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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(Enum,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- CylinderMesh2 = Instance.new("CylinderMesh")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- CylinderMesh5 = Instance.new("CylinderMesh")
- Part6 = Instance.new("Part")
- CylinderMesh7 = Instance.new("CylinderMesh")
- Part8 = Instance.new("Part")
- CylinderMesh9 = Instance.new("CylinderMesh")
- Part10 = Instance.new("Part")
- CylinderMesh11 = Instance.new("CylinderMesh")
- Part12 = Instance.new("Part")
- CylinderMesh13 = Instance.new("CylinderMesh")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Part17 = Instance.new("Part")
- CylinderMesh18 = Instance.new("CylinderMesh")
- Part19 = Instance.new("Part")
- CylinderMesh20 = Instance.new("CylinderMesh")
- Part21 = Instance.new("Part")
- CylinderMesh22 = Instance.new("CylinderMesh")
- Part23 = Instance.new("Part")
- CylinderMesh24 = Instance.new("CylinderMesh")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- CylinderMesh27 = Instance.new("CylinderMesh")
- Part28 = Instance.new("Part")
- SpecialMesh29 = Instance.new("SpecialMesh")
- Part30 = Instance.new("Part")
- CylinderMesh31 = Instance.new("CylinderMesh")
- Part32 = Instance.new("Part")
- CylinderMesh33 = Instance.new("CylinderMesh")
- Part34 = Instance.new("Part")
- SpecialMesh35 = Instance.new("SpecialMesh")
- Part36 = Instance.new("Part")
- CylinderMesh37 = Instance.new("CylinderMesh")
- Part38 = Instance.new("Part")
- CylinderMesh39 = Instance.new("CylinderMesh")
- Part40 = Instance.new("Part")
- CylinderMesh41 = Instance.new("CylinderMesh")
- Part42 = Instance.new("Part")
- CylinderMesh43 = Instance.new("CylinderMesh")
- Part44 = Instance.new("Part")
- CylinderMesh45 = Instance.new("CylinderMesh")
- Part46 = Instance.new("Part")
- CylinderMesh47 = Instance.new("CylinderMesh")
- Part48 = Instance.new("Part")
- CylinderMesh49 = Instance.new("CylinderMesh")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- CylinderMesh52 = Instance.new("CylinderMesh")
- Part53 = Instance.new("Part")
- SpecialMesh54 = Instance.new("SpecialMesh")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- CylinderMesh58 = Instance.new("CylinderMesh")
- Part59 = Instance.new("Part")
- CylinderMesh60 = Instance.new("CylinderMesh")
- Part61 = Instance.new("Part")
- BlockMesh62 = Instance.new("BlockMesh")
- Part63 = Instance.new("Part")
- CylinderMesh64 = Instance.new("CylinderMesh")
- Part65 = Instance.new("Part")
- CylinderMesh66 = Instance.new("CylinderMesh")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- CylinderMesh72 = Instance.new("CylinderMesh")
- Part73 = Instance.new("Part")
- BlockMesh74 = Instance.new("BlockMesh")
- Part75 = Instance.new("Part")
- CylinderMesh76 = Instance.new("CylinderMesh")
- Part77 = Instance.new("Part")
- CylinderMesh78 = Instance.new("CylinderMesh")
- Part79 = Instance.new("Part")
- BlockMesh80 = Instance.new("BlockMesh")
- Part81 = Instance.new("Part")
- CylinderMesh82 = Instance.new("CylinderMesh")
- Part83 = Instance.new("Part")
- CylinderMesh84 = Instance.new("CylinderMesh")
- Part85 = Instance.new("Part")
- CylinderMesh86 = Instance.new("CylinderMesh")
- Part87 = Instance.new("Part")
- BlockMesh88 = Instance.new("BlockMesh")
- Part89 = Instance.new("Part")
- CylinderMesh90 = Instance.new("CylinderMesh")
- Part91 = Instance.new("Part")
- BlockMesh92 = Instance.new("BlockMesh")
- Part93 = Instance.new("Part")
- CylinderMesh94 = Instance.new("CylinderMesh")
- Part95 = Instance.new("Part")
- BlockMesh96 = Instance.new("BlockMesh")
- Part97 = Instance.new("Part")
- CylinderMesh98 = Instance.new("CylinderMesh")
- Part99 = Instance.new("Part")
- CylinderMesh100 = Instance.new("CylinderMesh")
- Part101 = Instance.new("Part")
- CylinderMesh102 = Instance.new("CylinderMesh")
- Part103 = Instance.new("Part")
- CylinderMesh104 = Instance.new("CylinderMesh")
- Part105 = Instance.new("Part")
- CylinderMesh106 = Instance.new("CylinderMesh")
- Part107 = Instance.new("Part")
- CylinderMesh108 = Instance.new("CylinderMesh")
- Part109 = Instance.new("Part")
- CylinderMesh110 = Instance.new("CylinderMesh")
- Part111 = Instance.new("Part")
- CylinderMesh112 = Instance.new("CylinderMesh")
- Part113 = Instance.new("Part")
- CylinderMesh114 = Instance.new("CylinderMesh")
- Part115 = Instance.new("Part")
- BlockMesh116 = Instance.new("BlockMesh")
- Part117 = Instance.new("Part")
- CylinderMesh118 = Instance.new("CylinderMesh")
- Part119 = Instance.new("Part")
- BlockMesh120 = Instance.new("BlockMesh")
- Part121 = Instance.new("Part")
- CylinderMesh122 = Instance.new("CylinderMesh")
- Part123 = Instance.new("Part")
- CylinderMesh124 = Instance.new("CylinderMesh")
- Part125 = Instance.new("Part")
- BlockMesh126 = Instance.new("BlockMesh")
- Part127 = Instance.new("Part")
- BlockMesh128 = Instance.new("BlockMesh")
- Part129 = Instance.new("Part")
- BlockMesh130 = Instance.new("BlockMesh")
- Part131 = Instance.new("Part")
- CylinderMesh132 = Instance.new("CylinderMesh")
- Part133 = Instance.new("Part")
- BlockMesh134 = Instance.new("BlockMesh")
- Part135 = Instance.new("Part")
- BlockMesh136 = Instance.new("BlockMesh")
- Part137 = Instance.new("Part")
- BlockMesh138 = Instance.new("BlockMesh")
- Part139 = Instance.new("Part")
- CylinderMesh140 = Instance.new("CylinderMesh")
- Part141 = Instance.new("Part")
- CylinderMesh142 = Instance.new("CylinderMesh")
- Part143 = Instance.new("Part")
- CylinderMesh144 = Instance.new("CylinderMesh")
- Part145 = Instance.new("Part")
- CylinderMesh146 = Instance.new("CylinderMesh")
- Part147 = Instance.new("Part")
- CylinderMesh148 = Instance.new("CylinderMesh")
- Part149 = Instance.new("Part")
- BlockMesh150 = Instance.new("BlockMesh")
- Part151 = Instance.new("Part")
- CylinderMesh152 = Instance.new("CylinderMesh")
- Part153 = Instance.new("Part")
- BlockMesh154 = Instance.new("BlockMesh")
- Part155 = Instance.new("Part")
- CylinderMesh156 = Instance.new("CylinderMesh")
- Part157 = Instance.new("Part")
- CylinderMesh158 = Instance.new("CylinderMesh")
- Part159 = Instance.new("Part")
- BlockMesh160 = Instance.new("BlockMesh")
- Part161 = Instance.new("Part")
- BlockMesh162 = Instance.new("BlockMesh")
- Part163 = Instance.new("Part")
- BlockMesh164 = Instance.new("BlockMesh")
- Part165 = Instance.new("Part")
- CylinderMesh166 = Instance.new("CylinderMesh")
- Part167 = Instance.new("Part")
- CylinderMesh168 = Instance.new("CylinderMesh")
- Part169 = Instance.new("Part")
- BlockMesh170 = Instance.new("BlockMesh")
- Part171 = Instance.new("Part")
- BlockMesh172 = Instance.new("BlockMesh")
- Part173 = Instance.new("Part")
- CylinderMesh174 = Instance.new("CylinderMesh")
- Part175 = Instance.new("Part")
- CylinderMesh176 = Instance.new("CylinderMesh")
- Part177 = Instance.new("Part")
- CylinderMesh178 = Instance.new("CylinderMesh")
- Part179 = Instance.new("Part")
- BlockMesh180 = Instance.new("BlockMesh")
- Part181 = Instance.new("Part")
- BlockMesh182 = Instance.new("BlockMesh")
- Part183 = Instance.new("Part")
- CylinderMesh184 = Instance.new("CylinderMesh")
- Part185 = Instance.new("Part")
- CylinderMesh186 = Instance.new("CylinderMesh")
- Part187 = Instance.new("Part")
- BlockMesh188 = Instance.new("BlockMesh")
- Part189 = Instance.new("Part")
- CylinderMesh190 = Instance.new("CylinderMesh")
- WedgePart191 = Instance.new("WedgePart")
- WedgePart192 = Instance.new("WedgePart")
- WedgePart193 = Instance.new("WedgePart")
- WedgePart194 = Instance.new("WedgePart")
- WedgePart195 = Instance.new("WedgePart")
- Part196 = Instance.new("Part")
- BlockMesh197 = Instance.new("BlockMesh")
- WedgePart198 = Instance.new("WedgePart")
- WedgePart199 = Instance.new("WedgePart")
- WedgePart200 = Instance.new("WedgePart")
- WedgePart201 = Instance.new("WedgePart")
- Part202 = Instance.new("Part")
- BlockMesh203 = Instance.new("BlockMesh")
- Part204 = Instance.new("Part")
- CylinderMesh205 = Instance.new("CylinderMesh")
- Part206 = Instance.new("Part")
- BlockMesh207 = Instance.new("BlockMesh")
- Part208 = Instance.new("Part")
- Seat209 = Instance.new("Seat")
- Part210 = Instance.new("Part")
- BlockMesh211 = Instance.new("BlockMesh")
- Part212 = Instance.new("Part")
- CylinderMesh213 = Instance.new("CylinderMesh")
- Part214 = Instance.new("Part")
- BlockMesh215 = Instance.new("BlockMesh")
- Part216 = Instance.new("Part")
- BlockMesh217 = Instance.new("BlockMesh")
- Part218 = Instance.new("Part")
- BlockMesh219 = Instance.new("BlockMesh")
- Part220 = Instance.new("Part")
- BlockMesh221 = Instance.new("BlockMesh")
- Part222 = Instance.new("Part")
- CylinderMesh223 = Instance.new("CylinderMesh")
- Part224 = Instance.new("Part")
- CylinderMesh225 = Instance.new("CylinderMesh")
- Part226 = Instance.new("Part")
- CylinderMesh227 = Instance.new("CylinderMesh")
- Part228 = Instance.new("Part")
- CylinderMesh229 = Instance.new("CylinderMesh")
- Part230 = Instance.new("Part")
- BlockMesh231 = Instance.new("BlockMesh")
- Part232 = Instance.new("Part")
- BlockMesh233 = Instance.new("BlockMesh")
- Part234 = Instance.new("Part")
- BlockMesh235 = Instance.new("BlockMesh")
- Part236 = Instance.new("Part")
- BlockMesh237 = Instance.new("BlockMesh")
- Part238 = Instance.new("Part")
- BlockMesh239 = Instance.new("BlockMesh")
- Part240 = Instance.new("Part")
- BlockMesh241 = Instance.new("BlockMesh")
- Part242 = Instance.new("Part")
- BlockMesh243 = Instance.new("BlockMesh")
- Part244 = Instance.new("Part")
- CylinderMesh245 = Instance.new("CylinderMesh")
- Part246 = Instance.new("Part")
- BlockMesh247 = Instance.new("BlockMesh")
- Part248 = Instance.new("Part")
- CylinderMesh249 = Instance.new("CylinderMesh")
- Part250 = Instance.new("Part")
- CylinderMesh251 = Instance.new("CylinderMesh")
- Part252 = Instance.new("Part")
- CylinderMesh253 = Instance.new("CylinderMesh")
- Part254 = Instance.new("Part")
- CylinderMesh255 = Instance.new("CylinderMesh")
- Part256 = Instance.new("Part")
- CylinderMesh257 = Instance.new("CylinderMesh")
- Part258 = Instance.new("Part")
- BlockMesh259 = Instance.new("BlockMesh")
- Part260 = Instance.new("Part")
- BlockMesh261 = Instance.new("BlockMesh")
- Part262 = Instance.new("Part")
- Part263 = Instance.new("Part")
- BlockMesh264 = Instance.new("BlockMesh")
- Part265 = Instance.new("Part")
- CylinderMesh266 = Instance.new("CylinderMesh")
- Part267 = Instance.new("Part")
- CylinderMesh268 = Instance.new("CylinderMesh")
- Part269 = Instance.new("Part")
- BlockMesh270 = Instance.new("BlockMesh")
- Part271 = Instance.new("Part")
- CylinderMesh272 = Instance.new("CylinderMesh")
- Part273 = Instance.new("Part")
- CylinderMesh274 = Instance.new("CylinderMesh")
- Part275 = Instance.new("Part")
- BlockMesh276 = Instance.new("BlockMesh")
- Part277 = Instance.new("Part")
- CylinderMesh278 = Instance.new("CylinderMesh")
- Part279 = Instance.new("Part")
- BlockMesh280 = Instance.new("BlockMesh")
- Seat281 = Instance.new("Seat")
- Part282 = Instance.new("Part")
- BlockMesh283 = Instance.new("BlockMesh")
- Part284 = Instance.new("Part")
- BlockMesh285 = Instance.new("BlockMesh")
- Part286 = Instance.new("Part")
- BlockMesh287 = Instance.new("BlockMesh")
- Part288 = Instance.new("Part")
- CylinderMesh289 = Instance.new("CylinderMesh")
- Part290 = Instance.new("Part")
- CylinderMesh291 = Instance.new("CylinderMesh")
- Part292 = Instance.new("Part")
- CylinderMesh293 = Instance.new("CylinderMesh")
- Part294 = Instance.new("Part")
- BlockMesh295 = Instance.new("BlockMesh")
- Part296 = Instance.new("Part")
- CylinderMesh297 = Instance.new("CylinderMesh")
- Part298 = Instance.new("Part")
- CylinderMesh299 = Instance.new("CylinderMesh")
- Part300 = Instance.new("Part")
- Part301 = Instance.new("Part")
- BlockMesh302 = Instance.new("BlockMesh")
- Part303 = Instance.new("Part")
- CylinderMesh304 = Instance.new("CylinderMesh")
- Seat305 = Instance.new("Seat")
- Part306 = Instance.new("Part")
- BlockMesh307 = Instance.new("BlockMesh")
- Part308 = Instance.new("Part")
- CylinderMesh309 = Instance.new("CylinderMesh")
- Part310 = Instance.new("Part")
- BlockMesh311 = Instance.new("BlockMesh")
- Part312 = Instance.new("Part")
- CylinderMesh313 = Instance.new("CylinderMesh")
- Part314 = Instance.new("Part")
- CylinderMesh315 = Instance.new("CylinderMesh")
- Part316 = Instance.new("Part")
- CylinderMesh317 = Instance.new("CylinderMesh")
- Part318 = Instance.new("Part")
- BlockMesh319 = Instance.new("BlockMesh")
- Part320 = Instance.new("Part")
- BlockMesh321 = Instance.new("BlockMesh")
- Part322 = Instance.new("Part")
- CylinderMesh323 = Instance.new("CylinderMesh")
- Part324 = Instance.new("Part")
- CylinderMesh325 = Instance.new("CylinderMesh")
- Part326 = Instance.new("Part")
- BlockMesh327 = Instance.new("BlockMesh")
- Part328 = Instance.new("Part")
- CylinderMesh329 = Instance.new("CylinderMesh")
- Part330 = Instance.new("Part")
- CylinderMesh331 = Instance.new("CylinderMesh")
- Seat332 = Instance.new("Seat")
- Part333 = Instance.new("Part")
- BlockMesh334 = Instance.new("BlockMesh")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- CylinderMesh337 = Instance.new("CylinderMesh")
- Part338 = Instance.new("Part")
- BlockMesh339 = Instance.new("BlockMesh")
- Part340 = Instance.new("Part")
- BlockMesh341 = Instance.new("BlockMesh")
- Part342 = Instance.new("Part")
- CylinderMesh343 = Instance.new("CylinderMesh")
- Part344 = Instance.new("Part")
- BlockMesh345 = Instance.new("BlockMesh")
- Part346 = Instance.new("Part")
- CylinderMesh347 = Instance.new("CylinderMesh")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-47.9597816, 3.99999619, -42.3585587, 0.999999285, 1.49591742e-07, 3.57627869e-06, -5.36441803e-07, 0.999991834, 4.47034836e-07, 4.94718552e-06, 3.05938613e-07, 1.00000226)
- Part1.Position = Vector3.new(-47.9597816, 3.99999619, -42.3585587)
- Part1.Color = Color3.new(1, 1, 0)
- Part1.Size = Vector3.new(1, 0.400000006, 1)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("New Yeller")
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("New Yeller")
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.formFactor = Enum.FormFactor.Plate
- CylinderMesh2.Parent = Part1
- CylinderMesh2.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh2.Scale = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-47.9597816, 4.2999897, -42.3585587, 0.999999404, -3.31468044e-07, -3.60608101e-06, -6.55651093e-07, -0.999991894, -6.2584877e-07, 4.91738319e-06, -1.38165007e-07, -1.00000226)
- Part3.Orientation = Vector3.new(0, -180, -180)
- Part3.Position = Vector3.new(-47.9597816, 4.2999897, -42.3585587)
- Part3.Rotation = Vector3.new(180, 0, 0)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Transparency = 1
- Part3.Size = Vector3.new(1, 2, 2)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.CanCollide = false
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Really black")
- Part3.FormFactor = Enum.FormFactor.Plate
- Part3.formFactor = Enum.FormFactor.Plate
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(-47.9597816, 4.49999237, -42.6585617, 0.999999404, -3.35276127e-07, 3.57627869e-06, -5.96046448e-07, 0.987680316, 0.156433612, 4.94718552e-06, -0.156434447, 0.987690568)
- Part4.Orientation = Vector3.new(-9, 0, 0)
- Part4.Position = Vector3.new(-47.9597816, 4.49999237, -42.6585617)
- Part4.Rotation = Vector3.new(-9, 0, 0)
- Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part4.Size = Vector3.new(1, 0.800000012, 1)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Institutional white")
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Institutional white")
- Part4.FormFactor = Enum.FormFactor.Plate
- Part4.formFactor = Enum.FormFactor.Plate
- CylinderMesh5.Parent = Part4
- CylinderMesh5.Scale = Vector3.new(0.100000001, 1, 0.100000001)
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-47.9597816, 3.59999704, -42.3585587, -0.999999285, -1.66618378e-07, 3.60608101e-06, 5.36441803e-07, -0.999991894, 5.36441803e-07, -4.94718552e-06, -2.0763332e-07, 1.00000215)
- Part6.Orientation = Vector3.new(0, 0, 180)
- Part6.Position = Vector3.new(-47.9597816, 3.59999704, -42.3585587)
- Part6.Rotation = Vector3.new(0, 0, 180)
- Part6.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part6.Size = Vector3.new(1, 0.400000006, 1)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Sand red")
- Part6.Reflectance = 0.20000000298023
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Sand red")
- Part6.FormFactor = Enum.FormFactor.Plate
- Part6.formFactor = Enum.FormFactor.Plate
- CylinderMesh7.Parent = Part6
- CylinderMesh7.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh7.Scale = Vector3.new(0.100000001, 0.5, 0.100000001)
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-44.8597717, 4.2999897, -39.3585396, -2.38418579e-07, 0.999999404, 3.57627869e-06, -0.999991894, -5.96046448e-07, 4.47034836e-07, -2.98023224e-07, 4.94718552e-06, 1.00000226)
- Part8.Orientation = Vector3.new(0, 0, -90)
- Part8.Position = Vector3.new(-44.8597717, 4.2999897, -39.3585396)
- Part8.Rotation = Vector3.new(0, 0, -90)
- Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part8.Size = Vector3.new(1, 0.400000006, 1)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Bright yellow")
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Bright yellow")
- Part8.FormFactor = Enum.FormFactor.Plate
- Part8.formFactor = Enum.FormFactor.Plate
- CylinderMesh9.Parent = Part8
- CylinderMesh9.Offset = Vector3.new(0, 0, 0.300000012)
- CylinderMesh9.Scale = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(-44.9597702, 3.5, -39.3585396, -0.999999404, -3.14441394e-07, 3.60608101e-06, 6.55651093e-07, -0.999991894, 5.36441803e-07, -4.91738319e-06, -2.21569152e-07, 1.00000215)
- Part10.Orientation = Vector3.new(0, 0, 180)
- Part10.Position = Vector3.new(-44.9597702, 3.5, -39.3585396)
- Part10.Rotation = Vector3.new(0, 0, 180)
- Part10.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part10.Size = Vector3.new(1, 0.400000006, 1)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Sand red")
- Part10.Reflectance = 0.20000000298023
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Sand red")
- Part10.FormFactor = Enum.FormFactor.Plate
- Part10.formFactor = Enum.FormFactor.Plate
- CylinderMesh11.Parent = Part10
- CylinderMesh11.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh11.Scale = Vector3.new(0.5, 0.200000003, 0.5)
- Part12.Parent = Model0
- Part12.CFrame = CFrame.new(-44.8597908, 4.29998779, -45.358551, -2.38418579e-07, 0.999999404, 3.57627869e-06, -0.999991894, -5.96046448e-07, 4.47034836e-07, -2.98023224e-07, 4.94718552e-06, 1.00000226)
- Part12.Orientation = Vector3.new(0, 0, -90)
- Part12.Position = Vector3.new(-44.8597908, 4.29998779, -45.358551)
- Part12.Rotation = Vector3.new(0, 0, -90)
- Part12.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part12.Size = Vector3.new(1, 0.400000006, 1)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Bright yellow")
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Bright yellow")
- Part12.FormFactor = Enum.FormFactor.Plate
- Part12.formFactor = Enum.FormFactor.Plate
- CylinderMesh13.Parent = Part12
- CylinderMesh13.Offset = Vector3.new(0, 0, 0.300000012)
- CylinderMesh13.Scale = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-44.9597931, 4.29998732, -45.358551, 0.999999404, -3.31468044e-07, -3.60608101e-06, -6.55651093e-07, -0.999991894, -6.2584877e-07, 4.91738319e-06, -1.38165007e-07, -1.00000226)
- Part14.Orientation = Vector3.new(0, -180, -180)
- Part14.Position = Vector3.new(-44.9597931, 4.29998732, -45.358551)
- Part14.Rotation = Vector3.new(180, 0, 0)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Transparency = 1
- Part14.Size = Vector3.new(1, 2, 2)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.CanCollide = false
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Really black")
- Part14.FormFactor = Enum.FormFactor.Plate
- Part14.formFactor = Enum.FormFactor.Plate
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(-44.9597931, 3.89999247, -45.3585548, 0.999999285, -1.49591742e-07, -3.57627869e-06, -5.36441803e-07, -0.999991834, -4.47034836e-07, 4.94718552e-06, -3.05938613e-07, -1.00000226)
- Part15.Orientation = Vector3.new(0, -180, -180)
- Part15.Position = Vector3.new(-44.9597931, 3.89999247, -45.3585548)
- Part15.Rotation = Vector3.new(180, 0, 0)
- Part15.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part15.Size = Vector3.new(1, 0.800000012, 1)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Sand red")
- Part15.Reflectance = 0.20000000298023
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Sand red")
- Part15.FormFactor = Enum.FormFactor.Plate
- Part15.formFactor = Enum.FormFactor.Plate
- SpecialMesh16.Parent = Part15
- SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=19380188"
- SpecialMesh16.Scale = Vector3.new(0.5, 1, 0.5)
- SpecialMesh16.MeshType = Enum.MeshType.FileMesh
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(-44.9597931, 3.99999475, -45.3585548, 0.999999285, 1.49591742e-07, 3.57627869e-06, -5.36441803e-07, 0.999991834, 4.47034836e-07, 4.94718552e-06, 3.05938613e-07, 1.00000226)
- Part17.Position = Vector3.new(-44.9597931, 3.99999475, -45.3585548)
- Part17.Color = Color3.new(1, 1, 0)
- Part17.Size = Vector3.new(1, 0.400000006, 1)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("New Yeller")
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("New Yeller")
- Part17.FormFactor = Enum.FormFactor.Plate
- Part17.formFactor = Enum.FormFactor.Plate
- CylinderMesh18.Parent = Part17
- CylinderMesh18.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh18.Scale = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(-44.9597931, 3.59999323, -45.3585548, -0.999999285, -1.66618378e-07, 3.60608101e-06, 5.36441803e-07, -0.999991894, 5.36441803e-07, -4.94718552e-06, -2.0763332e-07, 1.00000215)
- Part19.Orientation = Vector3.new(0, 0, 180)
- Part19.Position = Vector3.new(-44.9597931, 3.59999323, -45.3585548)
- Part19.Rotation = Vector3.new(0, 0, 180)
- Part19.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part19.Size = Vector3.new(1, 0.400000006, 1)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Sand red")
- Part19.Reflectance = 0.20000000298023
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Sand red")
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.formFactor = Enum.FormFactor.Plate
- CylinderMesh20.Parent = Part19
- CylinderMesh20.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh20.Scale = Vector3.new(0.100000001, 0.5, 0.100000001)
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-44.9597702, 3.59999609, -39.3585396, -0.999999285, -1.66618378e-07, 3.60608101e-06, 5.36441803e-07, -0.999991894, 5.36441803e-07, -4.94718552e-06, -2.0763332e-07, 1.00000215)
- Part21.Orientation = Vector3.new(0, 0, 180)
- Part21.Position = Vector3.new(-44.9597702, 3.59999609, -39.3585396)
- Part21.Rotation = Vector3.new(0, 0, 180)
- Part21.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part21.Size = Vector3.new(1, 0.400000006, 1)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Sand red")
- Part21.Reflectance = 0.20000000298023
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Sand red")
- Part21.FormFactor = Enum.FormFactor.Plate
- Part21.formFactor = Enum.FormFactor.Plate
- CylinderMesh22.Parent = Part21
- CylinderMesh22.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh22.Scale = Vector3.new(0.100000001, 0.5, 0.100000001)
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(-44.959774, 4.49999237, -39.6585388, 0.999999404, -3.35276127e-07, 3.57627869e-06, -5.96046448e-07, 0.987680316, 0.156433612, 4.94718552e-06, -0.156434447, 0.987690568)
- Part23.Orientation = Vector3.new(-9, 0, 0)
- Part23.Position = Vector3.new(-44.959774, 4.49999237, -39.6585388)
- Part23.Rotation = Vector3.new(-9, 0, 0)
- Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part23.Size = Vector3.new(1, 0.800000012, 1)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Institutional white")
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Institutional white")
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.formFactor = Enum.FormFactor.Plate
- CylinderMesh24.Parent = Part23
- CylinderMesh24.Scale = Vector3.new(0.100000001, 1, 0.100000001)
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(-44.959774, 4.29998922, -39.3585396, 0.999999404, -3.31468044e-07, -3.60608101e-06, -6.55651093e-07, -0.999991894, -6.2584877e-07, 4.91738319e-06, -1.38165007e-07, -1.00000226)
- Part25.Orientation = Vector3.new(0, -180, -180)
- Part25.Position = Vector3.new(-44.959774, 4.29998922, -39.3585396)
- Part25.Rotation = Vector3.new(180, 0, 0)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Transparency = 1
- Part25.Size = Vector3.new(1, 2, 2)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.CanCollide = false
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Really black")
- Part25.FormFactor = Enum.FormFactor.Plate
- Part25.formFactor = Enum.FormFactor.Plate
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(-44.9597702, 3.99999714, -39.3585396, 0.999999285, 1.49591742e-07, 3.57627869e-06, -5.36441803e-07, 0.999991834, 4.47034836e-07, 4.94718552e-06, 3.05938613e-07, 1.00000226)
- Part26.Position = Vector3.new(-44.9597702, 3.99999714, -39.3585396)
- Part26.Color = Color3.new(1, 1, 0)
- Part26.Size = Vector3.new(1, 0.400000006, 1)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("New Yeller")
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("New Yeller")
- Part26.FormFactor = Enum.FormFactor.Plate
- Part26.formFactor = Enum.FormFactor.Plate
- CylinderMesh27.Parent = Part26
- CylinderMesh27.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh27.Scale = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(-47.9597816, 3.89999676, -42.3585587, 0.999999285, -1.49591742e-07, -3.57627869e-06, -5.36441803e-07, -0.999991834, -4.47034836e-07, 4.94718552e-06, -3.05938613e-07, -1.00000226)
- Part28.Orientation = Vector3.new(0, -180, -180)
- Part28.Position = Vector3.new(-47.9597816, 3.89999676, -42.3585587)
- Part28.Rotation = Vector3.new(180, 0, 0)
- Part28.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part28.Size = Vector3.new(1, 0.800000012, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Sand red")
- Part28.Reflectance = 0.20000000298023
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Sand red")
- Part28.FormFactor = Enum.FormFactor.Plate
- Part28.formFactor = Enum.FormFactor.Plate
- SpecialMesh29.Parent = Part28
- SpecialMesh29.MeshId = "http://www.roblox.com/asset/?id=19380188"
- SpecialMesh29.Scale = Vector3.new(0.5, 1, 0.5)
- SpecialMesh29.MeshType = Enum.MeshType.FileMesh
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(-47.9597816, 3.50000095, -42.3585587, -0.999999404, -3.14441394e-07, 3.60608101e-06, 6.55651093e-07, -0.999991894, 5.36441803e-07, -4.91738319e-06, -2.21569152e-07, 1.00000215)
- Part30.Orientation = Vector3.new(0, 0, 180)
- Part30.Position = Vector3.new(-47.9597816, 3.50000095, -42.3585587)
- Part30.Rotation = Vector3.new(0, 0, 180)
- Part30.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part30.Size = Vector3.new(1, 0.400000006, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Sand red")
- Part30.Reflectance = 0.20000000298023
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Sand red")
- Part30.FormFactor = Enum.FormFactor.Plate
- Part30.formFactor = Enum.FormFactor.Plate
- CylinderMesh31.Parent = Part30
- CylinderMesh31.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh31.Scale = Vector3.new(0.5, 0.200000003, 0.5)
- Part32.Parent = Model0
- Part32.CFrame = CFrame.new(-44.9597931, 4.49999046, -45.6585541, 0.999999404, -3.35276127e-07, 3.57627869e-06, -5.96046448e-07, 0.987680316, 0.156433612, 4.94718552e-06, -0.156434447, 0.987690568)
- Part32.Orientation = Vector3.new(-9, 0, 0)
- Part32.Position = Vector3.new(-44.9597931, 4.49999046, -45.6585541)
- Part32.Rotation = Vector3.new(-9, 0, 0)
- Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part32.Size = Vector3.new(1, 0.800000012, 1)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Institutional white")
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Institutional white")
- Part32.FormFactor = Enum.FormFactor.Plate
- Part32.formFactor = Enum.FormFactor.Plate
- CylinderMesh33.Parent = Part32
- CylinderMesh33.Scale = Vector3.new(0.100000001, 1, 0.100000001)
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(-44.9597702, 3.89999533, -39.3585396, 0.999999285, -1.49591742e-07, -3.57627869e-06, -5.36441803e-07, -0.999991834, -4.47034836e-07, 4.94718552e-06, -3.05938613e-07, -1.00000226)
- Part34.Orientation = Vector3.new(0, -180, -180)
- Part34.Position = Vector3.new(-44.9597702, 3.89999533, -39.3585396)
- Part34.Rotation = Vector3.new(180, 0, 0)
- Part34.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part34.Size = Vector3.new(1, 0.800000012, 1)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Sand red")
- Part34.Reflectance = 0.20000000298023
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Sand red")
- Part34.FormFactor = Enum.FormFactor.Plate
- Part34.formFactor = Enum.FormFactor.Plate
- SpecialMesh35.Parent = Part34
- SpecialMesh35.MeshId = "http://www.roblox.com/asset/?id=19380188"
- SpecialMesh35.Scale = Vector3.new(0.5, 1, 0.5)
- SpecialMesh35.MeshType = Enum.MeshType.FileMesh
- Part36.Parent = Model0
- Part36.CFrame = CFrame.new(-45.6987877, 2.69999886, -44.9165573, -0.913543463, -0.406739712, -2.41894242e-07, 7.15255737e-07, -2.16066837e-07, -0.999991894, 0.406733066, -0.913549542, -2.49979195e-07)
- Part36.Orientation = Vector3.new(89.7699966, -135.940002, 106.809998)
- Part36.Position = Vector3.new(-45.6987877, 2.69999886, -44.9165573)
- Part36.Rotation = Vector3.new(90, 0, 156)
- Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part36.Size = Vector3.new(1, 3, 1)
- Part36.Anchored = true
- Part36.BrickColor = BrickColor.new("Reddish brown")
- Part36.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh37.Parent = Part36
- CylinderMesh37.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(-40.8597832, 4.29998541, -42.3585243, -2.38418579e-07, 0.999999404, 3.57627869e-06, -0.999991894, -5.96046448e-07, 4.47034836e-07, -2.98023224e-07, 4.94718552e-06, 1.00000226)
- Part38.Orientation = Vector3.new(0, 0, -90)
- Part38.Position = Vector3.new(-40.8597832, 4.29998541, -42.3585243)
- Part38.Rotation = Vector3.new(0, 0, -90)
- Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part38.Size = Vector3.new(1, 0.400000006, 1)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Bright yellow")
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Bright yellow")
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.formFactor = Enum.FormFactor.Plate
- CylinderMesh39.Parent = Part38
- CylinderMesh39.Offset = Vector3.new(0, 0, 0.300000012)
- CylinderMesh39.Scale = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part40.Parent = Model0
- Part40.CFrame = CFrame.new(-44.5597801, 2.69999981, -42.3585434, 0.999999404, 2.38418579e-07, 3.57627869e-06, -5.96046448e-07, 0.999991894, 4.47034836e-07, 4.94718552e-06, 2.98023224e-07, 1.00000226)
- Part40.Position = Vector3.new(-44.5597801, 2.69999981, -42.3585434)
- Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part40.Transparency = 0.69999998807907
- Part40.Size = Vector3.new(1, 1.20000005, 1)
- Part40.Anchored = true
- Part40.BrickColor = BrickColor.new("Institutional white")
- Part40.brickColor = BrickColor.new("Institutional white")
- CylinderMesh41.Parent = Part40
- CylinderMesh41.Scale = Vector3.new(9, 0.899999976, 9)
- Part42.Parent = Model0
- Part42.CFrame = CFrame.new(-40.9597778, 3.49999666, -42.3585243, -0.999999404, -3.14441394e-07, 3.60608101e-06, 6.55651093e-07, -0.999991894, 5.36441803e-07, -4.91738319e-06, -2.21569152e-07, 1.00000215)
- Part42.Orientation = Vector3.new(0, 0, 180)
- Part42.Position = Vector3.new(-40.9597778, 3.49999666, -42.3585243)
- Part42.Rotation = Vector3.new(0, 0, 180)
- Part42.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part42.Size = Vector3.new(1, 0.400000006, 1)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Sand red")
- Part42.Reflectance = 0.20000000298023
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Sand red")
- Part42.FormFactor = Enum.FormFactor.Plate
- Part42.formFactor = Enum.FormFactor.Plate
- CylinderMesh43.Parent = Part42
- CylinderMesh43.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh43.Scale = Vector3.new(0.5, 0.200000003, 0.5)
- Part44.Parent = Model0
- Part44.CFrame = CFrame.new(-44.9597931, 3.49999809, -45.3585548, -0.999999404, -3.14441394e-07, 3.60608101e-06, 6.55651093e-07, -0.999991894, 5.36441803e-07, -4.91738319e-06, -2.21569152e-07, 1.00000215)
- Part44.Orientation = Vector3.new(0, 0, 180)
- Part44.Position = Vector3.new(-44.9597931, 3.49999809, -45.3585548)
- Part44.Rotation = Vector3.new(0, 0, 180)
- Part44.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part44.Size = Vector3.new(1, 0.400000006, 1)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Sand red")
- Part44.Reflectance = 0.20000000298023
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Sand red")
- Part44.FormFactor = Enum.FormFactor.Plate
- Part44.formFactor = Enum.FormFactor.Plate
- CylinderMesh45.Parent = Part44
- CylinderMesh45.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh45.Scale = Vector3.new(0.5, 0.200000003, 0.5)
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(-40.9597778, 3.59999275, -42.3585281, -0.999999285, -1.66618378e-07, 3.60608101e-06, 5.36441803e-07, -0.999991894, 5.36441803e-07, -4.94718552e-06, -2.0763332e-07, 1.00000215)
- Part46.Orientation = Vector3.new(0, 0, 180)
- Part46.Position = Vector3.new(-40.9597778, 3.59999275, -42.3585281)
- Part46.Rotation = Vector3.new(0, 0, 180)
- Part46.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part46.Size = Vector3.new(1, 0.400000006, 1)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Sand red")
- Part46.Reflectance = 0.20000000298023
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Sand red")
- Part46.FormFactor = Enum.FormFactor.Plate
- Part46.formFactor = Enum.FormFactor.Plate
- CylinderMesh47.Parent = Part46
- CylinderMesh47.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh47.Scale = Vector3.new(0.100000001, 0.5, 0.100000001)
- Part48.Parent = Model0
- Part48.CFrame = CFrame.new(-40.9597778, 4.49998856, -42.6585274, 0.999999404, -3.35276127e-07, 3.57627869e-06, -5.96046448e-07, 0.987680316, 0.156433612, 4.94718552e-06, -0.156434447, 0.987690568)
- Part48.Orientation = Vector3.new(-9, 0, 0)
- Part48.Position = Vector3.new(-40.9597778, 4.49998856, -42.6585274)
- Part48.Rotation = Vector3.new(-9, 0, 0)
- Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part48.Size = Vector3.new(1, 0.800000012, 1)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Institutional white")
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Institutional white")
- Part48.FormFactor = Enum.FormFactor.Plate
- Part48.formFactor = Enum.FormFactor.Plate
- CylinderMesh49.Parent = Part48
- CylinderMesh49.Scale = Vector3.new(0.100000001, 1, 0.100000001)
- Part50.Parent = Model0
- Part50.CFrame = CFrame.new(-40.9597778, 4.29998541, -42.3585243, 0.999999404, -3.31468044e-07, -3.60608101e-06, -6.55651093e-07, -0.999991894, -6.2584877e-07, 4.91738319e-06, -1.38165007e-07, -1.00000226)
- Part50.Orientation = Vector3.new(0, -180, -180)
- Part50.Position = Vector3.new(-40.9597778, 4.29998541, -42.3585243)
- Part50.Rotation = Vector3.new(180, 0, 0)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Transparency = 1
- Part50.Size = Vector3.new(1, 2, 2)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.CanCollide = false
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Really black")
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.formFactor = Enum.FormFactor.Plate
- Part51.Parent = Model0
- Part51.CFrame = CFrame.new(-40.9597778, 3.9999938, -42.3585243, 0.999999285, 1.49591742e-07, 3.57627869e-06, -5.36441803e-07, 0.999991834, 4.47034836e-07, 4.94718552e-06, 3.05938613e-07, 1.00000226)
- Part51.Position = Vector3.new(-40.9597778, 3.9999938, -42.3585243)
- Part51.Color = Color3.new(1, 1, 0)
- Part51.Size = Vector3.new(1, 0.400000006, 1)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("New Yeller")
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("New Yeller")
- Part51.FormFactor = Enum.FormFactor.Plate
- Part51.formFactor = Enum.FormFactor.Plate
- CylinderMesh52.Parent = Part51
- CylinderMesh52.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh52.Scale = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part53.Parent = Model0
- Part53.CFrame = CFrame.new(-40.9597778, 3.89999056, -42.3585281, 0.999999285, -1.49591742e-07, -3.57627869e-06, -5.36441803e-07, -0.999991834, -4.47034836e-07, 4.94718552e-06, -3.05938613e-07, -1.00000226)
- Part53.Orientation = Vector3.new(0, -180, -180)
- Part53.Position = Vector3.new(-40.9597778, 3.89999056, -42.3585281)
- Part53.Rotation = Vector3.new(180, 0, 0)
- Part53.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part53.Size = Vector3.new(1, 0.800000012, 1)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Sand red")
- Part53.Reflectance = 0.20000000298023
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Sand red")
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.formFactor = Enum.FormFactor.Plate
- SpecialMesh54.Parent = Part53
- SpecialMesh54.MeshId = "http://www.roblox.com/asset/?id=19380188"
- SpecialMesh54.Scale = Vector3.new(0.5, 1, 0.5)
- SpecialMesh54.MeshType = Enum.MeshType.FileMesh
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(-45.1257858, 2.69999933, -42.9245491, -0.707103789, 2.38418579e-07, -0.707108915, 7.4505806e-07, 0.999991894, 9.31322575e-08, 0.707104862, 2.98023224e-07, -0.707111895)
- Part55.Orientation = Vector3.new(0, -135, 0)
- Part55.Position = Vector3.new(-45.1257858, 2.69999933, -42.9245491)
- Part55.Rotation = Vector3.new(-180, -45, -180)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Size = Vector3.new(1, 1.20000005, 1)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.brickColor = BrickColor.new("Really black")
- BlockMesh56.Parent = Part55
- BlockMesh56.Offset = Vector3.new(0, 0, 0.300000012)
- BlockMesh56.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(-46.5597801, 1.60001373, -42.3585548, 3.63588333e-06, -0.598471999, 0.801142931, 4.61935997e-07, -0.801136672, -0.598467648, 1.00000215, -3.15904617e-06, 3.75509262e-06)
- Part57.Orientation = Vector3.new(36.7599983, 90, 180)
- Part57.Position = Vector3.new(-46.5597801, 1.60001373, -42.3585548)
- Part57.Rotation = Vector3.new(90, 53.2400017, 90)
- Part57.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part57.Size = Vector3.new(1, 3, 1)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("Reddish brown")
- Part57.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh58.Parent = Part57
- CylinderMesh58.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- Part59.Parent = Model0
- Part59.CFrame = CFrame.new(-47.4597816, 0.600021362, -42.3585587, 3.63588333e-06, 2.38418579e-07, -0.999999225, 4.61935997e-07, 0.999991775, 5.66244125e-07, 1.00000215, 2.98023224e-07, -4.88758087e-06)
- Part59.Orientation = Vector3.new(0, -90, 0)
- Part59.Position = Vector3.new(-47.4597816, 0.600021362, -42.3585587)
- Part59.Rotation = Vector3.new(-173.389999, -89.9300003, -3.75)
- Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part59.Size = Vector3.new(1, 1.20000005, 1)
- Part59.Anchored = true
- Part59.BrickColor = BrickColor.new("Really black")
- Part59.brickColor = BrickColor.new("Really black")
- CylinderMesh60.Parent = Part59
- CylinderMesh60.Offset = Vector3.new(0, -0.200000003, 0)
- CylinderMesh60.Scale = Vector3.new(1, 0.5, 1)
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(-41.0957718, 2.69999695, -40.3585243, 0.499996513, 2.38418579e-07, 0.866026759, -6.85453415e-07, 0.999991894, -2.90572643e-07, -0.866024971, 2.98023224e-07, 0.500005364)
- Part61.Orientation = Vector3.new(0, 60, 0)
- Part61.Position = Vector3.new(-41.0957718, 2.69999695, -40.3585243)
- Part61.Rotation = Vector3.new(0, 60, 0)
- Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part61.Size = Vector3.new(2, 1.20000005, 1)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Really black")
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Really black")
- BlockMesh62.Parent = Part61
- BlockMesh62.Offset = Vector3.new(0, 0, 0.300000012)
- BlockMesh62.Scale = Vector3.new(1, 1, 0.400000006)
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(-42.1347771, 2.69999933, -40.9585304, 0.499996513, 0.866026759, -2.9351051e-07, -6.85453415e-07, -3.20374966e-07, -0.999991894, -0.866024971, 0.500005364, -3.14959379e-07)
- Part63.Orientation = Vector3.new(89.7699966, -137.020004, -115.050003)
- Part63.Position = Vector3.new(-42.1347771, 2.69999933, -40.9585304)
- Part63.Rotation = Vector3.new(90, 0, -60)
- Part63.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part63.Size = Vector3.new(1, 3, 1)
- Part63.Anchored = true
- Part63.BrickColor = BrickColor.new("Reddish brown")
- Part63.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh64.Parent = Part63
- CylinderMesh64.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(-46.2017937, 7.49996805, -46.8695602, 2.76830519e-07, 0.939690769, -0.342023253, 0.999991775, -7.4505806e-07, -2.23517418e-07, 2.93960767e-07, -0.34201628, -0.939696431)
- Part65.Orientation = Vector3.new(0, -160, 90)
- Part65.Position = Vector3.new(-46.2017937, 7.49996805, -46.8695602)
- Part65.Rotation = Vector3.new(180, -20, -90)
- Part65.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part65.Size = Vector3.new(1, 2, 1)
- Part65.Anchored = true
- Part65.BrickColor = BrickColor.new("Reddish brown")
- Part65.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh66.Parent = Part65
- CylinderMesh66.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(-46.0597801, 1.70000935, -42.358551, 3.57627869e-06, 2.38418579e-07, -0.999999404, 4.47034836e-07, 0.999991894, 5.96046448e-07, 1.00000226, 2.98023224e-07, -4.94718552e-06)
- Part67.Orientation = Vector3.new(0, -90, 0)
- Part67.Position = Vector3.new(-46.0597801, 1.70000935, -42.358551)
- Part67.Rotation = Vector3.new(-173.130005, -89.9400024, -3.80999994)
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part67.Size = Vector3.new(1, 1.20000005, 2)
- Part67.Anchored = true
- Part67.BrickColor = BrickColor.new("Really black")
- Part67.brickColor = BrickColor.new("Really black")
- BlockMesh68.Parent = Part67
- BlockMesh68.Offset = Vector3.new(0, 0, -0.5)
- BlockMesh68.Scale = Vector3.new(0.300000012, 0.200000003, 1)
- Part69.Parent = Model0
- Part69.CFrame = CFrame.new(-46.1867943, 2.69999933, -46.0125618, -0.913543463, 2.38418579e-07, -0.406739682, 7.15255737e-07, 0.999991894, -1.71363354e-07, 0.406733066, 2.98023224e-07, -0.913549542)
- Part69.Orientation = Vector3.new(0, -156, 0)
- Part69.Position = Vector3.new(-46.1867943, 2.69999933, -46.0125618)
- Part69.Rotation = Vector3.new(180, -24, -180)
- Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part69.Size = Vector3.new(2, 1.20000005, 1)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Really black")
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Really black")
- BlockMesh70.Parent = Part69
- BlockMesh70.Offset = Vector3.new(0, 0, 0.300000012)
- BlockMesh70.Scale = Vector3.new(1, 1, 0.400000006)
- Part71.Parent = Model0
- Part71.CFrame = CFrame.new(-41.4747696, 7.49996948, -38.6815186, 1.79543875e-07, -0.766041696, 0.6427899, 0.999991834, 6.85453415e-07, -3.7252903e-08, 3.43645638e-07, 0.642785192, 0.766049445)
- Part71.Orientation = Vector3.new(0, 40, 90)
- Part71.Position = Vector3.new(-41.4747696, 7.49996948, -38.6815186)
- Part71.Rotation = Vector3.new(0, 40, 90)
- Part71.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part71.Size = Vector3.new(1, 2, 1)
- Part71.Anchored = true
- Part71.BrickColor = BrickColor.new("Reddish brown")
- Part71.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh72.Parent = Part71
- CylinderMesh72.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
- Part73.Parent = Model0
- Part73.CFrame = CFrame.new(-40.7557869, 2.69999504, -43.5945282, -0.309020281, 2.38418579e-07, 0.951054752, -2.4586916e-07, 0.999991894, -7.15255737e-07, -0.951060176, 2.98023224e-07, -0.309013128)
- Part73.Orientation = Vector3.new(0, 108, 0)
- Part73.Position = Vector3.new(-40.7557869, 2.69999504, -43.5945282)
- Part73.Rotation = Vector3.new(180, 72, -180)
- Part73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part73.Size = Vector3.new(2, 1.20000005, 1)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Really black")
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Really black")
- BlockMesh74.Parent = Part73
- BlockMesh74.Offset = Vector3.new(0, 0, 0.300000012)
- BlockMesh74.Scale = Vector3.new(1, 1, 0.400000006)
- Part75.Parent = Model0
- Part75.CFrame = CFrame.new(-42.9177628, 7.49996948, -37.8475266, 2.00006653e-07, -0.939690769, 0.342023253, 0.999991775, 6.85453415e-07, 2.23517418e-07, 3.16986842e-07, 0.34201622, 0.939696431)
- Part75.Orientation = Vector3.new(0, 20, 90)
- Part75.Position = Vector3.new(-42.9177628, 7.49996948, -37.8475266)
- Part75.Rotation = Vector3.new(0, 20, 90)
- Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part75.Size = Vector3.new(1, 2, 1)
- Part75.Anchored = true
- Part75.BrickColor = BrickColor.new("Reddish brown")
- Part75.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh76.Parent = Part75
- CylinderMesh76.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
- Part77.Parent = Model0
- Part77.CFrame = CFrame.new(-41.8967934, 2.69999933, -43.2235336, -0.309020311, 0.951054752, -2.77725292e-07, -2.23517418e-07, -7.4505806e-07, -0.999991894, -0.951060176, -0.309013158, -2.95087204e-07)
- Part77.Orientation = Vector3.new(89.7699966, -136.740005, -163.300003)
- Part77.Position = Vector3.new(-41.8967934, 2.69999933, -43.2235336)
- Part77.Rotation = Vector3.new(90, 0, -108)
- Part77.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part77.Size = Vector3.new(1, 3, 1)
- Part77.Anchored = true
- Part77.BrickColor = BrickColor.new("Reddish brown")
- Part77.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh78.Parent = Part77
- CylinderMesh78.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- Part79.Parent = Model0
- Part79.CFrame = CFrame.new(-41.586792, 2.6999979, -45.0355377, -0.669133008, 2.38418579e-07, 0.74314177, 3.91155481e-08, 0.999991894, -7.4505806e-07, -0.743149698, 2.98023224e-07, -0.669128478)
- Part79.Orientation = Vector3.new(0, 132, 0)
- Part79.Position = Vector3.new(-41.586792, 2.6999979, -45.0355377)
- Part79.Rotation = Vector3.new(180, 48, -180)
- Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part79.Size = Vector3.new(2, 1.20000005, 1)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Really black")
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Really black")
- BlockMesh80.Parent = Part79
- BlockMesh80.Offset = Vector3.new(0, 0, 0.300000012)
- BlockMesh80.Scale = Vector3.new(1, 1, 0.400000006)
- Part81.Parent = Model0
- Part81.CFrame = CFrame.new(-39.8327789, 7.49996519, -41.5245171, 2.26645312e-07, -0.173644483, 0.984807789, 0.999991834, 4.76837158e-07, -4.91738319e-07, 3.35621337e-07, 0.98480916, 0.173653424)
- Part81.Orientation = Vector3.new(0, 80, 90)
- Part81.Position = Vector3.new(-39.8327789, 7.49996519, -41.5245171)
- Part81.Rotation = Vector3.new(0, 80, 90)
- Part81.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part81.Size = Vector3.new(1, 2, 1)
- Part81.Anchored = true
- Part81.BrickColor = BrickColor.new("Reddish brown")
- Part81.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh82.Parent = Part81
- CylinderMesh82.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
- Part83.Parent = Model0
- Part83.CFrame = CFrame.new(-41.7747841, 2.69999647, -42.0655289, 0.104524732, 0.994521618, -2.87264271e-07, -5.06639481e-07, -5.66244125e-07, -0.999991894, -0.994523644, 0.104533494, -3.07095945e-07)
- Part83.Orientation = Vector3.new(89.7699966, -136.910004, -138.179993)
- Part83.Position = Vector3.new(-41.7747841, 2.69999647, -42.0655289)
- Part83.Rotation = Vector3.new(90, 0, -84)
- Part83.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part83.Size = Vector3.new(1, 3, 1)
- Part83.Anchored = true
- Part83.BrickColor = BrickColor.new("Reddish brown")
- Part83.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh84.Parent = Part83
- CylinderMesh84.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- Part85.Parent = Model0
- Part85.CFrame = CFrame.new(-43.4207916, 2.69999838, -44.9165459, -0.913546443, 0.406732947, -2.55650633e-07, 3.42726707e-07, -7.15255737e-07, -0.999991894, -0.406741947, -0.913545549, -2.67297253e-07)
- Part85.Orientation = Vector3.new(89.7699966, -136.279999, 154.399994)
- Part85.Position = Vector3.new(-43.4207916, 2.69999838, -44.9165459)
- Part85.Rotation = Vector3.new(90, 0, -156)
- Part85.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part85.Size = Vector3.new(1, 3, 1)
- Part85.Anchored = true
- Part85.BrickColor = BrickColor.new("Reddish brown")
- Part85.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh86.Parent = Part85
- CylinderMesh86.Scale = Vector3.new(0.600000024, 1, 0.600000024)
- Part87.Parent = Model0
- Part87.CFrame = CFrame.new(-44.5597954, 2.69999695, -46.3585548, -0.999999404, 2.38418579e-07, -3.7252903e-06, 5.66244125e-07, 0.999991894, -4.47034836e-07, -4.7981739e-06, 2.98023224e-07, -1.00000226)
- Part87.Orientation = Vector3.new(0, -180, 0)
- Part87.Position = Vector3.new(-44.5597954, 2.69999695, -46.3585548)
- Part87.Rotation = Vector3.new(180, 0, -180)
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part87.Size = Vector3.new(2, 1.20000005, 1)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Really black")
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Really black")
- BlockMesh88.Parent = Part87
- BlockMesh88.Offset = Vector3.new(0, 0, 0.300000012)
- BlockMesh88.Scale = Vector3.new(1, 1, 0.400000006)
- Part89.Parent = Model0
- Part89.CFrame = CFrame.new(-39.8327827, 7.49996424, -43.1925201, 2.32518346e-07, 0.173651546, 0.984806538, 0.999991775, 2.83122063e-07, -6.55651093e-07, 3.57916093e-07, 0.984810829, -0.173643738)
- Part89.Orientation = Vector3.new(0, 100, 90)
- Part89.Position = Vector3.new(-39.8327827, 7.49996424, -43.1925201)
- Part89.Rotation = Vector3.new(180, 80, -90)
- Part89.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part89.Size = Vector3.new(1, 2, 1)
- Part89.Anchored = true
- Part89.BrickColor = BrickColor.new("Reddish brown")
- Part89.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh90.Parent = Part89
- CylinderMesh90.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
- Part91.Parent = Model0
- Part91.CFrame = CFrame.new(-40.5817795, 2.69999695, -41.9405251, 0.104524732, 2.38418579e-07, 0.994521618, -5.06639481e-07, 0.999991894, -5.51342964e-07, -0.994523644, 2.98023224e-07, 0.104533494)
- Part91.Orientation = Vector3.new(0, 84, 0)
- Part91.Position = Vector3.new(-40.5817795, 2.69999695, -41.9405251)
- Part91.Rotation = Vector3.new(0, 84, 0)
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part91.Size = Vector3.new(2, 1.20000005, 1)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Really black")
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Really black")
- BlockMesh92.Parent = Part91
- BlockMesh92.Offset = Vector3.new(0, 0, 0.300000012)
- BlockMesh92.Scale = Vector3.new(1, 1, 0.400000006)
- Part93.Parent = Model0
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- Part93.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part93.Size = Vector3.new(1, 3, 1)
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- Part93.BrickColor = BrickColor.new("Reddish brown")
- Part93.brickColor = BrickColor.new("Reddish brown")
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- Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
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- Part95.BottomSurface = Enum.SurfaceType.Smooth
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- Part95.TopSurface = Enum.SurfaceType.Smooth
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- BlockMesh96.Parent = Part95
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- Part97.brickColor = BrickColor.new("Reddish brown")
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- Part113.brickColor = BrickColor.new("Reddish brown")
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- Part117.brickColor = BrickColor.new("Reddish brown")
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- Part185.CFrame = CFrame.new(-47.6447639, 7.4999733, -38.6815491, 2.1177992e-07, -0.766046166, -0.642784417, 0.999991775, 1.1920929e-07, 7.15255737e-07, 2.64487568e-07, -0.642792821, 0.766042948)
- Part185.Orientation = Vector3.new(0, -40, 90)
- Part185.Position = Vector3.new(-47.6447639, 7.4999733, -38.6815491)
- Part185.Rotation = Vector3.new(0, -40, 90)
- Part185.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part185.Size = Vector3.new(1, 2, 1)
- Part185.Anchored = true
- Part185.BrickColor = BrickColor.new("Reddish brown")
- Part185.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh186.Parent = Part185
- CylinderMesh186.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
- Part187.Parent = Model0
- Part187.CFrame = CFrame.new(-46.9107666, 2.70000267, -39.122551, 0.809018612, 2.38418579e-07, -0.587781847, -2.16066837e-07, 0.999991894, 7.4505806e-07, 0.587790489, 2.98023224e-07, 0.809015989)
- Part187.Orientation = Vector3.new(0, -36, 0)
- Part187.Position = Vector3.new(-46.9107666, 2.70000267, -39.122551)
- Part187.Rotation = Vector3.new(0, -36, 0)
- Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part187.Size = Vector3.new(2, 1.20000005, 1)
- Part187.Anchored = true
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.BrickColor = BrickColor.new("Really black")
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Really black")
- BlockMesh188.Parent = Part187
- BlockMesh188.Offset = Vector3.new(0, 0, 0.300000012)
- BlockMesh188.Scale = Vector3.new(1, 1, 0.400000006)
- Part189.Parent = Model0
- Part189.CFrame = CFrame.new(-48.7167702, 7.49997234, -39.9585571, 2.11526412e-07, -0.500002861, -0.866023064, 0.999991894, -1.56462193e-07, 7.4505806e-07, 2.6416842e-07, -0.866029739, 0.49999693)
- Part189.Orientation = Vector3.new(0, -60, 90)
- Part189.Position = Vector3.new(-48.7167702, 7.49997234, -39.9585571)
- Part189.Rotation = Vector3.new(0, -60, 90)
- Part189.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part189.Size = Vector3.new(1, 2, 1)
- Part189.Anchored = true
- Part189.BrickColor = BrickColor.new("Reddish brown")
- Part189.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh190.Parent = Part189
- CylinderMesh190.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
- WedgePart191.Name = "Part"
- WedgePart191.Parent = Model0
- WedgePart191.CFrame = CFrame.new(-41.9617767, 8.6999588, -40.8585281, -0.343709052, -0.88407135, -0.316671222, -0.932031274, 0.362355411, -2.23517418e-07, 0.114745401, 0.295143425, -0.948540211)
- WedgePart191.Orientation = Vector3.new(0, -161.539993, -68.75)
- WedgePart191.Position = Vector3.new(-41.9617767, 8.6999588, -40.8585281)
- WedgePart191.Rotation = Vector3.new(180, -18.4599991, 111.25)
- WedgePart191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart191.Size = Vector3.new(1, 5, 4)
- WedgePart191.Anchored = true
- WedgePart191.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart191.BrickColor = BrickColor.new("Really black")
- WedgePart191.brickColor = BrickColor.new("Really black")
- WedgePart192.Name = "Part"
- WedgePart192.Parent = Model0
- WedgePart192.CFrame = CFrame.new(-44.5597916, 8.6999588, -45.358551, 0.271229148, 0.69764328, -0.663119376, -0.932031512, 0.362354606, 7.15255737e-07, 0.240289167, 0.618061066, 0.748509288)
- WedgePart192.Orientation = Vector3.new(0, -41.5400009, -68.75)
- WedgePart192.Position = Vector3.new(-44.5597916, 8.6999588, -45.358551)
- WedgePart192.Rotation = Vector3.new(0, -41.5400009, -68.75)
- WedgePart192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart192.Size = Vector3.new(1, 5, 4)
- WedgePart192.Anchored = true
- WedgePart192.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart192.BrickColor = BrickColor.new("Really black")
- WedgePart192.brickColor = BrickColor.new("Really black")
- WedgePart193.Name = "Part"
- WedgePart193.Parent = Model0
- WedgePart193.CFrame = CFrame.new(-46.4877853, 8.69996166, -44.656559, 0.362226665, 0.931702852, -0.0268444717, -0.932031691, 0.362354249, 4.61935997e-07, 0.00973013043, 0.0250281394, 0.999641657)
- WedgePart193.Orientation = Vector3.new(0, -1.53999996, -68.75)
- WedgePart193.Position = Vector3.new(-46.4877853, 8.69996166, -44.656559)
- WedgePart193.Rotation = Vector3.new(0, -1.53999996, -68.75)
- WedgePart193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart193.Size = Vector3.new(1, 5, 4)
- WedgePart193.Anchored = true
- WedgePart193.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart193.BrickColor = BrickColor.new("Really black")
- WedgePart193.brickColor = BrickColor.new("Really black")
- WedgePart194.Name = "Part"
- WedgePart194.Parent = Model0
- WedgePart194.CFrame = CFrame.new(-43.5337677, 8.69996166, -39.5395317, -0.337055266, -0.866956592, 0.367122084, -0.932031274, 0.362355083, -6.55651093e-07, -0.133033037, -0.34218049, -0.930171609)
- WedgePart194.Orientation = Vector3.new(0, 158.460007, -68.75)
- WedgePart194.Position = Vector3.new(-43.5337677, 8.69996166, -39.5395317)
- WedgePart194.Rotation = Vector3.new(180, 21.5400009, 111.25)
- WedgePart194.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart194.Size = Vector3.new(1, 5, 4)
- WedgePart194.Anchored = true
- WedgePart194.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart194.BrickColor = BrickColor.new("Really black")
- WedgePart194.brickColor = BrickColor.new("Really black")
- WedgePart195.Name = "Part"
- WedgePart195.Parent = Model0
- WedgePart195.CFrame = CFrame.new(-41.6057854, 8.69995975, -42.8795319, -0.189537764, -0.487519175, -0.852290511, -0.932031274, 0.362355322, 2.75671482e-07, 0.308833063, 0.7943663, -0.523076177)
- WedgePart195.Orientation = Vector3.new(0, -121.540001, -68.75)
- WedgePart195.Position = Vector3.new(-41.6057854, 8.69995975, -42.8795319)
- WedgePart195.Rotation = Vector3.new(-180, -58.4599991, 111.25)
- WedgePart195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart195.Size = Vector3.new(1, 5, 4)
- WedgePart195.Anchored = true
- WedgePart195.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart195.BrickColor = BrickColor.new("Really black")
- WedgePart195.brickColor = BrickColor.new("Really black")
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- Part196.Parent = Model0
- Part196.CFrame = CFrame.new(-50.8407745, 3.52899504, -41.3585739, 3.57627869e-06, 0.0707374066, -0.997494698, 4.47034836e-07, 0.997487187, 0.0707371831, 1.00000226, 6.48200512e-07, -4.88758087e-06)
- Part196.Orientation = Vector3.new(-4.05999994, -90, 0)
- Part196.Position = Vector3.new(-50.8407745, 3.52899504, -41.3585739)
- Part196.Rotation = Vector3.new(-90, -85.9400024, -90)
- Part196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part196.Size = Vector3.new(1, 0.400000006, 3)
- Part196.Anchored = true
- Part196.BrickColor = BrickColor.new("Really black")
- Part196.brickColor = BrickColor.new("Really black")
- Part196.FormFactor = Enum.FormFactor.Plate
- Part196.formFactor = Enum.FormFactor.Plate
- BlockMesh197.Parent = Part196
- BlockMesh197.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
- BlockMesh197.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
- WedgePart198.Name = "Part"
- WedgePart198.Parent = Model0
- WedgePart198.CFrame = CFrame.new(-47.1577721, 8.69996262, -40.8585548, 0.0724792629, 0.186428338, 0.979790926, -0.93203187, 0.362354249, -4.76837158e-07, -0.355035424, -0.913204253, 0.200030804)
- WedgePart198.Orientation = Vector3.new(0, 78.4599991, -68.75)
- WedgePart198.Position = Vector3.new(-47.1577721, 8.69996262, -40.8585548)
- WedgePart198.Rotation = Vector3.new(0, 78.4599991, -68.7600021)
- WedgePart198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart198.Size = Vector3.new(1, 5, 4)
- WedgePart198.Anchored = true
- WedgePart198.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart198.BrickColor = BrickColor.new("Really black")
- WedgePart198.brickColor = BrickColor.new("Really black")
- WedgePart199.Name = "Part"
- WedgePart199.Parent = Model0
- WedgePart199.CFrame = CFrame.new(-42.6317902, 8.69995785, -44.6565399, 0.0533201993, 0.13714844, -0.989113867, -0.932031393, 0.362355083, 6.2584877e-07, 0.358414233, 0.921896696, 0.147140741)
- WedgePart199.Orientation = Vector3.new(0, -81.5400009, -68.75)
- WedgePart199.Position = Vector3.new(-42.6317902, 8.69995785, -44.6565399)
- WedgePart199.Rotation = Vector3.new(0, -81.5400009, -68.7600021)
- WedgePart199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart199.Size = Vector3.new(1, 5, 4)
- WedgePart199.Anchored = true
- WedgePart199.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart199.BrickColor = BrickColor.new("Really black")
- WedgePart199.brickColor = BrickColor.new("Really black")
- WedgePart200.Name = "Part"
- WedgePart200.Parent = Model0
- WedgePart200.CFrame = CFrame.new(-45.5857697, 8.69996262, -39.5395432, -0.172689587, -0.444183201, 0.879135072, -0.932031512, 0.362354666, -7.15255737e-07, -0.318563998, -0.819394231, -0.476565391)
- WedgePart200.Orientation = Vector3.new(0, 118.459999, -68.75)
- WedgePart200.Position = Vector3.new(-45.5857697, 8.69996262, -39.5395432)
- WedgePart200.Rotation = Vector3.new(180, 61.5400009, 111.25)
- WedgePart200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart200.Size = Vector3.new(1, 5, 4)
- WedgePart200.Anchored = true
- WedgePart200.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart200.BrickColor = BrickColor.new("Really black")
- WedgePart200.brickColor = BrickColor.new("Really black")
- WedgePart201.Name = "Part"
- WedgePart201.Parent = Model0
- WedgePart201.CFrame = CFrame.new(-47.5137787, 8.69996166, -42.8795586, 0.283734232, 0.729808271, 0.621991575, -0.932031691, 0.36235401, 0, -0.225381926, -0.579715729, 0.783030808)
- WedgePart201.Orientation = Vector3.new(0, 38.4599991, -68.75)
- WedgePart201.Position = Vector3.new(-47.5137787, 8.69996166, -42.8795586)
- WedgePart201.Rotation = Vector3.new(0, 38.4599991, -68.75)
- WedgePart201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart201.Size = Vector3.new(1, 5, 4)
- WedgePart201.Anchored = true
- WedgePart201.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart201.BrickColor = BrickColor.new("Really black")
- WedgePart201.brickColor = BrickColor.new("Really black")
- Part202.Name = "Wood"
- Part202.Parent = Model0
- Part202.CFrame = CFrame.new(-51.8597794, 3.79999352, -42.8585815, -3.57627869e-06, 0.999999404, -2.38418579e-07, -4.47034836e-07, -5.96046448e-07, -0.999991894, -1.00000226, 4.94718552e-06, -2.98023224e-07)
- Part202.Orientation = Vector3.new(89.7699966, -141.339996, -143.130005)
- Part202.Position = Vector3.new(-51.8597794, 3.79999352, -42.8585815)
- Part202.Rotation = Vector3.new(90, 0, -90)
- Part202.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part202.Size = Vector3.new(2, 0.400000006, 2)
- Part202.Anchored = true
- Part202.BrickColor = BrickColor.new("Reddish brown")
- Part202.brickColor = BrickColor.new("Reddish brown")
- Part202.FormFactor = Enum.FormFactor.Plate
- Part202.formFactor = Enum.FormFactor.Plate
- BlockMesh203.Parent = Part202
- BlockMesh203.Offset = Vector3.new(0, 0.0399999991, 0)
- BlockMesh203.Scale = Vector3.new(1, 0.899999976, 1)
- Part204.Parent = Model0
- Part204.CFrame = CFrame.new(-44.559761, 7.49996948, -37.5585327, 1.91705553e-07, -0.999999404, 3.69548798e-06, 0.999991834, 5.66244125e-07, 4.47034836e-07, 2.91635331e-07, -4.85777855e-06, 1.00000226)
- Part204.Orientation = Vector3.new(0, 0, 90)
- Part204.Position = Vector3.new(-44.559761, 7.49996948, -37.5585327)
- Part204.Rotation = Vector3.new(0, 0, 90)
- Part204.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part204.Size = Vector3.new(1, 2, 1)
- Part204.Anchored = true
- Part204.BrickColor = BrickColor.new("Reddish brown")
- Part204.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh205.Parent = Part204
- CylinderMesh205.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
- Part206.Name = ""
- Part206.Parent = Model0
- Part206.CFrame = CFrame.new(-51.7027817, 2.68700314, -42.8585815, -3.57627869e-06, 0.877582669, 0.479425311, -4.47034836e-07, 0.479421437, -0.877576172, -1.00000226, 4.44054604e-06, 2.11596489e-06)
- Part206.Orientation = Vector3.new(61.3499985, 90, 0)
- Part206.Position = Vector3.new(-51.7027817, 2.68700314, -42.8585815)
- Part206.Rotation = Vector3.new(90, 28.6499996, -90)
- Part206.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part206.Size = Vector3.new(2, 0.400000006, 1)
- Part206.Anchored = true
- Part206.BrickColor = BrickColor.new("Reddish brown")
- Part206.brickColor = BrickColor.new("Reddish brown")
- Part206.FormFactor = Enum.FormFactor.Plate
- Part206.formFactor = Enum.FormFactor.Plate
- BlockMesh207.Parent = Part206
- BlockMesh207.Scale = Vector3.new(1, 1, 0.5)
- Part208.Parent = Model0
- Part208.CFrame = CFrame.new(-50.4267807, 2.29600906, -42.8585739, -3.57627869e-06, 0.0707374066, 0.997494698, -4.47034836e-07, 0.997487187, -0.0707371831, -1.00000226, 6.48200512e-07, 4.88758087e-06)
- Part208.Orientation = Vector3.new(4.05999994, 90, 0)
- Part208.Position = Vector3.new(-50.4267807, 2.29600906, -42.8585739)
- Part208.Rotation = Vector3.new(90, 85.9400024, -90)
- Part208.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part208.Size = Vector3.new(2, 0.400000006, 2)
- Part208.Anchored = true
- Part208.BrickColor = BrickColor.new("Reddish brown")
- Part208.brickColor = BrickColor.new("Reddish brown")
- Part208.FormFactor = Enum.FormFactor.Plate
- Part208.formFactor = Enum.FormFactor.Plate
- Seat209.Parent = Model0
- Seat209.CFrame = CFrame.new(-50.9467812, 2.03200626, -42.8585777, 3.57627869e-06, 0.0707374066, -0.997494698, 4.47034836e-07, 0.997487187, 0.0707371831, 1.00000226, 6.48200512e-07, -4.88758087e-06)
- Seat209.Orientation = Vector3.new(-4.05999994, -90, 0)
- Seat209.Position = Vector3.new(-50.9467812, 2.03200626, -42.8585777)
- Seat209.Rotation = Vector3.new(-90, -85.9400024, -90)
- Seat209.Transparency = 1
- Seat209.Size = Vector3.new(2, 0.400000006, 3)
- Seat209.Anchored = true
- Seat209.FrontSurface = Enum.SurfaceType.Weld
- Seat209.FormFactor = Enum.FormFactor.Plate
- Seat209.formFactor = Enum.FormFactor.Plate
- Part210.Name = "Arm"
- Part210.Parent = Model0
- Part210.CFrame = CFrame.new(-49.9287758, 2.26100636, -41.3585663, 3.57627869e-06, 0.0707374066, -0.997494698, 4.47034836e-07, 0.997487187, 0.0707371831, 1.00000226, 6.48200512e-07, -4.88758087e-06)
- Part210.Orientation = Vector3.new(-4.05999994, -90, 0)
- Part210.Position = Vector3.new(-49.9287758, 2.26100636, -41.3585663)
- Part210.Rotation = Vector3.new(-90, -85.9400024, -90)
- Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part210.Size = Vector3.new(1, 0.400000006, 1)
- Part210.Anchored = true
- Part210.BrickColor = BrickColor.new("Really black")
- Part210.brickColor = BrickColor.new("Really black")
- Part210.FormFactor = Enum.FormFactor.Plate
- Part210.formFactor = Enum.FormFactor.Plate
- BlockMesh211.Parent = Part210
- BlockMesh211.Offset = Vector3.new(-0.300000012, 0.5, 0)
- BlockMesh211.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
- Part212.Name = "Part1"
- Part212.Parent = Model0
- Part212.CFrame = CFrame.new(-50.4697723, 1.69800806, -42.158577, 0.997494638, -0.0639501661, -0.0302350223, -0.0707371831, -0.901800156, -0.426306337, 4.82797623e-06, 0.427380264, -0.90407449)
- Part212.Orientation = Vector3.new(25.2299995, -178.080002, -175.509995)
- Part212.Position = Vector3.new(-50.4697723, 1.69800806, -42.158577)
- Part212.Rotation = Vector3.new(154.75, -1.73000002, 3.67000008)
- Part212.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part212.Size = Vector3.new(1, 1.20000005, 1)
- Part212.Anchored = true
- Part212.BrickColor = BrickColor.new("Reddish brown")
- Part212.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh213.Parent = Part212
- CylinderMesh213.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh213.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part214.Name = ""
- Part214.Parent = Model0
- Part214.CFrame = CFrame.new(-51.7807808, 2.9939971, -42.8585815, -3.57627869e-06, 0.980066538, 0.198669076, -4.47034836e-07, 0.198667258, -0.980059206, -1.00000226, 4.91738319e-06, 7.00354576e-07)
- Part214.Orientation = Vector3.new(78.5400009, 90, 0)
- Part214.Position = Vector3.new(-51.7807808, 2.9939971, -42.8585815)
- Part214.Rotation = Vector3.new(90, 11.46, -90)
- Part214.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part214.Size = Vector3.new(2, 0.400000006, 1)
- Part214.Anchored = true
- Part214.BrickColor = BrickColor.new("Reddish brown")
- Part214.brickColor = BrickColor.new("Reddish brown")
- Part214.FormFactor = Enum.FormFactor.Plate
- Part214.formFactor = Enum.FormFactor.Plate
- BlockMesh215.Parent = Part214
- BlockMesh215.Scale = Vector3.new(1, 1, 0.5)
- Part216.Name = ""
- Part216.Parent = Model0
- Part216.CFrame = CFrame.new(-51.224781, 2.35300398, -42.8585777, -3.57627869e-06, 0.26749894, 0.963557959, -4.47034836e-07, 0.963550687, -0.267497271, -1.00000226, 1.59442425e-06, 4.70876694e-06)
- Part216.Orientation = Vector3.new(15.5200005, 90, 0)
- Part216.Position = Vector3.new(-51.224781, 2.35300398, -42.8585777)
- Part216.Rotation = Vector3.new(90, 74.4800034, -90)
- Part216.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part216.Size = Vector3.new(2, 0.400000006, 1)
- Part216.Anchored = true
- Part216.BrickColor = BrickColor.new("Reddish brown")
- Part216.brickColor = BrickColor.new("Reddish brown")
- Part216.FormFactor = Enum.FormFactor.Plate
- Part216.formFactor = Enum.FormFactor.Plate
- BlockMesh217.Parent = Part216
- BlockMesh217.Scale = Vector3.new(1, 1, 0.5)
- Part218.Name = "Wood"
- Part218.Parent = Model0
- Part218.CFrame = CFrame.new(-50.840786, 3.52899313, -44.3585815, -3.57627869e-06, 0.0707374066, 0.997494698, -4.47034836e-07, 0.997487187, -0.0707371831, -1.00000226, 6.48200512e-07, 4.88758087e-06)
- Part218.Orientation = Vector3.new(4.05999994, 90, 0)
- Part218.Position = Vector3.new(-50.840786, 3.52899313, -44.3585815)
- Part218.Rotation = Vector3.new(90, 85.9400024, -90)
- Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part218.Size = Vector3.new(1, 0.400000006, 3)
- Part218.Anchored = true
- Part218.BrickColor = BrickColor.new("Really black")
- Part218.brickColor = BrickColor.new("Really black")
- Part218.FormFactor = Enum.FormFactor.Plate
- Part218.formFactor = Enum.FormFactor.Plate
- BlockMesh219.Parent = Part218
- BlockMesh219.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
- BlockMesh219.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
- Part220.Name = ""
- Part220.Parent = Model0
- Part220.CFrame = CFrame.new(-51.5177803, 2.47399902, -42.8585815, -3.57627869e-06, 0.540302396, 0.841470659, -4.47034836e-07, 0.841464221, -0.540298641, -1.00000226, 2.92062759e-06, 4.02331352e-06)
- Part220.Orientation = Vector3.new(32.7000008, 90, 0)
- Part220.Position = Vector3.new(-51.5177803, 2.47399902, -42.8585815)
- Part220.Rotation = Vector3.new(90, 57.2999992, -90)
- Part220.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part220.Size = Vector3.new(2, 0.400000006, 1)
- Part220.Anchored = true
- Part220.BrickColor = BrickColor.new("Reddish brown")
- Part220.brickColor = BrickColor.new("Reddish brown")
- Part220.FormFactor = Enum.FormFactor.Plate
- Part220.formFactor = Enum.FormFactor.Plate
- BlockMesh221.Parent = Part220
- BlockMesh221.Scale = Vector3.new(1, 1, 0.5)
- Part222.Name = "Part2"
- Part222.Parent = Model0
- Part222.CFrame = CFrame.new(-49.4077797, 1.12101555, -42.8585739, -3.69548798e-06, 0.0707374066, 0.997494757, -4.47034836e-07, 0.997487187, -0.0707371831, -1.00000226, 6.48200512e-07, 4.76837158e-06)
- Part222.Orientation = Vector3.new(4.05999994, 90, 0)
- Part222.Position = Vector3.new(-49.4077797, 1.12101555, -42.8585739)
- Part222.Rotation = Vector3.new(90, 85.9400024, -90)
- Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part222.Size = Vector3.new(1, 1.20000005, 1)
- Part222.Anchored = true
- Part222.BrickColor = BrickColor.new("Really black")
- Part222.brickColor = BrickColor.new("Really black")
- CylinderMesh223.Parent = Part222
- CylinderMesh223.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh223.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part224.Name = "Part1"
- Part224.Parent = Model0
- Part224.CFrame = CFrame.new(-50.504776, 1.19901562, -41.7585754, 0.997494638, 0.0707374066, 3.63588333e-06, -0.0707371831, 0.997487187, 4.61935997e-07, 4.82797623e-06, 6.48200512e-07, 1.00000215)
- Part224.Orientation = Vector3.new(0, 0, -4.05999994)
- Part224.Position = Vector3.new(-50.504776, 1.19901562, -41.7585754)
- Part224.Rotation = Vector3.new(0, 0, -4.05999994)
- Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part224.Size = Vector3.new(1, 1.20000005, 1)
- Part224.Anchored = true
- Part224.BrickColor = BrickColor.new("Really black")
- Part224.brickColor = BrickColor.new("Really black")
- CylinderMesh225.Parent = Part224
- CylinderMesh225.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh225.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part226.Name = "Part3"
- Part226.Parent = Model0
- Part226.CFrame = CFrame.new(-50.5047836, 1.19901466, -43.95858, -0.997494698, 0.0707374066, -3.57627869e-06, 0.0707371831, 0.997487187, -4.47034836e-07, -4.88758087e-06, 6.48200512e-07, -1.00000226)
- Part226.Orientation = Vector3.new(0, -180, 4.05999994)
- Part226.Position = Vector3.new(-50.5047836, 1.19901466, -43.95858)
- Part226.Rotation = Vector3.new(180, 0, -175.940002)
- Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part226.Size = Vector3.new(1, 1.20000005, 1)
- Part226.Anchored = true
- Part226.BrickColor = BrickColor.new("Really black")
- Part226.brickColor = BrickColor.new("Really black")
- CylinderMesh227.Parent = Part226
- CylinderMesh227.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh227.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part228.Name = "Part4"
- Part228.Parent = Model0
- Part228.CFrame = CFrame.new(-51.167778, 1.74701118, -42.8585815, 3.75509262e-06, -0.490260839, 0.871575475, 4.32133675e-07, -0.871568739, -0.490257502, 1.00000226, -2.59280205e-06, 3.9935112e-06)
- Part228.Orientation = Vector3.new(29.3600006, 90, 180)
- Part228.Position = Vector3.new(-51.167778, 1.74701118, -42.8585815)
- Part228.Rotation = Vector3.new(90, 60.6399994, 90)
- Part228.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part228.Size = Vector3.new(1, 1.20000005, 1)
- Part228.Anchored = true
- Part228.BrickColor = BrickColor.new("Reddish brown")
- Part228.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh229.Parent = Part228
- CylinderMesh229.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh229.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part230.Name = ""
- Part230.Parent = Model0
- Part230.CFrame = CFrame.new(-45.0597572, 2.59399986, -35.1375351, -0.999999404, -3.42726707e-06, -9.53674316e-07, 5.96046448e-07, 0.198667407, -0.980059266, -4.94718552e-06, -0.98006928, -0.198670208)
- Part230.Orientation = Vector3.new(78.5400009, -180, 0)
- Part230.Position = Vector3.new(-45.0597572, 2.59399986, -35.1375351)
- Part230.Rotation = Vector3.new(101.459999, 0, 180)
- Part230.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part230.Size = Vector3.new(2, 0.400000006, 1)
- Part230.Anchored = true
- Part230.BrickColor = BrickColor.new("Reddish brown")
- Part230.brickColor = BrickColor.new("Reddish brown")
- Part230.FormFactor = Enum.FormFactor.Plate
- Part230.formFactor = Enum.FormFactor.Plate
- BlockMesh231.Parent = Part230
- BlockMesh231.Scale = Vector3.new(1, 1, 0.5)
- Part232.Name = ""
- Part232.Parent = Model0
- Part232.CFrame = CFrame.new(-45.0597572, 2.28700542, -35.2155304, -0.999999404, -3.03983688e-06, -1.92224979e-06, 5.96046448e-07, 0.479421526, -0.877576172, -4.94718552e-06, -0.877584934, -0.479427159)
- Part232.Orientation = Vector3.new(61.3499985, -180, 0)
- Part232.Position = Vector3.new(-45.0597572, 2.28700542, -35.2155304)
- Part232.Rotation = Vector3.new(118.650002, 0, 180)
- Part232.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part232.Size = Vector3.new(2, 0.400000006, 1)
- Part232.Anchored = true
- Part232.BrickColor = BrickColor.new("Reddish brown")
- Part232.brickColor = BrickColor.new("Reddish brown")
- Part232.FormFactor = Enum.FormFactor.Plate
- Part232.formFactor = Enum.FormFactor.Plate
- BlockMesh233.Parent = Part232
- BlockMesh233.Scale = Vector3.new(1, 1, 0.5)
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- Part234.Parent = Model0
- Part234.CFrame = CFrame.new(-45.0597534, 3.400002, -35.0585327, -0.999999404, -3.57627869e-06, -2.38418579e-07, 5.96046448e-07, -4.47034836e-07, -0.999991894, -4.94718552e-06, -1.00000226, -2.98023224e-07)
- Part234.Orientation = Vector3.new(89.7699966, -141.339996, 126.870003)
- Part234.Position = Vector3.new(-45.0597534, 3.400002, -35.0585327)
- Part234.Rotation = Vector3.new(90, 0, 180)
- Part234.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part234.Size = Vector3.new(2, 0.400000006, 2)
- Part234.Anchored = true
- Part234.BrickColor = BrickColor.new("Reddish brown")
- Part234.brickColor = BrickColor.new("Reddish brown")
- Part234.FormFactor = Enum.FormFactor.Plate
- Part234.formFactor = Enum.FormFactor.Plate
- BlockMesh235.Parent = Part234
- BlockMesh235.Offset = Vector3.new(0, 0.0399999991, 0)
- BlockMesh235.Scale = Vector3.new(1, 0.899999976, 1)
- Part236.Name = ""
- Part236.Parent = Model0
- Part236.CFrame = CFrame.new(-45.0597572, 2.07400703, -35.4005356, -0.999999404, -1.75833702e-06, -3.09944153e-06, 5.96046448e-07, 0.841464281, -0.540298522, -4.94718552e-06, -0.540303469, -0.841473401)
- Part236.Orientation = Vector3.new(32.7000008, -180, 0)
- Part236.Position = Vector3.new(-45.0597572, 2.07400703, -35.4005356)
- Part236.Rotation = Vector3.new(147.300003, 0, 180)
- Part236.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part236.Size = Vector3.new(2, 0.400000006, 1)
- Part236.Anchored = true
- Part236.BrickColor = BrickColor.new("Reddish brown")
- Part236.brickColor = BrickColor.new("Reddish brown")
- Part236.FormFactor = Enum.FormFactor.Plate
- Part236.formFactor = Enum.FormFactor.Plate
- BlockMesh237.Parent = Part236
- BlockMesh237.Scale = Vector3.new(1, 1, 0.5)
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- Part238.Parent = Model0
- Part238.CFrame = CFrame.new(-49.9287834, 2.26100588, -44.3585739, -3.57627869e-06, 0.0707374066, 0.997494698, -4.47034836e-07, 0.997487187, -0.0707371831, -1.00000226, 6.48200512e-07, 4.88758087e-06)
- Part238.Orientation = Vector3.new(4.05999994, 90, 0)
- Part238.Position = Vector3.new(-49.9287834, 2.26100588, -44.3585739)
- Part238.Rotation = Vector3.new(90, 85.9400024, -90)
- Part238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part238.Size = Vector3.new(1, 0.400000006, 1)
- Part238.Anchored = true
- Part238.BrickColor = BrickColor.new("Really black")
- Part238.brickColor = BrickColor.new("Really black")
- Part238.FormFactor = Enum.FormFactor.Plate
- Part238.formFactor = Enum.FormFactor.Plate
- BlockMesh239.Parent = Part238
- BlockMesh239.Offset = Vector3.new(-0.300000012, 0.5, 0)
- BlockMesh239.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
- Part240.Name = "Wood"
- Part240.Parent = Model0
- Part240.CFrame = CFrame.new(-46.5597572, 3.12899876, -36.0775414, -0.999999404, 2.60770321e-08, -3.54647636e-06, 5.96046448e-07, 0.997487187, -0.070737049, -4.94718552e-06, -0.070737049, -0.997497618)
- Part240.Orientation = Vector3.new(4.05999994, -180, 0)
- Part240.Position = Vector3.new(-46.5597572, 3.12899876, -36.0775414)
- Part240.Rotation = Vector3.new(175.940002, 0, -180)
- Part240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part240.Size = Vector3.new(1, 0.400000006, 3)
- Part240.Anchored = true
- Part240.BrickColor = BrickColor.new("Really black")
- Part240.brickColor = BrickColor.new("Really black")
- Part240.FormFactor = Enum.FormFactor.Plate
- Part240.formFactor = Enum.FormFactor.Plate
- BlockMesh241.Parent = Part240
- BlockMesh241.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
- BlockMesh241.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
- Part242.Name = "Arm"
- Part242.Parent = Model0
- Part242.CFrame = CFrame.new(-43.5597649, 1.86100864, -36.9895248, 0.999999404, 2.60770321e-08, 3.54647636e-06, -5.96046448e-07, 0.997487187, 0.070737049, 4.94718552e-06, -0.070737049, 0.997497618)
- Part242.Orientation = Vector3.new(-4.05999994, 0, 0)
- Part242.Position = Vector3.new(-43.5597649, 1.86100864, -36.9895248)
- Part242.Rotation = Vector3.new(-4.05999994, 0, 0)
- Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part242.Size = Vector3.new(1, 0.400000006, 1)
- Part242.Anchored = true
- Part242.BrickColor = BrickColor.new("Really black")
- Part242.brickColor = BrickColor.new("Really black")
- Part242.FormFactor = Enum.FormFactor.Plate
- Part242.formFactor = Enum.FormFactor.Plate
- BlockMesh243.Parent = Part242
- BlockMesh243.Offset = Vector3.new(-0.300000012, 0.5, 0)
- BlockMesh243.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
- Part244.Name = "Part3"
- Part244.Parent = Model0
- Part244.CFrame = CFrame.new(-50.46978, 1.69800615, -43.5585785, -0.997494698, -0.0639532506, -0.0302284658, 0.0707371831, -0.901800573, -0.426305473, -4.88758087e-06, -0.427381396, 0.904073954)
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- Part244.Position = Vector3.new(-50.46978, 1.69800615, -43.5585785)
- Part244.Rotation = Vector3.new(25.25, -1.73000002, 176.330002)
- Part244.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part244.Size = Vector3.new(1, 1.20000005, 1)
- Part244.Anchored = true
- Part244.BrickColor = BrickColor.new("Reddish brown")
- Part244.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh245.Parent = Part244
- CylinderMesh245.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh245.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
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- Part246.Parent = Model0
- Part246.CFrame = CFrame.new(-43.5597572, 3.1289978, -36.0775261, 0.999999404, 2.60770321e-08, 3.54647636e-06, -5.96046448e-07, 0.997487187, 0.070737049, 4.94718552e-06, -0.070737049, 0.997497618)
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- Part246.Position = Vector3.new(-43.5597572, 3.1289978, -36.0775261)
- Part246.Rotation = Vector3.new(-4.05999994, 0, 0)
- Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part246.Size = Vector3.new(1, 0.400000006, 3)
- Part246.Anchored = true
- Part246.BrickColor = BrickColor.new("Really black")
- Part246.brickColor = BrickColor.new("Really black")
- Part246.FormFactor = Enum.FormFactor.Plate
- Part246.formFactor = Enum.FormFactor.Plate
- BlockMesh247.Parent = Part246
- BlockMesh247.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
- BlockMesh247.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
- Part248.Name = "Part2"
- Part248.Parent = Model0
- Part248.CFrame = CFrame.new(-49.7717857, 1.64801025, -42.8585739, -3.69548798e-06, 0.362357378, -0.932039022, -4.47034836e-07, -0.932032049, -0.362354428, -1.00000226, 1.49011612e-06, -4.58955765e-06)
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- Part248.Position = Vector3.new(-49.7717857, 1.64801025, -42.8585739)
- Part248.Rotation = Vector3.new(90, -68.75, -90)
- Part248.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part248.Size = Vector3.new(1, 1.20000005, 1)
- Part248.Anchored = true
- Part248.BrickColor = BrickColor.new("Reddish brown")
- Part248.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh249.Parent = Part248
- CylinderMesh249.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh249.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
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- Part250.Parent = Model0
- Part250.CFrame = CFrame.new(-51.6017799, 1.27701569, -42.8585815, 3.75509262e-06, 0.0707374066, -0.997494757, 4.32133675e-07, 0.997487187, 0.0707371533, 1.00000226, 6.48200512e-07, -4.64916229e-06)
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- Part250.Position = Vector3.new(-51.6017799, 1.27701569, -42.8585815)
- Part250.Rotation = Vector3.new(-90, -85.9400024, -90)
- Part250.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part250.Size = Vector3.new(1, 1.20000005, 1)
- Part250.Anchored = true
- Part250.BrickColor = BrickColor.new("Really black")
- Part250.brickColor = BrickColor.new("Really black")
- CylinderMesh251.Parent = Part250
- CylinderMesh251.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh251.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
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- Part252.Parent = Model0
- Part252.CFrame = CFrame.new(-45.0597572, 1.34701204, -35.7505341, 0.999999404, 1.60932541e-06, -3.42726707e-06, -5.66244125e-07, -0.871568799, -0.490257293, 4.7981739e-06, 0.490261823, -0.871578276)
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- Part252.Position = Vector3.new(-45.0597572, 1.34701204, -35.7505341)
- Part252.Rotation = Vector3.new(150.639999, 0, 0)
- Part252.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part252.Size = Vector3.new(1, 1.20000005, 1)
- Part252.Anchored = true
- Part252.BrickColor = BrickColor.new("Reddish brown")
- Part252.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh253.Parent = Part252
- CylinderMesh253.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh253.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
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- Part254.Parent = Model0
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- Part254.Rotation = Vector3.new(-173.130005, -89.9400024, -0.419999987)
- Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part254.Size = Vector3.new(1, 1.20000005, 1)
- Part254.Anchored = true
- Part254.BrickColor = BrickColor.new("Really black")
- Part254.brickColor = BrickColor.new("Really black")
- CylinderMesh255.Parent = Part254
- CylinderMesh255.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh255.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
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- Part256.Parent = Model0
- Part256.CFrame = CFrame.new(-45.059761, 1.24801064, -37.1465378, -0.999999404, -1.56462193e-06, 3.30805779e-06, 5.96046448e-07, -0.932031989, -0.362354547, -4.82797623e-06, -0.362358958, 0.932041466)
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- Part256.Position = Vector3.new(-45.059761, 1.24801064, -37.1465378)
- Part256.Rotation = Vector3.new(21.2399998, 0, 180)
- Part256.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part256.Size = Vector3.new(1, 1.20000005, 1)
- Part256.Anchored = true
- Part256.BrickColor = BrickColor.new("Reddish brown")
- Part256.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh257.Parent = Part256
- CylinderMesh257.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh257.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
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- Part258.Parent = Model0
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- Part258.Position = Vector3.new(-46.559761, 1.86100769, -36.9895439)
- Part258.Rotation = Vector3.new(175.940002, 0, -180)
- Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part258.Size = Vector3.new(1, 0.400000006, 1)
- Part258.Anchored = true
- Part258.BrickColor = BrickColor.new("Really black")
- Part258.brickColor = BrickColor.new("Really black")
- Part258.FormFactor = Enum.FormFactor.Plate
- Part258.formFactor = Enum.FormFactor.Plate
- BlockMesh259.Parent = Part258
- BlockMesh259.Offset = Vector3.new(-0.300000012, 0.5, 0)
- BlockMesh259.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
- Part260.Name = "Wood"
- Part260.Parent = Model0
- Part260.CFrame = CFrame.new(-38.2787743, 3.12899256, -40.3585091, 3.57627869e-06, -0.0707368851, -0.997494698, 4.47034836e-07, 0.997487307, -0.0707360208, 1.00000226, -5.21540642e-08, -4.94718552e-06)
- Part260.Orientation = Vector3.new(4.05999994, -90, 0)
- Part260.Position = Vector3.new(-38.2787743, 3.12899256, -40.3585091)
- Part260.Rotation = Vector3.new(90, -85.9400024, 90)
- Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part260.Size = Vector3.new(1, 0.400000006, 3)
- Part260.Anchored = true
- Part260.BrickColor = BrickColor.new("Really black")
- Part260.brickColor = BrickColor.new("Really black")
- Part260.FormFactor = Enum.FormFactor.Plate
- Part260.formFactor = Enum.FormFactor.Plate
- BlockMesh261.Parent = Part260
- BlockMesh261.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
- BlockMesh261.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
- Part262.Parent = Model0
- Part262.CFrame = CFrame.new(-45.059761, 1.89601421, -36.4915352, -0.999999404, 2.60770321e-08, -3.54647636e-06, 5.96046448e-07, 0.997487187, -0.070737049, -4.94718552e-06, -0.070737049, -0.997497618)
- Part262.Orientation = Vector3.new(4.05999994, -180, 0)
- Part262.Position = Vector3.new(-45.059761, 1.89601421, -36.4915352)
- Part262.Rotation = Vector3.new(175.940002, 0, -180)
- Part262.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part262.Size = Vector3.new(2, 0.400000006, 2)
- Part262.Anchored = true
- Part262.BrickColor = BrickColor.new("Reddish brown")
- Part262.brickColor = BrickColor.new("Reddish brown")
- Part262.FormFactor = Enum.FormFactor.Plate
- Part262.formFactor = Enum.FormFactor.Plate
- Part263.Name = ""
- Part263.Parent = Model0
- Part263.CFrame = CFrame.new(-37.3387833, 2.59399033, -41.8585091, 3.57627869e-06, -0.980066419, -0.198669583, 4.47034836e-07, 0.19866842, -0.980059028, 1.00000226, -4.82797623e-06, -1.27404928e-06)
- Part263.Orientation = Vector3.new(78.5400009, -90, 0)
- Part263.Position = Vector3.new(-37.3387833, 2.59399033, -41.8585091)
- Part263.Rotation = Vector3.new(90, -11.46, 90)
- Part263.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part263.Size = Vector3.new(2, 0.400000006, 1)
- Part263.Anchored = true
- Part263.BrickColor = BrickColor.new("Reddish brown")
- Part263.brickColor = BrickColor.new("Reddish brown")
- Part263.FormFactor = Enum.FormFactor.Plate
- Part263.formFactor = Enum.FormFactor.Plate
- BlockMesh264.Parent = Part263
- BlockMesh264.Scale = Vector3.new(1, 1, 0.5)
- Part265.Name = "Part2"
- Part265.Parent = Model0
- Part265.CFrame = CFrame.new(-45.059761, 0.72101593, -37.5105362, -0.999999404, 2.60770321e-08, -3.63588333e-06, 5.96046448e-07, 0.997487187, -0.0707370341, -4.82797623e-06, -0.070737049, -0.997497618)
- Part265.Orientation = Vector3.new(4.05999994, -180, 0)
- Part265.Position = Vector3.new(-45.059761, 0.72101593, -37.5105362)
- Part265.Rotation = Vector3.new(175.940002, 0, -180)
- Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part265.Size = Vector3.new(1, 1.20000005, 1)
- Part265.Anchored = true
- Part265.BrickColor = BrickColor.new("Really black")
- Part265.brickColor = BrickColor.new("Really black")
- CylinderMesh266.Parent = Part265
- CylinderMesh266.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh266.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part267.Name = "Part4"
- Part267.Parent = Model0
- Part267.CFrame = CFrame.new(-45.0597534, 0.87701416, -35.3165359, 0.999999404, 2.60770321e-08, 3.7252903e-06, -5.66244125e-07, 0.997487187, 0.0707370192, 4.7981739e-06, -0.070737049, 0.997497618)
- Part267.Orientation = Vector3.new(-4.05999994, 0, 0)
- Part267.Position = Vector3.new(-45.0597534, 0.87701416, -35.3165359)
- Part267.Rotation = Vector3.new(-4.05999994, 0, 0)
- Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part267.Size = Vector3.new(1, 1.20000005, 1)
- Part267.Anchored = true
- Part267.BrickColor = BrickColor.new("Really black")
- Part267.brickColor = BrickColor.new("Really black")
- CylinderMesh268.Parent = Part267
- CylinderMesh268.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh268.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part269.Name = "Wood"
- Part269.Parent = Model0
- Part269.CFrame = CFrame.new(-38.2787857, 3.1289916, -43.3585167, -3.57627869e-06, -0.0707368851, 0.997494698, -4.47034836e-07, 0.997487307, 0.0707360208, -1.00000226, -5.21540642e-08, 4.94718552e-06)
- Part269.Orientation = Vector3.new(-4.05999994, 90, 0)
- Part269.Position = Vector3.new(-38.2787857, 3.1289916, -43.3585167)
- Part269.Rotation = Vector3.new(-90, 85.9400024, 90)
- Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part269.Size = Vector3.new(1, 0.400000006, 3)
- Part269.Anchored = true
- Part269.BrickColor = BrickColor.new("Really black")
- Part269.brickColor = BrickColor.new("Really black")
- Part269.FormFactor = Enum.FormFactor.Plate
- Part269.formFactor = Enum.FormFactor.Plate
- BlockMesh270.Parent = Part269
- BlockMesh270.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
- BlockMesh270.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
- Part271.Name = "Part1"
- Part271.Parent = Model0
- Part271.CFrame = CFrame.new(-44.3597565, 1.29801464, -36.4485321, -3.60608101e-06, 0.427379578, -0.904071569, -0.0707370341, -0.901800632, -0.426305383, -0.997497559, 0.063953504, 0.0302271247)
- Part271.Orientation = Vector3.new(25.2299995, -88.0899963, -175.509995)
- Part271.Position = Vector3.new(-44.3597565, 1.29801464, -36.4485321)
- Part271.Rotation = Vector3.new(85.9400024, -64.6999969, -90)
- Part271.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part271.Size = Vector3.new(1, 1.20000005, 1)
- Part271.Anchored = true
- Part271.BrickColor = BrickColor.new("Reddish brown")
- Part271.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh272.Parent = Part271
- CylinderMesh272.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh272.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part273.Name = "Part3"
- Part273.Parent = Model0
- Part273.CFrame = CFrame.new(-45.7597618, 1.29801273, -36.4485397, 3.54647636e-06, -0.427379549, 0.904071569, 0.070737049, -0.901800156, -0.426306397, 0.997497618, 0.0639492869, 0.0302360058)
- Part273.Orientation = Vector3.new(25.2299995, 88.0800018, 175.509995)
- Part273.Position = Vector3.new(-45.7597618, 1.29801273, -36.4485397)
- Part273.Rotation = Vector3.new(85.9400024, 64.6999969, 90)
- Part273.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part273.Size = Vector3.new(1, 1.20000005, 1)
- Part273.Anchored = true
- Part273.BrickColor = BrickColor.new("Reddish brown")
- Part273.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh274.Parent = Part273
- CylinderMesh274.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh274.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part275.Name = ""
- Part275.Parent = Model0
- Part275.CFrame = CFrame.new(-45.0597572, 1.95300674, -35.6935349, -0.999999404, -7.00354576e-07, -3.48687172e-06, 5.96046448e-07, 0.963550746, -0.267497122, -4.94718552e-06, -0.267499208, -0.963560939)
- Part275.Orientation = Vector3.new(15.5200005, -180, 0)
- Part275.Position = Vector3.new(-45.0597572, 1.95300674, -35.6935349)
- Part275.Rotation = Vector3.new(164.479996, 0, 180)
- Part275.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part275.Size = Vector3.new(2, 0.400000006, 1)
- Part275.Anchored = true
- Part275.BrickColor = BrickColor.new("Reddish brown")
- Part275.brickColor = BrickColor.new("Reddish brown")
- Part275.FormFactor = Enum.FormFactor.Plate
- Part275.formFactor = Enum.FormFactor.Plate
- BlockMesh276.Parent = Part275
- BlockMesh276.Scale = Vector3.new(1, 1, 0.5)
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- Part277.Parent = Model0
- Part277.CFrame = CFrame.new(-43.9597626, 0.79902029, -36.4135284, -3.60608101e-06, 2.60770321e-08, 0.999999344, -0.0707370341, 0.997487187, -5.96046448e-07, -0.997497559, -0.070737049, 4.88758087e-06)
- Part277.Orientation = Vector3.new(0, 90, -4.05999994)
- Part277.Position = Vector3.new(-43.9597626, 0.79902029, -36.4135284)
- Part277.Rotation = Vector3.new(6.94999981, 89.9300003, -179.589996)
- Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part277.Size = Vector3.new(1, 1.20000005, 1)
- Part277.Anchored = true
- Part277.BrickColor = BrickColor.new("Really black")
- Part277.brickColor = BrickColor.new("Really black")
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- CylinderMesh278.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh278.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
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- Part279.Parent = Model0
- Part279.CFrame = CFrame.new(-37.2597847, 3.3999939, -41.8585091, 3.57627869e-06, -0.999999404, -2.38418579e-07, 4.47034836e-07, 5.96046448e-07, -0.999991894, 1.00000226, -4.94718552e-06, -2.98023224e-07)
- Part279.Orientation = Vector3.new(89.7699966, -141.339996, 36.8699989)
- Part279.Position = Vector3.new(-37.2597847, 3.3999939, -41.8585091)
- Part279.Rotation = Vector3.new(90, 0, 90)
- Part279.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part279.Size = Vector3.new(2, 0.400000006, 2)
- Part279.Anchored = true
- Part279.BrickColor = BrickColor.new("Reddish brown")
- Part279.brickColor = BrickColor.new("Reddish brown")
- Part279.FormFactor = Enum.FormFactor.Plate
- Part279.formFactor = Enum.FormFactor.Plate
- BlockMesh280.Parent = Part279
- BlockMesh280.Offset = Vector3.new(0, 0.0399999991, 0)
- BlockMesh280.Scale = Vector3.new(1, 0.899999976, 1)
- Seat281.Parent = Model0
- Seat281.CFrame = CFrame.new(-45.0597572, 1.6320076, -35.9715347, 0.999999404, 2.60770321e-08, 3.54647636e-06, -5.96046448e-07, 0.997487187, 0.070737049, 4.94718552e-06, -0.070737049, 0.997497618)
- Seat281.Orientation = Vector3.new(-4.05999994, 0, 0)
- Seat281.Position = Vector3.new(-45.0597572, 1.6320076, -35.9715347)
- Seat281.Rotation = Vector3.new(-4.05999994, 0, 0)
- Seat281.Transparency = 1
- Seat281.Size = Vector3.new(2, 0.400000006, 3)
- Seat281.Anchored = true
- Seat281.FrontSurface = Enum.SurfaceType.Weld
- Seat281.FormFactor = Enum.FormFactor.Plate
- Seat281.formFactor = Enum.FormFactor.Plate
- Part282.Name = ""
- Part282.Parent = Model0
- Part282.CFrame = CFrame.new(-37.6017838, 2.07400131, -41.8585091, 3.57627869e-06, -0.540301919, -0.841470957, 4.47034836e-07, 0.841464818, -0.540297627, 1.00000226, -2.41398811e-06, -4.32133675e-06)
- Part282.Orientation = Vector3.new(32.7000008, -90, 0)
- Part282.Position = Vector3.new(-37.6017838, 2.07400131, -41.8585091)
- Part282.Rotation = Vector3.new(90, -57.2999992, 90)
- Part282.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part282.Size = Vector3.new(2, 0.400000006, 1)
- Part282.Anchored = true
- Part282.BrickColor = BrickColor.new("Reddish brown")
- Part282.brickColor = BrickColor.new("Reddish brown")
- Part282.FormFactor = Enum.FormFactor.Plate
- Part282.formFactor = Enum.FormFactor.Plate
- BlockMesh283.Parent = Part282
- BlockMesh283.Scale = Vector3.new(1, 1, 0.5)
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- Part284.Parent = Model0
- Part284.CFrame = CFrame.new(-46.559803, 3.12899351, -48.6395683, -0.999999404, 4.9546361e-07, -3.54647636e-06, 5.96046448e-07, 0.997487307, 0.0707361549, -4.94718552e-06, 0.0707376301, -0.997497559)
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- Part284.Position = Vector3.new(-46.559803, 3.12899351, -48.6395683)
- Part284.Rotation = Vector3.new(-175.940002, 0, -180)
- Part284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part284.Size = Vector3.new(1, 0.400000006, 3)
- Part284.Anchored = true
- Part284.BrickColor = BrickColor.new("Really black")
- Part284.brickColor = BrickColor.new("Really black")
- Part284.FormFactor = Enum.FormFactor.Plate
- Part284.formFactor = Enum.FormFactor.Plate
- BlockMesh285.Parent = Part284
- BlockMesh285.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
- BlockMesh285.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
- Part286.Name = "Arm"
- Part286.Parent = Model0
- Part286.CFrame = CFrame.new(-39.1907883, 1.86100101, -43.3585205, -3.57627869e-06, -0.0707368851, 0.997494698, -4.47034836e-07, 0.997487307, 0.0707360208, -1.00000226, -5.21540642e-08, 4.94718552e-06)
- Part286.Orientation = Vector3.new(-4.05999994, 90, 0)
- Part286.Position = Vector3.new(-39.1907883, 1.86100101, -43.3585205)
- Part286.Rotation = Vector3.new(-90, 85.9400024, 90)
- Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part286.Size = Vector3.new(1, 0.400000006, 1)
- Part286.Anchored = true
- Part286.BrickColor = BrickColor.new("Really black")
- Part286.brickColor = BrickColor.new("Really black")
- Part286.FormFactor = Enum.FormFactor.Plate
- Part286.formFactor = Enum.FormFactor.Plate
- BlockMesh287.Parent = Part286
- BlockMesh287.Offset = Vector3.new(-0.300000012, 0.5, 0)
- BlockMesh287.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
- Part288.Name = "Part2"
- Part288.Parent = Model0
- Part288.CFrame = CFrame.new(-39.7117844, 0.721011639, -41.8585205, 3.66568565e-06, -0.0707368851, -0.997494757, 4.61935997e-07, 0.997487307, -0.0707360506, 1.00000226, -5.21540642e-08, -4.82797623e-06)
- Part288.Orientation = Vector3.new(4.05999994, -90, 0)
- Part288.Position = Vector3.new(-39.7117844, 0.721011639, -41.8585205)
- Part288.Rotation = Vector3.new(90, -85.9400024, 90)
- Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part288.Size = Vector3.new(1, 1.20000005, 1)
- Part288.Anchored = true
- Part288.BrickColor = BrickColor.new("Really black")
- Part288.brickColor = BrickColor.new("Really black")
- CylinderMesh289.Parent = Part288
- CylinderMesh289.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh289.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
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- Part290.Parent = Model0
- Part290.CFrame = CFrame.new(-37.9517822, 1.34700394, -41.8585129, -3.7252903e-06, 0.490260422, -0.871575713, -4.47034836e-07, -0.871569276, -0.490256429, -1.00000226, 2.10106373e-06, -4.29153442e-06)
- Part290.Orientation = Vector3.new(29.3600006, -90, -180)
- Part290.Position = Vector3.new(-37.9517822, 1.34700394, -41.8585129)
- Part290.Rotation = Vector3.new(90, -60.6399994, -90)
- Part290.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part290.Size = Vector3.new(1, 1.20000005, 1)
- Part290.Anchored = true
- Part290.BrickColor = BrickColor.new("Reddish brown")
- Part290.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh291.Parent = Part290
- CylinderMesh291.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh291.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
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- Part292.Parent = Model0
- Part292.CFrame = CFrame.new(-38.6147842, 0.799013615, -40.7585144, 0.997494698, -0.0707368851, 3.57627869e-06, 0.0707360208, 0.997487307, 4.47034836e-07, 4.94718552e-06, -5.21540642e-08, 1.00000226)
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- Part292.Position = Vector3.new(-38.6147842, 0.799013615, -40.7585144)
- Part292.Rotation = Vector3.new(0, 0, 4.05999994)
- Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part292.Size = Vector3.new(1, 1.20000005, 1)
- Part292.Anchored = true
- Part292.BrickColor = BrickColor.new("Really black")
- Part292.brickColor = BrickColor.new("Really black")
- CylinderMesh293.Parent = Part292
- CylinderMesh293.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh293.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
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- Part294.Parent = Model0
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- Part294.Position = Vector3.new(-37.4167824, 2.2869978, -41.8585091)
- Part294.Rotation = Vector3.new(90, -28.6499996, 90)
- Part294.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part294.Size = Vector3.new(2, 0.400000006, 1)
- Part294.Anchored = true
- Part294.BrickColor = BrickColor.new("Reddish brown")
- Part294.brickColor = BrickColor.new("Reddish brown")
- Part294.FormFactor = Enum.FormFactor.Plate
- Part294.formFactor = Enum.FormFactor.Plate
- BlockMesh295.Parent = Part294
- BlockMesh295.Scale = Vector3.new(1, 1, 0.5)
- Part296.Name = "Part2"
- Part296.Parent = Model0
- Part296.CFrame = CFrame.new(-39.3477821, 1.24800396, -41.8585205, 3.66568565e-06, -0.362357855, 0.932038784, 4.61935997e-07, -0.932031631, -0.362355471, 1.00000226, -2.07126141e-06, 4.44054604e-06)
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- Part296.Position = Vector3.new(-39.3477821, 1.24800396, -41.8585205)
- Part296.Rotation = Vector3.new(90, 68.75, 90)
- Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part296.Size = Vector3.new(1, 1.20000005, 1)
- Part296.Anchored = true
- Part296.BrickColor = BrickColor.new("Reddish brown")
- Part296.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh297.Parent = Part296
- CylinderMesh297.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh297.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part298.Name = "Part4"
- Part298.Parent = Model0
- Part298.CFrame = CFrame.new(-37.5177841, 0.877007484, -41.8585129, -3.7252903e-06, -0.0707368851, 0.997494757, -4.47034836e-07, 0.997487307, 0.0707360506, -1.00000226, -5.21540642e-08, 4.73856926e-06)
- Part298.Orientation = Vector3.new(-4.05999994, 90, 0)
- Part298.Position = Vector3.new(-37.5177841, 0.877007484, -41.8585129)
- Part298.Rotation = Vector3.new(-90, 85.9400024, 90)
- Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part298.Size = Vector3.new(1, 1.20000005, 1)
- Part298.Anchored = true
- Part298.BrickColor = BrickColor.new("Really black")
- Part298.brickColor = BrickColor.new("Really black")
- CylinderMesh299.Parent = Part298
- CylinderMesh299.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh299.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part300.Parent = Model0
- Part300.CFrame = CFrame.new(-38.6927834, 1.89600468, -41.8585167, 3.57627869e-06, -0.0707368851, -0.997494698, 4.47034836e-07, 0.997487307, -0.0707360208, 1.00000226, -5.21540642e-08, -4.94718552e-06)
- Part300.Orientation = Vector3.new(4.05999994, -90, 0)
- Part300.Position = Vector3.new(-38.6927834, 1.89600468, -41.8585167)
- Part300.Rotation = Vector3.new(90, -85.9400024, 90)
- Part300.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part300.Size = Vector3.new(2, 0.400000006, 2)
- Part300.Anchored = true
- Part300.BrickColor = BrickColor.new("Reddish brown")
- Part300.brickColor = BrickColor.new("Reddish brown")
- Part300.FormFactor = Enum.FormFactor.Plate
- Part300.formFactor = Enum.FormFactor.Plate
- Part301.Name = ""
- Part301.Parent = Model0
- Part301.CFrame = CFrame.new(-37.894783, 1.95299721, -41.8585129, 3.57627869e-06, -0.267498434, -0.963558078, 4.47034836e-07, 0.963550985, -0.267496139, 1.00000226, -1.02818012e-06, -4.85777855e-06)
- Part301.Orientation = Vector3.new(15.5200005, -90, 0)
- Part301.Position = Vector3.new(-37.894783, 1.95299721, -41.8585129)
- Part301.Rotation = Vector3.new(90, -74.4800034, 90)
- Part301.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part301.Size = Vector3.new(2, 0.400000006, 1)
- Part301.Anchored = true
- Part301.BrickColor = BrickColor.new("Reddish brown")
- Part301.brickColor = BrickColor.new("Reddish brown")
- Part301.FormFactor = Enum.FormFactor.Plate
- Part301.formFactor = Enum.FormFactor.Plate
- BlockMesh302.Parent = Part301
- BlockMesh302.Scale = Vector3.new(1, 1, 0.5)
- Part303.Name = "Part1"
- Part303.Parent = Model0
- Part303.CFrame = CFrame.new(-38.6147881, 0.799014091, -42.958519, -0.997494698, -0.0707368851, -3.63588333e-06, -0.0707360208, 0.997487307, -4.61935997e-07, -4.88758087e-06, -5.21540642e-08, -1.00000215)
- Part303.Orientation = Vector3.new(0, -180, -4.05999994)
- Part303.Position = Vector3.new(-38.6147881, 0.799014091, -42.958519)
- Part303.Rotation = Vector3.new(180, 0, 175.940002)
- Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part303.Size = Vector3.new(1, 1.20000005, 1)
- Part303.Anchored = true
- Part303.BrickColor = BrickColor.new("Really black")
- Part303.brickColor = BrickColor.new("Really black")
- CylinderMesh304.Parent = Part303
- CylinderMesh304.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh304.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Seat305.Parent = Model0
- Seat305.CFrame = CFrame.new(-38.1727829, 1.63199997, -41.8585167, -3.57627869e-06, -0.0707368851, 0.997494698, -4.47034836e-07, 0.997487307, 0.0707360208, -1.00000226, -5.21540642e-08, 4.94718552e-06)
- Seat305.Orientation = Vector3.new(-4.05999994, 90, 0)
- Seat305.Position = Vector3.new(-38.1727829, 1.63199997, -41.8585167)
- Seat305.Rotation = Vector3.new(-90, 85.9400024, 90)
- Seat305.Transparency = 1
- Seat305.Size = Vector3.new(2, 0.400000006, 3)
- Seat305.Anchored = true
- Seat305.FrontSurface = Enum.SurfaceType.Weld
- Seat305.FormFactor = Enum.FormFactor.Plate
- Seat305.formFactor = Enum.FormFactor.Plate
- Part306.Name = ""
- Part306.Parent = Model0
- Part306.CFrame = CFrame.new(-39.1907768, 1.86100245, -40.3585129, 3.57627869e-06, -0.0707368851, -0.997494698, 4.47034836e-07, 0.997487307, -0.0707360208, 1.00000226, -5.21540642e-08, -4.94718552e-06)
- Part306.Orientation = Vector3.new(4.05999994, -90, 0)
- Part306.Position = Vector3.new(-39.1907768, 1.86100245, -40.3585129)
- Part306.Rotation = Vector3.new(90, -85.9400024, 90)
- Part306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part306.Size = Vector3.new(1, 0.400000006, 1)
- Part306.Anchored = true
- Part306.BrickColor = BrickColor.new("Really black")
- Part306.brickColor = BrickColor.new("Really black")
- Part306.FormFactor = Enum.FormFactor.Plate
- Part306.formFactor = Enum.FormFactor.Plate
- BlockMesh307.Parent = Part306
- BlockMesh307.Offset = Vector3.new(-0.300000012, 0.5, 0)
- BlockMesh307.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
- Part308.Name = "Part3"
- Part308.Parent = Model0
- Part308.CFrame = CFrame.new(-38.6497803, 1.29800892, -41.1585121, 0.997494698, 0.0639527887, 0.030228287, 0.0707360208, -0.901800275, -0.426306367, 4.94718552e-06, 0.42738086, -0.904074192)
- Part308.Orientation = Vector3.new(25.2299995, 178.089996, 175.509995)
- Part308.Position = Vector3.new(-38.6497803, 1.29800892, -41.1585121)
- Part308.Rotation = Vector3.new(154.75, 1.73000002, -3.67000008)
- Part308.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part308.Size = Vector3.new(1, 1.20000005, 1)
- Part308.Anchored = true
- Part308.BrickColor = BrickColor.new("Reddish brown")
- Part308.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh309.Parent = Part308
- CylinderMesh309.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh309.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part310.Name = "Wood"
- Part310.Parent = Model0
- Part310.CFrame = CFrame.new(-45.0598068, 3.39999628, -49.6585655, 0.999999404, 3.57627869e-06, -2.38418579e-07, -5.96046448e-07, 4.47034836e-07, -0.999991894, 4.94718552e-06, 1.00000226, -2.98023224e-07)
- Part310.Orientation = Vector3.new(89.7699966, -141.339996, -53.1300011)
- Part310.Position = Vector3.new(-45.0598068, 3.39999628, -49.6585655)
- Part310.Rotation = Vector3.new(90, 0, 0)
- Part310.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part310.Size = Vector3.new(2, 0.400000006, 2)
- Part310.Anchored = true
- Part310.BrickColor = BrickColor.new("Reddish brown")
- Part310.brickColor = BrickColor.new("Reddish brown")
- Part310.FormFactor = Enum.FormFactor.Plate
- Part310.formFactor = Enum.FormFactor.Plate
- BlockMesh311.Parent = Part310
- BlockMesh311.Offset = Vector3.new(0, 0.0399999991, 0)
- BlockMesh311.Scale = Vector3.new(1, 0.899999976, 1)
- Part312.Name = "Part1"
- Part312.Parent = Model0
- Part312.CFrame = CFrame.new(-38.6497879, 1.29800987, -42.5585136, -0.997494698, 0.0639497042, 0.0302348137, -0.0707360208, -0.901800632, -0.426305532, -4.88758087e-06, -0.42738077, 0.904074252)
- Part312.Orientation = Vector3.new(25.2299995, 1.91999996, -175.509995)
- Part312.Position = Vector3.new(-38.6497879, 1.29800987, -42.5585136)
- Part312.Rotation = Vector3.new(25.25, 1.73000002, -176.330002)
- Part312.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part312.Size = Vector3.new(1, 1.20000005, 1)
- Part312.Anchored = true
- Part312.BrickColor = BrickColor.new("Reddish brown")
- Part312.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh313.Parent = Part312
- CylinderMesh313.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh313.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part314.Name = "Part1"
- Part314.Parent = Model0
- Part314.CFrame = CFrame.new(-46.1598015, 0.799015999, -48.303566, 3.54647636e-06, 4.9546361e-07, -0.999999344, -0.0707361698, 0.997487307, 5.96046448e-07, 0.997497559, 0.0707376301, -4.88758087e-06)
- Part314.Orientation = Vector3.new(0, -90, -4.05999994)
- Part314.Position = Vector3.new(-46.1598015, 0.799015999, -48.303566)
- Part314.Rotation = Vector3.new(-173.050003, -89.9300003, -7.94999981)
- Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part314.Size = Vector3.new(1, 1.20000005, 1)
- Part314.Anchored = true
- Part314.BrickColor = BrickColor.new("Really black")
- Part314.brickColor = BrickColor.new("Really black")
- CylinderMesh315.Parent = Part314
- CylinderMesh315.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh315.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part316.Name = "Part3"
- Part316.Parent = Model0
- Part316.CFrame = CFrame.new(-43.9598083, 0.799015045, -48.3035545, -3.54647636e-06, 4.9546361e-07, 0.999999404, 0.0707361549, 0.997487307, -5.96046448e-07, -0.997497559, 0.0707376301, 4.94718552e-06)
- Part316.Orientation = Vector3.new(0, 90, 4.05999994)
- Part316.Position = Vector3.new(-43.9598083, 0.799015045, -48.3035545)
- Part316.Rotation = Vector3.new(6.86999989, 89.9400024, -172.050003)
- Part316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part316.Size = Vector3.new(1, 1.20000005, 1)
- Part316.Anchored = true
- Part316.BrickColor = BrickColor.new("Really black")
- Part316.brickColor = BrickColor.new("Really black")
- CylinderMesh317.Parent = Part316
- CylinderMesh317.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh317.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part318.Name = ""
- Part318.Parent = Model0
- Part318.CFrame = CFrame.new(-45.0598068, 2.59399414, -49.579567, 0.999999404, 3.57627869e-06, 4.76837158e-07, -5.96046448e-07, 0.198668301, -0.980059087, 4.94718552e-06, 0.980069399, 0.198669627)
- Part318.Orientation = Vector3.new(78.5400009, 0, 0)
- Part318.Position = Vector3.new(-45.0598068, 2.59399414, -49.579567)
- Part318.Rotation = Vector3.new(78.5400009, 0, 0)
- Part318.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part318.Size = Vector3.new(2, 0.400000006, 1)
- Part318.Anchored = true
- Part318.BrickColor = BrickColor.new("Reddish brown")
- Part318.brickColor = BrickColor.new("Reddish brown")
- Part318.FormFactor = Enum.FormFactor.Plate
- Part318.formFactor = Enum.FormFactor.Plate
- BlockMesh319.Parent = Part318
- BlockMesh319.Scale = Vector3.new(1, 1, 0.5)
- Part320.Name = "Arm"
- Part320.Parent = Model0
- Part320.CFrame = CFrame.new(-46.5597992, 1.86100388, -47.7275658, -0.999999404, 4.9546361e-07, -3.54647636e-06, 5.96046448e-07, 0.997487307, 0.0707361549, -4.94718552e-06, 0.0707376301, -0.997497559)
- Part320.Orientation = Vector3.new(-4.05999994, -180, 0)
- Part320.Position = Vector3.new(-46.5597992, 1.86100388, -47.7275658)
- Part320.Rotation = Vector3.new(-175.940002, 0, -180)
- Part320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part320.Size = Vector3.new(1, 0.400000006, 1)
- Part320.Anchored = true
- Part320.BrickColor = BrickColor.new("Really black")
- Part320.brickColor = BrickColor.new("Really black")
- Part320.FormFactor = Enum.FormFactor.Plate
- Part320.formFactor = Enum.FormFactor.Plate
- BlockMesh321.Parent = Part320
- BlockMesh321.Offset = Vector3.new(-0.300000012, 0.5, 0)
- BlockMesh321.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
- Part322.Name = "Part4"
- Part322.Parent = Model0
- Part322.CFrame = CFrame.new(-45.059803, 1.34700632, -48.9665642, -0.999999404, -2.08616257e-06, 3.1888485e-06, 5.66244125e-07, -0.871569276, -0.490256548, -4.7981739e-06, -0.4902623, 0.871577978)
- Part322.Orientation = Vector3.new(29.3600006, 0, 180)
- Part322.Position = Vector3.new(-45.059803, 1.34700632, -48.9665642)
- Part322.Rotation = Vector3.new(29.3600006, 0, 180)
- Part322.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part322.Size = Vector3.new(1, 1.20000005, 1)
- Part322.Anchored = true
- Part322.BrickColor = BrickColor.new("Reddish brown")
- Part322.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh323.Parent = Part322
- CylinderMesh323.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh323.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part324.Name = "Part1"
- Part324.Parent = Model0
- Part324.CFrame = CFrame.new(-45.7598038, 1.29800797, -48.2685661, 3.54647636e-06, -0.427380025, 0.904071391, -0.0707361698, -0.901800156, -0.426306486, 0.997497559, -0.0639540255, -0.0302274227)
- Part324.Orientation = Vector3.new(25.2299995, 91.9100037, -175.509995)
- Part324.Position = Vector3.new(-45.7598038, 1.29800797, -48.2685661)
- Part324.Rotation = Vector3.new(94.0599976, 64.6999969, 90)
- Part324.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part324.Size = Vector3.new(1, 1.20000005, 1)
- Part324.Anchored = true
- Part324.BrickColor = BrickColor.new("Reddish brown")
- Part324.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh325.Parent = Part324
- CylinderMesh325.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh325.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part326.Name = "Wood"
- Part326.Parent = Model0
- Part326.CFrame = CFrame.new(-43.559803, 3.12899256, -48.6395531, 0.999999404, 4.9546361e-07, 3.54647636e-06, -5.96046448e-07, 0.997487307, -0.0707361549, 4.94718552e-06, 0.0707376301, 0.997497559)
- Part326.Orientation = Vector3.new(4.05999994, 0, 0)
- Part326.Position = Vector3.new(-43.559803, 3.12899256, -48.6395531)
- Part326.Rotation = Vector3.new(4.05999994, 0, 0)
- Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part326.Size = Vector3.new(1, 0.400000006, 3)
- Part326.Anchored = true
- Part326.BrickColor = BrickColor.new("Really black")
- Part326.brickColor = BrickColor.new("Really black")
- Part326.FormFactor = Enum.FormFactor.Plate
- Part326.formFactor = Enum.FormFactor.Plate
- BlockMesh327.Parent = Part326
- BlockMesh327.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
- BlockMesh327.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
- Part328.Name = "Part2"
- Part328.Parent = Model0
- Part328.CFrame = CFrame.new(-45.0597992, 1.24800539, -47.5705605, 0.999999404, 1.05798244e-06, -3.48687172e-06, -5.96046448e-07, -0.932031631, -0.362355351, 4.82797623e-06, 0.362358451, -0.932041645)
- Part328.Orientation = Vector3.new(21.2399998, -180, -180)
- Part328.Position = Vector3.new(-45.0597992, 1.24800539, -47.5705605)
- Part328.Rotation = Vector3.new(158.759995, 0, 0)
- Part328.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part328.Size = Vector3.new(1, 1.20000005, 1)
- Part328.Anchored = true
- Part328.BrickColor = BrickColor.new("Reddish brown")
- Part328.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh329.Parent = Part328
- CylinderMesh329.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh329.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Part330.Name = "Part3"
- Part330.Parent = Model0
- Part330.CFrame = CFrame.new(-44.3598022, 1.29800844, -48.2685585, -3.54647636e-06, 0.427379072, -0.904071689, 0.0707361549, -0.901800692, -0.426305413, -0.997497559, -0.0639498085, -0.0302363038)
- Part330.Orientation = Vector3.new(25.2299995, -91.9199982, 175.509995)
- Part330.Position = Vector3.new(-44.3598022, 1.29800844, -48.2685585)
- Part330.Rotation = Vector3.new(94.0599976, -64.6999969, -90)
- Part330.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part330.Size = Vector3.new(1, 1.20000005, 1)
- Part330.Anchored = true
- Part330.BrickColor = BrickColor.new("Reddish brown")
- Part330.brickColor = BrickColor.new("Reddish brown")
- CylinderMesh331.Parent = Part330
- CylinderMesh331.Offset = Vector3.new(0, 0.100000001, 0)
- CylinderMesh331.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
- Seat332.Parent = Model0
- Seat332.CFrame = CFrame.new(-45.059803, 1.63200331, -48.7455673, -0.999999404, 4.9546361e-07, -3.54647636e-06, 5.96046448e-07, 0.997487307, 0.0707361549, -4.94718552e-06, 0.0707376301, -0.997497559)
- Seat332.Orientation = Vector3.new(-4.05999994, -180, 0)
- Seat332.Position = Vector3.new(-45.059803, 1.63200331, -48.7455673)
- Seat332.Rotation = Vector3.new(-175.940002, 0, -180)
- Seat332.Transparency = 1
- Seat332.Size = Vector3.new(2, 0.400000006, 3)
- Seat332.Anchored = true
- Seat332.FrontSurface = Enum.SurfaceType.Weld
- Seat332.FormFactor = Enum.FormFactor.Plate
- Seat332.formFactor = Enum.FormFactor.Plate
- Part333.Name = ""
- Part333.Parent = Model0
- Part333.CFrame = CFrame.new(-43.559803, 1.86100245, -47.7275505, 0.999999404, 4.9546361e-07, 3.54647636e-06, -5.96046448e-07, 0.997487307, -0.0707361549, 4.94718552e-06, 0.0707376301, 0.997497559)
- Part333.Orientation = Vector3.new(4.05999994, 0, 0)
- Part333.Position = Vector3.new(-43.559803, 1.86100245, -47.7275505)
- Part333.Rotation = Vector3.new(4.05999994, 0, 0)
- Part333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part333.Size = Vector3.new(1, 0.400000006, 1)
- Part333.Anchored = true
- Part333.BrickColor = BrickColor.new("Really black")
- Part333.brickColor = BrickColor.new("Really black")
- Part333.FormFactor = Enum.FormFactor.Plate
- Part333.formFactor = Enum.FormFactor.Plate
- BlockMesh334.Parent = Part333
- BlockMesh334.Offset = Vector3.new(-0.300000012, 0.5, 0)
- BlockMesh334.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
- Part335.Parent = Model0
- Part335.CFrame = CFrame.new(-45.059803, 1.89600992, -48.225563, 0.999999404, 4.9546361e-07, 3.54647636e-06, -5.96046448e-07, 0.997487307, -0.0707361549, 4.94718552e-06, 0.0707376301, 0.997497559)
- Part335.Orientation = Vector3.new(4.05999994, 0, 0)
- Part335.Position = Vector3.new(-45.059803, 1.89600992, -48.225563)
- Part335.Rotation = Vector3.new(4.05999994, 0, 0)
- Part335.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part335.Size = Vector3.new(2, 0.400000006, 2)
- Part335.Anchored = true
- Part335.BrickColor = BrickColor.new("Reddish brown")
- Part335.brickColor = BrickColor.new("Reddish brown")
- Part335.FormFactor = Enum.FormFactor.Plate
- Part335.formFactor = Enum.FormFactor.Plate
- Part336.Name = "Part4"
- Part336.Parent = Model0
- Part336.CFrame = CFrame.new(-45.059803, 0.877007484, -49.4005661, -0.999999404, 4.9546361e-07, -3.7252903e-06, 5.66244125e-07, 0.997487307, 0.0707361698, -4.7981739e-06, 0.0707376301, -0.997497559)
- Part336.Orientation = Vector3.new(-4.05999994, -180, 0)
- Part336.Position = Vector3.new(-45.059803, 0.877007484, -49.4005661)
- Part336.Rotation = Vector3.new(-175.940002, 0, -180)
- Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part336.Size = Vector3.new(1, 1.20000005, 1)
- Part336.Anchored = true
- Part336.BrickColor = BrickColor.new("Really black")
- Part336.brickColor = BrickColor.new("Really black")
- CylinderMesh337.Parent = Part336
- CylinderMesh337.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh337.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part338.Name = ""
- Part338.Parent = Model0
- Part338.CFrame = CFrame.new(-45.059803, 1.9530015, -49.0235634, 0.999999404, 1.22189522e-06, 3.33786011e-06, -5.96046448e-07, 0.963550925, -0.267496288, 4.94718552e-06, 0.267499745, 0.96356076)
- Part338.Orientation = Vector3.new(15.5200005, 0, 0)
- Part338.Position = Vector3.new(-45.059803, 1.9530015, -49.0235634)
- Part338.Rotation = Vector3.new(15.5200005, 0, 0)
- Part338.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part338.Size = Vector3.new(2, 0.400000006, 1)
- Part338.Anchored = true
- Part338.BrickColor = BrickColor.new("Reddish brown")
- Part338.brickColor = BrickColor.new("Reddish brown")
- Part338.FormFactor = Enum.FormFactor.Plate
- Part338.formFactor = Enum.FormFactor.Plate
- BlockMesh339.Parent = Part338
- BlockMesh339.Scale = Vector3.new(1, 1, 0.5)
- Part340.Name = ""
- Part340.Parent = Model0
- Part340.CFrame = CFrame.new(-45.059803, 2.07400036, -49.3165627, 0.999999404, 2.14576721e-06, 2.86102295e-06, -5.96046448e-07, 0.841464818, -0.540297747, 4.94718552e-06, 0.540304005, 0.841473103)
- Part340.Orientation = Vector3.new(32.7000008, 0, 0)
- Part340.Position = Vector3.new(-45.059803, 2.07400036, -49.3165627)
- Part340.Rotation = Vector3.new(32.7000008, 0, 0)
- Part340.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part340.Size = Vector3.new(2, 0.400000006, 1)
- Part340.Anchored = true
- Part340.BrickColor = BrickColor.new("Reddish brown")
- Part340.brickColor = BrickColor.new("Reddish brown")
- Part340.FormFactor = Enum.FormFactor.Plate
- Part340.formFactor = Enum.FormFactor.Plate
- BlockMesh341.Parent = Part340
- BlockMesh341.Scale = Vector3.new(1, 1, 0.5)
- Part342.Name = "Part2"
- Part342.Parent = Model0
- Part342.CFrame = CFrame.new(-45.0597992, 0.721012115, -47.2065582, 0.999999404, 4.9546361e-07, 3.60608101e-06, -5.96046448e-07, 0.997487307, -0.0707361698, 4.82797623e-06, 0.0707376301, 0.997497559)
- Part342.Orientation = Vector3.new(4.05999994, 0, 0)
- Part342.Position = Vector3.new(-45.0597992, 0.721012115, -47.2065582)
- Part342.Rotation = Vector3.new(4.05999994, 0, 0)
- Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part342.Size = Vector3.new(1, 1.20000005, 1)
- Part342.Anchored = true
- Part342.BrickColor = BrickColor.new("Really black")
- Part342.brickColor = BrickColor.new("Really black")
- CylinderMesh343.Parent = Part342
- CylinderMesh343.Offset = Vector3.new(0, -0.400000006, 0)
- CylinderMesh343.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
- Part344.Name = ""
- Part344.Parent = Model0
- Part344.CFrame = CFrame.new(-45.0598068, 2.28799772, -49.501564, 0.999999404, 3.27825546e-06, 1.49011612e-06, -5.96046448e-07, 0.479422301, -0.877575696, 4.94718552e-06, 0.877585173, 0.479426622)
- Part344.Orientation = Vector3.new(61.3499985, 0, 0)
- Part344.Position = Vector3.new(-45.0598068, 2.28799772, -49.501564)
- Part344.Rotation = Vector3.new(61.3499985, 0, 0)
- Part344.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part344.Size = Vector3.new(2, 0.400000006, 1)
- Part344.Anchored = true
- Part344.BrickColor = BrickColor.new("Reddish brown")
- Part344.brickColor = BrickColor.new("Reddish brown")
- Part344.FormFactor = Enum.FormFactor.Plate
- Part344.formFactor = Enum.FormFactor.Plate
- BlockMesh345.Parent = Part344
- BlockMesh345.Scale = Vector3.new(1, 1, 0.5)
- Part346.Parent = Model0
- Part346.CFrame = CFrame.new(-47.8597794, 4.29998827, -42.3585587, -2.38418579e-07, 0.999999404, 3.57627869e-06, -0.999991894, -5.96046448e-07, 4.47034836e-07, -2.98023224e-07, 4.94718552e-06, 1.00000226)
- Part346.Orientation = Vector3.new(0, 0, -90)
- Part346.Position = Vector3.new(-47.8597794, 4.29998827, -42.3585587)
- Part346.Rotation = Vector3.new(0, 0, -90)
- Part346.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part346.Size = Vector3.new(1, 0.400000006, 1)
- Part346.Anchored = true
- Part346.BottomSurface = Enum.SurfaceType.Smooth
- Part346.BrickColor = BrickColor.new("Bright yellow")
- Part346.TopSurface = Enum.SurfaceType.Smooth
- Part346.brickColor = BrickColor.new("Bright yellow")
- Part346.FormFactor = Enum.FormFactor.Plate
- Part346.formFactor = Enum.FormFactor.Plate
- CylinderMesh347.Parent = Part346
- CylinderMesh347.Offset = Vector3.new(0, 0, 0.300000012)
- CylinderMesh347.Scale = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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