" value="21" />
  6304. <property name="Stacknumber" value="1" />
  6305. <property name="EquipSlot" value="Legs" />
  6306. <property name="FuelValue" value="16" />
  6307. <property name="Degradation" value="250" param1="true" />
  6308. <property class="Armor">
  6309. <property name="Melee" value="0.5" />
  6310. <property name="Bullet" value="0.3" />
  6311. <property name="Puncture" value="0.3" />
  6312. <property name="Blunt" value="0.4" />
  6313. <property name="Explosive" value="0.4" />
  6314. </property>
  6315. <property class="Attributes">
  6316. <property name="MeleeProtection" value="0.3, 0.7" />
  6317. <property name="BulletProtection" value="0.2, 0.5" />
  6318. <property name="PunctureProtection" value="0.3, 0.5" />
  6319. <property name="BluntProtection" value="0.3, 0.6" />
  6320. <property name="ExplosiveProtection" value="0.2,0.6" />
  6321. <property name="DegradationMin" value="0.3,0.1" />
  6322. </property>
  6323. <property name="Group" value="Clothing" />
  6324. <property class="UMA">
  6325. <property name="Mesh" value="armor_scrap_metal_legs" />
  6326. <property name="Overlay" value="scrap_metal_armor" />
  6327. <property name="Layer" value="3" />
  6328. <property name="UISlot" value="LegArmor" />
  6329. </property>
  6330. <property class="Preview">
  6331. <property name="Zoom" value="28" />
  6332. <property name="Pos" value="0,-0.05" />
  6333. <property name="Rot" value="90,45,0" />
  6334. </property>
  6335. </item>
  6336. <item id="678" name="scrapChestArmor">
  6337. <property name="Meshfile" value="Items/Crafting/leather" />
  6338. <property name="Material" value="organic" />
  6339. <property name="HoldType" value="21" />
  6340. <property name="Stacknumber" value="1" />
  6341. <property name="EquipSlot" value="Chest" />
  6342. <property name="FuelValue" value="16" />
  6343. <property name="Degradation" value="250" param1="true" />
  6344. <property class="Armor">
  6345. <property name="Melee" value="0.5" />
  6346. <property name="Bullet" value="0.3" />
  6347. <property name="Puncture" value="0.3" />
  6348. <property name="Blunt" value="0.4" />
  6349. <property name="Explosive" value="0.4" />
  6350. </property>
  6351. <property class="Attributes">
  6352. <property name="MeleeProtection" value="0.3, 0.7" />
  6353. <property name="BulletProtection" value="0.2, 0.5" />
  6354. <property name="PunctureProtection" value="0.3, 0.5" />
  6355. <property name="BluntProtection" value="0.3, 0.6" />
  6356. <property name="ExplosiveProtection" value="0.2,0.6" />
  6357. <property name="DegradationMin" value="0.3,0.1" />
  6358. </property>
  6359. <property name="Group" value="Clothing" />
  6360. <property class="UMA">
  6361. <property name="Mesh" value="armor_scrap_metal_chest" />
  6362. <property name="Overlay" value="scrap_metal_armor" />
  6363. <property name="Layer" value="3" />
  6364. <property name="UISlot" value="ChestArmor" />
  6365. </property>
  6366. <property class="Preview">
  6367. <property name="Zoom" value="28" />
  6368. <property name="Pos" value="0,-0.05" />
  6369. <property name="Rot" value="90,45,0" />
  6370. </property>
  6371. </item>
  6372. <item id="679" name="scrapHelmet">
  6373. <property name="Meshfile" value="Items/Clothing/Head/swatHelmetPrefab" />
  6374. <property name="Material" value="organic" />
  6375. <property name="HoldType" value="21" />
  6376. <property name="Stacknumber" value="1" />
  6377. <property name="EquipSlot" value="Head" />
  6378. <property name="FuelValue" value="16" />
  6379. <property name="Degradation" value="250" param1="true" />
  6380. <property class="Armor">
  6381. <property name="Melee" value="0.5" />
  6382. <property name="Bullet" value="0.3" />
  6383. <property name="Puncture" value="0.3" />
  6384. <property name="Blunt" value="0.4" />
  6385. <property name="Explosive" value="0.4" />
  6386. </property>
  6387. <property class="Attributes">
  6388. <property name="MeleeProtection" value="0.3, 0.7" />
  6389. <property name="BulletProtection" value="0.2, 0.5" />
  6390. <property name="PunctureProtection" value="0.3, 0.5" />
  6391. <property name="BluntProtection" value="0.3, 0.6" />
  6392. <property name="ExplosiveProtection" value="0.2,0.6" />
  6393. <property name="DegradationMin" value="0.3,0.1" />
  6394. </property>
  6395. <property name="Group" value="Clothing" />
  6396. <property class="UMA">
  6397. <property name="Mesh" value="armor_scrapmetal_helmet" />
  6398. <property name="Overlay" value="armor_scrapmetal_helmet" />
  6399. <property name="Layer" value="2" />
  6400. <property name="UISlot" value="Headgear, xEyewear" />
  6401. <property name="ShowHair" value="true" />
  6402. </property>
  6403. <property class="Preview">
  6404. <property name="Zoom" value="28" />
  6405. <property name="Pos" value="0,-0.05" />
  6406. <property name="Rot" value="90,45,0" />
  6407. </property>
  6408. </item>
  6409. <item id="680" name="scrapGloves">
  6410. <property name="Meshfile" value="Items/Crafting/leather" />
  6411. <property name="Material" value="organic" />
  6412. <property name="HoldType" value="21" />
  6413. <property name="Stacknumber" value="1" />
  6414. <property name="EquipSlot" value="Hands" />
  6415. <property name="FuelValue" value="16" />
  6416. <property name="Degradation" value="250" param1="true" />
  6417. <property class="Armor">
  6418. <property name="Melee" value="0.5" />
  6419. <property name="Bullet" value="0.3" />
  6420. <property name="Puncture" value="0.3" />
  6421. <property name="Blunt" value="0.4" />
  6422. <property name="Explosive" value="0.4" />
  6423. </property>
  6424. <property class="Attributes">
  6425. <property name="MeleeProtection" value="0.3, 0.7" />
  6426. <property name="BulletProtection" value="0.2, 0.5" />
  6427. <property name="PunctureProtection" value="0.3, 0.5" />
  6428. <property name="BluntProtection" value="0.3, 0.6" />
  6429. <property name="ExplosiveProtection" value="0.2,0.6" />
  6430. <property name="DegradationMin" value="0.3,0.1" />
  6431. </property>
  6432. <property name="Group" value="Clothing" />
  6433. <property class="UMA">
  6434. <property name="Mesh" value="armor_scrap_metal_hands" />
  6435. <property name="Overlay" value="scrap_metal_armor" />
  6436. <property name="Layer" value="3" />
  6437. <property name="UISlot" value="Gloves" />
  6438. </property>
  6439. <property class="Preview">
  6440. <property name="Zoom" value="28" />
  6441. <property name="Pos" value="0,-0.05" />
  6442. <property name="Rot" value="90,45,0" />
  6443. </property>
  6444. </item>
  6445. <item id="681" name="animalFat">
  6446. <property name="Meshfile" value="Items/Misc/parcel" />
  6447. <property name="Material" value="organic" />
  6448. <property name="HoldType" value="31" />
  6449. <property name="Group" value="Food/Cooking" />
  6450. <property class="Preview">
  6451. <property name="Zoom" value="5" />
  6452. <property name="Pos" value="0,-1" />
  6453. <property name="Rot" value="90,45,0" />
  6454. </property>
  6455. </item>
  6456. <item id="682" name="bioFuel">
  6457. <property name="Meshfile" value="Items/Food/honeyPrefab" />
  6458. <property name="Material" value="glass" />
  6459. <property name="HoldType" value="3" />
  6460. <property name="Stacknumber" value="10" />
  6461. <property name="Group" value="Food/Cooking" />
  6462. <property class="Preview">
  6463. <property name="Zoom" value="24" />
  6464. <property name="Pos" value="-0.02,-0.1" />
  6465. <property name="Rot" value="90,45,0" />
  6466. </property>
  6467. </item>
  6468. <item id="683" name="nail_Mold">
  6469. <property name="Meshfile" value="Items/Crafting/mold" />
  6470. <property name="Material" value="metal" />
  6471. <property name="HoldType" value="21" />
  6472. <property name="Stacknumber" value="1" />
  6473. <property name="MoldTarget" value="nail" />
  6474. <property name="Group" value="Forging/Molds" />
  6475. <property class="Preview">
  6476. <property name="Zoom" value="28" />
  6477. <property name="Pos" value="0,-0.05" />
  6478. <property name="Rot" value="90,45,0" />
  6479. </property>
  6480. </item>
  6481. <item id="684" name="denimPants">
  6482. <property name="Meshfile" value="Items/Crafting/leather" />
  6483. <property name="Material" value="cloth" />
  6484. <property name="HoldType" value="21" />
  6485. <property name="Stacknumber" value="1" />
  6486. <property name="RepairTools" value="cloth" />
  6487. <property name="EquipSlot" value="Legs" />
  6488. <property name="FuelValue" value="4" />
  6489. <property name="Weight" value="4" />
  6490. <property name="Degradation" value="100" param1="true" />
  6491. <property class="Armor">
  6492. <property name="Melee" value="0.1" />
  6493. <property name="Bullet" value="0.1" />
  6494. <property name="Puncture" value="0.1" />
  6495. <property name="Blunt" value="0.1" />
  6496. <property name="Explosive" value="0.1" />
  6497. </property>
  6498. <property name="Group" value="Clothing" />
  6499. <property class="UMA">
  6500. <property name="Mesh" value="clothes_denim_pants" />
  6501. <property name="OverlayTints" value="688DD7" />
  6502. <property name="Overlay" value="pants_01" />
  6503. <property name="Layer" value="0" />
  6504. <property name="UISlot" value="Pants" />
  6505. </property>
  6506. <property class="Preview">
  6507. <property name="Zoom" value="28" />
  6508. <property name="Pos" value="0,-0.05" />
  6509. <property name="Rot" value="90,45,0" />
  6510. </property>
  6511. </item>
  6512. <item id="685" name="tankTopWhite">
  6513. <property name="Meshfile" value="Items/Crafting/leather" />
  6514. <property name="Material" value="cloth" />
  6515. <property name="HoldType" value="21" />
  6516. <property name="Stacknumber" value="1" />
  6517. <property name="RepairTools" value="cloth" />
  6518. <property name="EquipSlot" value="Chest" />
  6519. <property name="FuelValue" value="2" />
  6520. <property name="Weight" value="4" />
  6521. <property name="Degradation" value="100" param1="true" />
  6522. <property class="Armor">
  6523. <property name="Melee" value="0.1" />
  6524. <property name="Bullet" value="0.1" />
  6525. <property name="Puncture" value="0.1" />
  6526. <property name="Blunt" value="0.1" />
  6527. <property name="Explosive" value="0.1" />
  6528. </property>
  6529. <property name="Group" value="Clothing" />
  6530. <property class="UMA">
  6531. <property name="Mesh" value="base_chest" />
  6532. <property name="Overlay" value="torso,tanktop" />
  6533. <property name="OverlayTints" value="skin,FFFFFF" />
  6534. <property name="Layer" value="0" />
  6535. <property name="UISlot" value="Shirt" />
  6536. </property>
  6537. <property class="Preview">
  6538. <property name="Zoom" value="28" />
  6539. <property name="Pos" value="0,-0.05" />
  6540. <property name="Rot" value="90,45,0" />
  6541. </property>
  6542. </item>
  6543. <!-- Bucket of Concrete -->
  6544. <item id="686" name="concreteMix">
  6545. <property name="Meshfile" value="Items/Crafting/Metal/IronBucketWater" />
  6546. <property name="Material" value="metal" />
  6547. <property name="HoldType" value="7" />
  6548. <property name="Stacknumber" value="64" />
  6549. <property name="Weight" value="28" />
  6550. <property class="Action1">
  6551. <!-- UseAction -->
  6552. <property name="Class" value="Repair" />
  6553. <property name="Delay" value="0.4" />
  6554. <property name="Repair_amount" value="2" />
  6555. <property name="Upgrade_hit_offset" value="-2" />
  6556. <property name="Sound_start" value="UseActions/repair_block" />
  6557. <property name="Allowed_upgrade_items" value="concreteMix" />
  6558. <property name="Upgrade_action_sound" value="UseActions/bucketpour_concrete" />
  6559. </property>
  6560. <property name="Group" value="Tools/Traps" />
  6561. <property class="Preview">
  6562. <property name="Zoom" value="23" />
  6563. <property name="Pos" value="0.18,-0.15" />
  6564. <property name="Rot" value="0,-45,0" />
  6565. </property>
  6566. </item>
  6567. <item id="687" name="denimJacket">
  6568. <property name="Meshfile" value="Items/Crafting/leather" />
  6569. <property name="Material" value="cloth" />
  6570. <property name="HoldType" value="21" />
  6571. <property name="Stacknumber" value="1" />
  6572. <property name="RepairTools" value="cloth" />
  6573. <property name="EquipSlot" value="Chest" />
  6574. <property name="FuelValue" value="4" />
  6575. <property name="Weight" value="4" />
  6576. <property name="Degradation" value="100" param1="true" />
  6577. <property class="Armor">
  6578. <property name="Melee" value="0.1" />
  6579. <property name="Bullet" value="0.1" />
  6580. <property name="Puncture" value="0.1" />
  6581. <property name="Blunt" value="0.1" />
  6582. <property name="Explosive" value="0.1" />
  6583. </property>
  6584. <property name="Group" value="Clothing" />
  6585. <property class="UMA">
  6586. <property name="Mesh" value="clothes_denim_jacket" />
  6587. <property name="Overlay" value="clothes_denim_jacket" />
  6588. <property name="Layer" value="2" />
  6589. <property name="UISlot" value="Jacket" />
  6590. </property>
  6591. <property class="Preview">
  6592. <property name="Zoom" value="28" />
  6593. <property name="Pos" value="0,-0.05" />
  6594. <property name="Rot" value="90,45,0" />
  6595. </property>
  6596. </item>
  6597. <item id="688" name="tankTopRed">
  6598. <property name="Meshfile" value="Items/Crafting/leather" />
  6599. <property name="Material" value="cloth" />
  6600. <property name="HoldType" value="21" />
  6601. <property name="Stacknumber" value="1" />
  6602. <property name="RepairTools" value="cloth" />
  6603. <property name="EquipSlot" value="Chest" />
  6604. <property name="FuelValue" value="2" />
  6605. <property name="Weight" value="4" />
  6606. <property name="CustomIcon" value="tankTopWhite" />
  6607. <property name="CustomIconTint" value="FD9095" />
  6608. <property name="Degradation" value="100" param1="true" />
  6609. <property class="Armor">
  6610. <property name="Melee" value="0.1" />
  6611. <property name="Bullet" value="0.1" />
  6612. <property name="Puncture" value="0.1" />
  6613. <property name="Blunt" value="0.1" />
  6614. <property name="Explosive" value="0.1" />
  6615. </property>
  6616. <property name="Group" value="Clothing" />
  6617. <property class="UMA">
  6618. <property name="Mesh" value="base_chest" />
  6619. <property name="Overlay" value="torso,tanktop" />
  6620. <property name="OverlayTints" value="skin,FD9095" />
  6621. <property name="Layer" value="0" />
  6622. <property name="UISlot" value="Shirt" />
  6623. </property>
  6624. <property class="Preview">
  6625. <property name="Zoom" value="28" />
  6626. <property name="Pos" value="0,-0.05" />
  6627. <property name="Rot" value="90,45,0" />
  6628. </property>
  6629. </item>
  6630. <item id="689" name="tankTopPurple">
  6631. <property name="Meshfile" value="Items/Crafting/leather" />
  6632. <property name="Material" value="cloth" />
  6633. <property name="HoldType" value="21" />
  6634. <property name="Stacknumber" value="1" />
  6635. <property name="RepairTools" value="cloth" />
  6636. <property name="EquipSlot" value="Chest" />
  6637. <property name="FuelValue" value="2" />
  6638. <property name="Weight" value="4" />
  6639. <property name="CustomIcon" value="tankTopWhite" />
  6640. <property name="CustomIconTint" value="C483FF" />
  6641. <property name="Degradation" value="100" param1="true" />
  6642. <property class="Armor">
  6643. <property name="Melee" value="0.1" />
  6644. <property name="Bullet" value="0.1" />
  6645. <property name="Puncture" value="0.1" />
  6646. <property name="Blunt" value="0.1" />
  6647. <property name="Explosive" value="0.1" />
  6648. </property>
  6649. <property name="Group" value="Clothing" />
  6650. <property class="UMA">
  6651. <property name="Mesh" value="base_chest" />
  6652. <property name="Overlay" value="torso,tanktop" />
  6653. <property name="OverlayTints" value="skin,C483FF" />
  6654. <property name="Layer" value="0" />
  6655. <property name="UISlot" value="Shirt" />
  6656. </property>
  6657. <property class="Preview">
  6658. <property name="Zoom" value="28" />
  6659. <property name="Pos" value="0,-0.05" />
  6660. <property name="Rot" value="90,45,0" />
  6661. </property>
  6662. </item>
  6663. <item id="690" name="wornBoots">
  6664. <property name="Meshfile" value="Items/Crafting/leather" />
  6665. <property name="Material" value="organic" />
  6666. <property name="HoldType" value="21" />
  6667. <property name="Stacknumber" value="1" />
  6668. <property name="RepairTools" value="cloth" />
  6669. <property name="EquipSlot" value="Feet" />
  6670. <property name="FuelValue" value="2" />
  6671. <property name="Degradation" value="100" param1="true" />
  6672. <property class="Armor">
  6673. <property name="Melee" value="0.1" />
  6674. <property name="Bullet" value="0.1" />
  6675. <property name="Puncture" value="0.1" />
  6676. <property name="Blunt" value="0.1" />
  6677. <property name="Explosive" value="0.1" />
  6678. </property>
  6679. <property name="Group" value="Clothing" />
  6680. <property class="UMA">
  6681. <property name="Mesh" value="worn_boots" />
  6682. <property name="Overlay" value="worn_boots" />
  6683. <property name="Layer" value="0" />
  6684. <property name="UISlot" value="Footwear" />
  6685. </property>
  6686. <property class="Preview">
  6687. <property name="Zoom" value="28" />
  6688. <property name="Pos" value="0,-0.05" />
  6689. <property name="Rot" value="90,45,0" />
  6690. </property>
  6691. </item>
  6692. <item id="691" name="tallow">
  6693. <property name="Meshfile" value="Items/Misc/parcel" />
  6694. <property name="Material" value="organic" />
  6695. <property name="HoldType" value="31" />
  6696. <property name="Group" value="Resources" />
  6697. <property class="Preview">
  6698. <property name="Zoom" value="5" />
  6699. <property name="Pos" value="0,-1" />
  6700. <property name="Rot" value="90,45,0" />
  6701. </property>
  6702. </item>
  6703. <item id="692" name="backpackMedium">
  6704. <property name="Meshfile" value="Items/Crafting/leather" />
  6705. <property name="Material" value="organic" />
  6706. <property name="HoldType" value="21" />
  6707. <property name="Stacknumber" value="1" />
  6708. <property name="RepairTools" value="cloth" />
  6709. <property name="EquipSlot" value="Back" />
  6710. <property name="FuelValue" value="2" />
  6711. <property name="Group" value="Clothing" />
  6712. <property class="UMA">
  6713. <property name="Mesh" value="gear_backpack01" />
  6714. <property name="Overlay" value="gear_backpack01" />
  6715. <property name="Layer" value="3" />
  6716. <property name="UISlot" value="Backpack" />
  6717. </property>
  6718. <property class="Preview">
  6719. <property name="Zoom" value="28" />
  6720. <property name="Pos" value="0,-0.05" />
  6721. <property name="Rot" value="90,45,0" />
  6722. </property>
  6723. </item>
  6724. <item id="693" name="vegetableStew">
  6725. <property name="Meshfile" value="Items/Food/venison_stew" />
  6726. <property name="Material" value="organic" />
  6727. <property name="HoldType" value="23" />
  6728. <property class="Action1">
  6729. <!-- UseAction -->
  6730. <property name="Class" value="Eat" />
  6731. <property name="Delay" value="1.0" />
  6732. <property name="Use_time" value="..." />
  6733. <property name="Gain_health" value="5" />
  6734. <property name="Gain_food" value="20" />
  6735. <property name="Gain_water" value="25" />
  6736. <property name="Gain_wellness" value="0.8" />
  6737. <property name="Sound_start" value="UseActions/player_drinking" />
  6738. </property>
  6739. <property name="Smell" value="exLargeSmell" />
  6740. <property name="Group" value="Food/Cooking" />
  6741. <property class="Preview">
  6742. <property name="Zoom" value="30" />
  6743. <property name="Pos" value="0,-0.03" />
  6744. <property name="Rot" value="90,45,0" />
  6745. </property>
  6746. </item>
  6747. <item id="694" name="plaidShirt">
  6748. <property name="Meshfile" value="Items/Crafting/leather" />
  6749. <property name="Material" value="cloth" />
  6750. <property name="Weight" value="2" />
  6751. <property name="HoldType" value="21" />
  6752. <property name="Stacknumber" value="1" />
  6753. <property name="RepairTools" value="cloth" />
  6754. <property name="EquipSlot" value="Chest" />
  6755. <property name="FuelValue" value="2" />
  6756. <property name="Degradation" value="100" param1="true" />
  6757. <property class="Armor">
  6758. <property name="Melee" value="0.1" />
  6759. <property name="Bullet" value="0.1" />
  6760. <property name="Puncture" value="0.1" />
  6761. <property name="Blunt" value="0.1" />
  6762. <property name="Explosive" value="0.1" />
  6763. </property>
  6764. <property name="Group" value="Clothing" />
  6765. <property class="UMA">
  6766. <property name="Mesh" value="plaidShirt" />
  6767. <property name="Overlay" value="plaidShirt" />
  6768. <property name="Layer" value="1" />
  6769. <property name="UISlot" value="Shirt" />
  6770. </property>
  6771. <property class="Preview">
  6772. <property name="Zoom" value="28" />
  6773. <property name="Pos" value="0,-0.05" />
  6774. <property name="Rot" value="90,45,0" />
  6775. </property>
  6776. </item>
  6777. <!-- MacDyvers guide to scrapmetal building -->
  6778. <item id="695" name="macDyverBook">
  6779. <property name="Meshfile" value="Items/Misc/Book" />
  6780. <property name="Material" value="paper" />
  6781. <property name="HoldType" value="21" />
  6782. <property name="Stacknumber" value="50" />
  6783. <property class="Action1">
  6784. <!-- UseAction -->
  6785. <property name="Class" value="LearnRecipe" />
  6786. <property name="Title" value="MacDyvers guide to Scrap Metal Crafting" />
  6787. <property name="Description" value="Teaches you how to buld makeshift things from scrap metal." />
  6788. <property name="Recipes_to_learn" value="scrapBoots,scrapLegArmor,scrapChestArmor,scrapHelmet,scrapGloves" />
  6789. <property name="Delay" value="0" />
  6790. <property name="Sound_start" value="Misc/recipe_unlocked" />
  6791. </property>
  6792. <property name="FuelValue" value="20" />
  6793. <property name="Weight" value="20" />
  6794. <property name="Group" value="Special Items" />
  6795. <property class="Preview">
  6796. <property name="Zoom" value="10" />
  6797. <property name="Pos" value="0,-0.2" />
  6798. <property name="Rot" value="90,45,0" />
  6799. </property>
  6800. </item>
  6801. <item id="696" name="tankTopGreen">
  6802. <property name="Meshfile" value="Items/Crafting/leather" />
  6803. <property name="Material" value="cloth" />
  6804. <property name="HoldType" value="21" />
  6805. <property name="Stacknumber" value="1" />
  6806. <property name="RepairTools" value="cloth" />
  6807. <property name="EquipSlot" value="Chest" />
  6808. <property name="FuelValue" value="2" />
  6809. <property name="Weight" value="2" />
  6810. <property name="CustomIcon" value="tankTopWhite" />
  6811. <property name="CustomIconTint" value="335C41" />
  6812. <property name="Degradation" value="100" param1="true" />
  6813. <property class="Armor">
  6814. <property name="Melee" value="0.1" />
  6815. <property name="Bullet" value="0.1" />
  6816. <property name="Puncture" value="0.1" />
  6817. <property name="Blunt" value="0.1" />
  6818. <property name="Explosive" value="0.1" />
  6819. </property>
  6820. <property name="Group" value="Clothing" />
  6821. <property class="UMA">
  6822. <property name="Mesh" value="base_chest" />
  6823. <property name="Overlay" value="torso,tanktop" />
  6824. <property name="OverlayTints" value="skin,335C41" />
  6825. <property name="Layer" value="0" />
  6826. <property name="UISlot" value="Shirt" />
  6827. </property>
  6828. <property class="Preview">
  6829. <property name="Zoom" value="28" />
  6830. <property name="Pos" value="0,-0.05" />
  6831. <property name="Rot" value="90,45,0" />
  6832. </property>
  6833. </item>
  6834. <item id="697" name="tankTopBlue">
  6835. <property name="Meshfile" value="Items/Crafting/leather" />
  6836. <property name="Material" value="cloth" />
  6837. <property name="HoldType" value="21" />
  6838. <property name="Stacknumber" value="1" />
  6839. <property name="RepairTools" value="cloth" />
  6840. <property name="EquipSlot" value="Chest" />
  6841. <property name="FuelValue" value="2" />
  6842. <property name="Weight" value="2" />
  6843. <property name="CustomIcon" value="tankTopWhite" />
  6844. <property name="CustomIconTint" value="6282A3" />
  6845. <property name="Degradation" value="100" param1="true" />
  6846. <property class="Armor">
  6847. <property name="Melee" value="0.1" />
  6848. <property name="Bullet" value="0.1" />
  6849. <property name="Puncture" value="0.1" />
  6850. <property name="Blunt" value="0.1" />
  6851. <property name="Explosive" value="0.1" />
  6852. </property>
  6853. <property name="Group" value="Clothing" />
  6854. <property class="UMA">
  6855. <property name="Mesh" value="base_chest" />
  6856. <property name="Overlay" value="torso,tanktop" />
  6857. <property name="OverlayTints" value="skin,6282A3" />
  6858. <property name="Layer" value="0" />
  6859. <property name="UISlot" value="Shirt" />
  6860. </property>
  6861. <property class="Preview">
  6862. <property name="Zoom" value="28" />
  6863. <property name="Pos" value="0,-0.05" />
  6864. <property name="Rot" value="90,45,0" />
  6865. </property>
  6866. </item>
  6867. <item id="698" name="blackDenimPants">
  6868. <property name="Meshfile" value="Items/Crafting/leather" />
  6869. <property name="Material" value="cloth" />
  6870. <property name="HoldType" value="21" />
  6871. <property name="Stacknumber" value="1" />
  6872. <property name="RepairTools" value="cloth" />
  6873. <property name="CustomIcon" value="denimPants" />
  6874. <property name="CustomIconTint" value="575757" />
  6875. <property name="EquipSlot" value="Legs" />
  6876. <property name="FuelValue" value="4" />
  6877. <property name="Weight" value="4" />
  6878. <property name="Degradation" value="100" param1="true" />
  6879. <property class="Armor">
  6880. <property name="Melee" value="0.1" />
  6881. <property name="Bullet" value="0.1" />
  6882. <property name="Puncture" value="0.1" />
  6883. <property name="Blunt" value="0.1" />
  6884. <property name="Explosive" value="0.1" />
  6885. </property>
  6886. <property name="Group" value="Clothing" />
  6887. <property class="UMA">
  6888. <property name="Mesh" value="clothes_denim_pants" />
  6889. <property name="OverlayTints" value="575757" />
  6890. <property name="Overlay" value="pants_01" />
  6891. <property name="Layer" value="0" />
  6892. <property name="UISlot" value="Pants" />
  6893. </property>
  6894. <property class="Preview">
  6895. <property name="Zoom" value="28" />
  6896. <property name="Pos" value="0,-0.05" />
  6897. <property name="Rot" value="90,45,0" />
  6898. </property>
  6899. </item>
  6900. <item id="699" name="redDenimPants">
  6901. <property name="Meshfile" value="Items/Crafting/leather" />
  6902. <property name="Material" value="cloth" />
  6903. <property name="HoldType" value="21" />
  6904. <property name="Stacknumber" value="1" />
  6905. <property name="RepairTools" value="cloth" />
  6906. <property name="CustomIcon" value="denimPants" />
  6907. <property name="CustomIconTint" value="AE3B3B" />
  6908. <property name="EquipSlot" value="Legs" />
  6909. <property name="FuelValue" value="4" />
  6910. <property name="Weight" value="4" />
  6911. <property name="Degradation" value="100" param1="true" />
  6912. <property class="Armor">
  6913. <property name="Melee" value="0.1" />
  6914. <property name="Bullet" value="0.1" />
  6915. <property name="Puncture" value="0.1" />
  6916. <property name="Blunt" value="0.1" />
  6917. <property name="Explosive" value="0.1" />
  6918. </property>
  6919. <property name="Group" value="Clothing" />
  6920. <property class="UMA">
  6921. <property name="Mesh" value="clothes_denim_pants" />
  6922. <property name="OverlayTints" value="AE3B3B" />
  6923. <property name="Overlay" value="pants_01" />
  6924. <property name="Layer" value="0" />
  6925. <property name="UISlot" value="Pants" />
  6926. </property>
  6927. <property class="Preview">
  6928. <property name="Zoom" value="28" />
  6929. <property name="Pos" value="0,-0.05" />
  6930. <property name="Rot" value="90,45,0" />
  6931. </property>
  6932. </item>
  6933. <item id="700" name="brownDenimPants">
  6934. <property name="Meshfile" value="Items/Crafting/leather" />
  6935. <property name="Material" value="cloth" />
  6936. <property name="HoldType" value="21" />
  6937. <property name="Stacknumber" value="1" />
  6938. <property name="RepairTools" value="cloth" />
  6939. <property name="CustomIcon" value="denimPants" />
  6940. <property name="CustomIconTint" value="846954" />
  6941. <property name="EquipSlot" value="Legs" />
  6942. <property name="FuelValue" value="4" />
  6943. <property name="Weight" value="4" />
  6944. <property name="Degradation" value="100" param1="true" />
  6945. <property class="Armor">
  6946. <property name="Melee" value="0.1" />
  6947. <property name="Bullet" value="0.1" />
  6948. <property name="Puncture" value="0.1" />
  6949. <property name="Blunt" value="0.1" />
  6950. <property name="Explosive" value="0.1" />
  6951. </property>
  6952. <property name="Group" value="Clothing" />
  6953. <property class="UMA">
  6954. <property name="Mesh" value="clothes_denim_pants" />
  6955. <property name="OverlayTints" value="846954" />
  6956. <property name="Overlay" value="pants_01" />
  6957. <property name="Layer" value="0" />
  6958. <property name="UISlot" value="Pants" />
  6959. </property>
  6960. <property class="Preview">
  6961. <property name="Zoom" value="28" />
  6962. <property name="Pos" value="0,-0.05" />
  6963. <property name="Rot" value="90,45,0" />
  6964. </property>
  6965. </item>
  6966. <item id="701" name="plantFiberPants">
  6967. <property name="Meshfile" value="Items/Crafting/leather" />
  6968. <property name="Material" value="organic" />
  6969. <property name="HoldType" value="21" />
  6970. <property name="Stacknumber" value="1" />
  6971. <property name="RepairTools" value="cloth" />
  6972. <property name="EquipSlot" value="Legs" />
  6973. <property name="CustomIcon" value="denimPants" />
  6974. <property name="CustomIconTint" value="EDFFBA" />
  6975. <property name="FuelValue" value="2" />
  6976. <property name="Degradation" value="100" param1="true" />
  6977. <property class="Armor">
  6978. <property name="Melee" value="0.05" />
  6979. <property name="Bullet" value="0.05" />
  6980. <property name="Puncture" value="0.05" />
  6981. <property name="Blunt" value="0.05" />
  6982. <property name="Explosive" value="0.05" />
  6983. </property>
  6984. <property name="Group" value="Clothing" />
  6985. <property class="UMA">
  6986. <property name="Mesh" value="clothes_denim_pants" />
  6987. <property name="OverlayTints" value="EDFFBA" />
  6988. <property name="Overlay" value="pants_01" />
  6989. <property name="Layer" value="0" />
  6990. <property name="UISlot" value="Pants" />
  6991. </property>
  6992. <property class="Preview">
  6993. <property name="Zoom" value="28" />
  6994. <property name="Pos" value="0,-0.05" />
  6995. <property name="Rot" value="90,45,0" />
  6996. </property>
  6997. </item>
  6998. <item id="702" name="canMurkyWater">
  6999. <property name="Meshfile" value="Items/Food/can_empty" />
  7000. <property name="Material" value="metal_thin" />
  7001. <property name="HoldType" value="14" />
  7002. <property name="Stacknumber" value="15" />
  7003. <property name="Weight" value="4" />
  7004. <property class="Action1">
  7005. <!-- UseAction -->
  7006. <property name="Class" value="Eat" />
  7007. <property name="Delay" value="1" />
  7008. <property name="Use_time" value="..." />
  7009. <property name="Gain_health" value="0" />
  7010. <property name="Gain_stamina" value="5" />
  7011. <property name="Gain_food" value="0" />
  7012. <property name="Gain_water" value="15" />
  7013. <property name="Gain_sickness" value="15" />
  7014. <property name="Gain_wellness" value="-0.1" />
  7015. <property name="Sound_start" value="UseActions/player_drinking" />
  7016. <property name="Create_item" value="canEmpty" />
  7017. <property name="Buff" value="dysentery" />
  7018. <property name="Buff_chance" value="0.5" />
  7019.  
  7020. </property>
  7021. <property name="Group" value="Food/Cooking" />
  7022. <property class="Preview">
  7023. <property name="Zoom" value="28" />
  7024. <property name="Pos" value="0,-0.05" />
  7025. <property name="Rot" value="90,45,0" />
  7026. </property>
  7027. </item>
  7028. <item id="703" name="canBoiledWater">
  7029. <property name="Meshfile" value="Items/Food/can_empty" />
  7030. <property name="Material" value="metal_thin" />
  7031. <property name="HoldType" value="14" />
  7032. <property name="Stacknumber" value="1" />
  7033. <property name="Weight" value="4" />
  7034. <property class="Action1">
  7035. <!-- UseAction -->
  7036. <property name="Class" value="Eat" />
  7037. <property name="Delay" value="1" />
  7038. <property name="Use_time" value="..." />
  7039. <property name="Gain_health" value="0" />
  7040. <property name="Gain_stamina" value="20" />
  7041. <property name="Gain_food" value="0" />
  7042. <property name="Gain_water" value="20" />
  7043. <property name="Sound_start" value="UseActions/player_drinking" />
  7044. <property name="Create_item" value="canEmpty" />
  7045.  
  7046. </property>
  7047. <property name="Group" value="Food/Cooking" />
  7048. <property class="Preview">
  7049. <property name="Zoom" value="23" />
  7050. <property name="Pos" value="0.18,-0.15" />
  7051. <property name="Rot" value="0,-45,0" />
  7052. </property>
  7053. </item>
  7054. <!-- Forge Ahead -->
  7055. <item id="704" name="forgeAheadBook">
  7056. <property name="Meshfile" value="Items/Misc/Book" />
  7057. <property name="Material" value="paper" />
  7058. <property name="HoldType" value="21" />
  7059. <property name="Stacknumber" value="50" />
  7060. <property class="Action1">
  7061. <!-- UseAction -->
  7062. <property name="Class" value="LearnRecipe" />
  7063. <property name="Title" value="Forge Ahead. Blacksmithing, Metalworks and more." />
  7064. <property name="Description" value="Teaches you how to build your own forge." />
  7065. <property name="Recipes_to_learn" value="forge" />
  7066. <property name="Delay" value="0" />
  7067. <property name="Sound_start" value="Misc/recipe_unlocked" />
  7068. </property>
  7069. <property name="FuelValue" value="20" />
  7070. <property name="Weight" value="20" />
  7071. <property name="Group" value="Special Items" />
  7072. <property class="Preview">
  7073. <property name="Zoom" value="10" />
  7074. <property name="Pos" value="0,-0.2" />
  7075. <property name="Rot" value="90,45,0" />
  7076. </property>
  7077. </item>
  7078. <!-- vitamins -->
  7079. <item id="705" name="vitamins">
  7080. <property name="Meshfile" value="Items/Health/painkillersPrefab" />
  7081. <property name="Material" value="organic" />
  7082. <property name="HoldType" value="16" />
  7083. <property class="Action1">
  7084. <!-- UseAction -->
  7085. <property name="Class" value="Eat" />
  7086. <property name="Delay" value="1.0" />
  7087. <property name="Use_time" value="..." />
  7088. <property name="Gain_health" value="0" />
  7089. <property name="Gain_food" value="0" />
  7090. <property name="Gain_water" value="0" />
  7091. <property name="Gain_wellness" value="0.5" />
  7092. <property name="Sound_start" value="UseActions/player_painkillers" />
  7093. <property name="Debuff" value="dysentery" />
  7094. </property>
  7095. <property name="Group" value="Medicine" />
  7096. <property class="Preview">
  7097. <property name="Zoom" value="28" />
  7098. <property name="Pos" value="-0.02,-0.1" />
  7099. <property name="Rot" value="90,45,0" />
  7100. </property>
  7101. </item>
  7102. <item id="706" name="beer">
  7103. <property name="Meshfile" value="Items/Food/honeyPrefab" />
  7104. <property name="Material" value="glass" />
  7105. <property name="HoldType" value="3" />
  7106. <property name="Stacknumber" value="15" />
  7107. <property name="Weight" value="12" />
  7108. <property class="Action1">
  7109. <!-- UseAction -->
  7110. <property name="Class" value="Eat" />
  7111. <property name="Delay" value="1" />
  7112. <property name="Use_time" value="..." />
  7113. <property name="Gain_health" value="0" />
  7114. <property name="Gain_stamina" value="20" />
  7115. <property name="Gain_food" value="0" />
  7116. <property name="Gain_water" value="10" />
  7117. <property name="Sound_start" value="UseActions/player_drinking" />
  7118. <property name="Create_item" value="emptyJar" />
  7119.  
  7120. <property name="Buff" value="DrinkBeer" />
  7121. </property>
  7122. <property name="Group" value="Food/Cooking" />
  7123. <property class="Preview">
  7124. <property name="Zoom" value="23" />
  7125. <property name="Pos" value="0.18,-0.15" />
  7126. <property name="Rot" value="0,-45,0" />
  7127. </property>
  7128. </item>
  7129. <item id="707" name="candle">
  7130. <property name="Class" value="ItemClassTorch" />
  7131. <property name="Meshfile" value="Items/Tools/candlePrefab" />
  7132. <property name="Material" value="organic" />
  7133. <property name="HoldType" value="3" />
  7134. <property name="Stacknumber" value="64" />
  7135. <property name="FuelValue" value="4" />
  7136. <property class="Action1">
  7137. <!-- UseAction -->
  7138. <property name="Class" value="PlaceAsBlock" />
  7139. <property name="Delay" value="0.5" />
  7140. <property name="Blockname" value="candleWall" />
  7141. </property>
  7142. </item>
  7143. <item id="708" name="plaidShirtRed">
  7144. <property name="Meshfile" value="Items/Crafting/leather" />
  7145. <property name="Material" value="cloth" />
  7146. <property name="HoldType" value="21" />
  7147. <property name="Stacknumber" value="1" />
  7148. <property name="RepairTools" value="cloth" />
  7149. <property name="EquipSlot" value="Chest" />
  7150. <property name="FuelValue" value="3" />
  7151. <property name="Weight" value="3" />
  7152. <property name="CustomIcon" value="plaidShirt" />
  7153. <property name="CustomIconTint" value="AD0000" />
  7154. <property name="Degradation" value="100" param1="true" />
  7155. <property class="Armor">
  7156. <property name="Melee" value="0.1" />
  7157. <property name="Bullet" value="0.1" />
  7158. <property name="Puncture" value="0.1" />
  7159. <property name="Blunt" value="0.1" />
  7160. <property name="Explosive" value="0.1" />
  7161. </property>
  7162. <property name="Group" value="Clothing" />
  7163. <property class="UMA">
  7164. <property name="Mesh" value="plaidShirt" />
  7165. <property name="Overlay" value="plaidShirt" />
  7166. <property name="OverlayTints" value="AD0000" />
  7167. <property name="Layer" value="1" />
  7168. <property name="UISlot" value="Shirt" />
  7169. </property>
  7170. <property class="Preview">
  7171. <property name="Zoom" value="28" />
  7172. <property name="Pos" value="0,-0.05" />
  7173. <property name="Rot" value="90,45,0" />
  7174. </property>
  7175. </item>
  7176. <item id="709" name="plaidShirtBrown">
  7177. <property name="Meshfile" value="Items/Crafting/leather" />
  7178. <property name="Material" value="cloth" />
  7179. <property name="HoldType" value="21" />
  7180. <property name="Stacknumber" value="1" />
  7181. <property name="RepairTools" value="cloth" />
  7182. <property name="EquipSlot" value="Chest" />
  7183. <property name="FuelValue" value="3" />
  7184. <property name="Weight" value="3" />
  7185. <property name="CustomIcon" value="plaidShirt" />
  7186. <property name="CustomIconTint" value="846954" />
  7187. <property name="Degradation" value="100" param1="true" />
  7188. <property class="Armor">
  7189. <property name="Melee" value="0.1" />
  7190. <property name="Bullet" value="0.1" />
  7191. <property name="Puncture" value="0.1" />
  7192. <property name="Blunt" value="0.1" />
  7193. <property name="Explosive" value="0.1" />
  7194. </property>
  7195. <property name="Group" value="Clothing" />
  7196. <property class="UMA">
  7197. <property name="Mesh" value="plaidShirt" />
  7198. <property name="Overlay" value="plaidShirt" />
  7199. <property name="OverlayTints" value="846954" />
  7200. <property name="Layer" value="1" />
  7201. <property name="UISlot" value="Shirt" />
  7202. </property>
  7203. <property class="Preview">
  7204. <property name="Zoom" value="28" />
  7205. <property name="Pos" value="0,-0.05" />
  7206. <property name="Rot" value="90,45,0" />
  7207. </property>
  7208. </item>
  7209. <item id="710" name="plaidShirtGreen">
  7210. <property name="Meshfile" value="Items/Crafting/leather" />
  7211. <property name="Material" value="cloth" />
  7212. <property name="HoldType" value="21" />
  7213. <property name="Stacknumber" value="1" />
  7214. <property name="RepairTools" value="cloth" />
  7215. <property name="EquipSlot" value="Chest" />
  7216. <property name="FuelValue" value="3" />
  7217. <property name="Weight" value="3" />
  7218. <property name="CustomIcon" value="plaidShirt" />
  7219. <property name="CustomIconTint" value="335C41" />
  7220. <property name="Degradation" value="100" param1="true" />
  7221. <property class="Armor">
  7222. <property name="Melee" value="0.1" />
  7223. <property name="Bullet" value="0.1" />
  7224. <property name="Puncture" value="0.1" />
  7225. <property name="Blunt" value="0.1" />
  7226. <property name="Explosive" value="0.1" />
  7227. </property>
  7228. <property name="Group" value="Clothing" />
  7229. <property class="UMA">
  7230. <property name="Mesh" value="plaidShirt" />
  7231. <property name="Overlay" value="plaidShirt" />
  7232. <property name="OverlayTints" value="335C41" />
  7233. <property name="Layer" value="1" />
  7234. <property name="UISlot" value="Shirt" />
  7235. </property>
  7236. <property class="Preview">
  7237. <property name="Zoom" value="28" />
  7238. <property name="Pos" value="0,-0.05" />
  7239. <property name="Rot" value="90,45,0" />
  7240. </property>
  7241. </item>
  7242. <item id="711" name="plaidShirtBlue">
  7243. <property name="Meshfile" value="Items/Crafting/leather" />
  7244. <property name="Material" value="cloth" />
  7245. <property name="HoldType" value="21" />
  7246. <property name="Stacknumber" value="1" />
  7247. <property name="RepairTools" value="cloth" />
  7248. <property name="EquipSlot" value="Chest" />
  7249. <property name="FuelValue" value="3" />
  7250. <property name="Weight" value="3" />
  7251. <property name="CustomIcon" value="plaidShirt" />
  7252. <property name="CustomIconTint" value="6EADFF" />
  7253. <property name="Degradation" value="100" param1="true" />
  7254. <property class="Armor">
  7255. <property name="Melee" value="0.1" />
  7256. <property name="Bullet" value="0.1" />
  7257. <property name="Puncture" value="0.1" />
  7258. <property name="Blunt" value="0.1" />
  7259. <property name="Explosive" value="0.1" />
  7260. </property>
  7261. <property name="Group" value="Clothing" />
  7262. <property class="UMA">
  7263. <property name="Mesh" value="plaidShirt" />
  7264. <property name="Overlay" value="plaidShirt" />
  7265. <property name="OverlayTints" value="6EADFF" />
  7266. <property name="Layer" value="1" />
  7267. <property name="UISlot" value="Shirt" />
  7268. </property>
  7269. <property class="Preview">
  7270. <property name="Zoom" value="28" />
  7271. <property name="Pos" value="0,-0.05" />
  7272. <property name="Rot" value="90,45,0" />
  7273. </property>
  7274. </item>
  7275. <item id="712" name="plaidShirtBlack">
  7276. <property name="Meshfile" value="Items/Crafting/leather" />
  7277. <property name="Material" value="cloth" />
  7278. <property name="HoldType" value="21" />
  7279. <property name="Stacknumber" value="1" />
  7280. <property name="RepairTools" value="cloth" />
  7281. <property name="EquipSlot" value="Chest" />
  7282. <property name="FuelValue" value="3" />
  7283. <property name="Weight" value="3" />
  7284. <property name="CustomIcon" value="plaidShirt" />
  7285. <property name="CustomIconTint" value="575757" />
  7286. <property name="Degradation" value="100" param1="true" />
  7287. <property class="Armor">
  7288. <property name="Melee" value="0.1" />
  7289. <property name="Bullet" value="0.1" />
  7290. <property name="Puncture" value="0.1" />
  7291. <property name="Blunt" value="0.1" />
  7292. <property name="Explosive" value="0.1" />
  7293. </property>
  7294. <property name="Group" value="Clothing" />
  7295. <property class="UMA">
  7296. <property name="Mesh" value="plaidShirt" />
  7297. <property name="Overlay" value="plaidShirt" />
  7298. <property name="OverlayTints" value="575757" />
  7299. <property name="Layer" value="1" />
  7300. <property name="UISlot" value="Shirt" />
  7301. </property>
  7302. <property class="Preview">
  7303. <property name="Zoom" value="28" />
  7304. <property name="Pos" value="0,-0.05" />
  7305. <property name="Rot" value="90,45,0" />
  7306. </property>
  7307. </item>
  7308. <item id="713" name="skullCapRed">
  7309. <property name="Meshfile" value="Items/Clothing/Head/prefabSkullcap" />
  7310. <property name="Material" value="cloth" />
  7311. <property name="HoldType" value="7" />
  7312. <property name="Stacknumber" value="1" />
  7313. <property name="EquipSlot" value="Head" />
  7314. <property name="CustomIcon" value="skullCap" />
  7315. <property name="CustomIconTint" value="AD0000" />
  7316. <property name="FuelValue" value="16" />
  7317. <property name="Weight" value="1" />
  7318. <property name="Degradation" value="100" param1="true" />
  7319. <property class="Armor">
  7320. <property name="Melee" value="0.2" />
  7321. <property name="Bullet" value="0.1" />
  7322. <property name="Puncture" value="0.1" />
  7323. <property name="Blunt" value="0.125" />
  7324. <property name="Explosive" value="0.05" />
  7325. </property>
  7326. <property name="Group" value="Clothing" />
  7327. <property class="UMA">
  7328. <property name="Mesh" value="gear_skullcap" />
  7329. <property name="Overlay" value="gear_skullcap" />
  7330. <property name="OverlayTints" value="AD0000" />
  7331. <property name="Layer" value="2" />
  7332. <property name="UISlot" value="Headgear" />
  7333. <property name="ShowHair" value="true" />
  7334. </property>
  7335. <property class="Preview">
  7336. <property name="Zoom" value="28" />
  7337. <property name="Pos" value="0,-0.05" />
  7338. <property name="Rot" value="90,45,0" />
  7339. </property>
  7340. </item>
  7341. <item id="714" name="skullCapBlue">
  7342. <property name="Meshfile" value="Items/Clothing/Head/prefabSkullcap" />
  7343. <property name="Material" value="cloth" />
  7344. <property name="HoldType" value="7" />
  7345. <property name="Stacknumber" value="1" />
  7346. <property name="EquipSlot" value="Head" />
  7347. <property name="CustomIcon" value="skullCap" />
  7348. <property name="FuelValue" value="16" />
  7349. <property name="Weight" value="1" />
  7350. <property name="Degradation" value="100" param1="true" />
  7351. <property name="CustomIconTint" value="6EADFF" />
  7352. <property class="Armor">
  7353. <property name="Melee" value="0.2" />
  7354. <property name="Bullet" value="0.1" />
  7355. <property name="Puncture" value="0.1" />
  7356. <property name="Blunt" value="0.125" />
  7357. <property name="Explosive" value="0.05" />
  7358. </property>
  7359. <property name="Group" value="Clothing" />
  7360. <property class="UMA">
  7361. <property name="Mesh" value="gear_skullcap" />
  7362. <property name="Overlay" value="gear_skullcap" />
  7363. <property name="OverlayTints" value="6EADFF" />
  7364. <property name="Layer" value="2" />
  7365. <property name="UISlot" value="Headgear" />
  7366. <property name="ShowHair" value="true" />
  7367. </property>
  7368. <property class="Preview">
  7369. <property name="Zoom" value="28" />
  7370. <property name="Pos" value="0,-0.05" />
  7371. <property name="Rot" value="90,45,0" />
  7372. </property>
  7373. </item>
  7374. <item id="715" name="skullCapGreen">
  7375. <property name="Meshfile" value="Items/Clothing/Head/prefabSkullcap" />
  7376. <property name="Material" value="cloth" />
  7377. <property name="HoldType" value="7" />
  7378. <property name="Stacknumber" value="1" />
  7379. <property name="EquipSlot" value="Head" />
  7380. <property name="CustomIcon" value="skullCap" />
  7381. <property name="FuelValue" value="16" />
  7382. <property name="Weight" value="1" />
  7383. <property name="Degradation" value="100" param1="true" />
  7384. <property name="CustomIconTint" value="335C41" />
  7385. <property class="Armor">
  7386. <property name="Melee" value="0.2" />
  7387. <property name="Bullet" value="0.1" />
  7388. <property name="Puncture" value="0.1" />
  7389. <property name="Blunt" value="0.125" />
  7390. <property name="Explosive" value="0.05" />
  7391. </property>
  7392. <property name="Group" value="Clothing" />
  7393. <property class="UMA">
  7394. <property name="Mesh" value="gear_skullcap" />
  7395. <property name="Overlay" value="gear_skullcap" />
  7396. <property name="OverlayTints" value="335C41" />
  7397. <property name="Layer" value="2" />
  7398. <property name="UISlot" value="Headgear" />
  7399. <property name="ShowHair" value="true" />
  7400. </property>
  7401. <property class="Preview">
  7402. <property name="Zoom" value="28" />
  7403. <property name="Pos" value="0,-0.05" />
  7404. <property name="Rot" value="90,45,0" />
  7405. </property>
  7406. </item>
  7407. <item id="716" name="skullCapBrown">
  7408. <property name="Meshfile" value="Items/Clothing/Head/prefabSkullcap" />
  7409. <property name="Material" value="cloth" />
  7410. <property name="HoldType" value="7" />
  7411. <property name="Stacknumber" value="1" />
  7412. <property name="EquipSlot" value="Head" />
  7413. <property name="CustomIcon" value="skullCap" />
  7414. <property name="CustomIconTint" value="846954" />
  7415. <property name="FuelValue" value="16" />
  7416. <property name="Weight" value="1" />
  7417. <property name="Degradation" value="100" param1="true" />
  7418. <property class="Armor">
  7419. <property name="Melee" value="0.2" />
  7420. <property name="Bullet" value="0.1" />
  7421. <property name="Puncture" value="0.1" />
  7422. <property name="Blunt" value="0.125" />
  7423. <property name="Explosive" value="0.05" />
  7424. </property>
  7425. <property name="Group" value="Clothing" />
  7426. <property class="UMA">
  7427. <property name="Mesh" value="gear_skullcap" />
  7428. <property name="Overlay" value="gear_skullcap" />
  7429. <property name="OverlayTints" value="846954" />
  7430. <property name="Layer" value="2" />
  7431. <property name="UISlot" value="Headgear" />
  7432. <property name="ShowHair" value="true" />
  7433. </property>
  7434. <property class="Preview">
  7435. <property name="Zoom" value="28" />
  7436. <property name="Pos" value="0,-0.05" />
  7437. <property name="Rot" value="90,45,0" />
  7438. </property>
  7439. </item>
  7440. <item id="717" name="skullCapBlack">
  7441. <property name="Meshfile" value="Items/Clothing/Head/prefabSkullcap" />
  7442. <property name="Material" value="cloth" />
  7443. <property name="HoldType" value="7" />
  7444. <property name="Stacknumber" value="1" />
  7445. <property name="EquipSlot" value="Head" />
  7446. <property name="CustomIcon" value="skullCap" />
  7447. <property name="CustomIconTint" value="575757" />
  7448. <property name="FuelValue" value="16" />
  7449. <property name="Weight" value="1" />
  7450. <property name="Degradation" value="100" param1="true" />
  7451. <property class="Armor">
  7452. <property name="Melee" value="0.2" />
  7453. <property name="Bullet" value="0.1" />
  7454. <property name="Puncture" value="0.1" />
  7455. <property name="Blunt" value="0.125" />
  7456. <property name="Explosive" value="0.05" />
  7457. </property>
  7458. <property name="Group" value="Clothing" />
  7459. <property class="UMA">
  7460. <property name="Mesh" value="gear_skullcap" />
  7461. <property name="Overlay" value="gear_skullcap" />
  7462. <property name="OverlayTints" value="575757" />
  7463. <property name="Layer" value="2" />
  7464. <property name="UISlot" value="Headgear" />
  7465. <property name="ShowHair" value="true" />
  7466. </property>
  7467. <property class="Preview">
  7468. <property name="Zoom" value="28" />
  7469. <property name="Pos" value="0,-0.05" />
  7470. <property name="Rot" value="90,45,0" />
  7471. </property>
  7472. </item>
  7473. <item id="718" name="bandanaRed">
  7474. <property name="Meshfile" value="Items/Clothing/Head/bandana" />
  7475. <property name="Material" value="cloth" />
  7476. <property name="HoldType" value="7" />
  7477. <property name="Stacknumber" value="1" />
  7478. <property name="EquipSlot" value="Face" />
  7479. <property name="CustomIcon" value="bandana" />
  7480. <property name="CustomIconTint" value="AD0000" />
  7481. <property name="FuelValue" value="16" />
  7482. <property name="Weight" value="1" />
  7483. <property name="Group" value="Clothing" />
  7484. <property class="UMA">
  7485. <property name="Mesh" value="gear_bandana" />
  7486. <property name="Overlay" value="gear_bandana" />
  7487. <property name="OverlayTints" value="AD0000" />
  7488. <property name="Layer" value="1" />
  7489. <property name="UISlot" value="Face" />
  7490. </property>
  7491. <property class="Preview">
  7492. <property name="Zoom" value="28" />
  7493. <property name="Pos" value="0,-0.05" />
  7494. <property name="Rot" value="90,45,0" />
  7495. </property>
  7496. </item>
  7497. <item id="719" name="bandanaBlue">
  7498. <property name="Meshfile" value="Items/Clothing/Head/bandana" />
  7499. <property name="Material" value="cloth" />
  7500. <property name="HoldType" value="7" />
  7501. <property name="Stacknumber" value="1" />
  7502. <property name="EquipSlot" value="Face" />
  7503. <property name="CustomIcon" value="bandana" />
  7504. <property name="CustomIconTint" value="6EADFF" />
  7505. <property name="FuelValue" value="16" />
  7506. <property name="Weight" value="1" />
  7507. <property name="Group" value="Clothing" />
  7508. <property class="UMA">
  7509. <property name="Mesh" value="gear_bandana" />
  7510. <property name="Overlay" value="gear_bandana" />
  7511. <property name="OverlayTints" value="6EADFF" />
  7512. <property name="Layer" value="1" />
  7513. <property name="UISlot" value="Face" />
  7514. </property>
  7515. <property class="Preview">
  7516. <property name="Zoom" value="28" />
  7517. <property name="Pos" value="0,-0.05" />
  7518. <property name="Rot" value="90,45,0" />
  7519. </property>
  7520. </item>
  7521. <item id="720" name="bandanaGreen">
  7522. <property name="Meshfile" value="Items/Clothing/Head/bandana" />
  7523. <property name="Material" value="cloth" />
  7524. <property name="HoldType" value="7" />
  7525. <property name="Stacknumber" value="1" />
  7526. <property name="EquipSlot" value="Face" />
  7527. <property name="CustomIcon" value="bandana" />
  7528. <property name="CustomIconTint" value="335C41" />
  7529. <property name="FuelValue" value="16" />
  7530. <property name="Weight" value="1" />
  7531. <property name="Group" value="Clothing" />
  7532. <property class="UMA">
  7533. <property name="Mesh" value="gear_bandana" />
  7534. <property name="Overlay" value="gear_bandana" />
  7535. <property name="OverlayTints" value="335C41" />
  7536. <property name="Layer" value="1" />
  7537. <property name="UISlot" value="Face" />
  7538. </property>
  7539. <property class="Preview">
  7540. <property name="Zoom" value="28" />
  7541. <property name="Pos" value="0,-0.05" />
  7542. <property name="Rot" value="90,45,0" />
  7543. </property>
  7544. </item>
  7545. <item id="721" name="bandanaBrown">
  7546. <property name="Meshfile" value="Items/Clothing/Head/bandana" />
  7547. <property name="Material" value="cloth" />
  7548. <property name="HoldType" value="7" />
  7549. <property name="Stacknumber" value="1" />
  7550. <property name="EquipSlot" value="Face" />
  7551. <property name="CustomIcon" value="bandana" />
  7552. <property name="CustomIconTint" value="846954" />
  7553. <property name="FuelValue" value="16" />
  7554. <property name="Weight" value="1" />
  7555. <property name="Group" value="Clothing" />
  7556. <property class="UMA">
  7557. <property name="Mesh" value="gear_bandana" />
  7558. <property name="Overlay" value="gear_bandana" />
  7559. <property name="OverlayTints" value="846954" />
  7560. <property name="Layer" value="1" />
  7561. <property name="UISlot" value="Face" />
  7562. </property>
  7563. <property class="Preview">
  7564. <property name="Zoom" value="28" />
  7565. <property name="Pos" value="0,-0.05" />
  7566. <property name="Rot" value="90,45,0" />
  7567. </property>
  7568. </item>
  7569. <item id="722" name="bandanaBlack">
  7570. <property name="Meshfile" value="Items/Clothing/Head/bandana" />
  7571. <property name="Material" value="cloth" />
  7572. <property name="HoldType" value="7" />
  7573. <property name="Stacknumber" value="1" />
  7574. <property name="EquipSlot" value="Face" />
  7575. <property name="CustomIcon" value="bandana" />
  7576. <property name="CustomIconTint" value="575757" />
  7577. <property name="FuelValue" value="16" />
  7578. <property name="Weight" value="1" />
  7579. <property name="Group" value="Clothing" />
  7580. <property class="UMA">
  7581. <property name="Mesh" value="gear_bandana" />
  7582. <property name="Overlay" value="gear_bandana" />
  7583. <property name="OverlayTints" value="575757" />
  7584. <property name="Layer" value="1" />
  7585. <property name="UISlot" value="Face" />
  7586. </property>
  7587. <property class="Preview">
  7588. <property name="Zoom" value="28" />
  7589. <property name="Pos" value="0,-0.05" />
  7590. <property name="Rot" value="90,45,0" />
  7591. </property>
  7592. </item>
  7593. <item id="723" name="santaHat">
  7594. <property name="Meshfile" value="Items/Clothing/Head/bandana" />
  7595. <property name="Material" value="cloth" />
  7596. <property name="HoldType" value="7" />
  7597. <property name="Stacknumber" value="1" />
  7598. <property name="EquipSlot" value="Face" />
  7599. <property name="FuelValue" value="16" />
  7600. <property name="Degradation" value="250" param1="true" />
  7601. <property class="Armor">
  7602. <property name="Melee" value="0.3" />
  7603. <property name="Bullet" value="0.2" />
  7604. <property name="Puncture" value="0.2" />
  7605. <property name="Blunt" value="0.25" />
  7606. <property name="Explosive" value="0.1" />
  7607. </property>
  7608. <property name="Group" value="Clothing" />
  7609. <property class="UMA">
  7610. <property name="Mesh" value="santa_hat" />
  7611. <property name="Overlay" value="santa_hat" />
  7612. <property name="Layer" value="2" />
  7613. <property name="UISlot" value="Headgear" />
  7614. <property name="ShowHair" value="true" />
  7615. </property>
  7616. <property class="Preview">
  7617. <property name="Zoom" value="28" />
  7618. <property name="Pos" value="0,-0.05" />
  7619. <property name="Rot" value="90,45,0" />
  7620. </property>
  7621. </item>
  7622. <!-- hunting book-->
  7623. <item id="724" name="huntingBook">
  7624. <property name="Meshfile" value="Items/Misc/Book" />
  7625. <property name="Material" value="paper" />
  7626. <property name="HoldType" value="21" />
  7627. <property name="Stacknumber" value="50" />
  7628. <property name="CustomIcon" value="huntingKnifeBook" />
  7629. <property class="Action1">
  7630. <!-- UseAction -->
  7631. <property name="Class" value="LearnRecipe" />
  7632. <property name="Title" value="Hunters Handbook" />
  7633. <property name="Description" value="Learn to maintain your hunting rifle." />
  7634. <property name="Recipes_to_learn" value="huntingRifle" />
  7635. <property name="Delay" value="0" />
  7636. <property name="Sound_start" value="Misc/recipe_unlocked" />
  7637. </property>
  7638. <property name="FuelValue" value="20" />
  7639. <property name="Weight" value="20" />
  7640. <property name="Group" value="Special Items" />
  7641. <property class="Preview">
  7642. <property name="Zoom" value="10" />
  7643. <property name="Pos" value="0,-0.2" />
  7644. <property name="Rot" value="90,45,0" />
  7645. </property>
  7646. </item>
  7647. <!-- sniper rifle schematic -->
  7648. <item id="725" name="sniperRifleSchematic">
  7649. <property name="Meshfile" value="Items/Misc/Book" />
  7650. <property name="Material" value="paper" />
  7651. <property name="HoldType" value="21" />
  7652. <property name="Stacknumber" value="50" />
  7653. <property name="CustomIcon" value="smgSchematics" />
  7654. <property class="Action1">
  7655. <!-- UseAction -->
  7656. <property name="Class" value="LearnRecipe" />
  7657. <property name="Title" value="Hunters Handbook" />
  7658. <property name="Description" value="Learn to assemble and maintain a sniper rifle." />
  7659. <property name="Recipes_to_learn" value="sniperRifle" />
  7660. <property name="Delay" value="0" />
  7661. <property name="Sound_start" value="Misc/recipe_unlocked" />
  7662. </property>
  7663. <property name="FuelValue" value="20" />
  7664. <property name="Weight" value="20" />
  7665. <property name="Group" value="Special Items" />
  7666. <property class="Preview">
  7667. <property name="Zoom" value="10" />
  7668. <property name="Pos" value="0,-0.2" />
  7669. <property name="Rot" value="90,45,0" />
  7670. </property>
  7671. </item>
  7672. <!-- sniper rifle molds -->
  7673. <item id="726" name="sniperRifleMoldSchematics">
  7674. <property name="Meshfile" value="Items/Misc/Book" />
  7675. <property name="Material" value="paper" />
  7676. <property name="HoldType" value="21" />
  7677. <property name="CustomIcon" value="smgSchematics" />
  7678. <property name="Stacknumber" value="50" />
  7679. <property class="Action1">
  7680. <!-- UseAction -->
  7681. <property name="Class" value="LearnRecipe" />
  7682. <property name="Title" value="" />
  7683. <property name="Description" value="Learn to assemble and maintain a sniper rifle." />
  7684. <property name="Recipes_to_learn" value="sniperRifle_triggerHousing_Mold,sniperRifle_barrel_1_mold,sniperRifle_barrel_2_mold,sniperRifle_scopeFrame_mold,sniperRifle_stock_mold" />
  7685. <property name="Delay" value="0" />
  7686. <property name="Sound_start" value="Misc/recipe_unlocked" />
  7687. </property>
  7688. <property name="FuelValue" value="20" />
  7689. <property name="Weight" value="20" />
  7690. <property name="Group" value="Special Items" />
  7691. <property class="Preview">
  7692. <property name="Zoom" value="10" />
  7693. <property name="Pos" value="0,-0.2" />
  7694. <property name="Rot" value="90,45,0" />
  7695. </property>
  7696. </item>
  7697. <!-- hunting rifle molds -->
  7698. <item id="727" name="huntingRifleMoldSchematics">
  7699. <property name="Meshfile" value="Items/Misc/Book" />
  7700. <property name="Material" value="paper" />
  7701. <property name="HoldType" value="21" />
  7702. <property name="CustomIcon" value="smgSchematics" />
  7703. <property name="Stacknumber" value="50" />
  7704. <property class="Action1">
  7705. <!-- UseAction -->
  7706. <property name="Class" value="LearnRecipe" />
  7707. <property name="Title" value="" />
  7708. <property name="Description" value="Learn to craft hunting rifle molds and parts." />
  7709. <property name="Recipes_to_learn" value="huntingRifleBarrelMold,huntingRifleBoltMold,huntingRifleStock" />
  7710. <property name="Delay" value="0" />
  7711. <property name="Sound_start" value="Misc/recipe_unlocked" />
  7712. </property>
  7713. <property name="FuelValue" value="20" />
  7714. <property name="Weight" value="20" />
  7715. <property name="Group" value="Special Items" />
  7716. <property class="Preview">
  7717. <property name="Zoom" value="10" />
  7718. <property name="Pos" value="0,-0.2" />
  7719. <property name="Rot" value="90,45,0" />
  7720. </property>
  7721. </item>
  7722. <!-- smg molds -->
  7723. <item id="728" name="smgMoldSchematics">
  7724. <property name="Meshfile" value="Items/Misc/Book" />
  7725. <property name="Material" value="paper" />
  7726. <property name="HoldType" value="21" />
  7727. <property name="CustomIcon" value="smgSchematics" />
  7728. <property name="Stacknumber" value="50" />
  7729. <property class="Action1">
  7730. <!-- UseAction -->
  7731. <property name="Class" value="LearnRecipe" />
  7732. <property name="Title" value="" />
  7733. <property name="Description" value="Learn to craft mp5 part molds." />
  7734. <property name="Recipes_to_learn" value="mp5_barrel_mold,mp5_stock_mold,mp5_receiver_mold" />
  7735. <property name="Delay" value="0" />
  7736. <property name="Sound_start" value="Misc/recipe_unlocked" />
  7737. </property>
  7738. <property name="FuelValue" value="20" />
  7739. <property name="Weight" value="20" />
  7740. <property name="Group" value="Special Items" />
  7741. <property class="Preview">
  7742. <property name="Zoom" value="10" />
  7743. <property name="Pos" value="0,-0.2" />
  7744. <property name="Rot" value="90,45,0" />
  7745. </property>
  7746. </item>
  7747. <!-- pistol part molds -->
  7748. <item id="729" name="pistolMoldSchematics">
  7749. <property name="Meshfile" value="Items/Misc/Book" />
  7750. <property name="Material" value="paper" />
  7751. <property name="HoldType" value="21" />
  7752. <property name="CustomIcon" value="smgSchematics" />
  7753. <property name="Stacknumber" value="50" />
  7754. <property class="Action1">
  7755. <!-- UseAction -->
  7756. <property name="Class" value="LearnRecipe" />
  7757. <property name="Title" value="" />
  7758. <property name="Description" value="Learn to craft pistol part molds." />
  7759. <property name="Recipes_to_learn" value="pistol_barrel_mold,pistol_parts_mold,pistol_receiver_mold" />
  7760. <property name="Delay" value="0" />
  7761. <property name="Sound_start" value="Misc/recipe_unlocked" />
  7762. </property>
  7763. <property name="FuelValue" value="20" />
  7764. <property name="Weight" value="20" />
  7765. <property name="Group" value="Special Items" />
  7766. <property class="Preview">
  7767. <property name="Zoom" value="10" />
  7768. <property name="Pos" value="0,-0.2" />
  7769. <property name="Rot" value="90,45,0" />
  7770. </property>
  7771. </item>
  7772. <!-- shotgun part molds -->
  7773. <item id="730" name="shotgunMoldSchematics">
  7774. <property name="Meshfile" value="Items/Misc/Book" />
  7775. <property name="Material" value="paper" />
  7776. <property name="HoldType" value="21" />
  7777. <property name="CustomIcon" value="smgSchematics" />
  7778. <property name="Stacknumber" value="50" />
  7779. <property class="Action1">
  7780. <!-- UseAction -->
  7781. <property name="Class" value="LearnRecipe" />
  7782. <property name="Title" value="" />
  7783. <property name="Description" value="Learn to craft pistol part molds." />
  7784. <property name="Recipes_to_learn" value="PumpShotgun_barrel_mold,PumpShotgun_shortBarrel_mold,PumpShotgun_receiver_mold,PumpShotgun_parts,PumpShotgun_shortBarrel,PumpShotgun_shortStock" />
  7785. <property name="Delay" value="0" />
  7786. <property name="Sound_start" value="Misc/recipe_unlocked" />
  7787. </property>
  7788. <property name="FuelValue" value="20" />
  7789. <property name="Weight" value="20" />
  7790. <property name="Group" value="Special Items" />
  7791. <property class="Preview">
  7792. <property name="Zoom" value="10" />
  7793. <property name="Pos" value="0,-0.2" />
  7794. <property name="Rot" value="90,45,0" />
  7795. </property>
  7796. </item>
  7797. <item id="731" name="dynamite">
  7798. <property name="Class" value="ItemClassTimeBomb" />
  7799. <property name="Meshfile" value="Items/Weapons/Ranged/Dynamite/dynamitePrefab" />
  7800. <property name="Material" value="metal" />
  7801. <property name="CustomIcon" value="tnt" />
  7802. <property name="HoldType" value="25" />
  7803. <property name="Explosion.BlockDamage" value="10" />
  7804. <!-- damage for blocks in the center of the explosion -->
  7805. <property name="Explosion.EntityDamage" value="100" />
  7806. <!-- damage for entities in the center of the explosion -->
  7807. <property name="Explosion.ParticleIndex" value="1" />
  7808. <!-- which prefab/particle is used -->
  7809. <property name="Explosion.RadiusBlocks" value="4" />
  7810. <!-- damage radius for blocks -->
  7811. <property name="Explosion.RadiusEntities" value="5" />
  7812. <!-- damage radius for entities -->
  7813. <!--!
  7814. <property name="Explosion.DamageBonus.stone" value="0" />
  7815. <property name="Explosion.DamageBonus.metal" value="0" />
  7816. <property name="Explosion.DamageBonus.earth" value="0" />
  7817. <property name="Explosion.DamageBonus.cloth" value="5" />
  7818. <property name="Explosion.DamageBonus.wood" value="0" />
  7819. <property name="Explosion.DamageBonus.water" value="0" />
  7820. <property name="Explosion.DamageBonus.glass" value="10" />
  7821.  
  7822. -->
  7823. <property name="FuseTime" value="5" />
  7824. <!-- time in sec, max 6 -->
  7825. <property name="DropScale" value="2" />
  7826. <property class="Action0">
  7827. <!-- AttackAction -->
  7828. <property name="Class" value="ThrowAway" />
  7829. <property name="Throw_strength_default" value="0.8" />
  7830. <property name="Throw_strength_max" value="2.5" />
  7831. <property name="Max_strain_time" value="2.1" />
  7832. <property name="Sound_start" value="swoosh" />
  7833. </property>
  7834. <property class="Action1">
  7835. <!-- UseAction -->
  7836. <property name="Class" value="Activate" />
  7837. </property>
  7838. <property name="ThrowableDecoy" value="true" />
  7839. <property name="Group" value="Ammo/Weapons" />
  7840. <property class="Preview">
  7841. <property name="Zoom" value="28" />
  7842. <property name="Pos" value="0,-0.05" />
  7843. <property name="Rot" value="90,45,0" />
  7844. </property>
  7845. </item>
  7846. <item id="732" name="smallEngine">
  7847. <property name="Meshfile" value="Items/Tools/smallEngine" />
  7848. <property name="Material" value="metal" />
  7849. <property name="HoldType" value="7" />
  7850. <property name="Weight" value="250" />
  7851. <property name="Group" value="Resources" />
  7852. </item>
  7853. <item id="733" name="augerBlade">
  7854. <property name="Meshfile" value="Items/Tools/auger_blade" />
  7855. <property name="Material" value="metal" />
  7856. <property name="HoldType" value="18" />
  7857. <property class="Action0">
  7858. <!-- AttackAction -->
  7859. <property name="Class" value="Melee" />
  7860. <property name="Delay" value="1.1" />
  7861. <property name="Range" value="2" />
  7862. <property name="Sphere" value="0.2" />
  7863. <property name="Block_range" value="4" />
  7864. <property name="DamageEntity" value="8" />
  7865. <property name="DamageBlock" value="1" />
  7866. <property name="Sound_start" value="swoosh" />
  7867. <property name="Stamina_usage" value="8" />
  7868. <property name="DamageBonus.earth" value="15" />
  7869. <property name="DamageBonus.glass" value="25" />
  7870. <property name="DamageBonus.head" value="4" />
  7871. </property>
  7872. <property name="Weight" value="100" />
  7873. <property name="Group" value="Resources" />
  7874. </item>
  7875. <item id="734" name="handlebars">
  7876. <property name="Meshfile" value="Items/Tools/handlebars" />
  7877. <property name="Material" value="metal" />
  7878. <property name="HoldType" value="7" />
  7879. <property name="Weight" value="50" />
  7880. <property name="Group" value="Resources" />
  7881. </item>
  7882. <item id="735" name="flashlight02">
  7883. <property name="Class" value="ItemClassToggle" />
  7884. <property name="Meshfile" value="Items/Tools/flashlight02Prefab" />
  7885. <property name="Material" value="organic" />
  7886. <property name="HoldType" value="13" />
  7887. <property name="LightSource" value="lightSource" />
  7888. <property name="ActivateObject" value="lightSource" />
  7889. <property class="Action0">
  7890. <!-- AttackAction -->
  7891. <property name="Class" value="Melee" />
  7892. <property name="Delay" value="1.1" />
  7893. <property name="Range" value="2.0" />
  7894. <property name="Sphere" value="0.1" />
  7895. <property name="DamageEntity" value="6" />
  7896. <property name="DamageBlock" value=".7" />
  7897. <property name="Sound_start" value="swoosh" />
  7898. <property name="Stamina_usage" value="8" />
  7899. <property name="DamageBonus.head" value="2" />
  7900. <property name="DamageBonus.glass" value="25" />
  7901. </property>
  7902. <property name="Group" value="Miscellaneous" />
  7903. <property class="Preview">
  7904. <property name="Pos" value="-0.15,-0.8" />
  7905. </property>
  7906. </item>
  7907. <item id="736" name="casinoCoin">
  7908. <property name="Meshfile" value="Items/Misc/casino_coin" />
  7909. <property name="Material" value="metal" />
  7910. <property name="Weight" value="4" />
  7911. <property name="HoldType" value="21" />
  7912. <property name="Stacknumber" value="500" />
  7913. <property class="Preview">
  7914. <property name="Zoom" value="35" />
  7915. <property name="Pos" value="0,-0.05" />
  7916. <property name="Rot" value="90,45,0" />
  7917. </property>
  7918. </item>
  7919. <item id="737" name="aviatorGoggles">
  7920. <property name="Meshfile" value="Items/Clothing/Head/aviator_goggles" />
  7921. <property name="Material" value="cloth" />
  7922. <property name="HoldType" value="7" />
  7923. <property name="Stacknumber" value="1" />
  7924. <property name="EquipSlot" value="Eyes" />
  7925. <property name="Group" value="Clothing" />
  7926. <property class="UMA">
  7927. <property name="Mesh" value="aviator_goggles" />
  7928. <property name="Overlay" value="aviator_goggles" />
  7929. <property name="Layer" value="1" />
  7930. <property name="UISlot" value="Eyewear" />
  7931. </property>
  7932. <property class="Preview">
  7933. <property name="Zoom" value="28" />
  7934. <property name="Pos" value="0,-0.05" />
  7935. <property name="Rot" value="90,45,0" />
  7936. </property>
  7937. </item>
  7938. <item id="738" name="tazasStoneaxe">
  7939. <property name="Meshfile" value="Items/Weapons/Melee/Axe/stone_axe" />
  7940. <property name="Material" value="stone" />
  7941. <property name="HoldType" value="32" />
  7942. <property name="CustomIcon" value="stoneAxe" />
  7943. <property name="Stacknumber" value="1" />
  7944. <property name="RepairTools" value="rockSmall" />
  7945. <property name="Weight" value="4" />
  7946. <property name="Degradation" value="500" param1="true" />
  7947. <property name="SoundDestroy" value="wooddestroy1" />
  7948. <property name="FuelValue" value="5" />
  7949. <property class="Action0">
  7950. <!-- AttackAction -->
  7951. <property name="Class" value="Melee" />
  7952. <property name="Delay" value="1.2" />
  7953. <property name="Range" value="2.1" />
  7954. <property name="Sphere" value="0.1" />
  7955. <property name="DamageEntity" value="20" />
  7956. <property name="DamageBlock" value="2" />
  7957. <property name="Sound_start" value="swoosh" />
  7958. <property name="Stamina_usage" value="8" />
  7959. <property name="DamageBonus.head" value="5" />
  7960. <property name="DamageBonus.glass" value="25" />
  7961. <property name="DamageBonus.stone" value="2.5" />
  7962. <property name="DamageBonus.concrete" value="2.5" />
  7963. <property name="DamageBonus.metal" value="1.5" />
  7964. <property name="DamageBonus.wood" value="2" />
  7965. <property name="DamageBonus.earth" value="3" />
  7966. </property>
  7967. <property class="Attributes">
  7968. <property name="EntityDamage" value="10,20" />
  7969. <property name="BlockDamage" value="2,12" />
  7970. <property name="DegradationMax" value="300,600" />
  7971. <property name="DegradationRate" value="1,1" />
  7972. </property>
  7973. </item>
  7974. <item id="739" name="blunderbuss">
  7975. <property name="Meshfile" value="Items/Weapons/Ranged/blunderbuss/blunderbussPrefab" />
  7976. <property name="Material" value="metal" />
  7977. <property name="HoldType" value="39" />
  7978. <property name="Stacknumber" value="1" />
  7979. <property name="RepairTools" value="weaponRepairKit" />
  7980. <property name="Degradation" value="250" param1="false" />
  7981. <property name="DegradationBreaksAfter" value="false" />
  7982. <property name="SoundJammed" value="Weapons/weapon_jam" />
  7983.  
  7984. <property class="Action0">
  7985. <!-- AttackAction -->
  7986. <property name="Class" value="Ranged" />
  7987. <property name="Delay" value="0.8" />
  7988. <property name="Range" value="40" />
  7989. <property name="Rays_per_shot" value="8" />
  7990. <property name="Rays_spread" value="0.96" />
  7991. <property name="Crosshair_min_distance" value="30" />
  7992. <property name="Crosshair_max_distance" value="50" />
  7993. <property name="DamageEntity" value="25" />
  7994. <property name="DamageBlock" value="0.3" />
  7995. <property name="Magazine_size" value="1" />
  7996. <property name="Magazine_item" value="blunderbussAmmo" />
  7997. <property name="Reload_time" value="3.9" />
  7998. <property name="Bullet_icon" value="uzi" />
  7999. <property name="Sound_start" value="Weapons/Ranged/Blunderbuss/blunderbuss_fire" />
  8000. <property name="Sound_repeat" value="" />
  8001. <property name="Sound_end" value="" />
  8002. <property name="Sound_empty" value="Weapons/weapon_empty" />
  8003. <property name="Sound_reload" value="Weapons/Ranged/Blunderbuss/blunderbuss_reload" />
  8004. <property name="Particles_muzzle_fire" value="nozzleflashuzi" />
  8005. <property name="Particles_muzzle_smoke" value="nozzlesmokeuzi" />
  8006. <property name="DamageBonus.head" value="6" />
  8007. <property name="DamageBonus.glass" value="25" />
  8008. </property>
  8009. <property class="Action1">
  8010. <!-- UseAction -->
  8011. <property name="Class" value="Zoom" />
  8012. <property name="Zoom_max_out" value="35" />
  8013. <property name="Zoom_max_in" value="35" />
  8014. </property>
  8015. <property name="Group" value="Ammo/Weapons" />
  8016. <property class="Attributes">
  8017. <property name="EntityDamage" value="5,25" />
  8018. <property name="BlockDamage" value="1,3" />
  8019. <property name="DegradationMax" value="50,600" />
  8020. <property name="DegradationRate" value="2,1" />
  8021. </property>
  8022. <property class="Preview">
  8023. <property name="Zoom" value="5" />
  8024. <property name="Pos" value="0.1,-0.05" />
  8025. <property name="Rot" value="0,-45,0" />
  8026. </property>
  8027. </item>
  8028. <item id="740" name="blunderbussAmmo">
  8029. <property name="Meshfile" value="Items/Weapons/Ranged/SawedOffPumpShotgun/shotgunShell" />
  8030. <property name="Material" value="metal" />
  8031. <property name="HoldType" value="21" />
  8032. <property name="Stacknumber" value="128" />
  8033. <property name="DropScale" value="4" />
  8034. <property name="Group" value="Ammo/Weapons" />
  8035. <property class="Preview">
  8036. <property name="Zoom" value="40" />
  8037. <property name="Pos" value="0.0,0.0" />
  8038. <property name="Rot" value="10,0,0" />
  8039. </property>
  8040. </item>
  8041. <item id="741" name="pistol_grip">
  8042. <property name="PartType" value="Stock" />
  8043. <property name="Meshfile" value="Items/Misc/parcel" />
  8044. <property name="Material" value="metal" />
  8045. <property name="HoldType" value="21" />
  8046. <property name="Stacknumber" value="1" />
  8047. <property name="Degradation" value="100" param1="true" />
  8048. <property name="Weight" value="8" />
  8049. <property name="Group" value="Resources" />
  8050. <property class="Attributes">
  8051. <property name="DegradationRate" value="1,1" />
  8052. <property name="DegradationMax" value="30,600" />
  8053. </property>
  8054. <property class="Preview">
  8055. <property name="Zoom" value="28" />
  8056. <property name="Pos" value="0,-0.05" />
  8057. <property name="Rot" value="90,45,0" />
  8058. </property>
  8059. </item>
  8060. <item id="742" name="mp5_parts">
  8061. <property name="PartType" value="Pump" />
  8062. <property name="CustomIcon" value="44MagnumParts" />
  8063. <!-- <property name="CustomIconTint" value="111111" /> -->
  8064. <property name="Meshfile" value="Items/Misc/parcel" />
  8065. <property name="Material" value="metal" />
  8066. <property name="HoldType" value="21" />
  8067. <property name="Stacknumber" value="1" />
  8068. <property name="Degradation" value="100" param1="true" />
  8069. <property name="Weight" value="8" />
  8070. <property name="Group" value="Resources" />
  8071. <property class="Preview">
  8072. <property name="Zoom" value="28" />
  8073. <property name="Pos" value="0,-0.05" />
  8074. <property name="Rot" value="90,45,0" />
  8075. </property>
  8076. </item>
  8077. <item id="743" name="huntingRifleParts">
  8078. <property name="PartType" value="Pump" />
  8079. <property name="CustomIcon" value="pistol_parts" />
  8080. <property name="Meshfile" value="Items/Misc/parcel" />
  8081. <property name="Material" value="metal" />
  8082. <property name="HoldType" value="21" />
  8083. <property name="Stacknumber" value="1" />
  8084. <property name="Degradation" value="100" param1="true" />
  8085. <property class="Attributes">
  8086. <property name="DegradationMax" value="30,600" />
  8087. </property>
  8088. <property name="Weight" value="8" />
  8089. <property name="Group" value="Resources" />
  8090. <property class="Preview">
  8091. <property name="Zoom" value="28" />
  8092. <property name="Pos" value="0,-0.05" />
  8093. <property name="Rot" value="90,45,0" />
  8094. </property>
  8095. </item>
  8096.  
  8097. <item id="744" name="sniperRifleParts">
  8098. <property name="PartType" value="Pump" />
  8099. <property name="CustomIcon" value="pistol_parts" />
  8100. <property name="Meshfile" value="Items/Misc/parcel" />
  8101. <property name="Material" value="metal" />
  8102. <property name="HoldType" value="21" />
  8103. <property name="Stacknumber" value="1" />
  8104. <property name="Degradation" value="100" param1="true" />
  8105. <property class="Attributes">
  8106. <property name="DegradationMax" value="30,600" />
  8107. </property>
  8108. <property name="Weight" value="8" />
  8109. <property name="Group" value="Resources" />
  8110. <property class="Preview">
  8111. <property name="Zoom" value="28" />
  8112. <property name="Pos" value="0,-0.05" />
  8113. <property name="Rot" value="90,45,0" />
  8114. </property>
  8115. </item>
  8116.  
  8117. <!--Bowls and Recipes Mod -->
  8118. <item id="239" name="bowl">
  8119. <property name="Meshfile" value="Items/Crafting/clay_bowl" />
  8120. <property name="Material" value="organic" />
  8121. <property name="HoldType" value="3" />
  8122. <property name="Stacknumber" value="15" />
  8123. <property name="Weight" value="12" />
  8124. <property class="Action1">
  8125. <!-- UseAction -->
  8126. <property name="Class" value="ExchangeItem" />
  8127. <property name="Delay" value="1.0" />
  8128. <property name="Change_item_to" value="Bowl of Murky Water" />
  8129. <property name="Focused_blockname_1" value="water" />
  8130. <property name="Focused_blockname_2" value="waterMoving" />
  8131. <property name="Focused_blockname_3" value="waterStaticBucket" />
  8132. <property name="Focused_blockname_4" value="waterMovingBucket" />
  8133. <property name="Focused_blockname_5" value="toilet01" />
  8134. <property name="Focused_blockname_6" value="toilet02" />
  8135. <property name="Focused_blockname_7" value="toilet03" />
  8136. <property name="Sound_start" value="UseActions/bucketfill_water" />
  8137. </property>
  8138. <property name="Group" value="Resources" />
  8139. <property class="Preview">
  8140. <property name="Zoom" value="30" />
  8141. <property name="Pos" value="0,-0.03" />
  8142. <property name="Rot" value="90,45,0" />
  8143. </property>
  8144. </item>
  8145. <item id="880" name="Bowl of Murky Water">
  8146. <property name="Meshfile" value="Items/Crafting/clay_bowl" />
  8147. <property name="CustomIcon" value="bowl" />
  8148. <property name="CustomIconTint" value="595C55" />
  8149. <property name="Material" value="organic" />
  8150. <property name="HoldType" value="3" />
  8151. <property name="Stacknumber" value="15" />
  8152. <property name="Weight" value="12" />
  8153. <property name="Group" value="Food/Cooking" />
  8154. <property class="Action1">
  8155. <property name="Class" value="Eat" />
  8156. <property name="Delay" value="1" />
  8157. <property name="Use_time" value="..." />
  8158. <property name="Gain_health" value="0" />
  8159. <property name="Gain_stamina" value="5" />
  8160. <property name="Gain_food" value="0" />
  8161. <property name="Gain_water" value="15" />
  8162. <property name="Gain_sickness" value="15" />
  8163. <property name="Gain_wellness" value="-0.1" />
  8164. <property name="Sound_start" value="UseActions/player_drinking" />
  8165. <property name="Create_item" value="bowl" />
  8166. <property name="Buff" value="dysentery" />
  8167. <property name="Buff_chance" value="0.5" />
  8168. </property>
  8169. <property class="Preview">
  8170. <property name="Zoom" value="30" />
  8171. <property name="Pos" value="0,-0.03" />
  8172. <property name="Rot" value="90,45,0" />
  8173. </property>
  8174. </item>
  8175.  
  8176. <item id="881" name="Bowl of Water">
  8177. <property name="Meshfile" value="Items/Crafting/clay_bowl" />
  8178. <property name="CustomIcon" value="bowl" />
  8179. <property name="CustomIconTint" value="A8DBFF" />
  8180. <property name="Material" value="organic" />
  8181. <property name="HoldType" value="3" />
  8182. <property name="Stacknumber" value="15" />
  8183. <property name="Weight" value="12" />
  8184. <property name="Group" value="Food/Cooking" />
  8185. <property class="Action1">
  8186. <property name="Class" value="Eat" />
  8187. <property name="Delay" value="1" />
  8188. <property name="Use_time" value="..." />
  8189. <property name="Gain_health" value="0" />
  8190. <property name="Gain_stamina" value="20" />
  8191. <property name="Gain_food" value="0" />
  8192. <property name="Gain_water" value="20" />
  8193. <property name="Sound_start" value="UseActions/player_drinking" />
  8194. <property name="Create_item" value="bowl" />
  8195. </property>
  8196. <property class="Preview">
  8197. <property name="Zoom" value="30" />
  8198. <property name="Pos" value="0,-0.03" />
  8199. <property name="Rot" value="90,45,0" />
  8200. </property>
  8201. </item>
  8202.  
  8203. <item id="884" name="Blueberry Jam">
  8204. <property name="Meshfile" value="Items/Food/bottled_waterPrefab" />
  8205. <property name="CustomIcon" value="bottledWater" />
  8206. <property name="CustomIconTint" value="4A39FA" />
  8207. <property name="Material" value="glass" />
  8208. <property name="HoldType" value="3" />
  8209. <property name="Stacknumber" value="15" />
  8210. <property name="Weight" value="12" />
  8211. <property name="Group" value="Food/Cooking" />
  8212. <property class="Action1">
  8213. <property name="Class" value="Eat" />
  8214. <property name="Delay" value="1" />
  8215. <property name="Use_time" value="..." />
  8216. <property name="Gain_health" value="0" />
  8217. <property name="Gain_stamina" value="20" />
  8218. <property name="Gain_food" value="36" />
  8219. <property name="Gain_water" value="12" />
  8220. <property name="Sound_start" value="UseActions/player_eating" />
  8221. <property name="Create_item" value="emptyJar" />
  8222. </property>
  8223. <property class="Preview">
  8224. <property name="Zoom" value="23" />
  8225. <property name="Pos" value="0.18,-0.15" />
  8226. <property name="Rot" value="0,-45,0" />
  8227. </property>
  8228. </item>
  8229.  
  8230. <item id="885" name="Canned Venison Stew">
  8231. <property name="Meshfile" value="Items/Food/can_beef" />
  8232. <property name="CustomIcon" value="canBeef" />
  8233. <property name="CustomIconTint" value="9C4E2F" />
  8234. <property name="Material" value="organic" />
  8235. <property name="HoldType" value="3" />
  8236. <property name="Group" value="Food/Cooking" />
  8237. <property class="Action1">
  8238. <property name="Class" value="Eat" />
  8239. <property name="Delay" value="1.0" />
  8240. <property name="Use_time" value="..." />
  8241. <property name="Gain_health" value="2" />
  8242. <property name="Gain_food" value="15" />
  8243. <property name="Gain_water" value="9" />
  8244. <property name="Gain_wellness" value="0.5" />
  8245. <property name="Sound_start" value="UseActions/player_eating" />
  8246. <property name="Create_item" value="canEmpty" />
  8247. </property>
  8248. <property class="Preview">
  8249. <property name="Zoom" value="24" />
  8250. <property name="Pos" value="-0.02,-0.1" />
  8251. <property name="Rot" value="90,45,0" />
  8252. </property>
  8253. </item>
  8254.  
  8255. <item id="886" name="Canned Rabbit Stew">
  8256. <property name="Meshfile" value="Items/Food/can_beef" />
  8257. <property name="CustomIcon" value="canBeef" />
  8258. <property name="CustomIconTint" value="D3D96C" />
  8259. <property name="Material" value="organic" />
  8260. <property name="HoldType" value="3" />
  8261. <property name="Group" value="Food/Cooking" />
  8262. <property class="Action1">
  8263. <property name="Class" value="Eat" />
  8264. <property name="Delay" value="1.0" />
  8265. <property name="Use_time" value="..." />
  8266. <property name="Gain_health" value="1" />
  8267. <property name="Gain_food" value="10" />
  8268. <property name="Gain_water" value="6" />
  8269. <property name="Gain_wellness" value="0.4" />
  8270. <property name="Sound_start" value="UseActions/player_eating" />
  8271. <property name="Create_item" value="canEmpty" />
  8272. </property>
  8273. <property class="Preview">
  8274. <property name="Zoom" value="24" />
  8275. <property name="Pos" value="-0.02,-0.1" />
  8276. <property name="Rot" value="90,45,0" />
  8277. </property>
  8278. </item>
  8279.  
  8280. <item id="887" name="Canned Vegetable Stew">
  8281. <property name="Meshfile" value="Items/Food/can_beef" />
  8282. <property name="CustomIconTint" value="40DB9A" />
  8283. <property name="CustomIcon" value="canBeef" />
  8284. <property name="Material" value="organic" />
  8285. <property name="HoldType" value="3" />
  8286. <property name="Group" value="Food/Cooking" />
  8287. <property class="Action1">
  8288. <property name="Class" value="Eat" />
  8289. <property name="Delay" value="1.0" />
  8290. <property name="Use_time" value="..." />
  8291. <property name="Gain_health" value="1" />
  8292. <property name="Gain_food" value="8" />
  8293. <property name="Gain_water" value="10" />
  8294. <property name="Gain_wellness" value="0.4" />
  8295. <property name="Sound_start" value="UseActions/player_eating" />
  8296. <property name="Create_item" value="canEmpty" />
  8297. </property>
  8298. <property class="Preview">
  8299. <property name="Zoom" value="24" />
  8300. <property name="Pos" value="-0.02,-0.1" />
  8301. <property name="Rot" value="90,45,0" />
  8302. </property>
  8303. </item>
  8304.  
  8305. <item id="888" name="Three Meat Stew">
  8306. <property name="Meshfile" value="Items/Food/venison_stew" />
  8307. <property name="CustomIcon" value="vegetableStew" />
  8308. <property name="Material" value="organic" />
  8309. <property name="HoldType" value="23" />
  8310. <property name="Group" value="Food/Cooking" />
  8311. <property class="Action1">
  8312. <!-- UseAction -->
  8313. <property name="Class" value="Eat" />
  8314. <property name="Delay" value="1.0" />
  8315. <property name="Use_time" value="..." />
  8316. <property name="Gain_health" value="5" />
  8317. <property name="Gain_food" value="80" />
  8318. <property name="Gain_water" value="50" />
  8319. <property name="Create_item" value="bowl" />
  8320. <property name="Sound_start" value="UseActions/player_eating" />
  8321. </property>
  8322. <property name="Smell" value="largeSmell" />
  8323. <property name="Group" value="Food/Cooking" />
  8324. <property class="Preview">
  8325. <property name="Zoom" value="30" />
  8326. <property name="Pos" value="0,-0.03" />
  8327. <property name="Rot" value="90,45,0" />
  8328. </property>
  8329. </item>
  8330.  
  8331. <item id="889" name="Bowl of Fruit">
  8332. <property name="Meshfile" value="Items/Food/venison_stew" />
  8333. <property name="CustomIcon" value="vegetableStew" />
  8334. <property name="Material" value="organic" />
  8335. <property name="CustomIconTint" value="40DBAD" />
  8336. <property name="HoldType" value="23" />
  8337. <property name="Group" value="Food/Cooking" />
  8338. <property class="Action1">
  8339. <!-- UseAction -->
  8340. <property name="Class" value="Eat" />
  8341. <property name="Delay" value="1.0" />
  8342. <property name="Use_time" value="..." />
  8343. <property name="Gain_health" value="5" />
  8344. <property name="Gain_food" value="24" />
  8345. <property name="Gain_water" value="3" />
  8346. <property name="Gain_stamina" value="30" />
  8347. <property name="Gain_wellness" value="0.5" />
  8348. <property name="Create_item" value="bowl" />
  8349. <property name="Sound_start" value="UseActions/player_eating" />
  8350. </property>
  8351. <property name="Group" value="Food/Cooking" />
  8352. <property class="Preview">
  8353. <property name="Zoom" value="30" />
  8354. <property name="Pos" value="0,-0.03" />
  8355. <property name="Rot" value="90,45,0" />
  8356. </property>
  8357. </item>
  8358.  
  8359. <item id="890" name="Cornbread and Jam">
  8360. <property name="Meshfile" value="Items/Food/cornbread" />
  8361. <property name="CustomIcon" value="cornBread" />
  8362. <property name="Material" value="organic" />
  8363. <property name="CustomIconTint" value="5F40DB" />
  8364. <property name="HoldType" value="21" />
  8365. <property name="Group" value="Food/Cooking" />
  8366. <property class="Action1">
  8367. <!-- UseAction -->
  8368. <property name="Class" value="Eat" />
  8369. <property name="Delay" value="1.0" />
  8370. <property name="Use_time" value="..." />
  8371. <property name="Gain_food" value="13" />
  8372. <property name="Gain_wellness" value="0.5" />
  8373. <property name="Sound_start" value="UseActions/player_eating" />
  8374. </property>
  8375. <property name="Group" value="Food/Cooking" />
  8376. <property class="Preview">
  8377. <property name="Zoom" value="25" />
  8378. <property name="Pos" value="0,-0.05" />
  8379. <property name="Rot" value="90,45,0" />
  8380. </property>
  8381. </item>
  8382.  
  8383. <item id="891" name="Chunky Beef Soup">
  8384. <property name="Meshfile" value="Items/Food/venison_stew" />
  8385. <property name="CustomIcon" value="venisonStew" />
  8386. <property name="CustomIconTint" value="8A703F" />
  8387. <property name="Material" value="organic" />
  8388. <property name="HoldType" value="23" />
  8389. <property name="Group" value="Food/Cooking" />
  8390. <property class="Action1">
  8391. <!-- UseAction -->
  8392. <property name="Class" value="Eat" />
  8393. <property name="Delay" value="1.0" />
  8394. <property name="Use_time" value="..." />
  8395. <property name="Gain_health" value="20" />
  8396. <property name="Gain_food" value="60" />
  8397. <property name="Gain_water" value="3" />
  8398. <property name="Create_item" value="bowl" />
  8399. <property name="Sound_start" value="UseActions/player_eating" />
  8400. </property>
  8401. <property name="Smell" value="largeSmell" />
  8402. <property name="Group" value="Food/Cooking" />
  8403. <property class="Preview">
  8404. <property name="Zoom" value="30" />
  8405. <property name="Pos" value="0,-0.03" />
  8406. <property name="Rot" value="90,45,0" />
  8407. </property>
  8408. </item>
  8409.  
  8410. <item id="892" name="Chicken Soup">
  8411. <property name="Meshfile" value="Items/Food/venison_stew" />
  8412. <property name="CustomIcon" value="vegetableStew" />
  8413. <property name="Material" value="organic" />
  8414. <property name="CustomIconTint" value="E3E1C1" />
  8415. <property name="HoldType" value="23" />
  8416. <property name="Group" value="Food/Cooking" />
  8417. <property class="Action1">
  8418. <!-- UseAction -->
  8419. <property name="Class" value="Eat" />
  8420. <property name="Delay" value="1.0" />
  8421. <property name="Use_time" value="..." />
  8422. <property name="Gain_health" value="10" />
  8423. <property name="Gain_food" value="30" />
  8424. <property name="Gain_water" value="2" />
  8425. <property name="Create_item" value="bowl" />
  8426. <property name="Sound_start" value="UseActions/player_drinking" />
  8427. </property>
  8428. <property name="Smell" value="largeSmell" />
  8429. <property name="Group" value="Food/Cooking" />
  8430. <property class="Preview">
  8431. <property name="Zoom" value="30" />
  8432. <property name="Pos" value="0,-0.03" />
  8433. <property name="Rot" value="90,45,0" />
  8434. </property>
  8435. </item>
  8436.  
  8437. <item id="893" name="Lamb Soup">
  8438. <property name="Meshfile" value="Items/Food/venison_stew" />
  8439. <property name="CustomIcon" value="vegetableStew" />
  8440. <property name="Material" value="organic" />
  8441. <property name="CustomIconTint" value="9E865A" />
  8442. <property name="HoldType" value="23" />
  8443. <property name="Group" value="Food/Cooking" />
  8444. <property class="Action1">
  8445. <!-- UseAction -->
  8446. <property name="Class" value="Eat" />
  8447. <property name="Delay" value="1.0" />
  8448. <property name="Use_time" value="..." />
  8449. <property name="Gain_health" value="10" />
  8450. <property name="Gain_food" value="30" />
  8451. <property name="Gain_water" value="2" />
  8452. <property name="Create_item" value="bowl" />
  8453. <property name="Sound_start" value="UseActions/player_drinking" />
  8454. </property>
  8455. <property name="Smell" value="largeSmell" />
  8456. <property name="Group" value="Food/Cooking" />
  8457. <property class="Preview">
  8458. <property name="Zoom" value="30" />
  8459. <property name="Pos" value="0,-0.03" />
  8460. <property name="Rot" value="90,45,0" />
  8461. </property>
  8462. </item>
  8463.  
  8464. <item id="894" name="Bowl of Chili">
  8465. <property name="Meshfile" value="Items/Food/venison_stew" />
  8466. <property name="CustomIcon" value="vegetableStew" />
  8467. <property name="Material" value="organic" />
  8468. <property name="CustomIconTint" value="E82549" />
  8469. <property name="HoldType" value="23" />
  8470. <property name="Group" value="Food/Cooking" />
  8471. <property class="Action1">
  8472. <!-- UseAction -->
  8473. <property name="Class" value="Eat" />
  8474. <property name="Delay" value="1.0" />
  8475. <property name="Use_time" value="..." />
  8476. <property name="Gain_health" value="10" />
  8477. <property name="Gain_food" value="30" />
  8478. <property name="Gain_water" value="-10" />
  8479. <property name="Gain_gas" value="30" />
  8480. <property name="Create_item" value="bowl" />
  8481. <property name="Sound_start" value="UseActions/player_eating" />
  8482. </property>
  8483. <property name="Smell" value="largeSmell" />
  8484. <property name="Group" value="Food/Cooking" />
  8485. <property class="Preview">
  8486. <property name="Zoom" value="30" />
  8487. <property name="Pos" value="0,-0.03" />
  8488. <property name="Rot" value="90,45,0" />
  8489. </property>
  8490. </item>
  8491.  
  8492. <item id="895" name="Bowl of Miso">
  8493. <property name="Meshfile" value="Items/Food/venison_stew" />
  8494. <property name="CustomIcon" value="vegetableStew" />
  8495. <property name="Material" value="organic" />
  8496. <property name="CustomIconTint" value="34BA67" />
  8497. <property name="HoldType" value="23" />
  8498. <property name="Group" value="Food/Cooking" />
  8499. <property class="Action1">
  8500. <!-- UseAction -->
  8501. <property name="Class" value="Eat" />
  8502. <property name="Delay" value="1.0" />
  8503. <property name="Use_time" value="..." />
  8504. <property name="Gain_health" value="2" />
  8505. <property name="Gain_food" value="20" />
  8506. <property name="Gain_water" value="20" />
  8507. <property name="Create_item" value="bowl" />
  8508. <property name="Sound_start" value="UseActions/player_drinking" />
  8509. </property>
  8510. <property name="Smell" value="largeSmell" />
  8511. <property name="Group" value="Food/Cooking" />
  8512. <property class="Preview">
  8513. <property name="Zoom" value="30" />
  8514. <property name="Pos" value="0,-0.03" />
  8515. <property name="Rot" value="90,45,0" />
  8516. </property>
  8517. </item>
  8518.  
  8519. <item id="896" name="Pea Soup">
  8520. <property name="Meshfile" value="Items/Food/venison_stew" />
  8521. <property name="CustomIcon" value="vegetableStew" />
  8522. <property name="Material" value="organic" />
  8523. <property name="CustomIconTint" value="159647" />
  8524. <property name="HoldType" value="23" />
  8525. <property name="Group" value="Food/Cooking" />
  8526. <property class="Action1">
  8527. <!-- UseAction -->
  8528. <property name="Class" value="Eat" />
  8529. <property name="Delay" value="1.0" />
  8530. <property name="Use_time" value="..." />
  8531. <property name="Gain_food" value="20" />
  8532. <property name="Create_item" value="bowl" />
  8533. <property name="Sound_start" value="UseActions/player_drinking" />
  8534. </property>
  8535. <property name="Group" value="Food/Cooking" />
  8536. <property class="Preview">
  8537. <property name="Zoom" value="30" />
  8538. <property name="Pos" value="0,-0.03" />
  8539. <property name="Rot" value="90,45,0" />
  8540. </property>
  8541. </item>
  8542.  
  8543. <item id="897" name="Bowl of Pasta">
  8544. <property name="Meshfile" value="Items/Food/venison_stew" />
  8545. <property name="CustomIcon" value="vegetableStew" />
  8546. <property name="Material" value="organic" />
  8547. <property name="CustomIconTint" value="AB4100" />
  8548. <property name="HoldType" value="23" />
  8549. <property name="Group" value="Food/Cooking" />
  8550. <property class="Action1">
  8551. <!-- UseAction -->
  8552. <property name="Class" value="Eat" />
  8553. <property name="Delay" value="1.0" />
  8554. <property name="Gain_food" value="30" />
  8555. <property name="Create_item" value="bowl" />
  8556. <property name="Sound_start" value="UseActions/player_eating" />
  8557. </property>
  8558. <property name="Smell" value="largeSmell" />
  8559. <property name="Group" value="Food/Cooking" />
  8560. <property class="Preview">
  8561. <property name="Zoom" value="30" />
  8562. <property name="Pos" value="0,-0.03" />
  8563. <property name="Rot" value="90,45,0" />
  8564. </property>
  8565. </item>
  8566.  
  8567. <item id="898" name="Bowl of Soup">
  8568. <property name="Meshfile" value="Items/Food/venison_stew" />
  8569. <property name="CustomIcon" value="vegetableStew" />
  8570. <property name="Material" value="organic" />
  8571. <property name="CustomIconTint" value="85623D" />
  8572. <property name="HoldType" value="23" />
  8573. <property name="Group" value="Food/Cooking" />
  8574. <property class="Action1">
  8575. <!-- UseAction -->
  8576. <property name="Class" value="Eat" />
  8577. <property name="Delay" value="1.0" />
  8578. <property name="Use_time" value="..." />
  8579. <property name="Gain_health" value="2" />
  8580. <property name="Gain_food" value="20" />
  8581. <property name="Gain_water" value="20" />
  8582. <property name="Create_item" value="bowl" />
  8583. <property name="Sound_start" value="UseActions/player_drinking" />
  8584. </property>
  8585. <property name="Smell" value="largeSmell" />
  8586. <property name="Group" value="Food/Cooking" />
  8587. <property class="Preview">
  8588. <property name="Zoom" value="30" />
  8589. <property name="Pos" value="0,-0.03" />
  8590. <property name="Rot" value="90,45,0" />
  8591. </property>
  8592. </item>
  8593.  
  8594. <item id="899" name="Bowl of Stock">
  8595. <property name="Meshfile" value="Items/Food/venison_stew" />
  8596. <property name="CustomIcon" value="vegetableStew" />
  8597. <property name="Material" value="organic" />
  8598. <property name="CustomIconTint" value="85623D" />
  8599. <property name="HoldType" value="23" />
  8600. <property name="Group" value="Food/Cooking" />
  8601. <property class="Action1">
  8602. <!-- UseAction -->
  8603. <property name="Class" value="Eat" />
  8604. <property name="Delay" value="1.0" />
  8605. <property name="Use_time" value="..." />
  8606. <property name="Gain_health" value="2" />
  8607. <property name="Gain_food" value="20" />
  8608. <property name="Gain_water" value="20" />
  8609. <property name="Create_item" value="bowl" />
  8610. <property name="Sound_start" value="UseActions/player_eating" />
  8611. </property>
  8612. <property name="Smell" value="largeSmell" />
  8613. <property name="Group" value="Food/Cooking" />
  8614. <property class="Preview">
  8615. <property name="Zoom" value="30" />
  8616. <property name="Pos" value="0,-0.03" />
  8617. <property name="Rot" value="90,45,0" />
  8618. </property>
  8619. </item>
  8620.  
  8621. <item id="874" name="Creamed Corn">
  8622. <property name="Meshfile" value="Items/Food/venison_stew" />
  8623. <property name="CustomIcon" value="vegetableStew" />
  8624. <property name="Material" value="organic" />
  8625. <property name="CustomIconTint" value="EBDC7A" />
  8626. <property name="HoldType" value="23" />
  8627. <property name="Group" value="Food/Cooking" />
  8628. <property class="Action1">
  8629. <!-- UseAction -->
  8630. <property name="Class" value="Eat" />
  8631. <property name="Delay" value="1.0" />
  8632. <property name="Use_time" value="..." />
  8633. <property name="Gain_health" value="5" />
  8634. <property name="Gain_food" value="8" />
  8635. <property name="Gain_water" value="4" />
  8636. <property name="Gain_stamina" value="4" />
  8637. <property name="Gain_wellness" value="0.16" />
  8638. <property name="Create_item" value="bowl" />
  8639. <property name="Sound_start" value="UseActions/player_eating" />
  8640. </property>
  8641. <property name="Smell" value="smallSmell" />
  8642. <property name="Group" value="Food/Cooking" />
  8643. <property class="Preview">
  8644. <property name="Zoom" value="30" />
  8645. <property name="Pos" value="0,-0.03" />
  8646. <property name="Rot" value="90,45,0" />
  8647. </property>
  8648. </item>
  8649.  
  8650. <item id="875" name="Mushroom Soup">
  8651. <property name="Meshfile" value="Items/Food/venison_stew" />
  8652. <property name="CustomIcon" value="vegetableStew" />
  8653. <property name="Material" value="organic" />
  8654. <property name="CustomIconTint" value="D1C7A9" />
  8655. <property name="HoldType" value="23" />
  8656. <property name="Group" value="Food/Cooking" />
  8657. <property class="Action1">
  8658. <!-- UseAction -->
  8659. <property name="Class" value="Eat" />
  8660. <property name="Delay" value="1.0" />
  8661. <property name="Use_time" value="..." />
  8662. <property name="Gain_food" value="9" />
  8663. <property name="Gain_water" value="4" />
  8664. <property name="Gain_wellness" value="0.5" />
  8665. <property name="Create_item" value="bowl" />
  8666. <property name="Sound_start" value="UseActions/player_eating" />
  8667. </property>
  8668. <property name="Smell" value="smallSmell" />
  8669. <property name="Group" value="Food/Cooking" />
  8670. <property class="Preview">
  8671. <property name="Zoom" value="30" />
  8672. <property name="Pos" value="0,-0.03" />
  8673. <property name="Rot" value="90,45,0" />
  8674. </property>
  8675. </item>
  8676.  
  8677. <!--Warm Bowls -->
  8678. <item id="900" name="Warm Chunky Beef Soup">
  8679. <property name="Meshfile" value="Items/Food/venison_stew" />
  8680. <property name="CustomIcon" value="venisonStew" />
  8681. <property name="CustomIconTint" value="8A703F" />
  8682. <property name="Material" value="organic" />
  8683. <property name="HoldType" value="23" />
  8684. <property name="Group" value="Food/Cooking" />
  8685. <property class="Action1">
  8686. <!-- UseAction -->
  8687. <property name="Class" value="Eat" />
  8688. <property name="Delay" value="1.0" />
  8689. <property name="Use_time" value="..." />
  8690. <property name="Gain_health" value="23" />
  8691. <property name="Gain_food" value="63" />
  8692. <property name="Gain_water" value="6" />
  8693. <property name="Gain_wellness" value="1" />
  8694. <property name="Create_item" value="bowl" />
  8695. <property name="Sound_start" value="UseActions/player_eating" />
  8696. </property>
  8697. <property name="Smell" value="exLargeSmell" />
  8698. <property name="Group" value="Food/Cooking" />
  8699. <property class="Preview">
  8700. <property name="Zoom" value="30" />
  8701. <property name="Pos" value="0,-0.03" />
  8702. <property name="Rot" value="90,45,0" />
  8703. </property>
  8704. </item>
  8705.  
  8706. <item id="901" name="Warm Chicken Soup">
  8707. <property name="Meshfile" value="Items/Food/venison_stew" />
  8708. <property name="CustomIcon" value="vegetableStew" />
  8709. <property name="Material" value="organic" />
  8710. <property name="CustomIconTint" value="E3E1C1" />
  8711. <property name="HoldType" value="23" />
  8712. <property name="Group" value="Food/Cooking" />
  8713. <property class="Action1">
  8714. <!-- UseAction -->
  8715. <property name="Class" value="Eat" />
  8716. <property name="Delay" value="1.0" />
  8717. <property name="Use_time" value="..." />
  8718. <property name="Gain_health" value="13" />
  8719. <property name="Gain_food" value="33" />
  8720. <property name="Gain_water" value="5" />
  8721. <property name="Gain_wellness" value="1" />
  8722. <property name="Create_item" value="bowl" />
  8723. <property name="Sound_start" value="UseActions/player_eating" />
  8724. </property>
  8725. <property name="Smell" value="exLargeSmell" />
  8726. <property name="Group" value="Food/Cooking" />
  8727. <property class="Preview">
  8728. <property name="Zoom" value="30" />
  8729. <property name="Pos" value="0,-0.03" />
  8730. <property name="Rot" value="90,45,0" />
  8731. </property>
  8732. </item>
  8733.  
  8734. <item id="902" name="Warm Lamb Soup">
  8735. <property name="Meshfile" value="Items/Food/venison_stew" />
  8736. <property name="CustomIcon" value="vegetableStew" />
  8737. <property name="Material" value="organic" />
  8738. <property name="CustomIconTint" value="9E865A" />
  8739. <property name="HoldType" value="23" />
  8740. <property name="Group" value="Food/Cooking" />
  8741. <property class="Action1">
  8742. <!-- UseAction -->
  8743. <property name="Class" value="Eat" />
  8744. <property name="Delay" value="1.0" />
  8745. <property name="Use_time" value="..." />
  8746. <property name="Gain_health" value="13" />
  8747. <property name="Gain_food" value="33" />
  8748. <property name="Gain_water" value="5" />
  8749. <property name="Gain_wellness" value="1" />
  8750. <property name="Create_item" value="bowl" />
  8751. <property name="Sound_start" value="UseActions/player_eating" />
  8752. </property>
  8753. <property name="Smell" value="exLargeSmell" />
  8754. <property name="Group" value="Food/Cooking" />
  8755. <property class="Preview">
  8756. <property name="Zoom" value="30" />
  8757. <property name="Pos" value="0,-0.03" />
  8758. <property name="Rot" value="90,45,0" />
  8759. </property>
  8760. </item>
  8761.  
  8762.  
  8763. <item id="903" name="Warm Bowl of Chili">
  8764. <property name="Meshfile" value="Items/Food/venison_stew" />
  8765. <property name="CustomIcon" value="vegetableStew" />
  8766. <property name="Material" value="organic" />
  8767. <property name="CustomIconTint" value="E82549" />
  8768. <property name="HoldType" value="23" />
  8769. <property name="Group" value="Food/Cooking" />
  8770. <property class="Action1">
  8771. <!-- UseAction -->
  8772. <property name="Class" value="Eat" />
  8773. <property name="Delay" value="1.0" />
  8774. <property name="Use_time" value="..." />
  8775. <property name="Gain_health" value="13" />
  8776. <property name="Gain_food" value="33" />
  8777. <property name="Gain_water" value="-13" />
  8778. <property name="Gain_gas" value="33" />
  8779. <property name="Gain_wellness" value="1" />
  8780. <property name="Create_item" value="bowl" />
  8781. <property name="Sound_start" value="UseActions/player_eating" />
  8782. </property>
  8783. <property name="Smell" value="exLargeSmell" />
  8784. <property name="Group" value="Food/Cooking" />
  8785. <property class="Preview">
  8786. <property name="Zoom" value="30" />
  8787. <property name="Pos" value="0,-0.03" />
  8788. <property name="Rot" value="90,45,0" />
  8789. </property>
  8790. </item>
  8791.  
  8792. <item id="883" name="Warm Bowl of Miso">
  8793. <property name="Meshfile" value="Items/Food/venison_stew" />
  8794. <property name="CustomIcon" value="vegetableStew" />
  8795. <property name="Material" value="organic" />
  8796. <property name="CustomIconTint" value="34BA67" />
  8797. <property name="HoldType" value="23" />
  8798. <property name="Group" value="Food/Cooking" />
  8799. <property class="Action1">
  8800. <!-- UseAction -->
  8801. <property name="Class" value="Eat" />
  8802. <property name="Delay" value="1.0" />
  8803. <property name="Use_time" value="..." />
  8804. <property name="Gain_health" value="2" />
  8805. <property name="Gain_food" value="20" />
  8806. <property name="Gain_water" value="20" />
  8807. <property name="Create_item" value="bowl" />
  8808. <property name="Sound_start" value="UseActions/player_drinking" />
  8809. </property>
  8810. <property name="Smell" value="largeSmell" />
  8811. <property name="Group" value="Food/Cooking" />
  8812. <property class="Preview">
  8813. <property name="Zoom" value="30" />
  8814. <property name="Pos" value="0,-0.03" />
  8815. <property name="Rot" value="90,45,0" />
  8816. </property>
  8817. </item>
  8818.  
  8819.  
  8820. <item id="870" name="Warm Pea Soup">
  8821. <property name="Meshfile" value="Items/Food/venison_stew" />
  8822. <property name="CustomIcon" value="vegetableStew" />
  8823. <property name="Material" value="organic" />
  8824. <property name="CustomIconTint" value="159647" />
  8825. <property name="HoldType" value="23" />
  8826. <property name="Group" value="Food/Cooking" />
  8827. <property class="Action1">
  8828. <!-- UseAction -->
  8829. <property name="Class" value="Eat" />
  8830. <property name="Delay" value="1.0" />
  8831. <property name="Use_time" value="..." />
  8832. <property name="Gain_food" value="23" />
  8833. <property name="Gain_wellness" value="1" />
  8834. <property name="Create_item" value="bowl" />
  8835. <property name="Sound_start" value="UseActions/player_drinking" />
  8836. </property>
  8837. <property name="Group" value="Food/Cooking" />
  8838. <property class="Preview">
  8839. <property name="Zoom" value="30" />
  8840. <property name="Pos" value="0,-0.03" />
  8841. <property name="Rot" value="90,45,0" />
  8842. </property>
  8843. </item>
  8844.  
  8845. <item id="871" name="Warm Bowl of Pasta">
  8846. <property name="Meshfile" value="Items/Food/venison_stew" />
  8847. <property name="CustomIcon" value="vegetableStew" />
  8848. <property name="Material" value="organic" />
  8849. <property name="CustomIconTint" value="AB4100" />
  8850. <property name="HoldType" value="23" />
  8851. <property name="Group" value="Food/Cooking" />
  8852. <property class="Action1">
  8853. <!-- UseAction -->
  8854. <property name="Class" value="Eat" />
  8855. <property name="Delay" value="1.0" />
  8856. <property name="Gain_food" value="33" />
  8857. <property name="Gain_wellness" value="1" />
  8858. <property name="Create_item" value="bowl" />
  8859. <property name="Sound_start" value="UseActions/player_eating" />
  8860. </property>
  8861. <property name="Smell" value="exLargeSmell" />
  8862. <property name="Group" value="Food/Cooking" />
  8863. <property class="Preview">
  8864. <property name="Zoom" value="30" />
  8865. <property name="Pos" value="0,-0.03" />
  8866. <property name="Rot" value="90,45,0" />
  8867. </property>
  8868. </item>
  8869.  
  8870. <item id="872" name="Warm Bowl of Soup">
  8871. <property name="Meshfile" value="Items/Food/venison_stew" />
  8872. <property name="CustomIcon" value="vegetableStew" />
  8873. <property name="Material" value="organic" />
  8874. <property name="CustomIconTint" value="85623D" />
  8875. <property name="HoldType" value="23" />
  8876. <property name="Group" value="Food/Cooking" />
  8877. <property class="Action1">
  8878. <!-- UseAction -->
  8879. <property name="Class" value="Eat" />
  8880. <property name="Delay" value="1.0" />
  8881. <property name="Use_time" value="..." />
  8882. <property name="Gain_health" value="5" />
  8883. <property name="Gain_food" value="23" />
  8884. <property name="Gain_water" value="23" />
  8885. <property name="Gain_wellness" value="1" />
  8886. <property name="Create_item" value="bowl" />
  8887. <property name="Sound_start" value="UseActions/player_drinking" />
  8888. </property>
  8889. <property name="Smell" value="exLargeSmell" />
  8890. <property name="Group" value="Food/Cooking" />
  8891. <property class="Preview">
  8892. <property name="Zoom" value="30" />
  8893. <property name="Pos" value="0,-0.03" />
  8894. <property name="Rot" value="90,45,0" />
  8895. </property>
  8896. </item>
  8897.  
  8898. <item id="873" name="Warm Bowl of Stock">
  8899. <property name="Meshfile" value="Items/Food/venison_stew" />
  8900. <property name="CustomIcon" value="vegetableStew" />
  8901. <property name="Material" value="organic" />
  8902. <property name="CustomIconTint" value="85623D" />
  8903. <property name="HoldType" value="23" />
  8904. <property name="Group" value="Food/Cooking" />
  8905. <property class="Action1">
  8906. <!-- UseAction -->
  8907. <property name="Class" value="Eat" />
  8908. <property name="Delay" value="1.0" />
  8909. <property name="Use_time" value="..." />
  8910. <property name="Gain_health" value="5" />
  8911. <property name="Gain_food" value="23" />
  8912. <property name="Gain_water" value="23" />
  8913. <property name="Gain_wellness" value="1" />
  8914. <property name="Create_item" value="bowl" />
  8915. <property name="Sound_start" value="UseActions/player_eating" />
  8916. </property>
  8917. <property name="Smell" value="exLargeSmell" />
  8918. <property name="Group" value="Food/Cooking" />
  8919. <property class="Preview">
  8920. <property name="Zoom" value="30" />
  8921. <property name="Pos" value="0,-0.03" />
  8922. <property name="Rot" value="90,45,0" />
  8923. </property>
  8924. </item>
  8925. </items>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement