Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- SiiNunit
- {
- # For modders: Please do not modify this file if you want to add a new entry. Create in
- # this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
- # base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
- # some string which is unlikely to conflict with other mod.
- #
- # Warning: Even if the units are specified in more than one source file, they share the
- # same namespace so suffixes or prefixes should be used to avoid conflicts.
- sound_item_data : sound.moose
- {
- name: "Moose sound"
- sound_path: "/sound/environment/moose.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.coldwind
- {
- name: "Cold wind"
- sound_path: "/sound/environment/coldwind.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.steam_vent
- {
- name: "Steam vent"
- sound_path: "/sound/environment/steam_vent.ogg"
- sound_is_3d: true
- min_dist: 10
- max_dist: 50
- }
- sound_item_data : sound.bagpipes2
- {
- name: "Bagpipes 2"
- sound_path: "/sound/environment/bagpipes2.ogg"
- sound_is_3d: true
- min_dist: 10
- max_dist: 50
- }
- sound_item_data : sound.bagpipes3
- {
- name: "Bagpipes 3"
- sound_path: "/sound/environment/bagpipes3.ogg"
- sound_is_3d: true
- min_dist: 10
- max_dist: 50
- }
- sound_item_data : sound.seagulls1
- {
- name: "Seagulls 1"
- sound_path: "/sound/environment/seagulls1.ogg"
- sound_is_3d: true
- min_dist: 10
- max_dist: 50
- }
- sound_item_data : sound.seasound1
- {
- name: "Sea Sound 1"
- sound_path: "/sound/environment/seasound1.ogg"
- sound_is_3d: true
- min_dist: 10
- max_dist: 50
- }
- sound_item_data : sound.forest1
- {
- name: "forest 1"
- sound_path: "/sound/forest1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.forest2
- {
- name: "forest 2"
- sound_path: "/sound/forest2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.forest3
- {
- name: "forest 3"
- sound_path: "/sound/forest3.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.forest4
- {
- name: "forest 4"
- sound_path: "/sound/forest4.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.chainsaw1
- {
- name: "chainsaw 1"
- sound_path: "/sound/chainsaw1.ogg"
- sound_is_3d: true
- min_dist: 40
- max_dist: 150
- }
- sound_item_data : sound.siren1
- {
- name: "siren 1"
- sound_path: "/sound/siren1.ogg"
- sound_is_3d: true
- min_dist: 5
- max_dist: 30
- }
- sound_item_data : sound.siren2
- {
- name: "siren 2"
- sound_path: "/sound/siren2.ogg"
- sound_is_3d: true
- min_dist: 5
- max_dist: 30
- }
- sound_item_data : sound.siren3
- {
- name: "siren 3"
- sound_path: "/sound/siren3.ogg"
- sound_is_3d: true
- min_dist: 5
- max_dist: 30
- }
- sound_item_data : sound.siren4
- {
- name: "siren 4"
- sound_path: "/sound/siren4.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.siren5
- {
- name: "siren 5"
- sound_path: "/sound/siren5.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.accident1
- {
- name: "accident 1"
- sound_path: "/sound/accident1.ogg"
- sound_is_3d: true
- min_dist: 5
- max_dist: 30
- }
- sound_item_data : sound.port1
- {
- name: "port 1"
- sound_path: "/sound/environment/port1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.port2
- {
- name: "port 2"
- sound_path: "/sound/environment/port2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.river1
- {
- name: "river 1"
- sound_path: "/sound/environment/river1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.river2
- {
- name: "river 2"
- sound_path: "/sound/environment/river2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.cambient1
- {
- name: "city ambient 1"
- sound_path: "/sound/environment/city_ambient1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.cambient2
- {
- name: "city ambient 2"
- sound_path: "/sound/environment/city_ambient2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.cambient3
- {
- name: "city ambient 3"
- sound_path: "/sound/environment/city_ambient3.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.ambulance1
- {
- name: "ambulance 1"
- sound_path: "/sound/environment/ambulance1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.ambulance2
- {
- name: "ambulance2"
- sound_path: "/sound/environment/ambulance2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.machine
- {
- name: "machine"
- sound_path: "/sound/environment/machine.ogg"
- sound_is_3d: true
- min_dist: 20
- max_dist: 80
- }
- sound_item_data : sound.police
- {
- name: "police"
- sound_path: "/sound/environment/police.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.street1
- {
- name: "street 1"
- sound_path: "/sound/environment/street1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.street2
- {
- name: "street 2"
- sound_path: "/sound/environment/street2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.horn
- {
- name: "horn"
- sound_path: "/sound/environment/horn.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.sambient
- {
- name: "street ambient"
- sound_path: "/sound/environment/sambient.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.village1
- {
- name: "village 1"
- sound_path: "/sound/environment/village1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.village2
- {
- name: "village 2"
- sound_path: "/sound/environment/village2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.bus
- {
- name: "bus"
- sound_path: "/sound/environment/bus.ogg"
- sound_is_3d: true
- min_dist: 20
- max_dist: 80
- }
- sound_item_data : sound.ship1
- {
- name: "ship 1"
- sound_path: "/sound/ship1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.ship2
- {
- name: "ship 2"
- sound_path: "/sound/ship2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.cow
- {
- name: "cow"
- sound_path: "/sound/cow.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.dog
- {
- name: "dog"
- sound_path: "/sound/environment/dog.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.bell1
- {
- name: "bell 1"
- sound_path: "/sound/bell1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.bell2
- {
- name: "bell 2"
- sound_path: "/sound/bell2.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.cows
- {
- name: "cows"
- sound_path: "/sound/environment/cows.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.sea
- {
- name: "sea"
- sound_path: "/sound/environment/sea.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.forestedge1
- {
- name: "forest edge 1"
- sound_path: "/sound/environment/forestedge1.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.pond
- {
- name: "pond"
- sound_path: "/sound/environment/pond.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.stream
- {
- name: "stream"
- sound_path: "/sound/environment/stream.ogg"
- sound_is_3d: true
- min_dist: 60
- max_dist: 300
- }
- sound_item_data : sound.tools
- {
- name: "tools"
- sound_path: "/sound/environment/tools.ogg"
- sound_is_3d: true
- min_dist: 30
- max_dist: 100
- }
- sound_item_data : sound.waterfall
- {
- name: "Seljalandsfoss waterfall"
- sound_path: "/sound/environment/waterfall.ogg"
- sound_is_3d: true
- min_dist: 20
- max_dist: 200
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement