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Diamond_Nicholas

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Jan 28th, 2020
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(Enum,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. CylinderMesh2 = Instance.new("CylinderMesh")
  22. Part3 = Instance.new("Part")
  23. Part4 = Instance.new("Part")
  24. CylinderMesh5 = Instance.new("CylinderMesh")
  25. Part6 = Instance.new("Part")
  26. CylinderMesh7 = Instance.new("CylinderMesh")
  27. Part8 = Instance.new("Part")
  28. CylinderMesh9 = Instance.new("CylinderMesh")
  29. Part10 = Instance.new("Part")
  30. CylinderMesh11 = Instance.new("CylinderMesh")
  31. Part12 = Instance.new("Part")
  32. CylinderMesh13 = Instance.new("CylinderMesh")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. SpecialMesh16 = Instance.new("SpecialMesh")
  36. Part17 = Instance.new("Part")
  37. CylinderMesh18 = Instance.new("CylinderMesh")
  38. Part19 = Instance.new("Part")
  39. CylinderMesh20 = Instance.new("CylinderMesh")
  40. Part21 = Instance.new("Part")
  41. CylinderMesh22 = Instance.new("CylinderMesh")
  42. Part23 = Instance.new("Part")
  43. CylinderMesh24 = Instance.new("CylinderMesh")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. CylinderMesh27 = Instance.new("CylinderMesh")
  47. Part28 = Instance.new("Part")
  48. SpecialMesh29 = Instance.new("SpecialMesh")
  49. Part30 = Instance.new("Part")
  50. CylinderMesh31 = Instance.new("CylinderMesh")
  51. Part32 = Instance.new("Part")
  52. CylinderMesh33 = Instance.new("CylinderMesh")
  53. Part34 = Instance.new("Part")
  54. SpecialMesh35 = Instance.new("SpecialMesh")
  55. Part36 = Instance.new("Part")
  56. CylinderMesh37 = Instance.new("CylinderMesh")
  57. Part38 = Instance.new("Part")
  58. CylinderMesh39 = Instance.new("CylinderMesh")
  59. Part40 = Instance.new("Part")
  60. CylinderMesh41 = Instance.new("CylinderMesh")
  61. Part42 = Instance.new("Part")
  62. CylinderMesh43 = Instance.new("CylinderMesh")
  63. Part44 = Instance.new("Part")
  64. CylinderMesh45 = Instance.new("CylinderMesh")
  65. Part46 = Instance.new("Part")
  66. CylinderMesh47 = Instance.new("CylinderMesh")
  67. Part48 = Instance.new("Part")
  68. CylinderMesh49 = Instance.new("CylinderMesh")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. CylinderMesh52 = Instance.new("CylinderMesh")
  72. Part53 = Instance.new("Part")
  73. SpecialMesh54 = Instance.new("SpecialMesh")
  74. Part55 = Instance.new("Part")
  75. BlockMesh56 = Instance.new("BlockMesh")
  76. Part57 = Instance.new("Part")
  77. CylinderMesh58 = Instance.new("CylinderMesh")
  78. Part59 = Instance.new("Part")
  79. CylinderMesh60 = Instance.new("CylinderMesh")
  80. Part61 = Instance.new("Part")
  81. BlockMesh62 = Instance.new("BlockMesh")
  82. Part63 = Instance.new("Part")
  83. CylinderMesh64 = Instance.new("CylinderMesh")
  84. Part65 = Instance.new("Part")
  85. CylinderMesh66 = Instance.new("CylinderMesh")
  86. Part67 = Instance.new("Part")
  87. BlockMesh68 = Instance.new("BlockMesh")
  88. Part69 = Instance.new("Part")
  89. BlockMesh70 = Instance.new("BlockMesh")
  90. Part71 = Instance.new("Part")
  91. CylinderMesh72 = Instance.new("CylinderMesh")
  92. Part73 = Instance.new("Part")
  93. BlockMesh74 = Instance.new("BlockMesh")
  94. Part75 = Instance.new("Part")
  95. CylinderMesh76 = Instance.new("CylinderMesh")
  96. Part77 = Instance.new("Part")
  97. CylinderMesh78 = Instance.new("CylinderMesh")
  98. Part79 = Instance.new("Part")
  99. BlockMesh80 = Instance.new("BlockMesh")
  100. Part81 = Instance.new("Part")
  101. CylinderMesh82 = Instance.new("CylinderMesh")
  102. Part83 = Instance.new("Part")
  103. CylinderMesh84 = Instance.new("CylinderMesh")
  104. Part85 = Instance.new("Part")
  105. CylinderMesh86 = Instance.new("CylinderMesh")
  106. Part87 = Instance.new("Part")
  107. BlockMesh88 = Instance.new("BlockMesh")
  108. Part89 = Instance.new("Part")
  109. CylinderMesh90 = Instance.new("CylinderMesh")
  110. Part91 = Instance.new("Part")
  111. BlockMesh92 = Instance.new("BlockMesh")
  112. Part93 = Instance.new("Part")
  113. CylinderMesh94 = Instance.new("CylinderMesh")
  114. Part95 = Instance.new("Part")
  115. BlockMesh96 = Instance.new("BlockMesh")
  116. Part97 = Instance.new("Part")
  117. CylinderMesh98 = Instance.new("CylinderMesh")
  118. Part99 = Instance.new("Part")
  119. CylinderMesh100 = Instance.new("CylinderMesh")
  120. Part101 = Instance.new("Part")
  121. CylinderMesh102 = Instance.new("CylinderMesh")
  122. Part103 = Instance.new("Part")
  123. CylinderMesh104 = Instance.new("CylinderMesh")
  124. Part105 = Instance.new("Part")
  125. CylinderMesh106 = Instance.new("CylinderMesh")
  126. Part107 = Instance.new("Part")
  127. CylinderMesh108 = Instance.new("CylinderMesh")
  128. Part109 = Instance.new("Part")
  129. CylinderMesh110 = Instance.new("CylinderMesh")
  130. Part111 = Instance.new("Part")
  131. CylinderMesh112 = Instance.new("CylinderMesh")
  132. Part113 = Instance.new("Part")
  133. CylinderMesh114 = Instance.new("CylinderMesh")
  134. Part115 = Instance.new("Part")
  135. BlockMesh116 = Instance.new("BlockMesh")
  136. Part117 = Instance.new("Part")
  137. CylinderMesh118 = Instance.new("CylinderMesh")
  138. Part119 = Instance.new("Part")
  139. BlockMesh120 = Instance.new("BlockMesh")
  140. Part121 = Instance.new("Part")
  141. CylinderMesh122 = Instance.new("CylinderMesh")
  142. Part123 = Instance.new("Part")
  143. CylinderMesh124 = Instance.new("CylinderMesh")
  144. Part125 = Instance.new("Part")
  145. BlockMesh126 = Instance.new("BlockMesh")
  146. Part127 = Instance.new("Part")
  147. BlockMesh128 = Instance.new("BlockMesh")
  148. Part129 = Instance.new("Part")
  149. BlockMesh130 = Instance.new("BlockMesh")
  150. Part131 = Instance.new("Part")
  151. CylinderMesh132 = Instance.new("CylinderMesh")
  152. Part133 = Instance.new("Part")
  153. BlockMesh134 = Instance.new("BlockMesh")
  154. Part135 = Instance.new("Part")
  155. BlockMesh136 = Instance.new("BlockMesh")
  156. Part137 = Instance.new("Part")
  157. BlockMesh138 = Instance.new("BlockMesh")
  158. Part139 = Instance.new("Part")
  159. CylinderMesh140 = Instance.new("CylinderMesh")
  160. Part141 = Instance.new("Part")
  161. CylinderMesh142 = Instance.new("CylinderMesh")
  162. Part143 = Instance.new("Part")
  163. CylinderMesh144 = Instance.new("CylinderMesh")
  164. Part145 = Instance.new("Part")
  165. CylinderMesh146 = Instance.new("CylinderMesh")
  166. Part147 = Instance.new("Part")
  167. CylinderMesh148 = Instance.new("CylinderMesh")
  168. Part149 = Instance.new("Part")
  169. BlockMesh150 = Instance.new("BlockMesh")
  170. Part151 = Instance.new("Part")
  171. CylinderMesh152 = Instance.new("CylinderMesh")
  172. Part153 = Instance.new("Part")
  173. BlockMesh154 = Instance.new("BlockMesh")
  174. Part155 = Instance.new("Part")
  175. CylinderMesh156 = Instance.new("CylinderMesh")
  176. Part157 = Instance.new("Part")
  177. CylinderMesh158 = Instance.new("CylinderMesh")
  178. Part159 = Instance.new("Part")
  179. BlockMesh160 = Instance.new("BlockMesh")
  180. Part161 = Instance.new("Part")
  181. BlockMesh162 = Instance.new("BlockMesh")
  182. Part163 = Instance.new("Part")
  183. BlockMesh164 = Instance.new("BlockMesh")
  184. Part165 = Instance.new("Part")
  185. CylinderMesh166 = Instance.new("CylinderMesh")
  186. Part167 = Instance.new("Part")
  187. CylinderMesh168 = Instance.new("CylinderMesh")
  188. Part169 = Instance.new("Part")
  189. BlockMesh170 = Instance.new("BlockMesh")
  190. Part171 = Instance.new("Part")
  191. BlockMesh172 = Instance.new("BlockMesh")
  192. Part173 = Instance.new("Part")
  193. CylinderMesh174 = Instance.new("CylinderMesh")
  194. Part175 = Instance.new("Part")
  195. CylinderMesh176 = Instance.new("CylinderMesh")
  196. Part177 = Instance.new("Part")
  197. CylinderMesh178 = Instance.new("CylinderMesh")
  198. Part179 = Instance.new("Part")
  199. BlockMesh180 = Instance.new("BlockMesh")
  200. Part181 = Instance.new("Part")
  201. BlockMesh182 = Instance.new("BlockMesh")
  202. Part183 = Instance.new("Part")
  203. CylinderMesh184 = Instance.new("CylinderMesh")
  204. Part185 = Instance.new("Part")
  205. CylinderMesh186 = Instance.new("CylinderMesh")
  206. Part187 = Instance.new("Part")
  207. BlockMesh188 = Instance.new("BlockMesh")
  208. Part189 = Instance.new("Part")
  209. CylinderMesh190 = Instance.new("CylinderMesh")
  210. WedgePart191 = Instance.new("WedgePart")
  211. WedgePart192 = Instance.new("WedgePart")
  212. WedgePart193 = Instance.new("WedgePart")
  213. WedgePart194 = Instance.new("WedgePart")
  214. WedgePart195 = Instance.new("WedgePart")
  215. Part196 = Instance.new("Part")
  216. BlockMesh197 = Instance.new("BlockMesh")
  217. WedgePart198 = Instance.new("WedgePart")
  218. WedgePart199 = Instance.new("WedgePart")
  219. WedgePart200 = Instance.new("WedgePart")
  220. WedgePart201 = Instance.new("WedgePart")
  221. Part202 = Instance.new("Part")
  222. BlockMesh203 = Instance.new("BlockMesh")
  223. Part204 = Instance.new("Part")
  224. CylinderMesh205 = Instance.new("CylinderMesh")
  225. Part206 = Instance.new("Part")
  226. BlockMesh207 = Instance.new("BlockMesh")
  227. Part208 = Instance.new("Part")
  228. Seat209 = Instance.new("Seat")
  229. Part210 = Instance.new("Part")
  230. BlockMesh211 = Instance.new("BlockMesh")
  231. Part212 = Instance.new("Part")
  232. CylinderMesh213 = Instance.new("CylinderMesh")
  233. Part214 = Instance.new("Part")
  234. BlockMesh215 = Instance.new("BlockMesh")
  235. Part216 = Instance.new("Part")
  236. BlockMesh217 = Instance.new("BlockMesh")
  237. Part218 = Instance.new("Part")
  238. BlockMesh219 = Instance.new("BlockMesh")
  239. Part220 = Instance.new("Part")
  240. BlockMesh221 = Instance.new("BlockMesh")
  241. Part222 = Instance.new("Part")
  242. CylinderMesh223 = Instance.new("CylinderMesh")
  243. Part224 = Instance.new("Part")
  244. CylinderMesh225 = Instance.new("CylinderMesh")
  245. Part226 = Instance.new("Part")
  246. CylinderMesh227 = Instance.new("CylinderMesh")
  247. Part228 = Instance.new("Part")
  248. CylinderMesh229 = Instance.new("CylinderMesh")
  249. Part230 = Instance.new("Part")
  250. BlockMesh231 = Instance.new("BlockMesh")
  251. Part232 = Instance.new("Part")
  252. BlockMesh233 = Instance.new("BlockMesh")
  253. Part234 = Instance.new("Part")
  254. BlockMesh235 = Instance.new("BlockMesh")
  255. Part236 = Instance.new("Part")
  256. BlockMesh237 = Instance.new("BlockMesh")
  257. Part238 = Instance.new("Part")
  258. BlockMesh239 = Instance.new("BlockMesh")
  259. Part240 = Instance.new("Part")
  260. BlockMesh241 = Instance.new("BlockMesh")
  261. Part242 = Instance.new("Part")
  262. BlockMesh243 = Instance.new("BlockMesh")
  263. Part244 = Instance.new("Part")
  264. CylinderMesh245 = Instance.new("CylinderMesh")
  265. Part246 = Instance.new("Part")
  266. BlockMesh247 = Instance.new("BlockMesh")
  267. Part248 = Instance.new("Part")
  268. CylinderMesh249 = Instance.new("CylinderMesh")
  269. Part250 = Instance.new("Part")
  270. CylinderMesh251 = Instance.new("CylinderMesh")
  271. Part252 = Instance.new("Part")
  272. CylinderMesh253 = Instance.new("CylinderMesh")
  273. Part254 = Instance.new("Part")
  274. CylinderMesh255 = Instance.new("CylinderMesh")
  275. Part256 = Instance.new("Part")
  276. CylinderMesh257 = Instance.new("CylinderMesh")
  277. Part258 = Instance.new("Part")
  278. BlockMesh259 = Instance.new("BlockMesh")
  279. Part260 = Instance.new("Part")
  280. BlockMesh261 = Instance.new("BlockMesh")
  281. Part262 = Instance.new("Part")
  282. Part263 = Instance.new("Part")
  283. BlockMesh264 = Instance.new("BlockMesh")
  284. Part265 = Instance.new("Part")
  285. CylinderMesh266 = Instance.new("CylinderMesh")
  286. Part267 = Instance.new("Part")
  287. CylinderMesh268 = Instance.new("CylinderMesh")
  288. Part269 = Instance.new("Part")
  289. BlockMesh270 = Instance.new("BlockMesh")
  290. Part271 = Instance.new("Part")
  291. CylinderMesh272 = Instance.new("CylinderMesh")
  292. Part273 = Instance.new("Part")
  293. CylinderMesh274 = Instance.new("CylinderMesh")
  294. Part275 = Instance.new("Part")
  295. BlockMesh276 = Instance.new("BlockMesh")
  296. Part277 = Instance.new("Part")
  297. CylinderMesh278 = Instance.new("CylinderMesh")
  298. Part279 = Instance.new("Part")
  299. BlockMesh280 = Instance.new("BlockMesh")
  300. Seat281 = Instance.new("Seat")
  301. Part282 = Instance.new("Part")
  302. BlockMesh283 = Instance.new("BlockMesh")
  303. Part284 = Instance.new("Part")
  304. BlockMesh285 = Instance.new("BlockMesh")
  305. Part286 = Instance.new("Part")
  306. BlockMesh287 = Instance.new("BlockMesh")
  307. Part288 = Instance.new("Part")
  308. CylinderMesh289 = Instance.new("CylinderMesh")
  309. Part290 = Instance.new("Part")
  310. CylinderMesh291 = Instance.new("CylinderMesh")
  311. Part292 = Instance.new("Part")
  312. CylinderMesh293 = Instance.new("CylinderMesh")
  313. Part294 = Instance.new("Part")
  314. BlockMesh295 = Instance.new("BlockMesh")
  315. Part296 = Instance.new("Part")
  316. CylinderMesh297 = Instance.new("CylinderMesh")
  317. Part298 = Instance.new("Part")
  318. CylinderMesh299 = Instance.new("CylinderMesh")
  319. Part300 = Instance.new("Part")
  320. Part301 = Instance.new("Part")
  321. BlockMesh302 = Instance.new("BlockMesh")
  322. Part303 = Instance.new("Part")
  323. CylinderMesh304 = Instance.new("CylinderMesh")
  324. Seat305 = Instance.new("Seat")
  325. Part306 = Instance.new("Part")
  326. BlockMesh307 = Instance.new("BlockMesh")
  327. Part308 = Instance.new("Part")
  328. CylinderMesh309 = Instance.new("CylinderMesh")
  329. Part310 = Instance.new("Part")
  330. BlockMesh311 = Instance.new("BlockMesh")
  331. Part312 = Instance.new("Part")
  332. CylinderMesh313 = Instance.new("CylinderMesh")
  333. Part314 = Instance.new("Part")
  334. CylinderMesh315 = Instance.new("CylinderMesh")
  335. Part316 = Instance.new("Part")
  336. CylinderMesh317 = Instance.new("CylinderMesh")
  337. Part318 = Instance.new("Part")
  338. BlockMesh319 = Instance.new("BlockMesh")
  339. Part320 = Instance.new("Part")
  340. BlockMesh321 = Instance.new("BlockMesh")
  341. Part322 = Instance.new("Part")
  342. CylinderMesh323 = Instance.new("CylinderMesh")
  343. Part324 = Instance.new("Part")
  344. CylinderMesh325 = Instance.new("CylinderMesh")
  345. Part326 = Instance.new("Part")
  346. BlockMesh327 = Instance.new("BlockMesh")
  347. Part328 = Instance.new("Part")
  348. CylinderMesh329 = Instance.new("CylinderMesh")
  349. Part330 = Instance.new("Part")
  350. CylinderMesh331 = Instance.new("CylinderMesh")
  351. Seat332 = Instance.new("Seat")
  352. Part333 = Instance.new("Part")
  353. BlockMesh334 = Instance.new("BlockMesh")
  354. Part335 = Instance.new("Part")
  355. Part336 = Instance.new("Part")
  356. CylinderMesh337 = Instance.new("CylinderMesh")
  357. Part338 = Instance.new("Part")
  358. BlockMesh339 = Instance.new("BlockMesh")
  359. Part340 = Instance.new("Part")
  360. BlockMesh341 = Instance.new("BlockMesh")
  361. Part342 = Instance.new("Part")
  362. CylinderMesh343 = Instance.new("CylinderMesh")
  363. Part344 = Instance.new("Part")
  364. BlockMesh345 = Instance.new("BlockMesh")
  365. Part346 = Instance.new("Part")
  366. CylinderMesh347 = Instance.new("CylinderMesh")
  367. Model0.Parent = mas
  368. Part1.Parent = Model0
  369. Part1.CFrame = CFrame.new(-47.9597816, 3.99999619, -42.3585587, 0.999999285, 1.49591742e-07, 3.57627869e-06, -5.36441803e-07, 0.999991834, 4.47034836e-07, 4.94718552e-06, 3.05938613e-07, 1.00000226)
  370. Part1.Position = Vector3.new(-47.9597816, 3.99999619, -42.3585587)
  371. Part1.Color = Color3.new(1, 1, 0)
  372. Part1.Size = Vector3.new(1, 0.400000006, 1)
  373. Part1.Anchored = true
  374. Part1.BottomSurface = Enum.SurfaceType.Smooth
  375. Part1.BrickColor = BrickColor.new("New Yeller")
  376. Part1.TopSurface = Enum.SurfaceType.Smooth
  377. Part1.brickColor = BrickColor.new("New Yeller")
  378. Part1.FormFactor = Enum.FormFactor.Plate
  379. Part1.formFactor = Enum.FormFactor.Plate
  380. CylinderMesh2.Parent = Part1
  381. CylinderMesh2.Offset = Vector3.new(0, 0.150000006, 0)
  382. CylinderMesh2.Scale = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  383. Part3.Parent = Model0
  384. Part3.CFrame = CFrame.new(-47.9597816, 4.2999897, -42.3585587, 0.999999404, -3.31468044e-07, -3.60608101e-06, -6.55651093e-07, -0.999991894, -6.2584877e-07, 4.91738319e-06, -1.38165007e-07, -1.00000226)
  385. Part3.Orientation = Vector3.new(0, -180, -180)
  386. Part3.Position = Vector3.new(-47.9597816, 4.2999897, -42.3585587)
  387. Part3.Rotation = Vector3.new(180, 0, 0)
  388. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  389. Part3.Transparency = 1
  390. Part3.Size = Vector3.new(1, 2, 2)
  391. Part3.Anchored = true
  392. Part3.BottomSurface = Enum.SurfaceType.Smooth
  393. Part3.BrickColor = BrickColor.new("Really black")
  394. Part3.CanCollide = false
  395. Part3.TopSurface = Enum.SurfaceType.Smooth
  396. Part3.brickColor = BrickColor.new("Really black")
  397. Part3.FormFactor = Enum.FormFactor.Plate
  398. Part3.formFactor = Enum.FormFactor.Plate
  399. Part4.Parent = Model0
  400. Part4.CFrame = CFrame.new(-47.9597816, 4.49999237, -42.6585617, 0.999999404, -3.35276127e-07, 3.57627869e-06, -5.96046448e-07, 0.987680316, 0.156433612, 4.94718552e-06, -0.156434447, 0.987690568)
  401. Part4.Orientation = Vector3.new(-9, 0, 0)
  402. Part4.Position = Vector3.new(-47.9597816, 4.49999237, -42.6585617)
  403. Part4.Rotation = Vector3.new(-9, 0, 0)
  404. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  405. Part4.Size = Vector3.new(1, 0.800000012, 1)
  406. Part4.Anchored = true
  407. Part4.BottomSurface = Enum.SurfaceType.Smooth
  408. Part4.BrickColor = BrickColor.new("Institutional white")
  409. Part4.TopSurface = Enum.SurfaceType.Smooth
  410. Part4.brickColor = BrickColor.new("Institutional white")
  411. Part4.FormFactor = Enum.FormFactor.Plate
  412. Part4.formFactor = Enum.FormFactor.Plate
  413. CylinderMesh5.Parent = Part4
  414. CylinderMesh5.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  415. Part6.Parent = Model0
  416. Part6.CFrame = CFrame.new(-47.9597816, 3.59999704, -42.3585587, -0.999999285, -1.66618378e-07, 3.60608101e-06, 5.36441803e-07, -0.999991894, 5.36441803e-07, -4.94718552e-06, -2.0763332e-07, 1.00000215)
  417. Part6.Orientation = Vector3.new(0, 0, 180)
  418. Part6.Position = Vector3.new(-47.9597816, 3.59999704, -42.3585587)
  419. Part6.Rotation = Vector3.new(0, 0, 180)
  420. Part6.Color = Color3.new(0.584314, 0.47451, 0.466667)
  421. Part6.Size = Vector3.new(1, 0.400000006, 1)
  422. Part6.Anchored = true
  423. Part6.BottomSurface = Enum.SurfaceType.Smooth
  424. Part6.BrickColor = BrickColor.new("Sand red")
  425. Part6.Reflectance = 0.20000000298023
  426. Part6.TopSurface = Enum.SurfaceType.Smooth
  427. Part6.brickColor = BrickColor.new("Sand red")
  428. Part6.FormFactor = Enum.FormFactor.Plate
  429. Part6.formFactor = Enum.FormFactor.Plate
  430. CylinderMesh7.Parent = Part6
  431. CylinderMesh7.Offset = Vector3.new(0, 0.150000006, 0)
  432. CylinderMesh7.Scale = Vector3.new(0.100000001, 0.5, 0.100000001)
  433. Part8.Parent = Model0
  434. Part8.CFrame = CFrame.new(-44.8597717, 4.2999897, -39.3585396, -2.38418579e-07, 0.999999404, 3.57627869e-06, -0.999991894, -5.96046448e-07, 4.47034836e-07, -2.98023224e-07, 4.94718552e-06, 1.00000226)
  435. Part8.Orientation = Vector3.new(0, 0, -90)
  436. Part8.Position = Vector3.new(-44.8597717, 4.2999897, -39.3585396)
  437. Part8.Rotation = Vector3.new(0, 0, -90)
  438. Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
  439. Part8.Size = Vector3.new(1, 0.400000006, 1)
  440. Part8.Anchored = true
  441. Part8.BottomSurface = Enum.SurfaceType.Smooth
  442. Part8.BrickColor = BrickColor.new("Bright yellow")
  443. Part8.TopSurface = Enum.SurfaceType.Smooth
  444. Part8.brickColor = BrickColor.new("Bright yellow")
  445. Part8.FormFactor = Enum.FormFactor.Plate
  446. Part8.formFactor = Enum.FormFactor.Plate
  447. CylinderMesh9.Parent = Part8
  448. CylinderMesh9.Offset = Vector3.new(0, 0, 0.300000012)
  449. CylinderMesh9.Scale = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  450. Part10.Parent = Model0
  451. Part10.CFrame = CFrame.new(-44.9597702, 3.5, -39.3585396, -0.999999404, -3.14441394e-07, 3.60608101e-06, 6.55651093e-07, -0.999991894, 5.36441803e-07, -4.91738319e-06, -2.21569152e-07, 1.00000215)
  452. Part10.Orientation = Vector3.new(0, 0, 180)
  453. Part10.Position = Vector3.new(-44.9597702, 3.5, -39.3585396)
  454. Part10.Rotation = Vector3.new(0, 0, 180)
  455. Part10.Color = Color3.new(0.584314, 0.47451, 0.466667)
  456. Part10.Size = Vector3.new(1, 0.400000006, 1)
  457. Part10.Anchored = true
  458. Part10.BottomSurface = Enum.SurfaceType.Smooth
  459. Part10.BrickColor = BrickColor.new("Sand red")
  460. Part10.Reflectance = 0.20000000298023
  461. Part10.TopSurface = Enum.SurfaceType.Smooth
  462. Part10.brickColor = BrickColor.new("Sand red")
  463. Part10.FormFactor = Enum.FormFactor.Plate
  464. Part10.formFactor = Enum.FormFactor.Plate
  465. CylinderMesh11.Parent = Part10
  466. CylinderMesh11.Offset = Vector3.new(0, 0.150000006, 0)
  467. CylinderMesh11.Scale = Vector3.new(0.5, 0.200000003, 0.5)
  468. Part12.Parent = Model0
  469. Part12.CFrame = CFrame.new(-44.8597908, 4.29998779, -45.358551, -2.38418579e-07, 0.999999404, 3.57627869e-06, -0.999991894, -5.96046448e-07, 4.47034836e-07, -2.98023224e-07, 4.94718552e-06, 1.00000226)
  470. Part12.Orientation = Vector3.new(0, 0, -90)
  471. Part12.Position = Vector3.new(-44.8597908, 4.29998779, -45.358551)
  472. Part12.Rotation = Vector3.new(0, 0, -90)
  473. Part12.Color = Color3.new(0.960784, 0.803922, 0.188235)
  474. Part12.Size = Vector3.new(1, 0.400000006, 1)
  475. Part12.Anchored = true
  476. Part12.BottomSurface = Enum.SurfaceType.Smooth
  477. Part12.BrickColor = BrickColor.new("Bright yellow")
  478. Part12.TopSurface = Enum.SurfaceType.Smooth
  479. Part12.brickColor = BrickColor.new("Bright yellow")
  480. Part12.FormFactor = Enum.FormFactor.Plate
  481. Part12.formFactor = Enum.FormFactor.Plate
  482. CylinderMesh13.Parent = Part12
  483. CylinderMesh13.Offset = Vector3.new(0, 0, 0.300000012)
  484. CylinderMesh13.Scale = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  485. Part14.Parent = Model0
  486. Part14.CFrame = CFrame.new(-44.9597931, 4.29998732, -45.358551, 0.999999404, -3.31468044e-07, -3.60608101e-06, -6.55651093e-07, -0.999991894, -6.2584877e-07, 4.91738319e-06, -1.38165007e-07, -1.00000226)
  487. Part14.Orientation = Vector3.new(0, -180, -180)
  488. Part14.Position = Vector3.new(-44.9597931, 4.29998732, -45.358551)
  489. Part14.Rotation = Vector3.new(180, 0, 0)
  490. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  491. Part14.Transparency = 1
  492. Part14.Size = Vector3.new(1, 2, 2)
  493. Part14.Anchored = true
  494. Part14.BottomSurface = Enum.SurfaceType.Smooth
  495. Part14.BrickColor = BrickColor.new("Really black")
  496. Part14.CanCollide = false
  497. Part14.TopSurface = Enum.SurfaceType.Smooth
  498. Part14.brickColor = BrickColor.new("Really black")
  499. Part14.FormFactor = Enum.FormFactor.Plate
  500. Part14.formFactor = Enum.FormFactor.Plate
  501. Part15.Parent = Model0
  502. Part15.CFrame = CFrame.new(-44.9597931, 3.89999247, -45.3585548, 0.999999285, -1.49591742e-07, -3.57627869e-06, -5.36441803e-07, -0.999991834, -4.47034836e-07, 4.94718552e-06, -3.05938613e-07, -1.00000226)
  503. Part15.Orientation = Vector3.new(0, -180, -180)
  504. Part15.Position = Vector3.new(-44.9597931, 3.89999247, -45.3585548)
  505. Part15.Rotation = Vector3.new(180, 0, 0)
  506. Part15.Color = Color3.new(0.584314, 0.47451, 0.466667)
  507. Part15.Size = Vector3.new(1, 0.800000012, 1)
  508. Part15.Anchored = true
  509. Part15.BottomSurface = Enum.SurfaceType.Smooth
  510. Part15.BrickColor = BrickColor.new("Sand red")
  511. Part15.Reflectance = 0.20000000298023
  512. Part15.TopSurface = Enum.SurfaceType.Smooth
  513. Part15.brickColor = BrickColor.new("Sand red")
  514. Part15.FormFactor = Enum.FormFactor.Plate
  515. Part15.formFactor = Enum.FormFactor.Plate
  516. SpecialMesh16.Parent = Part15
  517. SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=19380188"
  518. SpecialMesh16.Scale = Vector3.new(0.5, 1, 0.5)
  519. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  520. Part17.Parent = Model0
  521. Part17.CFrame = CFrame.new(-44.9597931, 3.99999475, -45.3585548, 0.999999285, 1.49591742e-07, 3.57627869e-06, -5.36441803e-07, 0.999991834, 4.47034836e-07, 4.94718552e-06, 3.05938613e-07, 1.00000226)
  522. Part17.Position = Vector3.new(-44.9597931, 3.99999475, -45.3585548)
  523. Part17.Color = Color3.new(1, 1, 0)
  524. Part17.Size = Vector3.new(1, 0.400000006, 1)
  525. Part17.Anchored = true
  526. Part17.BottomSurface = Enum.SurfaceType.Smooth
  527. Part17.BrickColor = BrickColor.new("New Yeller")
  528. Part17.TopSurface = Enum.SurfaceType.Smooth
  529. Part17.brickColor = BrickColor.new("New Yeller")
  530. Part17.FormFactor = Enum.FormFactor.Plate
  531. Part17.formFactor = Enum.FormFactor.Plate
  532. CylinderMesh18.Parent = Part17
  533. CylinderMesh18.Offset = Vector3.new(0, 0.150000006, 0)
  534. CylinderMesh18.Scale = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  535. Part19.Parent = Model0
  536. Part19.CFrame = CFrame.new(-44.9597931, 3.59999323, -45.3585548, -0.999999285, -1.66618378e-07, 3.60608101e-06, 5.36441803e-07, -0.999991894, 5.36441803e-07, -4.94718552e-06, -2.0763332e-07, 1.00000215)
  537. Part19.Orientation = Vector3.new(0, 0, 180)
  538. Part19.Position = Vector3.new(-44.9597931, 3.59999323, -45.3585548)
  539. Part19.Rotation = Vector3.new(0, 0, 180)
  540. Part19.Color = Color3.new(0.584314, 0.47451, 0.466667)
  541. Part19.Size = Vector3.new(1, 0.400000006, 1)
  542. Part19.Anchored = true
  543. Part19.BottomSurface = Enum.SurfaceType.Smooth
  544. Part19.BrickColor = BrickColor.new("Sand red")
  545. Part19.Reflectance = 0.20000000298023
  546. Part19.TopSurface = Enum.SurfaceType.Smooth
  547. Part19.brickColor = BrickColor.new("Sand red")
  548. Part19.FormFactor = Enum.FormFactor.Plate
  549. Part19.formFactor = Enum.FormFactor.Plate
  550. CylinderMesh20.Parent = Part19
  551. CylinderMesh20.Offset = Vector3.new(0, 0.150000006, 0)
  552. CylinderMesh20.Scale = Vector3.new(0.100000001, 0.5, 0.100000001)
  553. Part21.Parent = Model0
  554. Part21.CFrame = CFrame.new(-44.9597702, 3.59999609, -39.3585396, -0.999999285, -1.66618378e-07, 3.60608101e-06, 5.36441803e-07, -0.999991894, 5.36441803e-07, -4.94718552e-06, -2.0763332e-07, 1.00000215)
  555. Part21.Orientation = Vector3.new(0, 0, 180)
  556. Part21.Position = Vector3.new(-44.9597702, 3.59999609, -39.3585396)
  557. Part21.Rotation = Vector3.new(0, 0, 180)
  558. Part21.Color = Color3.new(0.584314, 0.47451, 0.466667)
  559. Part21.Size = Vector3.new(1, 0.400000006, 1)
  560. Part21.Anchored = true
  561. Part21.BottomSurface = Enum.SurfaceType.Smooth
  562. Part21.BrickColor = BrickColor.new("Sand red")
  563. Part21.Reflectance = 0.20000000298023
  564. Part21.TopSurface = Enum.SurfaceType.Smooth
  565. Part21.brickColor = BrickColor.new("Sand red")
  566. Part21.FormFactor = Enum.FormFactor.Plate
  567. Part21.formFactor = Enum.FormFactor.Plate
  568. CylinderMesh22.Parent = Part21
  569. CylinderMesh22.Offset = Vector3.new(0, 0.150000006, 0)
  570. CylinderMesh22.Scale = Vector3.new(0.100000001, 0.5, 0.100000001)
  571. Part23.Parent = Model0
  572. Part23.CFrame = CFrame.new(-44.959774, 4.49999237, -39.6585388, 0.999999404, -3.35276127e-07, 3.57627869e-06, -5.96046448e-07, 0.987680316, 0.156433612, 4.94718552e-06, -0.156434447, 0.987690568)
  573. Part23.Orientation = Vector3.new(-9, 0, 0)
  574. Part23.Position = Vector3.new(-44.959774, 4.49999237, -39.6585388)
  575. Part23.Rotation = Vector3.new(-9, 0, 0)
  576. Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
  577. Part23.Size = Vector3.new(1, 0.800000012, 1)
  578. Part23.Anchored = true
  579. Part23.BottomSurface = Enum.SurfaceType.Smooth
  580. Part23.BrickColor = BrickColor.new("Institutional white")
  581. Part23.TopSurface = Enum.SurfaceType.Smooth
  582. Part23.brickColor = BrickColor.new("Institutional white")
  583. Part23.FormFactor = Enum.FormFactor.Plate
  584. Part23.formFactor = Enum.FormFactor.Plate
  585. CylinderMesh24.Parent = Part23
  586. CylinderMesh24.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  587. Part25.Parent = Model0
  588. Part25.CFrame = CFrame.new(-44.959774, 4.29998922, -39.3585396, 0.999999404, -3.31468044e-07, -3.60608101e-06, -6.55651093e-07, -0.999991894, -6.2584877e-07, 4.91738319e-06, -1.38165007e-07, -1.00000226)
  589. Part25.Orientation = Vector3.new(0, -180, -180)
  590. Part25.Position = Vector3.new(-44.959774, 4.29998922, -39.3585396)
  591. Part25.Rotation = Vector3.new(180, 0, 0)
  592. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  593. Part25.Transparency = 1
  594. Part25.Size = Vector3.new(1, 2, 2)
  595. Part25.Anchored = true
  596. Part25.BottomSurface = Enum.SurfaceType.Smooth
  597. Part25.BrickColor = BrickColor.new("Really black")
  598. Part25.CanCollide = false
  599. Part25.TopSurface = Enum.SurfaceType.Smooth
  600. Part25.brickColor = BrickColor.new("Really black")
  601. Part25.FormFactor = Enum.FormFactor.Plate
  602. Part25.formFactor = Enum.FormFactor.Plate
  603. Part26.Parent = Model0
  604. Part26.CFrame = CFrame.new(-44.9597702, 3.99999714, -39.3585396, 0.999999285, 1.49591742e-07, 3.57627869e-06, -5.36441803e-07, 0.999991834, 4.47034836e-07, 4.94718552e-06, 3.05938613e-07, 1.00000226)
  605. Part26.Position = Vector3.new(-44.9597702, 3.99999714, -39.3585396)
  606. Part26.Color = Color3.new(1, 1, 0)
  607. Part26.Size = Vector3.new(1, 0.400000006, 1)
  608. Part26.Anchored = true
  609. Part26.BottomSurface = Enum.SurfaceType.Smooth
  610. Part26.BrickColor = BrickColor.new("New Yeller")
  611. Part26.TopSurface = Enum.SurfaceType.Smooth
  612. Part26.brickColor = BrickColor.new("New Yeller")
  613. Part26.FormFactor = Enum.FormFactor.Plate
  614. Part26.formFactor = Enum.FormFactor.Plate
  615. CylinderMesh27.Parent = Part26
  616. CylinderMesh27.Offset = Vector3.new(0, 0.150000006, 0)
  617. CylinderMesh27.Scale = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  618. Part28.Parent = Model0
  619. Part28.CFrame = CFrame.new(-47.9597816, 3.89999676, -42.3585587, 0.999999285, -1.49591742e-07, -3.57627869e-06, -5.36441803e-07, -0.999991834, -4.47034836e-07, 4.94718552e-06, -3.05938613e-07, -1.00000226)
  620. Part28.Orientation = Vector3.new(0, -180, -180)
  621. Part28.Position = Vector3.new(-47.9597816, 3.89999676, -42.3585587)
  622. Part28.Rotation = Vector3.new(180, 0, 0)
  623. Part28.Color = Color3.new(0.584314, 0.47451, 0.466667)
  624. Part28.Size = Vector3.new(1, 0.800000012, 1)
  625. Part28.Anchored = true
  626. Part28.BottomSurface = Enum.SurfaceType.Smooth
  627. Part28.BrickColor = BrickColor.new("Sand red")
  628. Part28.Reflectance = 0.20000000298023
  629. Part28.TopSurface = Enum.SurfaceType.Smooth
  630. Part28.brickColor = BrickColor.new("Sand red")
  631. Part28.FormFactor = Enum.FormFactor.Plate
  632. Part28.formFactor = Enum.FormFactor.Plate
  633. SpecialMesh29.Parent = Part28
  634. SpecialMesh29.MeshId = "http://www.roblox.com/asset/?id=19380188"
  635. SpecialMesh29.Scale = Vector3.new(0.5, 1, 0.5)
  636. SpecialMesh29.MeshType = Enum.MeshType.FileMesh
  637. Part30.Parent = Model0
  638. Part30.CFrame = CFrame.new(-47.9597816, 3.50000095, -42.3585587, -0.999999404, -3.14441394e-07, 3.60608101e-06, 6.55651093e-07, -0.999991894, 5.36441803e-07, -4.91738319e-06, -2.21569152e-07, 1.00000215)
  639. Part30.Orientation = Vector3.new(0, 0, 180)
  640. Part30.Position = Vector3.new(-47.9597816, 3.50000095, -42.3585587)
  641. Part30.Rotation = Vector3.new(0, 0, 180)
  642. Part30.Color = Color3.new(0.584314, 0.47451, 0.466667)
  643. Part30.Size = Vector3.new(1, 0.400000006, 1)
  644. Part30.Anchored = true
  645. Part30.BottomSurface = Enum.SurfaceType.Smooth
  646. Part30.BrickColor = BrickColor.new("Sand red")
  647. Part30.Reflectance = 0.20000000298023
  648. Part30.TopSurface = Enum.SurfaceType.Smooth
  649. Part30.brickColor = BrickColor.new("Sand red")
  650. Part30.FormFactor = Enum.FormFactor.Plate
  651. Part30.formFactor = Enum.FormFactor.Plate
  652. CylinderMesh31.Parent = Part30
  653. CylinderMesh31.Offset = Vector3.new(0, 0.150000006, 0)
  654. CylinderMesh31.Scale = Vector3.new(0.5, 0.200000003, 0.5)
  655. Part32.Parent = Model0
  656. Part32.CFrame = CFrame.new(-44.9597931, 4.49999046, -45.6585541, 0.999999404, -3.35276127e-07, 3.57627869e-06, -5.96046448e-07, 0.987680316, 0.156433612, 4.94718552e-06, -0.156434447, 0.987690568)
  657. Part32.Orientation = Vector3.new(-9, 0, 0)
  658. Part32.Position = Vector3.new(-44.9597931, 4.49999046, -45.6585541)
  659. Part32.Rotation = Vector3.new(-9, 0, 0)
  660. Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  661. Part32.Size = Vector3.new(1, 0.800000012, 1)
  662. Part32.Anchored = true
  663. Part32.BottomSurface = Enum.SurfaceType.Smooth
  664. Part32.BrickColor = BrickColor.new("Institutional white")
  665. Part32.TopSurface = Enum.SurfaceType.Smooth
  666. Part32.brickColor = BrickColor.new("Institutional white")
  667. Part32.FormFactor = Enum.FormFactor.Plate
  668. Part32.formFactor = Enum.FormFactor.Plate
  669. CylinderMesh33.Parent = Part32
  670. CylinderMesh33.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  671. Part34.Parent = Model0
  672. Part34.CFrame = CFrame.new(-44.9597702, 3.89999533, -39.3585396, 0.999999285, -1.49591742e-07, -3.57627869e-06, -5.36441803e-07, -0.999991834, -4.47034836e-07, 4.94718552e-06, -3.05938613e-07, -1.00000226)
  673. Part34.Orientation = Vector3.new(0, -180, -180)
  674. Part34.Position = Vector3.new(-44.9597702, 3.89999533, -39.3585396)
  675. Part34.Rotation = Vector3.new(180, 0, 0)
  676. Part34.Color = Color3.new(0.584314, 0.47451, 0.466667)
  677. Part34.Size = Vector3.new(1, 0.800000012, 1)
  678. Part34.Anchored = true
  679. Part34.BottomSurface = Enum.SurfaceType.Smooth
  680. Part34.BrickColor = BrickColor.new("Sand red")
  681. Part34.Reflectance = 0.20000000298023
  682. Part34.TopSurface = Enum.SurfaceType.Smooth
  683. Part34.brickColor = BrickColor.new("Sand red")
  684. Part34.FormFactor = Enum.FormFactor.Plate
  685. Part34.formFactor = Enum.FormFactor.Plate
  686. SpecialMesh35.Parent = Part34
  687. SpecialMesh35.MeshId = "http://www.roblox.com/asset/?id=19380188"
  688. SpecialMesh35.Scale = Vector3.new(0.5, 1, 0.5)
  689. SpecialMesh35.MeshType = Enum.MeshType.FileMesh
  690. Part36.Parent = Model0
  691. Part36.CFrame = CFrame.new(-45.6987877, 2.69999886, -44.9165573, -0.913543463, -0.406739712, -2.41894242e-07, 7.15255737e-07, -2.16066837e-07, -0.999991894, 0.406733066, -0.913549542, -2.49979195e-07)
  692. Part36.Orientation = Vector3.new(89.7699966, -135.940002, 106.809998)
  693. Part36.Position = Vector3.new(-45.6987877, 2.69999886, -44.9165573)
  694. Part36.Rotation = Vector3.new(90, 0, 156)
  695. Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  696. Part36.Size = Vector3.new(1, 3, 1)
  697. Part36.Anchored = true
  698. Part36.BrickColor = BrickColor.new("Reddish brown")
  699. Part36.brickColor = BrickColor.new("Reddish brown")
  700. CylinderMesh37.Parent = Part36
  701. CylinderMesh37.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  702. Part38.Parent = Model0
  703. Part38.CFrame = CFrame.new(-40.8597832, 4.29998541, -42.3585243, -2.38418579e-07, 0.999999404, 3.57627869e-06, -0.999991894, -5.96046448e-07, 4.47034836e-07, -2.98023224e-07, 4.94718552e-06, 1.00000226)
  704. Part38.Orientation = Vector3.new(0, 0, -90)
  705. Part38.Position = Vector3.new(-40.8597832, 4.29998541, -42.3585243)
  706. Part38.Rotation = Vector3.new(0, 0, -90)
  707. Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
  708. Part38.Size = Vector3.new(1, 0.400000006, 1)
  709. Part38.Anchored = true
  710. Part38.BottomSurface = Enum.SurfaceType.Smooth
  711. Part38.BrickColor = BrickColor.new("Bright yellow")
  712. Part38.TopSurface = Enum.SurfaceType.Smooth
  713. Part38.brickColor = BrickColor.new("Bright yellow")
  714. Part38.FormFactor = Enum.FormFactor.Plate
  715. Part38.formFactor = Enum.FormFactor.Plate
  716. CylinderMesh39.Parent = Part38
  717. CylinderMesh39.Offset = Vector3.new(0, 0, 0.300000012)
  718. CylinderMesh39.Scale = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  719. Part40.Parent = Model0
  720. Part40.CFrame = CFrame.new(-44.5597801, 2.69999981, -42.3585434, 0.999999404, 2.38418579e-07, 3.57627869e-06, -5.96046448e-07, 0.999991894, 4.47034836e-07, 4.94718552e-06, 2.98023224e-07, 1.00000226)
  721. Part40.Position = Vector3.new(-44.5597801, 2.69999981, -42.3585434)
  722. Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
  723. Part40.Transparency = 0.69999998807907
  724. Part40.Size = Vector3.new(1, 1.20000005, 1)
  725. Part40.Anchored = true
  726. Part40.BrickColor = BrickColor.new("Institutional white")
  727. Part40.brickColor = BrickColor.new("Institutional white")
  728. CylinderMesh41.Parent = Part40
  729. CylinderMesh41.Scale = Vector3.new(9, 0.899999976, 9)
  730. Part42.Parent = Model0
  731. Part42.CFrame = CFrame.new(-40.9597778, 3.49999666, -42.3585243, -0.999999404, -3.14441394e-07, 3.60608101e-06, 6.55651093e-07, -0.999991894, 5.36441803e-07, -4.91738319e-06, -2.21569152e-07, 1.00000215)
  732. Part42.Orientation = Vector3.new(0, 0, 180)
  733. Part42.Position = Vector3.new(-40.9597778, 3.49999666, -42.3585243)
  734. Part42.Rotation = Vector3.new(0, 0, 180)
  735. Part42.Color = Color3.new(0.584314, 0.47451, 0.466667)
  736. Part42.Size = Vector3.new(1, 0.400000006, 1)
  737. Part42.Anchored = true
  738. Part42.BottomSurface = Enum.SurfaceType.Smooth
  739. Part42.BrickColor = BrickColor.new("Sand red")
  740. Part42.Reflectance = 0.20000000298023
  741. Part42.TopSurface = Enum.SurfaceType.Smooth
  742. Part42.brickColor = BrickColor.new("Sand red")
  743. Part42.FormFactor = Enum.FormFactor.Plate
  744. Part42.formFactor = Enum.FormFactor.Plate
  745. CylinderMesh43.Parent = Part42
  746. CylinderMesh43.Offset = Vector3.new(0, 0.150000006, 0)
  747. CylinderMesh43.Scale = Vector3.new(0.5, 0.200000003, 0.5)
  748. Part44.Parent = Model0
  749. Part44.CFrame = CFrame.new(-44.9597931, 3.49999809, -45.3585548, -0.999999404, -3.14441394e-07, 3.60608101e-06, 6.55651093e-07, -0.999991894, 5.36441803e-07, -4.91738319e-06, -2.21569152e-07, 1.00000215)
  750. Part44.Orientation = Vector3.new(0, 0, 180)
  751. Part44.Position = Vector3.new(-44.9597931, 3.49999809, -45.3585548)
  752. Part44.Rotation = Vector3.new(0, 0, 180)
  753. Part44.Color = Color3.new(0.584314, 0.47451, 0.466667)
  754. Part44.Size = Vector3.new(1, 0.400000006, 1)
  755. Part44.Anchored = true
  756. Part44.BottomSurface = Enum.SurfaceType.Smooth
  757. Part44.BrickColor = BrickColor.new("Sand red")
  758. Part44.Reflectance = 0.20000000298023
  759. Part44.TopSurface = Enum.SurfaceType.Smooth
  760. Part44.brickColor = BrickColor.new("Sand red")
  761. Part44.FormFactor = Enum.FormFactor.Plate
  762. Part44.formFactor = Enum.FormFactor.Plate
  763. CylinderMesh45.Parent = Part44
  764. CylinderMesh45.Offset = Vector3.new(0, 0.150000006, 0)
  765. CylinderMesh45.Scale = Vector3.new(0.5, 0.200000003, 0.5)
  766. Part46.Parent = Model0
  767. Part46.CFrame = CFrame.new(-40.9597778, 3.59999275, -42.3585281, -0.999999285, -1.66618378e-07, 3.60608101e-06, 5.36441803e-07, -0.999991894, 5.36441803e-07, -4.94718552e-06, -2.0763332e-07, 1.00000215)
  768. Part46.Orientation = Vector3.new(0, 0, 180)
  769. Part46.Position = Vector3.new(-40.9597778, 3.59999275, -42.3585281)
  770. Part46.Rotation = Vector3.new(0, 0, 180)
  771. Part46.Color = Color3.new(0.584314, 0.47451, 0.466667)
  772. Part46.Size = Vector3.new(1, 0.400000006, 1)
  773. Part46.Anchored = true
  774. Part46.BottomSurface = Enum.SurfaceType.Smooth
  775. Part46.BrickColor = BrickColor.new("Sand red")
  776. Part46.Reflectance = 0.20000000298023
  777. Part46.TopSurface = Enum.SurfaceType.Smooth
  778. Part46.brickColor = BrickColor.new("Sand red")
  779. Part46.FormFactor = Enum.FormFactor.Plate
  780. Part46.formFactor = Enum.FormFactor.Plate
  781. CylinderMesh47.Parent = Part46
  782. CylinderMesh47.Offset = Vector3.new(0, 0.150000006, 0)
  783. CylinderMesh47.Scale = Vector3.new(0.100000001, 0.5, 0.100000001)
  784. Part48.Parent = Model0
  785. Part48.CFrame = CFrame.new(-40.9597778, 4.49998856, -42.6585274, 0.999999404, -3.35276127e-07, 3.57627869e-06, -5.96046448e-07, 0.987680316, 0.156433612, 4.94718552e-06, -0.156434447, 0.987690568)
  786. Part48.Orientation = Vector3.new(-9, 0, 0)
  787. Part48.Position = Vector3.new(-40.9597778, 4.49998856, -42.6585274)
  788. Part48.Rotation = Vector3.new(-9, 0, 0)
  789. Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
  790. Part48.Size = Vector3.new(1, 0.800000012, 1)
  791. Part48.Anchored = true
  792. Part48.BottomSurface = Enum.SurfaceType.Smooth
  793. Part48.BrickColor = BrickColor.new("Institutional white")
  794. Part48.TopSurface = Enum.SurfaceType.Smooth
  795. Part48.brickColor = BrickColor.new("Institutional white")
  796. Part48.FormFactor = Enum.FormFactor.Plate
  797. Part48.formFactor = Enum.FormFactor.Plate
  798. CylinderMesh49.Parent = Part48
  799. CylinderMesh49.Scale = Vector3.new(0.100000001, 1, 0.100000001)
  800. Part50.Parent = Model0
  801. Part50.CFrame = CFrame.new(-40.9597778, 4.29998541, -42.3585243, 0.999999404, -3.31468044e-07, -3.60608101e-06, -6.55651093e-07, -0.999991894, -6.2584877e-07, 4.91738319e-06, -1.38165007e-07, -1.00000226)
  802. Part50.Orientation = Vector3.new(0, -180, -180)
  803. Part50.Position = Vector3.new(-40.9597778, 4.29998541, -42.3585243)
  804. Part50.Rotation = Vector3.new(180, 0, 0)
  805. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  806. Part50.Transparency = 1
  807. Part50.Size = Vector3.new(1, 2, 2)
  808. Part50.Anchored = true
  809. Part50.BottomSurface = Enum.SurfaceType.Smooth
  810. Part50.BrickColor = BrickColor.new("Really black")
  811. Part50.CanCollide = false
  812. Part50.TopSurface = Enum.SurfaceType.Smooth
  813. Part50.brickColor = BrickColor.new("Really black")
  814. Part50.FormFactor = Enum.FormFactor.Plate
  815. Part50.formFactor = Enum.FormFactor.Plate
  816. Part51.Parent = Model0
  817. Part51.CFrame = CFrame.new(-40.9597778, 3.9999938, -42.3585243, 0.999999285, 1.49591742e-07, 3.57627869e-06, -5.36441803e-07, 0.999991834, 4.47034836e-07, 4.94718552e-06, 3.05938613e-07, 1.00000226)
  818. Part51.Position = Vector3.new(-40.9597778, 3.9999938, -42.3585243)
  819. Part51.Color = Color3.new(1, 1, 0)
  820. Part51.Size = Vector3.new(1, 0.400000006, 1)
  821. Part51.Anchored = true
  822. Part51.BottomSurface = Enum.SurfaceType.Smooth
  823. Part51.BrickColor = BrickColor.new("New Yeller")
  824. Part51.TopSurface = Enum.SurfaceType.Smooth
  825. Part51.brickColor = BrickColor.new("New Yeller")
  826. Part51.FormFactor = Enum.FormFactor.Plate
  827. Part51.formFactor = Enum.FormFactor.Plate
  828. CylinderMesh52.Parent = Part51
  829. CylinderMesh52.Offset = Vector3.new(0, 0.150000006, 0)
  830. CylinderMesh52.Scale = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  831. Part53.Parent = Model0
  832. Part53.CFrame = CFrame.new(-40.9597778, 3.89999056, -42.3585281, 0.999999285, -1.49591742e-07, -3.57627869e-06, -5.36441803e-07, -0.999991834, -4.47034836e-07, 4.94718552e-06, -3.05938613e-07, -1.00000226)
  833. Part53.Orientation = Vector3.new(0, -180, -180)
  834. Part53.Position = Vector3.new(-40.9597778, 3.89999056, -42.3585281)
  835. Part53.Rotation = Vector3.new(180, 0, 0)
  836. Part53.Color = Color3.new(0.584314, 0.47451, 0.466667)
  837. Part53.Size = Vector3.new(1, 0.800000012, 1)
  838. Part53.Anchored = true
  839. Part53.BottomSurface = Enum.SurfaceType.Smooth
  840. Part53.BrickColor = BrickColor.new("Sand red")
  841. Part53.Reflectance = 0.20000000298023
  842. Part53.TopSurface = Enum.SurfaceType.Smooth
  843. Part53.brickColor = BrickColor.new("Sand red")
  844. Part53.FormFactor = Enum.FormFactor.Plate
  845. Part53.formFactor = Enum.FormFactor.Plate
  846. SpecialMesh54.Parent = Part53
  847. SpecialMesh54.MeshId = "http://www.roblox.com/asset/?id=19380188"
  848. SpecialMesh54.Scale = Vector3.new(0.5, 1, 0.5)
  849. SpecialMesh54.MeshType = Enum.MeshType.FileMesh
  850. Part55.Parent = Model0
  851. Part55.CFrame = CFrame.new(-45.1257858, 2.69999933, -42.9245491, -0.707103789, 2.38418579e-07, -0.707108915, 7.4505806e-07, 0.999991894, 9.31322575e-08, 0.707104862, 2.98023224e-07, -0.707111895)
  852. Part55.Orientation = Vector3.new(0, -135, 0)
  853. Part55.Position = Vector3.new(-45.1257858, 2.69999933, -42.9245491)
  854. Part55.Rotation = Vector3.new(-180, -45, -180)
  855. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  856. Part55.Size = Vector3.new(1, 1.20000005, 1)
  857. Part55.Anchored = true
  858. Part55.BrickColor = BrickColor.new("Really black")
  859. Part55.brickColor = BrickColor.new("Really black")
  860. BlockMesh56.Parent = Part55
  861. BlockMesh56.Offset = Vector3.new(0, 0, 0.300000012)
  862. BlockMesh56.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
  863. Part57.Parent = Model0
  864. Part57.CFrame = CFrame.new(-46.5597801, 1.60001373, -42.3585548, 3.63588333e-06, -0.598471999, 0.801142931, 4.61935997e-07, -0.801136672, -0.598467648, 1.00000215, -3.15904617e-06, 3.75509262e-06)
  865. Part57.Orientation = Vector3.new(36.7599983, 90, 180)
  866. Part57.Position = Vector3.new(-46.5597801, 1.60001373, -42.3585548)
  867. Part57.Rotation = Vector3.new(90, 53.2400017, 90)
  868. Part57.Color = Color3.new(0.411765, 0.25098, 0.156863)
  869. Part57.Size = Vector3.new(1, 3, 1)
  870. Part57.Anchored = true
  871. Part57.BrickColor = BrickColor.new("Reddish brown")
  872. Part57.brickColor = BrickColor.new("Reddish brown")
  873. CylinderMesh58.Parent = Part57
  874. CylinderMesh58.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  875. Part59.Parent = Model0
  876. Part59.CFrame = CFrame.new(-47.4597816, 0.600021362, -42.3585587, 3.63588333e-06, 2.38418579e-07, -0.999999225, 4.61935997e-07, 0.999991775, 5.66244125e-07, 1.00000215, 2.98023224e-07, -4.88758087e-06)
  877. Part59.Orientation = Vector3.new(0, -90, 0)
  878. Part59.Position = Vector3.new(-47.4597816, 0.600021362, -42.3585587)
  879. Part59.Rotation = Vector3.new(-173.389999, -89.9300003, -3.75)
  880. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  881. Part59.Size = Vector3.new(1, 1.20000005, 1)
  882. Part59.Anchored = true
  883. Part59.BrickColor = BrickColor.new("Really black")
  884. Part59.brickColor = BrickColor.new("Really black")
  885. CylinderMesh60.Parent = Part59
  886. CylinderMesh60.Offset = Vector3.new(0, -0.200000003, 0)
  887. CylinderMesh60.Scale = Vector3.new(1, 0.5, 1)
  888. Part61.Parent = Model0
  889. Part61.CFrame = CFrame.new(-41.0957718, 2.69999695, -40.3585243, 0.499996513, 2.38418579e-07, 0.866026759, -6.85453415e-07, 0.999991894, -2.90572643e-07, -0.866024971, 2.98023224e-07, 0.500005364)
  890. Part61.Orientation = Vector3.new(0, 60, 0)
  891. Part61.Position = Vector3.new(-41.0957718, 2.69999695, -40.3585243)
  892. Part61.Rotation = Vector3.new(0, 60, 0)
  893. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  894. Part61.Size = Vector3.new(2, 1.20000005, 1)
  895. Part61.Anchored = true
  896. Part61.BottomSurface = Enum.SurfaceType.Smooth
  897. Part61.BrickColor = BrickColor.new("Really black")
  898. Part61.TopSurface = Enum.SurfaceType.Smooth
  899. Part61.brickColor = BrickColor.new("Really black")
  900. BlockMesh62.Parent = Part61
  901. BlockMesh62.Offset = Vector3.new(0, 0, 0.300000012)
  902. BlockMesh62.Scale = Vector3.new(1, 1, 0.400000006)
  903. Part63.Parent = Model0
  904. Part63.CFrame = CFrame.new(-42.1347771, 2.69999933, -40.9585304, 0.499996513, 0.866026759, -2.9351051e-07, -6.85453415e-07, -3.20374966e-07, -0.999991894, -0.866024971, 0.500005364, -3.14959379e-07)
  905. Part63.Orientation = Vector3.new(89.7699966, -137.020004, -115.050003)
  906. Part63.Position = Vector3.new(-42.1347771, 2.69999933, -40.9585304)
  907. Part63.Rotation = Vector3.new(90, 0, -60)
  908. Part63.Color = Color3.new(0.411765, 0.25098, 0.156863)
  909. Part63.Size = Vector3.new(1, 3, 1)
  910. Part63.Anchored = true
  911. Part63.BrickColor = BrickColor.new("Reddish brown")
  912. Part63.brickColor = BrickColor.new("Reddish brown")
  913. CylinderMesh64.Parent = Part63
  914. CylinderMesh64.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  915. Part65.Parent = Model0
  916. Part65.CFrame = CFrame.new(-46.2017937, 7.49996805, -46.8695602, 2.76830519e-07, 0.939690769, -0.342023253, 0.999991775, -7.4505806e-07, -2.23517418e-07, 2.93960767e-07, -0.34201628, -0.939696431)
  917. Part65.Orientation = Vector3.new(0, -160, 90)
  918. Part65.Position = Vector3.new(-46.2017937, 7.49996805, -46.8695602)
  919. Part65.Rotation = Vector3.new(180, -20, -90)
  920. Part65.Color = Color3.new(0.411765, 0.25098, 0.156863)
  921. Part65.Size = Vector3.new(1, 2, 1)
  922. Part65.Anchored = true
  923. Part65.BrickColor = BrickColor.new("Reddish brown")
  924. Part65.brickColor = BrickColor.new("Reddish brown")
  925. CylinderMesh66.Parent = Part65
  926. CylinderMesh66.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  927. Part67.Parent = Model0
  928. Part67.CFrame = CFrame.new(-46.0597801, 1.70000935, -42.358551, 3.57627869e-06, 2.38418579e-07, -0.999999404, 4.47034836e-07, 0.999991894, 5.96046448e-07, 1.00000226, 2.98023224e-07, -4.94718552e-06)
  929. Part67.Orientation = Vector3.new(0, -90, 0)
  930. Part67.Position = Vector3.new(-46.0597801, 1.70000935, -42.358551)
  931. Part67.Rotation = Vector3.new(-173.130005, -89.9400024, -3.80999994)
  932. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  933. Part67.Size = Vector3.new(1, 1.20000005, 2)
  934. Part67.Anchored = true
  935. Part67.BrickColor = BrickColor.new("Really black")
  936. Part67.brickColor = BrickColor.new("Really black")
  937. BlockMesh68.Parent = Part67
  938. BlockMesh68.Offset = Vector3.new(0, 0, -0.5)
  939. BlockMesh68.Scale = Vector3.new(0.300000012, 0.200000003, 1)
  940. Part69.Parent = Model0
  941. Part69.CFrame = CFrame.new(-46.1867943, 2.69999933, -46.0125618, -0.913543463, 2.38418579e-07, -0.406739682, 7.15255737e-07, 0.999991894, -1.71363354e-07, 0.406733066, 2.98023224e-07, -0.913549542)
  942. Part69.Orientation = Vector3.new(0, -156, 0)
  943. Part69.Position = Vector3.new(-46.1867943, 2.69999933, -46.0125618)
  944. Part69.Rotation = Vector3.new(180, -24, -180)
  945. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  946. Part69.Size = Vector3.new(2, 1.20000005, 1)
  947. Part69.Anchored = true
  948. Part69.BottomSurface = Enum.SurfaceType.Smooth
  949. Part69.BrickColor = BrickColor.new("Really black")
  950. Part69.TopSurface = Enum.SurfaceType.Smooth
  951. Part69.brickColor = BrickColor.new("Really black")
  952. BlockMesh70.Parent = Part69
  953. BlockMesh70.Offset = Vector3.new(0, 0, 0.300000012)
  954. BlockMesh70.Scale = Vector3.new(1, 1, 0.400000006)
  955. Part71.Parent = Model0
  956. Part71.CFrame = CFrame.new(-41.4747696, 7.49996948, -38.6815186, 1.79543875e-07, -0.766041696, 0.6427899, 0.999991834, 6.85453415e-07, -3.7252903e-08, 3.43645638e-07, 0.642785192, 0.766049445)
  957. Part71.Orientation = Vector3.new(0, 40, 90)
  958. Part71.Position = Vector3.new(-41.4747696, 7.49996948, -38.6815186)
  959. Part71.Rotation = Vector3.new(0, 40, 90)
  960. Part71.Color = Color3.new(0.411765, 0.25098, 0.156863)
  961. Part71.Size = Vector3.new(1, 2, 1)
  962. Part71.Anchored = true
  963. Part71.BrickColor = BrickColor.new("Reddish brown")
  964. Part71.brickColor = BrickColor.new("Reddish brown")
  965. CylinderMesh72.Parent = Part71
  966. CylinderMesh72.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  967. Part73.Parent = Model0
  968. Part73.CFrame = CFrame.new(-40.7557869, 2.69999504, -43.5945282, -0.309020281, 2.38418579e-07, 0.951054752, -2.4586916e-07, 0.999991894, -7.15255737e-07, -0.951060176, 2.98023224e-07, -0.309013128)
  969. Part73.Orientation = Vector3.new(0, 108, 0)
  970. Part73.Position = Vector3.new(-40.7557869, 2.69999504, -43.5945282)
  971. Part73.Rotation = Vector3.new(180, 72, -180)
  972. Part73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  973. Part73.Size = Vector3.new(2, 1.20000005, 1)
  974. Part73.Anchored = true
  975. Part73.BottomSurface = Enum.SurfaceType.Smooth
  976. Part73.BrickColor = BrickColor.new("Really black")
  977. Part73.TopSurface = Enum.SurfaceType.Smooth
  978. Part73.brickColor = BrickColor.new("Really black")
  979. BlockMesh74.Parent = Part73
  980. BlockMesh74.Offset = Vector3.new(0, 0, 0.300000012)
  981. BlockMesh74.Scale = Vector3.new(1, 1, 0.400000006)
  982. Part75.Parent = Model0
  983. Part75.CFrame = CFrame.new(-42.9177628, 7.49996948, -37.8475266, 2.00006653e-07, -0.939690769, 0.342023253, 0.999991775, 6.85453415e-07, 2.23517418e-07, 3.16986842e-07, 0.34201622, 0.939696431)
  984. Part75.Orientation = Vector3.new(0, 20, 90)
  985. Part75.Position = Vector3.new(-42.9177628, 7.49996948, -37.8475266)
  986. Part75.Rotation = Vector3.new(0, 20, 90)
  987. Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
  988. Part75.Size = Vector3.new(1, 2, 1)
  989. Part75.Anchored = true
  990. Part75.BrickColor = BrickColor.new("Reddish brown")
  991. Part75.brickColor = BrickColor.new("Reddish brown")
  992. CylinderMesh76.Parent = Part75
  993. CylinderMesh76.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  994. Part77.Parent = Model0
  995. Part77.CFrame = CFrame.new(-41.8967934, 2.69999933, -43.2235336, -0.309020311, 0.951054752, -2.77725292e-07, -2.23517418e-07, -7.4505806e-07, -0.999991894, -0.951060176, -0.309013158, -2.95087204e-07)
  996. Part77.Orientation = Vector3.new(89.7699966, -136.740005, -163.300003)
  997. Part77.Position = Vector3.new(-41.8967934, 2.69999933, -43.2235336)
  998. Part77.Rotation = Vector3.new(90, 0, -108)
  999. Part77.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1000. Part77.Size = Vector3.new(1, 3, 1)
  1001. Part77.Anchored = true
  1002. Part77.BrickColor = BrickColor.new("Reddish brown")
  1003. Part77.brickColor = BrickColor.new("Reddish brown")
  1004. CylinderMesh78.Parent = Part77
  1005. CylinderMesh78.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1006. Part79.Parent = Model0
  1007. Part79.CFrame = CFrame.new(-41.586792, 2.6999979, -45.0355377, -0.669133008, 2.38418579e-07, 0.74314177, 3.91155481e-08, 0.999991894, -7.4505806e-07, -0.743149698, 2.98023224e-07, -0.669128478)
  1008. Part79.Orientation = Vector3.new(0, 132, 0)
  1009. Part79.Position = Vector3.new(-41.586792, 2.6999979, -45.0355377)
  1010. Part79.Rotation = Vector3.new(180, 48, -180)
  1011. Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1012. Part79.Size = Vector3.new(2, 1.20000005, 1)
  1013. Part79.Anchored = true
  1014. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1015. Part79.BrickColor = BrickColor.new("Really black")
  1016. Part79.TopSurface = Enum.SurfaceType.Smooth
  1017. Part79.brickColor = BrickColor.new("Really black")
  1018. BlockMesh80.Parent = Part79
  1019. BlockMesh80.Offset = Vector3.new(0, 0, 0.300000012)
  1020. BlockMesh80.Scale = Vector3.new(1, 1, 0.400000006)
  1021. Part81.Parent = Model0
  1022. Part81.CFrame = CFrame.new(-39.8327789, 7.49996519, -41.5245171, 2.26645312e-07, -0.173644483, 0.984807789, 0.999991834, 4.76837158e-07, -4.91738319e-07, 3.35621337e-07, 0.98480916, 0.173653424)
  1023. Part81.Orientation = Vector3.new(0, 80, 90)
  1024. Part81.Position = Vector3.new(-39.8327789, 7.49996519, -41.5245171)
  1025. Part81.Rotation = Vector3.new(0, 80, 90)
  1026. Part81.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1027. Part81.Size = Vector3.new(1, 2, 1)
  1028. Part81.Anchored = true
  1029. Part81.BrickColor = BrickColor.new("Reddish brown")
  1030. Part81.brickColor = BrickColor.new("Reddish brown")
  1031. CylinderMesh82.Parent = Part81
  1032. CylinderMesh82.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1033. Part83.Parent = Model0
  1034. Part83.CFrame = CFrame.new(-41.7747841, 2.69999647, -42.0655289, 0.104524732, 0.994521618, -2.87264271e-07, -5.06639481e-07, -5.66244125e-07, -0.999991894, -0.994523644, 0.104533494, -3.07095945e-07)
  1035. Part83.Orientation = Vector3.new(89.7699966, -136.910004, -138.179993)
  1036. Part83.Position = Vector3.new(-41.7747841, 2.69999647, -42.0655289)
  1037. Part83.Rotation = Vector3.new(90, 0, -84)
  1038. Part83.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1039. Part83.Size = Vector3.new(1, 3, 1)
  1040. Part83.Anchored = true
  1041. Part83.BrickColor = BrickColor.new("Reddish brown")
  1042. Part83.brickColor = BrickColor.new("Reddish brown")
  1043. CylinderMesh84.Parent = Part83
  1044. CylinderMesh84.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1045. Part85.Parent = Model0
  1046. Part85.CFrame = CFrame.new(-43.4207916, 2.69999838, -44.9165459, -0.913546443, 0.406732947, -2.55650633e-07, 3.42726707e-07, -7.15255737e-07, -0.999991894, -0.406741947, -0.913545549, -2.67297253e-07)
  1047. Part85.Orientation = Vector3.new(89.7699966, -136.279999, 154.399994)
  1048. Part85.Position = Vector3.new(-43.4207916, 2.69999838, -44.9165459)
  1049. Part85.Rotation = Vector3.new(90, 0, -156)
  1050. Part85.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1051. Part85.Size = Vector3.new(1, 3, 1)
  1052. Part85.Anchored = true
  1053. Part85.BrickColor = BrickColor.new("Reddish brown")
  1054. Part85.brickColor = BrickColor.new("Reddish brown")
  1055. CylinderMesh86.Parent = Part85
  1056. CylinderMesh86.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1057. Part87.Parent = Model0
  1058. Part87.CFrame = CFrame.new(-44.5597954, 2.69999695, -46.3585548, -0.999999404, 2.38418579e-07, -3.7252903e-06, 5.66244125e-07, 0.999991894, -4.47034836e-07, -4.7981739e-06, 2.98023224e-07, -1.00000226)
  1059. Part87.Orientation = Vector3.new(0, -180, 0)
  1060. Part87.Position = Vector3.new(-44.5597954, 2.69999695, -46.3585548)
  1061. Part87.Rotation = Vector3.new(180, 0, -180)
  1062. Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1063. Part87.Size = Vector3.new(2, 1.20000005, 1)
  1064. Part87.Anchored = true
  1065. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1066. Part87.BrickColor = BrickColor.new("Really black")
  1067. Part87.TopSurface = Enum.SurfaceType.Smooth
  1068. Part87.brickColor = BrickColor.new("Really black")
  1069. BlockMesh88.Parent = Part87
  1070. BlockMesh88.Offset = Vector3.new(0, 0, 0.300000012)
  1071. BlockMesh88.Scale = Vector3.new(1, 1, 0.400000006)
  1072. Part89.Parent = Model0
  1073. Part89.CFrame = CFrame.new(-39.8327827, 7.49996424, -43.1925201, 2.32518346e-07, 0.173651546, 0.984806538, 0.999991775, 2.83122063e-07, -6.55651093e-07, 3.57916093e-07, 0.984810829, -0.173643738)
  1074. Part89.Orientation = Vector3.new(0, 100, 90)
  1075. Part89.Position = Vector3.new(-39.8327827, 7.49996424, -43.1925201)
  1076. Part89.Rotation = Vector3.new(180, 80, -90)
  1077. Part89.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1078. Part89.Size = Vector3.new(1, 2, 1)
  1079. Part89.Anchored = true
  1080. Part89.BrickColor = BrickColor.new("Reddish brown")
  1081. Part89.brickColor = BrickColor.new("Reddish brown")
  1082. CylinderMesh90.Parent = Part89
  1083. CylinderMesh90.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1084. Part91.Parent = Model0
  1085. Part91.CFrame = CFrame.new(-40.5817795, 2.69999695, -41.9405251, 0.104524732, 2.38418579e-07, 0.994521618, -5.06639481e-07, 0.999991894, -5.51342964e-07, -0.994523644, 2.98023224e-07, 0.104533494)
  1086. Part91.Orientation = Vector3.new(0, 84, 0)
  1087. Part91.Position = Vector3.new(-40.5817795, 2.69999695, -41.9405251)
  1088. Part91.Rotation = Vector3.new(0, 84, 0)
  1089. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1090. Part91.Size = Vector3.new(2, 1.20000005, 1)
  1091. Part91.Anchored = true
  1092. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1093. Part91.BrickColor = BrickColor.new("Really black")
  1094. Part91.TopSurface = Enum.SurfaceType.Smooth
  1095. Part91.brickColor = BrickColor.new("Really black")
  1096. BlockMesh92.Parent = Part91
  1097. BlockMesh92.Offset = Vector3.new(0, 0, 0.300000012)
  1098. BlockMesh92.Scale = Vector3.new(1, 1, 0.400000006)
  1099. Part93.Parent = Model0
  1100. Part93.CFrame = CFrame.new(-42.4787865, 2.6999979, -44.2325401, -0.669133008, 0.74314183, -2.66542884e-07, 3.91155481e-08, -8.04662704e-07, -0.999991894, -0.743149698, -0.669128478, -2.6610843e-07)
  1101. Part93.Orientation = Vector3.new(89.7699966, -134.949997, 177.220001)
  1102. Part93.Position = Vector3.new(-42.4787865, 2.6999979, -44.2325401)
  1103. Part93.Rotation = Vector3.new(90, 0, -132)
  1104. Part93.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1105. Part93.Size = Vector3.new(1, 3, 1)
  1106. Part93.Anchored = true
  1107. Part93.BrickColor = BrickColor.new("Reddish brown")
  1108. Part93.brickColor = BrickColor.new("Reddish brown")
  1109. CylinderMesh94.Parent = Part93
  1110. CylinderMesh94.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1111. Part95.Parent = Model0
  1112. Part95.CFrame = CFrame.new(-42.9327965, 2.69999886, -46.0125427, -0.913546443, 2.38418579e-07, 0.406732947, 3.27825546e-07, 0.999991894, -6.55651093e-07, -0.406741947, 2.98023224e-07, -0.913545609)
  1113. Part95.Orientation = Vector3.new(0, 156, 0)
  1114. Part95.Position = Vector3.new(-42.9327965, 2.69999886, -46.0125427)
  1115. Part95.Rotation = Vector3.new(180, 24, -180)
  1116. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1117. Part95.Size = Vector3.new(2, 1.20000005, 1)
  1118. Part95.Anchored = true
  1119. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1120. Part95.BrickColor = BrickColor.new("Really black")
  1121. Part95.TopSurface = Enum.SurfaceType.Smooth
  1122. Part95.brickColor = BrickColor.new("Really black")
  1123. BlockMesh96.Parent = Part95
  1124. BlockMesh96.Offset = Vector3.new(0, 0, 0.300000012)
  1125. BlockMesh96.Scale = Vector3.new(1, 1, 0.400000006)
  1126. Part97.Parent = Model0
  1127. Part97.CFrame = CFrame.new(-44.5597916, 2.69999838, -45.1585503, -0.999999404, -3.7252903e-06, -2.46931904e-07, 5.66244125e-07, -4.76837158e-07, -0.999991894, -4.7981739e-06, -1.00000226, -2.56321158e-07)
  1128. Part97.Orientation = Vector3.new(89.7699966, -136.070007, 130.100006)
  1129. Part97.Position = Vector3.new(-44.5597916, 2.69999838, -45.1585503)
  1130. Part97.Rotation = Vector3.new(90, 0, 180)
  1131. Part97.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1132. Part97.Size = Vector3.new(1, 3, 1)
  1133. Part97.Anchored = true
  1134. Part97.BrickColor = BrickColor.new("Reddish brown")
  1135. Part97.brickColor = BrickColor.new("Reddish brown")
  1136. CylinderMesh98.Parent = Part97
  1137. CylinderMesh98.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1138. Part99.Parent = Model0
  1139. Part99.CFrame = CFrame.new(-40.402771, 7.49996948, -39.958519, 1.88795397e-07, -0.499996513, 0.866026759, 0.999991834, 6.2584877e-07, -2.90572643e-07, 3.55292457e-07, 0.866024971, 0.500005364)
  1140. Part99.Orientation = Vector3.new(0, 60, 90)
  1141. Part99.Position = Vector3.new(-40.402771, 7.49996948, -39.958519)
  1142. Part99.Rotation = Vector3.new(0, 60, 90)
  1143. Part99.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1144. Part99.Size = Vector3.new(1, 2, 1)
  1145. Part99.Anchored = true
  1146. Part99.BrickColor = BrickColor.new("Reddish brown")
  1147. Part99.brickColor = BrickColor.new("Reddish brown")
  1148. CylinderMesh100.Parent = Part99
  1149. CylinderMesh100.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1150. Part101.Parent = Model0
  1151. Part101.CFrame = CFrame.new(-44.5597725, 0.600019455, -39.4585381, 0.999999404, 2.38418579e-07, 3.66568565e-06, -5.96046448e-07, 0.999991775, 4.47034836e-07, 4.82797623e-06, 2.98023224e-07, 1.00000215)
  1152. Part101.Position = Vector3.new(-44.5597725, 0.600019455, -39.4585381)
  1153. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1154. Part101.Size = Vector3.new(1, 1.20000005, 1)
  1155. Part101.Anchored = true
  1156. Part101.BrickColor = BrickColor.new("Really black")
  1157. Part101.brickColor = BrickColor.new("Really black")
  1158. CylinderMesh102.Parent = Part101
  1159. CylinderMesh102.Offset = Vector3.new(0, -0.200000003, 0)
  1160. CylinderMesh102.Scale = Vector3.new(1, 0.5, 1)
  1161. Part103.Parent = Model0
  1162. Part103.CFrame = CFrame.new(-47.6447906, 7.49996948, -46.0355682, 2.67490947e-07, 0.766041696, -0.6427899, 0.999991894, -8.04662704e-07, 3.7252903e-08, 2.67301971e-07, -0.642785251, -0.766049445)
  1163. Part103.Orientation = Vector3.new(0, -140, 90)
  1164. Part103.Position = Vector3.new(-47.6447906, 7.49996948, -46.0355682)
  1165. Part103.Rotation = Vector3.new(-180, -40, -90)
  1166. Part103.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1167. Part103.Size = Vector3.new(1, 2, 1)
  1168. Part103.Anchored = true
  1169. Part103.BrickColor = BrickColor.new("Reddish brown")
  1170. Part103.brickColor = BrickColor.new("Reddish brown")
  1171. CylinderMesh104.Parent = Part103
  1172. CylinderMesh104.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1173. Part105.Parent = Model0
  1174. Part105.CFrame = CFrame.new(-41.4747963, 7.49996614, -46.0355339, 2.65057253e-07, 0.766046166, 0.642784595, 0.999991894, -2.08616257e-07, -7.4505806e-07, 3.3155888e-07, 0.642793, -0.766042829)
  1175. Part105.Orientation = Vector3.new(0, 140, 90)
  1176. Part105.Position = Vector3.new(-41.4747963, 7.49996614, -46.0355339)
  1177. Part105.Rotation = Vector3.new(180, 40, -90)
  1178. Part105.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1179. Part105.Size = Vector3.new(1, 2, 1)
  1180. Part105.Anchored = true
  1181. Part105.BrickColor = BrickColor.new("Reddish brown")
  1182. Part105.brickColor = BrickColor.new("Reddish brown")
  1183. CylinderMesh106.Parent = Part105
  1184. CylinderMesh106.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1185. Part107.Parent = Model0
  1186. Part107.CFrame = CFrame.new(-42.9177971, 7.49996471, -46.869545, 2.91393036e-07, 0.939693213, 0.342016786, 0.999991894, -4.17232513e-07, -6.2584877e-07, 3.12293679e-07, 0.342025757, -0.939692974)
  1187. Part107.Orientation = Vector3.new(0, 160, 90)
  1188. Part107.Position = Vector3.new(-42.9177971, 7.49996471, -46.869545)
  1189. Part107.Rotation = Vector3.new(180, 20, -90)
  1190. Part107.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1191. Part107.Size = Vector3.new(1, 2, 1)
  1192. Part107.Anchored = true
  1193. Part107.BrickColor = BrickColor.new("Reddish brown")
  1194. Part107.brickColor = BrickColor.new("Reddish brown")
  1195. CylinderMesh108.Parent = Part107
  1196. CylinderMesh108.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1197. Part109.Parent = Model0
  1198. Part109.CFrame = CFrame.new(-44.5597801, 5.69997597, -42.3585434, 0.999999404, 2.38418579e-07, 3.57627869e-06, -5.96046448e-07, 0.999991894, 4.47034836e-07, 4.94718552e-06, 2.98023224e-07, 1.00000226)
  1199. Part109.Position = Vector3.new(-44.5597801, 5.69997597, -42.3585434)
  1200. Part109.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1201. Part109.Size = Vector3.new(1, 4.80000019, 1)
  1202. Part109.Anchored = true
  1203. Part109.BrickColor = BrickColor.new("Reddish brown")
  1204. Part109.brickColor = BrickColor.new("Reddish brown")
  1205. CylinderMesh110.Parent = Part109
  1206. CylinderMesh110.Scale = Vector3.new(0.5, 2, 0.5)
  1207. Part111.Parent = Model0
  1208. Part111.CFrame = CFrame.new(-40.4027901, 7.49996662, -44.7585297, 2.65310746e-07, 0.500002682, 0.866023183, 0.999991894, 5.58793545e-08, -7.15255737e-07, 3.31878027e-07, 0.866029859, -0.499996781)
  1209. Part111.Orientation = Vector3.new(0, 120, 90)
  1210. Part111.Position = Vector3.new(-40.4027901, 7.49996662, -44.7585297)
  1211. Part111.Rotation = Vector3.new(180, 60, -90)
  1212. Part111.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1213. Part111.Size = Vector3.new(1, 2, 1)
  1214. Part111.Anchored = true
  1215. Part111.BrickColor = BrickColor.new("Reddish brown")
  1216. Part111.brickColor = BrickColor.new("Reddish brown")
  1217. CylinderMesh112.Parent = Part111
  1218. CylinderMesh112.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1219. Part113.Parent = Model0
  1220. Part113.CFrame = CFrame.new(-46.640789, 2.70000029, -44.2325592, -0.669127464, -0.743146777, -2.11606348e-07, 7.74860382e-07, 9.31322575e-08, -0.999991894, 0.743143201, -0.669135749, -2.64269062e-07)
  1221. Part113.Orientation = Vector3.new(89.7699966, -141.309998, 83.1500015)
  1222. Part113.Position = Vector3.new(-46.640789, 2.70000029, -44.2325592)
  1223. Part113.Rotation = Vector3.new(90, 0, 132)
  1224. Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1225. Part113.Size = Vector3.new(1, 3, 1)
  1226. Part113.Anchored = true
  1227. Part113.BrickColor = BrickColor.new("Reddish brown")
  1228. Part113.brickColor = BrickColor.new("Reddish brown")
  1229. CylinderMesh114.Parent = Part113
  1230. CylinderMesh114.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1231. Part115.Parent = Model0
  1232. Part115.CFrame = CFrame.new(-44.5597763, 1.70000935, -40.8585434, 0.999999404, 2.38418579e-07, 3.57627869e-06, -5.96046448e-07, 0.999991894, 4.47034836e-07, 4.94718552e-06, 2.98023224e-07, 1.00000226)
  1233. Part115.Position = Vector3.new(-44.5597763, 1.70000935, -40.8585434)
  1234. Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1235. Part115.Size = Vector3.new(1, 1.20000005, 2)
  1236. Part115.Anchored = true
  1237. Part115.BrickColor = BrickColor.new("Really black")
  1238. Part115.brickColor = BrickColor.new("Really black")
  1239. BlockMesh116.Parent = Part115
  1240. BlockMesh116.Offset = Vector3.new(0, 0, -0.5)
  1241. BlockMesh116.Scale = Vector3.new(0.300000012, 0.200000003, 1)
  1242. Part117.Parent = Model0
  1243. Part117.CFrame = CFrame.new(-44.5597992, 7.49996614, -47.1585541, 2.8513162e-07, 0.999999404, -3.7252903e-06, 0.999991894, -5.96046448e-07, -4.47034836e-07, 3.04411117e-07, 4.76837158e-06, -1.00000226)
  1244. Part117.Orientation = Vector3.new(0, -180, 90)
  1245. Part117.Position = Vector3.new(-44.5597992, 7.49996614, -47.1585541)
  1246. Part117.Rotation = Vector3.new(180, 0, -90)
  1247. Part117.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1248. Part117.Size = Vector3.new(1, 2, 1)
  1249. Part117.Anchored = true
  1250. Part117.BrickColor = BrickColor.new("Reddish brown")
  1251. Part117.brickColor = BrickColor.new("Reddish brown")
  1252. CylinderMesh118.Parent = Part117
  1253. CylinderMesh118.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1254. Part119.Parent = Model0
  1255. Part119.CFrame = CFrame.new(-47.5327873, 2.70000029, -45.0355644, -0.669127464, 2.38418579e-07, -0.743146777, 7.74860382e-07, 0.999991894, 1.34110451e-07, 0.743143201, 2.98023224e-07, -0.66913569)
  1256. Part119.Orientation = Vector3.new(0, -132, 0)
  1257. Part119.Position = Vector3.new(-47.5327873, 2.70000029, -45.0355644)
  1258. Part119.Rotation = Vector3.new(-180, -48, -180)
  1259. Part119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1260. Part119.Size = Vector3.new(2, 1.20000005, 1)
  1261. Part119.Anchored = true
  1262. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1263. Part119.BrickColor = BrickColor.new("Really black")
  1264. Part119.TopSurface = Enum.SurfaceType.Smooth
  1265. Part119.brickColor = BrickColor.new("Really black")
  1266. BlockMesh120.Parent = Part119
  1267. BlockMesh120.Offset = Vector3.new(0, 0, 0.300000012)
  1268. BlockMesh120.Scale = Vector3.new(1, 1, 0.400000006)
  1269. Part121.Parent = Model0
  1270. Part121.CFrame = CFrame.new(-44.5597763, 1.60001135, -40.3585396, 0.999999404, 1.9967556e-06, -3.06963921e-06, -5.96046448e-07, -0.801136732, -0.598467648, 4.82797623e-06, 0.598473191, -0.801145554)
  1271. Part121.Orientation = Vector3.new(36.7599983, -180, -180)
  1272. Part121.Position = Vector3.new(-44.5597763, 1.60001135, -40.3585396)
  1273. Part121.Rotation = Vector3.new(143.240005, 0, 0)
  1274. Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1275. Part121.Size = Vector3.new(1, 3, 1)
  1276. Part121.Anchored = true
  1277. Part121.BrickColor = BrickColor.new("Reddish brown")
  1278. Part121.brickColor = BrickColor.new("Reddish brown")
  1279. CylinderMesh122.Parent = Part121
  1280. CylinderMesh122.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1281. Part123.Parent = Model0
  1282. Part123.CFrame = CFrame.new(-44.5597801, 2.69999981, -42.3585434, 0.999999404, 2.38418579e-07, 3.57627869e-06, -5.96046448e-07, 0.999991894, 4.47034836e-07, 4.94718552e-06, 2.98023224e-07, 1.00000226)
  1283. Part123.Position = Vector3.new(-44.5597801, 2.69999981, -42.3585434)
  1284. Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1285. Part123.Size = Vector3.new(1, 1.20000005, 1)
  1286. Part123.Anchored = true
  1287. Part123.BrickColor = BrickColor.new("Really black")
  1288. Part123.brickColor = BrickColor.new("Really black")
  1289. CylinderMesh124.Parent = Part123
  1290. CylinderMesh124.Scale = Vector3.new(0.800000012, 1, 0.800000012)
  1291. Part125.Parent = Model0
  1292. Part125.CFrame = CFrame.new(-45.3597794, 2.70000172, -42.358551, 3.63588333e-06, 2.38418579e-07, -0.999999344, 4.61935997e-07, 0.999991894, 5.96046448e-07, 1.00000215, 2.98023224e-07, -4.88758087e-06)
  1293. Part125.Orientation = Vector3.new(0, -90, 0)
  1294. Part125.Position = Vector3.new(-45.3597794, 2.70000172, -42.358551)
  1295. Part125.Rotation = Vector3.new(-173.050003, -89.9300003, -3.75)
  1296. Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1297. Part125.Size = Vector3.new(1, 1.20000005, 1)
  1298. Part125.Anchored = true
  1299. Part125.BrickColor = BrickColor.new("Really black")
  1300. Part125.brickColor = BrickColor.new("Really black")
  1301. BlockMesh126.Parent = Part125
  1302. BlockMesh126.Offset = Vector3.new(0, 0, 0.300000012)
  1303. BlockMesh126.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
  1304. Part127.Parent = Model0
  1305. Part127.CFrame = CFrame.new(-48.5377769, 2.70000267, -41.940567, 0.104532003, 2.38418579e-07, -0.994520843, 3.7252903e-07, 0.999991894, 6.2584877e-07, 0.994524717, 2.98023224e-07, 0.104523838)
  1306. Part127.Orientation = Vector3.new(0, -84, 0)
  1307. Part127.Position = Vector3.new(-48.5377769, 2.70000267, -41.940567)
  1308. Part127.Rotation = Vector3.new(0, -84, 0)
  1309. Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1310. Part127.Size = Vector3.new(2, 1.20000005, 1)
  1311. Part127.Anchored = true
  1312. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1313. Part127.BrickColor = BrickColor.new("Really black")
  1314. Part127.TopSurface = Enum.SurfaceType.Smooth
  1315. Part127.brickColor = BrickColor.new("Really black")
  1316. BlockMesh128.Parent = Part127
  1317. BlockMesh128.Offset = Vector3.new(0, 0, 0.300000012)
  1318. BlockMesh128.Scale = Vector3.new(1, 1, 0.400000006)
  1319. Part129.Parent = Model0
  1320. Part129.CFrame = CFrame.new(-45.1257782, 2.69999981, -41.7925491, 0.707108855, 2.38418579e-07, -0.707103848, -9.31322575e-08, 0.999991894, 7.15255737e-07, 0.707111835, 2.98023224e-07, 0.707104981)
  1321. Part129.Orientation = Vector3.new(0, -45, 0)
  1322. Part129.Position = Vector3.new(-45.1257782, 2.69999981, -41.7925491)
  1323. Part129.Rotation = Vector3.new(0, -45, 0)
  1324. Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1325. Part129.Size = Vector3.new(1, 1.20000005, 1)
  1326. Part129.Anchored = true
  1327. Part129.BrickColor = BrickColor.new("Really black")
  1328. Part129.brickColor = BrickColor.new("Really black")
  1329. BlockMesh130.Parent = Part129
  1330. BlockMesh130.Offset = Vector3.new(0, 0, 0.300000012)
  1331. BlockMesh130.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
  1332. Part131.Parent = Model0
  1333. Part131.CFrame = CFrame.new(-47.2227821, 2.70000267, -43.2235603, -0.309013367, -0.951056957, -1.85954548e-07, 5.96046448e-07, 4.02331352e-07, -0.999991834, 0.951057255, -0.309022367, -2.84395355e-07)
  1334. Part131.Orientation = Vector3.new(89.7699966, -146.820007, 55.9799995)
  1335. Part131.Position = Vector3.new(-47.2227821, 2.70000267, -43.2235603)
  1336. Part131.Rotation = Vector3.new(90, 0, 108)
  1337. Part131.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1338. Part131.Size = Vector3.new(1, 3, 1)
  1339. Part131.Anchored = true
  1340. Part131.BrickColor = BrickColor.new("Reddish brown")
  1341. Part131.brickColor = BrickColor.new("Reddish brown")
  1342. CylinderMesh132.Parent = Part131
  1343. CylinderMesh132.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1344. Part133.Parent = Model0
  1345. Part133.CFrame = CFrame.new(-44.5597878, 1.70000839, -43.8585472, -0.999999404, 2.38418579e-07, -3.57627869e-06, 5.96046448e-07, 0.999991894, -4.47034836e-07, -4.94718552e-06, 2.98023224e-07, -1.00000226)
  1346. Part133.Orientation = Vector3.new(0, -180, 0)
  1347. Part133.Position = Vector3.new(-44.5597878, 1.70000839, -43.8585472)
  1348. Part133.Rotation = Vector3.new(180, 0, -180)
  1349. Part133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1350. Part133.Size = Vector3.new(1, 1.20000005, 2)
  1351. Part133.Anchored = true
  1352. Part133.BrickColor = BrickColor.new("Really black")
  1353. Part133.brickColor = BrickColor.new("Really black")
  1354. BlockMesh134.Parent = Part133
  1355. BlockMesh134.Offset = Vector3.new(0, 0, -0.5)
  1356. BlockMesh134.Scale = Vector3.new(0.300000012, 0.200000003, 1)
  1357. Part135.Parent = Model0
  1358. Part135.CFrame = CFrame.new(-48.3637848, 2.70000124, -43.5945663, -0.309013397, 2.38418579e-07, -0.951057076, 6.2584877e-07, 0.999991894, 4.17232513e-07, 0.951057136, 2.98023224e-07, -0.309022397)
  1359. Part135.Orientation = Vector3.new(0, -108, 0)
  1360. Part135.Position = Vector3.new(-48.3637848, 2.70000124, -43.5945663)
  1361. Part135.Rotation = Vector3.new(-180, -72, -180)
  1362. Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1363. Part135.Size = Vector3.new(2, 1.20000005, 1)
  1364. Part135.Anchored = true
  1365. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1366. Part135.BrickColor = BrickColor.new("Really black")
  1367. Part135.TopSurface = Enum.SurfaceType.Smooth
  1368. Part135.brickColor = BrickColor.new("Really black")
  1369. BlockMesh136.Parent = Part135
  1370. BlockMesh136.Offset = Vector3.new(0, 0, 0.300000012)
  1371. BlockMesh136.Scale = Vector3.new(1, 1, 0.400000006)
  1372. Part137.Parent = Model0
  1373. Part137.CFrame = CFrame.new(-44.5597763, 2.69999981, -41.5585442, 0.999999404, 2.38418579e-07, 3.69548798e-06, -5.96046448e-07, 0.999991894, 4.47034836e-07, 4.82797623e-06, 2.98023224e-07, 1.00000226)
  1374. Part137.Position = Vector3.new(-44.5597763, 2.69999981, -41.5585442)
  1375. Part137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1376. Part137.Size = Vector3.new(1, 1.20000005, 1)
  1377. Part137.Anchored = true
  1378. Part137.BrickColor = BrickColor.new("Really black")
  1379. Part137.brickColor = BrickColor.new("Really black")
  1380. BlockMesh138.Parent = Part137
  1381. BlockMesh138.Offset = Vector3.new(0, 0, 0.300000012)
  1382. BlockMesh138.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
  1383. Part139.Parent = Model0
  1384. Part139.CFrame = CFrame.new(-44.5597916, 0.600016594, -45.2585526, -0.999999404, 2.38418579e-07, -3.78489494e-06, 5.66244125e-07, 0.999991775, -4.61935997e-07, -4.7981739e-06, 2.98023224e-07, -1.00000215)
  1385. Part139.Orientation = Vector3.new(0, -180, 0)
  1386. Part139.Position = Vector3.new(-44.5597916, 0.600016594, -45.2585526)
  1387. Part139.Rotation = Vector3.new(180, 0, -180)
  1388. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1389. Part139.Size = Vector3.new(1, 1.20000005, 1)
  1390. Part139.Anchored = true
  1391. Part139.BrickColor = BrickColor.new("Really black")
  1392. Part139.brickColor = BrickColor.new("Really black")
  1393. CylinderMesh140.Parent = Part139
  1394. CylinderMesh140.Offset = Vector3.new(0, -0.200000003, 0)
  1395. CylinderMesh140.Scale = Vector3.new(1, 0.5, 1)
  1396. Part141.Parent = Model0
  1397. Part141.CFrame = CFrame.new(-49.2867813, 7.49997282, -43.1925697, 2.50191846e-07, 0.173644632, -0.98480773, 0.999991775, -5.96046448e-07, 5.21540642e-07, 2.60425139e-07, -0.984809041, -0.173653483)
  1398. Part141.Orientation = Vector3.new(0, -100, 90)
  1399. Part141.Position = Vector3.new(-49.2867813, 7.49997282, -43.1925697)
  1400. Part141.Rotation = Vector3.new(-180, -80, -90)
  1401. Part141.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1402. Part141.Size = Vector3.new(1, 2, 1)
  1403. Part141.Anchored = true
  1404. Part141.BrickColor = BrickColor.new("Reddish brown")
  1405. Part141.brickColor = BrickColor.new("Reddish brown")
  1406. CylinderMesh142.Parent = Part141
  1407. CylinderMesh142.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1408. Part143.Parent = Model0
  1409. Part143.CFrame = CFrame.new(-47.34478, 2.69999981, -42.0655594, 0.104532003, -0.994520843, -1.94023485e-07, 3.7252903e-07, 6.2584877e-07, -0.999991834, 0.994524717, 0.104523838, -2.94553416e-07)
  1410. Part143.Orientation = Vector3.new(89.7699966, -146.630005, 30.7600002)
  1411. Part143.Position = Vector3.new(-47.34478, 2.69999981, -42.0655594)
  1412. Part143.Rotation = Vector3.new(90, 0, 84)
  1413. Part143.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1414. Part143.Size = Vector3.new(1, 3, 1)
  1415. Part143.Anchored = true
  1416. Part143.BrickColor = BrickColor.new("Reddish brown")
  1417. Part143.brickColor = BrickColor.new("Reddish brown")
  1418. CylinderMesh144.Parent = Part143
  1419. CylinderMesh144.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1420. Part145.Parent = Model0
  1421. Part145.CFrame = CFrame.new(-44.5597878, 1.60000992, -44.358551, -1, 2.41795283e-06, -4.18289846e-06, 5.66244466e-07, -0.801140606, -0.598476171, -4.79817663e-06, -0.598476171, 0.801140666)
  1422. Part145.Orientation = Vector3.new(36.7599983, 0, 180)
  1423. Part145.Position = Vector3.new(-44.5597878, 1.60000992, -44.358551)
  1424. Part145.Rotation = Vector3.new(36.7599983, 0, -180)
  1425. Part145.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1426. Part145.Size = Vector3.new(1, 3, 1)
  1427. Part145.Anchored = true
  1428. Part145.BrickColor = BrickColor.new("Reddish brown")
  1429. Part145.brickColor = BrickColor.new("Reddish brown")
  1430. CylinderMesh146.Parent = Part145
  1431. CylinderMesh146.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1432. Part147.Parent = Model0
  1433. Part147.CFrame = CFrame.new(-48.7167892, 7.49997044, -44.7585678, 2.58239453e-07, 0.499996543, -0.8660267, 0.999991894, -7.4505806e-07, 2.68220901e-07, 2.55655152e-07, -0.866024971, -0.500005364)
  1434. Part147.Orientation = Vector3.new(0, -120, 90)
  1435. Part147.Position = Vector3.new(-48.7167892, 7.49997044, -44.7585678)
  1436. Part147.Rotation = Vector3.new(-180, -60, -90)
  1437. Part147.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1438. Part147.Size = Vector3.new(1, 2, 1)
  1439. Part147.Anchored = true
  1440. Part147.BrickColor = BrickColor.new("Reddish brown")
  1441. Part147.brickColor = BrickColor.new("Reddish brown")
  1442. CylinderMesh148.Parent = Part147
  1443. CylinderMesh148.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1444. Part149.Parent = Model0
  1445. Part149.CFrame = CFrame.new(-48.0237732, 2.70000267, -40.3585587, 0.500002861, 2.38418579e-07, -0.866023064, 1.04308128e-07, 0.999991894, 7.4505806e-07, 0.866029739, 2.98023224e-07, 0.49999693)
  1446. Part149.Orientation = Vector3.new(0, -60, 0)
  1447. Part149.Position = Vector3.new(-48.0237732, 2.70000267, -40.3585587)
  1448. Part149.Rotation = Vector3.new(0, -60, 0)
  1449. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1450. Part149.Size = Vector3.new(2, 1.20000005, 1)
  1451. Part149.Anchored = true
  1452. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part149.BrickColor = BrickColor.new("Really black")
  1454. Part149.TopSurface = Enum.SurfaceType.Smooth
  1455. Part149.brickColor = BrickColor.new("Really black")
  1456. BlockMesh150.Parent = Part149
  1457. BlockMesh150.Offset = Vector3.new(0, 0, 0.300000012)
  1458. BlockMesh150.Scale = Vector3.new(1, 1, 0.400000006)
  1459. Part151.Parent = Model0
  1460. Part151.CFrame = CFrame.new(-42.5597839, 1.6000104, -42.3585358, -3.57627869e-06, 0.598471582, -0.801143169, -4.47034836e-07, -0.801137447, -0.598466754, -1.00000226, 2.74181366e-06, -4.11272049e-06)
  1461. Part151.Orientation = Vector3.new(36.7599983, -90, -180)
  1462. Part151.Position = Vector3.new(-42.5597839, 1.6000104, -42.3585358)
  1463. Part151.Rotation = Vector3.new(90, -53.2400017, -90)
  1464. Part151.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1465. Part151.Size = Vector3.new(1, 3, 1)
  1466. Part151.Anchored = true
  1467. Part151.BrickColor = BrickColor.new("Reddish brown")
  1468. Part151.brickColor = BrickColor.new("Reddish brown")
  1469. CylinderMesh152.Parent = Part151
  1470. CylinderMesh152.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1471. Part153.Parent = Model0
  1472. Part153.CFrame = CFrame.new(-43.0597839, 1.70000839, -42.3585396, -3.57627869e-06, 2.38418579e-07, 0.999999404, -4.47034836e-07, 0.999991894, -5.96046448e-07, -1.00000226, 2.98023224e-07, 4.94718552e-06)
  1473. Part153.Orientation = Vector3.new(0, 90, 0)
  1474. Part153.Position = Vector3.new(-43.0597839, 1.70000839, -42.3585396)
  1475. Part153.Rotation = Vector3.new(6.86999989, 89.9400024, -176.190002)
  1476. Part153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1477. Part153.Size = Vector3.new(1, 1.20000005, 2)
  1478. Part153.Anchored = true
  1479. Part153.BrickColor = BrickColor.new("Really black")
  1480. Part153.brickColor = BrickColor.new("Really black")
  1481. BlockMesh154.Parent = Part153
  1482. BlockMesh154.Offset = Vector3.new(0, 0, -0.5)
  1483. BlockMesh154.Scale = Vector3.new(0.300000012, 0.200000003, 1)
  1484. Part155.Parent = Model0
  1485. Part155.CFrame = CFrame.new(-41.6597786, 0.600017548, -42.358532, -3.57627869e-06, 2.38418579e-07, 0.999999285, -4.47034836e-07, 0.999991775, -5.66244125e-07, -1.00000226, 2.98023224e-07, 4.91738319e-06)
  1486. Part155.Orientation = Vector3.new(0, 90, 0)
  1487. Part155.Position = Vector3.new(-41.6597786, 0.600017548, -42.358532)
  1488. Part155.Rotation = Vector3.new(6.57000017, 89.9300003, -176.190002)
  1489. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1490. Part155.Size = Vector3.new(1, 1.20000005, 1)
  1491. Part155.Anchored = true
  1492. Part155.BrickColor = BrickColor.new("Really black")
  1493. Part155.brickColor = BrickColor.new("Really black")
  1494. CylinderMesh156.Parent = Part155
  1495. CylinderMesh156.Offset = Vector3.new(0, -0.200000003, 0)
  1496. CylinderMesh156.Scale = Vector3.new(1, 0.5, 1)
  1497. Part157.Parent = Model0
  1498. Part157.CFrame = CFrame.new(-46.9847755, 2.70000124, -40.9585533, 0.500002861, -0.866023064, -2.04615645e-07, 1.04308128e-07, 6.85453415e-07, -0.999991834, 0.866029739, 0.49999693, -3.07887973e-07)
  1499. Part157.Orientation = Vector3.new(89.7699966, -146.389999, 8.64999962)
  1500. Part157.Position = Vector3.new(-46.9847755, 2.70000124, -40.9585533)
  1501. Part157.Rotation = Vector3.new(90, 0, 60)
  1502. Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1503. Part157.Size = Vector3.new(1, 3, 1)
  1504. Part157.Anchored = true
  1505. Part157.BrickColor = BrickColor.new("Reddish brown")
  1506. Part157.brickColor = BrickColor.new("Reddish brown")
  1507. CylinderMesh158.Parent = Part157
  1508. CylinderMesh158.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1509. Part159.Parent = Model0
  1510. Part159.CFrame = CFrame.new(-45.3917694, 2.70000219, -38.4455414, 0.978147745, 2.38418579e-07, -0.207908034, -4.76837158e-07, 0.999991894, 5.36441803e-07, 0.207916945, 2.98023224e-07, 0.978148818)
  1511. Part159.Orientation = Vector3.new(0, -12, 0)
  1512. Part159.Position = Vector3.new(-45.3917694, 2.70000219, -38.4455414)
  1513. Part159.Rotation = Vector3.new(0, -12, 0)
  1514. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1515. Part159.Size = Vector3.new(2, 1.20000005, 1)
  1516. Part159.Anchored = true
  1517. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1518. Part159.BrickColor = BrickColor.new("Really black")
  1519. Part159.TopSurface = Enum.SurfaceType.Smooth
  1520. Part159.brickColor = BrickColor.new("Really black")
  1521. BlockMesh160.Parent = Part159
  1522. BlockMesh160.Offset = Vector3.new(0, 0, 0.300000012)
  1523. BlockMesh160.Scale = Vector3.new(1, 1, 0.400000006)
  1524. Part161.Parent = Model0
  1525. Part161.CFrame = CFrame.new(-43.993782, 2.69999886, -42.9245453, -0.707108796, 2.38418579e-07, 0.707103848, 8.94069672e-08, 0.999991894, -7.4505806e-07, -0.707112014, 2.98023224e-07, -0.707104802)
  1526. Part161.Orientation = Vector3.new(0, 135, 0)
  1527. Part161.Position = Vector3.new(-43.993782, 2.69999886, -42.9245453)
  1528. Part161.Rotation = Vector3.new(180, 45, -180)
  1529. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1530. Part161.Size = Vector3.new(1, 1.20000005, 1)
  1531. Part161.Anchored = true
  1532. Part161.BrickColor = BrickColor.new("Really black")
  1533. Part161.brickColor = BrickColor.new("Really black")
  1534. BlockMesh162.Parent = Part161
  1535. BlockMesh162.Offset = Vector3.new(0, 0, 0.300000012)
  1536. BlockMesh162.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
  1537. Part163.Parent = Model0
  1538. Part163.CFrame = CFrame.new(-43.9937782, 2.69999886, -41.7925415, 0.707103848, 2.38418579e-07, 0.707108796, -7.4505806e-07, 0.999991894, -1.08033419e-07, -0.707104802, 2.98023224e-07, 0.707112014)
  1539. Part163.Orientation = Vector3.new(0, 45, 0)
  1540. Part163.Position = Vector3.new(-43.9937782, 2.69999886, -41.7925415)
  1541. Part163.Rotation = Vector3.new(0, 45, 0)
  1542. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1543. Part163.Size = Vector3.new(1, 1.20000005, 1)
  1544. Part163.Anchored = true
  1545. Part163.BrickColor = BrickColor.new("Really black")
  1546. Part163.brickColor = BrickColor.new("Really black")
  1547. BlockMesh164.Parent = Part163
  1548. BlockMesh164.Offset = Vector3.new(0, 0, 0.300000012)
  1549. BlockMesh164.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
  1550. Part165.Parent = Model0
  1551. Part165.CFrame = CFrame.new(-46.2057686, 2.70000267, -40.0935478, 0.809018731, -0.587781906, -1.86097225e-07, -2.16066837e-07, 6.85453415e-07, -0.999991834, 0.587790608, 0.80901587, -3.51895721e-07)
  1552. Part165.Orientation = Vector3.new(89.7699966, -152.130005, -17.5)
  1553. Part165.Position = Vector3.new(-46.2057686, 2.70000267, -40.0935478)
  1554. Part165.Rotation = Vector3.new(90, 0, 36)
  1555. Part165.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1556. Part165.Size = Vector3.new(1, 3, 1)
  1557. Part165.Anchored = true
  1558. Part165.BrickColor = BrickColor.new("Reddish brown")
  1559. Part165.brickColor = BrickColor.new("Reddish brown")
  1560. CylinderMesh166.Parent = Part165
  1561. CylinderMesh166.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1562. Part167.Parent = Model0
  1563. Part167.CFrame = CFrame.new(-43.9777718, 2.70000124, -39.6195374, 0.978146195, 0.207915217, -2.32955969e-07, -6.55651093e-07, 2.68220901e-07, -0.999991834, -0.207907438, 0.978150845, -3.43565887e-07)
  1564. Part167.Orientation = Vector3.new(89.7699966, -145.860001, -67.75)
  1565. Part167.Position = Vector3.new(-43.9777718, 2.70000124, -39.6195374)
  1566. Part167.Rotation = Vector3.new(90, 0, -12)
  1567. Part167.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1568. Part167.Size = Vector3.new(1, 3, 1)
  1569. Part167.Anchored = true
  1570. Part167.BrickColor = BrickColor.new("Reddish brown")
  1571. Part167.brickColor = BrickColor.new("Reddish brown")
  1572. CylinderMesh168.Parent = Part167
  1573. CylinderMesh168.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1574. Part169.Parent = Model0
  1575. Part169.CFrame = CFrame.new(-44.5597839, 2.69999838, -43.1585464, -0.999999404, 2.38418579e-07, -3.7252903e-06, 5.66244125e-07, 0.999991894, -4.47034836e-07, -4.7981739e-06, 2.98023224e-07, -1.00000226)
  1576. Part169.Orientation = Vector3.new(0, -180, 0)
  1577. Part169.Position = Vector3.new(-44.5597839, 2.69999838, -43.1585464)
  1578. Part169.Rotation = Vector3.new(180, 0, -180)
  1579. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1580. Part169.Size = Vector3.new(1, 1.20000005, 1)
  1581. Part169.Anchored = true
  1582. Part169.BrickColor = BrickColor.new("Really black")
  1583. Part169.brickColor = BrickColor.new("Really black")
  1584. BlockMesh170.Parent = Part169
  1585. BlockMesh170.Offset = Vector3.new(0, 0, 0.300000012)
  1586. BlockMesh170.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
  1587. Part171.Parent = Model0
  1588. Part171.CFrame = CFrame.new(-43.7277679, 2.69999933, -38.4455299, 0.978146195, 2.38418579e-07, 0.207915187, -6.55651093e-07, 0.999991894, 3.27825546e-07, -0.207907438, 2.98023224e-07, 0.978150845)
  1589. Part171.Orientation = Vector3.new(0, 12, 0)
  1590. Part171.Position = Vector3.new(-43.7277679, 2.69999933, -38.4455299)
  1591. Part171.Rotation = Vector3.new(0, 12, 0)
  1592. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1593. Part171.Size = Vector3.new(2, 1.20000005, 1)
  1594. Part171.Anchored = true
  1595. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1596. Part171.BrickColor = BrickColor.new("Really black")
  1597. Part171.TopSurface = Enum.SurfaceType.Smooth
  1598. Part171.brickColor = BrickColor.new("Really black")
  1599. BlockMesh172.Parent = Part171
  1600. BlockMesh172.Offset = Vector3.new(0, 0, 0.300000012)
  1601. BlockMesh172.Scale = Vector3.new(1, 1, 0.400000006)
  1602. Part173.Parent = Model0
  1603. Part173.CFrame = CFrame.new(-46.2017632, 7.49997234, -37.847538, 1.85444122e-07, -0.939693272, -0.342016608, 0.999991834, 3.7252903e-07, 6.2584877e-07, 2.83752769e-07, -0.342025638, 0.939693093)
  1604. Part173.Orientation = Vector3.new(0, -20, 90)
  1605. Part173.Position = Vector3.new(-46.2017632, 7.49997234, -37.847538)
  1606. Part173.Rotation = Vector3.new(0, -20, 90)
  1607. Part173.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1608. Part173.Size = Vector3.new(1, 2, 1)
  1609. Part173.Anchored = true
  1610. Part173.BrickColor = BrickColor.new("Reddish brown")
  1611. Part173.brickColor = BrickColor.new("Reddish brown")
  1612. CylinderMesh174.Parent = Part173
  1613. CylinderMesh174.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1614. Part175.Parent = Model0
  1615. Part175.CFrame = CFrame.new(-49.2867737, 7.49997377, -41.5245667, 2.44318812e-07, -0.173651606, -0.984806478, 0.999991775, -3.87430191e-07, 6.55651093e-07, 2.53031516e-07, -0.98481077, 0.173643768)
  1616. Part175.Orientation = Vector3.new(0, -80, 90)
  1617. Part175.Position = Vector3.new(-49.2867737, 7.49997377, -41.5245667)
  1618. Part175.Rotation = Vector3.new(0, -80, 90)
  1619. Part175.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1620. Part175.Size = Vector3.new(1, 2, 1)
  1621. Part175.Anchored = true
  1622. Part175.BrickColor = BrickColor.new("Reddish brown")
  1623. Part175.brickColor = BrickColor.new("Reddish brown")
  1624. CylinderMesh176.Parent = Part175
  1625. CylinderMesh176.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1626. Part177.Parent = Model0
  1627. Part177.CFrame = CFrame.new(-45.1417732, 2.70000172, -39.6195412, 0.978147864, -0.207907975, -2.25924111e-07, -4.61935997e-07, 5.06639481e-07, -0.999991834, 0.207916945, 0.978148758, -3.34713377e-07)
  1628. Part177.Orientation = Vector3.new(89.7699966, -145.979996, -42.3600006)
  1629. Part177.Position = Vector3.new(-45.1417732, 2.70000172, -39.6195412)
  1630. Part177.Rotation = Vector3.new(90, 0, 12)
  1631. Part177.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1632. Part177.Size = Vector3.new(1, 3, 1)
  1633. Part177.Anchored = true
  1634. Part177.BrickColor = BrickColor.new("Reddish brown")
  1635. Part177.brickColor = BrickColor.new("Reddish brown")
  1636. CylinderMesh178.Parent = Part177
  1637. CylinderMesh178.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1638. Part179.Parent = Model0
  1639. Part179.CFrame = CFrame.new(-43.7597809, 2.69999933, -42.3585396, -3.57627869e-06, 2.38418579e-07, 0.999999404, -4.47034836e-07, 0.999991894, -5.96046448e-07, -1.00000226, 2.98023224e-07, 4.94718552e-06)
  1640. Part179.Orientation = Vector3.new(0, 90, 0)
  1641. Part179.Position = Vector3.new(-43.7597809, 2.69999933, -42.3585396)
  1642. Part179.Rotation = Vector3.new(6.86999989, 89.9400024, -176.190002)
  1643. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1644. Part179.Size = Vector3.new(1, 1.20000005, 1)
  1645. Part179.Anchored = true
  1646. Part179.BrickColor = BrickColor.new("Really black")
  1647. Part179.brickColor = BrickColor.new("Really black")
  1648. BlockMesh180.Parent = Part179
  1649. BlockMesh180.Offset = Vector3.new(0, 0, 0.300000012)
  1650. BlockMesh180.Scale = Vector3.new(1.10000002, 0.600000024, 0.5)
  1651. Part181.Parent = Model0
  1652. Part181.CFrame = CFrame.new(-42.2087708, 2.70000124, -39.1225281, 0.80901438, 2.38418579e-07, 0.587787867, -7.4505806e-07, 0.999991894, 3.63215804e-08, -0.587782681, 2.98023224e-07, 0.809021652)
  1653. Part181.Orientation = Vector3.new(0, 36, 0)
  1654. Part181.Position = Vector3.new(-42.2087708, 2.70000124, -39.1225281)
  1655. Part181.Rotation = Vector3.new(0, 36, 0)
  1656. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1657. Part181.Size = Vector3.new(2, 1.20000005, 1)
  1658. Part181.Anchored = true
  1659. Part181.BottomSurface = Enum.SurfaceType.Smooth
  1660. Part181.BrickColor = BrickColor.new("Really black")
  1661. Part181.TopSurface = Enum.SurfaceType.Smooth
  1662. Part181.brickColor = BrickColor.new("Really black")
  1663. BlockMesh182.Parent = Part181
  1664. BlockMesh182.Offset = Vector3.new(0, 0, 0.300000012)
  1665. BlockMesh182.Scale = Vector3.new(1, 1, 0.400000006)
  1666. Part183.Parent = Model0
  1667. Part183.CFrame = CFrame.new(-42.9137726, 2.69999743, -40.0935326, 0.80901438, 0.587787867, -2.65581605e-07, -7.4505806e-07, -1.49011612e-08, -0.999991894, -0.587782681, 0.809021652, -3.32219003e-07)
  1668. Part183.Orientation = Vector3.new(89.7699966, -141.360001, -91.1500015)
  1669. Part183.Position = Vector3.new(-42.9137726, 2.69999743, -40.0935326)
  1670. Part183.Rotation = Vector3.new(90, 0, -36)
  1671. Part183.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1672. Part183.Size = Vector3.new(1, 3, 1)
  1673. Part183.Anchored = true
  1674. Part183.BrickColor = BrickColor.new("Reddish brown")
  1675. Part183.brickColor = BrickColor.new("Reddish brown")
  1676. CylinderMesh184.Parent = Part183
  1677. CylinderMesh184.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  1678. Part185.Parent = Model0
  1679. Part185.CFrame = CFrame.new(-47.6447639, 7.4999733, -38.6815491, 2.1177992e-07, -0.766046166, -0.642784417, 0.999991775, 1.1920929e-07, 7.15255737e-07, 2.64487568e-07, -0.642792821, 0.766042948)
  1680. Part185.Orientation = Vector3.new(0, -40, 90)
  1681. Part185.Position = Vector3.new(-47.6447639, 7.4999733, -38.6815491)
  1682. Part185.Rotation = Vector3.new(0, -40, 90)
  1683. Part185.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1684. Part185.Size = Vector3.new(1, 2, 1)
  1685. Part185.Anchored = true
  1686. Part185.BrickColor = BrickColor.new("Reddish brown")
  1687. Part185.brickColor = BrickColor.new("Reddish brown")
  1688. CylinderMesh186.Parent = Part185
  1689. CylinderMesh186.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1690. Part187.Parent = Model0
  1691. Part187.CFrame = CFrame.new(-46.9107666, 2.70000267, -39.122551, 0.809018612, 2.38418579e-07, -0.587781847, -2.16066837e-07, 0.999991894, 7.4505806e-07, 0.587790489, 2.98023224e-07, 0.809015989)
  1692. Part187.Orientation = Vector3.new(0, -36, 0)
  1693. Part187.Position = Vector3.new(-46.9107666, 2.70000267, -39.122551)
  1694. Part187.Rotation = Vector3.new(0, -36, 0)
  1695. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1696. Part187.Size = Vector3.new(2, 1.20000005, 1)
  1697. Part187.Anchored = true
  1698. Part187.BottomSurface = Enum.SurfaceType.Smooth
  1699. Part187.BrickColor = BrickColor.new("Really black")
  1700. Part187.TopSurface = Enum.SurfaceType.Smooth
  1701. Part187.brickColor = BrickColor.new("Really black")
  1702. BlockMesh188.Parent = Part187
  1703. BlockMesh188.Offset = Vector3.new(0, 0, 0.300000012)
  1704. BlockMesh188.Scale = Vector3.new(1, 1, 0.400000006)
  1705. Part189.Parent = Model0
  1706. Part189.CFrame = CFrame.new(-48.7167702, 7.49997234, -39.9585571, 2.11526412e-07, -0.500002861, -0.866023064, 0.999991894, -1.56462193e-07, 7.4505806e-07, 2.6416842e-07, -0.866029739, 0.49999693)
  1707. Part189.Orientation = Vector3.new(0, -60, 90)
  1708. Part189.Position = Vector3.new(-48.7167702, 7.49997234, -39.9585571)
  1709. Part189.Rotation = Vector3.new(0, -60, 90)
  1710. Part189.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1711. Part189.Size = Vector3.new(1, 2, 1)
  1712. Part189.Anchored = true
  1713. Part189.BrickColor = BrickColor.new("Reddish brown")
  1714. Part189.brickColor = BrickColor.new("Reddish brown")
  1715. CylinderMesh190.Parent = Part189
  1716. CylinderMesh190.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1717. WedgePart191.Name = "Part"
  1718. WedgePart191.Parent = Model0
  1719. WedgePart191.CFrame = CFrame.new(-41.9617767, 8.6999588, -40.8585281, -0.343709052, -0.88407135, -0.316671222, -0.932031274, 0.362355411, -2.23517418e-07, 0.114745401, 0.295143425, -0.948540211)
  1720. WedgePart191.Orientation = Vector3.new(0, -161.539993, -68.75)
  1721. WedgePart191.Position = Vector3.new(-41.9617767, 8.6999588, -40.8585281)
  1722. WedgePart191.Rotation = Vector3.new(180, -18.4599991, 111.25)
  1723. WedgePart191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1724. WedgePart191.Size = Vector3.new(1, 5, 4)
  1725. WedgePart191.Anchored = true
  1726. WedgePart191.BottomSurface = Enum.SurfaceType.Smooth
  1727. WedgePart191.BrickColor = BrickColor.new("Really black")
  1728. WedgePart191.brickColor = BrickColor.new("Really black")
  1729. WedgePart192.Name = "Part"
  1730. WedgePart192.Parent = Model0
  1731. WedgePart192.CFrame = CFrame.new(-44.5597916, 8.6999588, -45.358551, 0.271229148, 0.69764328, -0.663119376, -0.932031512, 0.362354606, 7.15255737e-07, 0.240289167, 0.618061066, 0.748509288)
  1732. WedgePart192.Orientation = Vector3.new(0, -41.5400009, -68.75)
  1733. WedgePart192.Position = Vector3.new(-44.5597916, 8.6999588, -45.358551)
  1734. WedgePart192.Rotation = Vector3.new(0, -41.5400009, -68.75)
  1735. WedgePart192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1736. WedgePart192.Size = Vector3.new(1, 5, 4)
  1737. WedgePart192.Anchored = true
  1738. WedgePart192.BottomSurface = Enum.SurfaceType.Smooth
  1739. WedgePart192.BrickColor = BrickColor.new("Really black")
  1740. WedgePart192.brickColor = BrickColor.new("Really black")
  1741. WedgePart193.Name = "Part"
  1742. WedgePart193.Parent = Model0
  1743. WedgePart193.CFrame = CFrame.new(-46.4877853, 8.69996166, -44.656559, 0.362226665, 0.931702852, -0.0268444717, -0.932031691, 0.362354249, 4.61935997e-07, 0.00973013043, 0.0250281394, 0.999641657)
  1744. WedgePart193.Orientation = Vector3.new(0, -1.53999996, -68.75)
  1745. WedgePart193.Position = Vector3.new(-46.4877853, 8.69996166, -44.656559)
  1746. WedgePart193.Rotation = Vector3.new(0, -1.53999996, -68.75)
  1747. WedgePart193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1748. WedgePart193.Size = Vector3.new(1, 5, 4)
  1749. WedgePart193.Anchored = true
  1750. WedgePart193.BottomSurface = Enum.SurfaceType.Smooth
  1751. WedgePart193.BrickColor = BrickColor.new("Really black")
  1752. WedgePart193.brickColor = BrickColor.new("Really black")
  1753. WedgePart194.Name = "Part"
  1754. WedgePart194.Parent = Model0
  1755. WedgePart194.CFrame = CFrame.new(-43.5337677, 8.69996166, -39.5395317, -0.337055266, -0.866956592, 0.367122084, -0.932031274, 0.362355083, -6.55651093e-07, -0.133033037, -0.34218049, -0.930171609)
  1756. WedgePart194.Orientation = Vector3.new(0, 158.460007, -68.75)
  1757. WedgePart194.Position = Vector3.new(-43.5337677, 8.69996166, -39.5395317)
  1758. WedgePart194.Rotation = Vector3.new(180, 21.5400009, 111.25)
  1759. WedgePart194.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1760. WedgePart194.Size = Vector3.new(1, 5, 4)
  1761. WedgePart194.Anchored = true
  1762. WedgePart194.BottomSurface = Enum.SurfaceType.Smooth
  1763. WedgePart194.BrickColor = BrickColor.new("Really black")
  1764. WedgePart194.brickColor = BrickColor.new("Really black")
  1765. WedgePart195.Name = "Part"
  1766. WedgePart195.Parent = Model0
  1767. WedgePart195.CFrame = CFrame.new(-41.6057854, 8.69995975, -42.8795319, -0.189537764, -0.487519175, -0.852290511, -0.932031274, 0.362355322, 2.75671482e-07, 0.308833063, 0.7943663, -0.523076177)
  1768. WedgePart195.Orientation = Vector3.new(0, -121.540001, -68.75)
  1769. WedgePart195.Position = Vector3.new(-41.6057854, 8.69995975, -42.8795319)
  1770. WedgePart195.Rotation = Vector3.new(-180, -58.4599991, 111.25)
  1771. WedgePart195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1772. WedgePart195.Size = Vector3.new(1, 5, 4)
  1773. WedgePart195.Anchored = true
  1774. WedgePart195.BottomSurface = Enum.SurfaceType.Smooth
  1775. WedgePart195.BrickColor = BrickColor.new("Really black")
  1776. WedgePart195.brickColor = BrickColor.new("Really black")
  1777. Part196.Name = "Wood"
  1778. Part196.Parent = Model0
  1779. Part196.CFrame = CFrame.new(-50.8407745, 3.52899504, -41.3585739, 3.57627869e-06, 0.0707374066, -0.997494698, 4.47034836e-07, 0.997487187, 0.0707371831, 1.00000226, 6.48200512e-07, -4.88758087e-06)
  1780. Part196.Orientation = Vector3.new(-4.05999994, -90, 0)
  1781. Part196.Position = Vector3.new(-50.8407745, 3.52899504, -41.3585739)
  1782. Part196.Rotation = Vector3.new(-90, -85.9400024, -90)
  1783. Part196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1784. Part196.Size = Vector3.new(1, 0.400000006, 3)
  1785. Part196.Anchored = true
  1786. Part196.BrickColor = BrickColor.new("Really black")
  1787. Part196.brickColor = BrickColor.new("Really black")
  1788. Part196.FormFactor = Enum.FormFactor.Plate
  1789. Part196.formFactor = Enum.FormFactor.Plate
  1790. BlockMesh197.Parent = Part196
  1791. BlockMesh197.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
  1792. BlockMesh197.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
  1793. WedgePart198.Name = "Part"
  1794. WedgePart198.Parent = Model0
  1795. WedgePart198.CFrame = CFrame.new(-47.1577721, 8.69996262, -40.8585548, 0.0724792629, 0.186428338, 0.979790926, -0.93203187, 0.362354249, -4.76837158e-07, -0.355035424, -0.913204253, 0.200030804)
  1796. WedgePart198.Orientation = Vector3.new(0, 78.4599991, -68.75)
  1797. WedgePart198.Position = Vector3.new(-47.1577721, 8.69996262, -40.8585548)
  1798. WedgePart198.Rotation = Vector3.new(0, 78.4599991, -68.7600021)
  1799. WedgePart198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1800. WedgePart198.Size = Vector3.new(1, 5, 4)
  1801. WedgePart198.Anchored = true
  1802. WedgePart198.BottomSurface = Enum.SurfaceType.Smooth
  1803. WedgePart198.BrickColor = BrickColor.new("Really black")
  1804. WedgePart198.brickColor = BrickColor.new("Really black")
  1805. WedgePart199.Name = "Part"
  1806. WedgePart199.Parent = Model0
  1807. WedgePart199.CFrame = CFrame.new(-42.6317902, 8.69995785, -44.6565399, 0.0533201993, 0.13714844, -0.989113867, -0.932031393, 0.362355083, 6.2584877e-07, 0.358414233, 0.921896696, 0.147140741)
  1808. WedgePart199.Orientation = Vector3.new(0, -81.5400009, -68.75)
  1809. WedgePart199.Position = Vector3.new(-42.6317902, 8.69995785, -44.6565399)
  1810. WedgePart199.Rotation = Vector3.new(0, -81.5400009, -68.7600021)
  1811. WedgePart199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1812. WedgePart199.Size = Vector3.new(1, 5, 4)
  1813. WedgePart199.Anchored = true
  1814. WedgePart199.BottomSurface = Enum.SurfaceType.Smooth
  1815. WedgePart199.BrickColor = BrickColor.new("Really black")
  1816. WedgePart199.brickColor = BrickColor.new("Really black")
  1817. WedgePart200.Name = "Part"
  1818. WedgePart200.Parent = Model0
  1819. WedgePart200.CFrame = CFrame.new(-45.5857697, 8.69996262, -39.5395432, -0.172689587, -0.444183201, 0.879135072, -0.932031512, 0.362354666, -7.15255737e-07, -0.318563998, -0.819394231, -0.476565391)
  1820. WedgePart200.Orientation = Vector3.new(0, 118.459999, -68.75)
  1821. WedgePart200.Position = Vector3.new(-45.5857697, 8.69996262, -39.5395432)
  1822. WedgePart200.Rotation = Vector3.new(180, 61.5400009, 111.25)
  1823. WedgePart200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1824. WedgePart200.Size = Vector3.new(1, 5, 4)
  1825. WedgePart200.Anchored = true
  1826. WedgePart200.BottomSurface = Enum.SurfaceType.Smooth
  1827. WedgePart200.BrickColor = BrickColor.new("Really black")
  1828. WedgePart200.brickColor = BrickColor.new("Really black")
  1829. WedgePart201.Name = "Part"
  1830. WedgePart201.Parent = Model0
  1831. WedgePart201.CFrame = CFrame.new(-47.5137787, 8.69996166, -42.8795586, 0.283734232, 0.729808271, 0.621991575, -0.932031691, 0.36235401, 0, -0.225381926, -0.579715729, 0.783030808)
  1832. WedgePart201.Orientation = Vector3.new(0, 38.4599991, -68.75)
  1833. WedgePart201.Position = Vector3.new(-47.5137787, 8.69996166, -42.8795586)
  1834. WedgePart201.Rotation = Vector3.new(0, 38.4599991, -68.75)
  1835. WedgePart201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1836. WedgePart201.Size = Vector3.new(1, 5, 4)
  1837. WedgePart201.Anchored = true
  1838. WedgePart201.BottomSurface = Enum.SurfaceType.Smooth
  1839. WedgePart201.BrickColor = BrickColor.new("Really black")
  1840. WedgePart201.brickColor = BrickColor.new("Really black")
  1841. Part202.Name = "Wood"
  1842. Part202.Parent = Model0
  1843. Part202.CFrame = CFrame.new(-51.8597794, 3.79999352, -42.8585815, -3.57627869e-06, 0.999999404, -2.38418579e-07, -4.47034836e-07, -5.96046448e-07, -0.999991894, -1.00000226, 4.94718552e-06, -2.98023224e-07)
  1844. Part202.Orientation = Vector3.new(89.7699966, -141.339996, -143.130005)
  1845. Part202.Position = Vector3.new(-51.8597794, 3.79999352, -42.8585815)
  1846. Part202.Rotation = Vector3.new(90, 0, -90)
  1847. Part202.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1848. Part202.Size = Vector3.new(2, 0.400000006, 2)
  1849. Part202.Anchored = true
  1850. Part202.BrickColor = BrickColor.new("Reddish brown")
  1851. Part202.brickColor = BrickColor.new("Reddish brown")
  1852. Part202.FormFactor = Enum.FormFactor.Plate
  1853. Part202.formFactor = Enum.FormFactor.Plate
  1854. BlockMesh203.Parent = Part202
  1855. BlockMesh203.Offset = Vector3.new(0, 0.0399999991, 0)
  1856. BlockMesh203.Scale = Vector3.new(1, 0.899999976, 1)
  1857. Part204.Parent = Model0
  1858. Part204.CFrame = CFrame.new(-44.559761, 7.49996948, -37.5585327, 1.91705553e-07, -0.999999404, 3.69548798e-06, 0.999991834, 5.66244125e-07, 4.47034836e-07, 2.91635331e-07, -4.85777855e-06, 1.00000226)
  1859. Part204.Orientation = Vector3.new(0, 0, 90)
  1860. Part204.Position = Vector3.new(-44.559761, 7.49996948, -37.5585327)
  1861. Part204.Rotation = Vector3.new(0, 0, 90)
  1862. Part204.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1863. Part204.Size = Vector3.new(1, 2, 1)
  1864. Part204.Anchored = true
  1865. Part204.BrickColor = BrickColor.new("Reddish brown")
  1866. Part204.brickColor = BrickColor.new("Reddish brown")
  1867. CylinderMesh205.Parent = Part204
  1868. CylinderMesh205.Scale = Vector3.new(0.600000024, 0.899999976, 0.600000024)
  1869. Part206.Name = ""
  1870. Part206.Parent = Model0
  1871. Part206.CFrame = CFrame.new(-51.7027817, 2.68700314, -42.8585815, -3.57627869e-06, 0.877582669, 0.479425311, -4.47034836e-07, 0.479421437, -0.877576172, -1.00000226, 4.44054604e-06, 2.11596489e-06)
  1872. Part206.Orientation = Vector3.new(61.3499985, 90, 0)
  1873. Part206.Position = Vector3.new(-51.7027817, 2.68700314, -42.8585815)
  1874. Part206.Rotation = Vector3.new(90, 28.6499996, -90)
  1875. Part206.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1876. Part206.Size = Vector3.new(2, 0.400000006, 1)
  1877. Part206.Anchored = true
  1878. Part206.BrickColor = BrickColor.new("Reddish brown")
  1879. Part206.brickColor = BrickColor.new("Reddish brown")
  1880. Part206.FormFactor = Enum.FormFactor.Plate
  1881. Part206.formFactor = Enum.FormFactor.Plate
  1882. BlockMesh207.Parent = Part206
  1883. BlockMesh207.Scale = Vector3.new(1, 1, 0.5)
  1884. Part208.Parent = Model0
  1885. Part208.CFrame = CFrame.new(-50.4267807, 2.29600906, -42.8585739, -3.57627869e-06, 0.0707374066, 0.997494698, -4.47034836e-07, 0.997487187, -0.0707371831, -1.00000226, 6.48200512e-07, 4.88758087e-06)
  1886. Part208.Orientation = Vector3.new(4.05999994, 90, 0)
  1887. Part208.Position = Vector3.new(-50.4267807, 2.29600906, -42.8585739)
  1888. Part208.Rotation = Vector3.new(90, 85.9400024, -90)
  1889. Part208.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1890. Part208.Size = Vector3.new(2, 0.400000006, 2)
  1891. Part208.Anchored = true
  1892. Part208.BrickColor = BrickColor.new("Reddish brown")
  1893. Part208.brickColor = BrickColor.new("Reddish brown")
  1894. Part208.FormFactor = Enum.FormFactor.Plate
  1895. Part208.formFactor = Enum.FormFactor.Plate
  1896. Seat209.Parent = Model0
  1897. Seat209.CFrame = CFrame.new(-50.9467812, 2.03200626, -42.8585777, 3.57627869e-06, 0.0707374066, -0.997494698, 4.47034836e-07, 0.997487187, 0.0707371831, 1.00000226, 6.48200512e-07, -4.88758087e-06)
  1898. Seat209.Orientation = Vector3.new(-4.05999994, -90, 0)
  1899. Seat209.Position = Vector3.new(-50.9467812, 2.03200626, -42.8585777)
  1900. Seat209.Rotation = Vector3.new(-90, -85.9400024, -90)
  1901. Seat209.Transparency = 1
  1902. Seat209.Size = Vector3.new(2, 0.400000006, 3)
  1903. Seat209.Anchored = true
  1904. Seat209.FrontSurface = Enum.SurfaceType.Weld
  1905. Seat209.FormFactor = Enum.FormFactor.Plate
  1906. Seat209.formFactor = Enum.FormFactor.Plate
  1907. Part210.Name = "Arm"
  1908. Part210.Parent = Model0
  1909. Part210.CFrame = CFrame.new(-49.9287758, 2.26100636, -41.3585663, 3.57627869e-06, 0.0707374066, -0.997494698, 4.47034836e-07, 0.997487187, 0.0707371831, 1.00000226, 6.48200512e-07, -4.88758087e-06)
  1910. Part210.Orientation = Vector3.new(-4.05999994, -90, 0)
  1911. Part210.Position = Vector3.new(-49.9287758, 2.26100636, -41.3585663)
  1912. Part210.Rotation = Vector3.new(-90, -85.9400024, -90)
  1913. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1914. Part210.Size = Vector3.new(1, 0.400000006, 1)
  1915. Part210.Anchored = true
  1916. Part210.BrickColor = BrickColor.new("Really black")
  1917. Part210.brickColor = BrickColor.new("Really black")
  1918. Part210.FormFactor = Enum.FormFactor.Plate
  1919. Part210.formFactor = Enum.FormFactor.Plate
  1920. BlockMesh211.Parent = Part210
  1921. BlockMesh211.Offset = Vector3.new(-0.300000012, 0.5, 0)
  1922. BlockMesh211.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
  1923. Part212.Name = "Part1"
  1924. Part212.Parent = Model0
  1925. Part212.CFrame = CFrame.new(-50.4697723, 1.69800806, -42.158577, 0.997494638, -0.0639501661, -0.0302350223, -0.0707371831, -0.901800156, -0.426306337, 4.82797623e-06, 0.427380264, -0.90407449)
  1926. Part212.Orientation = Vector3.new(25.2299995, -178.080002, -175.509995)
  1927. Part212.Position = Vector3.new(-50.4697723, 1.69800806, -42.158577)
  1928. Part212.Rotation = Vector3.new(154.75, -1.73000002, 3.67000008)
  1929. Part212.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1930. Part212.Size = Vector3.new(1, 1.20000005, 1)
  1931. Part212.Anchored = true
  1932. Part212.BrickColor = BrickColor.new("Reddish brown")
  1933. Part212.brickColor = BrickColor.new("Reddish brown")
  1934. CylinderMesh213.Parent = Part212
  1935. CylinderMesh213.Offset = Vector3.new(0, 0.100000001, 0)
  1936. CylinderMesh213.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  1937. Part214.Name = ""
  1938. Part214.Parent = Model0
  1939. Part214.CFrame = CFrame.new(-51.7807808, 2.9939971, -42.8585815, -3.57627869e-06, 0.980066538, 0.198669076, -4.47034836e-07, 0.198667258, -0.980059206, -1.00000226, 4.91738319e-06, 7.00354576e-07)
  1940. Part214.Orientation = Vector3.new(78.5400009, 90, 0)
  1941. Part214.Position = Vector3.new(-51.7807808, 2.9939971, -42.8585815)
  1942. Part214.Rotation = Vector3.new(90, 11.46, -90)
  1943. Part214.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1944. Part214.Size = Vector3.new(2, 0.400000006, 1)
  1945. Part214.Anchored = true
  1946. Part214.BrickColor = BrickColor.new("Reddish brown")
  1947. Part214.brickColor = BrickColor.new("Reddish brown")
  1948. Part214.FormFactor = Enum.FormFactor.Plate
  1949. Part214.formFactor = Enum.FormFactor.Plate
  1950. BlockMesh215.Parent = Part214
  1951. BlockMesh215.Scale = Vector3.new(1, 1, 0.5)
  1952. Part216.Name = ""
  1953. Part216.Parent = Model0
  1954. Part216.CFrame = CFrame.new(-51.224781, 2.35300398, -42.8585777, -3.57627869e-06, 0.26749894, 0.963557959, -4.47034836e-07, 0.963550687, -0.267497271, -1.00000226, 1.59442425e-06, 4.70876694e-06)
  1955. Part216.Orientation = Vector3.new(15.5200005, 90, 0)
  1956. Part216.Position = Vector3.new(-51.224781, 2.35300398, -42.8585777)
  1957. Part216.Rotation = Vector3.new(90, 74.4800034, -90)
  1958. Part216.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1959. Part216.Size = Vector3.new(2, 0.400000006, 1)
  1960. Part216.Anchored = true
  1961. Part216.BrickColor = BrickColor.new("Reddish brown")
  1962. Part216.brickColor = BrickColor.new("Reddish brown")
  1963. Part216.FormFactor = Enum.FormFactor.Plate
  1964. Part216.formFactor = Enum.FormFactor.Plate
  1965. BlockMesh217.Parent = Part216
  1966. BlockMesh217.Scale = Vector3.new(1, 1, 0.5)
  1967. Part218.Name = "Wood"
  1968. Part218.Parent = Model0
  1969. Part218.CFrame = CFrame.new(-50.840786, 3.52899313, -44.3585815, -3.57627869e-06, 0.0707374066, 0.997494698, -4.47034836e-07, 0.997487187, -0.0707371831, -1.00000226, 6.48200512e-07, 4.88758087e-06)
  1970. Part218.Orientation = Vector3.new(4.05999994, 90, 0)
  1971. Part218.Position = Vector3.new(-50.840786, 3.52899313, -44.3585815)
  1972. Part218.Rotation = Vector3.new(90, 85.9400024, -90)
  1973. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1974. Part218.Size = Vector3.new(1, 0.400000006, 3)
  1975. Part218.Anchored = true
  1976. Part218.BrickColor = BrickColor.new("Really black")
  1977. Part218.brickColor = BrickColor.new("Really black")
  1978. Part218.FormFactor = Enum.FormFactor.Plate
  1979. Part218.formFactor = Enum.FormFactor.Plate
  1980. BlockMesh219.Parent = Part218
  1981. BlockMesh219.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
  1982. BlockMesh219.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
  1983. Part220.Name = ""
  1984. Part220.Parent = Model0
  1985. Part220.CFrame = CFrame.new(-51.5177803, 2.47399902, -42.8585815, -3.57627869e-06, 0.540302396, 0.841470659, -4.47034836e-07, 0.841464221, -0.540298641, -1.00000226, 2.92062759e-06, 4.02331352e-06)
  1986. Part220.Orientation = Vector3.new(32.7000008, 90, 0)
  1987. Part220.Position = Vector3.new(-51.5177803, 2.47399902, -42.8585815)
  1988. Part220.Rotation = Vector3.new(90, 57.2999992, -90)
  1989. Part220.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1990. Part220.Size = Vector3.new(2, 0.400000006, 1)
  1991. Part220.Anchored = true
  1992. Part220.BrickColor = BrickColor.new("Reddish brown")
  1993. Part220.brickColor = BrickColor.new("Reddish brown")
  1994. Part220.FormFactor = Enum.FormFactor.Plate
  1995. Part220.formFactor = Enum.FormFactor.Plate
  1996. BlockMesh221.Parent = Part220
  1997. BlockMesh221.Scale = Vector3.new(1, 1, 0.5)
  1998. Part222.Name = "Part2"
  1999. Part222.Parent = Model0
  2000. Part222.CFrame = CFrame.new(-49.4077797, 1.12101555, -42.8585739, -3.69548798e-06, 0.0707374066, 0.997494757, -4.47034836e-07, 0.997487187, -0.0707371831, -1.00000226, 6.48200512e-07, 4.76837158e-06)
  2001. Part222.Orientation = Vector3.new(4.05999994, 90, 0)
  2002. Part222.Position = Vector3.new(-49.4077797, 1.12101555, -42.8585739)
  2003. Part222.Rotation = Vector3.new(90, 85.9400024, -90)
  2004. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2005. Part222.Size = Vector3.new(1, 1.20000005, 1)
  2006. Part222.Anchored = true
  2007. Part222.BrickColor = BrickColor.new("Really black")
  2008. Part222.brickColor = BrickColor.new("Really black")
  2009. CylinderMesh223.Parent = Part222
  2010. CylinderMesh223.Offset = Vector3.new(0, -0.400000006, 0)
  2011. CylinderMesh223.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2012. Part224.Name = "Part1"
  2013. Part224.Parent = Model0
  2014. Part224.CFrame = CFrame.new(-50.504776, 1.19901562, -41.7585754, 0.997494638, 0.0707374066, 3.63588333e-06, -0.0707371831, 0.997487187, 4.61935997e-07, 4.82797623e-06, 6.48200512e-07, 1.00000215)
  2015. Part224.Orientation = Vector3.new(0, 0, -4.05999994)
  2016. Part224.Position = Vector3.new(-50.504776, 1.19901562, -41.7585754)
  2017. Part224.Rotation = Vector3.new(0, 0, -4.05999994)
  2018. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2019. Part224.Size = Vector3.new(1, 1.20000005, 1)
  2020. Part224.Anchored = true
  2021. Part224.BrickColor = BrickColor.new("Really black")
  2022. Part224.brickColor = BrickColor.new("Really black")
  2023. CylinderMesh225.Parent = Part224
  2024. CylinderMesh225.Offset = Vector3.new(0, -0.400000006, 0)
  2025. CylinderMesh225.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2026. Part226.Name = "Part3"
  2027. Part226.Parent = Model0
  2028. Part226.CFrame = CFrame.new(-50.5047836, 1.19901466, -43.95858, -0.997494698, 0.0707374066, -3.57627869e-06, 0.0707371831, 0.997487187, -4.47034836e-07, -4.88758087e-06, 6.48200512e-07, -1.00000226)
  2029. Part226.Orientation = Vector3.new(0, -180, 4.05999994)
  2030. Part226.Position = Vector3.new(-50.5047836, 1.19901466, -43.95858)
  2031. Part226.Rotation = Vector3.new(180, 0, -175.940002)
  2032. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2033. Part226.Size = Vector3.new(1, 1.20000005, 1)
  2034. Part226.Anchored = true
  2035. Part226.BrickColor = BrickColor.new("Really black")
  2036. Part226.brickColor = BrickColor.new("Really black")
  2037. CylinderMesh227.Parent = Part226
  2038. CylinderMesh227.Offset = Vector3.new(0, -0.400000006, 0)
  2039. CylinderMesh227.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2040. Part228.Name = "Part4"
  2041. Part228.Parent = Model0
  2042. Part228.CFrame = CFrame.new(-51.167778, 1.74701118, -42.8585815, 3.75509262e-06, -0.490260839, 0.871575475, 4.32133675e-07, -0.871568739, -0.490257502, 1.00000226, -2.59280205e-06, 3.9935112e-06)
  2043. Part228.Orientation = Vector3.new(29.3600006, 90, 180)
  2044. Part228.Position = Vector3.new(-51.167778, 1.74701118, -42.8585815)
  2045. Part228.Rotation = Vector3.new(90, 60.6399994, 90)
  2046. Part228.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2047. Part228.Size = Vector3.new(1, 1.20000005, 1)
  2048. Part228.Anchored = true
  2049. Part228.BrickColor = BrickColor.new("Reddish brown")
  2050. Part228.brickColor = BrickColor.new("Reddish brown")
  2051. CylinderMesh229.Parent = Part228
  2052. CylinderMesh229.Offset = Vector3.new(0, 0.100000001, 0)
  2053. CylinderMesh229.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2054. Part230.Name = ""
  2055. Part230.Parent = Model0
  2056. Part230.CFrame = CFrame.new(-45.0597572, 2.59399986, -35.1375351, -0.999999404, -3.42726707e-06, -9.53674316e-07, 5.96046448e-07, 0.198667407, -0.980059266, -4.94718552e-06, -0.98006928, -0.198670208)
  2057. Part230.Orientation = Vector3.new(78.5400009, -180, 0)
  2058. Part230.Position = Vector3.new(-45.0597572, 2.59399986, -35.1375351)
  2059. Part230.Rotation = Vector3.new(101.459999, 0, 180)
  2060. Part230.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2061. Part230.Size = Vector3.new(2, 0.400000006, 1)
  2062. Part230.Anchored = true
  2063. Part230.BrickColor = BrickColor.new("Reddish brown")
  2064. Part230.brickColor = BrickColor.new("Reddish brown")
  2065. Part230.FormFactor = Enum.FormFactor.Plate
  2066. Part230.formFactor = Enum.FormFactor.Plate
  2067. BlockMesh231.Parent = Part230
  2068. BlockMesh231.Scale = Vector3.new(1, 1, 0.5)
  2069. Part232.Name = ""
  2070. Part232.Parent = Model0
  2071. Part232.CFrame = CFrame.new(-45.0597572, 2.28700542, -35.2155304, -0.999999404, -3.03983688e-06, -1.92224979e-06, 5.96046448e-07, 0.479421526, -0.877576172, -4.94718552e-06, -0.877584934, -0.479427159)
  2072. Part232.Orientation = Vector3.new(61.3499985, -180, 0)
  2073. Part232.Position = Vector3.new(-45.0597572, 2.28700542, -35.2155304)
  2074. Part232.Rotation = Vector3.new(118.650002, 0, 180)
  2075. Part232.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2076. Part232.Size = Vector3.new(2, 0.400000006, 1)
  2077. Part232.Anchored = true
  2078. Part232.BrickColor = BrickColor.new("Reddish brown")
  2079. Part232.brickColor = BrickColor.new("Reddish brown")
  2080. Part232.FormFactor = Enum.FormFactor.Plate
  2081. Part232.formFactor = Enum.FormFactor.Plate
  2082. BlockMesh233.Parent = Part232
  2083. BlockMesh233.Scale = Vector3.new(1, 1, 0.5)
  2084. Part234.Name = "Wood"
  2085. Part234.Parent = Model0
  2086. Part234.CFrame = CFrame.new(-45.0597534, 3.400002, -35.0585327, -0.999999404, -3.57627869e-06, -2.38418579e-07, 5.96046448e-07, -4.47034836e-07, -0.999991894, -4.94718552e-06, -1.00000226, -2.98023224e-07)
  2087. Part234.Orientation = Vector3.new(89.7699966, -141.339996, 126.870003)
  2088. Part234.Position = Vector3.new(-45.0597534, 3.400002, -35.0585327)
  2089. Part234.Rotation = Vector3.new(90, 0, 180)
  2090. Part234.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2091. Part234.Size = Vector3.new(2, 0.400000006, 2)
  2092. Part234.Anchored = true
  2093. Part234.BrickColor = BrickColor.new("Reddish brown")
  2094. Part234.brickColor = BrickColor.new("Reddish brown")
  2095. Part234.FormFactor = Enum.FormFactor.Plate
  2096. Part234.formFactor = Enum.FormFactor.Plate
  2097. BlockMesh235.Parent = Part234
  2098. BlockMesh235.Offset = Vector3.new(0, 0.0399999991, 0)
  2099. BlockMesh235.Scale = Vector3.new(1, 0.899999976, 1)
  2100. Part236.Name = ""
  2101. Part236.Parent = Model0
  2102. Part236.CFrame = CFrame.new(-45.0597572, 2.07400703, -35.4005356, -0.999999404, -1.75833702e-06, -3.09944153e-06, 5.96046448e-07, 0.841464281, -0.540298522, -4.94718552e-06, -0.540303469, -0.841473401)
  2103. Part236.Orientation = Vector3.new(32.7000008, -180, 0)
  2104. Part236.Position = Vector3.new(-45.0597572, 2.07400703, -35.4005356)
  2105. Part236.Rotation = Vector3.new(147.300003, 0, 180)
  2106. Part236.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2107. Part236.Size = Vector3.new(2, 0.400000006, 1)
  2108. Part236.Anchored = true
  2109. Part236.BrickColor = BrickColor.new("Reddish brown")
  2110. Part236.brickColor = BrickColor.new("Reddish brown")
  2111. Part236.FormFactor = Enum.FormFactor.Plate
  2112. Part236.formFactor = Enum.FormFactor.Plate
  2113. BlockMesh237.Parent = Part236
  2114. BlockMesh237.Scale = Vector3.new(1, 1, 0.5)
  2115. Part238.Name = ""
  2116. Part238.Parent = Model0
  2117. Part238.CFrame = CFrame.new(-49.9287834, 2.26100588, -44.3585739, -3.57627869e-06, 0.0707374066, 0.997494698, -4.47034836e-07, 0.997487187, -0.0707371831, -1.00000226, 6.48200512e-07, 4.88758087e-06)
  2118. Part238.Orientation = Vector3.new(4.05999994, 90, 0)
  2119. Part238.Position = Vector3.new(-49.9287834, 2.26100588, -44.3585739)
  2120. Part238.Rotation = Vector3.new(90, 85.9400024, -90)
  2121. Part238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2122. Part238.Size = Vector3.new(1, 0.400000006, 1)
  2123. Part238.Anchored = true
  2124. Part238.BrickColor = BrickColor.new("Really black")
  2125. Part238.brickColor = BrickColor.new("Really black")
  2126. Part238.FormFactor = Enum.FormFactor.Plate
  2127. Part238.formFactor = Enum.FormFactor.Plate
  2128. BlockMesh239.Parent = Part238
  2129. BlockMesh239.Offset = Vector3.new(-0.300000012, 0.5, 0)
  2130. BlockMesh239.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
  2131. Part240.Name = "Wood"
  2132. Part240.Parent = Model0
  2133. Part240.CFrame = CFrame.new(-46.5597572, 3.12899876, -36.0775414, -0.999999404, 2.60770321e-08, -3.54647636e-06, 5.96046448e-07, 0.997487187, -0.070737049, -4.94718552e-06, -0.070737049, -0.997497618)
  2134. Part240.Orientation = Vector3.new(4.05999994, -180, 0)
  2135. Part240.Position = Vector3.new(-46.5597572, 3.12899876, -36.0775414)
  2136. Part240.Rotation = Vector3.new(175.940002, 0, -180)
  2137. Part240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2138. Part240.Size = Vector3.new(1, 0.400000006, 3)
  2139. Part240.Anchored = true
  2140. Part240.BrickColor = BrickColor.new("Really black")
  2141. Part240.brickColor = BrickColor.new("Really black")
  2142. Part240.FormFactor = Enum.FormFactor.Plate
  2143. Part240.formFactor = Enum.FormFactor.Plate
  2144. BlockMesh241.Parent = Part240
  2145. BlockMesh241.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
  2146. BlockMesh241.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
  2147. Part242.Name = "Arm"
  2148. Part242.Parent = Model0
  2149. Part242.CFrame = CFrame.new(-43.5597649, 1.86100864, -36.9895248, 0.999999404, 2.60770321e-08, 3.54647636e-06, -5.96046448e-07, 0.997487187, 0.070737049, 4.94718552e-06, -0.070737049, 0.997497618)
  2150. Part242.Orientation = Vector3.new(-4.05999994, 0, 0)
  2151. Part242.Position = Vector3.new(-43.5597649, 1.86100864, -36.9895248)
  2152. Part242.Rotation = Vector3.new(-4.05999994, 0, 0)
  2153. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2154. Part242.Size = Vector3.new(1, 0.400000006, 1)
  2155. Part242.Anchored = true
  2156. Part242.BrickColor = BrickColor.new("Really black")
  2157. Part242.brickColor = BrickColor.new("Really black")
  2158. Part242.FormFactor = Enum.FormFactor.Plate
  2159. Part242.formFactor = Enum.FormFactor.Plate
  2160. BlockMesh243.Parent = Part242
  2161. BlockMesh243.Offset = Vector3.new(-0.300000012, 0.5, 0)
  2162. BlockMesh243.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
  2163. Part244.Name = "Part3"
  2164. Part244.Parent = Model0
  2165. Part244.CFrame = CFrame.new(-50.46978, 1.69800615, -43.5585785, -0.997494698, -0.0639532506, -0.0302284658, 0.0707371831, -0.901800573, -0.426305473, -4.88758087e-06, -0.427381396, 0.904073954)
  2166. Part244.Orientation = Vector3.new(25.2299995, -1.91999996, 175.509995)
  2167. Part244.Position = Vector3.new(-50.46978, 1.69800615, -43.5585785)
  2168. Part244.Rotation = Vector3.new(25.25, -1.73000002, 176.330002)
  2169. Part244.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2170. Part244.Size = Vector3.new(1, 1.20000005, 1)
  2171. Part244.Anchored = true
  2172. Part244.BrickColor = BrickColor.new("Reddish brown")
  2173. Part244.brickColor = BrickColor.new("Reddish brown")
  2174. CylinderMesh245.Parent = Part244
  2175. CylinderMesh245.Offset = Vector3.new(0, 0.100000001, 0)
  2176. CylinderMesh245.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2177. Part246.Name = "Wood"
  2178. Part246.Parent = Model0
  2179. Part246.CFrame = CFrame.new(-43.5597572, 3.1289978, -36.0775261, 0.999999404, 2.60770321e-08, 3.54647636e-06, -5.96046448e-07, 0.997487187, 0.070737049, 4.94718552e-06, -0.070737049, 0.997497618)
  2180. Part246.Orientation = Vector3.new(-4.05999994, 0, 0)
  2181. Part246.Position = Vector3.new(-43.5597572, 3.1289978, -36.0775261)
  2182. Part246.Rotation = Vector3.new(-4.05999994, 0, 0)
  2183. Part246.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2184. Part246.Size = Vector3.new(1, 0.400000006, 3)
  2185. Part246.Anchored = true
  2186. Part246.BrickColor = BrickColor.new("Really black")
  2187. Part246.brickColor = BrickColor.new("Really black")
  2188. Part246.FormFactor = Enum.FormFactor.Plate
  2189. Part246.formFactor = Enum.FormFactor.Plate
  2190. BlockMesh247.Parent = Part246
  2191. BlockMesh247.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
  2192. BlockMesh247.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
  2193. Part248.Name = "Part2"
  2194. Part248.Parent = Model0
  2195. Part248.CFrame = CFrame.new(-49.7717857, 1.64801025, -42.8585739, -3.69548798e-06, 0.362357378, -0.932039022, -4.47034836e-07, -0.932032049, -0.362354428, -1.00000226, 1.49011612e-06, -4.58955765e-06)
  2196. Part248.Orientation = Vector3.new(21.2399998, -90, -180)
  2197. Part248.Position = Vector3.new(-49.7717857, 1.64801025, -42.8585739)
  2198. Part248.Rotation = Vector3.new(90, -68.75, -90)
  2199. Part248.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2200. Part248.Size = Vector3.new(1, 1.20000005, 1)
  2201. Part248.Anchored = true
  2202. Part248.BrickColor = BrickColor.new("Reddish brown")
  2203. Part248.brickColor = BrickColor.new("Reddish brown")
  2204. CylinderMesh249.Parent = Part248
  2205. CylinderMesh249.Offset = Vector3.new(0, 0.100000001, 0)
  2206. CylinderMesh249.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2207. Part250.Name = "Part4"
  2208. Part250.Parent = Model0
  2209. Part250.CFrame = CFrame.new(-51.6017799, 1.27701569, -42.8585815, 3.75509262e-06, 0.0707374066, -0.997494757, 4.32133675e-07, 0.997487187, 0.0707371533, 1.00000226, 6.48200512e-07, -4.64916229e-06)
  2210. Part250.Orientation = Vector3.new(-4.05999994, -90, 0)
  2211. Part250.Position = Vector3.new(-51.6017799, 1.27701569, -42.8585815)
  2212. Part250.Rotation = Vector3.new(-90, -85.9400024, -90)
  2213. Part250.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2214. Part250.Size = Vector3.new(1, 1.20000005, 1)
  2215. Part250.Anchored = true
  2216. Part250.BrickColor = BrickColor.new("Really black")
  2217. Part250.brickColor = BrickColor.new("Really black")
  2218. CylinderMesh251.Parent = Part250
  2219. CylinderMesh251.Offset = Vector3.new(0, -0.400000006, 0)
  2220. CylinderMesh251.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2221. Part252.Name = "Part4"
  2222. Part252.Parent = Model0
  2223. Part252.CFrame = CFrame.new(-45.0597572, 1.34701204, -35.7505341, 0.999999404, 1.60932541e-06, -3.42726707e-06, -5.66244125e-07, -0.871568799, -0.490257293, 4.7981739e-06, 0.490261823, -0.871578276)
  2224. Part252.Orientation = Vector3.new(29.3600006, -180, -180)
  2225. Part252.Position = Vector3.new(-45.0597572, 1.34701204, -35.7505341)
  2226. Part252.Rotation = Vector3.new(150.639999, 0, 0)
  2227. Part252.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2228. Part252.Size = Vector3.new(1, 1.20000005, 1)
  2229. Part252.Anchored = true
  2230. Part252.BrickColor = BrickColor.new("Reddish brown")
  2231. Part252.brickColor = BrickColor.new("Reddish brown")
  2232. CylinderMesh253.Parent = Part252
  2233. CylinderMesh253.Offset = Vector3.new(0, 0.100000001, 0)
  2234. CylinderMesh253.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2235. Part254.Name = "Part3"
  2236. Part254.Parent = Model0
  2237. Part254.CFrame = CFrame.new(-46.1597557, 0.799022198, -36.4135437, 3.54647636e-06, 2.60770321e-08, -0.999999404, 0.070737049, 0.997487187, 5.96046448e-07, 0.997497618, -0.070737049, -4.94718552e-06)
  2238. Part254.Orientation = Vector3.new(0, -90, 4.05999994)
  2239. Part254.Position = Vector3.new(-46.1597557, 0.799022198, -36.4135437)
  2240. Part254.Rotation = Vector3.new(-173.130005, -89.9400024, -0.419999987)
  2241. Part254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2242. Part254.Size = Vector3.new(1, 1.20000005, 1)
  2243. Part254.Anchored = true
  2244. Part254.BrickColor = BrickColor.new("Really black")
  2245. Part254.brickColor = BrickColor.new("Really black")
  2246. CylinderMesh255.Parent = Part254
  2247. CylinderMesh255.Offset = Vector3.new(0, -0.400000006, 0)
  2248. CylinderMesh255.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2249. Part256.Name = "Part2"
  2250. Part256.Parent = Model0
  2251. Part256.CFrame = CFrame.new(-45.059761, 1.24801064, -37.1465378, -0.999999404, -1.56462193e-06, 3.30805779e-06, 5.96046448e-07, -0.932031989, -0.362354547, -4.82797623e-06, -0.362358958, 0.932041466)
  2252. Part256.Orientation = Vector3.new(21.2399998, 0, 180)
  2253. Part256.Position = Vector3.new(-45.059761, 1.24801064, -37.1465378)
  2254. Part256.Rotation = Vector3.new(21.2399998, 0, 180)
  2255. Part256.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2256. Part256.Size = Vector3.new(1, 1.20000005, 1)
  2257. Part256.Anchored = true
  2258. Part256.BrickColor = BrickColor.new("Reddish brown")
  2259. Part256.brickColor = BrickColor.new("Reddish brown")
  2260. CylinderMesh257.Parent = Part256
  2261. CylinderMesh257.Offset = Vector3.new(0, 0.100000001, 0)
  2262. CylinderMesh257.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2263. Part258.Name = ""
  2264. Part258.Parent = Model0
  2265. Part258.CFrame = CFrame.new(-46.559761, 1.86100769, -36.9895439, -0.999999404, 2.60770321e-08, -3.54647636e-06, 5.96046448e-07, 0.997487187, -0.070737049, -4.94718552e-06, -0.070737049, -0.997497618)
  2266. Part258.Orientation = Vector3.new(4.05999994, -180, 0)
  2267. Part258.Position = Vector3.new(-46.559761, 1.86100769, -36.9895439)
  2268. Part258.Rotation = Vector3.new(175.940002, 0, -180)
  2269. Part258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2270. Part258.Size = Vector3.new(1, 0.400000006, 1)
  2271. Part258.Anchored = true
  2272. Part258.BrickColor = BrickColor.new("Really black")
  2273. Part258.brickColor = BrickColor.new("Really black")
  2274. Part258.FormFactor = Enum.FormFactor.Plate
  2275. Part258.formFactor = Enum.FormFactor.Plate
  2276. BlockMesh259.Parent = Part258
  2277. BlockMesh259.Offset = Vector3.new(-0.300000012, 0.5, 0)
  2278. BlockMesh259.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
  2279. Part260.Name = "Wood"
  2280. Part260.Parent = Model0
  2281. Part260.CFrame = CFrame.new(-38.2787743, 3.12899256, -40.3585091, 3.57627869e-06, -0.0707368851, -0.997494698, 4.47034836e-07, 0.997487307, -0.0707360208, 1.00000226, -5.21540642e-08, -4.94718552e-06)
  2282. Part260.Orientation = Vector3.new(4.05999994, -90, 0)
  2283. Part260.Position = Vector3.new(-38.2787743, 3.12899256, -40.3585091)
  2284. Part260.Rotation = Vector3.new(90, -85.9400024, 90)
  2285. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2286. Part260.Size = Vector3.new(1, 0.400000006, 3)
  2287. Part260.Anchored = true
  2288. Part260.BrickColor = BrickColor.new("Really black")
  2289. Part260.brickColor = BrickColor.new("Really black")
  2290. Part260.FormFactor = Enum.FormFactor.Plate
  2291. Part260.formFactor = Enum.FormFactor.Plate
  2292. BlockMesh261.Parent = Part260
  2293. BlockMesh261.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
  2294. BlockMesh261.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
  2295. Part262.Parent = Model0
  2296. Part262.CFrame = CFrame.new(-45.059761, 1.89601421, -36.4915352, -0.999999404, 2.60770321e-08, -3.54647636e-06, 5.96046448e-07, 0.997487187, -0.070737049, -4.94718552e-06, -0.070737049, -0.997497618)
  2297. Part262.Orientation = Vector3.new(4.05999994, -180, 0)
  2298. Part262.Position = Vector3.new(-45.059761, 1.89601421, -36.4915352)
  2299. Part262.Rotation = Vector3.new(175.940002, 0, -180)
  2300. Part262.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2301. Part262.Size = Vector3.new(2, 0.400000006, 2)
  2302. Part262.Anchored = true
  2303. Part262.BrickColor = BrickColor.new("Reddish brown")
  2304. Part262.brickColor = BrickColor.new("Reddish brown")
  2305. Part262.FormFactor = Enum.FormFactor.Plate
  2306. Part262.formFactor = Enum.FormFactor.Plate
  2307. Part263.Name = ""
  2308. Part263.Parent = Model0
  2309. Part263.CFrame = CFrame.new(-37.3387833, 2.59399033, -41.8585091, 3.57627869e-06, -0.980066419, -0.198669583, 4.47034836e-07, 0.19866842, -0.980059028, 1.00000226, -4.82797623e-06, -1.27404928e-06)
  2310. Part263.Orientation = Vector3.new(78.5400009, -90, 0)
  2311. Part263.Position = Vector3.new(-37.3387833, 2.59399033, -41.8585091)
  2312. Part263.Rotation = Vector3.new(90, -11.46, 90)
  2313. Part263.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2314. Part263.Size = Vector3.new(2, 0.400000006, 1)
  2315. Part263.Anchored = true
  2316. Part263.BrickColor = BrickColor.new("Reddish brown")
  2317. Part263.brickColor = BrickColor.new("Reddish brown")
  2318. Part263.FormFactor = Enum.FormFactor.Plate
  2319. Part263.formFactor = Enum.FormFactor.Plate
  2320. BlockMesh264.Parent = Part263
  2321. BlockMesh264.Scale = Vector3.new(1, 1, 0.5)
  2322. Part265.Name = "Part2"
  2323. Part265.Parent = Model0
  2324. Part265.CFrame = CFrame.new(-45.059761, 0.72101593, -37.5105362, -0.999999404, 2.60770321e-08, -3.63588333e-06, 5.96046448e-07, 0.997487187, -0.0707370341, -4.82797623e-06, -0.070737049, -0.997497618)
  2325. Part265.Orientation = Vector3.new(4.05999994, -180, 0)
  2326. Part265.Position = Vector3.new(-45.059761, 0.72101593, -37.5105362)
  2327. Part265.Rotation = Vector3.new(175.940002, 0, -180)
  2328. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2329. Part265.Size = Vector3.new(1, 1.20000005, 1)
  2330. Part265.Anchored = true
  2331. Part265.BrickColor = BrickColor.new("Really black")
  2332. Part265.brickColor = BrickColor.new("Really black")
  2333. CylinderMesh266.Parent = Part265
  2334. CylinderMesh266.Offset = Vector3.new(0, -0.400000006, 0)
  2335. CylinderMesh266.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2336. Part267.Name = "Part4"
  2337. Part267.Parent = Model0
  2338. Part267.CFrame = CFrame.new(-45.0597534, 0.87701416, -35.3165359, 0.999999404, 2.60770321e-08, 3.7252903e-06, -5.66244125e-07, 0.997487187, 0.0707370192, 4.7981739e-06, -0.070737049, 0.997497618)
  2339. Part267.Orientation = Vector3.new(-4.05999994, 0, 0)
  2340. Part267.Position = Vector3.new(-45.0597534, 0.87701416, -35.3165359)
  2341. Part267.Rotation = Vector3.new(-4.05999994, 0, 0)
  2342. Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2343. Part267.Size = Vector3.new(1, 1.20000005, 1)
  2344. Part267.Anchored = true
  2345. Part267.BrickColor = BrickColor.new("Really black")
  2346. Part267.brickColor = BrickColor.new("Really black")
  2347. CylinderMesh268.Parent = Part267
  2348. CylinderMesh268.Offset = Vector3.new(0, -0.400000006, 0)
  2349. CylinderMesh268.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2350. Part269.Name = "Wood"
  2351. Part269.Parent = Model0
  2352. Part269.CFrame = CFrame.new(-38.2787857, 3.1289916, -43.3585167, -3.57627869e-06, -0.0707368851, 0.997494698, -4.47034836e-07, 0.997487307, 0.0707360208, -1.00000226, -5.21540642e-08, 4.94718552e-06)
  2353. Part269.Orientation = Vector3.new(-4.05999994, 90, 0)
  2354. Part269.Position = Vector3.new(-38.2787857, 3.1289916, -43.3585167)
  2355. Part269.Rotation = Vector3.new(-90, 85.9400024, 90)
  2356. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2357. Part269.Size = Vector3.new(1, 0.400000006, 3)
  2358. Part269.Anchored = true
  2359. Part269.BrickColor = BrickColor.new("Really black")
  2360. Part269.brickColor = BrickColor.new("Really black")
  2361. Part269.FormFactor = Enum.FormFactor.Plate
  2362. Part269.formFactor = Enum.FormFactor.Plate
  2363. BlockMesh270.Parent = Part269
  2364. BlockMesh270.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
  2365. BlockMesh270.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
  2366. Part271.Name = "Part1"
  2367. Part271.Parent = Model0
  2368. Part271.CFrame = CFrame.new(-44.3597565, 1.29801464, -36.4485321, -3.60608101e-06, 0.427379578, -0.904071569, -0.0707370341, -0.901800632, -0.426305383, -0.997497559, 0.063953504, 0.0302271247)
  2369. Part271.Orientation = Vector3.new(25.2299995, -88.0899963, -175.509995)
  2370. Part271.Position = Vector3.new(-44.3597565, 1.29801464, -36.4485321)
  2371. Part271.Rotation = Vector3.new(85.9400024, -64.6999969, -90)
  2372. Part271.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2373. Part271.Size = Vector3.new(1, 1.20000005, 1)
  2374. Part271.Anchored = true
  2375. Part271.BrickColor = BrickColor.new("Reddish brown")
  2376. Part271.brickColor = BrickColor.new("Reddish brown")
  2377. CylinderMesh272.Parent = Part271
  2378. CylinderMesh272.Offset = Vector3.new(0, 0.100000001, 0)
  2379. CylinderMesh272.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2380. Part273.Name = "Part3"
  2381. Part273.Parent = Model0
  2382. Part273.CFrame = CFrame.new(-45.7597618, 1.29801273, -36.4485397, 3.54647636e-06, -0.427379549, 0.904071569, 0.070737049, -0.901800156, -0.426306397, 0.997497618, 0.0639492869, 0.0302360058)
  2383. Part273.Orientation = Vector3.new(25.2299995, 88.0800018, 175.509995)
  2384. Part273.Position = Vector3.new(-45.7597618, 1.29801273, -36.4485397)
  2385. Part273.Rotation = Vector3.new(85.9400024, 64.6999969, 90)
  2386. Part273.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2387. Part273.Size = Vector3.new(1, 1.20000005, 1)
  2388. Part273.Anchored = true
  2389. Part273.BrickColor = BrickColor.new("Reddish brown")
  2390. Part273.brickColor = BrickColor.new("Reddish brown")
  2391. CylinderMesh274.Parent = Part273
  2392. CylinderMesh274.Offset = Vector3.new(0, 0.100000001, 0)
  2393. CylinderMesh274.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2394. Part275.Name = ""
  2395. Part275.Parent = Model0
  2396. Part275.CFrame = CFrame.new(-45.0597572, 1.95300674, -35.6935349, -0.999999404, -7.00354576e-07, -3.48687172e-06, 5.96046448e-07, 0.963550746, -0.267497122, -4.94718552e-06, -0.267499208, -0.963560939)
  2397. Part275.Orientation = Vector3.new(15.5200005, -180, 0)
  2398. Part275.Position = Vector3.new(-45.0597572, 1.95300674, -35.6935349)
  2399. Part275.Rotation = Vector3.new(164.479996, 0, 180)
  2400. Part275.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2401. Part275.Size = Vector3.new(2, 0.400000006, 1)
  2402. Part275.Anchored = true
  2403. Part275.BrickColor = BrickColor.new("Reddish brown")
  2404. Part275.brickColor = BrickColor.new("Reddish brown")
  2405. Part275.FormFactor = Enum.FormFactor.Plate
  2406. Part275.formFactor = Enum.FormFactor.Plate
  2407. BlockMesh276.Parent = Part275
  2408. BlockMesh276.Scale = Vector3.new(1, 1, 0.5)
  2409. Part277.Name = "Part1"
  2410. Part277.Parent = Model0
  2411. Part277.CFrame = CFrame.new(-43.9597626, 0.79902029, -36.4135284, -3.60608101e-06, 2.60770321e-08, 0.999999344, -0.0707370341, 0.997487187, -5.96046448e-07, -0.997497559, -0.070737049, 4.88758087e-06)
  2412. Part277.Orientation = Vector3.new(0, 90, -4.05999994)
  2413. Part277.Position = Vector3.new(-43.9597626, 0.79902029, -36.4135284)
  2414. Part277.Rotation = Vector3.new(6.94999981, 89.9300003, -179.589996)
  2415. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2416. Part277.Size = Vector3.new(1, 1.20000005, 1)
  2417. Part277.Anchored = true
  2418. Part277.BrickColor = BrickColor.new("Really black")
  2419. Part277.brickColor = BrickColor.new("Really black")
  2420. CylinderMesh278.Parent = Part277
  2421. CylinderMesh278.Offset = Vector3.new(0, -0.400000006, 0)
  2422. CylinderMesh278.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2423. Part279.Name = "Wood"
  2424. Part279.Parent = Model0
  2425. Part279.CFrame = CFrame.new(-37.2597847, 3.3999939, -41.8585091, 3.57627869e-06, -0.999999404, -2.38418579e-07, 4.47034836e-07, 5.96046448e-07, -0.999991894, 1.00000226, -4.94718552e-06, -2.98023224e-07)
  2426. Part279.Orientation = Vector3.new(89.7699966, -141.339996, 36.8699989)
  2427. Part279.Position = Vector3.new(-37.2597847, 3.3999939, -41.8585091)
  2428. Part279.Rotation = Vector3.new(90, 0, 90)
  2429. Part279.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2430. Part279.Size = Vector3.new(2, 0.400000006, 2)
  2431. Part279.Anchored = true
  2432. Part279.BrickColor = BrickColor.new("Reddish brown")
  2433. Part279.brickColor = BrickColor.new("Reddish brown")
  2434. Part279.FormFactor = Enum.FormFactor.Plate
  2435. Part279.formFactor = Enum.FormFactor.Plate
  2436. BlockMesh280.Parent = Part279
  2437. BlockMesh280.Offset = Vector3.new(0, 0.0399999991, 0)
  2438. BlockMesh280.Scale = Vector3.new(1, 0.899999976, 1)
  2439. Seat281.Parent = Model0
  2440. Seat281.CFrame = CFrame.new(-45.0597572, 1.6320076, -35.9715347, 0.999999404, 2.60770321e-08, 3.54647636e-06, -5.96046448e-07, 0.997487187, 0.070737049, 4.94718552e-06, -0.070737049, 0.997497618)
  2441. Seat281.Orientation = Vector3.new(-4.05999994, 0, 0)
  2442. Seat281.Position = Vector3.new(-45.0597572, 1.6320076, -35.9715347)
  2443. Seat281.Rotation = Vector3.new(-4.05999994, 0, 0)
  2444. Seat281.Transparency = 1
  2445. Seat281.Size = Vector3.new(2, 0.400000006, 3)
  2446. Seat281.Anchored = true
  2447. Seat281.FrontSurface = Enum.SurfaceType.Weld
  2448. Seat281.FormFactor = Enum.FormFactor.Plate
  2449. Seat281.formFactor = Enum.FormFactor.Plate
  2450. Part282.Name = ""
  2451. Part282.Parent = Model0
  2452. Part282.CFrame = CFrame.new(-37.6017838, 2.07400131, -41.8585091, 3.57627869e-06, -0.540301919, -0.841470957, 4.47034836e-07, 0.841464818, -0.540297627, 1.00000226, -2.41398811e-06, -4.32133675e-06)
  2453. Part282.Orientation = Vector3.new(32.7000008, -90, 0)
  2454. Part282.Position = Vector3.new(-37.6017838, 2.07400131, -41.8585091)
  2455. Part282.Rotation = Vector3.new(90, -57.2999992, 90)
  2456. Part282.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2457. Part282.Size = Vector3.new(2, 0.400000006, 1)
  2458. Part282.Anchored = true
  2459. Part282.BrickColor = BrickColor.new("Reddish brown")
  2460. Part282.brickColor = BrickColor.new("Reddish brown")
  2461. Part282.FormFactor = Enum.FormFactor.Plate
  2462. Part282.formFactor = Enum.FormFactor.Plate
  2463. BlockMesh283.Parent = Part282
  2464. BlockMesh283.Scale = Vector3.new(1, 1, 0.5)
  2465. Part284.Name = "Wood"
  2466. Part284.Parent = Model0
  2467. Part284.CFrame = CFrame.new(-46.559803, 3.12899351, -48.6395683, -0.999999404, 4.9546361e-07, -3.54647636e-06, 5.96046448e-07, 0.997487307, 0.0707361549, -4.94718552e-06, 0.0707376301, -0.997497559)
  2468. Part284.Orientation = Vector3.new(-4.05999994, -180, 0)
  2469. Part284.Position = Vector3.new(-46.559803, 3.12899351, -48.6395683)
  2470. Part284.Rotation = Vector3.new(-175.940002, 0, -180)
  2471. Part284.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2472. Part284.Size = Vector3.new(1, 0.400000006, 3)
  2473. Part284.Anchored = true
  2474. Part284.BrickColor = BrickColor.new("Really black")
  2475. Part284.brickColor = BrickColor.new("Really black")
  2476. Part284.FormFactor = Enum.FormFactor.Plate
  2477. Part284.formFactor = Enum.FormFactor.Plate
  2478. BlockMesh285.Parent = Part284
  2479. BlockMesh285.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
  2480. BlockMesh285.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
  2481. Part286.Name = "Arm"
  2482. Part286.Parent = Model0
  2483. Part286.CFrame = CFrame.new(-39.1907883, 1.86100101, -43.3585205, -3.57627869e-06, -0.0707368851, 0.997494698, -4.47034836e-07, 0.997487307, 0.0707360208, -1.00000226, -5.21540642e-08, 4.94718552e-06)
  2484. Part286.Orientation = Vector3.new(-4.05999994, 90, 0)
  2485. Part286.Position = Vector3.new(-39.1907883, 1.86100101, -43.3585205)
  2486. Part286.Rotation = Vector3.new(-90, 85.9400024, 90)
  2487. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2488. Part286.Size = Vector3.new(1, 0.400000006, 1)
  2489. Part286.Anchored = true
  2490. Part286.BrickColor = BrickColor.new("Really black")
  2491. Part286.brickColor = BrickColor.new("Really black")
  2492. Part286.FormFactor = Enum.FormFactor.Plate
  2493. Part286.formFactor = Enum.FormFactor.Plate
  2494. BlockMesh287.Parent = Part286
  2495. BlockMesh287.Offset = Vector3.new(-0.300000012, 0.5, 0)
  2496. BlockMesh287.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
  2497. Part288.Name = "Part2"
  2498. Part288.Parent = Model0
  2499. Part288.CFrame = CFrame.new(-39.7117844, 0.721011639, -41.8585205, 3.66568565e-06, -0.0707368851, -0.997494757, 4.61935997e-07, 0.997487307, -0.0707360506, 1.00000226, -5.21540642e-08, -4.82797623e-06)
  2500. Part288.Orientation = Vector3.new(4.05999994, -90, 0)
  2501. Part288.Position = Vector3.new(-39.7117844, 0.721011639, -41.8585205)
  2502. Part288.Rotation = Vector3.new(90, -85.9400024, 90)
  2503. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2504. Part288.Size = Vector3.new(1, 1.20000005, 1)
  2505. Part288.Anchored = true
  2506. Part288.BrickColor = BrickColor.new("Really black")
  2507. Part288.brickColor = BrickColor.new("Really black")
  2508. CylinderMesh289.Parent = Part288
  2509. CylinderMesh289.Offset = Vector3.new(0, -0.400000006, 0)
  2510. CylinderMesh289.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2511. Part290.Name = "Part4"
  2512. Part290.Parent = Model0
  2513. Part290.CFrame = CFrame.new(-37.9517822, 1.34700394, -41.8585129, -3.7252903e-06, 0.490260422, -0.871575713, -4.47034836e-07, -0.871569276, -0.490256429, -1.00000226, 2.10106373e-06, -4.29153442e-06)
  2514. Part290.Orientation = Vector3.new(29.3600006, -90, -180)
  2515. Part290.Position = Vector3.new(-37.9517822, 1.34700394, -41.8585129)
  2516. Part290.Rotation = Vector3.new(90, -60.6399994, -90)
  2517. Part290.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2518. Part290.Size = Vector3.new(1, 1.20000005, 1)
  2519. Part290.Anchored = true
  2520. Part290.BrickColor = BrickColor.new("Reddish brown")
  2521. Part290.brickColor = BrickColor.new("Reddish brown")
  2522. CylinderMesh291.Parent = Part290
  2523. CylinderMesh291.Offset = Vector3.new(0, 0.100000001, 0)
  2524. CylinderMesh291.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2525. Part292.Name = "Part3"
  2526. Part292.Parent = Model0
  2527. Part292.CFrame = CFrame.new(-38.6147842, 0.799013615, -40.7585144, 0.997494698, -0.0707368851, 3.57627869e-06, 0.0707360208, 0.997487307, 4.47034836e-07, 4.94718552e-06, -5.21540642e-08, 1.00000226)
  2528. Part292.Orientation = Vector3.new(0, 0, 4.05999994)
  2529. Part292.Position = Vector3.new(-38.6147842, 0.799013615, -40.7585144)
  2530. Part292.Rotation = Vector3.new(0, 0, 4.05999994)
  2531. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2532. Part292.Size = Vector3.new(1, 1.20000005, 1)
  2533. Part292.Anchored = true
  2534. Part292.BrickColor = BrickColor.new("Really black")
  2535. Part292.brickColor = BrickColor.new("Really black")
  2536. CylinderMesh293.Parent = Part292
  2537. CylinderMesh293.Offset = Vector3.new(0, -0.400000006, 0)
  2538. CylinderMesh293.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2539. Part294.Name = ""
  2540. Part294.Parent = Model0
  2541. Part294.CFrame = CFrame.new(-37.4167824, 2.2869978, -41.8585091, 3.57627869e-06, -0.877582431, -0.479425788, 4.47034836e-07, 0.47942245, -0.877575696, 1.00000226, -4.20212746e-06, -2.60770321e-06)
  2542. Part294.Orientation = Vector3.new(61.3499985, -90, 0)
  2543. Part294.Position = Vector3.new(-37.4167824, 2.2869978, -41.8585091)
  2544. Part294.Rotation = Vector3.new(90, -28.6499996, 90)
  2545. Part294.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2546. Part294.Size = Vector3.new(2, 0.400000006, 1)
  2547. Part294.Anchored = true
  2548. Part294.BrickColor = BrickColor.new("Reddish brown")
  2549. Part294.brickColor = BrickColor.new("Reddish brown")
  2550. Part294.FormFactor = Enum.FormFactor.Plate
  2551. Part294.formFactor = Enum.FormFactor.Plate
  2552. BlockMesh295.Parent = Part294
  2553. BlockMesh295.Scale = Vector3.new(1, 1, 0.5)
  2554. Part296.Name = "Part2"
  2555. Part296.Parent = Model0
  2556. Part296.CFrame = CFrame.new(-39.3477821, 1.24800396, -41.8585205, 3.66568565e-06, -0.362357855, 0.932038784, 4.61935997e-07, -0.932031631, -0.362355471, 1.00000226, -2.07126141e-06, 4.44054604e-06)
  2557. Part296.Orientation = Vector3.new(21.2399998, 90, 180)
  2558. Part296.Position = Vector3.new(-39.3477821, 1.24800396, -41.8585205)
  2559. Part296.Rotation = Vector3.new(90, 68.75, 90)
  2560. Part296.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2561. Part296.Size = Vector3.new(1, 1.20000005, 1)
  2562. Part296.Anchored = true
  2563. Part296.BrickColor = BrickColor.new("Reddish brown")
  2564. Part296.brickColor = BrickColor.new("Reddish brown")
  2565. CylinderMesh297.Parent = Part296
  2566. CylinderMesh297.Offset = Vector3.new(0, 0.100000001, 0)
  2567. CylinderMesh297.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2568. Part298.Name = "Part4"
  2569. Part298.Parent = Model0
  2570. Part298.CFrame = CFrame.new(-37.5177841, 0.877007484, -41.8585129, -3.7252903e-06, -0.0707368851, 0.997494757, -4.47034836e-07, 0.997487307, 0.0707360506, -1.00000226, -5.21540642e-08, 4.73856926e-06)
  2571. Part298.Orientation = Vector3.new(-4.05999994, 90, 0)
  2572. Part298.Position = Vector3.new(-37.5177841, 0.877007484, -41.8585129)
  2573. Part298.Rotation = Vector3.new(-90, 85.9400024, 90)
  2574. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2575. Part298.Size = Vector3.new(1, 1.20000005, 1)
  2576. Part298.Anchored = true
  2577. Part298.BrickColor = BrickColor.new("Really black")
  2578. Part298.brickColor = BrickColor.new("Really black")
  2579. CylinderMesh299.Parent = Part298
  2580. CylinderMesh299.Offset = Vector3.new(0, -0.400000006, 0)
  2581. CylinderMesh299.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2582. Part300.Parent = Model0
  2583. Part300.CFrame = CFrame.new(-38.6927834, 1.89600468, -41.8585167, 3.57627869e-06, -0.0707368851, -0.997494698, 4.47034836e-07, 0.997487307, -0.0707360208, 1.00000226, -5.21540642e-08, -4.94718552e-06)
  2584. Part300.Orientation = Vector3.new(4.05999994, -90, 0)
  2585. Part300.Position = Vector3.new(-38.6927834, 1.89600468, -41.8585167)
  2586. Part300.Rotation = Vector3.new(90, -85.9400024, 90)
  2587. Part300.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2588. Part300.Size = Vector3.new(2, 0.400000006, 2)
  2589. Part300.Anchored = true
  2590. Part300.BrickColor = BrickColor.new("Reddish brown")
  2591. Part300.brickColor = BrickColor.new("Reddish brown")
  2592. Part300.FormFactor = Enum.FormFactor.Plate
  2593. Part300.formFactor = Enum.FormFactor.Plate
  2594. Part301.Name = ""
  2595. Part301.Parent = Model0
  2596. Part301.CFrame = CFrame.new(-37.894783, 1.95299721, -41.8585129, 3.57627869e-06, -0.267498434, -0.963558078, 4.47034836e-07, 0.963550985, -0.267496139, 1.00000226, -1.02818012e-06, -4.85777855e-06)
  2597. Part301.Orientation = Vector3.new(15.5200005, -90, 0)
  2598. Part301.Position = Vector3.new(-37.894783, 1.95299721, -41.8585129)
  2599. Part301.Rotation = Vector3.new(90, -74.4800034, 90)
  2600. Part301.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2601. Part301.Size = Vector3.new(2, 0.400000006, 1)
  2602. Part301.Anchored = true
  2603. Part301.BrickColor = BrickColor.new("Reddish brown")
  2604. Part301.brickColor = BrickColor.new("Reddish brown")
  2605. Part301.FormFactor = Enum.FormFactor.Plate
  2606. Part301.formFactor = Enum.FormFactor.Plate
  2607. BlockMesh302.Parent = Part301
  2608. BlockMesh302.Scale = Vector3.new(1, 1, 0.5)
  2609. Part303.Name = "Part1"
  2610. Part303.Parent = Model0
  2611. Part303.CFrame = CFrame.new(-38.6147881, 0.799014091, -42.958519, -0.997494698, -0.0707368851, -3.63588333e-06, -0.0707360208, 0.997487307, -4.61935997e-07, -4.88758087e-06, -5.21540642e-08, -1.00000215)
  2612. Part303.Orientation = Vector3.new(0, -180, -4.05999994)
  2613. Part303.Position = Vector3.new(-38.6147881, 0.799014091, -42.958519)
  2614. Part303.Rotation = Vector3.new(180, 0, 175.940002)
  2615. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2616. Part303.Size = Vector3.new(1, 1.20000005, 1)
  2617. Part303.Anchored = true
  2618. Part303.BrickColor = BrickColor.new("Really black")
  2619. Part303.brickColor = BrickColor.new("Really black")
  2620. CylinderMesh304.Parent = Part303
  2621. CylinderMesh304.Offset = Vector3.new(0, -0.400000006, 0)
  2622. CylinderMesh304.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2623. Seat305.Parent = Model0
  2624. Seat305.CFrame = CFrame.new(-38.1727829, 1.63199997, -41.8585167, -3.57627869e-06, -0.0707368851, 0.997494698, -4.47034836e-07, 0.997487307, 0.0707360208, -1.00000226, -5.21540642e-08, 4.94718552e-06)
  2625. Seat305.Orientation = Vector3.new(-4.05999994, 90, 0)
  2626. Seat305.Position = Vector3.new(-38.1727829, 1.63199997, -41.8585167)
  2627. Seat305.Rotation = Vector3.new(-90, 85.9400024, 90)
  2628. Seat305.Transparency = 1
  2629. Seat305.Size = Vector3.new(2, 0.400000006, 3)
  2630. Seat305.Anchored = true
  2631. Seat305.FrontSurface = Enum.SurfaceType.Weld
  2632. Seat305.FormFactor = Enum.FormFactor.Plate
  2633. Seat305.formFactor = Enum.FormFactor.Plate
  2634. Part306.Name = ""
  2635. Part306.Parent = Model0
  2636. Part306.CFrame = CFrame.new(-39.1907768, 1.86100245, -40.3585129, 3.57627869e-06, -0.0707368851, -0.997494698, 4.47034836e-07, 0.997487307, -0.0707360208, 1.00000226, -5.21540642e-08, -4.94718552e-06)
  2637. Part306.Orientation = Vector3.new(4.05999994, -90, 0)
  2638. Part306.Position = Vector3.new(-39.1907768, 1.86100245, -40.3585129)
  2639. Part306.Rotation = Vector3.new(90, -85.9400024, 90)
  2640. Part306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2641. Part306.Size = Vector3.new(1, 0.400000006, 1)
  2642. Part306.Anchored = true
  2643. Part306.BrickColor = BrickColor.new("Really black")
  2644. Part306.brickColor = BrickColor.new("Really black")
  2645. Part306.FormFactor = Enum.FormFactor.Plate
  2646. Part306.formFactor = Enum.FormFactor.Plate
  2647. BlockMesh307.Parent = Part306
  2648. BlockMesh307.Offset = Vector3.new(-0.300000012, 0.5, 0)
  2649. BlockMesh307.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
  2650. Part308.Name = "Part3"
  2651. Part308.Parent = Model0
  2652. Part308.CFrame = CFrame.new(-38.6497803, 1.29800892, -41.1585121, 0.997494698, 0.0639527887, 0.030228287, 0.0707360208, -0.901800275, -0.426306367, 4.94718552e-06, 0.42738086, -0.904074192)
  2653. Part308.Orientation = Vector3.new(25.2299995, 178.089996, 175.509995)
  2654. Part308.Position = Vector3.new(-38.6497803, 1.29800892, -41.1585121)
  2655. Part308.Rotation = Vector3.new(154.75, 1.73000002, -3.67000008)
  2656. Part308.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2657. Part308.Size = Vector3.new(1, 1.20000005, 1)
  2658. Part308.Anchored = true
  2659. Part308.BrickColor = BrickColor.new("Reddish brown")
  2660. Part308.brickColor = BrickColor.new("Reddish brown")
  2661. CylinderMesh309.Parent = Part308
  2662. CylinderMesh309.Offset = Vector3.new(0, 0.100000001, 0)
  2663. CylinderMesh309.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2664. Part310.Name = "Wood"
  2665. Part310.Parent = Model0
  2666. Part310.CFrame = CFrame.new(-45.0598068, 3.39999628, -49.6585655, 0.999999404, 3.57627869e-06, -2.38418579e-07, -5.96046448e-07, 4.47034836e-07, -0.999991894, 4.94718552e-06, 1.00000226, -2.98023224e-07)
  2667. Part310.Orientation = Vector3.new(89.7699966, -141.339996, -53.1300011)
  2668. Part310.Position = Vector3.new(-45.0598068, 3.39999628, -49.6585655)
  2669. Part310.Rotation = Vector3.new(90, 0, 0)
  2670. Part310.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2671. Part310.Size = Vector3.new(2, 0.400000006, 2)
  2672. Part310.Anchored = true
  2673. Part310.BrickColor = BrickColor.new("Reddish brown")
  2674. Part310.brickColor = BrickColor.new("Reddish brown")
  2675. Part310.FormFactor = Enum.FormFactor.Plate
  2676. Part310.formFactor = Enum.FormFactor.Plate
  2677. BlockMesh311.Parent = Part310
  2678. BlockMesh311.Offset = Vector3.new(0, 0.0399999991, 0)
  2679. BlockMesh311.Scale = Vector3.new(1, 0.899999976, 1)
  2680. Part312.Name = "Part1"
  2681. Part312.Parent = Model0
  2682. Part312.CFrame = CFrame.new(-38.6497879, 1.29800987, -42.5585136, -0.997494698, 0.0639497042, 0.0302348137, -0.0707360208, -0.901800632, -0.426305532, -4.88758087e-06, -0.42738077, 0.904074252)
  2683. Part312.Orientation = Vector3.new(25.2299995, 1.91999996, -175.509995)
  2684. Part312.Position = Vector3.new(-38.6497879, 1.29800987, -42.5585136)
  2685. Part312.Rotation = Vector3.new(25.25, 1.73000002, -176.330002)
  2686. Part312.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2687. Part312.Size = Vector3.new(1, 1.20000005, 1)
  2688. Part312.Anchored = true
  2689. Part312.BrickColor = BrickColor.new("Reddish brown")
  2690. Part312.brickColor = BrickColor.new("Reddish brown")
  2691. CylinderMesh313.Parent = Part312
  2692. CylinderMesh313.Offset = Vector3.new(0, 0.100000001, 0)
  2693. CylinderMesh313.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2694. Part314.Name = "Part1"
  2695. Part314.Parent = Model0
  2696. Part314.CFrame = CFrame.new(-46.1598015, 0.799015999, -48.303566, 3.54647636e-06, 4.9546361e-07, -0.999999344, -0.0707361698, 0.997487307, 5.96046448e-07, 0.997497559, 0.0707376301, -4.88758087e-06)
  2697. Part314.Orientation = Vector3.new(0, -90, -4.05999994)
  2698. Part314.Position = Vector3.new(-46.1598015, 0.799015999, -48.303566)
  2699. Part314.Rotation = Vector3.new(-173.050003, -89.9300003, -7.94999981)
  2700. Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2701. Part314.Size = Vector3.new(1, 1.20000005, 1)
  2702. Part314.Anchored = true
  2703. Part314.BrickColor = BrickColor.new("Really black")
  2704. Part314.brickColor = BrickColor.new("Really black")
  2705. CylinderMesh315.Parent = Part314
  2706. CylinderMesh315.Offset = Vector3.new(0, -0.400000006, 0)
  2707. CylinderMesh315.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2708. Part316.Name = "Part3"
  2709. Part316.Parent = Model0
  2710. Part316.CFrame = CFrame.new(-43.9598083, 0.799015045, -48.3035545, -3.54647636e-06, 4.9546361e-07, 0.999999404, 0.0707361549, 0.997487307, -5.96046448e-07, -0.997497559, 0.0707376301, 4.94718552e-06)
  2711. Part316.Orientation = Vector3.new(0, 90, 4.05999994)
  2712. Part316.Position = Vector3.new(-43.9598083, 0.799015045, -48.3035545)
  2713. Part316.Rotation = Vector3.new(6.86999989, 89.9400024, -172.050003)
  2714. Part316.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2715. Part316.Size = Vector3.new(1, 1.20000005, 1)
  2716. Part316.Anchored = true
  2717. Part316.BrickColor = BrickColor.new("Really black")
  2718. Part316.brickColor = BrickColor.new("Really black")
  2719. CylinderMesh317.Parent = Part316
  2720. CylinderMesh317.Offset = Vector3.new(0, -0.400000006, 0)
  2721. CylinderMesh317.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2722. Part318.Name = ""
  2723. Part318.Parent = Model0
  2724. Part318.CFrame = CFrame.new(-45.0598068, 2.59399414, -49.579567, 0.999999404, 3.57627869e-06, 4.76837158e-07, -5.96046448e-07, 0.198668301, -0.980059087, 4.94718552e-06, 0.980069399, 0.198669627)
  2725. Part318.Orientation = Vector3.new(78.5400009, 0, 0)
  2726. Part318.Position = Vector3.new(-45.0598068, 2.59399414, -49.579567)
  2727. Part318.Rotation = Vector3.new(78.5400009, 0, 0)
  2728. Part318.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2729. Part318.Size = Vector3.new(2, 0.400000006, 1)
  2730. Part318.Anchored = true
  2731. Part318.BrickColor = BrickColor.new("Reddish brown")
  2732. Part318.brickColor = BrickColor.new("Reddish brown")
  2733. Part318.FormFactor = Enum.FormFactor.Plate
  2734. Part318.formFactor = Enum.FormFactor.Plate
  2735. BlockMesh319.Parent = Part318
  2736. BlockMesh319.Scale = Vector3.new(1, 1, 0.5)
  2737. Part320.Name = "Arm"
  2738. Part320.Parent = Model0
  2739. Part320.CFrame = CFrame.new(-46.5597992, 1.86100388, -47.7275658, -0.999999404, 4.9546361e-07, -3.54647636e-06, 5.96046448e-07, 0.997487307, 0.0707361549, -4.94718552e-06, 0.0707376301, -0.997497559)
  2740. Part320.Orientation = Vector3.new(-4.05999994, -180, 0)
  2741. Part320.Position = Vector3.new(-46.5597992, 1.86100388, -47.7275658)
  2742. Part320.Rotation = Vector3.new(-175.940002, 0, -180)
  2743. Part320.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2744. Part320.Size = Vector3.new(1, 0.400000006, 1)
  2745. Part320.Anchored = true
  2746. Part320.BrickColor = BrickColor.new("Really black")
  2747. Part320.brickColor = BrickColor.new("Really black")
  2748. Part320.FormFactor = Enum.FormFactor.Plate
  2749. Part320.formFactor = Enum.FormFactor.Plate
  2750. BlockMesh321.Parent = Part320
  2751. BlockMesh321.Offset = Vector3.new(-0.300000012, 0.5, 0)
  2752. BlockMesh321.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
  2753. Part322.Name = "Part4"
  2754. Part322.Parent = Model0
  2755. Part322.CFrame = CFrame.new(-45.059803, 1.34700632, -48.9665642, -0.999999404, -2.08616257e-06, 3.1888485e-06, 5.66244125e-07, -0.871569276, -0.490256548, -4.7981739e-06, -0.4902623, 0.871577978)
  2756. Part322.Orientation = Vector3.new(29.3600006, 0, 180)
  2757. Part322.Position = Vector3.new(-45.059803, 1.34700632, -48.9665642)
  2758. Part322.Rotation = Vector3.new(29.3600006, 0, 180)
  2759. Part322.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2760. Part322.Size = Vector3.new(1, 1.20000005, 1)
  2761. Part322.Anchored = true
  2762. Part322.BrickColor = BrickColor.new("Reddish brown")
  2763. Part322.brickColor = BrickColor.new("Reddish brown")
  2764. CylinderMesh323.Parent = Part322
  2765. CylinderMesh323.Offset = Vector3.new(0, 0.100000001, 0)
  2766. CylinderMesh323.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2767. Part324.Name = "Part1"
  2768. Part324.Parent = Model0
  2769. Part324.CFrame = CFrame.new(-45.7598038, 1.29800797, -48.2685661, 3.54647636e-06, -0.427380025, 0.904071391, -0.0707361698, -0.901800156, -0.426306486, 0.997497559, -0.0639540255, -0.0302274227)
  2770. Part324.Orientation = Vector3.new(25.2299995, 91.9100037, -175.509995)
  2771. Part324.Position = Vector3.new(-45.7598038, 1.29800797, -48.2685661)
  2772. Part324.Rotation = Vector3.new(94.0599976, 64.6999969, 90)
  2773. Part324.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2774. Part324.Size = Vector3.new(1, 1.20000005, 1)
  2775. Part324.Anchored = true
  2776. Part324.BrickColor = BrickColor.new("Reddish brown")
  2777. Part324.brickColor = BrickColor.new("Reddish brown")
  2778. CylinderMesh325.Parent = Part324
  2779. CylinderMesh325.Offset = Vector3.new(0, 0.100000001, 0)
  2780. CylinderMesh325.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2781. Part326.Name = "Wood"
  2782. Part326.Parent = Model0
  2783. Part326.CFrame = CFrame.new(-43.559803, 3.12899256, -48.6395531, 0.999999404, 4.9546361e-07, 3.54647636e-06, -5.96046448e-07, 0.997487307, -0.0707361549, 4.94718552e-06, 0.0707376301, 0.997497559)
  2784. Part326.Orientation = Vector3.new(4.05999994, 0, 0)
  2785. Part326.Position = Vector3.new(-43.559803, 3.12899256, -48.6395531)
  2786. Part326.Rotation = Vector3.new(4.05999994, 0, 0)
  2787. Part326.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2788. Part326.Size = Vector3.new(1, 0.400000006, 3)
  2789. Part326.Anchored = true
  2790. Part326.BrickColor = BrickColor.new("Really black")
  2791. Part326.brickColor = BrickColor.new("Really black")
  2792. Part326.FormFactor = Enum.FormFactor.Plate
  2793. Part326.formFactor = Enum.FormFactor.Plate
  2794. BlockMesh327.Parent = Part326
  2795. BlockMesh327.Offset = Vector3.new(-0.300000012, 0.100000001, 0)
  2796. BlockMesh327.Scale = Vector3.new(0.400000006, 0.800000012, 0.800000012)
  2797. Part328.Name = "Part2"
  2798. Part328.Parent = Model0
  2799. Part328.CFrame = CFrame.new(-45.0597992, 1.24800539, -47.5705605, 0.999999404, 1.05798244e-06, -3.48687172e-06, -5.96046448e-07, -0.932031631, -0.362355351, 4.82797623e-06, 0.362358451, -0.932041645)
  2800. Part328.Orientation = Vector3.new(21.2399998, -180, -180)
  2801. Part328.Position = Vector3.new(-45.0597992, 1.24800539, -47.5705605)
  2802. Part328.Rotation = Vector3.new(158.759995, 0, 0)
  2803. Part328.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2804. Part328.Size = Vector3.new(1, 1.20000005, 1)
  2805. Part328.Anchored = true
  2806. Part328.BrickColor = BrickColor.new("Reddish brown")
  2807. Part328.brickColor = BrickColor.new("Reddish brown")
  2808. CylinderMesh329.Parent = Part328
  2809. CylinderMesh329.Offset = Vector3.new(0, 0.100000001, 0)
  2810. CylinderMesh329.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2811. Part330.Name = "Part3"
  2812. Part330.Parent = Model0
  2813. Part330.CFrame = CFrame.new(-44.3598022, 1.29800844, -48.2685585, -3.54647636e-06, 0.427379072, -0.904071689, 0.0707361549, -0.901800692, -0.426305413, -0.997497559, -0.0639498085, -0.0302363038)
  2814. Part330.Orientation = Vector3.new(25.2299995, -91.9199982, 175.509995)
  2815. Part330.Position = Vector3.new(-44.3598022, 1.29800844, -48.2685585)
  2816. Part330.Rotation = Vector3.new(94.0599976, -64.6999969, -90)
  2817. Part330.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2818. Part330.Size = Vector3.new(1, 1.20000005, 1)
  2819. Part330.Anchored = true
  2820. Part330.BrickColor = BrickColor.new("Reddish brown")
  2821. Part330.brickColor = BrickColor.new("Reddish brown")
  2822. CylinderMesh331.Parent = Part330
  2823. CylinderMesh331.Offset = Vector3.new(0, 0.100000001, 0)
  2824. CylinderMesh331.Scale = Vector3.new(0.400000006, 1.39999998, 0.400000006)
  2825. Seat332.Parent = Model0
  2826. Seat332.CFrame = CFrame.new(-45.059803, 1.63200331, -48.7455673, -0.999999404, 4.9546361e-07, -3.54647636e-06, 5.96046448e-07, 0.997487307, 0.0707361549, -4.94718552e-06, 0.0707376301, -0.997497559)
  2827. Seat332.Orientation = Vector3.new(-4.05999994, -180, 0)
  2828. Seat332.Position = Vector3.new(-45.059803, 1.63200331, -48.7455673)
  2829. Seat332.Rotation = Vector3.new(-175.940002, 0, -180)
  2830. Seat332.Transparency = 1
  2831. Seat332.Size = Vector3.new(2, 0.400000006, 3)
  2832. Seat332.Anchored = true
  2833. Seat332.FrontSurface = Enum.SurfaceType.Weld
  2834. Seat332.FormFactor = Enum.FormFactor.Plate
  2835. Seat332.formFactor = Enum.FormFactor.Plate
  2836. Part333.Name = ""
  2837. Part333.Parent = Model0
  2838. Part333.CFrame = CFrame.new(-43.559803, 1.86100245, -47.7275505, 0.999999404, 4.9546361e-07, 3.54647636e-06, -5.96046448e-07, 0.997487307, -0.0707361549, 4.94718552e-06, 0.0707376301, 0.997497559)
  2839. Part333.Orientation = Vector3.new(4.05999994, 0, 0)
  2840. Part333.Position = Vector3.new(-43.559803, 1.86100245, -47.7275505)
  2841. Part333.Rotation = Vector3.new(4.05999994, 0, 0)
  2842. Part333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2843. Part333.Size = Vector3.new(1, 0.400000006, 1)
  2844. Part333.Anchored = true
  2845. Part333.BrickColor = BrickColor.new("Really black")
  2846. Part333.brickColor = BrickColor.new("Really black")
  2847. Part333.FormFactor = Enum.FormFactor.Plate
  2848. Part333.formFactor = Enum.FormFactor.Plate
  2849. BlockMesh334.Parent = Part333
  2850. BlockMesh334.Offset = Vector3.new(-0.300000012, 0.5, 0)
  2851. BlockMesh334.Scale = Vector3.new(0.400000006, 3.20000005, 0.200000003)
  2852. Part335.Parent = Model0
  2853. Part335.CFrame = CFrame.new(-45.059803, 1.89600992, -48.225563, 0.999999404, 4.9546361e-07, 3.54647636e-06, -5.96046448e-07, 0.997487307, -0.0707361549, 4.94718552e-06, 0.0707376301, 0.997497559)
  2854. Part335.Orientation = Vector3.new(4.05999994, 0, 0)
  2855. Part335.Position = Vector3.new(-45.059803, 1.89600992, -48.225563)
  2856. Part335.Rotation = Vector3.new(4.05999994, 0, 0)
  2857. Part335.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2858. Part335.Size = Vector3.new(2, 0.400000006, 2)
  2859. Part335.Anchored = true
  2860. Part335.BrickColor = BrickColor.new("Reddish brown")
  2861. Part335.brickColor = BrickColor.new("Reddish brown")
  2862. Part335.FormFactor = Enum.FormFactor.Plate
  2863. Part335.formFactor = Enum.FormFactor.Plate
  2864. Part336.Name = "Part4"
  2865. Part336.Parent = Model0
  2866. Part336.CFrame = CFrame.new(-45.059803, 0.877007484, -49.4005661, -0.999999404, 4.9546361e-07, -3.7252903e-06, 5.66244125e-07, 0.997487307, 0.0707361698, -4.7981739e-06, 0.0707376301, -0.997497559)
  2867. Part336.Orientation = Vector3.new(-4.05999994, -180, 0)
  2868. Part336.Position = Vector3.new(-45.059803, 0.877007484, -49.4005661)
  2869. Part336.Rotation = Vector3.new(-175.940002, 0, -180)
  2870. Part336.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2871. Part336.Size = Vector3.new(1, 1.20000005, 1)
  2872. Part336.Anchored = true
  2873. Part336.BrickColor = BrickColor.new("Really black")
  2874. Part336.brickColor = BrickColor.new("Really black")
  2875. CylinderMesh337.Parent = Part336
  2876. CylinderMesh337.Offset = Vector3.new(0, -0.400000006, 0)
  2877. CylinderMesh337.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2878. Part338.Name = ""
  2879. Part338.Parent = Model0
  2880. Part338.CFrame = CFrame.new(-45.059803, 1.9530015, -49.0235634, 0.999999404, 1.22189522e-06, 3.33786011e-06, -5.96046448e-07, 0.963550925, -0.267496288, 4.94718552e-06, 0.267499745, 0.96356076)
  2881. Part338.Orientation = Vector3.new(15.5200005, 0, 0)
  2882. Part338.Position = Vector3.new(-45.059803, 1.9530015, -49.0235634)
  2883. Part338.Rotation = Vector3.new(15.5200005, 0, 0)
  2884. Part338.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2885. Part338.Size = Vector3.new(2, 0.400000006, 1)
  2886. Part338.Anchored = true
  2887. Part338.BrickColor = BrickColor.new("Reddish brown")
  2888. Part338.brickColor = BrickColor.new("Reddish brown")
  2889. Part338.FormFactor = Enum.FormFactor.Plate
  2890. Part338.formFactor = Enum.FormFactor.Plate
  2891. BlockMesh339.Parent = Part338
  2892. BlockMesh339.Scale = Vector3.new(1, 1, 0.5)
  2893. Part340.Name = ""
  2894. Part340.Parent = Model0
  2895. Part340.CFrame = CFrame.new(-45.059803, 2.07400036, -49.3165627, 0.999999404, 2.14576721e-06, 2.86102295e-06, -5.96046448e-07, 0.841464818, -0.540297747, 4.94718552e-06, 0.540304005, 0.841473103)
  2896. Part340.Orientation = Vector3.new(32.7000008, 0, 0)
  2897. Part340.Position = Vector3.new(-45.059803, 2.07400036, -49.3165627)
  2898. Part340.Rotation = Vector3.new(32.7000008, 0, 0)
  2899. Part340.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2900. Part340.Size = Vector3.new(2, 0.400000006, 1)
  2901. Part340.Anchored = true
  2902. Part340.BrickColor = BrickColor.new("Reddish brown")
  2903. Part340.brickColor = BrickColor.new("Reddish brown")
  2904. Part340.FormFactor = Enum.FormFactor.Plate
  2905. Part340.formFactor = Enum.FormFactor.Plate
  2906. BlockMesh341.Parent = Part340
  2907. BlockMesh341.Scale = Vector3.new(1, 1, 0.5)
  2908. Part342.Name = "Part2"
  2909. Part342.Parent = Model0
  2910. Part342.CFrame = CFrame.new(-45.0597992, 0.721012115, -47.2065582, 0.999999404, 4.9546361e-07, 3.60608101e-06, -5.96046448e-07, 0.997487307, -0.0707361698, 4.82797623e-06, 0.0707376301, 0.997497559)
  2911. Part342.Orientation = Vector3.new(4.05999994, 0, 0)
  2912. Part342.Position = Vector3.new(-45.0597992, 0.721012115, -47.2065582)
  2913. Part342.Rotation = Vector3.new(4.05999994, 0, 0)
  2914. Part342.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2915. Part342.Size = Vector3.new(1, 1.20000005, 1)
  2916. Part342.Anchored = true
  2917. Part342.BrickColor = BrickColor.new("Really black")
  2918. Part342.brickColor = BrickColor.new("Really black")
  2919. CylinderMesh343.Parent = Part342
  2920. CylinderMesh343.Offset = Vector3.new(0, -0.400000006, 0)
  2921. CylinderMesh343.Scale = Vector3.new(0.699999988, 0.200000003, 0.699999988)
  2922. Part344.Name = ""
  2923. Part344.Parent = Model0
  2924. Part344.CFrame = CFrame.new(-45.0598068, 2.28799772, -49.501564, 0.999999404, 3.27825546e-06, 1.49011612e-06, -5.96046448e-07, 0.479422301, -0.877575696, 4.94718552e-06, 0.877585173, 0.479426622)
  2925. Part344.Orientation = Vector3.new(61.3499985, 0, 0)
  2926. Part344.Position = Vector3.new(-45.0598068, 2.28799772, -49.501564)
  2927. Part344.Rotation = Vector3.new(61.3499985, 0, 0)
  2928. Part344.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2929. Part344.Size = Vector3.new(2, 0.400000006, 1)
  2930. Part344.Anchored = true
  2931. Part344.BrickColor = BrickColor.new("Reddish brown")
  2932. Part344.brickColor = BrickColor.new("Reddish brown")
  2933. Part344.FormFactor = Enum.FormFactor.Plate
  2934. Part344.formFactor = Enum.FormFactor.Plate
  2935. BlockMesh345.Parent = Part344
  2936. BlockMesh345.Scale = Vector3.new(1, 1, 0.5)
  2937. Part346.Parent = Model0
  2938. Part346.CFrame = CFrame.new(-47.8597794, 4.29998827, -42.3585587, -2.38418579e-07, 0.999999404, 3.57627869e-06, -0.999991894, -5.96046448e-07, 4.47034836e-07, -2.98023224e-07, 4.94718552e-06, 1.00000226)
  2939. Part346.Orientation = Vector3.new(0, 0, -90)
  2940. Part346.Position = Vector3.new(-47.8597794, 4.29998827, -42.3585587)
  2941. Part346.Rotation = Vector3.new(0, 0, -90)
  2942. Part346.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2943. Part346.Size = Vector3.new(1, 0.400000006, 1)
  2944. Part346.Anchored = true
  2945. Part346.BottomSurface = Enum.SurfaceType.Smooth
  2946. Part346.BrickColor = BrickColor.new("Bright yellow")
  2947. Part346.TopSurface = Enum.SurfaceType.Smooth
  2948. Part346.brickColor = BrickColor.new("Bright yellow")
  2949. Part346.FormFactor = Enum.FormFactor.Plate
  2950. Part346.formFactor = Enum.FormFactor.Plate
  2951. CylinderMesh347.Parent = Part346
  2952. CylinderMesh347.Offset = Vector3.new(0, 0, 0.300000012)
  2953. CylinderMesh347.Scale = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  2954. for i,v in pairs(mas:GetChildren()) do
  2955. v.Parent = workspace
  2956. pcall(function() v:MakeJoints() end)
  2957. end
  2958. for i,v in pairs(cors) do
  2959. spawn(function()
  2960. pcall(v)
  2961. end)
  2962. end
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