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  1. ##################################
  2. # #
  3. # Tutorial #
  4. # #
  5. ##################################
  6. #SellerSettings:
  7. # Health: 100 - The max health the minion has
  8. # Hunger: 20 - The max hunger the minion has
  9. # Cost: 100000 - Cost of minion in the store (Vault must be enabled in store.yml)
  10. # Armor_Color: - Color of armor. Colors; YELLOW, ORANGE, BLUE, LIGHTBLUE, RED, GREEN, WHITE, PURPLE, BLACK RGB color codes can be used. (RGB code - RED = 255,0,0)
  11. # ChestPlate: RED
  12. # Leggings: RED
  13. # Boots: RED
  14. # Ticks_Per_Movement: 1 - Amount of ticks before minion moves to its next pose
  15. # Sell_Radius: 5 - All chests within this radius will have all configured items sold from them
  16. # Hunger_loss_Per_Sell: 5 - Amount of hunger lost everytime the minion sells items
  17. # Default_Minion:
  18. # Name: '&eSeller Minion' - Minions name when placed.
  19. # Head: '%playername%' - Username the head uses
  20. # Item: DRAGON_EGG - Material name for minion item
  21. # Item_Data: 0 - Data for minion item
  22. # Enchant_Minion_Item: true - Adds enchant animation to minion item (Set this to false if you use PlayerVaults)
  23. # Minion_Lore:
  24. # Custom_Lore:
  25. # - '&3Right click a block with minion'
  26. # - '&3To place. Once placed minion'
  27. # - '&3Will sell continuously until'
  28. # - '&3Death. Remember to feed it.'
  29. # Data_Lore: - The data lore can only have its colors changed. The data lore is used to store the type and other data.
  30. # Minion_Info_Sections: '&a'
  31. # Minion_Data: '&b'
  32. # Limits: - Per permission minion limit
  33. # Permissionnode limit_amount
  34. # Ex; 'Minions.permission.limit.donor 5'
  35. # NameTag_Permission: 'Minions.permission.use_nametag.seller' - Permission node to allow users to change the name of the minion using a nametag
  36. # Despawn_On_Death: true - Minion will despawn and be permanently removed when it runs out of health.
  37. # Spawn_Animation: DAB - Type of animation when minion spawns. Current animations; DAB, DANCE, NONE
  38. # MoneySettings: - Sellers money settings
  39. # UseVault: true - If true the plugin will search for vault if it is not installed the plugin will disable
  40. # MoneyCMD: /eco add %player% %money_earned% - If UseVault is set to false this command will be used in its place
  41. # Multipliers: - These will multiple the amount of money per sell if the player has the permission
  42. # - 'Minions.permission.seller.multiplier.player 2'
  43. # - 'Minions.permission.seller.multiplier.donor 3'
  44. # Use_Essentials_WorthYML: false - If true the seller will get its prices from the essentials worth.yml file (Does not work with essentialsX or any other version of essentials)
  45. # Feed_And_Heal_Minion:
  46. # EnableHunger_And_Health: true - Enables Health and Hunger
  47. # Feed_With_Food: true - Feed with items from food list
  48. # FoodTypes: - Customize what food the minion will eat and how much hunger it gives to the minion
  49. # Materialname Hunger_amount
  50. # Ex; COOKED_CHICKEN 3
  51. # Feed_With_Money: true - If you want the user to be able to feed the minion with money.
  52. # Food_Cost: 100 - Cost of hunger using money.
  53. # Food_Amount_Per_Cost: 1 - Amount of hunger gained when purchased.
  54. # Heal_With_Item: true - Heals with items from heal_foodtypes list
  55. # Heal_FoodTypes:
  56. # Materialname Hunger_amount
  57. # Ex; GOLDEN_APPLE;0 10
  58. # Heal_With_Money: true - If you want the user to be able to heal the minion with money
  59. # Heal_Cost: 500 - Cost of health using money
  60. # Heal_Amount_Per_Cost: 1 - Amount of health gained when purchased
  61. # Sellable_Items: - Configured items to be sold by the seller minion
  62. # EMERALD: 75.00
  63. #SellerGUI:
  64. # rows: 1 - Rows the SellerGUI contains (Amount of slots is rows number times 9)
  65. # InventoryName: '&eSeller GUI' - Title of the SellerGUI
  66. # Items:
  67. # '0': - ID this can be anything as long as its not duplicated in the yml file
  68. # slot: 0 - Slot number of where this item will be placed
  69. # Material: GOLDEN_APPLE - Material name of item
  70. # Data_Value: 0 - Data value for the item This is for colored blocks and such
  71. # Name: '&cHealth &f%minion_health%/100' - Name of the item when hovering over
  72. # Lore: - Custom lore of item
  73. # - '&7You minion loses 1 hp'
  74. # - '&7When its hunger runs out.'
  75. # - '&7Be sure to feed your minion.'
  76. # ItemType: HEALTH - Type of item This is so the plugin know what to do when the item is clicked. ItemTypes; HEALTH, FOOD, LINK_CHEST, LINK_FOOD_CHEST, NONE
  77. SellerSettings:
  78. Health: 100
  79. Hunger: 20
  80. Cost: 100000
  81. Armor_Color:
  82. ChestPlate: ORANGE
  83. Leggings: ORANGE
  84. Boots: ORANGE
  85. Sell_Radius:
  86. - Minions.permission.radius.player 5
  87. - Minions.permission.radius.donor 10
  88. Hunger_loss_Per_Sell: 5
  89. Ticks_Per_Movement:
  90. - Minions.permission.radius.player 3
  91. - Minions.permission.radius.donor 1
  92. Default_Minion:
  93. Name: '&aSeller Minion'
  94. Head: '%playername%'
  95. Item: DRAGON_EGG
  96. Item_Data: 0
  97. Enchant_Minion_Item: true
  98. HideAttributes: true
  99. Minion_Lore:
  100. Custom_Lore:
  101. - '&3Right click a block with minion'
  102. - '&3To place. Once placed minion'
  103. - '&3Will sell continuously until'
  104. - '&3Death. Remember to feed it.'
  105. Data_Lore:
  106. Minion_Info_Sections: '&a'
  107. Minion_Data: '&b'
  108. Limits:
  109. - 'Minions.permission.limit.player 10'
  110. - 'Minions.permission.limit.donor 5'
  111. NameTag_Permission: 'Minions.permission.use_nametag.seller'
  112. Despawn_On_Death: true
  113. Spawn_Animation: DAB
  114. MoneySettings:
  115. UseVault: true
  116. MoneyCMD: eco give %player% %money_earned%
  117. Multipliers:
  118. - 'Minions.permission.seller.multiplier.player 2'
  119. - 'Minions.permission.seller.multiplier.donor 3'
  120. Use_Essentials_WorthYML: false
  121. Use_EssentialsX_WorthYML: false
  122. Use_ShopGUIPlus: true
  123. Use_Permission_Prices: false
  124. Feed_And_Heal_Minion:
  125. EnableHunger_And_Health: true
  126. Feed_With_Food: true
  127. FoodTypes:
  128. - COOKED_BEEF 5
  129. - COOKED_CHICKEN 3
  130. - BREAD 1
  131. Feed_With_Money: true
  132. Food_Cost: 100
  133. Food_Amount_Per_Cost: 1
  134. Heal_With_Item: true
  135. Heal_FoodTypes:
  136. - GOLDEN_APPLE;0 10
  137. Heal_With_Money: true
  138. Heal_Cost: 500
  139. Heal_Amount_Per_Cost: 1
  140. BlackListed_Sellable_Items:
  141. - COOKED_BEEF
  142. - COOKED_CHICKEN
  143. - BREAD
  144. Sellable_Items:
  145. EMERALD: 75.00
  146. DIAMOND: 50.00
  147. IRON_INGOT: 25.00
  148. IRON_ORE: 25.00
  149. GOLD_INGOT: 30.00
  150. GOLD_ORE: 30.00
  151. INK_SACK;4: 10.00
  152. REDSTONE: 20.00
  153. COAL: 15.00
  154. COBBLESTONE: 10.00
  155. Sellable_Items_Permissions:
  156. EMERALD:
  157. - 'Minion.permissions.price.player 75.00'
  158. - 'Minion.permissions.price.donor 95.00'
  159. DIAMOND:
  160. - 'Minion.permissions.price.player 50.00'
  161. - 'Minion.permissions.price.donor 75.00'
  162. IRON_INGOT:
  163. - 'Minion.permissions.price.player 25.00'
  164. - 'Minion.permissions.price.donor 40.00'
  165. SellerGUI:
  166. rows: 4
  167. InventoryName: '&6Seller GUI'
  168. Items:
  169. '0':
  170. slot: 10
  171. Material: GOLDEN_APPLE
  172. Data_Value: 0
  173. Name: '&cHealth &f%minion_health%/100'
  174. Lore:
  175. - '&7You minion loses 1 hp'
  176. - '&7When its hunger runs out.'
  177. - '&7Be sure to feed your minion.'
  178. ItemType: HEALTH
  179. '1':
  180. slot: 11
  181. Material: COOKED_BEEF
  182. Data_Value: 0
  183. Name: '&aFood &f%minion_hunger%/20'
  184. Lore:
  185. - '&7You minion loses 1 hunger point'
  186. - '&7Every %minion_blocksforhungerloss% blocks.'
  187. - '&7Be sure to feed your minion.'
  188. ItemType: FOOD
  189. '3':
  190. slot: 12
  191. Material: CHEST
  192. Data_Value: 0
  193. Name: '&6Link Chest'
  194. Lore:
  195. - '&7Currently Linked: &f%minion_linkedtochest%'
  196. ItemType: LINK_CHEST
  197. '4':
  198. slot: 13
  199. Material: TRAPPED_CHEST
  200. Data_Value: 0
  201. Name: '&6Food Chest'
  202. Lore:
  203. - '&7Currently Linked: &f%minion_linkedfoodchest%'
  204. ItemType: LINK_FOOD_CHEST
  205. '7':
  206. slot: 14
  207. Material: EXP_BOTTLE
  208. Data_Value: 0
  209. Name: '&6Collect EXP'
  210. Lore:
  211. - '&7EXP Collected: &f%minion_collected_exp%'
  212. ItemType: COLLECT_EXP
  213. '9':
  214. slot: 19
  215. Material: EXP_BOTTLE
  216. SkullName: 'MHF_ArrowLeft'
  217. Data_Value: 0
  218. Name: '&6Change Direction'
  219. Lore:
  220. - '&7Set minion direction: WEST'
  221. ItemType: CHANGE_DIRECTION_WEST
  222. '10':
  223. slot: 20
  224. Material: EXP_BOTTLE
  225. SkullName: 'MHF_ArrowRight'
  226. Data_Value: 0
  227. Name: '&6Change Direction'
  228. Lore:
  229. - '&7Set minion direction: EAST'
  230. ItemType: CHANGE_DIRECTION_EAST
  231. '11':
  232. slot: 21
  233. Material: EXP_BOTTLE
  234. SkullName: 'MHF_ArrowUp'
  235. Data_Value: 0
  236. Name: '&6Change Direction'
  237. Lore:
  238. - '&7Set minion direction: NORTH'
  239. ItemType: CHANGE_DIRECTION_NORTH
  240. '12':
  241. slot: 22
  242. Material: EXP_BOTTLE
  243. SkullName: 'MHF_ArrowDown'
  244. Data_Value: 0
  245. Name: '&6Change Direction'
  246. Lore:
  247. - '&7Set minion direction: SOUTH'
  248. ItemType: CHANGE_DIRECTION_SOUTH
  249. '13':
  250. slot: 23
  251. Material: ARROW
  252. Data_Value: 0
  253. Name: '&6Set Radius'
  254. Lore:
  255. - '&7Set the radius of your minion.'
  256. - '&7Current Range: %minion_radius%'
  257. - '&7Max: %range_max% Min: %range_min%'
  258. - '&7Left click to raise'
  259. - '&7Right click to lower.'
  260. ItemType: RANGE
  261. '14':
  262. slot: 0
  263. Material: STAINED_GLASS_PANE
  264. Data_Value: 15
  265. Name: ''
  266. '15':
  267. slot: 1
  268. Material: STAINED_GLASS_PANE
  269. Data_Value: 15
  270. Name: ''
  271. '16':
  272. slot: 2
  273. Material: STAINED_GLASS_PANE
  274. Data_Value: 15
  275. Name: ''
  276. '17':
  277. slot: 3
  278. Material: STAINED_GLASS_PANE
  279. Data_Value: 15
  280. Name: ''
  281. '18':
  282. slot: 4
  283. Material: STAINED_GLASS_PANE
  284. Data_Value: 15
  285. Name: ''
  286. '19':
  287. slot: 5
  288. Material: STAINED_GLASS_PANE
  289. Data_Value: 15
  290. Name: ''
  291. '20':
  292. slot: 6
  293. Material: STAINED_GLASS_PANE
  294. Data_Value: 15
  295. Name: ''
  296. '21':
  297. slot: 7
  298. Material: STAINED_GLASS_PANE
  299. Data_Value: 15
  300. Name: ''
  301. '22':
  302. slot: 8
  303. Material: STAINED_GLASS_PANE
  304. Data_Value: 15
  305. Name: ''
  306. '23':
  307. slot: 9
  308. Material: STAINED_GLASS_PANE
  309. Data_Value: 15
  310. Name: ''
  311. '24':
  312. slot: 17
  313. Material: STAINED_GLASS_PANE
  314. Data_Value: 15
  315. Name: ''
  316. '25':
  317. slot: 18
  318. Material: STAINED_GLASS_PANE
  319. Data_Value: 15
  320. Name: ''
  321. '26':
  322. slot: 26
  323. Material: STAINED_GLASS_PANE
  324. Data_Value: 15
  325. Name: ''
  326. '27':
  327. slot: 27
  328. Material: STAINED_GLASS_PANE
  329. Data_Value: 15
  330. Name: ''
  331. '28':
  332. slot: 28
  333. Material: STAINED_GLASS_PANE
  334. Data_Value: 15
  335. Name: ''
  336. '29':
  337. slot: 29
  338. Material: STAINED_GLASS_PANE
  339. Data_Value: 15
  340. Name: ''
  341. '30':
  342. slot: 30
  343. Material: STAINED_GLASS_PANE
  344. Data_Value: 15
  345. Name: ''
  346. '31':
  347. slot: 31
  348. Material: STAINED_GLASS_PANE
  349. Data_Value: 15
  350. Name: ''
  351. '32':
  352. slot: 32
  353. Material: STAINED_GLASS_PANE
  354. Data_Value: 15
  355. Name: ''
  356. '33':
  357. slot: 33
  358. Material: STAINED_GLASS_PANE
  359. Data_Value: 15
  360. Name: ''
  361. '34':
  362. slot: 34
  363. Material: STAINED_GLASS_PANE
  364. Data_Value: 15
  365. Name: ''
  366. '35':
  367. slot: 35
  368. Material: STAINED_GLASS_PANE
  369. Data_Value: 15
  370. Name: ''
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