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- 00:00 .
- 00:01 This video is sponsored by NordVPN
- 00:04 The '90s were a great time
- 00:08 to be depressed.
- 00:09 Oh my what a great start!
- 00:12 But really, I don't know what happened in Japan in the '90s
- 00:14 but suddenly there were all these stories
- 00:17 about people broken to pieces that also
- 00:19 questioned the ideas of their own
- 00:21 genres. You had Cloud in Final Fantasy 7
- 00:24 breaking the idea of the protagonist
- 00:26 as a though guy. There was Takeshi Kitano making films
- 00:30 about Yakuzas that were fed up with life and there was
- 00:32 Evangelion telling about how even
- 00:34 during the end of the world humankind
- 00:36 was still so confused that it would keep
- 00:38 hurting itself. In middle of all this
- 00:40 turmoil Metal Gear Solid arrived.
- 00:43 A videogame inspired in spy and
- 00:45 action films that gave the formula a spin to
- 00:47 tell a story about the
- 00:49 human cost of war and that touched
- 00:51 topics of the real word in a way that
- 00:54 had barely been seen in videogames.
- 00:56 Metal Gear Solid felt different for the
- 00:58 mainstream audience. People looked at it and
- 01:00 said "you beauty, you're art". It was directed
- 01:04 like a movie, it played with our
- 01:06 expectations and broke the fourth wall.
- 01:08 Its sequel Metal Gear Solid 2
- 01:10 was probably the most awaited game
- 01:12 of that era, and it's said that the PS2
- 01:14 had such a successful start thanks to this game.
- 01:16 Today it is a game well remebered
- 01:18 for its boldness in toppling down the
- 01:21 fourth wall and because it predicted
- 01:23 many thing from the future.
- 01:24 .
- 01:28 But we don't remember everything. Metal Gear
- 01:31 Solid is an anti-war game but
- 01:33 we remember it for the action and many
- 01:36 remember its sequel as a game about
- 01:38 the post-truth, but it is much more than that.
- 01:41 Spoilers incoming about 19 years ago game,
- 01:44 because it is important to know the
- 01:46 story of Metal Gear Solid 2 in order to
- 01:48 undestand how it is a videogame about the
- 01:51 death of meaning and the death of
- 01:53 videogames.
- 01:55 .
- 01:58 It's already been 19 years... why am I old
- 02:04 Let's start with the basics: what is Metal
- 02:07 Gear Solid 2 about? Well, it is a sequel to
- 02:10 Metal Gear Solid, so what is Metal Gear
- 02:13 Solid about... Well, it all starts
- 02:16 with the terrorists. You have to find
- 02:18 Meryl, so you have to go searching with
- 02:20 each one of the soliders because
- 02:22 Meryl has a nice ass and she moves in
- 02:24 such a sexy way ... Psychomantis and he
- 02:28 reads your Memory Card and tells you
- 02:30 that you like Castlevania, right?
- 02:32 Well, it just goes about an agent called Solid Snake that
- 02:34 infiltrates a base called Shadow Moses
- 02:35 in order to stop the definitive weapon called
- 02:37 Metal Gear that happens to be solid and can drop
- 02:40 nuclear bombs.
- 02:42 For Metal Gear Solid 2 Snake has
- 02:45 decidided to work on its own and travels
- 02:47 to a tanker in which Ray is being developed.
- 02:49 That is the new model of Metal Gear and oh God the game
- 02:53 if packed with innovations. As Snake moved
- 02:56 very slowly now he can
- 02:58 roll to avoid enemies and
- 03:00 he can hide bodies in cabinets and
- 03:02 aim in first person to shoot people
- 03:05 in the face and so many ways to
- 03:07 deal with corpses. The graphics are
- 03:10 very detailed, Snake's bandana
- 03:12 waves in the wind and your steps leave
- 03:15 a trail. Objects create shadows and the
- 03:18 soundtrack is composed by Harry
- 03:20 Gregson-Williams, also known for his
- 03:23 work on prestigious films like
- 03:25 Flushed Away or Birdget Jones: The Edge of Reason.
- 03:29 .
- 03:33 It is quite good, and people were
- 03:37 very excited in a kind of "Oh boy here I go killing again" way.
- 03:42 But as you advance, you start to see some
- 03:45 details and perhaps not everything is alright.
- 03:48 You see, in the first Metal Gear Solid
- 03:50 Snake met Meryl, a woman with no
- 03:53 experience in the battlefield
- 03:55 that wanted to fight to better understand
- 03:57 her father, that also was a soldier.
- 03:59 There is a well known scene where Snake
- 04:02 says that Meryl is a rookie because she
- 04:04 is not aiming well, and she can't get herself
- 04:06 to shoot. Now in the tanke Snake meets
- 04:09 Olga, a woman that also wants to be a
- 04:11 soldier to tighten her relation with her
- 04:13 father, but she has received advanced
- 04:15 training and when Snake points his gun
- 04:17 to her, it is him that can get himself to
- 04:20 shoot, because Olga perhaps could take him down.
- 04:23 Meryl has to be rescued, but Olga is
- 04:25 the first boss of the game. Before if
- 04:28 you had to save your game you called Mei
- 04:30 Ling, an analyst that quoted proverbs
- 04:32 and Shakespeare to give advice and to
- 04:34 encourage Snake, but now she's not there.
- 04:37 To save your game you call Otakon,
- 04:39 a friend of Snake that tries to fill the hole
- 04:41 reading a proverbs book but
- 04:43 he can't get even half of it.
- 04:57 .
- 05:00 They are trying to keep the state of affairs
- 05:04 but there's just no normality to return to.
- 05:06 We are in a new enviornment
- 05:09 in a new console, and we go against
- 05:11 a new type of Metal Gear. But we are not
- 05:14 having a bad time either, there's
- 05:16 even one time when we basically
- 05:18 play Pokemon Snap taking pictures of
- 05:20 Ray and Otakon plays Professor Oak.
- 05:23 Oh, this games makes me laugh. And then
- 05:26 the villain appears and steals Metal Gear Ray,
- 05:28 sinks the tanker and Snake dies... but
- 05:31 what the...
- 05:40 The plot advances two years and something
- 05:43 weird is going on, they have sent another
- 05:46 agent called Snake to Big Shell, an
- 05:49 oil facility, in order to rescue
- 05:51 the President taken by a terrorist group called Sons of
- 05:54 Liberty... but those details keep coming.
- 05:57 Shadow Moses and the tanker were blue, but
- 05:59 Big Shell is orange, its
- 06:01 complementary color, and while Snake
- 06:03 at frist had to avoid several
- 06:05 guards
- 06:07 here we are welcomed by some cockroaches
- 06:10 and perhaps this is not our Snake,
- 06:13 he has a different voice, a different body and
- 06:16 suit and...
- 06:20 .
- 06:24 Nope, this defintively is not Solid Snake
- 06:29 Ladies, gentlemen and NB people
- 06:32 I present you your new protagonist
- 06:34 Raiden. This is such a twist, in
- 06:38 no place at all it was stated that Raiden would be
- 06:40 the protagonist, he doesn't show up in the box art,
- 06:42 nor in the start screen, he's not anywhere
- 06:44 in ad campaingn and it's not only that,
- 06:47 the trailers show fake pictures and
- 06:50 manipulate the cinematics to make you
- 06:52 think that you will be playing as
- 06:53 Snake. Some people thought this part was
- 06:56 a dream or some kind of joke or something like that,
- 06:59 but no.
- 07:00 Raiden is the true protagonist of
- 07:02 Metal Gear Solid 2, and the tanker was
- 07:05 just the prologue. A lot of people were
- 07:09 not happy about this, and well also
- 07:12 Raiden is a very different character.
- 07:14 Snake was a though guy, inspired by the
- 07:17 action icons of the '80s and '90s. A macho.
- 07:19 But Raiden is a twink.
- 07:23 His features are way more fragile, he makes
- 07:26 lateral rolls like a cheerleader and
- 07:27 when he shows up
- 07:31 it looks as if they introduced him through
- 07:33 the back door.
- 07:34 There's seagulls flying around and you can...
- 07:38 Oh symbolism, it's you! And if you feel
- 07:40 frustration don't worry, nobody likes
- 07:43 Milhaus... well that's a joke,
- 07:46 but instead of Milhaus it goes with Raiden,
- 07:49 nevertheless Milhaus is also a bit of an
- 07:51 idiot. The whole game is a smear campaign
- 07:54 to make Raiden look insignificant.
- 07:56 It's not only that in the first
- 07:58 Metal Gear you start avoiding soldiers,
- 08:00 here there are soldiers, but they are knocked out. Somebody
- 08:04 has done your homework. The room is
- 08:05 smaller and they give you a lot of time to hide
- 08:08 as if you were in Kindergarten.
- 08:09 While Snake have a team of trained
- 08:12 soldiers assisting him through
- 08:14 thel codec, Raiden is assisted by
- 08:16 his Colonel, and his girlfriend Rose.
- 08:19 You have to call Rose to save, and
- 08:21 time to time these conversations start
- 08:23 about how they met each other
- 08:26 and if he remembers what day is tomorrow. April the
- 08:28 30th, that why he doesn't sleep with her and
- 08:31 Raiden is hands full focusing
- 08:33 in the mission, in the middle of a shooting
- 08:35 while I am murdering...
- 08:37 And perhaps this is not the best time to talk
- 08:39 about us, but well it isn't either that we're
- 08:41 prepared for the mission. Snake was already a
- 08:44 veteran when he arrived in Shadow Moses,
- 08:46 but this is the first time for Raiden, he
- 08:49 has been educated with VR simulations.
- 08:50 The Colonel is telling him the whole time
- 08:52 the he has to adhere to a very
- 08:54 concrete plan, and he constanstly gets
- 08:57 overwhelmed and we feel it. Something
- 09:01 very characteristic of Metal Gear Solid is
- 09:03 the minimap, it tells you what the room
- 09:05 is like and where the enemies are, what
- 09:08 is the are they can see, and if they are investigating
- 09:10 something or are hostiles. As there are
- 09:13 always part of the map that you can't see, the minimap
- 09:15 is a very useful tool.
- 09:17 Raiden doesn't have that luxury, if he wants a
- 09:19 minimap he must first synchronize with the
- 09:21 terminal, but until
- 09:23 he finds it, he is completely blind.
- 09:26 But this is very curious, why is this
- 09:28 node asking us to fill
- 09:29 our data, but wouldn't Raiden already
- 09:31 give his data, this is a little weird.
- 09:33 Snake had a tranquilizer
- 09:35 gun with muffler, but
- 09:37 Raiden doesn't have shit. (sic "has no dick")
- 09:39 We are unarmed, disoriented, we just
- 09:41 started.
- 09:42 And we also play in disadvantage because...
- 09:45 Holy fuck! And if this was not enough
- 09:47 everybody is rubbing salt in the wound
- 09:50 remembering you are not Solid Snake,
- 09:52 even Raiden would love to be Snake, the
- 09:56 legendary soldier, the hero of Shadow
- 09:59 Moses. Raiden is the embodiment of disappointment.
- 10:02 Everybody tells him his code name is
- 10:04 very weird, they undervalue him and his
- 10:06 enemies get disappointed when they see him.
- 10:12 The poor guy can't get a break, they
- 10:14 haven't even told him what is going on
- 10:16 and it is clear that Raiden has not
- 10:19 the slightest idea what he is into.
- 10:21 Metal Gear Solid was a spy thriller,
- 10:23 there were twists, but Snake knew what
- 10:27 he was into at the beginning of the game, the twists
- 10:29 and misdirection were so for everybody,
- 10:31 but here Raiden is being called an idiot
- 10:33 in his own face because, well,
- 10:35 it turns out that Snake is still alive.
- 10:37 Raiden meets a guy called Iroquois
- 10:39 Pliskin and of course it is
- 10:43 Snake, but Raiden bites the hook, lind and sinker and everybody
- 10:47 lies to him... he just believes it, and that's
- 10:49 already knowin even less than the player, and how much
- 10:52 of an idiot can somebody be. But well, all
- 10:55 of this doesn't really matter because they will
- 10:56 blow the whole place, I
- 11:00 present you the Elite Unit Sons
- 11:03 of Liberty. They were an antiterrorist
- 11:05 group with powers, but now
- 11:07 they are just terrorists with powers.
- 11:09 Oh well, there's also Fatman. He sets bombs, and you have
- 11:14 to deactivate them. And you may be thinking
- 11:16 well I will have to go to one given place,
- 11:19 and it will not be that hard to find the bomb.
- 11:22 Well, this is how this works. They give you a sensor, but it can only
- 11:27 detect the general area where the
- 11:30 bomb is.
- 11:31 You have to go searching around, and then
- 11:33 you hear a beep, and that means you ar close and
- 11:35 bombs are always hidden in
- 11:37 elaborate places, and of course there are
- 11:40 enemies patrolling.
- 11:42 But well, you go to do your thing
- 11:43 and then there's this brige, it seems
- 11:46 there's nobody here
- 11:47 .
- 11:49 There's another bridge further on that's
- 11:51 packed with explosives and
- 11:53 you have to deactivate them using a
- 11:54 sniper rifle that you don't have so
- 11:57 you have to backtrack to the storage room
- 11:59 and look around in the different rroms
- 12:00 and you get the PSG1, and well you just
- 12:04 to go back, don't let them catch you,
- 12:06 beware of the
- 12:07 .
- 12:09 Now you can shoot the fuses,
- 12:11 but oh well they are all hidden and you
- 12:14 have to look around the whole are, but
- 12:17 I believe I got them all-
- 12:26 Aren't you kind of tired? Nobody tells us
- 12:31 anything, everything is hard and the game is
- 12:34 breaking its own rules. After
- 12:37 deactivating the last bomb we
- 12:39 fight Fortune, another member of
- 12:41 dead cell
- 12:43 ...they are laughing at us.
- 12:45 She has a tiny life bar, with just one bullet
- 12:48 you would kill her but
- 12:50 it is impossible because bullets don't touch her
- 12:52 But don't worry, she just has a cannon that
- 12:55 destroys any cover and hurts
- 12:57 you a lot. And isn't it frustrating!
- 13:00 Perhaps Snake could take her down, but Raiden can't.
- 13:02 We can't. We are just rookies, this
- 13:06 is above us and the game mechanics are
- 13:10 letting us know this. But well, we beat Fortune
- 13:12 we go on, we beat Fatman
- 13:14 we advance through the facility and finally we find
- 13:16 the President. It is something.
- 13:22 Once we overcome this awkward moment the
- 13:25 the plot continues and it turns out that
- 13:27 the situation is way worse than
- 13:30 we imagined.
- 13:32 The terrorist are not asking for a ransom,
- 13:35 and the President is just a marionette
- 13:38 of a greater force. Enter the scene
- 13:41 the Patriots. An organization
- 13:43 that leads the world from within the shadows.
- 13:45 Their plan is to control history
- 13:47 by curating information.
- 13:59 .
- 14:13 This is also a reference to 1984
- 14:20 and its newspeak. Erasing some words, and binding
- 14:23 some others together to give them new
- 14:25 meanings, and making it impossible for anybody
- 14:27 to even think outside of the planned. The code name
- 14:29 of the Partiots is LA LI LU LE LO. This is
- 14:32 just an extension of this idea.
- 14:35 The 'L' phoneme does not exist in Japanese,
- 14:38 the Patriots is an unpronounceable name for an
- 14:40 invisible organization.
- 14:42 Nobody can find them because nobody
- 14:44 even knows they can search for them.
- 14:47 Even the whole idea that we were in an
- 14:48 oil facility comes down.
- 14:50 It turns out that Big Shell is a
- 14:53 facade to hide Arsenal Gear, a
- 14:56 a building that harbors tens of
- 14:58 Metal Gear Rays, and from which the
- 15:00 Patriots can launch their plan
- 15:02 using an artificial intelligence called GW.
- 15:03 The twists continue because
- 15:08 it turns out that Pliskin is Snake!
- 15:12 And he has another brother called Solidus
- 15:16 and he was the previous USA President
- 15:19 and they kill the current USA President
- 15:23 and Raiden is knocked out and
- 15:27 kidnapped and now an announcement
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- 17:01 .
- 17:03 .
- 17:12 .
- 17:14 .
- 17:19 Reality comes down and everything that
- 17:23 we took for granted is broken. Raiden was
- 17:26 a kid soldier, the most violent of his
- 17:29 unit, and if he is so repressed it is
- 17:32 because the nightmares from his traumatic
- 17:34 past terrorize him. But it is worse
- 17:37 because the Colonel that has been leading him
- 17:39 during the whole operation doesn't even exist,
- 17:43 is is an artificial intelligence,
- 17:44 part of GW, and the facade breaks, the
- 17:48 game interface stops making sense,
- 17:50 the minimap becomes a recording of
- 17:53 a girl in her house,
- 17:55 the codec calls that before gave you
- 17:57 useful information are now nonsense
- 17:59 that break the fourth wall.
- 18:08 Metal Gear Solid 2 is showing you its
- 18:11 seams, you can't ignore anymore that this
- 18:14 is a program, just software playing back
- 18:16 in your console. The idea of
- 18:18 rescuing the President is ludicrous.
- 18:21 It is just the cheapest excuse you can
- 18:23 come up with to make an action videogame
- 18:25 and Metal Gear Solid 2 has been using
- 18:27 it to mislead you from its
- 18:29 true objective. The plan S3.
- 18:35 .
- 18:42 .
- 18:46 .
- 18:48 And it is here when it all gets
- 18:52 interesting. From the beginning Metal
- 18:58 Gear Solid 2 has fooled around with the idea of
- 19:00 killing Snake. The story begins with
- 19:03 Snake walking on a bridge with a
- 19:05 coat. It is a shot intentionally prepared
- 19:07 so that we can't know if it is really him.
- 19:08 When he jumps and takes the coat off, he
- 19:11 becomes invisible and the shot confuses us. Is it him?
- 19:14 Are we in the right game? When
- 19:16 we start with Raiden, when they call him Snake
- 19:18 he uses a voice tone more similar
- 19:20 to his own.
- 19:26 Raiden admires Snake, but
- 19:29 he is just a rookie and we are
- 19:31 trapped with him, because of this Iroquois
- 19:34 Pliskin is so relevant. His name comes
- 19:36 from Snake Plissken, the protagonist of
- 19:38 1997's Escape from New York, and he is in turn
- 19:41 the referent for Snake. Referent and
- 19:44 references are confused and we see Snake
- 19:46 from outside, as this fusion of ideas
- 19:50 but also as a provocation,
- 19:52 just like told by Dylan Holmes with
- 19:54 Pliskin's appearance Metal Gear
- 19:56 Solid 2 simultaneously undermines and
- 19:58 justifies its own framework. In any other game
- 20:00 this would be a failed plot twist.
- 20:02 But this in intentional, Metal Gear
- 20:04 Solid 2 separates the player's knowledge
- 20:06 from the protagonist's. This creates
- 20:09 a space for examination.
- 20:11 Snake's presence constantly reminds us
- 20:12 of the pleasure he has been
- 20:14 denied. And this desire to be
- 20:16 Solid Snake is the chief element
- 20:19 linking the player and Raiden. But the
- 20:22 Plan S3 breaks this desire. We like Snake
- 20:25 because he is the hero of Shadow Moses, he is
- 20:27 the protagonist of Metal Gear Solid and
- 20:30 now the sequel is discussing that
- 20:32 anybody could have done that without us
- 20:35 realizing it. Metal Gear Solid 2
- 20:37 was repeating the events of Shadow
- 20:39 Moses and Raiden could have been the
- 20:41 hero with the same ease as Snake.
- 20:44 Snake is nothing but a marionette, and anybody could be
- 20:47 that. In the tanker your first
- 20:50 shooting with lethal ammunition is in a
- 20:52 hall where enemies appear and
- 20:55 wait for you to shoot them.
- 20:57 It almost looks like a section from an on-rails
- 20:59 shooter, as if you were playing
- 21:00 Time Crises. The game is speaking to you: "I suppose
- 21:04 this is what being the legendary hero
- 21:06 Solid Snake is". When Raiden wakes up he is
- 21:09 naked, exposed, vulnerable. But he is also
- 21:13 a blank sheet, he can be
- 21:15 anything now.
- 21:16 His first step to a new identity comes with
- 21:19 the katana, it is the only close quarters weapon
- 21:22 in the game, you can bounce bullets with it
- 21:24 and it is controlled with the
- 21:26 right analog stick, it is the only time
- 21:29 the game uses it. The objects
- 21:31 works with buttons, the camera is always
- 21:33 fixed, and to control the first person view
- 21:35 you use the left analog stick. We are now
- 21:38 playing with phonemes that do not exist, outside
- 21:41 the framework that they imposed to us. We fight
- 21:43 side by side with Snake, but the game tries to stops us.
- 21:46 These Game Over screens are fakes.
- 21:48 We are still here but they insist
- 21:51 that we are over. We are
- 21:53 disobeying the orders, existing
- 21:56 outside of what they impose us, and what
- 21:58 they are imposing us... are memes.
- 22:01 .
- 22:05 .
- 22:07 .
- 22:08 Memes are something more than just that
- 22:10 new pack of stickers you have on telegram.
- 22:12 Richard Dawkins created this term in 1976
- 22:15 to define the social equivalent to
- 22:17 genes. If genes transmit
- 22:20 genetic information, memes
- 22:22 transmit cultural information. They
- 22:24 are called like this, in part due to the word
- 22:26 mimesis, they reproduce by imitation. Something
- 22:29 as little as saying Jesus after
- 22:32 coughing is a meme, but also
- 22:34 something like money could be understood
- 22:37 as a meme. He who controls the memes
- 22:39 controls the world. At the end of the game
- 22:42 before the final fight, you receive a
- 22:44 last codec call. This is one of the most
- 22:47 well known speeches in the
- 22:49 history of videogames.
- 23:01 .
- 23:06 .
- 23:11 .
- 23:17 .
- 23:27 .
- 23:42 .
- 23:53 When the Internet arrived there was this hope
- 23:56 that we would live in a society of
- 23:58 information distinguished and developed, but
- 24:01 already in 2001 Metal Gear Solid 2 predicted
- 24:04 that this same information could
- 24:05 be manipulated to drown any
- 24:07 discourse, and how the world would become entrenched
- 24:10 in bubbles of
- 24:11 partial ideas. But wait a moment,
- 24:13 the ones saying this are the villains of the
- 24:16 game, literally the supreme evil of
- 24:19 Metal Gear Solid 2. How can it be
- 24:21 the final message of this story? What
- 24:24 happens here is that the last one and a half hour
- 24:26 of Metal Gear Solid 2 is very dense, so it is
- 24:29 normal that people end up remembering only up to this
- 24:30 iconic speech, but the truth is
- 24:33 that after you beat the final boss
- 24:35 Snake gives yet another speech.
- 24:45 .
- 24:48 .
- 24:50 .
- 24:51 .
- 24:57 .
- 25:16 .
- 25:17 .
- 25:22 .
- 25:23 .
- 25:26 April 30th is not only the anniversary of
- 25:29 Raiden and Rose, it is also the
- 25:31 anniversary of designation of George
- 25:33 Washington as the first President of the
- 25:36 United States. Metal Gear Solid 2 ends in
- 25:39 the same date in which a group of people
- 25:41 decided to find a new
- 25:43 maeaning for the world and to transmit it
- 25:46 to the coming generations. And well
- 25:48 it went really great. It is a very open ending
- 25:52 with many questions with no answers and
- 25:54 untied ends, but this is intentional.
- 25:58 Don't grapple to words, don't try to write
- 26:00 a line of events summarizing the plot,
- 26:03 what's important is the meaning of these
- 26:05 events for you, and how will you transmit them to
- 26:08 the world. You didn't know but all along
- 26:11 Metal Gear Solid 2 was postmodern
- 26:13 propaganda, and now it is too late
- 26:15 escape it. But yes, this game is
- 26:18 postmodern, it is a discussion opossite to
- 26:21 tradition that breaks bssically
- 26:22 any etiquette. But after that
- 26:25 rupture, we can create something new.
- 26:28 No to rebuild, but build anew something
- 26:31 with meaning for us.
- 26:32 Search beyond the words and
- 26:34 and find something good in which you can believe and
- 26:37 transmit this to those who will come after you, that
- 26:40 is what matters, and that is how this game ends.
- 26:43 Mother of mine! The final fight was hard,
- 26:47 bloody fight, but I have succeeded
- 26:50 and then Kojima says... (I won!)
- 26:54 (just as planned /s)
- 27:00 There's just another meaning behind the S3.
- 27:03 You remember all this thing about having to
- 27:05 deactvate bombs, and Fatman and so?
- 27:08 This seems to be disconnected from the rest of the
- 27:10 story, but then the end of
- 27:12 the game arrives and you're told that Fatman
- 27:14 was there only to put
- 27:17 Raiden to the test and the bombs are
- 27:20 the most damning part of the game and they always
- 27:22 get your where you less expect them, but
- 27:24 all of them are accessible, Fatman hides the
- 27:28 explosives behind that flag, but he could
- 27:30 have put them under the bridge, and then
- 27:32 you would have never found them, but perhaps in some
- 27:34 other videogame you would have been able to.
- 27:36 Splinter Cell is a stealth videogames
- 27:38 franchise that was created in
- 27:40 response to Metal Gear Solid 2 y its
- 27:43 gameplay is much more centered
- 27:45 in disappearing in the shadows and using
- 27:47 the architecture to your advantage. In Hitman you
- 27:50 hide in plain sight disguising you with
- 27:52 different suits to impersonate some
- 27:54 other people. There's one time when you
- 27:56 have to disguise yourself in Metal Gear Solid 2,
- 27:58 the solution here is not to kill a guard
- 28:00 and wear his clothes, but to
- 28:03 go to a specific room and find a specific
- 28:06 weapon, because the suits has already
- 28:07 been given to you. Videogames cannot be
- 28:10 everything, e.g. something as simple as
- 28:12 making Raiden able to disguise himself, well
- 28:15 it is a system that needs to be developed and
- 28:16 what will then be the model for the naked soldiers, and
- 28:19 how will they detect you if you are disguised, and
- 28:21 if you disguise as a soldier what does this give you
- 28:23 access to, and the support diguise, and the oof.. and
- 28:26 as it gets so complex, games are usually oriented
- 28:28 to be played in a specific way, so that
- 28:31 you think in a specific way, this is the directed
- 28:35 libertad dirigida. Due to the simple fact of
- 28:37 playing a videogame, they are already taking
- 28:40 phonemes from you and hiding information
- 28:42 so that you think how the developers
- 28:44 want. Some time ago there was an article
- 28:47 about how Riot, the developer of
- 28:50 League of Legends said
- 28:51 that it was convenient to have a story, some
- 28:54 moment of your experience as a player that
- 28:56 defined your passion and in which memorable
- 28:59 story you took out from that. But no,
- 29:02 I'm sorry, you didn't beat Naxxramas after an
- 29:04 epic duel with your adventurer freinds.
- 29:07 You were just pushing keys in your keyboard,
- 29:10 and moving your mouse to win agains an
- 29:12 artificial intelligence that was
- 29:13 programmed to lose. Nothing happens in a
- 29:17 videogame without the consent of the
- 29:18 developer. If you have even beaten the
- 29:20 hardest difficulty, that is because they wanted
- 29:23 you to beat it. They were manipulating you.
- 29:25 Just like they were manipulating Raiden. The Colonel does not exist.
- 29:29 It is a creation of GW, born of Raiden's
- 29:32 necessity of having somebody
- 29:34 giving him orders at the other side of
- 29:35 the codec. Playing videogames makes you
- 29:38 an expert at following orders, that's what
- 29:41 you need to beat them, to overcome
- 29:43 their challenge, to believe youself an efficient
- 29:46 soldier, a warrior that overcomes
- 29:48 any challenge, or the legendary
- 29:50 soldier Solid Snake. What is a videogame?!
- 29:54 A miserable handful of secrets!
- 29:58 I will not break this mug, not even one
- 30:01 so digusting.
- 30:02 A videogame is just a set of excuses to
- 30:04 interact with a system. At the end of
- 30:06 the story they are telling you this in your
- 30:08 face.
- 30:09 Olga, turns out, was working for
- 30:11 the Patriots, because otherwise they would kill her
- 30:13 baby, and when everything is revealed it turns out that
- 30:16 Rose was also an agent of the
- 30:18 Patriots. Now they have her
- 30:20 kidnapped, and she is pregnant.
- 30:22 The final fight is against Solidus, but it
- 30:25 doesn't matter who wins. Solidus wants to take Raiden
- 30:28 out of the way, and the Patriots
- 30:30 force him to act. If he doesn't fight,
- 30:32 they will kill Rose and Olga's baby. But is
- 30:35 that ture? Or are thos excuses they
- 30:38 came up with so that we fight
- 30:39 against our father in a very tight suit and
- 30:40 so that he chokes us with his long
- 30:41 tentacles?
- 30:42 .
- 30:50 After you beat solidus, the world
- 30:52 literally starts working again. New
- 30:55 York, that was literally empty like
- 30:57 two seconds ago is like a Matrix
- 31:00 simulation. And in the middle of all this
- 31:03 something appears in Raiden like by an act of magic.
- 31:05 This dog tag has the data that we
- 31:08 introduced in order to synchronize with
- 31:10 the Big Shell terminals. We were not
- 31:12 introducing Raiden's data, but ours.
- 31:14 And if the dog tag had not
- 31:17 appeared before, it is because Raiden wasn't
- 31:19 capable of seeing it. Now that he has broken apart
- 31:21 from all of it, he can see those chains, he sees us and
- 31:24 he chooses to discard us, in the end of the
- 31:27 story Raiden frees himself and seeks his
- 31:30 own destiny, his own identity.
- 31:33 It doesn't matter how real Rose is. The future
- 31:35 belongs to them and to nobody else.
- 31:40 The protagonists in a videogame
- 31:42 can be mainly two things:
- 31:44 strong heroes with their own
- 31:46 identity and desires, or mannequins that
- 31:49 exist only to be carried on however the
- 31:51 player wantes, and the more freedom we have
- 31:53 the less personality the chracter
- 31:55 has. Raiden exists inside this
- 31:58 tension, we control him but relucantly
- 32:00 He has no desire to be here,
- 32:03 he feels lost, he is not does not trust anything
- 32:06 he is told, and even though he is indecisive
- 32:09 in the cinematics nobody can stop him in the
- 32:11 gameplay. But it's not only him, eveything
- 32:14 around him talks about this tension.
- 32:16 Rose is not just an agent of the
- 32:18 Patriots. She herself is an invention, her
- 32:21 hair, the way she behaves, everything has been
- 32:23 adapted to be liked by Riden and by us.
- 32:26 It is a fakeness we can't hold onto.
- 32:29 It does not exist inside the videogame.
- 32:31 But it also doesn't exist outside it.
- 32:34 Because it is no more than a handful of
- 32:36 pixels interpreted by an actress.
- 32:38 The whole ending of Metal Gear Solid 2 is
- 32:41 made to break with the forms of the
- 32:42 videogame and extend a hand to the
- 32:44 true protagonist of this
- 32:46 story: the player. The same as us
- 32:50 Raiden has been trained with VR
- 32:51 and knows the incident of Shadow
- 32:54 Moses through a simulation.
- 32:55 Same as us, he admires Snake and he
- 32:59 wants to be Snake. Metal Gear Solid 2 is a
- 33:01 response to the first Metal Gear Solid and
- 33:04 to videogames. Don't let nostalgia
- 33:06 blind you. Be critic with the history and
- 33:09 history (plural). Solid Snake is not
- 33:12 a role to follow
- 33:13 Enjoy the videogame, but don't
- 33:15 drown in it. Above everything what matters
- 33:18 is you. Don't let yourself be manipulated, seek the
- 33:22 meaning that reality has for
- 33:24 you and, well it's like all these good
- 33:26 intentions went to crap very
- 33:28 fast. Let's not get confused, Metal Gear
- 33:30 Solid 2 was very successful, it is one of
- 33:32 the best sold exclusives for the PS2,
- 33:34 and to be honest it had a very
- 33:36 good reception by the critics,
- 33:38 in the other hand the public.
- 33:41 Well, th eplot of Metal Gear Soid 2
- 33:43 is still very copmlex even today, but in
- 33:45 2001 that was demential. It ended and we
- 33:47 hadn't the slightest idea of what happened, but
- 33:49 anyway there's a lot of people that
- 33:51 weren't too happy that a
- 33:53 game so awaited would be so critic with
- 33:55 the previous entry, and the idea of playing
- 33:57 with a protagonist that was not the one
- 33:59 announced, and the was so different to the the
- 34:01 expected roles of the genre, and also playing
- 34:03 with the idea of the death of the
- 34:04 original protagonist, and wait a moment
- 34:06 why is the last of us 2 showing up?
- 34:08 It turns out that there are many
- 34:10 paralelisms between these 2 titles. Kojima,
- 34:12 for exampe, wanted each soldier to
- 34:14 be unique, with a unique name, and that we
- 34:16 would be able to get their dog tag and with this
- 34:19 see how many people
- 34:19 we had murdered along the
- 34:21 story... and does that ring a bell? and also it
- 34:24 saddens me because theres many people that
- 34:27 sees Kojima as this frustrated filmmaker,
- 34:29 and well he is, but what he wanted was
- 34:32 to make a videogame that spoke like a
- 34:34 videogame. Please take a look at the
- 34:36 design document, there Kojima talks
- 34:38 about stuff like graphics, he wanted it to
- 34:40 strenghten the mechanics. And well, yes,
- 34:43 you can go in cinematics 15 or 20 minutes without
- 34:45 even touching the controls, but then
- 34:47 you touch the controls and the mechanics
- 34:48 are telling you stuff that later
- 34:50 develops the story, but well Metal
- 34:52 Gear Solid 2 is a wonderful game, it is
- 34:55 one of my favorite games of
- 34:56 all time, and if made you get a little curious and
- 34:58 want to play the game, then please
- 35:00 enjoy it. The new versions even have
- 35:02 a mode with skateboard, so you
- 35:04 can imagine. But well, this is my legacy
- 35:07 for you, and I leave it to you so that
- 35:09 it moves into the future and so that you learn
- 35:11 the most important lesson:
- 35:14 make good memes. You could save the world!
- 35:18 And with this the year is ending, I hope
- 35:22 that you liked it, I mean the video not the year,
- 35:24 we all know how 2020 went. Thanks to you.
- 35:26 And to my patrons that decorate the credits now
- 35:28 and help me pay all this stuff,
- 35:31 specially thanks to my main benefactors:
- 35:33 .
- 35:35 .
- 35:39 .
- 35:40 .
- 35:44 .
- 35:47 .
- 35:51 .
- 35:54 You could also be part of this catalog
- 35:56 by contributing 5 euros or more
- 35:58 in Patreon and also tomorrow the new month begins
- 36:01 so you can also participate in the
- 36:03 vote to select the topic for a new video
- 36:05 and I hope you have a happy
- 36:07 end of year and a good start of 2021. I
- 36:10 will take some days off
- 36:11 but then I come back on full with "the legend
- 36:14 of videogame", "majora's mask" and "ocarna of time"
- 36:16 and well, "cyber punk 2077" of
- 36:19 course.
- 36:19 I am working on that, and well we will
- 36:22 see each other next time, thanks again to
- 36:24 NordVPN, remember to buy
- 36:26 "Protagonista" my comic already available to
- 36:29 buy.
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