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TheStarGlitcher007

Untitled

Jun 12th, 2018
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  1. --March 18th
  2. math.randomseed(tick())
  3. plr=game:service'Players'.LocalPlayer
  4. ch,char=plr.Character,plr.Character
  5. hum=ch.Humanoid
  6. tor,torso,rootpart,rj=ch.Torso,ch.Torso,ch.HumanoidRootPart,ch.HumanoidRootPart.RootJoint
  7. m,mouse=plr:GetMouse(),plr:GetMouse()
  8. cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
  9. bc=BrickColor.new
  10. head=ch.Head
  11. cam=workspace.CurrentCamera
  12.  
  13. rj.C0=cfn()
  14. rj.C1=cfn()
  15.  
  16. lib={}
  17. lib.cone='1033714'
  18. lib.ring="3270017"
  19. lib.yato='579392805'
  20. lib.diamond='9756362'
  21. lib.crown='20329976'
  22. rbx='rbxassetid://'
  23.  
  24. --tb and anti sc
  25. v3 = Vector3.new
  26. cn = CFrame.new
  27. ca2 = CFrame.Angles
  28. mf = math.floor
  29. mran = math.random rn=mran
  30. mrad = math.rad rd=mrad
  31. mdeg = math.deg dg=mdeg
  32. ca = function(x,y,z) return ca2(mrad(x),mrad(y),mrad(z)) end
  33. mran2 = function(a,b) return mran(a*1000,b*1000)/1000 end
  34. ud=UDim2.new
  35. bn = BrickColor.new
  36. c3 = Color3.new
  37. --tb and anti sc
  38.  
  39. getSound=function(id)
  40.     game:service'ContentProvider':Preload('rbxassetid'..tostring(id))
  41.     local s=int("Sound",ch.Head)
  42.     s.SoundId='rbxassetid://' .. tostring(id-1)
  43.     s.Volume=1
  44.     return s
  45. end
  46.  
  47. --declarations
  48.  
  49. --strings
  50. local combostring=[[]]
  51. local attackstring=[[]]
  52.  
  53. --sounds, some by qaeo
  54. blocksound=getSound(260433722)
  55. blocksound.Pitch=1
  56. startsound=getSound(588738950) --260433747
  57. startsound.Pitch=1
  58. endsound=getSound(588736246) --260433769
  59. endsound.Pitch=1
  60. endsound.Volume=2
  61. swsound=getSound(588736970)
  62. --swsound.Pitch=0.8
  63. swexp=getSound(365002939)
  64. swexp.Pitch=1
  65. spexp=getSound(365002939)
  66. spexp.Pitch=1.2
  67. startsound2=getSound(260433769)--260433769
  68. startsound2.Pitch=0.8
  69. startsound3=getSound(260433769)
  70. startsound3.Pitch=0.89
  71. chargesound=getSound(181004944)
  72. chargesound.Pitch=1
  73. basicsound=getSound(588736246)--260433747
  74. basicsound.Pitch=1.2
  75. dodgesound=getSound(177162407)
  76. dodgesound.Pitch=1.4
  77. landsound=getSound(315775190)
  78. rushsound=getSound(134012323)--134012323
  79. swoosh=getSound(231917988)
  80. --swoosh.Pitch=1.2
  81. swoosh.Volume=2
  82. aerialcharge=getSound(265109959)
  83. aerialcharge.Pitch=1.1
  84. curse=getSound(231917971)
  85. glass=getSound(130779172)
  86. magictone1=getSound(588738950)
  87. chargedupbeam=getSound(588735946)
  88. chargedupbeam.Volume=2.5
  89. diamondproj=getSound(231917751)
  90. diamondproj.PlaybackSpeed=5
  91. diamondbreak=getSound(130779172)
  92. diamondbreak.Pitch=2
  93. magicriff=getSound(588735156)
  94. bigmagic=getSound(231917773)
  95. walksound=getSound(142665236)
  96.  
  97. --tables
  98. tweenTable={}
  99. altTweenTable={}
  100. local alljoints={}
  101. textTable={}
  102. local fx={}
  103. moves={}
  104. connectlist={}
  105. cooldowns={}
  106. movers={}
  107. local linetable={}
  108. moveDescriptions={
  109.     ['John Missle']={move='John Missile',key='Left Mouse Button',desc=[[A basic, dark blast that is cheap on mana and easy to use. Deals low damage.]]},
  110.     ['Doe Block']={move='Doe Block',desc=[[Blocks projectile attacks where you aim.]]},
  111.     ['March 18th Beam']={move='March 18th Beam',desc=[[A beam of energy that deals heavy damage and knocks down foes.]]},
  112.     ['Dark Hacks']={move='Dark Hacks',desc=[[A series of dark stakes that explode to push enemies back and deal medium damage.]]},
  113.     ['John Slam']={move='John Slam',key=[[Space, Space, Q]],desc=[[An aerial attack that slams the character against the ground to create a shockwave that knocks down and deals low damage to enemies.]]},
  114.     ['Doe Sword']={move='Doe Sword',key=[[Space, Space, Hold R]],desc=[[An aerial attack with huge power; creates a sphere of dark energy that flings spectral swords which explode and deal damage.]]},
  115.     ['Hack Curse']={move='Hack Curse',desc=[[An attack that inflicts the Cursed debuff (5% maxhealth damage every second) and lifesteals half of damage dealt.]]},
  116.     ['Jane Slash']={move='Jane Slash',desc=[[Summons a spectral sword that slashes to deal huge critical damage. Very high crit chance.]]},
  117.     ['John Storm']={move='John Storm',desc=[[Charge up dark energy to release a flurry of diamonds that explode to deal damage with high crit chance. Heals twice damage dealt. High mana cost.]]},
  118.  
  119.    
  120. }
  121.  
  122. --bool global
  123. local run=false
  124. idle=false
  125. local animPlaying=false
  126. local runLeg=false
  127. canRunLeg=false
  128. local deb=false
  129. local basicswitch=false
  130. local canExecuteMoves=true
  131. local bg=false
  132. local sprinting=false
  133. ascension=false
  134. local aright=false
  135. local aleft=false
  136. local aforward=false
  137. local aback=false
  138. local mult=2
  139.  
  140. --num
  141. maxmana=900
  142. mana=900
  143. chain=0
  144. regws=16
  145. bigws=14
  146. hum.MaxHealth=200
  147. spawn(function()
  148.     wait() hum.Health=200
  149. end)
  150.  
  151. -- gui
  152. local managui=int('ScreenGui',plr.PlayerGui)
  153. managui.Name='John Doe Gui'
  154. local frame=int('Frame',managui)
  155. frame.Size=UDim2.new(0.15,0,0.02,0)
  156. frame.Position=UDim2.new(1-0.17,0,0.7,0)
  157. frame.BackgroundColor3=BrickColor.new('Black').Color
  158. frame.BorderColor3=BrickColor.new('Really black').Color
  159. frame.BorderSizePixel=6
  160.  
  161. local manabartext=int('TextLabel',frame)
  162. manabartext.ZIndex=2
  163. manabartext.Size=UDim2.new(1,0,1,0)
  164. manabartext.TextColor3=BrickColor.new('White').Color
  165. manabartext.TextStrokeTransparency=1
  166. manabartext.Font='SourceSansLight'
  167. manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  168. manabartext.FontSize='Size18'
  169. manabartext.BackgroundTransparency=1
  170.  
  171. local manabar=int('Frame',frame)
  172. manabar.Size=UDim2.new(1,0,1,0)
  173. manabar.BorderSizePixel=0
  174. manabar.BackgroundColor3=BrickColor.new('Bright blue').Color
  175. manabar.Size=UDim2.new(mana/maxmana,0,1,0)
  176.  
  177. local chainframe=int('Frame',managui)
  178. chainframe.Size=frame.Size
  179. chainframe.BackgroundTransparency=1
  180. chainframe.Position=frame.Position+UDim2.new(0.07,0,-0.05,0)
  181. local chaintext=int('TextLabel',chainframe)
  182. chaintext.BackgroundTransparency=1
  183. chaintext.TextStrokeColor3=BrickColor.new('White').Color
  184. chaintext.TextStrokeTransparency=0
  185. chaintext.Size=UDim2.new(1,0,1,0)
  186. chaintext.Font='Antique'
  187. chaintext.FontSize='Size48'
  188. chaintext.Text='0x'
  189.  
  190. local cooldownframe=int('Frame',managui)
  191. cooldownframe.Size=UDim2.new(0.3,0,0.2,0)
  192. cooldownframe.BorderSizePixel=0
  193. cooldownframe.Transparency=1
  194. cooldownframe.Position=UDim2.new(0.7,0,0.8,0)
  195.  
  196. local movebutton=int('TextButton',managui)
  197. movebutton.Position=UDim2.new(0.93,0,0.73,0)
  198. movebutton.Text='Moves'
  199. movebutton.Font='Antique'
  200. movebutton.BackgroundColor3=BrickColor.new('Really black').Color
  201. movebutton.BorderSizePixel=0
  202. movebutton.TextColor3=BrickColor.new('White').Color
  203. movebutton.FontSize='Size24'
  204. movebutton.Size=UDim2.new(0.05,0,0.025,0)
  205.  
  206. movesframe=int('Frame',managui)
  207. movesframe.Size=UDim2.new(0.3,0,0.5,0)
  208. movesframe.BackgroundColor3=BrickColor.new('Really black').Color
  209. movesframe.BorderSizePixel=6
  210. movesframe.Position=UDim2.new(0.35,0,0.25,0)
  211. movesframe.BorderColor3=BrickColor.new('Black').Color
  212. movesframe.Visible=false
  213.  
  214. local scrollframe=int('ScrollingFrame',movesframe)
  215. scrollframe.Size=UDim2.new(0.35,0,1,0)
  216. scrollframe.BackgroundColor3=BrickColor.new('Really black').Color
  217. scrollframe.ZIndex=2
  218. scrollframe.BorderColor3=BrickColor.new('Black').Color
  219. scrollframe.BorderSizePixel=5
  220.  
  221. local descbox=int('Frame',movesframe)
  222. descbox.Size=UDim2.new(1-0.35,0,1,0)
  223. descbox.Position=UDim2.new(0.35,0,0,0)
  224. descbox.ZIndex=3
  225. descbox.BackgroundTransparency=1
  226. descbox.BorderSizePixel=0
  227.  
  228. local nam=int('TextLabel',descbox)
  229. nam.Size=UDim2.new(1,0,0.05,0)
  230. nam.Position=UDim2.new(0,0,0.1,0)
  231. nam.ZIndex=4
  232. nam.Font='Antique'
  233. nam.FontSize='Size24'
  234. nam.BackgroundTransparency=1
  235. nam.TextColor3=BrickColor.new('White').Color
  236. nam.Text='Select a move!'
  237.  
  238. local desc=int('TextLabel',descbox)
  239. desc.BackgroundTransparency=1
  240. desc.TextWrapped=true
  241. desc.Font='Antique'
  242. desc.FontSize='Size36'
  243. desc.Text=''
  244. desc.TextColor3=BrickColor.new('White').Color
  245. desc.TextXAlignment='Center'
  246. desc.TextYAlignment='Top'
  247. desc.Size=UDim2.new(1,0,0.6,0)
  248. desc.Position=UDim2.new(0,0,0.2,0)
  249. desc.ZIndex=4
  250.  
  251. local manacostg=int('TextLabel',desc)
  252. manacostg.Size=UDim2.new(1,0,0.1,0)
  253. manacostg.Text=''
  254. manacostg.Font='Antique'
  255. manacostg.FontSize='Size28'
  256. manacostg.TextColor3=BrickColor.new('White').Color
  257. manacostg.Position=UDim2.new(0,0,0.85,0)
  258. manacostg.BackgroundTransparency=1
  259.  
  260. local cmb=int('TextLabel',desc)
  261. cmb.Size=UDim2.new(1,0,0.1,0)
  262. cmb.Text=''
  263. cmb.Font='Antique'
  264. cmb.FontSize='Size28'
  265. cmb.TextColor3=BrickColor.new('White').Color
  266. cmb.Position=UDim2.new(0,0,0.7,0)
  267. cmb.BackgroundTransparency=1
  268.  
  269. local buttony=0.002
  270.  
  271. for _,v in pairs(moveDescriptions) do
  272.    local button=int('TextButton',scrollframe)
  273.    button.Size=UDim2.new(0.85,0,0.05,0)
  274.    button.BorderSizePixel=0
  275.    button.BackgroundColor3=BrickColor.new('Black').Color
  276.    button.Font='Antique'
  277.    button.FontSize='Size24'
  278.    button.TextColor3=BrickColor.new('White').Color
  279.    button.TextWrapped=true
  280.    button.Text=v.move
  281.    button.ZIndex=3
  282.    button.Position=UDim2.new(0.03,0,buttony,0)
  283.    buttony=buttony+0.052
  284.    button.MouseButton1Down:connect(function()
  285.         desc.Text=v.desc
  286.         nam.Text=v.move
  287.         if v.key then
  288.            cmb.Text='Keys: ' .. v.key
  289.         else
  290.             cmb.Text='Keys: ' .. string.upper(moves[v.move].key)
  291.         end
  292.         manacostg.Text='Mana Cost: ' .. tostring(moves[v.move].manacost)
  293.     end)
  294. end
  295.  
  296. movebutton.MouseButton1Down:connect(function()
  297.     if movesframe.Visible==false then
  298.         movesframe.Visible=true
  299.     else
  300.         movesframe.Visible=false
  301.     end
  302. end)
  303.  
  304. local cx=0
  305. local cy=0
  306.  
  307. addCoolDownGui=function(v)
  308.     local thing=int('TextLabel',cooldownframe)
  309.     thing.TextWrapped=true
  310.     thing.Size=UDim2.new(0.2,0,0.5,0)
  311.     thing.Position=UDim2.new(cx,0,cy,0)
  312.     thing.BackgroundColor3=BrickColor.new('Really black').Color
  313.     thing.Font='Antique'
  314.     thing.FontSize='Size24'
  315.     thing.TextColor3=BrickColor.new('White').Color
  316.     thing.BorderSizePixel=0
  317.     thing.Text=v.move .. ' ' .. tostring(v.timeleft)
  318.     spawn(function()
  319.         repeat wait(0.1) thing.Text=v.move .. ' ' .. tostring(v.timeleft) until v.timeleft<0.1
  320.         thing:Destroy()
  321.         if cy<1 and cx>0 then
  322.             cx=cx-0.2
  323.         end
  324.         if cy>1 and cx>0 then
  325.             cx=cx-0.2
  326.         end
  327.            
  328.     end)
  329.     if cx<1-0.2 then
  330.         cx=cx+0.2
  331.     else
  332.         cy=0.5
  333.         cx=0
  334.     end
  335. end
  336.  
  337. ypcall(function()
  338.     ch.Animate:Destroy()
  339.     ch.Humanoid.Animator:Destroy()
  340. end)
  341.  
  342. if ch:findFirstChild("Riven") then
  343.     ch['Riven']:Destroy()
  344. end
  345.  
  346. local tube=int("Model",ch)
  347. tube.Name='Riven'
  348. script.Parent=tube
  349.  
  350. --functions
  351.  
  352. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)--recommend to use this with my weld. use this function only with arm lockers.
  353.     p0.Position = p1.Position
  354.     local w = Instance.new('Motor',par or p0)
  355.     w.Part0 = p1
  356.     w.Part1 = p0
  357.     w.C0 = CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles(rx or 0,ry or 0,rz or 0)
  358.     w.MaxVelocity = .1
  359.     return w
  360. end
  361.  
  362. function clerp(c1,c2,sp)
  363.     local R1,R2,R3 = c1:toEulerAnglesXYZ()
  364.     local R21,R22,R23 = c2:toEulerAnglesXYZ()
  365.     return CFrame.new(
  366.     c1.X + (c2.X-c1.X)*sp,
  367.     c1.Y + (c2.Y-c1.Y)*sp,
  368.     c1.Z + (c2.Z-c1.Z)*sp)*CFrame.Angles(
  369.     R1 + (R21-R1)*sp,
  370.     R2 + (R22-R2)*sp,
  371.     R3 + (R23-R3)*sp
  372.     )
  373. end
  374.  
  375. Tween = function(Weld, Stop, Step,a)
  376.     ypcall(function()
  377.         local func = function()
  378.             local Start = Weld.C1
  379.             local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  380.             local Stop = Stop
  381.             local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  382.             if not Step then Step=0.1 end
  383.             table.insert(tweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  384.         end
  385.             if a then coroutine.wrap(func)() else func() end
  386.     end)
  387. end
  388.  
  389. altTween = function(Weld, Stop, Step,a)
  390.     ypcall(function()
  391.         local func = function()
  392.             local Start = Weld.C1
  393.             local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  394.             local Stop = Stop
  395.             local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  396.             if not Step then Step=0.1 end
  397.             table.insert(altTweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  398.         end
  399.             if a then coroutine.wrap(func)() else func() end
  400.     end)
  401. end
  402.  
  403. weld=function(p0,p1,c0)
  404.     local w=Instance.new("Weld",p0)
  405.     w.Part0=p0
  406.     w.Part1=p1
  407.     w.C0=c0
  408.     return w
  409. end
  410.  
  411. cp=function(parent,color,size,anchored,cancollide)
  412.     local newp=Instance.new("Part",parent)
  413.     newp.TopSurface='SmoothNoOutlines'
  414.     newp.BottomSurface='SmoothNoOutlines'
  415.     newp.FrontSurface='SmoothNoOutlines'
  416.     newp.BackSurface='SmoothNoOutlines'
  417.     newp.RightSurface='SmoothNoOutlines'
  418.     newp.LeftSurface='SmoothNoOutlines'
  419.     newp.FormFactor="Custom"
  420.     newp.BrickColor=bc(color)
  421.     local rn=math.random(3)
  422.     if rn==1 then
  423.       -- newp.BrickColor=BrickColor.new('Bright red')
  424.     end
  425.     newp.Size=size
  426.     newp.Anchored=anchored
  427.     newp.CanCollide=cancollide
  428.     newp:BreakJoints()
  429.     return newp
  430. end
  431.  
  432.  
  433. if ch:findFirstChild('Body Colors') then
  434.     ch['Body Colors'].HeadColor=BrickColor.new('Cool yellow')
  435.     ch['Body Colors'].TorsoColor=BrickColor.new('Bright yellow')
  436.     ch['Body Colors'].LeftLegColor=BrickColor.new('Pastel Blue')
  437.     ch['Body Colors'].RightLegColor=BrickColor.new('Pastel Blue')
  438.     ch['Body Colors'].RightArmColor=BrickColor.new('Cool yellow')
  439.     ch['Body Colors'].LeftArmColor=BrickColor.new('Cool yellow')
  440. end
  441.  
  442. for _,v in pairs(ch:GetChildren()) do
  443.     if v.className=='Accessory' then
  444.         v:Destroy()
  445.     elseif v.className=='Part' then
  446.         v.BrickColor=BrickColor.new('Really black')
  447.     end
  448.     if v.Name=='Right Leg' then
  449.        v.BrickColor=BrickColor.new('Bright red')
  450.     end
  451. end
  452.  
  453. if ch:findFirstChild('Pants') then
  454.    ch.Pants:Destroy()
  455. end
  456.  
  457. if ch:findFirstChild('Shirt') then
  458.    ch.Shirt:Destroy()
  459. end
  460.  
  461. destroyJoints=function()
  462.     for i=1,5 do
  463.         for _,v in pairs(alljoints) do
  464.             ypcall(function()
  465.                 v:Destroy()
  466.                 table.remove(alljoints,_)
  467.             end)
  468.         end
  469.     end
  470. end
  471.  
  472. initializeJoints=function()
  473.     destroyJoints()
  474.     rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  475.     rabr.Position = torso.Position
  476.     rw = Weld(rabr,torso,1.5,.5,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  477.     w = Instance.new("Weld",tube)
  478.     w.Part0,w.Part1 = ch['Right Arm'],rabr
  479.     w.C1 = CFrame.new(0,-.5,0)
  480.     labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  481.     labr.Position = torso.Position
  482.     lw = Weld(labr,torso,-1.5,.5,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  483.     ww = Instance.new("Weld",tube)
  484.     ww.Part0,ww.Part1 = ch['Left Arm'],labr
  485.     ww.C1 = CFrame.new(0,-.5,0)
  486.     rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  487.     rlabr.Position = torso.Position
  488.     rlw = Weld(rlabr,torso,0.5,-1.5,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  489.     wl = Instance.new("Weld",tube)
  490.     wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  491.     wl.C1 = CFrame.new(0,-.5,0)
  492.     llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  493.     llabr.Position = torso.Position
  494.     llw = Weld(llabr,torso,-0.5,-1.5,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  495.     wwl = Instance.new("Weld",tube)
  496.     wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  497.     wwl.C1 = CFrame.new(0,-.5,0)
  498.     nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  499.     nk.Position = torso.Position
  500.     neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  501.     www = Instance.new("Weld",tube)
  502.     www.Part0,www.Part1 = ch['Head'],nk
  503.     www.C1 = CFrame.new(0,-.5,0)
  504.     table.insert(alljoints,rabr)
  505.     table.insert(alljoints,labr)
  506.     table.insert(alljoints,rw)
  507.     table.insert(alljoints,lw)
  508.     table.insert(alljoints,w)
  509.     table.insert(alljoints,ww)
  510.     table.insert(alljoints,rlabr)
  511.     table.insert(alljoints,llabr)
  512.     table.insert(alljoints,rlw)
  513.     table.insert(alljoints,llw)
  514.     table.insert(alljoints,wl)
  515.     table.insert(alljoints,wwl)
  516.     table.insert(alljoints,nk)
  517.     table.insert(alljoints,neck)
  518.     table.insert(alljoints,www)
  519. end
  520.  
  521. cyl=function(prt)
  522.     local c=int("CylinderMesh",prt)
  523.     return c
  524. end
  525.  
  526. blo=function(prt)
  527.     local c=int("BlockMesh",prt)
  528.     c.Name='bmsh'
  529.     return c
  530. end
  531.  
  532. sphere=function(prt)
  533.    local c=int('SpecialMesh',prt)
  534.    c.MeshType='Sphere'
  535.    return c
  536. end
  537.  
  538. newSpm=function(prt)
  539.    local nspm=int('SpecialMesh',prt)
  540.    nspm.MeshType='FileMesh'
  541.    return nspm
  542. end
  543.  
  544.  
  545. --cool hat
  546. local hat=cp(tube,'Cool yellow',Vector3.new(1,1,1))
  547. local hatmesh=int('SpecialMesh',hat)
  548. hatmesh.MeshId=rbx..'0'
  549. weld(ch.Head,hat,cfn(0,0,0))
  550.  
  551.  
  552. local rarmdiamond=cp(tube,'Pastel Blue',Vector3.new(1,1,1))
  553. local dia=newSpm(rarmdiamond)
  554. dia.MeshId=rbx..lib.diamond
  555. dia.Scale=Vector3.new(0.4,0.8,0.4)
  556. weld(ch['Right Arm'],rarmdiamond,cfn(0.4,0,0))
  557.  
  558. local testshoulder=cp(tube,'Cool yellow',Vector3.new(1.1,0.6,1.1))
  559. testshoulder.Material='SmoothPlastic'
  560. weld(ch['Right Arm'],testshoulder,cfn(0,0.8,0))
  561.  
  562. --local testtorso=cp(tube,'Bright yellow',Vector3.new(2.8,0.4,1.1))
  563. --blo(testtorso).Scale=Vector3.new(0.95,1,0.95)
  564. --weld(tor,testtorso,cfn(0,0,0)*ang(0,0,mr(45)))
  565.  
  566. local testhalf=cp(tube,'Bright yellow',Vector3.new(1,2,1))
  567. testhalf.Material='SmoothPlastic'
  568. blo(testhalf).Scale=Vector3.new(1.003,1.003,1.005)
  569. weld(tor,testhalf,cfn(0.5,0,0))
  570.  
  571. local cooldiamond=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  572. local dia=newSpm(cooldiamond)
  573. dia.Scale=Vector3.new(0.4,0.8,0.45)
  574. dia.MeshId=rbx..lib.diamond
  575. weld(testhalf,cooldiamond,cfn(0,0.3,-0.3))
  576.  
  577. local cooldiamond2=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  578. local dia=newSpm(cooldiamond2)
  579. dia.Scale=Vector3.new(0.4,0.8,0.45)
  580. dia.MeshId=rbx..lib.diamond
  581. weld(testhalf,cooldiamond2,cfn(0.2,-0.15,-0.3))
  582.  
  583. local cooldiamond3=cp(tube,'Bright yellow',Vector3.new(0.5,0.5,0.5))
  584. local dia=newSpm(cooldiamond3)
  585. dia.Scale=Vector3.new(0.4,0.8,0.45)
  586. dia.MeshId=rbx..lib.diamond
  587. weld(testhalf,cooldiamond3,cfn(-0.2,-0.15,-0.3))
  588.  
  589. --blo(ch['Right Leg'])
  590. --ch['Right Leg'].Material='SmoothPlastic'
  591.  
  592. --[[
  593. local testp=cp(tube,'Bright red',Vector3.new(2.1,1.3,1.2))
  594. local tpb=blo(tstp)
  595. tpb.Scale=Vector3.new(1.01,1.01,1)
  596. weld(tor,testp,cfn(0,0.4,0))
  597. ]]
  598.  
  599.  
  600.  
  601. initializeJoints()
  602.  
  603. reset=function()
  604.     if run == false and animPlaying == false then
  605.         altTweenTable={}
  606.         Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(5)))
  607.         Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5),0)*ang(0,0,mr(-5)))
  608.         Tween(rw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  609.         Tween(lw,cfn(0,0.03*math.sin(tick()*1.5),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  610.         Tween(neck,cfn())
  611.         Tween(rj,cfn(0,0.08*math.sin(tick()*1.5),0),0.3)
  612.     end
  613. end
  614.  
  615. bigreset=function()
  616.     if run == false and animPlaying == false then
  617.         altTweenTable={}
  618.         Tween(llw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(5)))
  619.         Tween(rlw,cfn(0,-0.08*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-5)))
  620.         Tween(rw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(-15)+mr(-5*math.sin(tick()*1.5))))
  621.         Tween(lw,cfn(0,0.03*math.sin(tick()*1.5*mult),0)*ang(0,0,mr(15)+mr(5*math.sin(tick()*1.5))))
  622.         Tween(neck,cfn())
  623.         Tween(rj,cfn(0,0.08*math.sin(tick()*1.5*mult),0),0.3)
  624.     end
  625. end
  626.  
  627.  
  628. resetLegs=function()
  629.     altTweenTable={}
  630.     Tween(llw,cfn())
  631.     Tween(rlw,cfn())
  632. end
  633.  
  634. walkCycle=function()
  635.     if run==true and animPlaying==false then
  636.         tweenTable={}
  637.         Tween(neck,cfn())
  638.         Tween(rj,cfn())
  639.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  640.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  641.         Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  642.         Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  643.     end
  644. end
  645.  
  646. walkCycleBig=function()
  647.     if run==true and animPlaying==false then
  648.         tweenTable={}
  649.         Tween(neck,cfn())
  650.         Tween(rj,cfn())
  651.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(40*math.sin(tick()*8)),0,0),0.6)
  652.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*8)*mult)*ang(mr(10)+mr(-40*math.sin(tick()*8)),0,0),0.6)
  653.         Tween(rw,cfn()*ang(mr(-40),0,mr(-30)),0.07)
  654.         Tween(lw,cfn()*ang(mr(20),0,mr(20)),0.07)
  655.     end
  656. end
  657.  
  658. sprintCycle=function()
  659.     if run==true and animPlaying==false then
  660.         tweenTable={}
  661.         Tween(rj,cfn()*ang(mr(10),0,0))
  662.         Tween(llw,cfn(0,0,-0.2*math.sin(tick()*11))*ang(mr(20)+mr(60*math.sin(tick()*11)),0,0),0.25)
  663.         Tween(rlw,cfn(0,0,0.2*math.sin(tick()*11))*ang(mr(20)+mr(-60*math.sin(tick()*11)),0,0),0.25)
  664.         Tween(rw,cfn()*ang(mr(-20)+mr(60*math.sin(tick()*11)),0,mr(-10)),0.25)
  665.         Tween(lw,cfn()*ang(mr(-20)+mr(-60*math.sin(tick()*11)),0,mr(10)),0.25)
  666.     end
  667. end
  668.  
  669. local jumping=false
  670.  
  671. jump=function()
  672.     if animPlaying==false then
  673.         jumping=true
  674.         run=false
  675.         resetLegs()
  676.         tweenTable={}
  677.         altTweenTable={}
  678.       --  animPlaying=true
  679.        -- Tween(rj,cfn()*ang(mr(-15),0,0),0.2)
  680.         Tween(neck,cfn(0,0,-0.2)*ang(mr(-20),0,0),0.1)
  681.         Tween(rw,cfn()*ang(mr(15),0,mr(-25)),0.1)
  682.         Tween(lw,cfn()*ang(mr(15),0,mr(25)),0.1)
  683.         Tween(rlw,cfn()*ang(mr(15),0,0),0.1)
  684.         Tween(llw,cfn()*ang(mr(15),0,0),0.1)
  685.         wait(0.2)
  686.         reset()
  687.         wait(0.1)
  688.        -- animPlaying=false
  689.         jumping=false
  690.     end
  691. end
  692.  
  693. walkLegs=function()
  694.     if runLeg==true then
  695.         altTweenTable={}
  696.         altTween(llw,cfn(0,0,-0.2*math.sin(tick()*8))*ang(mr(20)+mr(50*math.sin(tick()*8)),0,0),0.6)
  697.         altTween(rlw,cfn(0,0,0.2*math.sin(tick()*8))*ang(mr(20)+mr(-50*math.sin(tick()*8)),0,0),0.6)
  698.     end
  699. end
  700.  
  701. dealDamage=function(man,damage,crit,multi,lifesteal)
  702.     if man and man:findFirstChild'Humanoid' and man:findFirstChild'Head' then
  703.         local dm=damage
  704.         local cr=false
  705.         local hm=man.Humanoid
  706.         if crit then
  707.             if crit>0 then
  708.                 local c=math.random(crit)
  709.                 if c==1 then
  710.                     cr=true
  711.                 end
  712.             end
  713.         end
  714.         if cr==true then
  715.             if not multi then
  716.                 dm=dm*1.5
  717.             else
  718.                 dm=dm*multi
  719.             end
  720.         end
  721.         hm:TakeDamage(dm)
  722.         if lifesteal then
  723.             --print'lifesteal'
  724.             local plife=lifesteal*dm
  725.             if hum.Health<hum.MaxHealth then
  726.                 hum.Health=hum.Health+plife
  727.                 local bbg=int('BillboardGui',tube)
  728.                 bbg.Size=UDim2.new(1,0,1,0)
  729.                 bbg.StudsOffset=Vector3.new(0,2,0)
  730.                 bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  731.                 bbg.Adornee=ch.Head
  732.                 bbg.AlwaysOnTop=true
  733.                 local tlabl=int('TextLabel',bbg)
  734.                 tlabl.Size=UDim2.new(1,0,1,0)
  735.                 tlabl.Text=tostring(plife)
  736.                 tlabl.BackgroundTransparency=1
  737.                 tlabl.TextColor3=BrickColor.new('Bright green').Color
  738.                 tlabl.TextStrokeColor3=BrickColor.new('White').Color
  739.                 tlabl.TextStrokeTransparency=0
  740.                 tlabl.Font='Antique'
  741.                 tlabl.FontSize='Size60'
  742.                 table.insert(textTable,bbg)
  743.             end
  744.         end
  745.         chain=chain+1
  746.         if hm.MaxHealth>=99999 then
  747.             hm.Parent:BreakJoints()
  748.         end
  749.         local bbg=int('BillboardGui',tube)
  750.         bbg.Size=UDim2.new(1,0,1,0)
  751.         bbg.StudsOffset=Vector3.new(0,2,0)
  752.         bbg.StudsOffset=bbg.StudsOffset+Vector3.new(math.random(-math.random(50)/10,math.random(50)/10),0,math.random(-math.random(50)/10,math.random(50)/10))
  753.         bbg.Adornee=man.Head
  754.         bbg.AlwaysOnTop=true
  755.         local tlabl=int('TextLabel',bbg)
  756.         tlabl.Size=UDim2.new(1,0,1,0)
  757.         tlabl.Text=tostring(dm)
  758.         tlabl.BackgroundTransparency=1
  759.         tlabl.TextColor3=BrickColor.new('Really black').Color
  760.         tlabl.TextStrokeColor3=BrickColor.new('White').Color
  761.         if cr==true then
  762.             tlabl.TextColor3=BrickColor.new('Really red').Color
  763.             tlabl.TextStrokeColor3=BrickColor.new('Really black').Color
  764.         end
  765.         tlabl.TextStrokeTransparency=0
  766.         tlabl.Font='Antique'
  767.         tlabl.FontSize='Size60'
  768.         table.insert(textTable,bbg)
  769.         return dm
  770.     end
  771. end
  772.  
  773. displayText=function(thing,text,color)
  774.     local bbg=int('BillboardGui',tube)
  775.     bbg.Size=UDim2.new(1,0,1,0)
  776.     bbg.StudsOffset=Vector3.new(0,3,0)
  777.     bbg.Adornee=thing
  778.     bbg.AlwaysOnTop=true
  779.     local tlabl=int('TextLabel',bbg)
  780.     tlabl.Size=UDim2.new(1,0,1,0)
  781.     tlabl.Text=text
  782.     tlabl.BackgroundTransparency=1
  783.     tlabl.TextColor3=BrickColor.new('Really black').Color
  784.     tlabl.TextStrokeColor3=BrickColor.new('White').Color
  785.     tlabl.TextStrokeTransparency=0
  786.     tlabl.Font='Antique'
  787.     tlabl.FontSize='Size60'
  788.     table.insert(textTable,bbg)
  789. end
  790.  
  791. local tp=cp(tube,'White',Vector3.new(1,1,1))
  792. tp.Transparency=1
  793. weld(ch['Right Arm'],tp,cfn(0,-1,0))
  794.  
  795. addFx=function(item,int,final,func)
  796.    table.insert(fx,{item=item,int=int,func=func,final=final,stepval=0})
  797. end
  798.  
  799. addMove=function(name,key,cooldown,func,manacost)
  800.     moves[name]={key=key,cooldown=cooldown,func=func,manacost=manacost}
  801. end
  802.  
  803. drawLine=function(point_a,point_b,bc_code,angle,mag,width)
  804.     local dist=(point_a-point_b).magnitude;
  805.     local num=1
  806.     if mag then
  807.        num=mag
  808.     end
  809.     if dist>num then
  810.         local rad=dist/2;
  811.         local line=Instance.new('Part',tube)
  812.             line.Anchored=true;
  813.             line.FormFactor='Custom';
  814.             line.BrickColor=BrickColor.new(bc_code);
  815.             line.TopSurface='SmoothNoOutlines'
  816.             line.BottomSurface='SmoothNoOutlines'
  817.             line.LeftSurface='SmoothNoOutlines'
  818.             line.RightSurface='SmoothNoOutlines'
  819.             line.FrontSurface='SmoothNoOutlines'
  820.             line.BackSurface='SmoothNoOutlines'
  821.             line.Material='Neon'
  822.             line.CanCollide=false;
  823.             line.Size=Vector3.new(0.7,dist,0.7);
  824.             if width then
  825.                 line.Size=Vector3.new(width,dist,width);
  826.             end
  827.             cyl(line).Name='blok'
  828.            -- Instance.new("BlockMesh",line).Name='blok'
  829.             line.CFrame=CFrame.new(point_a,point_b)*CFrame.new(0,0,-rad)*ang(mr(90),0,0)--*angle;
  830.         return line;
  831.     end
  832. end;
  833.  
  834. depleteMana=function(amount)
  835.     if mana>0 then
  836.         if mana-amount>0 then
  837.             mana=mana-amount
  838.             return true
  839.         else
  840.             return false
  841.         end
  842.     end
  843. end
  844.  
  845. executeMove=function(name)
  846.     if canExecuteMoves==true then
  847.         if ch and hum and hum.Health>0 then
  848.             local can=true
  849.             for _,v in pairs(cooldowns) do
  850.                if v.move==name then
  851.                    can=false
  852.                    break
  853.                 end
  854.             end
  855.             if can==true then
  856.                 local can2=true
  857.                 if moves[name].manacost then
  858.                     local a=depleteMana(moves[name].manacost)
  859.                     if not a then
  860.                         can2=false
  861.                     end
  862.                 end
  863.                 if can2 then
  864.                     moves[name].func()
  865.                 end
  866.             end
  867.         end
  868.     end
  869. end
  870.  
  871. addToCList=function(what,key)
  872.     local a={what,key=key,up=false}
  873.     table.insert(connectlist,a)
  874.     return a
  875. end
  876.  
  877. waitForUp=function(what)
  878.     repeat wait() until what.up==true
  879. end
  880.  
  881. addMover=function(what,step,func)
  882.     table.insert(movers,{mover=what,step=step,lastpoint=what.CFrame,func=func})
  883. end
  884.  
  885. local function CreateRegion3FromLocAndSize(Position, Size)
  886.     local SizeOffset = Size/2
  887.     local Point1 = Position - SizeOffset
  888.     local Point2 = Position + SizeOffset
  889.     return Region3.new(Point1, Point2)
  890. end
  891.  
  892. local righthandle=cp(tube,"White",Vector3.new(1,1,1))
  893. weld(ch['Right Arm'],righthandle,cfn(0,-1,0))
  894. righthandle.Transparency=1
  895.  
  896. local lefthandle=cp(tube,"White",Vector3.new(1,1,1))
  897. weld(ch['Left Arm'],lefthandle,cfn(0,-1,0))
  898. lefthandle.Transparency=1
  899.  
  900. --[[
  901.     Current Moves:
  902.     Normal Block
  903.     Dark Missile (High Crit (20% chance))
  904.     Rive Beam (10% Crit chance)
  905.     Dark Slash (Very High Crit (50% chance))
  906.     Down Slam
  907.     Aerial Sword (Very High Crit (50% chance))
  908.     Dark Spikes (Very High Crit (50% chance))
  909.     Curse (Damage Over Time and Lifesteal)
  910. ]]
  911.  
  912. addCoolDown=function(move)
  913.     local a={timeleft=moves[move].cooldown,move=move}
  914.     addCoolDownGui(a)
  915.     table.insert(cooldowns,a)
  916. end
  917.  
  918. addMove('Normal Block','f',0.5,function()
  919.     deb=true
  920.     idle=false
  921.     local ws=hum.WalkSpeed
  922.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  923.     hum.WalkSpeed=0
  924.     tweenTable={}
  925.     animPlaying=true
  926.     local pcf=tor.CFrame
  927.     Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  928.     Tween(rw,cfn()*ang(mr(-86),mr(-15),0),0.2)
  929.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  930.     blocksound:Play()
  931.     local block=cp(workspace,'Really black',Vector3.new(8,6,1),true,true)
  932.     block.CFrame=pcf*CFrame.new(0,0,-5)
  933.     block.Material='Neon'
  934.     local bm=blo(block)
  935.     bm.Scale=Vector3.new(0,0,0.9)
  936.     addFx(block,0.05,nil,function() bm.Scale=bm.Scale+Vector3.new(0.05,0.05,0) end)
  937.     local a=addToCList('block_connect','f')
  938.     waitForUp(a)
  939.     addCoolDown('Normal Block')
  940.     hum.WalkSpeed=ws
  941.     deb=false
  942.     addFx(block,0.05,"destroy",function() block.Transparency=block.Transparency+0.05 block.bmsh.Scale=block.bmsh.Scale+Vector3.new(0.07,0.07,0) end)
  943.     idle=true
  944.     reset()
  945.     animPlaying=false
  946. end,15)
  947.  
  948. addMove('Diamond Storm','v',10,function()
  949.     animPlaying=true
  950.     deb=true
  951.     canExecuteMoves=false
  952.     hum.WalkSpeed=0
  953.     tweenTable={}
  954.     altTweenTable={}
  955.     Tween(rw,cfn(0,1,0)*ang(mr(-70),mr(-45),0))
  956.     Tween(lw,cfn()*ang(mr(-70),mr(45),0))
  957.     magicriff:Play()
  958.     game.Debris:AddItem(bgmc,1)
  959.     spawn(function()
  960.         for i=1,20 do
  961.             wait()
  962.             local fx=cp(tube,'Really black',Vector3.new(1.2,1.2,1.2),true)
  963.             fx.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  964.             local bl=blo(fx)
  965.             addFx(fx,0.07,'destroy',function() bl.Scale=bl.Scale+Vector3.new(.1,.1,.1) fx.Transparency=fx.Transparency+0.07 end)
  966.         end
  967.     end)
  968.     wait(1)
  969.     bg=true
  970.     local a=addToCList('diamond_connect','v')
  971.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  972.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  973.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  974.     repeat wait(0.1)
  975.         local d=depleteMana(10)
  976.         if d then
  977.             local bgmc=bigmagic:clone()
  978.             bgmc.Parent=ch.Head
  979.             bgmc.Volume=1
  980.             bgmc:Play()
  981.             local crn=cp(tube,'Really black',Vector3.new(1,1,1),true)
  982.             crn.CFrame=tor.CFrame*cfn(0,-2.5,0)
  983.             local ms=newSpm(crn)
  984.             ms.TextureId=rbx..'132155326'
  985.             ms.MeshId=rbx..lib.crown
  986.             ms.VertexColor=Vector3.new(0,0,0)
  987.             ms.Scale=Vector3.new(1.5,1,1.5)
  988.             addFx(crn,0.07,'destroy',function() crn.Transparency=crn.Transparency+0.07 ms.Scale=ms.Scale+Vector3.new(0.3,0,0.3) end)
  989.             diamondproj:Play()
  990.             local dia=cp(tube,'Really black',Vector3.new(1,1,1))
  991.             local ran=math.random(2)
  992.             if ran==1 then
  993.                dia.BrickColor=BrickColor.new('Bright red')
  994.             end
  995.             local dmm=newSpm(dia)
  996.             dmm.Scale=Vector3.new(0.5,1,0.5)
  997.             dmm.MeshId=rbx..lib.diamond
  998.             dia.CFrame=righthandle.CFrame
  999.             local sw=dia
  1000.             local vel=int('BodyVelocity',dia)
  1001.             sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))*ang(mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))),mr(math.random(-math.random(5),math.random(5))))--*ang(mr(90),0,0)
  1002.             vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1003.             vel.Velocity=sw.CFrame.lookVector*152
  1004.             sw.CFrame=sw.CFrame*ang(mr(90),0,0)
  1005.             game.Debris:AddItem(sw,2)
  1006.             local dmgdealt=false
  1007.             local nct=sw.Touched:connect(function(part)
  1008.                 if part.Parent and part.Parent:findFirstChild('Humanoid') and not part:IsDescendantOf(ch) and not dmgdealt then
  1009.                     dealDamage(part.Parent,4.5,5,2,2)
  1010.                     dmgdealt=true
  1011.                 end
  1012.                 if part:IsDescendantOf(ch)==false then
  1013.                     local snd=diamondbreak:clone()
  1014.                     snd.Parent=sw
  1015.                     snd:Play()
  1016.                     vel:Destroy()
  1017.                     sw.Anchored=true
  1018.                     addFx(sw,0.07,'destroy',function() dmm.Scale=dmm.Scale+Vector3.new(0.1,0.1,0.1) dia.Transparency=dia.Transparency+0.07 end)
  1019.                 end
  1020.             end)
  1021.         else
  1022.             a.up=true
  1023.         end
  1024.     until a.up==true
  1025.     animPlaying=false
  1026.     deb=false
  1027.     bg=false
  1028.     canExecuteMoves=true
  1029.     hum.WalkSpeed=regws
  1030.     reset()
  1031. end,100)
  1032.  
  1033. addMove('Curse','g',25,function()
  1034.     deb=true
  1035.     idle=false
  1036.     animPlaying=true
  1037.     canRunLeg=true
  1038.     tweenTable={}
  1039.     altTweenTable={}
  1040.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1041.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1042.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1043.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1044.     wait(0.15)
  1045.     curse:Play()
  1046.     addCoolDown('Curse')
  1047.     local bullet=cp(tube,'Really black',Vector3.new(1,1,1))
  1048.     bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1049.     bullet.Transparency=1
  1050.     local bulletfx=bullet:clone()
  1051.     bulletfx.Transparency=1
  1052.     bulletfx.Parent=bullet
  1053.     bulletfx.Anchored=true
  1054.     sphere(bulletfx)
  1055.     local angle=0
  1056.     local lastpoint=bullet.CFrame
  1057.     spawn(function()
  1058.         repeat wait(0.06)
  1059.         local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1060.             cfx.Transparency=1
  1061.             local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  1062.             rfx.Material='Neon'
  1063.             local ran=math.random(2)
  1064.             if ran==1 then
  1065.                rfx.BrickColor=BrickColor.new('Bright red')
  1066.             end
  1067.             local bm=int('SpecialMesh',rfx)--blo(rfx)
  1068.             bm.MeshType='FileMesh'
  1069.             bm.MeshId=rbx..'9756362'
  1070.             bm.Scale=Vector3.new(0.3,0.7,0.3)
  1071.             local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1072.             addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]]  end)
  1073.             cfx.CFrame=bullet.CFrame*CFrame.new(math.random(-math.random(25/10),math.random(25)/10),0,math.random(-math.random(25)/10,math.random(25)/10))
  1074.             rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  1075.             game.Debris:AddItem(cfx,1.1)
  1076.             game.Debris:AddItem(rfx,1.1)
  1077.         until bullet.Parent==nil
  1078.     end)
  1079.     addMover(bullet,0.8,function()
  1080.         angle=angle+1
  1081.         local angles=CFrame.Angles(0,0,mr(angle))
  1082.         bulletfx.CFrame=bullet.CFrame--*angles
  1083.         --bullet.CFrame=bullet.CFrame*angles
  1084.         local fxp=cp(tube,'Really black',Vector3.new(1,1,1),true)
  1085.         fxp.CFrame=bulletfx.CFrame--*ang(mr(-90),0,0)
  1086.         local bmesh=int('SpecialMesh',fxp)
  1087.         bmesh.MeshType='FileMesh'
  1088.         bmesh.MeshId=rbx..lib.ring
  1089.         bmesh.Scale=Vector3.new(2,2,2)
  1090.         addFx(fxp,0.07,'destroy',function() bulletfx.CFrame=bullet.CFrame bmesh.Scale=bmesh.Scale-Vector3.new(0.1,0.1,0) fxp.Transparency=fxp.Transparency+0.07 end)
  1091.     end)
  1092.     bullet.Touched:connect(function(p)
  1093.         if not p:isDescendantOf(ch) then
  1094.             local thing
  1095.             local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1096.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1097.                 if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1098.                     thing=v
  1099.                     break
  1100.                 end
  1101.             end
  1102.             if thing and thing.Parent then
  1103.                 if thing.Parent:findFirstChild('Head') then
  1104.                     displayText(thing.Parent.Head,'Cursed','Really black')
  1105.                 else
  1106.                     displayText(thing,'Cursed','Really black')
  1107.                 end
  1108.             end
  1109.             local mgp=cp(tube,'White',Vector3.new(1,1,1),true)
  1110.             mgp.Transparency=1
  1111.             mgp.CFrame=bullet.CFrame
  1112.             game.Debris:AddItem(mgp,3)
  1113.             local tsound=glass:clone()
  1114.             tsound.Volume=2
  1115.             tsound.Parent=mgp
  1116.             tsound:Play()
  1117.             --local explosound=getSound(142070128)
  1118.             --explosound.Volume=0.8
  1119.             --explosound.Pitch=1.2
  1120.            -- explosound.Parent=p
  1121.             --explosound:Play()
  1122.             local position=bullet.CFrame
  1123.             if thing and thing.Parent then
  1124.                dealDamage(thing.Parent,5,5)
  1125.                local humin=thing.Parent.Humanoid
  1126.                spawn(function()
  1127.                     for i=1,10 do
  1128.                        wait(1)
  1129.                         if thing.Parent then
  1130.                             dealDamage(thing.Parent,0.05*humin.MaxHealth,10,1.5,0.5)  
  1131.                         end
  1132.                     end
  1133.                end)
  1134.             end
  1135.             local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1136.             blast.Material='Neon'
  1137.             local spm2=blo(blast)
  1138.             spm2.Name='mesh'
  1139.             blast.CFrame=CFrame.new(position.X,position.Y,position.Z)*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1140.             if p.Name=='Torso' or p.Parent and p.Parent:findFirstChild'Torso' then
  1141.                blast.CFrame=p.Parent.Torso.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1142.             end
  1143.             for i=1,5 do
  1144.                local fx=blast:clone()
  1145.                fx.Parent=tube
  1146.                fx.CFrame=blast.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1147.                addFx(fx,0.05,"destroy",function()
  1148.                 fx.mesh.Scale=fx.mesh.Scale+Vector3.new(0.1,0.1,0.1)
  1149.                 fx.Transparency=fx.Transparency+0.05
  1150.                 end)
  1151.             end
  1152.             addFx(blast,0.05,"destroy",function()
  1153.                 spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1154.                 blast.Transparency=blast.Transparency+0.05
  1155.             end)
  1156.             bullet:Destroy()
  1157.             bulletfx:Destroy()
  1158.         end
  1159.     end)
  1160.     game.Debris:AddItem(bullet,3)
  1161.     local bv=int('BodyVelocity',bullet)
  1162.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1163.     bv.Velocity=bullet.CFrame.lookVector*150
  1164.     wait(0.5)
  1165.     reset()
  1166.     deb=false
  1167.     canRunLeg=false
  1168.     animPlaying=false
  1169. end,100)
  1170.  
  1171. addMove('Rive Beam','e',5,function()
  1172.     tweenTable={}
  1173.     animPlaying=true
  1174.     idle=false
  1175.     deb=true
  1176.     local pcf=tor.CFrame
  1177.     canRunLeg=true
  1178.     startsound:Play()
  1179.     chargesound.Looped=true
  1180.     chargesound:Play()
  1181.     Tween(rj,cfn()*ang(0,mr(-90),0),0.2)
  1182.     Tween(rw,cfn()*ang(0,0,mr(-90)),0.2)
  1183.     Tween(lw,cfn()*ang(0,mr(5),mr(20)),0.2)
  1184.     bg=true
  1185.     local a=addToCList('beam_connect','e')
  1186.     local charge=cp(tube,"Really black",Vector3.new(1,1,1))
  1187.     charge.Material='Neon'
  1188.     local spm=int('SpecialMesh',charge)
  1189.     spm.MeshType='Sphere'
  1190.     spm.Name='sphere'
  1191.     weld(ch['Right Arm'],charge,cfn(0,-2,0))
  1192.     local up=false
  1193.     local multiplier=1
  1194.     local cn=chargesound.DidLoop:connect(function()
  1195.         local fx=charge:clone()
  1196.         fx.Parent=tube
  1197.         fx.CFrame=charge.CFrame
  1198.         fx.BrickColor=BrickColor.new('Bright red')
  1199.         weld(charge,fx,cfn())
  1200.         addFx(fx,0.07,'destroy',function() if fx and fx:findFirstChild'sphere' then fx.sphere.Scale=fx.sphere.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end end)
  1201.     end)
  1202.     spawn(function()
  1203.         repeat wait() if spm.Scale.X<2 then spm.Scale=spm.Scale+Vector3.new(0.05,0.05,0.05) multiplier=multiplier+0.1 end until up==true
  1204.     end)
  1205.     waitForUp(a)
  1206.     cn:Disconnect()
  1207.     up=true
  1208.     addCoolDown('Rive Beam')
  1209.     chargesound:Stop()
  1210.     if multiplier<3.1 then
  1211.         endsound:Play()
  1212.     else
  1213.        chargedupbeam:Play()
  1214.     end
  1215.     local ringFx=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1216.     ringFx.CFrame=charge.CFrame*ang(mr(-90),0,0)
  1217.     ringFx.Material='Neon'
  1218.     local spm=int('SpecialMesh',ringFx)
  1219.     spm.MeshId=rbx..lib.ring
  1220.     spm.Scale=Vector3.new(2,2,2)
  1221.     addFx(ringFx,0.08,"destroy",function()
  1222.         spm.Scale=spm.Scale+Vector3.new(0.2,0.2,0)
  1223.         ringFx.Transparency=ringFx.Transparency+0.08
  1224.     end)
  1225.     print(multiplier)
  1226.     local beam=cp(tube,"Really black",Vector3.new(1,1,1),true,false)
  1227.     if multiplier>=3.1 then
  1228.         beam.BrickColor=BrickColor.new('Bright red')
  1229.     end
  1230.     local ray = Ray.new(charge.CFrame.p, (mouse.Hit.p - charge.CFrame.p).unit * 300)
  1231.     local part, position = workspace:FindPartOnRay(ray, ch, false, true)
  1232.     local distance = (charge.CFrame.p - position).magnitude
  1233.     beam.Size = Vector3.new(1, 1, distance)
  1234.     beam.Material='Neon'
  1235.     beam.CFrame = CFrame.new(charge.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  1236.     local blast=cp(tube,"Really black",Vector3.new(2.6*multiplier,2.6*multiplier,2.6*multiplier),true,false)
  1237.     blast.Material='Neon'
  1238.     blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1239.         if multiplier>=3.1 then
  1240.         local blast2=blast:clone()
  1241.         --blast2.Size=blast.Size-Vector3.new(1,1,1)
  1242.         blast2.CFrame=blast.CFrame
  1243.         blast2.Parent=blast
  1244.        blast2.BrickColor=BrickColor.new('Bright red')
  1245.        local spml=sphere(blast2)
  1246.        spml.Scale=Vector3.new(0.8,0.8,0.8)
  1247.        addFx(blast2,0.008,'destroy',function() spml.Scale=spml.Scale+Vector3.new(0.05,0.05,0.05) blast2.Transparency=blast2.Transparency+0.008  end )
  1248.     end
  1249.     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1250.     local people={}
  1251.     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1252.        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1253.            local can=false
  1254.            if not v.Parent:findFirstChild('HitDeb') then
  1255.               can=true
  1256.            end
  1257.            if can==true then
  1258.              local db=Instance.new('StringValue',v.Parent)
  1259.              db.Name='HitDeb'
  1260.              game.Debris:AddItem(db,0.5)
  1261.               local humin=v.Parent.Humanoid
  1262.               if humin then
  1263.                   local php=humin.Health
  1264.                   dealDamage(humin.Parent,20*multiplier,10,1,0.05)
  1265.                   humin.Sit=true
  1266.                   humin.PlatformStand=true
  1267.                   if humin.Health>=php and humin.MaxHealth~=math.huge then
  1268.                       print('equal')
  1269.                      humin:TakeDamage(20*multiplier)
  1270.                   end
  1271.               end
  1272.            end
  1273.        end
  1274.     end
  1275.     local blastsound=getSound(262562443)
  1276.     blastsound.Parent=blast
  1277.     blastsound.Volume=5
  1278.     blastsound:Play()
  1279.     blastsound:Stop()
  1280.     blastsound:Play()
  1281.     canRunLeg=false
  1282.     runLeg=false
  1283.     animPlaying=false
  1284.     tweenTable={}
  1285.     local spm2=int('SpecialMesh',blast)
  1286.     spm2.MeshType='Sphere'
  1287.     addFx(blast,0.008,"destroy",function()
  1288.         spm2.Scale=spm2.Scale+Vector3.new(0.05,0.05,0.05)
  1289.         blast.Transparency=blast.Transparency+0.008
  1290.     end)
  1291.     addFx(beam,0.1,"destroy",function()
  1292.         beam.Transparency=beam.Transparency+0.1
  1293.     end)
  1294.     addFx(charge,0.1,"destroy",function()
  1295.         charge.Transparency=charge.Transparency+0.1
  1296.     end)
  1297.     bg=false
  1298.     run=false
  1299.     idle=true
  1300.     reset()
  1301.     deb=false
  1302. end,60)
  1303.  
  1304. addMove('Down Slam','q',4,function()
  1305.     currentkey=key
  1306.     deb=true
  1307.     animPlaying=true
  1308.     altTweenTable={}
  1309.     tweenTable={}
  1310.     local rv=tor.CFrame.upVector
  1311.     local bv=int('BodyVelocity',tor)
  1312.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1313.     bv.Velocity=rv*-150
  1314.     rushsound:Play()
  1315.     Tween(rj,cfn()*ang(mr(180),0,0))
  1316.     Tween(rw,cfn()*ang(mr(-180),0,0))
  1317.     Tween(lw,cfn()*ang(mr(-180),0,0))
  1318.     addCoolDown('Down Slam',4)
  1319.     spawn(function()
  1320.         repeat
  1321.             wait()
  1322.             local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  1323.             local ran=math.random(2)
  1324.                     if ran==1 then
  1325.                         cfx.BrickColor=BrickColor.new('Bright red')
  1326.                         cfx.Material='Neon'
  1327.                     end
  1328.             cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  1329.             local b=blo(cfx)
  1330.             addFx(cfx,0.05,'destroy',function()
  1331.                 cfx.Transparency=cfx.Transparency+0.05
  1332.                 b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  1333.             end)
  1334.             until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1335.     end)
  1336.     wait()
  1337.     bv:Destroy()
  1338.     multiplier=1
  1339.     repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  1340.     local bhit,pos=FindGround(cn(tor.CFrame.p),ch)
  1341.     local blast=cp(tube,"Really black",Vector3.new(10,10,10),true,false)
  1342.     blast.CFrame=pos
  1343.     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*3)
  1344.     local people={}
  1345.     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1346.        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1347.            local can=false
  1348.            if not v.Parent:findFirstChild('HitDeb') then
  1349.               can=true
  1350.            end
  1351.            if can==true then
  1352.              local db=Instance.new('StringValue',v.Parent)
  1353.              db.Name='HitDeb'
  1354.              game.Debris:AddItem(db,0.5)
  1355.               local humin=v.Parent.Humanoid
  1356.               if humin then
  1357.                   local php=humin.Health
  1358.                   dealDamage(humin.Parent,20*multiplier,10)
  1359.                   humin.Sit=true
  1360.                   humin.PlatformStand=true
  1361.                   if humin.Health>=php and humin.MaxHealth~=math.huge then
  1362.                      print('equal')
  1363.                      humin:TakeDamage(20*multiplier)
  1364.                   end
  1365.               end
  1366.            end
  1367.        end
  1368.     end
  1369.     local sp=sphere(blast)
  1370.     blast.Material='Neon'
  1371.     landsound:Play()
  1372.     addFx(blast,0.02,'destroy',
  1373.         function()
  1374.             sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1)
  1375.             blast.Transparency=blast.Transparency+0.02
  1376.         end)
  1377.     animPlaying=false
  1378.     deb=false
  1379. end,40)
  1380.  
  1381. addMove('Aerial Sword','r',2,function()
  1382.     deb=true
  1383.     animPlaying=true
  1384.     tweenTable={}
  1385.     altTweenTable={}
  1386.     canExecuteMoves=false
  1387.     idle=false
  1388.     run=false
  1389.     aerialcharge:Play()
  1390.     Tween(rw,cfn()*ang(mr(-90),0,0))
  1391.     local bp
  1392.     local bgg
  1393.     local a=addToCList('Aerial Sword','r')
  1394.     local still=true
  1395.     bp=int('BodyPosition',tor)
  1396.     bp.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1397.     bp.Position=tor.Position
  1398.     local sphr=cp(tube,'Really black',Vector3.new(8,8,8),true)
  1399.     sphr.Transparency=1
  1400.     sphr.Material='Neon'
  1401.     local spho=sphere(sphr)
  1402.     spho.Name='spho'
  1403.     spho.Scale=Vector3.new(0,0,0)
  1404.     sphr.CFrame=tor.CFrame
  1405.     addFx(sphr,0.07,nil,function() spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) sphr.Transparency=sphr.Transparency-0.07 end)
  1406.     Delay(6,function()
  1407.         if not a.up then
  1408.            a.up=true
  1409.         end
  1410.     end)
  1411.     repeat wait(0.3)
  1412.         local b=depleteMana(35)
  1413.         if b then
  1414.             swsound:Play()
  1415.             local fx=sphr:clone()
  1416.             fx.Parent=tube
  1417.             fx.CFrame=sphr.CFrame
  1418.             fx.BrickColor=BrickColor.new('Bright red')
  1419.             addFx(fx,0.07,'destroy',function() fx.spho.Scale=fx.spho.Scale+Vector3.new(0.1,0.1,0.1) fx.Transparency=fx.Transparency+0.07 end)
  1420.             local sw=int('Part')
  1421.             game.Debris:AddItem(sw,6)
  1422.             sw.CanCollide=false
  1423.             sw.Anchored=false
  1424.             sw.BrickColor=BrickColor.new('Really black')
  1425.             sw.Material='Neon'
  1426.             sw.Size=Vector3.new(1,1,2)
  1427.             sw.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))--*ang(mr(90),0,0)
  1428.             sw.Parent=tube
  1429.             sw.Transparency=1
  1430.             addFx(sw,0.1,nil,function() sw.Transparency=sw.Transparency-.1 end)
  1431.             local spm=int("SpecialMesh",sw)
  1432.             spm.MeshType='FileMesh'
  1433.             spm.MeshId=rbx..lib.yato
  1434.             spm.Scale=Vector3.new(0.05,0.05,0.05)
  1435.             local vel=int('BodyVelocity',sw)
  1436.             vel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1437.             vel.Velocity=sw.CFrame.lookVector*152
  1438.             sw.CFrame=sw.CFrame*ang(0,mr(180),0)
  1439.             sw.Touched:connect(function(p)
  1440.                 if p:IsDescendantOf(ch)==false then
  1441.                     sw.Anchored=true
  1442.                     local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  1443.                     mgp.CFrame=sw.CFrame
  1444.                     mgp.Transparency=1
  1445.                     game.Debris:AddItem(mgp,2)
  1446.                     ssp=swexp:clone()
  1447.                     ssp.Parent=mgp
  1448.                     ssp.Volume=2
  1449.                     ssp:Play()
  1450.                     local blast=cp(tube,'Bright red',Vector3.new(8,8,8),true)
  1451.                     blast.Material='Neon'
  1452.                     blast.CFrame=sw.CFrame
  1453.                     local sp=sphere(blast)
  1454.                     addFx(sw,0.05,'destroy',function() sw.Transparency=sw.Transparency+0.05 spm.Scale=spm.Scale+Vector3.new(0.01,0.01,0.01) end)
  1455.                     addFx(blast,0.07,'destroy',function() blast.Transparency=blast.Transparency+0.07 sp.Scale=sp.Scale+Vector3.new(0.1,0.1,0.1) end)
  1456.                     local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  1457.                     local people={}
  1458.                     for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  1459.                        if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  1460.                             local can=false
  1461.                             if not v.Parent:findFirstChild('HitDeb') then
  1462.                                 can=true
  1463.                             end
  1464.                             if can==true then
  1465.                                 local db=Instance.new('StringValue',v.Parent)
  1466.                                 db.Name='HitDeb'
  1467.                                 game.Debris:AddItem(db,0.2)
  1468.                                 local humin=v.Parent.Humanoid
  1469.                                 if humin then
  1470.                                     local php=humin.Health
  1471.                                     dealDamage(humin.Parent,20+math.random(5),5)
  1472.                                     humin.Sit=true
  1473.                                   --humin.PlatformStand=true
  1474.                                     if humin.Health>=php and humin.MaxHealth~=math.huge then
  1475.                                         print('equal')
  1476.                                         humin:TakeDamage(20)
  1477.                                     end
  1478.                                 end
  1479.                             end
  1480.                         end
  1481.                     end
  1482.                 end
  1483.             end)
  1484.         else
  1485.             a.up=true
  1486.         end
  1487.     until a.up==true
  1488.     addCoolDown('Aerial Sword')
  1489.     addFx(sphr,0.07,'destroy',function() sphr.Transparency=sphr.Transparency+0.07 spho.Scale=spho.Scale+Vector3.new(0.1,0.1,0.1) end)
  1490.     still=false
  1491.     spawn(function()
  1492.         wait(0.3)
  1493.         canExecuteMoves=true
  1494.     end)
  1495.     bp:Destroy()
  1496.     tor.Anchored=false
  1497.     deb=false
  1498.     animPlaying=false
  1499.     reset()
  1500. end,200)
  1501.  
  1502. addMove('Dark Missile','mb1',0.1,function()
  1503.     tweenTable={}
  1504.     animPlaying=true
  1505.     deb=true
  1506.     canRunLeg=true
  1507.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1508.     bg=true
  1509.     idle=false
  1510.     basicsound:Play()
  1511.     if basicswitch==false then
  1512.         Tween(rw,cfn()*ang(mr(-100),mr(45),0),0.2)
  1513.         Tween(rj,cfn()*ang(0,mr(-45),0),0.2)
  1514.     else
  1515.         Tween(lw,cfn()*ang(mr(-100),mr(-45),0),0.2)
  1516.         Tween(rj,cfn()*ang(0,mr(45),0),0.2)
  1517.     end
  1518.     wait(0.06)
  1519.     local bullet=cp(tube,"Really black",Vector3.new(1,1,1),false,false)
  1520.     bullet.Transparency=1
  1521.     if basicswitch==false then
  1522.         bullet.CFrame=righthandle.CFrame
  1523.         bullet.CFrame=CFrame.new(righthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1524.         basicswitch=true
  1525.     else
  1526.         bullet.CFrame=lefthandle.CFrame
  1527.         bullet.CFrame=CFrame.new(lefthandle.CFrame.p, Vector3.new(m.Hit.p.X,m.Hit.p.Y,m.Hit.p.Z))
  1528.         basicswitch=false
  1529.     end
  1530.     local bv=int('BodyVelocity',bullet)
  1531.     bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  1532.     bv.Velocity=bullet.CFrame.lookVector*150
  1533.     local bulletfx=cp(tube,"Bright red",Vector3.new(1,1,1),true,false)
  1534.     if basicswitch==false then
  1535.        bulletfx.BrickColor=BrickColor.new('Really black')
  1536.     end
  1537.     bulletfx.CFrame=bullet.CFrame
  1538.     bulletfx.Material='Neon'
  1539.     sphere(bulletfx)
  1540.     local angle=0
  1541.     local bfsd=basicswitch
  1542.     local lastpoint=bulletfx.CFrame
  1543.     addCoolDown('Dark Missile')
  1544.     addMover(bullet,0.8,function()
  1545.         angle=angle+1
  1546.         local angles=CFrame.Angles(math.rad(angle),mr(angle),0)
  1547.         bulletfx.CFrame=bullet.CFrame
  1548.         bulletfx.CFrame=bulletfx.CFrame*angles
  1549.         if (lastpoint.p-bulletfx.CFrame.p).magnitude>1 then
  1550.             local line=drawLine(lastpoint.p,bulletfx.CFrame.p,'Really black',angles)
  1551.             --local ran=math.random(2)
  1552.             if bfsd==true then
  1553.                line.BrickColor=BrickColor.new('Bright red')
  1554.             end
  1555.             addFx(line,0.05,'destroy',function()
  1556.                 line.blok.Scale=line.blok.Scale+Vector3.new(0.05,0,0.05)
  1557.                 line.Transparency=line.Transparency+0.05
  1558.             end)
  1559.             lastpoint=bulletfx.CFrame
  1560.         end
  1561.     end)
  1562.     bullet.Touched:connect(function(p)
  1563.         if not p:isDescendantOf(ch) then
  1564.             local thing
  1565.             local region=CreateRegion3FromLocAndSize(bullet.Position,bullet.Size*2)
  1566.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},50)) do
  1567.                 if v.Parent and v.Parent:findFirstChild'Humanoid' then
  1568.                     thing=v
  1569.                     break
  1570.                 end
  1571.             end
  1572.             local explosound=getSound(142070128)
  1573.             explosound.Volume=0.8
  1574.             explosound.Pitch=1.2
  1575.             explosound.Parent=p
  1576.             explosound:Play()
  1577.             local position=bullet.CFrame
  1578.             if thing and thing.Parent then
  1579.                dealDamage(thing.Parent,20,5)
  1580.             end
  1581.             local blast=cp(tube,"Really black",Vector3.new(2,2,2),true,false)
  1582.             if bfsd==false then
  1583.                blast.BrickColor=BrickColor.new('Bright red')
  1584.             end
  1585.             blast.Material='Neon'
  1586.             local spm2=sphere(blast)
  1587.             blast.CFrame=CFrame.new(position.X,position.Y,position.Z)
  1588.             addFx(blast,0.05,"destroy",function()
  1589.                 spm2.Scale=spm2.Scale+Vector3.new(0.1,0.1,0.1)
  1590.                 blast.Transparency=blast.Transparency+0.05
  1591.             end)
  1592.             bullet:Destroy()
  1593.             bulletfx:Destroy()
  1594.         end
  1595.     end)
  1596.     game.Debris:AddItem(bullet,2.5)
  1597.     game.Debris:AddItem(bulletfx,2.5)
  1598.     wait(0.1)
  1599.     idle=true
  1600.     reset()
  1601.     deb=false
  1602.     animPlaying=false
  1603.     bg=false
  1604. end,20)
  1605.  
  1606.  
  1607.  
  1608.  
  1609. local mult=2
  1610.  
  1611.  
  1612. initializeBigJoints=function()
  1613.     destroyJoints()
  1614.     rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  1615.     rabr.Position = torso.Position
  1616.     rw = Weld(rabr,torso,1.5*mult,.5*mult,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  1617.     w = Instance.new("Weld",tube)
  1618.     w.Part0,w.Part1 = ch['Right Arm'],rabr
  1619.     w.C1 = CFrame.new(0,-.5,0)
  1620.     labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  1621.     labr.Position = torso.Position
  1622.     lw = Weld(labr,torso,-1.5*mult,.5*mult,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  1623.     ww = Instance.new("Weld",tube)
  1624.     ww.Part0,ww.Part1 = ch['Left Arm'],labr
  1625.     ww.C1 = CFrame.new(0,-.5,0)
  1626.     rlabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rlabr.Transparency = 1 rlabr.Name='Locker'
  1627.     rlabr.Position = torso.Position
  1628.     rlw = Weld(rlabr,torso,0.5*mult,-1.7*mult,0,0,0,0) rlw.Parent = tube rlw.Name = 'rlw'
  1629.     wl = Instance.new("Weld",tube)
  1630.     wl.Part0,wl.Part1 = ch['Right Leg'],rlabr
  1631.     wl.C1 = CFrame.new(0,-.5,0)
  1632.     llabr = cp(tube,'White',Vector3.new(1,1,1),false,false) llabr.Transparency = 1 llabr.Name='Locker'
  1633.     llabr.Position = torso.Position
  1634.     llw = Weld(llabr,torso,-0.5*mult,-1.7*mult,0,0,0,0) llw.Parent = tube llw.Name = 'llw'
  1635.     wwl = Instance.new("Weld",tube)
  1636.     wwl.Part0,wwl.Part1 = ch['Left Leg'],llabr
  1637.     wwl.C1 = CFrame.new(0,-.5,0)
  1638.     nk = cp(tube,'White',Vector3.new(1,1,1),false,false) nk.Transparency = 1 nk.Name='Locker'
  1639.     nk.Position = torso.Position
  1640.     neck = Weld(nk,torso,0,2,0,0,0,0) neck.Parent = tube neck.Name = 'neck'
  1641.     www = Instance.new("Weld",tube)
  1642.     www.Part0,www.Part1 = ch['Head'],nk
  1643.     www.C1 = CFrame.new(0,-.5,0)
  1644.     table.insert(alljoints,rabr)
  1645.     table.insert(alljoints,labr)
  1646.     table.insert(alljoints,rw)
  1647.     table.insert(alljoints,lw)
  1648.     table.insert(alljoints,w)
  1649.     table.insert(alljoints,ww)
  1650.     table.insert(alljoints,rlabr)
  1651.     table.insert(alljoints,llabr)
  1652.     table.insert(alljoints,rlw)
  1653.     table.insert(alljoints,llw)
  1654.     table.insert(alljoints,wl)
  1655.     table.insert(alljoints,wwl)
  1656.     table.insert(alljoints,nk)
  1657.     table.insert(alljoints,neck)
  1658.     table.insert(alljoints,www)
  1659. end
  1660.  
  1661. addMove('Ascend','l',1,function()
  1662.     if not ascension then
  1663.         ascension=true
  1664.         ch['Right Arm'].Size=ch['Right Arm'].Size*mult
  1665.         ch['Left Arm'].Size=ch['Left Arm'].Size*mult
  1666.         tor.Size=tor.Size*mult
  1667.         ch.HumanoidRootPart.Size=ch.HumanoidRootPart.Size*mult
  1668.         ch['Right Leg'].Size=ch['Right Leg'].Size*mult
  1669.         ch['Left Leg'].Size=ch['Left Leg'].Size*mult
  1670.         ch['Head'].Size=ch['Head'].Size*mult
  1671.         ch['Right Leg'].BrickColor=BrickColor.new('Really black')
  1672.         ch['Body Colors'].RightLegColor=BrickColor.new('Really black')
  1673.         hat:Destroy()
  1674.         testhalf:Destroy()
  1675.         rarmdiamond:Destroy()
  1676.         cooldiamond:Destroy()
  1677.         cooldiamond2:Destroy()
  1678.         cooldiamond3:Destroy()
  1679.        -- hum.HipHeight=hum.HipHeight*mult
  1680.         initializeBigJoints()
  1681.         rj:Destroy()
  1682.         rj=weld(ch.HumanoidRootPart,tor,cfn())
  1683.         --parts
  1684.         --[[
  1685.         local rsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1686.         rsold.Material='Granite'
  1687.         local rsb=blo(rsold)
  1688.         rsb.Scale=Vector3.new(1.05,1.05,1.05)
  1689.         weld(ch['Right Arm'],rsold,cfn(0,0.8*mult,0))
  1690.         local lsold=cp(tube,'Really red',Vector3.new(1,0.4,1)*mult)
  1691.         lsold.Material='Granite'
  1692.         local lsb=blo(lsold)
  1693.         lsb.Scale=Vector3.new(1.05,1.05,1.05)
  1694.         weld(ch['Left Arm'],lsold,cfn(0,0.8*mult,0))
  1695.        
  1696.         local rhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1697.         rhand.Material='Granite'
  1698.         local rhb=blo(rhand)
  1699.         rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1700.         weld(ch['Right Arm'],rhand,cfn(0,-1,0))
  1701.        
  1702.        
  1703.         local lhand=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1704.         lhand.Material='Granite'
  1705.         local rhb=blo(lhand)
  1706.         rhb.Scale=Vector3.new(1.1,1.1,1.1)
  1707.         weld(ch['Left Arm'],lhand,cfn(0,-1,0))
  1708.        
  1709.         local lhand1=cp(tube,'Really black',Vector3.new(0.2,0.7,0.2)*mult)
  1710.         weld(lhand,lhand1,cfn(-1,0,0))
  1711.         lhand1.Material='Granite'
  1712.        
  1713.         local lstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1714.         lstripe1.Material='Granite'
  1715.         blo(lstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1716.         weld(ch['Left Arm'],lstripe1,cfn(0,0.3,0))
  1717.        
  1718.         local rstripe1=cp(tube,'Really red',Vector3.new(1,0.8,0.3)*mult)
  1719.         rstripe1.Material='Granite'
  1720.         blo(rstripe1).Scale=Vector3.new(1.02,1.1,1.02)
  1721.         weld(ch['Right Arm'],rstripe1,cfn(0,0.3,0))
  1722.        
  1723.         local testdiag=cp(tube,'Really red',Vector3.new(0.3,2.4,1)*mult)
  1724.         testdiag.Material='Granite'
  1725.         blo(testdiag).Scale=Vector3.new(1.1,1.1,1.05)
  1726.         weld(tor,testdiag,(cfn(0,0,0))*ang(0,0,mr(45)))
  1727.         ]]
  1728.         local that=cp(tube,'Bright red',Vector3.new(1,1,1)*mult)
  1729.         local spm=newSpm(that)
  1730.         spm.MeshId=rbx..lib.cone
  1731.         spm.Scale=Vector3.new(3,1.5,3)
  1732.         weld(ch.Head,that,cfn(0,1,0))
  1733.         --[[
  1734.         local belt=cp(tube,'Really red',Vector3.new(2,0.3,1)*mult)
  1735.         belt.Material='Granite'
  1736.         blo(belt).Scale=Vector3.new(1.03,1.1,1.1)
  1737.         weld(tor,belt,cfn(0,-2,0))
  1738.         ]]
  1739.    
  1740.    
  1741.         New = function(Object, Parent, Name, Data)
  1742.             local Object = Instance.new(Object)
  1743.             for Index, Value in pairs(Data or {}) do
  1744.                 Object[Index] = Value
  1745.             end
  1746.             Object.Parent = Parent
  1747.             Object.Name = Name
  1748.             return Object
  1749.         end
  1750.            
  1751.         chest = New("Model",tube,"chest",{})
  1752.         redwedgehalf = New("WedgePart",chest,"redwedgehalf",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.09999919, 4.00000048, 4.05000019),CFrame = CFrame.new(14.0277252, 5.99809361, 24.9995251, -2.61053401e-011, -1.77635684e-015, -0.999506414, 2.22681209e-019, 0.999753237, -3.55271368e-015, 0.999753237, -2.00206143e-020, -1.76481052e-011),Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1753.         chestdiamond = New("Part",chest,"chestdiamond",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.Slate,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1.64999986, 0.200000003),CFrame = CFrame.new(15.0479803, 7.07389736, 26.0992107, 0.999506414, -2.97996383e-008, -2.97928651e-008, 2.98069978e-008, 0.999753237, -1.60258799e-019, 2.97917584e-008, -8.87859141e-016, 0.999753237),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1754.         Mesh = New("SpecialMesh",chestdiamond,"Mesh",{Scale = Vector3.new(1, 1, 0.300000012),MeshId = "http://www.roblox.com/Asset/?id=9756362",MeshType = Enum.MeshType.FileMesh,})
  1755.         mot = New("Motor",chestdiamond,"mot",{Part0 = chestdiamond,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, 1, 2.98143554e-008, 2.98075769e-008, -2.98143554e-008, 1, -8.88533432e-016, -2.98075769e-008, -1.60245396e-019, 1),C1 = CFrame.new(1.09995651, 1.07606936, -1.02075863, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1756.         blackwedgehalf = New("WedgePart",chest,"blackwedgehalf",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2.24999905, 1.00000048, 4.05000019),CFrame = CFrame.new(14.0216274, 4.49221802, 24.9745178, -8.40483239e-011, 1.0658141e-014, -0.999506414, 1.6280148e-018, 0.999753177, 7.10542736e-015, 0.999753177, -1.42536268e-018, -7.56052998e-011),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1757.         mot = New("Motor",blackwedgehalf,"mot",{Part0 = blackwedgehalf,Part1 = redwedgehalf,C0 = CFrame.new(0, 0, 0, -8.40898323e-011, 1.62841702e-018, 1, 1.06634045e-014, 1, -1.62841608e-018, -1, 1.06634045e-014, -8.40898323e-011),C1 = CFrame.new(-0.0250015259, -1.50550413, 0.00609493256, -2.61182326e-011, 2.22736242e-019, 1, -1.77723415e-015, 1, -2.22736294e-019, -1, -1.77723437e-015, -2.61182343e-011),})
  1758.        -- blo(tor)
  1759.         weld(tor,redwedgehalf,cfn()*ang(0,mr(90),0))
  1760.         ch['Right Arm'].BrickColor=BrickColor.new('Bright red')
  1761.         ch['Left Leg'].BrickColor=BrickColor.new('Bright red')
  1762.         ch['Right Leg'].BrickColor=BrickColor.new('Bright red')
  1763.         ch['Body Colors'].RightArmColor=BrickColor.new('Bright red')
  1764.         ch['Body Colors'].LeftLegColor=BrickColor.new('Bright red')
  1765.         ch['Body Colors'].RightLegColor=BrickColor.new('Bright red')
  1766.         pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1767.         weld(ch['Left Leg'],pantl,cfn(0,0.4,0))
  1768.         pantl = New("Part",tube,"pantl",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.04999995, 3.25, 2.0999999),CFrame = CFrame.new(12.9745045, 2.42501593, 25.0000038, 1, -2.98099572e-008, -2.98055873e-008, 2.98099572e-008, 1, -1.05248658e-019, 2.98055838e-008, -8.88397907e-016, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1769.         weld(ch['Right Leg'],pantl,cfn(0,0.4,0))
  1770.         blo(ch['Right Arm'])
  1771.         --local rab=cp(tube,'Bright red',ch['Right Arm'].Size)
  1772.         --blo(rab)
  1773.         --weld(ch['Right Arm'],rab,cfn())
  1774.         --ch['Left Leg'].Transparency=1
  1775.         --ch['Right Leg'].Transparency=1
  1776.         --[[
  1777.        
  1778.         local lpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1779.         blo(lpant).Scale=Vector3.new(1.02,1.23,1.02)
  1780.         lpant.Material='Granite'
  1781.         weld(ch['Left Leg'],lpant,cfn(0,0.8,0))
  1782.        
  1783.         local rpant=cp(tube,'Really red',Vector3.new(1,1,1)*mult)
  1784.         blo(rpant).Scale=Vector3.new(1.02,1.23,1.02)
  1785.         rpant.Material='Granite'
  1786.         weld(ch['Right Leg'],rpant,cfn(0,0.8,0))
  1787.        
  1788.        
  1789.         ]]
  1790.         --head
  1791.         --[[
  1792.         local hb1=cp(tube,'Bright red',Vector3.new(0.3,1,1)*mult)
  1793.         hb1.Material='Granite'
  1794.         blo(hb1).Scale=Vector3.new(0.95,1.25,1.2)
  1795.         weld(ch.Head,hb1,cfn(0,0.05,0))
  1796.        
  1797.         local chin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1798.         chin.Material='Granite'
  1799.         weld(hb1,chin,cfn(0,-0.75,-1)*ang(mr(45),0,0))
  1800.        
  1801.         local backchin=cp(tube,'Bright red',Vector3.new(0.3,1,0.3)*mult)
  1802.         backchin.Material='Granite'
  1803.         weld(hb1,backchin,cfn(0,-0.75,1)*ang(mr(-45),0,0))
  1804.         local cp1=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  1805.         cp1.Material='Granite'
  1806.         weld(hb1,cp1,cfn(0,0,1.8))
  1807.         blo(cp1).Scale=Vector3.new(1.05,1,1.05)
  1808.        
  1809.         local cp2=cp(tube,'Bright red',Vector3.new(0.3,1.7,0.2)*mult)
  1810.         cp2.Material='Granite'
  1811.         weld(hb1,cp2,cfn(0,0,-1.8))
  1812.         blo(cp2).Scale=Vector3.new(1.05,1,1.05)
  1813.        
  1814.         local top=cp(tube,'Bright red',Vector3.new(0.3,0.2,2)*mult)
  1815.         top.Material='Granite'
  1816.         weld(hb1,top,cfn(0,1.8,0))
  1817.         ]]
  1818.     end
  1819. end,1)
  1820.  
  1821. local dumbbox=nil
  1822. local dhand=nil
  1823. local darknum=1
  1824.  
  1825. addMove('Dark Slash','r',2,function()
  1826.     local oldspeed=hum.WalkSpeed
  1827.     hum.WalkSpeed=0
  1828.     local meshd='http://www.roblox.com/asset/?id=12171188'
  1829.     tweenTable={}
  1830.     altTweenTable={}
  1831.     deb=true
  1832.     animPlaying=true
  1833.     canRunLeg=true
  1834.     startsound2:Play()
  1835.     local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  1836.     sp.CFrame=tor.CFrame
  1837.     sp.Transparency=0.5
  1838.     local sph=sphere(sp)
  1839.     addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  1840.     spawn(function()
  1841.         for i=1,10 do
  1842.             wait()
  1843.             local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  1844.             local rnd=math.random(2)
  1845.             if rnd==1 then
  1846.                cool1.BrickColor=BrickColor.new('Bright red')
  1847.                cool1.Material='Neon'
  1848.             end
  1849.             local ms1=blo(cool1)
  1850.             cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1851.             addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  1852.         end
  1853.     end)
  1854.     addCoolDown('Dark Slash')
  1855.     local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  1856.     local critmultiplier=2.4
  1857.     local spm=int('SpecialMesh',allahsword)
  1858.     spm.MeshType='FileMesh'
  1859.     spm.MeshId=meshd
  1860.     allahsword.Transparency=1
  1861.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1862.     local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  1863.     local col=BrickColor.new("Really black").Color
  1864.     spm.TextureId=rbx..'132155326'
  1865.     spm.Name='mesh'
  1866.     spm.VertexColor=Vector3.new(0,0,0)
  1867.     spm.Scale=Vector3.new(1,1,1)
  1868.     addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05  end)
  1869.     weld(ch['Right Arm'],allahsword,cfn(0,-4,-0.5)*ang(mr(110),0,mr(180)))
  1870.     Tween(rj,cfn()*ang(0,mr(-90),0))
  1871.     Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-55),mr(-35),0))
  1872.     Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-55),mr(35),0))
  1873.     Delay(0.08,function()
  1874.         local tstvel=int('BodyVelocity',tor)
  1875.         tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  1876.         tstvel.Velocity=tv*35
  1877.         game.Debris:AddItem(tstvel,0.24)
  1878.     end)
  1879.     wait(0.22)
  1880.     local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  1881.     hitbox.Transparency=1
  1882.     hitbox.CFrame=allahsword.CFrame
  1883.     dumbbox=hitbox
  1884.     dumbhand=allahsword
  1885.     swoosh:Play()
  1886.     spawn(function()
  1887.         for i=1,10 do
  1888.             wait()
  1889.             local trl=allahsword:clone()
  1890.             trl.Parent=tube
  1891.             trl.CFrame=allahsword.CFrame
  1892.             if trl:findFirstChild('mesh') then
  1893.              --   trl.mesh.VertexColor=Vector3.new(BrickColor.new('Bright red').Color.r,BrickColor.new('Bright red').Color.g,BrickColor.new('Bright red').Color.b)
  1894.             end
  1895.            addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07  end)
  1896.         end
  1897.     end)
  1898.     addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) --[[hitbox.CFrame=allahsword.CFrame*ang(mr(-90),0,0)]] end)
  1899.     hitbox.Touched:connect(function(v)
  1900.         if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  1901.             --print'touched'
  1902.             local can=false
  1903.             if not v.Parent:findFirstChild('HitDeb') then
  1904.                 can=true
  1905.             end
  1906.             if can==true then
  1907.                 local sls=getSound(220834020)
  1908.                 sls.Pitch=1+(math.random(3)/10)
  1909.                 sls.Parent=v
  1910.                 sls:Play()
  1911.                 local db=Instance.new('StringValue',v.Parent)
  1912.                 db.Name='HitDeb'
  1913.                 game.Debris:AddItem(db,0.5)
  1914.                 dealDamage(v.Parent,20+math.random(20),2,critmultiplier)
  1915.             end
  1916.         end
  1917.     end)
  1918.     Tween(rj,cfn(0,0,0)*ang(mr(0),mr(90),0))
  1919.     Tween(rw,cfn(0.5,0.8,0)*ang(mr(-80),mr(-35),0))
  1920.     Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-90),mr(35),0))
  1921.     wait(0.2)
  1922.     hitbox:Destroy()
  1923.     hum.WalkSpeed=oldspeed
  1924.     reset()
  1925.     animPlaying=false
  1926.     canRunLeg=false
  1927.     deb=false
  1928. end,80)
  1929.  
  1930. --[[
  1931. addMove('Dark Slash2','r',2,function()
  1932.     --http://www.roblox.com/asset/?id=12171188
  1933.     local oldspeed=hum.WalkSpeed
  1934.     if oldspeed==0 then
  1935.        oldspeed=16
  1936.     end
  1937.     hum.WalkSpeed=0
  1938.     local meshd='http://www.roblox.com/asset/?id=12171188'
  1939.     tweenTable={}
  1940.     altTweenTable={}
  1941.     deb=true
  1942.     idle=false
  1943.     animPlaying=true
  1944.     canRunLeg=true
  1945.     tweenTable={}
  1946.     altTweenTable={}
  1947.     startsound3:Play()
  1948.     Tween(rj,cfn(),1)
  1949.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1950.     local sp=cp(tube,'Really black',Vector3.new(10,10,10),false,false)
  1951.     sp.CFrame=tor.CFrame
  1952.     sp.Transparency=0.5
  1953.  
  1954.     local sph=sphere(sp)
  1955.     addFx(sp,0.07,'destroy',function() sph.Scale=sph.Scale-Vector3.new(0.05,0.05,0.05) sp.Transparency=sp.Transparency+0.035 end)
  1956.     spawn(function()
  1957.         for i=1,10 do
  1958.             wait()
  1959.             local cool1=cp(tube,'Really black',Vector3.new(1.5,1.5,1.5),true)
  1960.             local ms1=blo(cool1)
  1961.             cool1.CFrame=righthandle.CFrame*ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  1962.             addFx(cool1,0.07,'destroy',function() ms1.Scale=ms1.Scale+Vector3.new(0.08,0.08,0.08) cool1.Transparency=cool1.Transparency+0.07 end)
  1963.         end
  1964.     end)
  1965.  
  1966.     --addCoolDown('Dark Slash2')
  1967.     local allahsword=cp(tube,'White',Vector3.new(1,1,1))
  1968.    
  1969.  
  1970.     local spm=int('SpecialMesh',allahsword)
  1971.     spm.MeshType='FileMesh'
  1972.     spm.MeshId=meshd
  1973.     allahsword.Transparency=1
  1974.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  1975.     local tv=Vector3.new(tor.CFrame.lookVector.X,0,tor.CFrame.lookVector.Z)--CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z)).lookVector
  1976.     local col=BrickColor.new("Really black").Color
  1977.     spm.TextureId=rbx..'132155326'
  1978.     spm.Name='mesh'
  1979.     spm.VertexColor=Vector3.new(0,0,0)
  1980.     spm.Scale=Vector3.new(1,1,1)
  1981.     addFx(allahsword,0.05,nil,function() allahsword.Transparency=allahsword.Transparency-0.05  end)
  1982.     weld(ch['Right Arm'],allahsword,cfn(0,-4,-2)*ang(-180,0,mr(-25)))--(-25)
  1983.     local hitbox=cp(tube,'White',Vector3.new(2,12,2))
  1984.     hitbox.Transparency=1
  1985.     hitbox.CFrame=allahsword.CFrame
  1986.     dumbbox=hitbox
  1987.     dumbhand=allahsword
  1988.     Tween(rj,cfn()*ang(0,mr(90),0))
  1989.     Tween(rw,cfn(0.5,0.5,0.5)*ang(mr(-90),mr(-35),0))
  1990.     Tween(lw,cfn(-0.5,0.5,0.5)*ang(mr(-90),mr(35),0))
  1991.  
  1992.     Delay(0.08,function()
  1993.         local tstvel=int('BodyVelocity',tor)
  1994.         tstvel.MaxForce=Vector3.new(math.huge,0,math.huge)
  1995.         tstvel.Velocity=tv*35
  1996.         game.Debris:AddItem(tstvel,0.24)
  1997.     end)
  1998.  
  1999.     wait(0.22)
  2000.     swoosh:Play()
  2001.     spawn(function()
  2002.         for i=1,10 do
  2003.             wait()
  2004.             local trl=allahsword:clone()
  2005.             trl.Parent=tube
  2006.             trl.CFrame=allahsword.CFrame
  2007.             addFx(trl,0.07,'destroy',function() trl.Transparency=trl.Transparency+0.07  end)
  2008.         end
  2009.     end)
  2010.     addFx(allahsword,.05,'destroy',function() allahsword.Transparency=allahsword.Transparency+.05 spm.Scale=spm.Scale+Vector3.new(0.1,0.1,0.1) end)
  2011.     hitbox.Touched:connect(function(v)
  2012.         if v and v.Parent and v.Parent:findFirstChild'Humanoid' and not v:IsDescendantOf(ch) then
  2013.             --print'touched'
  2014.             local can=false
  2015.             if not v.Parent:findFirstChild('HitDeb') then
  2016.                 can=true
  2017.             end
  2018.             if can==true then
  2019.                 local sls=getSound(220834020)
  2020.                 sls.Pitch=1+(math.random(3)/10)
  2021.                 sls.Parent=v
  2022.                 sls:Play()
  2023.                 local db=Instance.new('StringValue',v.Parent)
  2024.                 db.Name='HitDeb'
  2025.                 game.Debris:AddItem(db,0.5)
  2026.                 dealDamage(v.Parent,20+math.random(20),10)
  2027.             end
  2028.         end
  2029.     end)
  2030.     Tween(rj,cfn(0,0,0)*ang(mr(0),mr(-90),0))
  2031.     Tween(rw,cfn(0.5,0.8,0)*ang(mr(-20),mr(-35),0)) --(-10)
  2032.     Tween(lw,cfn(-0.5,0.8,0)*ang(mr(-20),mr(35),0))
  2033.     wait(0.2)
  2034.     hitbox:Destroy()
  2035.     hum.WalkSpeed=oldspeed
  2036.     reset()
  2037.     deb=false
  2038.     animPlaying=false
  2039.     canRunLeg=false
  2040. end)
  2041. ]]
  2042.  
  2043. addMove('Dark Spikes','t',0.4,function()
  2044.     tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2045.     local lv=tor.CFrame
  2046.     tweenTable={}
  2047.     animPlaying=true
  2048.     deb=true
  2049.     canRunLeg=true
  2050.     magictone1:Play()
  2051.     Tween(rj,cfn()*ang(0,mr(25),0),0.2)
  2052.     Tween(rw,cfn()*ang(mr(25),mr(-20),0),0.2)
  2053.     wait(0.2)
  2054.     Tween(rj,cfn()*ang(0,mr(-55),0),0.15)
  2055.     Tween(rw,cfn()*ang(mr(-115),mr(45),0),0.15)
  2056.     Tween(neck,cfn()*ang(0,mr(55),0))
  2057.     local spot=4
  2058.     addCoolDown('Dark Spikes')
  2059.     for i=1,10 do
  2060.         wait(0.1)
  2061.         local v=lv.lookVector*spot
  2062.         --print(v)
  2063.         spot=spot+14
  2064.         local spike=cp(tube,'Really black',Vector3.new(10,1,10),true,false)
  2065.         spike.CFrame=lv*CFrame.new(0,0,-spot)
  2066.         local dam=cp(tube,'Really black',Vector3.new(7,14,7),true,false)
  2067.         local dml=cyl(dam)
  2068.         local angls=CFrame.Angles(spike.CFrame:toEulerAnglesXYZ())
  2069.         local bhit,pos=FindGround(cn(spike.CFrame.p),ch)
  2070.         if bhit then
  2071.             spike.CFrame=pos*CFrame.new(0,0,0)
  2072.             local mgp=cp(tube,'White',Vector3.new(1,1,1),true,false)
  2073.             mgp.Transparency=1
  2074.             mgp.CFrame=spike.CFrame
  2075.             game.Debris:AddItem(mgp,2)
  2076.             local sn=spexp:clone()
  2077.             sn.Parent=mgp
  2078.             sn.Volume=2
  2079.             sn:Play()
  2080.             dam.CFrame=spike.CFrame*CFrame.new(0,7,0)
  2081.             local blast=dam
  2082.             local region=CreateRegion3FromLocAndSize(blast.Position,blast.Size*2)
  2083.             local people={}
  2084.             for _,v in pairs(workspace:findPartsInRegion3WithIgnoreList(region,{ch},100)) do
  2085.                if v and v.Parent and v.className=='Part' and v.Parent:findFirstChild('Humanoid') then
  2086.                    local can=false
  2087.                    if not v.Parent:findFirstChild('HitDeb') then
  2088.                       can=true
  2089.                    end
  2090.                    if can==true then
  2091.                      local db=Instance.new('StringValue',v.Parent)
  2092.                      db.Name='HitDeb'
  2093.                      game.Debris:AddItem(db,0.2)
  2094.                       local humin=v.Parent.Humanoid
  2095.                       if humin then
  2096.                           local php=humin.Health
  2097.                           dealDamage(humin.Parent,10+math.random(3),2)
  2098.                           local testvel=int('BodyVelocity',v)
  2099.                           testvel.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2100.                           testvel.Velocity=lv.lookVector*100
  2101.                           game.Debris:addItem(testvel,1)
  2102.                           humin.Sit=true
  2103.                           if humin.Health>=php and humin.MaxHealth~=math.huge then
  2104.                              print('equal')
  2105.                              humin:TakeDamage(20)
  2106.                           end
  2107.                       end
  2108.                    end
  2109.                end
  2110.             end
  2111.             local cl=cyl(spike)
  2112.             addFx(spike,0.05,'destroy',function() cl.Scale=cl.Scale-Vector3.new(0.05,0,0.05) spike.Transparency=spike.Transparency+0.05 end)
  2113.             addFx(dml,0.05,'destroy',function() dml.Scale=dml.Scale-Vector3.new(0.05,-0.05,0.05) dam.Transparency=dam.Transparency+0.05 end)
  2114.         else
  2115.             spike:Destroy()
  2116.         end
  2117.     end
  2118.     wait(0.7)
  2119.     deb=false
  2120.     canRunLeg=false
  2121.     animPlaying=false
  2122.     reset()
  2123. end,30)
  2124.  
  2125. mouse.Button1Down:connect(function()
  2126.     executeMove('Dark Missile')
  2127.     --print('movers:' .. #movers)
  2128.     --print('fx:' .. #fx)
  2129. end)
  2130.  
  2131. local vt
  2132. local dodgecool=false
  2133.  
  2134. iPart=function(tab) --tigrebloodd
  2135.     local v=Instance.new(tab.type or 'Part')
  2136.     if tab.type~='CornerWedgePart' then v.formFactor='Custom' end
  2137.     v.CanCollide=false
  2138.     v.TopSurface=0 v.BottomSurface=0
  2139.     v.Size=v3(tab[2],tab[3],tab[4])
  2140.     if tab.co then v.BrickColor=bn(tab.co) end
  2141.     if tab.tr then v.Transparency=tab.tr end
  2142.     if tab.rf then v.Reflectance=tab.rf end
  2143.     if tab.cf then v.CFrame=tab.cf end
  2144.     if tab.an then v.Anchored=tab.an end
  2145.     v.Parent=tab[1]
  2146.     LastMade=v
  2147.     return v
  2148. end
  2149.  
  2150. iNew=function(tab) --tigrebloodd
  2151.     local v=Instance.new(tab[1])
  2152.     for Ind,Val in pairs(tab) do
  2153.         if Ind~=1 and Ind~=2 then
  2154.             v[Ind] = Val
  2155.         end
  2156.     end
  2157.     v.Parent=tab[2]==0 and LastMade or tab[2]
  2158.     LastMade=v
  2159.     return v
  2160. end
  2161.  
  2162. -- Antiboomz0r's functions -----------------------------------------------------------------
  2163.  
  2164. local ppart = iPart{nil,0.2,0.2,0.2}
  2165. ppart.Material = "SmoothPlastic"
  2166. ppart.TopSurface = "SmoothNoOutlines"
  2167. ppart.BottomSurface = "SmoothNoOutlines"
  2168. ppart.RightSurface = "SmoothNoOutlines"
  2169. ppart.LeftSurface = "SmoothNoOutlines"
  2170. ppart.Transparency=0
  2171. ppart.Anchored=true
  2172. --ppart.Parent=tube
  2173.  
  2174. local function CFrameFromTopBack(at, top, back)
  2175.     local right = top:Cross(back)
  2176.     return CFrame.new(at.x, at.y, at.z,
  2177.     right.x, top.x, back.x,
  2178.     right.y, top.y, back.y,
  2179.     right.z, top.z, back.z)
  2180. end
  2181.  
  2182. function Triangle(a, b, c)
  2183.     local edg1 = (c-a):Dot((b-a).unit)
  2184.     local edg2 = (a-b):Dot((c-b).unit)
  2185.     local edg3 = (b-c):Dot((a-c).unit)
  2186.     if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2187.         a, b, c = a, b, c
  2188.     elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2189.         a, b, c = b, c, a
  2190.     elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2191.         a, b, c = c, a, b
  2192.     else
  2193.         print("unreachable")
  2194.     end
  2195.     local len1 = (c-a):Dot((b-a).unit)
  2196.     local len2 = (b-a).magnitude - len1
  2197.     local width = (a + (b-a).unit*len1 - c).magnitude
  2198.     local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2199.     local list = {}
  2200.     if len1 > 0.01 then
  2201.         local w1 = iNew{
  2202.             "WedgePart",
  2203.             Pack,
  2204.             FormFactor="Custom",
  2205.             BrickColor=ppart.BrickColor,
  2206.             Transparency=ppart.Transparency,
  2207.             Reflectance=ppart.Reflectance,
  2208.             Material=ppart.Material,
  2209.             CanCollide=ppart.CanCollide
  2210.         }
  2211.         w1.Parent=tube
  2212.         local sz = v3(0.2, width, len1)
  2213.         w1.Size = sz
  2214.         local sp = iNew{"SpecialMesh",w1,MeshType="Wedge",Scale=v3(0,1,1)*sz/w1.Size}
  2215.         w1:BreakJoints()
  2216.         w1.Anchored = true
  2217.         w1.Transparency = 0.7
  2218.         Spawn(function()
  2219.             for i=0,1,0.1 do
  2220.                 wait()
  2221.                 w1.Transparency=w1.Transparency+0.03
  2222.             end
  2223.         end)
  2224.         w1.CFrame = maincf*ca2(math.pi,0,math.pi/2)*cn(0,width/2,len1/2)
  2225.         table.insert(list,w1)
  2226.     end
  2227.     if len2 > 0.01 then
  2228.         local w2 = iNew{
  2229.             "WedgePart",
  2230.             Pack,
  2231.             FormFactor="Custom",
  2232.             BrickColor=ppart.BrickColor,
  2233.             Transparency=ppart.Transparency,
  2234.             Reflectance=ppart.Reflectance,
  2235.             Material=ppart.Material,
  2236.             CanCollide=ppart.CanCollide
  2237.         }
  2238.         local sz = v3(0.2, width, len2)
  2239.         w2.Size = sz
  2240.         local sp = iNew{"SpecialMesh",w2,MeshType="Wedge",Scale=v3(0,1,1)*sz/w2.Size}
  2241.         w2:BreakJoints()
  2242.         w2.Anchored = true
  2243.         w2.Transparency = 0.7
  2244.         Spawn(function()
  2245.             for i=0,1,0.1 do
  2246.                 wait()
  2247.                 w2.Transparency=w2.Transparency+0.03
  2248.             end
  2249.         end)
  2250.         w2.CFrame = maincf*ca2(math.pi,math.pi,-math.pi/2)*cn(0,width/2,-len1 - len2/2)
  2251.         w2.Parent=tube
  2252.         table.insert(list,w2)
  2253.     end
  2254.     return unpack(list)
  2255. end
  2256.  
  2257. bclf=ch['Right Arm'].CFrame
  2258. scfr=bclf
  2259.  
  2260. --[[
  2261. while wait() do--test
  2262.  
  2263.     local h=3.8
  2264.     local a,b=Triangle(scfr*CFrame.new(0,h/2,0).p,scfr*CFrame.new(0,-h/2,0).p,scfr*CFrame.new(0,h/2,0).p)
  2265.     scfr=bclf
  2266.     bclf=ch['Right Arm'].CFrame
  2267.     local a,b=Triangle(bclf*CFrame.new(0,h/2,0).p,bclf*CFrame.new(0,-h/2,0).p,bclf*CFrame.new(0,h/2,0).p)
  2268.     print(a.Parent)
  2269.     print(a.CFrame)
  2270. end
  2271. ]]
  2272.  
  2273. -- Antiboomz0r's functions -----------------------------------------------------------------
  2274.  
  2275. -------------------tigrebloodd functions------------------------------
  2276.  
  2277. ca=CFrame.Angles
  2278. cn=CFrame.new
  2279. v3=Vector3.new
  2280.  
  2281. function Raycast(Pos,Dir,Ign)
  2282.     return workspace:FindPartOnRay(Ray.new(Pos,Dir.unit*300),Ign)
  2283. end
  2284.  
  2285. function FindGround(cf,ig)
  2286.     local ax,ay,az = cf:toEulerAnglesXYZ()
  2287.     local bhit,bpos=Raycast(cf.p,cf.p-(cf.p+v3(0,200,0)),ig)
  2288.     if bhit and bpos then
  2289.         return bhit,cn(bpos)*ca(ax,ay,az)
  2290.     end
  2291. end
  2292. -------------------tigrebloodd functions----------------------------
  2293.  
  2294. currentkey=''
  2295.  
  2296. mouse.KeyDown:connect(function(key)
  2297.     if key=='q' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2298.         executeMove('Down Slam')
  2299.     elseif key=='r' and currentkey=='32' and Vector3.new(0,tor.Velocity.Y,0).magnitude>2 then
  2300.         executeMove('Aerial Sword')
  2301.     end
  2302.     if string.byte(key)==32 and canExecuteMoves==true then
  2303.         combostring=combostring..'.'
  2304.         spawn(function()
  2305.               jump()
  2306.         end)
  2307.         --jump()
  2308.         if combostring:match('..') and dodgecool==false then
  2309.             currentkey=tostring(string.byte(key))
  2310.             animPlaying=true
  2311.             altTween(rj,cfn()*ang(mr(-15),0,0))
  2312.             altTween(rw,cfn()*ang(mr(10),0,mr(-15)))
  2313.             altTween(lw,cfn()*ang(mr(10),0,mr(15)))
  2314.             dodgecool=true
  2315.             combostring=[[]]
  2316.             local rv=tor.CFrame.upVector
  2317.             local bv=int('BodyVelocity',tor)
  2318.             dodgesound:Play()
  2319.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2320.             bv.Velocity=rv*150
  2321.             spawn(function()
  2322.                 for i=1,14 do
  2323.                     wait()
  2324.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2325.                     --cfx.Material='Neon'
  2326.                      local ran=math.random(2)
  2327.                     if ran==1 then
  2328.                         cfx.BrickColor=BrickColor.new('Bright red')
  2329.                         cfx.Material='Neon'
  2330.                     end
  2331.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2332.                     local b=blo(cfx)
  2333.                     addFx(cfx,0.05,'destroy',function()
  2334.                         cfx.Transparency=cfx.Transparency+0.05
  2335.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2336.                     end)
  2337.                 end
  2338.             end)
  2339.             wait()
  2340.             bv:Destroy()
  2341.             wait(0.4)
  2342.             reset()
  2343.             dodgecool=false
  2344.             wait(0.4)
  2345.             if currentkey=='32' then
  2346.                currentkey=''
  2347.             end
  2348.             if not deb then
  2349.                 animPlaying=false
  2350.             end
  2351.             --repeat wait() until Vector3.new(0,tor.Velocity.Y,0).magnitude<2
  2352.             --currentkey
  2353.         end
  2354.     elseif string.byte(key)==48 and canExecuteMoves==true then
  2355.         sprinting=true
  2356.         hum.WalkSpeed=24
  2357.     end
  2358.     if key=='d' and canExecuteMoves==true then
  2359.         combostring=combostring..'d'
  2360.         if combostring:match('dd') and dodgecool==false then
  2361.             --animPlaying=true
  2362.             dodgecool=true
  2363.             combostring=[[]]
  2364.             local rv=cam.CFrame.rightVector
  2365.             local bv=int('BodyVelocity',tor)
  2366.             dodgesound:Play()
  2367.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2368.             bv.Velocity=rv*150
  2369.             --Tween(rj,cfn()*ang(mr(90),0,0))
  2370.             spawn(function()
  2371.                 for i=1,16 do
  2372.                     wait()
  2373.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2374.                     local ran=math.random(2)
  2375.                     if ran==1 then
  2376.                         cfx.BrickColor=BrickColor.new('Bright red')
  2377.                         cfx.Material='Neon'
  2378.                     end
  2379.                     --cfx.Material='Neon'
  2380.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2381.                     local b=blo(cfx)
  2382.                     addFx(cfx,0.05,'destroy',function()
  2383.                         cfx.Transparency=cfx.Transparency+0.05
  2384.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2385.                     end)
  2386.                 end
  2387.             end)
  2388.             wait()
  2389.             bv:Destroy()
  2390.             wait(0.4)
  2391.             dodgecool=false
  2392.         end
  2393.     elseif key=='w' and canExecuteMoves==true then
  2394.         combostring=combostring..'w'
  2395.         if combostring:match('ww') and dodgecool==false then
  2396.             dodgecool=true
  2397.             combostring=""
  2398.             local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,-1))
  2399.             --tor.CFrame=CFrame.new(tor.Position,Vector3.new(rv.X,tor.Position.Y,rv.Z))
  2400.             local bv=int('BodyVelocity',tor)
  2401.             dodgesound:Play()
  2402.             bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2403.             bv.Velocity=rv*150
  2404.             spawn(function()
  2405.                 for i=1,16 do
  2406.                     wait()
  2407.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2408.                     --cfx.Material='Neon'
  2409.                      local ran=math.random(2)
  2410.                     if ran==1 then
  2411.                         cfx.BrickColor=BrickColor.new('Bright red')
  2412.                         cfx.Material='Neon'
  2413.                     end
  2414.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2415.                     local b=blo(cfx)
  2416.                     addFx(cfx,0.05,'destroy',function()
  2417.                         cfx.Transparency=cfx.Transparency+0.05
  2418.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2419.                     end)
  2420.                 end
  2421.             end)
  2422.             wait()
  2423.             bv:Destroy()
  2424.             wait(0.4)
  2425.             dodgecool=false
  2426.         end
  2427.     elseif key=='s' and canExecuteMoves==true then
  2428.         combostring=combostring..'s'
  2429.         if combostring:match('ss') and dodgecool==false then
  2430.             dodgecool=true
  2431.             combostring=""
  2432.             local rv=cam.CFrame:vectorToWorldSpace(Vector3.new(0,0,1))
  2433.             local bv=int('BodyVelocity',tor)
  2434.             dodgesound:Play()
  2435.             bv.MaxForce=Vector3.new(math.huge,0,math.huge)
  2436.             bv.Velocity=rv*150
  2437.             spawn(function()
  2438.                 for i=1,16 do
  2439.                     wait()
  2440.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2441.                     --cfx.Material='Neon'
  2442.                      local ran=math.random(2)
  2443.                     if ran==1 then
  2444.                         cfx.BrickColor=BrickColor.new('Bright red')
  2445.                         cfx.Material='Neon'
  2446.                     end
  2447.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2448.                     local b=blo(cfx)
  2449.                     addFx(cfx,0.05,'destroy',function()
  2450.                         cfx.Transparency=cfx.Transparency+0.05
  2451.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2452.                     end)
  2453.                 end
  2454.             end)
  2455.             wait()
  2456.             bv:Destroy()
  2457.             wait(.4)
  2458.             dodgecool=false
  2459.         end
  2460.     elseif key=='a' and canExecuteMoves==true then
  2461.         combostring=combostring..'a'
  2462.         if combostring:match('aa') and dodgecool==false then
  2463.             dodgecool=true
  2464.             combostring=[[]]
  2465.             local rv=cam.CFrame.rightVector
  2466.             local bv=int('BodyVelocity',tor)
  2467.             dodgesound:Play()
  2468.             bv.MaxForce=Vector3.new(math.huge,math.huge,math.huge)
  2469.             bv.Velocity=rv*-150
  2470.             spawn(function()
  2471.                 for i=1,16 do
  2472.                     wait()
  2473.                     local cfx=cp(tube,'Really black',Vector3.new(6,6,6),true,false)
  2474.                     --cfx.Material='Neon'
  2475.                      local ran=math.random(2)
  2476.                     if ran==1 then
  2477.                         cfx.BrickColor=BrickColor.new('Bright red')
  2478.                         cfx.Material='Neon'
  2479.                     end
  2480.                     cfx.CFrame=tor.CFrame*CFrame.Angles(math.rad(math.random(90)),math.rad(math.random(90)),0)
  2481.                     local b=blo(cfx)
  2482.                     addFx(cfx,0.05,'destroy',function()
  2483.                         cfx.Transparency=cfx.Transparency+0.05
  2484.                         b.Scale=b.Scale+Vector3.new(0.1,0.1,0.1)
  2485.                     end)
  2486.                 end
  2487.             end)
  2488.             wait()
  2489.             bv:Destroy()
  2490.             wait(.4)
  2491.             dodgecool=false
  2492.         end
  2493.     end
  2494.     if key=='f' then
  2495.         if deb==false then
  2496.             executeMove('Normal Block')
  2497.         end
  2498.     elseif key=='e' then
  2499.         if deb==false then
  2500.             executeMove('Rive Beam')
  2501.         end
  2502.     elseif key=='v' then
  2503.         if deb==false then
  2504.            executeMove('Diamond Storm')
  2505.         end
  2506.     elseif key=='t' then
  2507.         if deb==false and not sprinting then
  2508.             executeMove('Dark Spikes')
  2509.         end
  2510.     elseif key=='g' then
  2511.         if deb==false then
  2512.            executeMove('Curse')
  2513.         end
  2514.     elseif key=='l' then
  2515.         if deb==false then
  2516.            executeMove('Ascend')
  2517.         end
  2518.     elseif key=='r' then
  2519.         if deb==false and Vector3.new(0,tor.Velocity.Y,0).magnitude<2 and currentkey~='32' then
  2520.            -- if darknum==1 then
  2521.                 executeMove('Dark Slash')
  2522.                 --darknum=darknum+1
  2523.            -- else
  2524.              --  executeMove('Dark Slash2')
  2525.               --  darknum=1
  2526.            -- end
  2527.         end
  2528.     end
  2529. end)
  2530.  
  2531. mouse.KeyUp:connect(function(key)
  2532.     for _,v in pairs(connectlist) do
  2533.         if v.up==false and v.key==key then
  2534.            v.up=true
  2535.            table.remove(connectlist,_)
  2536.         end
  2537.     end
  2538.     if string.byte(key)==48 and canExecuteMoves==true then
  2539.         sprinting=false
  2540.         hum.WalkSpeed=regws
  2541.     end
  2542. end)
  2543.  
  2544. mouse.Button1Up:connect(function()
  2545.     for _,v in pairs(connectlist) do
  2546.         if v.up==false then
  2547.            v.up=true
  2548.            table.remove(connectlist,_)
  2549.         end
  2550.     end
  2551. end)
  2552.  
  2553. local oldsize=mana/maxmana
  2554. local oldchain=0
  2555. spawn(function()
  2556.     while wait(1) do
  2557.         if deb==false then
  2558.             if chain==oldchain then
  2559.                chain=0
  2560.             end
  2561.             oldchain=chain
  2562.         end
  2563.     end
  2564. end)
  2565.  
  2566. --tor.Anchored=true
  2567. --cam.CameraType='Track'
  2568.  
  2569. --[[
  2570. local segments={}
  2571. local head=cp(tube,'Really black',Vector3.new(1,1,1))
  2572. weld(tor,head,cfn())
  2573. local oldsg=head
  2574. --local linez=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'White')
  2575. --linez.Parent=tube
  2576.  
  2577. for _,v in pairs(ch:GetChildren()) do
  2578.    if v.className=='Part' or v.className=='BasePart' then
  2579.        v.Transparency=1
  2580.        v.CanCollide=false
  2581.     end
  2582. end
  2583.  
  2584. ch.Head.face:Destroy()
  2585. ch['Right Arm']:Destroy()
  2586. ch['Left Arm']:Destroy()
  2587. ch['Right Leg']:Destroy()
  2588. ch['Left Leg']:Destroy()
  2589. tor.CanCollide=false
  2590. ch.HumanoidRootPart.CanCollide=false
  2591.  
  2592. for _,v in pairs(tube:GetChildren()) do
  2593.    if v.className=='Part' or v.className=='BasePart' then
  2594.        v.Transparency=1
  2595.        v.CanCollide=false
  2596.     end
  2597. end
  2598.  
  2599. ]]
  2600.  
  2601. game:service'RunService'.Heartbeat:connect(function()
  2602.    --oldsg=head
  2603.    --[[
  2604.     if ascension==true and aright==true then
  2605.         abv.Velocity=cam.CFrame.rightVector * 100
  2606.     elseif ascension==true and aforward==true then
  2607.         abv.Velocity=cam.CFrame.lookVector*150
  2608.     end
  2609.     local line=drawLine(oldsg.CFrame.p,ch.Head.CFrame.p,'Really black',nil,1,7)
  2610.     if line then
  2611.         line.Parent=tube
  2612.         table.insert(segments,line)
  2613.         oldsg=line
  2614.     end
  2615.     if #segments>=40 then
  2616.        --segments[1]:Destroy()
  2617.        local thing=segments[1]
  2618.        for i=1,10 do
  2619.             wait()
  2620.             if thing and thing:findFirstChild'blok' then
  2621.             thing.blok.Scale=thing.blok.Scale-Vector3.new(0.1,0.1,0.1)
  2622.             thing.Transparency=thing.Transparency+0.1
  2623.             end
  2624.         end
  2625.         thing:Destroy()
  2626.        table.remove(segments,1)
  2627.     end
  2628.     ]]
  2629.     --tor.CFrame=cam.CFrame
  2630.     --cam.CameraSubject=nil
  2631.     chaintext.Text=tostring(chain) .. 'x'
  2632.     manabartext.Text=tostring(mana)..'/'..tostring(maxmana)
  2633.     if mana/maxmana~=oldsize then
  2634.         manabar:TweenSize(UDim2.new(mana/maxmana,0,1,0),'Out','Sine',1,true)
  2635.         oldsize=mana/maxmana
  2636.     end
  2637.     if dumbbox then
  2638.        dumbbox.CFrame=dumbhand.CFrame*cfn(0,0,4)*ang(mr(-90),0,0)
  2639.     end
  2640.     for _,v in pairs(textTable) do
  2641.         if v.TextLabel.TextTransparency<1 then
  2642.             v.TextLabel.TextTransparency=v.TextLabel.TextTransparency+0.02
  2643.             v.TextLabel.TextStrokeTransparency=v.TextLabel.TextStrokeTransparency+0.02
  2644.             v.StudsOffset=v.StudsOffset+Vector3.new(0,0.02,0)
  2645.         else
  2646.             v:Destroy()
  2647.             table.remove(textTable,_)
  2648.         end
  2649.     end
  2650.     if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and jumping==false then
  2651.         run=true
  2652.     elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and jumping==false then
  2653.         run=false
  2654.         idle=true
  2655.     end
  2656.     --shift=48
  2657.     if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>2 and canRunLeg==true then
  2658.         runLeg=true
  2659.     elseif Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2 and canRunLeg==true then
  2660.         runLeg=false
  2661.         resetLegs()
  2662.     end
  2663.     for _,v in pairs(movers) do
  2664.         if v.mover and v.mover:IsDescendantOf(tube) then
  2665.            v.func()
  2666.         else
  2667.             table.remove(movers,_)
  2668.         end
  2669.     end
  2670.     if bg then
  2671.         if hum.Health > 0 then
  2672.             tor.CFrame = CFrame.new(tor.Position, Vector3.new(mouse.Hit.p.X, tor.Position.Y, mouse.Hit.p.Z))
  2673.         end
  2674.     end
  2675.     for _,v in pairs(fx) do
  2676.         if v.stepval<1 then
  2677.             v.func()
  2678.             v.stepval=v.stepval+v.int
  2679.         else
  2680.             if v.final then
  2681.                 if v.final=='destroy' then
  2682.                     v.item:Destroy()
  2683.                     table.remove(fx,_)
  2684.                    -- print(#fx)
  2685.                 end
  2686.             else
  2687.                 table.remove(fx,_)
  2688.             end
  2689.         end
  2690.     end
  2691.     for _,v in pairs(tweenTable) do
  2692.         if v.Weld.C1==v.Stop then
  2693.             table.remove(tweenTable,_)
  2694.         else
  2695.             if v.th<1-v.Step then
  2696.                 v.th=v.th+v.Step
  2697.                 i=v.th
  2698.                
  2699.                 v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2700.                 (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2701.                 (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2702.                 (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2703.                 (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2704.             else
  2705.                 v.Weld.C1 = v.Stop
  2706.             end
  2707.         end
  2708.     end
  2709.     for _,v in pairs(altTweenTable) do
  2710.         if v.Weld.C1==v.Stop then
  2711.             table.remove(tweenTable,_)
  2712.         else
  2713.             if v.th<1-v.Step then
  2714.                 v.th=v.th+v.Step
  2715.                 i=v.th
  2716.                 v.Weld.C1 = v.Weld.C1:lerp(CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  2717.                 (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  2718.                 (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  2719.                 (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  2720.                 (v.Z1 * (1 - i)) + (v.Z2 * i) ),1)
  2721.             else
  2722.                 v.Weld.C1 = v.Stop
  2723.             end
  2724.         end
  2725.     end
  2726. end)
  2727.  
  2728. local oldcombo
  2729. local thingz=false
  2730.  
  2731. spawn(function()
  2732.     while wait(0.1) do
  2733.         for _,v in pairs(cooldowns) do
  2734.             if v.timeleft<0.1 then
  2735.                table.remove(cooldowns,_)
  2736.             else
  2737.                 v.timeleft=v.timeleft-0.1
  2738.             end
  2739.         end
  2740.         if thingz==false then
  2741.            oldcombo=combostring
  2742.            thingz=true
  2743.         else
  2744.             if string.len(oldcombo)==string.len(combostring) then
  2745.                 combostring=[[]]
  2746.                 oldcombo=[[]]
  2747.             end
  2748.             thingz=false
  2749.         end
  2750.     end
  2751. end)
  2752.  
  2753. spawn(function()
  2754.     while wait(0.3) do
  2755.         if run==false then
  2756.             local cfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2757.             cfx.Transparency=1
  2758.             local rfx=cp(tube,'Really black',Vector3.new(0.4,0.4,0.4),true)
  2759.             rfx.Material='Neon'
  2760.             local ran=math.random(2)
  2761.             if ran==1 then
  2762.                rfx.BrickColor=BrickColor.new('Bright red')
  2763.             end
  2764.             local bm=int('SpecialMesh',rfx)--blo(rfx)
  2765.             bm.MeshType='FileMesh'
  2766.             bm.MeshId=rbx..'9756362'
  2767.             bm.Scale=Vector3.new(0.3,0.7,0.3)
  2768.             local angls=ang(mr(math.random(90)),mr(math.random(90)),mr(math.random(90)))
  2769.             addFx(cfx,0.02,'destroy',function() rfx.Transparency=rfx.Transparency+0.02 rfx.CFrame=cfx.CFrame*angls cfx.CFrame=cfx.CFrame*CFrame.new(0,0.1,0) --[[bm.Scale=bm.Scale+Vector3.new(0.02,0.02,0.02)]]  end)
  2770.             cfx.CFrame=tor.CFrame*CFrame.new(0,-2,0)*CFrame.new(math.random(-math.random(45/10),math.random(45)/10),0,math.random(-math.random(45)/10,math.random(45)/10))
  2771.             rfx.CFrame=cfx.CFrame*angls*CFrame.Angles(math.rad(-90),0,0)
  2772.             game.Debris:AddItem(cfx,1.1)
  2773.             game.Debris:AddItem(rfx,1.1)
  2774.         end
  2775.     end
  2776. end)
  2777.  
  2778. while wait() do
  2779.     if mana<maxmana and not deb and not animPlaying then
  2780.        mana=mana+2
  2781.         if mana==maxmana+1 then
  2782.             mana=maxmana  
  2783.         end
  2784.     end
  2785.     if animPlaying==true and runLeg==true then
  2786.         walkLegs()
  2787.     end
  2788.     if run==true and animPlaying==false then
  2789.         altTweenTable={}
  2790.         tweenTable={}
  2791.         if not sprinting then
  2792.             if not ascension then
  2793.                 walkCycle()
  2794.             else
  2795.                 walkCycleBig()
  2796.             end
  2797.         else
  2798.             sprintCycle()
  2799.         end
  2800.     elseif idle==true and animPlaying==false and not jumping then
  2801.         tweenTable={}
  2802.         if not ascension then
  2803.             reset()
  2804.         else
  2805.             bigreset()
  2806.         end
  2807.     end
  2808. end
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